CN118648293A - 信息处理设备和信息处理方法 - Google Patents
信息处理设备和信息处理方法 Download PDFInfo
- Publication number
- CN118648293A CN118648293A CN202280089543.8A CN202280089543A CN118648293A CN 118648293 A CN118648293 A CN 118648293A CN 202280089543 A CN202280089543 A CN 202280089543A CN 118648293 A CN118648293 A CN 118648293A
- Authority
- CN
- China
- Prior art keywords
- game zone
- mounted display
- user
- obstacle
- boundary
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/20—Scenes; Scene-specific elements in augmented reality scenes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Software Systems (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022021304A JP7843152B2 (ja) | 2022-02-15 | 2022-02-15 | 情報処理装置および情報処理方法 |
| JP2022-021304 | 2022-02-15 | ||
| PCT/JP2022/047634 WO2023157471A1 (ja) | 2022-02-15 | 2022-12-23 | 情報処理装置および情報処理方法 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CN118648293A true CN118648293A (zh) | 2024-09-13 |
Family
ID=87578006
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN202280089543.8A Pending CN118648293A (zh) | 2022-02-15 | 2022-12-23 | 信息处理设备和信息处理方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US20250144511A1 (https=) |
| EP (1) | EP4482164A4 (https=) |
| JP (1) | JP7843152B2 (https=) |
| CN (1) | CN118648293A (https=) |
| WO (1) | WO2023157471A1 (https=) |
Families Citing this family (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2024127082A (ja) * | 2023-03-08 | 2024-09-20 | キヤノン株式会社 | 情報処理装置、情報処理装置の制御方法、及びプログラム |
| JP1793298S (ja) * | 2023-05-31 | 2025-03-12 | プレイエリア設定用画像 | |
| JP1765502S (ja) * | 2023-05-31 | 2024-03-13 | プレイエリア設定用画像 | |
| EP4693008A1 (en) | 2023-07-25 | 2026-02-11 | Samsung Electronics Co., Ltd. | Head-mounted device for displaying screen corresponding to content, and operation method thereof |
| JP7719133B2 (ja) * | 2023-09-04 | 2025-08-05 | キヤノン株式会社 | 情報処理装置、情報処理システム、情報処理方法、プログラム |
Family Cites Families (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9690374B2 (en) * | 2015-04-27 | 2017-06-27 | Google Inc. | Virtual/augmented reality transition system and method |
| US20190033989A1 (en) * | 2017-07-31 | 2019-01-31 | Google Inc. | Virtual reality environment boundaries using depth sensors |
| US10803663B2 (en) | 2017-08-02 | 2020-10-13 | Google Llc | Depth sensor aided estimation of virtual reality environment boundaries |
| US10832477B2 (en) * | 2017-11-30 | 2020-11-10 | International Business Machines Corporation | Modifying virtual reality boundaries based on usage |
| US10901081B2 (en) * | 2018-10-02 | 2021-01-26 | International Business Machines Corporation | Virtual reality safety |
| US11602691B2 (en) * | 2020-03-13 | 2023-03-14 | Harmonix Music Systems, Inc. | Techniques for virtual reality boundaries and related systems and methods |
| US11126850B1 (en) * | 2020-04-09 | 2021-09-21 | Facebook Technologies, Llc | Systems and methods for detecting objects within the boundary of a defined space while in artificial reality |
| CN113284258B (zh) | 2021-07-13 | 2021-11-16 | 北京京东方技术开发有限公司 | 安全区域的设置方法、装置和虚拟现实设备 |
-
2022
- 2022-02-15 JP JP2022021304A patent/JP7843152B2/ja active Active
- 2022-12-23 CN CN202280089543.8A patent/CN118648293A/zh active Pending
- 2022-12-23 EP EP22927354.5A patent/EP4482164A4/en active Pending
- 2022-12-23 WO PCT/JP2022/047634 patent/WO2023157471A1/ja not_active Ceased
- 2022-12-23 US US18/832,912 patent/US20250144511A1/en active Pending
Also Published As
| Publication number | Publication date |
|---|---|
| EP4482164A1 (en) | 2024-12-25 |
| JP2023118379A (ja) | 2023-08-25 |
| US20250144511A1 (en) | 2025-05-08 |
| JP7843152B2 (ja) | 2026-04-09 |
| EP4482164A4 (en) | 2026-01-21 |
| WO2023157471A1 (ja) | 2023-08-24 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PB01 | Publication | ||
| PB01 | Publication | ||
| SE01 | Entry into force of request for substantive examination | ||
| SE01 | Entry into force of request for substantive examination |