CN202061348U - Forest bowling - Google Patents
Forest bowling Download PDFInfo
- Publication number
- CN202061348U CN202061348U CN2011201027450U CN201120102745U CN202061348U CN 202061348 U CN202061348 U CN 202061348U CN 2011201027450 U CN2011201027450 U CN 2011201027450U CN 201120102745 U CN201120102745 U CN 201120102745U CN 202061348 U CN202061348 U CN 202061348U
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- bowling
- forest
- computer
- return
- alley
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Abstract
Forest bowling belongs to the field of exercising and entertaining equipment. The forest bowling comprises a bowling alley, a bowling ball and a return ball lifting mechanism. A ball lane is arranged on the bowling alley, and grooves are arranged on two sides of the ball lane. A return ball channel connected with the return ball lifting mechanism is arranged in the bowling alley. The forest bowling further comprises a left loud speaker, a projection curtain, a right loud speaker, a control cabinet, a buffering ball collecting device, a camera and a projector. The camera and the projector are arranged on a hoisting board above the bowling alley respectively, the buffering ball collecting device connected with the return ball channel is arranged below the projection curtain, and a computer is arranged in the control cabinet. The forest bowling is favorable for people to take part in exercising and entertaining activities, enables participants to know application of the virtual reality (VR) technology, is capable of building a real and interesting virtual bowling scene by combining a real setting and a virtual simulation environment, and enables participants to experience fun of sports. Audience can enjoy a nature picture visually and have great fun.
Description
Technical field
The utility model relates to the synchronous in real time and virtual reality processing technology field of Computerized three-dimensional image, particularly relates to a kind of forest bowling.
Background technology
The forest bowling mainly is applied to computer VR emulation technology, in conjunction with computer system's (hardware and software) is managed and controls, and builds the virtual bowling scene of a real entertaining by the true setting of framework and experiences sports fun for the participant.
On VC++6.0, build software platform, employing is based on the image recognition technology of OpenCV, take bowls motion state picture within a certain period of time continuously, finish bowls movement locus analysis by the track identification algorithm, force analysis, and on virtual screen, continue current trajectory generation three dimension dynamic simulation scene, simulate bowls subsequent motion.Make spectators visually experience the picture of nature, strong feeling of immersion is at utmost to realize simulated effect.
People can participate in some useful activities, as perform physical exercises after work or study, so that parts of body is regulated, reach the purpose of loosening health, eliminating fatigue.Perform physical exercises, be subjected to the restriction of conditions such as place, weather.Play bowling as people, will be subjected to the restriction in place, and the participant experiences less than great sports fun, can not make spectators visually experience great enjoyment, therefore, people urgently wish a kind of forest bowling appearance, make the participant in the virtual bowling scene of a real entertaining, experience sports fun, make spectators visually experience the picture of nature, strong feeling of immersion, at utmost realizing simulated effect, and obtain great enjoyment.
Summary of the invention
Technical problem to be solved in the utility model is, a kind of forest bowling is provided, and the person of letting on understands virtual VR The Application of Technology, by combining of real setting and virtual emulation environment, build the virtual bowling scene of a real entertaining, experience sports fun for the participant; Make spectators visually experience the picture of nature, strong feeling of immersion at utmost realizing simulated effect, and makes spectators enjoy great enjoyment.
The technical scheme that its technical problem that solves the utility model adopts is: the forest bowling, comprise platform, bowling and return of serve hoisting mechanism, on platform, be provided with alley, be provided with groove on the alley both sides, in platform, be provided with the return of serve passage that links to each other with the hoisting mechanism of returning serve, this forest bowling also comprises left voice box, projection screen, right voice box, switch board, the buffering ball collecting device, video camera and projecting apparatus, video camera and projecting apparatus are installed in respectively on the lifting plate of top, place, the buffering ball collecting device design that links to each other with the return of serve passage is below projection screen, and design has computer in switch board.
In technique scheme, video card in the computer and projecting apparatus are the signal annexation.
Sound card in the computer and left voice box and right voice box are the signal annexation.
USB interface in the computer is the signal annexation through USB amplifier and video camera.
Network interface card in the computer and external network interface are the signal annexation.
Computer is the signal annexation by data collecting card and motor control mechanism and bowling location detector.
The forest environment that also comprises laying.
Following base designs at the return of serve passage is useful on the gradient that bowling is returned naturally.
The beneficial effects of the utility model are: 1, high speed fine definition industrial camera is adopted in this forest bowling, can clearly photograph bowls rolling image, computer can accurately be judged the movement locus on the bowls alley, prevent to produce angular error, guarantee that the bowling in the image can correctly continue the actual bowls direction of motion.2, the global shutter high-speed camera is adopted in this forest bowling, can guarantee the integrality of image, reduces the lag time of image.3, this forest bowling can the person of letting on be understood virtual VR The Application of Technology, by combining of real setting and virtual emulation environment, builds the virtual bowling scene of a real entertaining, experiences sports fun for the participant.4, this forest bowling can make spectators visually experience the picture of nature, and strong feeling of immersion at utmost realizing simulated effect, and makes spectators enjoy great enjoyment.
Description of drawings
Below in conjunction with the drawings and specific embodiments the utility model is described in further detail.
Fig. 1 is a structural representation front view of the present utility model;
Fig. 2 is a structural representation vertical view of the present utility model;
Fig. 3 is a structural representation left view of the present utility model.
Among the figure, 1, left voice box; 2, projection screen; 3, right voice box; 4, switch board; 5, buffering ball collecting device; 6, video camera; 7, return of serve hoisting mechanism; 8, projecting apparatus; 9, platform; 10, alley; 11, bowling; 12, groove; 13, return of serve passage.
The specific embodiment
Referring to Fig. 1, Fig. 2 and Fig. 3, the described a kind of forest bowling of present embodiment, comprise platform 9, bowling 11 and return of serve hoisting mechanism 7, on platform 9, be provided with alley 10, be provided with groove 12 on alley 10 both sides, in platform 9, be provided with the return of serve passage 13 that links to each other with the hoisting mechanism 7 of returning serve, this forest bowling also comprises left voice box 1, projection screen 2, right voice box 3, switch board 4, buffering ball collecting device 5, video camera 6 and projecting apparatus 8, video camera 6 and projecting apparatus 8 are installed in respectively on the lifting plate of top, place, described video camera 6 is ccd video cameras, buffering ball collecting device 5 designs that link to each other with return of serve passage 13 are below projection screen 2, and design has computer in switch board 4.Video card in the computer and projecting apparatus 8 are the signal annexation.Sound card in the computer is the signal annexation with left voice box 1 and right voice box 3.USB interface in the computer is the signal annexation through USB amplifier and video camera 6 (ccd video camera).Network interface card in the computer and external network interface are the signal annexation.Computer is the signal annexation by data collecting card and motor control mechanism and bowling location detector.Present embodiment also comprises the forest environment of laying.Following base designs at return of serve passage 13 is useful on the gradient that bowling 11 is returned naturally.
Present embodiment adopts the health body amusement and recreation equipment of the true bowling of simulation.Lay a stage property bowling lanes in the game area, this equipment is divided into two parts with complete bowling lanes: true alley and virtual alley.True alley by 1.8 meters long approach and one by true bowling guidance tape make, long 3.65 meters front end alley forms: the remainder of alley (virtual alley), stage property pin, bottle loading machine etc. use the computer three-dimensional graph technology to make, and are presented on the projection screen above the alley by projector equipment.When the player stands on the approach pitching, the bowling site environment of a cartoon in face of being presented in.The recreation background is the green forest of dense shade, has frequently on the tree, in the thick grass and exposes the toy that cerebellum bag curiosity peeps.The participant comes the exhibition section, and the exhibition section is provided with children's bowling and ball-collecting rack, and the player uses real bowling 11, throws bowling 11 to play actual bowls mode.After bowling 11 is thrown on the front end alley 10, the video camera 6 that is arranged on the alley 10 will be taken the image of bowling 11 continuously, handle and mode identification technology is measured position, speed and the direction of motion of ball by image, simulate the subsequent motion of ball on alley 10 simulating on the alley.When the ball impact pin, computer calculates the process of ball impact pin in real time according to physical model, and by dynamic 3 D graphics this process is presented on the projection screen 2 of alley top.Cartoon bowling pin moulding meeting is a toy at random, has lovely suslik, active vervet or the like.Success bowling pin is all knocked down will obtain full marks, not have down and out cartoon bowling pin if having, and then deduct corresponding mark, and toy can aim at the participant and make proud strange laughing at simultaneously.The rear end of simulation bowling equipment is provided with buffering ball collecting device 5, allows the player to throw bowling 11 energetically as playing actual bowling.The return of serve system adopts natural grade that the bowling 11 that the player launches is got back to the player front naturally by the gutter of both sides.Game rule: the participant can bat for three times, and with the score of the bowling pin knocked down, score is shown in the screen top in real time, reaches requirement as mark and can reward and deliver once, does not reach then Exit Game of requirement, screen display achievement as mark.
The above only is a preferred embodiment of the present utility model, is not to be used for limiting the utility model, and under the prerequisite that does not break away from the utility model structural principle, all its similar structures all should be covered by the protection domain of the utility model patent.
Claims (8)
1. forest bowling, comprise platform, bowling and return of serve hoisting mechanism, on platform, be provided with alley, be provided with groove on the alley both sides, in platform, be provided with the return of serve passage that links to each other with the hoisting mechanism of returning serve, it is characterized in that: also comprise left voice box, projection screen, right voice box, switch board, buffering ball collecting device, video camera and projecting apparatus, video camera and projecting apparatus are installed in respectively on the lifting plate of top, place, the buffering ball collecting device design that links to each other with the return of serve passage is below projection screen, and design has computer in switch board.
2. forest bowling according to claim 1 is characterized in that: video card in the computer and projecting apparatus are the signal annexation.
3. forest bowling according to claim 1 is characterized in that: sound card in the computer and left voice box and right voice box are the signal annexation.
4. forest bowling according to claim 1 is characterized in that: the USB interface in the computer is the signal annexation through USB amplifier and video camera.
5. forest bowling according to claim 1 is characterized in that: network interface card in the computer and external network interface are the signal annexation.
6. forest bowling according to claim 1 is characterized in that: computer is the signal annexation by data collecting card and motor control mechanism and bowling location detector.
7. forest bowling according to claim 1 is characterized in that: the forest environment that also comprises laying.
8. forest bowling according to claim 1 is characterized in that: the following base designs at the return of serve passage is useful on the gradient that bowling is returned naturally.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN2011201027450U CN202061348U (en) | 2011-04-11 | 2011-04-11 | Forest bowling |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN2011201027450U CN202061348U (en) | 2011-04-11 | 2011-04-11 | Forest bowling |
Publications (1)
Publication Number | Publication Date |
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CN202061348U true CN202061348U (en) | 2011-12-07 |
Family
ID=45055231
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN2011201027450U Expired - Fee Related CN202061348U (en) | 2011-04-11 | 2011-04-11 | Forest bowling |
Country Status (1)
Country | Link |
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CN (1) | CN202061348U (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI513494B (en) * | 2014-01-03 | 2015-12-21 | Nat Univ Chin Yi Technology | Portable bowling entity operating sports game machine |
CN107551554A (en) * | 2017-09-29 | 2018-01-09 | 广州云友网络科技有限公司 | Indoor sport scene simulation system and method are realized based on virtual reality |
CN108472539A (en) * | 2015-08-31 | 2018-08-31 | 金星喆 | Curtain bowling analogue system |
-
2011
- 2011-04-11 CN CN2011201027450U patent/CN202061348U/en not_active Expired - Fee Related
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI513494B (en) * | 2014-01-03 | 2015-12-21 | Nat Univ Chin Yi Technology | Portable bowling entity operating sports game machine |
CN108472539A (en) * | 2015-08-31 | 2018-08-31 | 金星喆 | Curtain bowling analogue system |
CN108472539B (en) * | 2015-08-31 | 2020-05-08 | 金星喆 | Curtain bowling simulation system |
CN107551554A (en) * | 2017-09-29 | 2018-01-09 | 广州云友网络科技有限公司 | Indoor sport scene simulation system and method are realized based on virtual reality |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20111207 Termination date: 20190411 |