CN118159344A - 信息处理程序、信息处理方法和信息处理系统 - Google Patents

信息处理程序、信息处理方法和信息处理系统 Download PDF

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Publication number
CN118159344A
CN118159344A CN202280071360.3A CN202280071360A CN118159344A CN 118159344 A CN118159344 A CN 118159344A CN 202280071360 A CN202280071360 A CN 202280071360A CN 118159344 A CN118159344 A CN 118159344A
Authority
CN
China
Prior art keywords
music
information
pieces
playlist
screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202280071360.3A
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English (en)
Chinese (zh)
Inventor
石垣翔平
石田卓也
柏瀬优
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Cygames Inc
Original Assignee
Cygames Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Cygames Inc filed Critical Cygames Inc
Publication of CN118159344A publication Critical patent/CN118159344A/zh
Pending legal-status Critical Current

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Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80—Special adaptations for executing a specific game genre or game mode
    • A63F13/814—Musical performances, e.g. by evaluating the player's ability to follow a notation
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • User Interface Of Digital Computer (AREA)
CN202280071360.3A 2021-08-27 2022-08-12 信息处理程序、信息处理方法和信息处理系统 Pending CN118159344A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2021-139143 2021-08-27
JP2021139143A JP7543226B2 (ja) 2021-08-27 2021-08-27 情報処理プログラム、情報処理方法および情報処理システム
PCT/JP2022/030788 WO2023026878A1 (ja) 2021-08-27 2022-08-12 情報処理プログラム、情報処理方法および情報処理システム

Publications (1)

Publication Number Publication Date
CN118159344A true CN118159344A (zh) 2024-06-07

Family

ID=85323227

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202280071360.3A Pending CN118159344A (zh) 2021-08-27 2022-08-12 信息处理程序、信息处理方法和信息处理系统

Country Status (4)

Country Link
US (1) US20240189717A1 (enExample)
JP (3) JP7543226B2 (enExample)
CN (1) CN118159344A (enExample)
WO (1) WO2023026878A1 (enExample)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7886978B1 (ja) * 2025-02-13 2026-07-08 株式会社Cygames プログラム、画面表示方法、情報処理システム、及び情報処理装置

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6865877B1 (ja) * 2020-04-23 2021-04-28 株式会社Cygames 情報処理プログラム、ゲーム装置および情報処理方法

Also Published As

Publication number Publication date
JP7543226B2 (ja) 2024-09-02
JP2023033250A (ja) 2023-03-09
US20240189717A1 (en) 2024-06-13
JP2023032821A (ja) 2023-03-09
JP2026069618A (ja) 2026-04-23
WO2023026878A1 (ja) 2023-03-02

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