CN204650069U - Anti-blue light virtual reality glasses - Google Patents
Anti-blue light virtual reality glasses Download PDFInfo
- Publication number
- CN204650069U CN204650069U CN201520387492.4U CN201520387492U CN204650069U CN 204650069 U CN204650069 U CN 204650069U CN 201520387492 U CN201520387492 U CN 201520387492U CN 204650069 U CN204650069 U CN 204650069U
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- blue light
- fixed housing
- sliding tray
- locating slot
- catch
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Abstract
A kind of anti-blue light virtual reality glasses, the utility model relates to manufacturing glasses technical field, and it comprises headband, fixed housing, movable shell, liquid crystal display; The outside of fixed housing is connected with movable shell, and the two side of fixed housing is fixedly connected with headband, and the inner side of fixed housing is provided with liquid crystal display; It also comprises locating slot, sliding tray, anti-blue light catch, a magnet floor, No. two magnet floor, magnetic stripes; The bottom of fixed housing is provided with locating slot; No. two magnet floor are provided with in locating slot; the top of fixed housing is provided with sliding tray; the side of sliding tray is provided with a magnet floor, and slidably connect anti-blue light catch in sliding tray, the bottom of anti-blue light catch is provided with magnetic stripe; while person easy to use wears; also there is good anti-blue light function, effectively protect the eyes of user, possessed stronger practicality.
Description
Technical field
The utility model relates to manufacturing glasses technical field, is specifically related to a kind of anti-blue light virtual reality glasses.
Background technology
Present various virtual reality glasses emerges in an endless stream, their common principle is the picture impact of three-dimensional screen being decomposed into two viewing angles in left and right, two pictures are allowed to enter the left and right glasses of user respectively by virtual reality glasses, like this because two eyes see the picture of two angles respectively, just define stereopsis through brain synthesis.
Blue light is the important component part of visible ray, and nature itself does not have independent white light, presents white light after blue light and green glow, yellow light mix.Green glow and gold-tinted energy less, less to eye irritation, blue light ripple is short, and energy is high, can directly penetrate crystalline lens and go directly on eye ground.Remain a large amount of blue lights in LED, computer bias light artificial light sources, make artificial light whiter, brighter like this, some light bright especially is in vain to the sensation of people's blueing always, and blue light ratio that Here it is is too high to be caused.The shortwave blue light of a large amount of irregular frequency is all contained in the visible ray that the various novel artificial light sources such as all kinds of computer, television screen, electricity-saving lamp send.Long-term blue light illumination retina can produce free radical, and these free radicals can cause retinal pigment epithelium to become feeble and die, thus causes the multiple ophthalmology diseases such as PVR.
But because virtual reality glasses indoor design is to many display screens, and be all fully closed, such long periods of wear when wearing, its blue light received in LCDs can cause no small injury to the eyes of people, urgently improves.
Utility model content
The purpose of this utility model is defect for prior art and deficiency; the anti-blue light virtual reality glasses that a kind of structure is simple, reasonable in design, easy to use is provided; while person easy to use wears; also there is good anti-blue light function; the eyes of effective protection user, possess stronger practicality.
For achieving the above object, the technical solution adopted in the utility model is: it comprises headband, fixed housing, movable shell, liquid crystal display; The outside of fixed housing is connected with movable shell, and the two side of fixed housing is fixedly connected with headband, and the inner side of fixed housing is provided with liquid crystal display; It also comprises locating slot, sliding tray, anti-blue light catch, a magnet floor, No. two magnet floor, magnetic stripes; The bottom of fixed housing is provided with locating slot, and be provided with No. two magnet floor in locating slot, the top of fixed housing is provided with sliding tray, and the side of sliding tray is provided with a magnet floor, and slidably connect anti-blue light catch in sliding tray, the bottom of anti-blue light catch is provided with magnetic stripe.
Described anti-blue light catch is made up of eyeglass and outside framework, and the inside of outside framework is embedded with eyeglass.
Principle of work of the present utility model: when user is when wearing, anti-blue light catch can be glided, match fixing by the magnetic stripe on it with on locating slot a No. two magnet floor, the blue light given out by display screen so has just been filtered, if user does not want to use anti-blue light catch, then anti-blue light catch can be matched with a magnet floor of sliding tray side by the magnetic stripe on it, be fixed on the top of fixed housing.
After adopting said structure; the utility model beneficial effect is: anti-blue light virtual reality glasses described in the utility model; while person easy to use wears; also there is good anti-blue light function; effectively protect the eyes of user; possessed stronger practicality, and have structure simple, arrange rationally, the advantage such as cost of manufacture is low.
Accompanying drawing explanation
Fig. 1 is structural representation of the present utility model.
Fig. 2 is the structural representation of anti-blue light catch in the utility model.
Description of reference numerals:
1, headband; 2, fixed housing; 3, movable shell; 4, liquid crystal display; 5, locating slot; 6, sliding tray; 7, anti-blue light catch; 8, a magnet floor; 9, No. two magnet floor; 10, magnetic stripe; 11, housing; 12, eyeglass.
Embodiment
Below in conjunction with accompanying drawing, the utility model is further described.
Shown in Fig. 1-Fig. 2, the technical scheme that this embodiment adopts is: it comprises headband 1, fixed housing 2, movable shell 3, liquid crystal display 4; The outside of fixed housing 2 is connected with movable shell 3, the two side of fixed housing 2 is fixedly connected with headband 1, and the inner side of fixed housing 2 is provided with liquid crystal display 4; It also comprises locating slot 5, sliding tray 6, anti-blue light catch 7, magnet floor 8, No. two magnet floor 9, magnetic stripe 10; The bottom of fixed housing 2 is provided with locating slot 5, be provided with No. two magnet floor 9 in locating slot 5, the top of fixed housing 2 is provided with sliding tray 6, and the side of sliding tray 6 is provided with a magnet floor 8, slidably connect anti-blue light catch 7 in sliding tray 6, the bottom of anti-blue light catch 7 is provided with magnetic stripe 10.
Described anti-blue light catch 7 is made up of eyeglass 12 and outside framework 11, and the inside of outside framework 11 is embedded with eyeglass 12.
The principle of work of this embodiment: when user is when wearing, anti-blue light catch 7 can be glided, match fixing by the magnetic stripe 10 on it with on locating slot 5 a No. two magnet floor 9, the blue light given out by display screen so has just been filtered, if user does not want to use anti-blue light catch 7, then anti-blue light catch 7 can be matched with a magnet floor 8 of sliding tray 6 side by the magnetic stripe 10 on it, be fixed on the top of fixed housing 2.
After adopting said structure; this embodiment beneficial effect is anti-blue light virtual reality glasses described in this embodiment; while person easy to use wears; also there is good anti-blue light function; effectively protect the eyes of user; possessed stronger practicality, and have structure simple, arrange rationally, the advantage such as cost of manufacture is low.
The above, only in order to the technical solution of the utility model to be described and unrestricted, other amendment that those of ordinary skill in the art make the technical solution of the utility model or equivalently to replace, only otherwise depart from the spirit and scope of technical solutions of the utility model, all should be encompassed in the middle of right of the present utility model.
Claims (2)
1. an anti-blue light virtual reality glasses, it comprises headband (1), fixed housing (2), movable shell (3), liquid crystal display (4); The outside of fixed housing (2) is connected with movable shell (3), the two side of fixed housing (2) is fixedly connected with headband (1), the inner side of fixed housing (2) is provided with liquid crystal display (4); It is characterized in that: it also comprises locating slot (5), sliding tray (6), anti-blue light catch (7), magnet floor (8), No. two magnet floor (9), magnetic stripe (10); The bottom of fixed housing (2) is provided with locating slot (5), No. two magnet floor (9) are provided with in locating slot (5), the top of fixed housing (2) is provided with sliding tray (6), the side of sliding tray (6) is provided with a magnet floor (8), slidably connect anti-blue light catch (7) in sliding tray (6), the bottom of anti-blue light catch (7) is provided with magnetic stripe (10).
2. a kind of anti-blue light virtual reality glasses according to claim 1, it is characterized in that described anti-blue light catch (7) is made up of eyeglass (12) and outside framework (11), the inside of outside framework (11) is embedded with eyeglass (12).
Priority Applications (1)
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CN201520387492.4U CN204650069U (en) | 2015-06-08 | 2015-06-08 | Anti-blue light virtual reality glasses |
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CN201520387492.4U CN204650069U (en) | 2015-06-08 | 2015-06-08 | Anti-blue light virtual reality glasses |
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CN204650069U true CN204650069U (en) | 2015-09-16 |
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CN201520387492.4U Active CN204650069U (en) | 2015-06-08 | 2015-06-08 | Anti-blue light virtual reality glasses |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105954877A (en) * | 2016-07-18 | 2016-09-21 | 小派科技(上海)有限责任公司 | Head-mounted display device |
CN108292040A (en) * | 2015-09-30 | 2018-07-17 | 索尼互动娱乐股份有限公司 | Optimize the method for the content positioning on head-mounted display screen |
-
2015
- 2015-06-08 CN CN201520387492.4U patent/CN204650069U/en active Active
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108292040A (en) * | 2015-09-30 | 2018-07-17 | 索尼互动娱乐股份有限公司 | Optimize the method for the content positioning on head-mounted display screen |
CN108292040B (en) * | 2015-09-30 | 2020-11-06 | 索尼互动娱乐股份有限公司 | Method for optimizing content positioning on a head-mounted display screen |
CN105954877A (en) * | 2016-07-18 | 2016-09-21 | 小派科技(上海)有限责任公司 | Head-mounted display device |
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