CN1943835A - Gaming machine - Google Patents

Gaming machine Download PDF

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Publication number
CN1943835A
CN1943835A CNA2006101420706A CN200610142070A CN1943835A CN 1943835 A CN1943835 A CN 1943835A CN A2006101420706 A CNA2006101420706 A CN A2006101420706A CN 200610142070 A CN200610142070 A CN 200610142070A CN 1943835 A CN1943835 A CN 1943835A
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CN
China
Prior art keywords
player
game
terminal
bet
processing process
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Pending
Application number
CNA2006101420706A
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Chinese (zh)
Inventor
松野雅树
佐藤纯平
小坂敏彦
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Universal Entertainment Corp
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Aruze Corp
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Publication date
Application filed by Aruze Corp filed Critical Aruze Corp
Publication of CN1943835A publication Critical patent/CN1943835A/en
Pending legal-status Critical Current

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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3293Card games, e.g. poker, canasta, black jack

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)

Abstract

A gaming machine includes: a first game unit that performs a first game process for providing a first game to a first group of players; and a second game unit that performs a second game process for providing a second game to a second player. The second game process includes: allowing the second player to bet on any one of players from among the first group of players; and paying out a first part of a second award to the second player based on the bet amount in accordance with a result of the first game, the second award being divided into the first part and a second part. The first game process further includes paying out the second part of the second award to the players of the first game on which the second player bet.

Description

Game machine
Technical field
The present invention relates to a kind of game machine, utilize this game machine,, play games, and when the player has won this recreation by the following notes of recreation value, according under recreation value number, this player obtains recreation value number.
Background technology
Recent years, on market, the game machine that can be reproduced in the sense of reality of playing games in the gambling house is very general.As the example of this game machine, a kind of game machine has been proposed, this game machine comprises: the public display part shows the banker image of dealing out the cards to the player thereon; And a plurality of independent display devices (extension set (satellite), be equivalent to player's terminal), show playing cards game information image thereon, for example, the image of the playing cards that the player is sent out, wherein when dealing out the cards, by to face toward mode, show the banker image, simulation player and the aspectant situation of banker to the installation direction of its independent display device of dealing out the cards, thereby realize the sense of reality (for example, please refer to JP-A-2004-008706 (US2004/063482A1)).
In order to improve player's interest, a kind of method for gaming has been proposed, utilize this method for gaming, at playing cards such as 21, and utilizing dealing out the cards of he or herself to play in the middle of the recreation as the blackjack recreation of primary games, each player can play the additional recreation that he or she makes a bet to dealing out the cards of another player and (for example, please refer to the 5th, 390, No. 934 United States Patent (USP)s).
Yet, in game machine described here and method for gaming,, must wait for player's Exit Game of current participation recreation as the participant's of this recreation people if current all independent display devices are all being played by the player.In order to address this is that, consider the quantity that will increase the participant who participates in this recreation, but surpassing the player's who participates in this recreation right quantity, the quantity that increases the participant can cause hindering the reproduction sense of reality.
Particularly, if waiting for player's Exit Game of current participation will take a long time, then also may cause and to abandon as participant's people participating in this recreation, and be problematic in that, occur being unfavorable for wishing that the raising ability is with the more clients' of attraction the shop and the situation of operator.
Summary of the invention
An object of the present invention is to provide a kind of game machine, this game machine has improved the more clients' of recreation attraction ability, and the recreation that many players are carried out is suitable for realizing the sense of reality.
According to an aspect of the present invention, provide a kind of game machine, this game machine comprises: first game unit is used to carry out the first game processing process, first group of player provided first recreation; And second game unit, be used to carry out the second game processing process, second player is provided second recreation, second recreation is different from first recreation.The first game processing process comprises: make first group of players bet; And,, first group of player pays first rewarded according to amount bet according to first game result.Second game unit is carried out the second game processing process, and this second game processing process comprises: make second player to any one players bet at least among first group of player; And according to first game result, according to amount bet, to the first that second player pays second is rewarded, this second award is divided into first and second portion.First game unit is carried out the first game processing process, and this first game processing process further comprises: to the second portion of second group of player to each player pays second award among its first group of player who makes a bet.
Description of drawings
In the accompanying drawings:
Fig. 1 is the external perspective view of game machine;
Fig. 2 is the perspective view of player's terminal;
Fig. 3 is the block diagram that the control system of game machine is shown;
Fig. 4 is the perspective view that the example of elevating mechanism is shown;
Fig. 5 is the perspective view that another example of elevating mechanism is shown;
Fig. 6 is the perspective view that another example of elevating mechanism is shown;
Fig. 7 is the block diagram that the configuration example of master controller is shown;
Fig. 8 is the theory diagram that the configuration example of main player's terminal is shown;
Fig. 9 is the theory diagram that the configuration example of auxiliary player's terminal is shown;
Figure 10 is the sequential chart that the running example of game machine is shown;
Figure 11 is the schematic diagram that the screen example on the LCD that is presented at main player's terminal is shown;
Figure 12 is the schematic diagram that the screen example on the LCD that is presented at auxiliary player's terminal is shown;
Figure 13 is illustrated in making from the schematic diagram of the screen example of screen transformation shown in Figure 12 of showing on the LCD of assisting player's terminal;
Figure 14 is illustrated in making from the schematic diagram of the screen example of screen transformation shown in Figure 13 of showing on the LCD of assisting player's terminal;
Figure 15 is illustrated in after the flow chart shown in Figure 10, the sequential chart of the running example of this game machine;
Figure 16 is the schematic diagram that the screen example on the LCD that is presented at main player's terminal is shown;
Figure 17 is the schematic diagram that the screen example on the LCD that is presented at auxiliary player's terminal is shown;
Figure 18 is the schematic diagram that the screen example that is presented on the basic display unit is shown;
Figure 19 is the schematic diagram that is illustrated in the screen example that making of showing on the LCD of main player's terminal change from screen shown in Figure 16;
Figure 20 is illustrated in the schematic diagram at the screen example that changes from screen shown in Figure 17 of making that shows on the LCD of assisting player's terminal;
Figure 21 is illustrated in after the flow chart shown in Figure 15, the sequential chart of the running example of this game machine;
Figure 22 is the schematic diagram that is illustrated in the screen example on the basic display unit;
Figure 23 illustrates after the flow chart shown in Figure 15, the sequential chart of the running example of this game machine;
Figure 24 is the schematic diagram that the screen example that is presented on the basic display unit is shown;
Figure 25 is the schematic diagram that the screen example on the LCD that is presented at main player's terminal is shown;
Figure 26 is the schematic diagram that the screen example on the LCD that is presented at auxiliary player's terminal is shown; And
Figure 27 is the schematic diagram that the screen example of the modification on the LCD that is presented at main player's terminal is shown.
The specific embodiment
Now, the embodiment of the invention will be described with reference to the accompanying drawings.
1. the outward appearance of game machine
Fig. 1 illustrates the outside schematic diagram according to the game machine of this embodiment.At this, illustrate according to this embodiment, the game machine 100 of the software program that is used to carry out 21 point (blackjack) Card Games has been installed, the blackjack recreation is one of Card Games, it is to be beneficial to the recreation that game machine 100 carries out.Yet, can dispose game machine 100, to carry out the recreation outside the blackjack recreation.
As shown in Figure 1, game machine 100 comprises: primary games unit 100A; And two auxiliary game unit 100B, can be connected to primary games unit 100A communicatedly.
Primary games unit 100A comprises: 102,5 main player's terminal 101F are disposed thereon with almost fan for terminal; And panel unit 103, the operator (player) from terminal 102 is positioned at terminal 102 back.5 auxiliary player's terminal 101B are installed on each auxiliary game unit 100B.Player's terminal 101F and 101B are called as extension set.The player who operates main player's terminal 101F is called as main player (first group of player (first player)), and the player of the auxiliary player's terminal 101B of operation is called as auxiliary player (second group of player (second player)).In this embodiment, the primary games that main player play-master's game unit 100A provides (first recreation), and auxiliary player plays auxiliary game (second recreation), auxiliary game is the recreation of auxiliary player to the notes of recreation value under the primary games result of main player's object for appreciation.
Primary games can be any recreation of carrying out in gambling house or amusement arcade, comprises such as blackjack recreation, than the Card Games of 9 points (baccarat) and playing card with such as the desk-top recreation of roulette (roulette).
Panel unit 103 comprises: basic display unit 104 is the display devices such as LCD; Loudspeaker 105; Lamp 106; And LED 107.Basic display unit 104 is transmitted the relevant information of whole recreation that participates in main player and/or auxiliary player to each player simultaneously.
Dispose basic display unit 104 by this way, so that the notice that begins of the time cycle of utilizing the animation of banker 108 and other images to show to make a bet, finish the notice of making a bet, the notice of game result etc.
Loudspeaker 105, lamp 106 and LED 107 realize the stunt relevant with this recreation, for example, such as the audio frequency stunt of background music and sound stunt and such as the vision stunt that is switched on and disconnects, can show in conjunction with the image of basic display unit 104 and carry out, also can be respectively, the image that is independent of basic display unit 104 shows and carry out.
Fig. 2 illustrates the part enlarged drawing of terminal 102.After this, will be with reference to figure 2 explanation terminal 102 and main player's terminal 101F mounted thereto.
Main player's terminal 101F comprises at upper surface and is used for providing LCD 201 about the information of this recreation to the player.LCD 201 is covered by transparent touch-sensitive panel 202, and for the player, arranges one group of button 203 in the front of LCD 201, for example, the payment button and the button of making a bet, in conjunction with the inputting interface screen that LCD 201 shows, the player uses this group button 202 in recreation.In addition, coin insertion groove 204 is set on the right side of this group button 203, so that the user inserts game money, for example, coin, playing card or chip (below abbreviate " coin " as).Bank note insertion groove 205 is set, so that the user inserts bank note below coin insertion groove 203.The coin sensor (not shown) is set in coin insertion groove 204, and when coin is inserted coin insertion groove 204, sends the coin detection signal by coin sensor.In addition, bank note sensor (not shown) is set in bank note insertion groove 205, and when bank note is inserted bank note insertion groove 205, sends the bank note detection signal by the bank note sensor.
Specie payment mouth 206 is arranged on the positive basifacial of main player's terminal 101F, and this specie payment mouth 206 has such configuration, so that respond the operation of player, withdraw from the coin of a plurality of all or part of credit values that have corresponding to the player who is stored in main player's terminal 101F from specie payment mouth 206 doing as the payment button that is included in the interior button of this group button 203.
(in panel unit 103 sides) are provided with clear acrylic panel 207 in the inverted U-shaped mode in right angle outside LCD 201, and the threedimensional model chip is put part 208 and is arranged in clear acrylic panel 207 area surrounded.The threedimensional model chip is put part 208 and is comprised: threedimensional model chip 209; Display unit 211 is provided with hole 210 on it, be used to make threedimensional model chip 209 to protrude into the outside from the inside of player's terminal 101, perhaps is used to make the threedimensional model chip 209 of protrusion to be contained in the inside of player's terminal 101; And elevating mechanism (back explanation), be used for raising and reducing threedimensional model chip 209.
Threedimensional model chip 209 is models of a pile chip, and it is by manufacturings such as moulded resins.Allow that the threedimensional model chip puts part 208 and have not a plurality of threedimensional model chips 209 of commensurate.For example, allow like this to be configured, so that preparation representative is worth a pile chip of a credit respectively the threedimensional model stacks of chips that is worth a pile chip of 10 credit respectively and is worth a pile chip etc. of 100 credit respectively.
According to operation setting the threedimensional model chip put the number of chips that the main player of main player's terminal 101F of part 208 deposits in to game machine 100, that is, the credit value that has, elevating mechanism raise these threedimensional model chips 209 and reduce.For example, if the current credit value that has of this player is " 251 ", then so that they protrude the mode of the height of the thickness that equals a chip from display unit 211, the threedimensional model stacks of chips that makes representative be worth a pile chip of a credit respectively raises and reduces, so that they protrude the mode of the height that equals 5 chips from display unit 211, represent the rising and the reduction operation of the threedimensional model stacks of chips of a pile chip that is worth 10 credit respectively, then, so that they protrude the height mode that equals two chips from display unit 211, represent the rising and the reduction operation of the threedimensional model stacks of chips of a pile chip that is worth 100 credit respectively.
By the height of watching threedimensional model chip 209 to protrude from display unit 211, all players that participate in this recreation can determine the credit value that each player has intuitively immediately, and they can also experience the sense of reality, increase and reduce as actual chip is before eyes.
Then, auxiliary game unit 100B is described.Because the auxiliary player's terminal 101B that is assemblied in the auxiliary game unit 100B is identical with main player's terminal 101F, so detailed should auxiliary player's terminal 101B.
Fig. 3 illustrates the theory diagram of the internal structure of game machine 100.Master controller 301 is contained in the primary games unit 100A.Master controller 301 comprises the messaging device that is used to carry out games, ancillary equipment etc.In the mode that can communicate respectively with main player's terminal 101F and auxiliary player's terminal 101B, connect master controller 301, master controller 301 from the auxiliary player's terminal 101B of each main player's terminal 101F and each receive under the coin number, under the notice of target etc., if satisfy predetermined condition, then begin to carry out recreation, determine the result of primary games and auxiliary game, then, the result is forwarded to each player's terminal 101.
According to the notice of coming autonomous controller 301, each main player's terminal 101F carries out the processing procedure that is used to increase the credit value that has with the relevant main player of minimizing respectively.For example, according to main player under the coin number, reduce the credit value that deposits in advance, if main player wins primary games, then according to the notice of coming autonomous controller 301, each main player's terminal 101F will be equivalent to the credit value of the coin number that is obtained and the credit value addition that has, then, the updated stored device, and if this main player has lost this primary games, then its keeps the credit value deposit in.
For auxiliary game, each auxiliary player's terminal 101B also works in the mode identical with main player's terminal 101F.That is, according to the notice of coming autonomous controller 301, auxiliary player's terminal 101B increases or reduces the credit value that relevant main player has.For example, according to auxiliary player under the coin number, reduce in advance and deposit credit value in, if auxiliary player wins auxiliary game, then according to the notice of coming autonomous controller 301, the credit value of the coin number that auxiliary player's terminal 101B of this auxiliary player will equal to obtain and the credit value addition that has, then, the updated stored device, and if should auxiliary player lose this auxiliary game, then its keeps the credit value that deposits in.
In addition, master controller 301 is also carried out and is sent the picture signal that is presented on the basic display unit 104, the processing procedure that drives control lamp 106 and LED 107 and driving control loudspeaker 105.
Main player's terminal 101F comprises: terminal control unit 304F comprises messaging device and ancillary equipment; And elevating mechanism 302 and light source 303, they are connected to terminal control unit 304F.Elevating mechanism 302 is to be used to raise and to reduce the device of threedimensional model chip 209, and in this embodiment, and stepper motor is as the power that raises and reduce, but also allows and use the conventional motor of combining with position limiting structure.
Will be with reference to the concrete configuration of figure 4 explanation elevating mechanisms 302.Elevating mechanism 302 shown in Figure 4 comprises: rotating driveshaft 402 is installed on the stepper motor 401; Conflict part 403 1To 403 5, rotate along with the rotation of rotating driveshaft 402; Arm 405 1To 405 5, be included in conflict part 403 in the conflict of one side 1To 403 5On conflict face 403 1P to 403 5The position of P is pivotably mounted on the bolster 404; And platform 406 1To 406 5, be installed in arm 405 1To 405 5The other end.Threedimensional model chip 209 is fixedly mounted on platform 406 1To 406 5Upper surface on.In addition, platform 406 1To 406 5Guided by slide rail 407, and with threedimensional model chip 209 mode by hole 210 just, regulate platform 406 1To 406 5
In example shown in Figure 4, have such configuration, so that can raise and reduce by 5 kinds of threedimensional model chips 209, and prepared 5 conflict parts 403 1To 403 5, 5 conflict faces 403 1P to 403 5P, 5 arms 405 1To 405 5And 5 platforms 406 1To 406 5Although for they are differentiated mutually, utilization is described them to their additional subscripts, if but followingly will they not differentiate, then do not utilize they additional subscripts are described them, be reduced to: conflict part 403, conflict face 403P, arm 405 and platform 405.
Then, the running of the elevating mechanism 302 that explanation is shown in Figure 4.
When the stepper motor 401 of player's terminal 101 drivings makes rotating driveshaft 402 rotations, 403 rotations of conflict part.In this rotary course, an end of conflict face 403P conflict arm 405.In this embodiment, be configured, so that conflict face 403 5The P arm 405 of conflicting at first 5An end, then, conflict face 403 4P, conflict face 403 3P, conflict face 403 2P and conflict face 403 1P is with this order conflict respective arms 405 4To 405 1A side.
Behind an end of conflict face 403P conflict arm 405, when conflict part 403 is further rotated, an end of pressure arm 405 under the conflict face 403P.The arm 405 that the one end is pressed down is around bolster 404 rotations, and its other end is by last pressure.Therefore, be fixed on platform 406 on its other end also by last pressure, then, the threedimensional model chip 209 that is installed on the platform 406 also moves up simultaneously.Therefore,, can make all or part of threedimensional model chip 209, then, it be protruded from display unit 211, be exposed at above the display unit 211 by hole 210 according to the rotation amount that stepper motor 401 rotates rotating driveshaft 402.
In addition, by making stepper motor 401 reverse rotations, below display unit 211, can hold from display unit 211 temporarily and protrude and be exposed at all or part of threedimensional model chip 209 outside it.
In configuration shown in Figure 4, determine conflict part 403 by this way 1To 403 5Shape so that arm 405 1To 405 5A side corresponding to conflict face 403 1P to 403 5The time of P is different mutually, and the threedimensional model chip 209 that is positioned at right-hand member on this figure at first begins to move up, and then, with order from right to left, all the other threedimensional model chips 209 begin to move up.By utilizing this specific character, make the color or the figure difference of threedimensional model stacks of chips by this way, so that for each chip, rightmost threedimensional model chip 209 has minimum (for example, credit of each chip), after this, more left, the value of each chip big more (for example, 5 credit of each chip, 10 credit of each chip, 100 credit of each chip and 1000 credit of each chip).Can represent such as the credit value that has in the wide region of from 1 to 100,000 credit according to the protrusion amount of threedimensional model chip 209.
Then, Fig. 5 and 6 illustrates the another kind of configuration example of elevating mechanism 302.Fig. 5 is the perspective view of elementary cell that another example of elevating mechanism 302 is shown.By gathering a plurality of elementary cells, dispose an elevating mechanism 302.
The elementary cell of elevating mechanism 302 has: platform 503, be installed on the rotating driveshaft 502 that stepper motor 501 rotation drives.
Have such configuration, with show with the example of describing in the above in identical mode, threedimensional model chip 209 is installed on the upper surface of platform 503.In Fig. 5,, form a pile threedimensional model chip 209, and the figure shows the hollow semicolumn of a side that will weld by left and right hollow semicolumn is welded together.Although should figure not shown, threedimensional model chip 209 protrudes with their holes 210 by display unit 211 or the mode of withdrawal raises or reduce, and this configuration is identical with the configuration of above-mentioned example.
Nut 504 is fixed on the bottom of platform 503.On the exterior periphery of rotating driveshaft 502, form screw thread and thread groove (not shown), and nut 504 and rotating driveshaft 502 are screwed in together.
Regulate platform 503, so that not with rotating driveshaft 502 rotations.For example, also allow by this way and be configured, so that with identical in above-mentioned example, guide rail is set, with the rotation (do not regulate up and down and move) of regulating platform 503, also allow by this way to be configured, so that the inwall by making platform 503 slip conflict game machines 100 etc., the rotation (moving) of platform 503 regulated and do not regulate up and down.
By making rotating driveshaft 502 rotation, can be forward or screw propulsion platform 503 backward.That is, regulate, can control the rising and the reduction of platform 503, that is, can control threedimensional model chip 209 mounted thereto by rotation is driven stepper motor 501.
Fig. 6 illustrates the perspective view that utilizes the example under a plurality of elementary cell configuration elevating mechanism 302 situations.In this embodiment, utilize 5 of delegation that the elementary cell configuration elevating mechanism 302 that 5 of the elementary cell of a pile threedimensional model chip 209 and another row have been installed a pile threedimensional model chip 209 on it has been installed on it.Because each elementary cell comprises stepper motor 501 respectively, so, can raise to threedimensional model chip 209 respectively and reduce control for each elementary cell.
Because this reason, if adopt elevating mechanism 302 with this configuration, then not only can be used to show the credit value that has with raising and reducing threedimensional model chip 209, and can carry out other demonstrations, for example, when the player of player's terminal obtains to win volume greatly, by making threedimensional model chip 209 from right to left as a branch of ripple, perhaps lifting from left to right realizes the operation of stunt.
Get back to Fig. 3, further specify the principle configuration of game machine 100.The terminal control unit 304F of main player's terminal 101F is connected to light source 303, and the light emission operation of light source 303 is controlled.Light source 303 is the circuit that comprise such as the light emitting source of a plurality of LED etc., and it is as the light source that can change different colours (for example, redness, blueness, green, white etc.) and brightness.The light that acrylic acid panel 207 guiding light sources 303 send then, particularly makes the visible direction of player make this illumination penetrate the outside of game machine 100.
Then, auxiliary player's terminal 101B is described.Auxiliary player's terminal 101B comprises: terminal control unit 304B comprises message handler and ancillary equipment; And elevating mechanism 302 and light source 303, be connected to terminal control unit 304B.Elevating mechanism 302 is handled threedimensional model chip 209, and 303 pairs of acrylic acid panels of light source 207 are carried out light emitting control.Because identical among elevating mechanism 302, light source 303, acrylic acid panel 207 and threedimensional model chip 209 and the main player's terminal part 101F, therefore, detailed they.
2. the configuration example of master controller
Then, will be with reference to the configuration example of figure 7 explanation master controllers 301.Fig. 7 is that to illustrate with master controller 301 be the block diagram of the game machine 100 at center.
Master controller 301 has mainly disposed the microcomputer 705 as its core, this microcomputer 705 comprises: CPU 701, RAM 702, ROM 703 and be used between them realizing the bus 704 of reciprocal transfer of data, and by bus 704, ROM 703 and RAM 702 are connected to CPU 701.Storage is used to carry out the various programs, tables of data etc. of game machine 100 being controlled required processing procedure in ROM 703.In addition, RAM 702 is used for storing the various memory of data that CPU 701 calculates temporarily.
By I/O interface 706, this microcomputer 705, the CPU 701 that more specifically says so is connected to image processing circuit 707, and this image processing circuit 707 is connected to basic display unit 104, and controls driving basic display unit.
Image processing circuit 707 comprises program ROM, image ROM, image control CPU, work RAM, VDP (video display processor), video-ram etc.Storage and relevant image control program and the various option table of demonstration on the basic display unit 104 in program ROM.In addition, storage is used for the data of imaging point in image ROM, for example, is used for the point data of imaging on basic display unit 104 grades.In addition, according to the parameter that is provided with in the CPU 701, according to the image control program that is pre-stored in the program ROM, utilize the point data that is pre-stored in the program ROM, image control CPU determines to be presented at the image on the basic display unit 104.In addition, when image control CPU carries out image control program, work RAM is as temporary storing device.In addition, according to the displaying contents that image control CPU determines, VDP produces view data, then, this view data is sent to basic display unit 104.When imaging in VDP, video-ram is as temporary storing device.
In addition, by audio circuit 708, loudspeaker 105 is connected to microcomputer 705, CPU 701 more specifically says so, and when realizing various stunt, according to the output signal from audio circuit 708, loudspeaker 105 produces various sound equipment stunts, background music etc.
In addition, lamp 106 and LED 107 are connected to microcomputer 705 by lamp drive circuit 709, and CPU 701 more specifically says so.When according to from the driving signal of CPU 701, utilize lamp drive circuit 709, when realizing various stunt, many lamps 106 and the LED 107 that is arranged in game machine 100 fronts controlled, with luminous.
In addition, by communication interface 10, each main player's terminal 101F and each auxiliary player's terminal 101B are connected respectively to microcomputer 705, CPU 701 more specifically says so, therefore, can carry out two-way communication between CPU 701 and the main player's terminal 101F and between CPU 701 and the auxiliary player's terminal 101B.Utilize communication interface 710, microcomputer 705, say so more specifically that CPU 701 will order, request etc. sends to each main player's terminal 101F and receives order, request etc. from each main player's terminal 101F, and master controller 301 and main player's terminal 101F work in coordination the progress of primary games is controlled.Equally, utilize communication interface 710, microcomputer 705, say so more specifically that CPU 701 will order, request etc. sends to each main player's terminal 101 and receives order, request etc. from each auxiliary player's terminal 101B, and master controller 301 and auxiliary player's terminal 101B work in coordination the progress of auxiliary game is controlled.
3. the configuration example of main player's terminal
Then, the configuration example of the control system of main player's terminal 101F will be described with reference to figure 8.Fig. 8 is the theory diagram that the control system example of main player's terminal 101F is shown.The core of main player's terminal 101F is terminal control unit 304F, and main configurating terminal controller 304, to have the microcomputer 805 as core, microcomputer 805 comprises: CPU 801, RAM802, ROM 803 and be used for carrying out the bus 804 of reciprocal transfer of data between these unit.ROM 803 and RAM 802 are connected to CPU 801 by bus 804.Storage is used for main player's terminal 101F is controlled in ROM 803, for example, the operation of elevating mechanism 302 is controlled, and the on/off of light source etc. is controlled the various programs that need the processing procedure carried out, tables of data etc.In addition, RAM 802 is used for storing the various memory of data that CPU 801 calculates temporarily.
By I/O interface 806, microcomputer 805, the CPU 801 that more specifically says so is connected to liquid crystal display drive circuit 807, and liquid crystal display drive circuit 807 is connected to LCD 201, controls driving LCD 201.
In addition, by I/O interface 806, touch-screen drive circuit 808 is connected to microcomputer 805, and CPU 801 more specifically says so.The coordinate data of the touch location on the touch-screen drive circuit 808 output touch pads 202.
By coin reservoir drive circuit 809, coin reservoir 814 is connected to microcomputer 805, and CPU 801 more specifically says so.When CPU 801 will drive signal and send to coin reservoir drive circuit 809, coin reservoir 814 was from the coin of specie payment opening 206 payment predetermined quantities.In addition, finish signal circuit 810 by payment, Coin validator 815 is connected to CPU 801.Coin validator 815 is arranged in the specie payment opening 206, and detecting when having paid the coin of predetermined quantity by specie payment opening 206, Coin validator 815 sends to payment with the specie payment detection signal and finishes signal circuit 810, in view of the above, payment is finished signal circuit 810 and signal is finished in payment is sent to CPU 801.
In addition, microcomputer 805, the CPU 801 that more specifically says so are connected to and are used for the stepping motor control circuit 811 that rotation drives stepper motor 401 (perhaps 501), and stepper motor 401 (perhaps 501) drives elevating mechanism 302.When CPU 801 sent to stepping motor control circuit 811 with motor drive signal, stepping motor control circuit 811 rotations drove stepper motors 401 (perhaps 501).Utilize this method, elevating mechanism 302 work are to raise and to reduce threedimensional model chip 209.
In addition, microcomputer 805, the CPU 801 that more specifically says so is connected to the LED Drive and Control Circuit 812 that is used for driving light source 303.In this embodiment, light source 303 comprises a plurality of LED, drives order according to the LED from CPU 801, and LED Drive and Control Circuit 812 delivers among all LED driving power as the LED that drives the object of ordering.Utilize this method, under the control of CPU 801, can carry out on to LED in the mode that requires.
In this embodiment, light source comprises 5 red LED, 5 blue leds and 5 White LEDs, and LED Drive and Control Circuit 812 is optionally to power by this way, so that can be independent/circuit of 5 red LED of on/off, 5 blue leds and 5 White LEDs respectively.
In addition, by communication interface 813, microcomputer 805, the CPU 801 that more specifically says so is connected to master controller 301, therefore, can carry out two-way communication between CPU 801 and master controller 301.CPU 801 can send/receive order, request, data etc. with master controller 301, and the work in coordination progress of control primary games (auxiliary game) of master controller 301 and main player's terminal 101F.
4. assist the configuration example of player's terminal
Fig. 9 illustrates the theory diagram of the control system example of auxiliary player's terminal 101B.As shown in the drawing, because the configuration of the control system of auxiliary player's terminal 101B and main player's terminal part 101F's is identical.Therefore, utilize with Fig. 8 in same mark represent identical parts, and detailed they.
5. the running example of game machine
Then, will be with reference to figures 10 to the running example of 26 explanations according to the game machine 100 of this embodiment.Figure 10 is the sequential chart that the running example of game machine 100 is shown, and Figure 15 is the sequential chart after Figure 10, and Figure 23 is when carrying out different selections in Figure 21, the sequential chart after Figure 15.Running example below with reference to these sequential chart explanation game machines 100.
In Figure 10,15,21 and 23, main player's terminal 101F and auxiliary player's terminal 101B only are shown typically, and have omitted other main player's terminal 101F and auxiliary player's terminal 101B among this figure.
At first, when satisfying recreation beginning condition, master controller 301 is carried out the preparation processing procedure of dealing out the cards, that is, and and the processing procedure (step S1001) that banker is shuffled to a pile playing cards and prepares to deal out the cards.Specifically, suppose in a recreation and to use N to open board, then to any number (be called as deal out the cards number) of every board Random assignment from 1 to N.According to this number of dealing out the cards, master controller 301 is determined the board that will send out banker and main player.
Finish deal out the cards prepare processing procedure (step S1001) after, the primary games sign on is sent to each main player's terminal 101F (the terminal control unit 304F that more specifically says so, abbreviate as below " main player's terminal 101F) (step S1002).
The main player's terminal part 101F that receives the primary games sign on carries out primary games acceptance input processing procedure (step S1003).It is to remind main player in order to select and to judge that (containing the explanation of amount bet) carry out input operation that primary games is accepted the input processing procedure, then, obtains the processing procedure of input content as data.In this embodiment, remind main player to import amount bet.Figure 11 illustrates as user's inputting interface screen, is presented at the screen example on the LCD 201 of main player's terminal part 101F.Below with reference to Figure 11 the inputting interface screen is described.
As shown in figure 11, on LCD 201, (in display board unit 103 1 sides) are provided with player's playing cards viewing area 1101 in its front.Yet, at this moment, because carrying out the equal processing procedure of dealing out the cards, so also do not show card images to main player.
Then, below player's playing cards viewing area 1101, chip viewing area 1102 is set.Chip image 1118 corresponding to the chip of number of coins that main player descends is presented on the chip viewing area 1102, to reach the effect that produces actual impression.When player touches chip viewing area 1102, touch-screen 202 is determined amount bet, then, the amount bet of determining is sent to master controller 301.That is, chip viewing area 1102 is also as making a bet confirming button.
Lower right side in chip viewing area 1102 shows a plurality of buttons 1103 of making a bet.By the suitable touch button 1103 of making a bet, main player can import the bet values of requirement.In the example shown in this figure, the button 1103 of respectively making a bet is provided with one of numerical value " 1 ", " 10 " and " 100 " respectively, therefore, by touching once, to the coin number of bet values increase corresponding to the value that is provided with.
At the demonstration of making a bet above the button 1103 repeat to make a bet button 1104 and cancel the button 1105 of making a bet.By the touch button 1104 that repeats to make a bet, the coin number under in the last recreation that main player can participate in he or she down again.Simultaneously, cancel the button 1105 of making a bet, the coin number before main player can cancel under just by touch.
One group of action button that the master player uses when the lower-left of chip viewing area 1102 side is presented at banker 108 antagonism.Specifically, as action button, show not board (STAND) button 1106, want board (HIT) button 1107, discard button 1108, safety button 1109, split button 1110 and double button 1111.
Board button 1106 is not under the situation of not asking to deal out the cards, when utilizing the playing cards of having sent out to play, and the action button of touch.Wanting board button 1107 is at the playing cards except being sent out, when one card is sent out in request again, and the action button of main player touches.Can use continuously and want board button 1107, the sum of the number on the playing cards of being sent out equals 21 or more.
Discard button 1108 is the action buttons that touch when main player cancels current recreation.If select discard button 1108, then banker will be collected half of amount bet this moment, and make remaining half return this main player.Safety button 1109 be main player so that this moment, half amount bet was as insurance that the blackjack of banker is played, the action button that touch.When the playing cards that face up banker are playing cards outside " A board (A) ", discard button 1108 can be used, and when being " A board (A) ", safety button 1109 can be used at the playing cards that face up.
If split button 1110 is that the two pieces of paper board of sending out during recreation has identical number, when then these playing cards being split as two hands, and the action button that touch.By selecting to split button 1110, the player can utilize this two delivery of hands of cards to play games respectively.If after playing cards are split as two hands, sent out another playing cards again with identical number, then can split this playing cards again.In once playing, can select three fractionations at most.Doubling button 1111 is the action buttons that will touch when amount bet is double during playing.After having selected to double button 1111, go out one card, but condition is to play a card again.
Not only show help button 1112, and do not wanting board (not board) button 1106 and wanting below the board button 1107 message area 1113 to be set.Help button 1112 is when request explain game play (in this case, being the blackjack recreation), the button of touch.According to current game state, on message area 113, show the message of supporting the recreation progress.On message area 1113, also be presented at the message that is used for explain game play when selecting help button 1112.
The zone of the credit value that the main player of demonstration disposed thereon obtains in LCD 201 nethermost zones (obtaining credit value viewing area 1114) and show the zone (having the credit value viewing area) 1115 of the credit value that this player has thereon.The zone of demonstration amount bet lower limit disposed thereon (bet values lower limit viewing area) 1116 and show the zone (amount bet higher limit viewing area) 1117 of amount bet higher limit thereon.By showing the lower limit and the higher limit of amount bet, remind main player to determine to fall into the interior amount bet of scope of such expression.
During showing the inputting interface screen, when button 1103 is made a bet in main player's operation, according to value corresponding to this operation, demonstration chip image 1118 chip viewing area 1102 in, therefore, the player can confirm under number of coins.
With reference to Figure 10, go on to say the running example of game machine 100.When checking the inputting interface screen, main player imports main player's terminal 101F with amount bet.After main player finished input, main player's terminal 101F produced primary games input information, as the information of importing content corresponding to main player, then, this primary games input information is sent to master controller 301 (step S1004).In this case, primary games input content information contains: main player's terminal identification information is used to point out this information is from which main player's terminal 101F; And the information of expression amount bet.The information of respectively primary games being imported sends to master controller 301 from each main player's terminal 101F.
According to the primary games input content information of receiving, receive that the master controller 301 of primary games input information produces the primary games status information, then, carry out primary games status information stores processor process, promptly store above-mentioned information processing process (step S1005).According to this stores processor process, which kind of action (in this embodiment, how many amount bet each main player imports) master controller 301 each player of record have taked.
Then, master controller 301 sends to each auxiliary player's terminal 101B (step S1006) with the primary games status information.The primary games status information is the information relevant with primary games, and it comprises that auxiliary player plays the required information of auxiliary game.The primary games input information that utilization is received from each main player's terminal 101F, master controller 301 produces the primary games status information.For example, this primary games status information contains following content.
(1) playing cards that each main player's terminal 101F is sent out
(2) amount bet on each main player's terminal 101F
(3) percentage of winning of each main player's terminal 101F
(4) the victory or defeat history of each main player's terminal 101F
(5) playing cards that banker is sent out
Each the auxiliary player's terminal 101B that receives the primary games status information carries out primary games state demonstration processing (step S1007).The primary games state shows that processing procedure is to show primary games state display screen, with the processing procedure with the auxiliary player of the game state untill further notice on each main player's terminal 101F.Figure 12 illustrates the screen example on the LCD 201 that is presented at auxiliary player's terminal 101B.This screen is not only the screen that is used for the auxiliary player of game state notice of each main player's terminal 101F, and it is also with acting on the inputting interface screen that receives the input that auxiliary player did relevant with this auxiliary game.
On this screen, show: banker card images viewing area 1201, as the image demonstration of the playing cards that banker is sent out; Main player's card images viewing area 1202 is as the image demonstration of the playing cards that the main player corresponding to each main player's terminal 101F is sent out; Amount bet viewing area 1203, be used to show as main player on main player's terminal 101F under the amount bet of recreation value; The percentages show of winning district 1204 is used to show the main player's who is positioned at this main player's terminal 101F the percentage of winning; And victory or defeat history display district 1205, be used to show the victory or defeat of last 5 recreation.
With reference to these demonstrations, each auxiliary player can predict which main player will win primary games (obtaining to reward) in this primary games, then, and to requiring the notes of amount bet under this main player's the winning.This is the content that auxiliary player plays auxiliary game.
Below victory or defeat history display district 1205 selector button district 1206 is set, auxiliary player utilizes this selector button district 1206 to select main player, as the target of making a bet of auxiliary game.Be provided with odds viewing area 1207 below selector button district 1206, this odds viewing area 1207 is when being used to be presented at auxiliary player and winning auxiliary game, and amount bet multiply by it to determine the zone to the odds (auxiliary game odds) of this auxiliary player's award.As described below, in the process of playing, can change the auxiliary game odds.
When any selector button of auxiliary player touches district 1206, select the make a bet target of corresponding main player as auxiliary game.Then, when the main player who selects won this primary games, relevant auxiliary player won this auxiliary game, then, received and rewarded, as the repayment of winning auxiliary game.At this moment, on the game machine 100 according to present embodiment, according to auxiliary player's amount bet, () commission for example, 3%, therefore, auxiliary player receives remainder, as award to deduct fixed percentage from reward.The main player that the soft dollars of deduction is selected to this auxiliary player.
With with mode identical on the inputting interface screen of as shown in figure 11 main player's terminal 101F with, a plurality of buttons 1210 of making a bet are set in the lower right side of this screen, and cancel the make a bet button 1211 and the button 1212 that repeats to make a bet in the setting of the right side of this button 1210 of making a bet.Not only show help button 1208, and message area 1209 is set in the lower-left of this screen side.Be provided with in LCD 201 nethermost zones: amount bet viewing area 1213 is used to show the amount bet under the auxiliary player; Zone (obtaining the credit value viewing area) 1214 is used to the credit value that shows that auxiliary player obtains; And regional (having the credit value viewing area) 1215, be used to the credit value that shows that auxiliary player has.In addition, also be provided with below above-mentioned zone: (bet values lower limit viewing area) 1216, zone is used for showing the lower limit of the amount bet of auxiliary game; And (amount bet higher limit viewing area) 1217, zone, be used for showing the higher limit of the amount bet of auxiliary game.By showing the lower limit and the higher limit of amount bet, remind auxiliary player to determine to fall into the interior amount bet of scope of such expression.
The primary games state shows that processing procedure also is the demonstration processing procedure of interface screen, carrying out this primary games state demonstration processing procedure (step S1007) afterwards, when receiving the primary games status information, auxiliary player's terminal 101B execution is accepted to make a bet to begin to show processing procedure (step S1008).Figure 13 is illustrated in to carry out and accepts to make a bet when beginning to show, is presented at the screen example on the LCD 201 of assisting player's terminal 101B.Screen shown in Figure 13 and execution primary games state shown in Figure 12 show that the screen when handling is basic identical, yet the difference between them is, having increased and having accepted to make a bet beginning message 1301.The acceptance beginning message 1301 of making a bet is ready for the auxiliary player of input notice with auxiliary game.
Get back to Figure 10, further specify the running example of game machine 100.Having carried out accepts to make a bet begin to show processing procedure (step S1008) after, auxiliary player's terminal 101B carries out and accepts auxiliary player and import processing procedure (step S1009).Accept auxiliary player and import selection and the judgement (comprising the explanation of amount bet) that processing procedure is this auxiliary player's input of prompting make a bet target relevant with this auxiliary game, then,, obtain the processing procedure of input content as data.
When watching the inputting interface screen, utilize the button 1210 of making a bet, cancel the button 1211 of making a bet, the button 1212 that repeats to make a bet, selector button district 1206 etc., main player and amount bet that auxiliary player selects auxiliary player's terminal 101B input.
Figure 14 is during assisting the player to import the reception processing (step S1009), when auxiliary player carries out the bet values input, is presented at the screen example on the LCD 201 of assisting player's terminal 101B.
This screen and screen shown in Figure 13 are basic identical, and show the chip image 1401 corresponding to the bet values of auxiliary player's input in selector button district 1206.In this case, when auxiliary player touches selector button district 1206, send the auxiliary game input information that describes below.
Get back to Figure 10, further specify the running example of game machine 100.Auxiliary player's terminal 101B produces auxiliary game input information, promptly corresponding to the information of the content of assisting player's input, then, this auxiliary game input information is sent to master controller 301 (step S1010).This auxiliary game input information is sent to master controller 301 from each auxiliary player's terminal 101B.
According to the auxiliary game input information of receiving, receive that the master controller 301 of this auxiliary game input information produces the auxiliary game status information, then,, carry out auxiliary game status information stores processor process (step S1011) as this information processing process of storage.By carrying out this processing procedure, which kind of action master controller 301 each auxiliary player of record have carried out.
Then, further the running example that game machine 100 is carried out is described after step S1011 with reference to Figure 15.When satisfying the condition that finishes the main players bet of acceptance, master controller 301 is carried out and is finished to accept to make a bet processing procedure (step S1012).For example, after having sent primary games sign on etc., the condition that finishes to accept to make a bet is the experience scheduled time (for example, 1 minute).
The processing procedure (step S1012) of finish accepting to make a bet is to be used to judge the processing procedure that whether satisfies above-mentioned termination condition, and if satisfy this condition, then produce and finish to accept to make a bet instruction.Carried out (step S1012) after the processing procedure of finish accepting to make a bet, the end that master controller 301 will produce is accepted to make a bet to instruct and is sent to each main player's terminal 101F (step S1013).
The main player's terminal 101F that receives the instruction of finish accepting to make a bet carries out that finishing accepts to make a bet shows processing procedure (step S1015).Finish accepting to make a bet shows that processing procedure is, is used for showing on as main player's the LCD 201 inputting interface screen, main player's terminal 101F being used for finishing accepting the information processing process of making a bet and notifying main player.Figure 16 is illustrated in that having carried out finish to accept to make a bet shows after the processing procedure, is presented at the screen example on the LCD 201 of main player's terminal 101F.This screen example and above-described screen example shown in Figure 11 have essentially identical content, and its difference is, increase end in the upper left side of this screen and accepted to make a bet message 1601, and be, if auxiliary player has selected to be positioned at the main player on relevant main player's terminal 101F, as the target of making a bet, then on message area 113 additional be used to point out to receive make a bet (being called in due course, " auxiliary game is made a bet " below) of auxiliary game accepted the auxiliary game message 1602 of making a bet.According to finish accepting to make a bet message 1601, as the operator's of main player's terminal 101F main player know finish to accept to make a bet and auxiliary player selected he or she as the target of making a bet.
Get back to Figure 15, further specify the running example of game machine 100.After the instruction that will finish to accept to make a bet sent to each main player's terminal 101F, the primary games status information that master controller 301 also will contain the message that finishes to accept to make a bet sent to each auxiliary player's terminal 101B (step S1014).
Auxiliary player's terminal 101B execution of receiving this primary games status information finishes to accept to make a bet demonstration processing procedure (step S1016).Finish accepting to make a bet shows that processing procedure is, as auxiliary player's inputting interface screen etc., is used for showing on the LCD 201 of auxiliary player's terminal 101B being used for the auxiliary game auxiliary player's of notice the information processing process that finishes to accept to make a bet.Figure 17 is illustrated in that having carried out finish to accept to make a bet shows after the processing procedure, is presented at the screen example on the LCD 201 of auxiliary player's terminal 101B.This screen example and above-mentioned screen example shown in Figure 14 have essentially identical content, and its modification is, shows and finishes to accept to make a bet message 1701, replaces accepting to make a bet beginning message 1301.According to finish accepting to make a bet message 1701, know as the operator's of auxiliary player's terminal 101B auxiliary player and to finish to accept to make a bet.
Get back to Figure 15, further specify the running example of game machine 100.Master controller 301 is determined the playing cards that will send out banker and each main player, and then, carrying out deals out the cards determines and show processing procedure, shows that processing procedure is the processing procedure (step S1017) that the playing cards determined show on front display 104.In the order of dealing out the cards of preparation processing procedure setting of dealing out the cards, determined the board (step S1001 shown in Figure 10) that to send out according to before.For example, this one card of dealing out the cards order is confirmed as the one card (one card) of banker, this second board of dealing out the cards order is confirmed as the first main player's one card, and this 3rd board of dealing out the cards order is confirmed as the second main player's one card.After this, in the same way,, respectively banker and each main player are determined two boards according to this order of dealing out the cards.
Figure 18 deals out the cards by execution to determine and demonstration processing procedure (step S1017), is presented at the screen example on the basic display unit 104.Be provided with on the basic display unit 104: banker card images viewing area 1801 is used to show the image of the playing cards that banker is sent out; And main player's card images viewing area 1802,1803,1804,1805 and 1806, as the zone of the image that is used to show the playing cards that main player is sent out.Second board except banker, the direct picture that on banker card images viewing area 1801 and main player's card images viewing area 1802,1803,1804,1805 and 1806, shows the playing cards of determining according to the above-mentioned order of dealing out the cards, and will send out which board with each main player to banker and notify main player, auxiliary player and onlooker.
Get back to Figure 15, the running example of game machine 100 further is described according to sequential chart.Deal out the cards in utilization and to determine when showing the board that processing procedure (step S1017) has been determined to send out, as the processing procedure (step S1018) that is used for the board that is confirmed as issuing the board of this main player's terminal 101F is notified each main player's terminal 101F, the information that master controller 301 sends about one card and second board.For example, for example shown in Figure 180, master controller 301 will be used for " square 7 " is defined as one card, and the information that " heart 8 " is defined as second board sends to main player's terminal 101F corresponding to the first main player (high order end at screen is shown as " player 1 ") as one card and second board information.Equally, master controller 301 will be used for " spade A (love department) " is defined as one card, and the information that " heart Q (queen consort) " is defined as second board sends to main player's terminal 101F corresponding to the second main player (being shown as " player 2 " in the second place that begins from this screen high order end) as one card and second board information.After this, same, master controller 301 will send to main player's terminal 101F corresponding to the 3rd main player to the five main players according to the one card of the board of being sent out and second board information.
Get back to Figure 15, further specify the running example of game machine 100 according to this sequential chart.Each the main player's terminal 101F that receives above-mentioned one card and second board information carries out main player's one card and second board demonstration processing procedure (step S1019).This is the processing procedure that is used for showing on player's playing cards viewing area 1101 of the LCD 201 of main player's terminal 101F according to the card images of one card of receiving and second board information.
Figure 19 is carrying out after main player's one card and second board show processing procedure the screen example of the LCD 201 of main player's terminal 101F.In this embodiment, except on player's playing cards viewing area 1101, showing card images, this screen display content with as shown in figure 16, when finishing to accept to make a bet, the screen content of demonstration is basic identical.Except being presented at the screen on the basic display unit 104, by screen shown in Figure 19, main player can also understand the progress of this recreation.
Get back to Figure 15, further specify the running example of game machine 100 according to this sequential chart.Determine and show processing procedure (step S1017) afterwards that master controller 301 is carried out primary games state information updating processing procedures (step S1020) having carried out to deal out the cards.In the primary games status information stores processor process formerly (step S1005 shown in Figure 10), stored each main player's amount bet.It is also to store one card and second board of each main player except this amount bet that this game state information upgrades processing procedure, but also the one card of storage banker and the processing procedure of second board.
Subsequently, master controller 301 carries out, and according to the main player's of auxiliary players bet board, increases and reduce to determine the processing procedure (step S1012A) of odds (being called as the auxiliary game odds) of auxiliary player's award, i.e. odds change processing procedure.Odds change processing procedure is the progress change auxiliary game odds according to primary games, thereby improves the processing procedure to the interest of auxiliary game.Object lesson as odds change processing procedure, can consider according to first and second boards (supine board) of banker and first and second boards of main player, calculate relevant main player's the probability of winning, then, according to this probability of winning, improve the method and the similar approach of auxiliary game odds.As carrying out odds change processing procedure auxiliary game odds before, also allow the employing predetermined default value, and allow the value of employing according to the data computation of main player's amount bet, win percentage and victory or defeat history.
After having carried out odds change processing procedure (step S1021A), master controller 301 is carried out auxiliary game state information updating processing procedure (step S1021B).In the auxiliary game status information stores processor process formerly (step S1011 shown in Figure 10), main player, amount bet and default odds have been stored as each auxiliary player's the target of making a bet.This auxiliary game state information updating processing procedure is the processing procedure that is used for upgrading and is stored in the auxiliary game odds that odds change processing procedure changes.
In addition, master controller 301 sends to each auxiliary player's terminal 101B (step S1022) with the primary games status information, this primary games status information is the information that is used to stipulate board that banker and each main player are sent out, and this information comprises the auxiliary game odds of change.
The auxiliary player's terminal 101B that receives the primary games status information that sends at step S1022 carries out primary games state display update processing procedure (step S1023).This primary games state display update processing procedure is the primary games status information of receiving according at step S1022, the processing procedure of the screen of update displayed on the LCD 201 of auxiliary player's terminal 101B, in this embodiment, that is the processing procedure that, on LCD 201, shows every board being sent out.
Figure 20 is after having carried out primary games state display update processing procedure (step S1023), is presented at the screen example on the LCD 201 of assisting player's terminal 101B.This screen example and above-described screen shown in Figure 17 have essentially identical content (when finishing to accept to make a bet), and its difference is, according to the primary games status information, the image that on banker card images viewing area 1201 and main player's card images viewing area 1202, shows the playing cards of sending out, but also be, on odds viewing area 1207, show the auxiliary game odds that odds change processing procedure changes.According to the card images and the odds viewing area 1207 that are presented on banker card images viewing area 1201 and the main player's card images viewing area 1202, can confirm game state as the operator's of auxiliary player's terminal 101B auxiliary player.
Get back to Figure 15, further specify the running example of game machine 100 according to this sequential chart.The main player's terminal 101F that receives one card and second board information carries out acceptance input processing procedure (step S1024), it is the main player of guiding input, is wanting board (hit) (request increases playing cards) or the processing procedure that will carry out of board (stand) (statement does not require increases playing cards), in abandoning, insure, split, doubling which not for next stage of primary games.Promptly, main player's terminal 101F waits for that main player utilizes not board button 1106, wants board button 1107, discard button 1108, safety button 1109, fractionation button 1110 and double button 1111 to carry out input operation as action button, if operated the arbitrary of this button, then it carries out the processing procedure based on this button.
Figure 21 is illustrated in carrying out acceptance input processing procedure (step S1024), has operated and has not wanted under the situation of board button 1106, the sequential chart of the running example of game machine 100.Below the example of the running of game machine 100 will be described according to sequential chart shown in Figure 21.
When board button 1106 is not carried out not board input (step S1025) by operation, main player's terminal 101F will not want board information and will send to master controller 301, to notify not board (step S1026) of relevant main player's statement.When board is not wanted in statement, all operations that main player carries out main player's terminal 101F during the end dependent game.
When for all main player's terminals 101, when finishing main player's operation, master controller 301 is carried out the primary games results and is determined processing procedure, be used for determining which main player wins this primary games and award what are (step S1027).According to the primary games status information of step S1020 renewal formerly, carry out this deterministic process.When the award of determining main player, if the main player of the target that is selected as making a bet in auxiliary game wins this primary games, then 301 pairs of master controllers should be rewarded the commissions that increase the fixed percentage of amount bet in the auxiliary games.
Carried out master controller 301 that the primary games result determines processing procedure (step S1027) and carried out the primary games results and show processing procedure, with this result notification master player, auxiliary player and onlooker (step S1028).The primary games result shows that processing procedure is the processing procedure that shows the victory or defeat of this primary games on basic display unit 104.Figure 22 illustrates by the primary games result and shows that processing procedure is presented at the screen example on the basic display unit 104.In this embodiment, basic screen configuration is identical with the screen configuration of screen example shown in Figure 180, yet, difference is, by on banker playing cards viewing area 1801, the card images of second board is the image that faces up from the image changing that faces down, always the counting of open banker, and difference is that also the victory or defeat message 2201 of always counting of banker and each main player's victory or defeat difference is represented in demonstration on player's playing cards viewing area 1801.
Then, master controller 301 sends to each main player's terminal 101F (step S1029) with the primary games object information.If this primary games object information comprises whether main player that expression is played games by main player's terminal 101F wins the information of this recreation and he or she wins this primary games, about the information of the award volume that wins.If auxiliary player selects this main player as the target of making a bet in auxiliary game, then this award volume is increased the commission of the amount bet of the relevant auxiliary game of basis.
According to the primary games object information, receive that each main player's terminal 101F of this primary games object information carries out payment processes process (step S1030) respectively.Promptly, if the main player who utilizes relevant main player's terminal 101F to play games wins primary games, and be included in the primary games object information of receiving about its information of rewarding volume, then by this credit value being increased the value of the volume of rewarding based on this, perhaps by driving coin reservoir 814, with the coin number that withdraws from according to this award volume, each main player's terminal 101F is to primary games payment award.
Then, master controller 301 is carried out secondary game outcome and is determined processing procedure, is used for determining which auxiliary player wins auxiliary game and wins how many awards (step S1031).Definite details (step S1027) that auxiliary game status information of upgrading according to step S1021B formerly and primary games result determine processing procedure are carried out this deterministic process.When determining auxiliary player pays rewarded, master controller 301 is deducted the main player's that will pay the target that is selected as making a bet in auxiliary game commission from this award.
Then, master controller 301 sends to each auxiliary player's terminal 101B (step S1032) with secondary game outcome information.This secondary game outcome information is based on the information that secondary game outcome is determined definite details of processing procedure, it comprises the information that whether wins auxiliary game about the auxiliary player who utilizes relevant auxiliary player's terminal 101B to play games, if and he or she wins auxiliary game, about the information of the award volume that wins.In this case, the commission of the amount bet in the relevant auxiliary game of deduction basis from the award volume.
According to secondary game outcome information, receive that each auxiliary player's terminal 101B of secondary game outcome information carries out payment processes process (step S1033) respectively.Promptly, if the auxiliary player who utilizes relevant auxiliary player's terminal 101B to play games wins auxiliary game, and in the secondary game outcome information of receiving, comprise information about the award volume that wins, then by this credit value being added value based on this award volume, perhaps by driving coin reservoir 814, with the coin number that withdraws from according to this award volume, each auxiliary player's terminal 101B rewards this auxiliary game payment.
Then, will be when board button 1107 (step S1024 shown in Figure 15) be wanted in operation in above-mentioned acceptance input processing procedure with reference to Figure 23 explanation, the example of the running of game machine 100.Figure 23 is when being illustrated in operation and wanting board button 1107, the sequential chart of the running example of game machine 100.
When wanting 1106 execution of board button to want board input (step S1034) by operation, main player's terminal 101F will board information send to master controller 301, want board (step S1035) to notify relevant main player to state.
Receiving when wanting board information that master controller 301 is determined will be to the board of stating that the main player that wants board sends out, then, carrying out deals out the cards determines and shows processing procedure, and it is the processing procedure (step S1036) that shows definite playing cards on basic display unit 104.Prepare the definite order of dealing out the cards of processing procedure (step S1001 shown in Figure 10) according to formerly dealing out the cards, determine the board that to send out.For example, if when having sent out the first to the 12 board of this order of dealing out the cards, then this 13 board of dealing out the cards order is confirmed as the 3rd board wanting the main player of board to send out to statement.
Figure 24 illustrates and deals out the cards definite and demonstration processing procedure (step S1036) by execution, is presented at the screen example on the basic display unit 104.Being presented at screen and execution on the basic display unit 104 this moment deals out the cards and determines and show that the screen example (Figure 18) during the processing procedure (step S1017 shown in Figure 15) is approaching identical, it has shown the image 2401 that is assigned to corresponding to the 3rd board that board is identical on main player's playing cards viewing area 1802 of having sent the main player (the first main player in this embodiment) who wants the board statement.
Get back to Figure 23, further state the running example of game machine 100 according to this sequential chart.Determine when showing the board that processing procedure (step S1036) is determined to send out dealing out the cards, master controller 301 sends the 3rd board information, sending the 3rd board information is to be used for and will to be confirmed as the board of the 3rd board of main player's terminal 101F, and notice has been carried out the processing procedure (step S1037) of the main player's terminal 101F that wants the transmission of board information.For example, for above-described example shown in Figure 24, the information that master controller 301 will be used for " square 6 " is defined as the 3rd board sends to main player's terminal 101F (leftmost side at this screen is shown as " player 1 ") corresponding to first player as the 3rd board information.
The main player's terminal 101F that receives the 3rd board information carries out the 3rd board demonstration of main player processing procedure (step S1038).This is the processing procedure that shows in player's playing cards viewing area 1101 of the LCD 201 of main player's terminal 101F based on the card images of the 3rd the board information of receiving.After Figure 25 is illustrated in and has carried out the 3rd board of main player and show processing procedure, be presented at the screen example on the LCD 201 of main player's terminal 101F.In this embodiment, except 1101 inside, player's playing cards viewing area have increased the 3rd board image 2501, this screen display content is with to carry out the screen display content that above-described main player's one card shown in Figure 19 and second board show that processing procedure (step S1019 shown in Figure 15) shows afterwards basic identical.Except being presented at the screen on the basic display unit 104, by screen shown in Figure 25, relevant main player also can see game state.
Get back to Figure 23, further specify the running example of game machine 100 according to sequential chart.Carried out above-mentioned dealing out the cards and determined and show processing procedure (step S1036) afterwards that master controller 301 is carried out primary games state information updating processing procedures (step S1039).In the primary games state information updating processing procedure (step S1020 shown in Figure 15) of Miao Shuing, amount bet and one card and second board of each main player have been stored in the above.This primary games state information updating processing procedure is storage to having sent the processing procedure of the 3rd board that the main player that wants board to state sends out.
Subsequently, master controller 301 is carried out odds change processing procedure, and this odds change processing procedure is according to the 3rd board that occurs, and improves or reduce the processing procedure (step S1040) of auxiliary game odds.In this case, only to as make a bet target selection send the main player who wants board statement auxiliary player carry out odds and change processing procedure.
After having carried out odds change processing procedure (step S1040), master controller 301 is carried out auxiliary game state information updating processing procedure (step S1041).In above-mentioned auxiliary game state information updating processing procedure (step S1021B shown in Figure 15), stored main player, amount bet and default odds as each auxiliary player's the target of making a bet (yet, if changed this odds, then be the odds of change) at step S1021A.This auxiliary game state information updating processing procedure is, upgrades and is stored in the auxiliary game odds that changes in the odds change processing procedure of step S1040, its reflection auxiliary game status information.
In addition, master controller 301 sends to each auxiliary player's terminal 101B with the primary games status information, and this primary games status information is the information of regulation the 3rd board that main player is sent out and the auxiliary game odds breath (step S1042) that comprises change.
The auxiliary player's terminal 101B that receives the primary games status information that sends at step S1042 carries out primary games state display update processing procedure (step S1043).This primary games state display update processing procedure is, according to the primary games status information of receiving, the processing procedure of the screen of update displayed on the LCD 201 of auxiliary player's terminal 101B, in this embodiment, additional demonstration on LCD 201 exactly to sending the processing procedure of the 3rd board that the main player that wants board to state sends out.
After Figure 26 is illustrated in and has carried out primary games state display update processing procedure (step S1043), be presented at the screen example on the LCD 201 of each auxiliary player's terminal 101B.This screen example and screen example (please refer to the primary games state display update processing procedure of step S1023 shown in Figure 15) shown in Figure 20 have essentially identical content, and the difference between them is, the additional card images 2601 that shows the 3rd board on corresponding to main player's card images viewing area 1202 of the first main player, and the numerical value of difference shown in also being in the odds viewing area 1207 is changed.According to being presented at the displaying contents that change in card images in main player's card images viewing area 1202 and the odds viewing area 1207, can confirm the game processing process as the operator's of auxiliary player's terminal 101B auxiliary player.
Carried out after the step S1043, the processing procedure of game machine 100 is returned again and is accepted input processing procedure (step S1024 shown in Figure 15), repeat same processing procedure, up to end operation notice (statement is not stated, abandoned to board) is sent to master controller 301 from all main player's terminal 101F.
At this moment, to carrying out under the situation of auxiliary game, utilize the be correlated with auxiliary player and the main player's of the target that is selected as making a bet gold mining (dividend) to describe as object lesson auxiliary player.To illustrate below that with above-described each mode shown in the drawings deal out the cards and make a bet situation of coin promptly, as shown in figure 14, Figure 14 shows the situation of auxiliary player to the notes of 20 coins under the first main player of the notes that descended 100 coins in primary games.In addition, winning auxiliary game if also show a kind of auxiliary player, then is 3% situation of amount bet to the commission of the main player pays of the target that is selected as making a bet.
As shown in figure 21, from screen shown in Figure 19 as can be seen,, as shown in figure 22, when carrying out not board input, determine in the processing procedure that in the primary games result the first main player has failed (step S1027) according to the not board button 1106 that the first main player selects.In this case, neither main player pays is rewarded, also auxiliary player pays is not rewarded, and confiscate the first main player's amount bet (100) and auxiliary player's amount bet (20).
On the contrary, from screen shown in Figure 19 as can be seen, as shown in figure 23, want the board input according to selecting to want board button 1107, carrying out, the 3rd board shown in Figure 24 issued the first main player.If the board of banker keeps situation shown in Figure 22, then the primary games result in the back determines in the processing procedure, the first main player win (step S1027).In this case, will be added in the award that will give the first main player,, and from the award of assisting the player, deduct this commission as commission as 3% (0.6 coin) of 20 coins of assisting the players bet amount.
That is, first player receives 200.6 coins, and it comprises 200 coins altogether of obtaining according to the result that wins who utilizes 100 coin amount bet and as 0.6 coin of the commission that obtains from auxiliary player.On the contrary, as award, auxiliary player receives 39.4 coins that 0.6 coin of the first main player's commission drawn by deduction conduct from 40 coins (if odds is 2.0) that obtain according to the result that wins who utilizes 20 coin amount bet.
Game machine according to this embodiment that carries out operation described here, the auxiliary game that the auxiliary player that can provide the main player who waits for participation to finish this primary games owing to for example this configuration can participate in, so can improve the ability that recreation attracts more clients, and make many players be suitable for providing the recreation of the sense of reality.
Particularly, according to this game machine, owing to have such configuration, so that having deducted that remainder after the part recreation value that obtains according to the auxiliary player of main player's game result regards as will be to the award of this auxiliary player pays, and will equal the recreation value and the award addition that is chosen as the main player pays of the target of making a bet of the quantity of deduction when auxiliary player pays is rewarded, and so that this main player can receive relevant main player's expected degree according to auxiliary player and pay, so can strengthen the interest that the main player of the target that is selected as making a bet plays games.
In addition, in this game machine, with will be from the recreation value that obtains according to main player's game result remainder after the recreation value of the predetermined fixed percentage of deduction regard as will be to the mode of the award of this auxiliary player pays, configuration auxiliary game unit 100B.Utilize this method, owing to deducted the fixed percentage recreation value that obtains according to main player's game result, and just recreation value behind the deduction and award addition to main player, so can improve the interest that main player plays games, and do not influence auxiliary player.
6. other configurations
Also allow this embodiment is made following modification.
(1) in this embodiment, as shown in figure 16, Figure 16 shows when finish accepting to make a bet, and only the auxiliary game content of accepting to make a bet is presented on the message area 1113, and the auxiliary game message 1602 of accepting to make a bet is not limited thereto, and can change it in due course.For example, as shown in figure 27,, then also allow to show a plurality of auxiliary players and total amount bet, but also allow the hierarchal order that shows a plurality of auxiliary players and total amount bet if there are a plurality of auxiliary players to select relevant main player as the target of making a bet.In this case, because according to relevant main player's game result and total amount bet and to the extend of hope of this primary games, main player can determine a plurality of auxiliary players, so can predict the award that can obtain, and can further strengthen the interest of main player to this recreation according to this game result.
(2) in addition, allow the Gross spread volume (also allowing the total gold mining volume that comprises the Gross spread volume) (please refer to Figure 27) that the main player who is presented at the target that is selected as making a bet can obtain when winning recreation.In this case, because main player can determine the Gross spread volume (gold mining volume always) according to relevant main player's game result acquisition, can further improve the interest of main player to recreation.
(3) in this embodiment, win primary games if show the main player of the target that is selected as in the auxiliary game making a bet, and from the award of assisting the player, deducted the commission according to amount bet (in the example of Miao Shuing be 3% amount bet) of fixed percentage in the above, then the percentage of deduction is added to the situation of the award that gives main player, but how much being not limited thereto of this commission, can appropriate change it.For example, not the amount bet of fixed percentage, also allow the fixedly volume that adopts.In this case, also can improve the interest of main player, and not influence auxiliary player recreation.The gold mining of also allowing the fixed percentage that obtains in auxiliary game is as commission.
For example, will illustrate if the fixed commission volume is set to 3 coins, identical with above-described example, the situation that first player wins.In this case, be added to the award that gives the first main player as commission, and from the award of assisting the player, deduct this commission as 3 coins in 20 coins of auxiliary players bet amount.That is, first player receives 203 coins, as award, comprising 200 coins altogether that obtain according to the result that wins who utilizes 100 coin amount bet with as 3 coins from auxiliary player's commission.On the contrary, auxiliary player receives 37 coins of trying to achieve as 3 coins of the commission that gives the first main player by from 40 coins obtaining according to the result that wins with 20 coin amount bet (be in odds 2.0 situation under) deduction, as award.
(4) in this embodiment, described master controller 301, it has such configuration, that is, it is independent of main player's terminal 101F and is arranged in the primary games unit 100A, but the present invention is not limited to this configuration.For example, allow that also this master controller 301 is not arranged in the primary games unit 100A, and to the terminal control unit 304F load module of any main player's terminal 101F, be used to make it as master controller 301 work, and make the main frame of this terminal control unit 304F as other main player's terminal 101F and auxiliary player's terminal 101B.That is, allow that also with the arbitrary of main player's terminal 101F be the double mode of being main player's terminal 101F of master controller 301, dispose it.
(5) in this embodiment, can have such configuration, so that master controller 301 execution secondary game outcome are determined processing procedure (please refer to step S1031 shown in Figure 21).Yet, also allow by this way and be configured, promptly, master controller 301 is not carried out secondary game outcome and is determined processing procedure (step S1031), and the primary games object information is sent to auxiliary player's terminal 101B, and each auxiliary player's terminal 101B carries out secondary game outcome according to this primary games object information and determines processing procedure, and determines the result of processing procedure to carry out payment processes process (step S1033) according to this secondary game outcome.
(6) in this embodiment, can have such configuration, separate independently, according to auxiliary player's amount bet with reward odds, the award of assisting the player is set with the game result of the main player's of the target that is selected as making a bet primary games.Yet, also allow game result (main player's amount bet, the award odds of giving main player) according to the main player of the target that is selected as making a bet, the award volume of assisting the player is set.
In these modifications, when carrying out auxiliary game and accept input processing procedure (S1009 shown in Figure 10), auxiliary player only need import and select as making a bet the main player of target, and need not to import amount bet.In addition, the auxiliary game input information that sends to master controller 310 from auxiliary player's terminal 101B, only comprise the main player's that the auxiliary player of expression selects information, and amount bet is not included in this auxiliary game input information.
In addition, main player's amount bet is included in from master controller 301 with the award odds that gives main player and sends in the primary games status information of auxiliary player's terminal 101B, and in the primary games state display update processing procedure of after this carrying out (S1023 shown in Figure 15), these information projects are presented on the LCD 201 of auxiliary player's terminal 101B.In addition, in auxiliary game state information updating processing procedure (S1021B shown in Figure 15) etc., the main player's of master controller 301 storages amount bet and give this main player's award odds is as the part of auxiliary game status information.
After this, determine in the processing procedure (S1031 shown in Figure 21) in secondary game outcome, according to above-described auxiliary game status information, more specifically say so according to the main player's who is chosen as the target of making a bet by auxiliary player amount bet and the award odds that gives this main player, master controller 301 determines to give this auxiliary player's award volume.
Other processing procedures of not explaining in the above-described modification meet the content shown in Figure 10,15,21 and 23 at this embodiment.
In addition, if change main player's amount bet according to the primary games state, then meanwhile, master controller 301 and/or auxiliary player's terminal 101B also change the auxiliary player's who selects this main player amount bet.As the modification of this modification, only under the auxiliary player during, allow that just master controller 301 controls by this way, so that relevantly assist the player can participate in auxiliary game with main player's the identical line of credit of amount bet (for example, 10 credit).
In addition, in modification described here, master controller 301 give to be selected as in auxiliary game to make a bet main player's the award odds of target is set to select relevant main player's auxiliary player's award odds (additional recreation odds).In addition, when having changed the award odds that gives main player according to the progress of primary games, then when carrying out this change, master controller 301 and/or auxiliary player's terminal 101B also change the auxiliary player's who selects relevant main player award odds (auxiliary game odds).
According to this modification, owing to the award of determining to assist the player according to main player's game state, thus can attract auxiliary player interested in the primary games, and can improve the hope that participates in this recreation.
Among the embodiment of Miao Shuing, primary games unit 100A is with acting on the first game processing process of execution, first group of player (main player) provided first game unit of first recreation (primary games) in the above.This first game processing process comprises: allow first group of players bet; And,, first group of player pays first rewarded according to amount bet according to first result who plays.
Two auxiliary game unit 100B are used separately as and are used to carry out the second game processing process, and second group of player (auxiliary player) provided second game unit of second recreation (auxiliary game), this second recreation is different from first recreation.
In this attention, game machine 100 can be configured to provide second recreation to one second player, also can be as embodiment be described, and being configured to provides second recreation to a plurality of second players.
Second game unit is carried out the second game processing process, and this second game processing process comprises: allow second player to any one players bet at least among first group of player; And according to first game result, according to amount bet, to the first that second group of player pays second rewarded, this second award is divided into first and second portion.
First game unit is carried out the first game processing process, and the first game processing process further comprises: to the second portion of second group of player to each player pays second award among its first group of player who makes a bet.
Can dispose first game unit, to carry out the first game processing process, this first game processing process comprises: by deduct predetermined percentage from second rewards, as second portion, second award is divided into first and second portion.
Can dispose second game unit, to carry out the second game processing process, this second game processing process further comprises: by deduct predetermined percentage from second rewards, as second portion, second award is divided into first and second portion.
Can dispose first game unit, to carry out the first game processing process, this first game processing process further comprises: by deduct subscription rate from second rewards, as second portion, second award is divided into first and second portion.
Can dispose second game unit, to carry out the second game processing process, this second game processing process further comprises: by deduct subscription rate from second rewards, as second portion, second award is divided into first and second portion.
Can dispose first game unit, to carry out the first game processing process, this first game processing process further comprises: will select related player as be selected as making a bet in second recreation the player among first group of player of target of a plurality of players' notices among the second group of player of target of making a bet.
Can dispose first game unit, to carry out the first game processing process, this first game processing process further comprises: the total value notice of second second portion of rewarding that will obtain according to first game result player among first group of player of target that is selected as making a bet in second recreation.
As above described with reference to this embodiment, can dispose first game unit, to comprise a plurality of first terminals (main player's terminal 101F) that respectively each player of first group of player (main player) are provided with, and can dispose second game unit, to comprise a plurality of second terminals (auxiliary player's terminal 101B) that respectively each player among second group of player (auxiliary player) are provided with.
Can dispose this game machine, further to comprise: basic display unit (front display 104) is set up, so that first group of player and second group of player are all as seen; And master controller (master controller 301), be connected respectively to first terminal and second terminal, and by the progress of display part first recreation, operating part first game process and part second game process at least at least on basic display unit.
As describing in detail with reference to this embodiment, a kind of game machine is provided, this game machine has improved the more clients' of recreation attraction ability, and the recreation that many players are carried out is suitable for realizing the sense of reality.
For the purpose of illustration and description, above this embodiment is illustrated.This is not the explanation of limit, and is not intended to make the present invention to be limited to disclosed form fully, according to the content that explanation is told about, can carry out various modifications and variations, can obtain these modifications and modification by implementing the present invention yet.In order to explain the principle of the invention and practical application thereof, select and described this embodiment, so that those skilled in the art use the present invention with the various embodiment and the various modification of the special-purpose that is fit to consider.Claims and be equal to and be intended to limit scope of the present invention.

Claims (11)

1. game machine comprises:
First game unit is used to carry out the first game processing process, and first group of player provided first recreation, this first game processing process comprises:
Allow first group of players bet; And
According to first game result,, reward to first group of player pays first according to amount bet; And
Second game unit is used to carry out the second game processing process, and second player is provided second recreation, this second recreation is different with first recreation,
Wherein second game unit is carried out the second game processing process, and this second game processing process comprises:
Allow second player to any one players bet at least among first group of player; And
According to first game result, according to amount bet, to the first that second player pays second is rewarded, this second award is divided into first and second portion, and
Wherein first game unit is carried out the first game processing process, and this first game processing process further comprises: the second portion that the player pays second in first group of player that second player makes a bet to it is rewarded.
2. game machine according to claim 1, wherein first game unit is carried out the first game processing process, this first game processing process further comprises: by deduct predetermined percentage from second rewards, as second portion, second award is divided into first and second portion.
3. game machine according to claim 1, wherein second game unit is carried out the second game processing process, this second game processing process further comprises: by deduct predetermined percentage from second rewards, as second portion, second award is divided into first and second portion.
4. game machine according to claim 1, wherein first game unit is carried out the first game processing process, this first game processing process further comprises: by deduct subscription rate from second rewards, as second portion, second award is divided into first and second portion.
5. game machine according to claim 1, wherein second game unit is carried out the second game processing process, this second game processing process further comprises: by deduct subscription rate from second rewards, as second portion, second award is divided into first and second portion.
6. game machine according to claim 1, wherein, second game unit is carried out the second game processing process, and the described second game processing process comprises that also allowing second group of player to play second as second player plays,
Wherein first game unit is carried out the first game processing process, and this first game processing process further comprises: will select related player as be selected as making a bet in second recreation the player among first group of player of target of a plurality of players' notices among the second group of player of target of making a bet.
7. game machine according to claim 1, wherein first game unit is carried out the first game processing process, and this first game processing process further comprises: the total value notice of the second portion that will reward according to first game result obtainable second player among first group of player of target that is selected as making a bet in second recreation.
8. game machine according to claim 1, wherein, second game unit is carried out the second game processing process, and the described second game processing process comprises that also allowing second group of player to play second as second player plays,
Wherein first game unit comprises a plurality of first terminals that respectively each player among first group of player are provided with, and
Wherein second game unit comprises a plurality of second terminals that respectively each player among second group of player are provided with.
9. game machine according to claim 8 further comprises:
Basic display unit is set up, so that first group of player and second group of player are all as seen; And
Master controller is connected respectively to first terminal and second terminal, and by the process of display part first recreation, operating part first game processing process and the part second game processing process at least at least on basic display unit.
10. game machine according to claim 8, wherein each first terminal comprises respectively:
Display;
Operating unit allows player's input operation; And
Controller by according to the operation that utilizes the operating unit input, shows the process of first recreation on this display, carry out the first game processing process.
11. game machine according to claim 8, wherein each second terminal comprises respectively:
Display;
Operating unit allows player's input operation; And
Controller by according to the operation that utilizes the operating unit input, shows the process of second recreation on this display, carry out the second game processing process.
CNA2006101420706A 2005-10-06 2006-10-08 Gaming machine Pending CN1943835A (en)

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