CN201415043Y - Pedal balance jump combination game machine - Google Patents

Pedal balance jump combination game machine Download PDF

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Publication number
CN201415043Y
CN201415043Y CN2009201497035U CN200920149703U CN201415043Y CN 201415043 Y CN201415043 Y CN 201415043Y CN 2009201497035 U CN2009201497035 U CN 2009201497035U CN 200920149703 U CN200920149703 U CN 200920149703U CN 201415043 Y CN201415043 Y CN 201415043Y
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CN
China
Prior art keywords
plate
pedestal
groove
limited slip
games
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
CN2009201497035U
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Chinese (zh)
Inventor
邱义诚
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
WEPLAY INDUSTRIAL Co Ltd
Kiddie's Paradise Inc
Original Assignee
WEPLAY INDUSTRIAL Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
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Application filed by WEPLAY INDUSTRIAL Co Ltd filed Critical WEPLAY INDUSTRIAL Co Ltd
Priority to CN2009201497035U priority Critical patent/CN201415043Y/en
Application granted granted Critical
Publication of CN201415043Y publication Critical patent/CN201415043Y/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Abstract

The utility model provides a pedal balance jump combination game machine which is assembled by bases, a straight board and a bending plate, wherein the upper and lower base can mutually stack to change height of base, the straight board and the bending plate can serve as bridge board for connecting base so as to provide game tool for children to jump and stride etc.; the surface of the straight board and the bending plate are respectively provided with totems of all kinds of sculpt and projections which can guarantee safety of children playing games.

Description

Trample balance jump combination games
Technical field
The utility model relates to a kind of balance jump combination games of trampling, and is meant a kind of games that utilizes pedestal and bridge plate to combine especially, changes different paths and multiple playing method highly, to cultivate child's the sense of equilibrium and learning ability.
Background technology
Press, the games of general traditional form is all dull stiff combination, and this utensil can't combine island and bridge plate, allows child drive the development and the study of sense organ in game process, thereby haves much room for improvement.
In view of this utility model designer accumulates and is engaged in the industry experience for many years, is study intensively and test improvement repeatedly, nowadays designs a kind of novel balance jump of trampling finally and makes up games, can forgo and commonly use the product shortcoming, with the enhancement effect.
Summary of the invention
Thus, main purpose of the present utility model is to provide a kind of balance jump combination games of trampling, be in conjunction with the be connected bridge plate of several pedestals with straight, bent plate, collocation is assembled into various diverse games, except the different games of striding away, jump of children can be provided, more in conjunction with the totem moulding limited slip block and the protrusion of the Nature, to guarantee children's game security.
Understand in order to allow your auditor that the utility model is had further, it is as follows that Zi Zuo describes the utility model in detail with accompanying drawing:
Description of drawings
Fig. 1 is the outside drawing of the utility model pedestal.
Fig. 2 looks outside drawing for the end of the utility model pedestal.
Fig. 3 is the outside drawing of the straight plate of the utility model.
Fig. 4 is the outside drawing of the utility model bent plate.
Fig. 5 is the schematic diagram before the straight plate of the utility model or bent plate and the pedestal assembling.
Fig. 6 is the schematic diagram after the straight plate of the utility model or bent plate and the pedestal assembling.
Fig. 7 is the schematic appearance of the straight backboard face of the utility model.
Fig. 8 is the schematic appearance at the utility model bent plate back side.
Fig. 9 is that illustration () is implemented in combination of the present utility model.
Figure 10 is that illustration (two) is implemented in combination of the present utility model.
Figure 11 is that illustration (three) is implemented in combination of the present utility model.
Figure 12 is that illustration (four) is implemented in combination of the present utility model.
[primary clustering symbol description]
(10) pedestal (11) base
(111) draw-in groove (112) groove
(113) limited slip block (114) boarding hole
(12) limited slip plate (121) totem
(20) straight plate (30) bent plate
(21,31) card ball (22,23,32,33) protrusion
The specific embodiment
Please cooperate and consult shown in each figure, the utility model is the games by various variations that bridge plate is formed by connecting such as several pedestal 10 straight plates 20 of collocation or bent plates 30.
Consult shown in Figure 1, be arranged with the draw-in groove 111 of a loop between the base 11 of pedestal 10 and the limited slip plate 12, limited slip plate 12 is the material of micro-elasticity, can lower the user walk about onboard in the pressure of knee, on the limited slip plate 12 and be provided with the totem 121 of lotus flower moulding, just like on the green island lotus flower being arranged, provide the happy world of children and water lily (Water-Lily).
Consult shown in Figure 2, base 11 bottoms have a round groove 112, groove 112 outer periphery are provided with limited slip block 113, this limited slip block 113 is the design of on-slip, to guarantee user's game security, as shown in Figure 1, base 11 top peripheries are provided with boarding hole 114, when two pedestals, 10 upper and lower storehouses were high with frame, the groove 112 of upper strata pedestal 10 bottoms was enclosed within on the limited slip plate 12 of lower floor's pedestal 10, and the limited slip block 113 of upper strata pedestal 10 bottoms embeds in the boarding hole 114 of lower floor's pedestal 10.
As shown in Figures 3 and 4, a straight plate 20 and bent plate 30 left sides, right two ends have two card balls 21 respectively, 31, cooperate Fig. 5 and shown in Figure 6, the card ball 21 of straight plate 20 or bent plate 30 1 ends, 31 can snap in respectively in the draw-in groove 111 of pedestal 10, because the base 11 of draw-in groove 111 belows is a hard material, the limited slip plate 12 of top is the micro-elasticity material, so it is straight, bent plate 20,30 card ball 21, the 31st, in the power embedding draw-in groove 111 with packing, unless just can be with straight with powerful external force, bent plate 20,30 card ball 21,31 extract in draw-in groove 111, otherwise card ball 21,31 can't get loose in draw-in groove 111; Moreover this straight plate 20 or bent plate 30 also can block ball 21,31 and at random turn in draw-in groove 111 for fulcrum.
And designing the protrusion that various totem moulding are arranged on the plate face of straight plate 20 or bent plate 30, the protrusion 22 on the straight plate 20 of Fig. 3 is the totem of water droplet pattern; Protrusion 32 on Fig. 4 bent plate 30 is the cross totem that gleams of light are reflecting on waves in the river; Fig. 7 is the structure at the straight plate of Fig. 3 20 back sides, and its protrusion 23 is the water wave totem; Fig. 8 is the structure at Fig. 4 bent plate 30 back sides, and its protrusion 33 is the whirlpool totem.
Consult shown in Figure 9ly, by several island type pedestals 10 games of plate 20 and a bend alignment that bent plate 30 assembles always of arranging in pairs or groups, children trample on island and bridge plate, promote child's limb action to coordinate and the sense of equilibrium.
Consult shown in Figure 10, two pedestals, 10 upper and lower storehouses layer by layer upwards, height with the high bridge plate of frame, form another kind of combination of arranging, its at the middle and upper levels pedestal 10 be nested with on the limited slip plate 12 of lower floor's pedestal 10 with the groove 112 of bottom, and the limited slip block 113 of upper strata pedestal 10 bottoms embeds in the boarding hole 114 of lower floor pedestal 10 tops.Consult shown in Figure 11ly, the 10 independent arrangements of several pedestals form a games that jumps, and because of there are limited slip block 113 on-slip, top in each pedestal 10 below the design of totem 121 raised points are arranged, so can guarantee child's game security.As shown in figure 12, the draw-in groove 111 of pedestal 10 also can supply the games that three card ball 21,31 clampings straight, bent plate 20,30 1 ends become a tool three-dimensional to connect.
In sum, the utility model is trampled balance jump combination games, is the games that is arranged in a combination by pedestal, straight plate and bent plate, but except storehouse changes the height of bridge plate, more can utilize combining of surperficial totem and native element, bring children the different recreation of striding away and jump; Its practical effect is when unquestionable, and the utility model is never made known publicly or seen other publication, the real regulation that has met Patent Law, and the whence proposes patent application in accordance with the law.

Claims (4)

1, a kind of balance jump combination games of trampling is characterized in that, comprising:
At least one pedestal is arranged with the draw-in groove of a loop between the base of this pedestal and the limited slip plate, the base bottom has a groove, and the groove outer periphery has limited slip block;
At least always plate, its two ends have two card balls respectively, and two card balls can snap in the draw-in groove of pedestal respectively;
At least one bent plate, its two ends have two card balls respectively, and two card balls can snap in the draw-in groove of pedestal respectively;
Two pedestals can upper and lower storehouse, its at the middle and upper levels the groove of pedestal can be enclosed within on the limited slip plate of lower floor's pedestal, and straight plate or bent plate can connect two adjacent pedestals and form bridge plate, to be assembled into the games of various variations.
2, the balance combination games that jumps of trampling as claimed in claim 1 is characterized in that the base top periphery of pedestal is established boarding hole, and during the upper and lower storehouse of two pedestals, the limited slip block of upper strata base bottom embeds in the boarding hole of lower floor's pedestal.
3, the balance jump combination games of trampling as claimed in claim 1 is characterized in that the plate face of straight plate is provided with the protrusion of various totem moulding.
4, the balance jump combination games of trampling as claimed in claim 1 is characterized in that the plate face of bent plate is provided with the protrusion of various totem moulding.
CN2009201497035U 2009-04-16 2009-04-16 Pedal balance jump combination game machine Expired - Lifetime CN201415043Y (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN2009201497035U CN201415043Y (en) 2009-04-16 2009-04-16 Pedal balance jump combination game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN2009201497035U CN201415043Y (en) 2009-04-16 2009-04-16 Pedal balance jump combination game machine

Publications (1)

Publication Number Publication Date
CN201415043Y true CN201415043Y (en) 2010-03-03

Family

ID=41791452

Family Applications (1)

Application Number Title Priority Date Filing Date
CN2009201497035U Expired - Lifetime CN201415043Y (en) 2009-04-16 2009-04-16 Pedal balance jump combination game machine

Country Status (1)

Country Link
CN (1) CN201415043Y (en)

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CX01 Expiry of patent term
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Granted publication date: 20100303