A kind of labyrinth good for children intelligence game cartridge
Technical field
The utility model relates to a kind of educational toy for children, particularly relates to a kind of labyrinth good for children intelligence game cartridge.
Background technology
In the developmental process of child, the cultivation of various ability such as use one's hands and brains ability, imagination etc. is vital.In various type of play, the game of labyrinth theme is that children like best one of most interested game, one of project of Ye Shi kindergarten and parental cooperation infant-growth.The object for appreciation of current labyrinth class game on the market has a lot, major part is by the game of walking out for the purpose of labyrinth, game process is single, child is very curious when time experience, but along with the increase of number of pass times, can be familiar with whole game, interest can progressively weaken, lack feeling of freshness, be lost the cultivation of game process to child's ability simultaneously.Gradually child will lose interest to this kind of maze game, and in this case, the effect that the exploitation of maze game to children's intelligence is played is very little.
How to design the maze game that a playing method is various, not only can play on one's own separately, also can two people play together, and the game thinking that children can be excited different, reach the object of exploitation children's intelligence.
Summary of the invention
In order to solve the deficiencies in the prior art, the utility model provides a kind of packaged type labyrinth and constantly can change the structure in labyrinth, need the thinking ceaselessly having changed game, not only temper child to beat one's brains ability, logical capability, the resourceful degree of lifting, and allowed child understand and learn the labyrinth good for children intelligence game cartridge of body form, azimuth direction, magnetic force knowledge.
The technical scheme that the utility model adopts is as follows: a kind of labyrinth good for children intelligence game cartridge, comprise game cartridge base plate, also comprise the building blocks that can be placed on game cartridge base plate and the building blocks ball that can slide on game cartridge base plate, described game cartridge base plate surrounding is provided with frame, described frame is provided with labyrinth outlet and labyrinth entrance, described game cartridge base plate is provided with game cartridge base plate magnet, described building blocks is provided with the building blocks magnet be embedded in building blocks.
As preferably, described building blocks comprise two, L shape building blocks, two, backward L-shaped building blocks, three, long building blocks, two, S shape building blocks, two, U-shaped building blocks, two, inverted T-shaped building blocks and three, short building blocks.
As preferably, described game cartridge base plate magnet is that multirow is evenly distributed on game cartridge base plate, is provided with gap between adjacent two game cartridge base plate magnet.
As preferably, described game cartridge base plate and building blocks are wooden material and make.
The beneficial effect that the technical scheme that the utility model provides is brought is: the utility model is by the game form of magnet and labyrinth two kinds of element compositions, not only guarantee that child constantly produces keen interest in the process of playing, and training children can be tempered to beat one's brains ability, logical capability, the resourceful degree of lifting, allow child understand simultaneously and learn body form, azimuth direction, magnetic force knowledge etc.
The children of 3 years old and more than 3 years old, usually very keen interest is shown to maze game, because now child has possessed analysis, resolving ability, the judgement of sense of direction, be good at finding new things, and the delicate change in things and orientation, direction can be noticed, and good judgement can be made to the differential responses of things, child oneself can be made to design labyrinth by the utility model, oneself walks out labyrinth, also the head of a family or playfellow labyrinth can be designed, child is responsible for walking out, realize the object of child one personal gaming or multiplayer, the manipulative ability of child can be promoted simultaneously, notice, sense of direction, investigate the resolving power of child simultaneously.
The utility model building blocks have difformity and color, and building blocks look bright-coloured, can temper color scheme, Collocation ability; Building blocks devise difformity, can the cognition of training children to shape and the ability of Combination Design.Game cartridge has two outlets, child makes labyrinth layout by autonomous Design, free arrangement, after layout completes, self-designed labyrinth is entered from a mouth with a building blocks ball, when running into the building blocks arrangement that cannot pass through, the direction of building blocks can be changed by building blocks to the magnetic force of game cartridge, thus through labyrinth, arrive another outlet.Every block magnet building blocks shape is different from common building blocks shape, is all that applicable child is at first to the ability of figure cognition by square and rectangular combination.The utility model be a can the game products of the ability that beats one's brains of training children better.In use, child carries out autonomous logical thinking ability, judges to place in game cartridge magnet building blocks, freely gives the rein to imagination and plays.Except people's pattern, can also two people play, a people is responsible for designing labyrinth, and another people is responsible for walking out the labyrinth designed.When running into the building blocks arrangement of cannot get through, the direction of building blocks can be changed through labyrinth by building blocks to the magnetic force of game cartridge.Cultivate child in gaming to cooperatively interact ability, imagination, training children is required mental skill ability.The utility model playing method is various, guarantees child in a short time to the interest of game, constantly can develop the logical thinking ability of child and the cognitive ability to color, shape simultaneously.
As can be seen here, the utility model compared with prior art, has substantive distinguishing features and progress, and its beneficial effect implemented also is apparent.
Accompanying drawing explanation
In order to be illustrated more clearly in the technical scheme in the utility model embodiment, below the accompanying drawing used required in describing embodiment is briefly described, apparently, accompanying drawing in the following describes is only embodiments more of the present utility model, for those of ordinary skill in the art, under the prerequisite not paying creative work, other accompanying drawing can also be obtained according to these accompanying drawings.
Fig. 1 is the structural representation of game cartridge base plate 2 of the present utility model;
Fig. 2 is the structural representation of L shape building blocks 5 of the present utility model;
Fig. 3 is the structural representation of backward L-shaped building blocks 7 of the present utility model;
Fig. 4 is the structural representation of long building blocks 8 of the present utility model;
Fig. 5 is the structural representation of S shape building blocks 9 of the present utility model;
Fig. 6 is the structural representation of U-shaped building blocks 10 of the present utility model;
Fig. 7 is the structural representation of inverted T-shaped building blocks 11 of the present utility model;
Fig. 8 is the structural representation of short building blocks 12 of the present utility model;
Fig. 9 is the structural representation of building blocks ball 13 of the present utility model;
In figure, 1 is labyrinth outlet, and 2 is game cartridge base plate, and 3 is game cartridge base plate magnet, and 4 is labyrinth outlet, 5 is L shape building blocks, and 6 is building blocks magnet, and 7 is backward L-shaped building blocks, and 8 is long building blocks, and 9 is S shape building blocks, 10 is U-shaped building blocks, and 11 is inverted T-shaped building blocks, and 12 is short building blocks, and 13 is building blocks ball.
Detailed description of the invention
For making the purpose of this utility model, technical scheme and advantage clearly, below in conjunction with accompanying drawing, the utility model embodiment is described in further detail.
Embodiment one
As illustrated in figs 1 and 9, a kind of labyrinth good for children intelligence game cartridge, comprise game cartridge base plate 2, also comprise the building blocks that can be placed on game cartridge base plate 2 and the building blocks ball 13 that can slide on game cartridge base plate, game cartridge base plate 2 surrounding is provided with frame, frame is provided with labyrinth outlet 1 and labyrinth entrance 4, wherein, labyrinth outlet 1 and labyrinth entrance 4 can exchange, labyrinth outlet 1 also can as labyrinth entrance, and labyrinth entrance 4 also can export as labyrinth, conveniently plays, can according to circumstances, the at will outlet of setting labyrinth and labyrinth entrance; Position on the relative frame that labyrinth outlet 1 and labyrinth entrance 4 are arranged on game cartridge base plate 2 and on frame is also relative, and namely labyrinth outlet 1 is arranged on the side of frame, and labyrinth entrance is just arranged on the opposite side of opposite frame.Game cartridge base plate 2 is provided with game cartridge base plate magnet 3, conveniently the putting of building blocks, game cartridge base plate magnet 3 is evenly distributed on game cartridge base plate 2 in multirow, is provided with gap between adjacent two game cartridge base plate magnet 3.Game cartridge base plate 2 is square, and the length of side is 210mm, and the game cartridge base plate magnet on game cartridge base plate 2 arranges four rows and four columns, facilitates putting of building blocks, to facilitate in labyrinth simultaneously cannot by time, building blocks are adjusted, guarantee that game can be carried out and complete.
As illustrated in figs. 2 through 8, be inlaid with building blocks magnet 6 in building blocks, building blocks magnet 6 diameter be wherein embedded in building blocks is 5mm.Building blocks comprise 5 two L-shaped, L shape building blocks, 7 two, the backward L-shaped building blocks in backward L-shaped, 8 three, long building blocks, 9 two S-shaped, S shape building blocks, 10 two, the U-shaped building blocks taken the shape of the letter U, 11 two, inverted T-shaped building blocks in inverted T-shaped and 12 3, short building blocks, according to the difformity of building blocks, building blocks magnet 6 is embedded on the diverse location of building blocks.Being arranged on can be as required, put the position of building blocks on game cartridge base plate 2, the building blocks magnet 6 inlayed in the game cartridge base plate magnet 3 that game cartridge base plate 2 is evenly arranged and building blocks with the use of, guarantee after putting building blocks, building blocks can be fixed on assigned address, avoid building blocks disorderly dynamic, what affect follow-up building blocks puts and upsets the thinking originally relating to building blocks, guarantees the quality designing labyrinth.
Conveniently game cartridge easy to carry and ensure child play process in safety, game cartridge base plate 2 and building blocks are wooden material and make, the wood materials that the utility model uses is safety non-toxic, guarantees that child can not impact the health of child in the process of playing.
Better, the frame of game cartridge base plate 2 all arranges fillet, avoids the process that child is playing to go out, occurs scratch.
Specific works process: player oneself can design labyrinth, first confirms the position of labyrinth outlet and labyrinth entrance, then puts difform building blocks, completes labyrinth design; Then walk out labyrinth by continuous mobile building blocks ball 13, when running into the building blocks arrangement of cannot get through, labyrinth is passed in the direction that can change building blocks by the magnetic force between building blocks and game cartridge base plate 2, and then walks out labyrinth and complete game.
Except people's pattern, can also two people play, a people is responsible for designing labyrinth, and another people is responsible for walking out the labyrinth designed.When running into the building blocks arrangement of cannot get through, the direction of building blocks can be changed through labyrinth by the magnetic force between building blocks and game cartridge base plate 2.
The foregoing is only preferred embodiment of the present utility model, not in order to limit the utility model, all within spirit of the present utility model and principle, any amendment done, equivalent replacement, improvement etc., all should be included within protection domain of the present utility model.