CN204229349U - A kind of gamepad - Google Patents

A kind of gamepad Download PDF

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Publication number
CN204229349U
CN204229349U CN201420714263.4U CN201420714263U CN204229349U CN 204229349 U CN204229349 U CN 204229349U CN 201420714263 U CN201420714263 U CN 201420714263U CN 204229349 U CN204229349 U CN 204229349U
Authority
CN
China
Prior art keywords
button
seesaw
locking mechanism
key panel
dop
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201420714263.4U
Other languages
Chinese (zh)
Inventor
罗春
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
CHENGDU SHUANG'AOYANG TECHNOLOGY Co Ltd
Original Assignee
CHENGDU SHUANG'AOYANG TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by CHENGDU SHUANG'AOYANG TECHNOLOGY Co Ltd filed Critical CHENGDU SHUANG'AOYANG TECHNOLOGY Co Ltd
Priority to CN201420714263.4U priority Critical patent/CN204229349U/en
Application granted granted Critical
Publication of CN204229349U publication Critical patent/CN204229349U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

The utility model discloses a kind of gamepad and relate to computer peripheral equipment field.This gamepad comprises keyboard body, button, locking mechanism; The keyboard body upper left corner is provided with collateral key panel, and collateral key panel is discoid; It is that circular arc is arranged in order disk ground floor that described collateral key panel is provided with tetrad digital keys, and F1 to F12 button tetrad is arranged in order the disk second layer in circle; Be provided with locking mechanism between each two of described button, locking mechanism comprises spring, knob, dop, seesaw, and knob spring is connected to one end of seesaw, and dop is connected to the other end of seesaw.Adopt the quick use of the utility model handled easily person.

Description

A kind of gamepad
Technical field
The utility model relates to computer peripheral equipment field, specifically a kind of gamepad.
Background technology
Keyboard is modal computer entry device, is widely used on microcomputer and various terminal device.Operator can by keyboard to the various instruction of computer input, data, command computer work, can say that keyboard uses one of equipment the most frequently in computer equipment.
Existing computer keyboard mostly is strip, and each button is once arranged on keyboard.Operator mainly makes with the hands to operate simultaneously.But along with popularizing of network, various big game arises at the historic moment.In many role playings, game has complicated skill growing system, when arranging prompt operation, more button is needed fast to arrange, general left-handed operation A, W, S, D tetra-keys carry out game character manipulation all around, and many shortcuts need the surrounding's handled easily being arranged on these four buttons.And common keyboard is for arrange in turn, button is less, has arranged and has been not easy to operation.
Utility model content
The utility model aims to provide a kind of gamepad, to solve the problem.
For achieving the above object, the technical solution of the utility model is as follows:
A kind of gamepad, is characterized in that: comprise keyboard body, button, locking mechanism; The keyboard body upper left corner is provided with collateral key panel, and collateral key panel is discoid; It is that circular arc is arranged in order disk ground floor that described collateral key panel is provided with tetrad digital keys, and F1 to F12 button tetrad is arranged in order the disk second layer in circle; Be provided with locking mechanism between each two of described tetrad button, locking mechanism comprises spring, knob, dop, seesaw, and knob spring is connected to one end of seesaw, and dop is connected to the other end of seesaw.
Further, described dop is arc concave architecture, is arranged on the bottom between two buttons.
The beneficial effects of the utility model are:
One, coil the body upper left corner and be provided with collateral key panel, collateral key panel is discoid.Adopt the collateral key panel of disc-shaped design to expand the operable number of keys of left hand, more shortcut can be set.
Two, each digital keys and the equal tetrad of F1 to F12 button are the upper and lower two-layer arrangement of arc-shaped, and left hand can realize by not needing great displacement when shortcut, convenient and swift, operator is operated more convenient.
Three, be provided with locking mechanism between each two of button, locking mechanism comprises spring, knob, dop, seesaw, and knob spring is connected to one end of seesaw, and dop is connected to the other end of seesaw.When not needing a lot of shortcut, can push-turn key, knob Compress Spring, spring is to pressing down seesaw, and the dop of the seesaw other end rises automatically, makes two buttons block two buttons, makes two buttons connect into a button effect.If feel the less error easy to operate of button time, can also press together by multiple knob, every four buttons can connect into a button operation, effectively reduce the possibility of misoperation.
Accompanying drawing explanation
Fig. 1 is the gamepad structural representation that the utility model provides.
Mark in figure: 1 be keyboard body, 2 be button, 3 be collateral key panel, 4 be first time, 5 be the second layer, 6 for knob.
Embodiment
Below in conjunction with accompanying drawing and specific embodiment, the utility model is described further.
As shown in Figure 1, a kind of gamepad, is characterized in that: comprise keyboard body 1, button 2, locking mechanism; Keyboard body 1 upper left corner is provided with collateral key panel 3, and collateral key panel 3 is discoid; Described collateral key panel 3 be provided with tetrad digital keys be circular arc be arranged in order disk ground floor 4, F1 to F12 button tetrad in circle be arranged in order the disk second layer 5; Be provided with locking mechanism between each two of described tetrad button, locking mechanism comprises spring, knob 6, dop, seesaw, and knob spring is connected to one end of seesaw, and dop is connected to the other end of seesaw.Described dop is arc concave architecture, is arranged on the bottom between two buttons.
In use, operator's left hand just can operate more shortcut, if operator thinks that shortcut is less, and easy button dislocation, the knob between each button can also be pressed, knob 6 is Compress Spring downwards, and the dop of the seesaw other end rises, and is stuck by two buttons, now two buttons can use as a part, also according to specific needs, can press several button 6, combine multiple button 6 use.Adopt the utility model structure simple, easily realize, the quick use of handled easily person.
The foregoing is only preferred embodiment of the present utility model, be not limited to the utility model, for a person skilled in the art, the utility model can have various modifications and variations.All within spirit of the present utility model and principle, any amendment done, equivalent replacement, improvement etc., all should be included within protection domain of the present utility model.

Claims (2)

1. a gamepad, is characterized in that: comprise keyboard body, button, locking mechanism; The keyboard body upper left corner is provided with collateral key panel, and collateral key panel is discoid; It is that circular arc is arranged in order disk ground floor that described collateral key panel is provided with tetrad digital keys, and F1 to F12 button tetrad is arranged in order the disk second layer in circle; Be provided with locking mechanism between each two of described tetrad button, locking mechanism comprises spring, knob, dop, seesaw, and knob spring is connected to one end of seesaw, and dop is connected to the other end of seesaw.
2. gamepad according to claim 1, is characterized in that: described dop is arc concave architecture, is arranged on the bottom between two buttons.
CN201420714263.4U 2014-11-25 2014-11-25 A kind of gamepad Expired - Fee Related CN204229349U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201420714263.4U CN204229349U (en) 2014-11-25 2014-11-25 A kind of gamepad

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201420714263.4U CN204229349U (en) 2014-11-25 2014-11-25 A kind of gamepad

Publications (1)

Publication Number Publication Date
CN204229349U true CN204229349U (en) 2015-03-25

Family

ID=52927420

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201420714263.4U Expired - Fee Related CN204229349U (en) 2014-11-25 2014-11-25 A kind of gamepad

Country Status (1)

Country Link
CN (1) CN204229349U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104360756A (en) * 2014-11-25 2015-02-18 成都双奥阳科技有限公司 Game keyboard

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104360756A (en) * 2014-11-25 2015-02-18 成都双奥阳科技有限公司 Game keyboard

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Legal Events

Date Code Title Description
C14 Grant of patent or utility model
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20150325

Termination date: 20151125