CN118105696A - Information processing method, apparatus, electronic device, storage medium, and program product - Google Patents

Information processing method, apparatus, electronic device, storage medium, and program product Download PDF

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Publication number
CN118105696A
CN118105696A CN202410251594.7A CN202410251594A CN118105696A CN 118105696 A CN118105696 A CN 118105696A CN 202410251594 A CN202410251594 A CN 202410251594A CN 118105696 A CN118105696 A CN 118105696A
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Prior art keywords
task
display state
control
prop
taskbar
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CN202410251594.7A
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Chinese (zh)
Inventor
樊晓晴
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202410251594.7A priority Critical patent/CN118105696A/en
Publication of CN118105696A publication Critical patent/CN118105696A/en
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Abstract

The present disclosure provides an information processing method, apparatus, electronic device, storage medium, and program product, the method including: responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in a two-dimensional game scene; responding to the game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface; responding to switching operation for the taskbar control, and controlling the display state of the switching taskbar control so as to enable the taskbar control to switch between a first display state and a second display state; the task bar control in the first display state is configured to display thumbnail information of the task, and the task bar control in the second display state is configured to display detailed information of the task. Through the method and the device, interaction with the taskbar control displayed with the task is more convenient, the flow for executing the task is simplified, and based on the convenience, the influence on the continuity of the game process is reduced.

Description

Information processing method, apparatus, electronic device, storage medium, and program product
Technical Field
The present disclosure relates to the field of electronic computers and internet technologies, and in particular, to an information processing method, an information processing apparatus, an electronic device, a storage medium, and a program product.
Background
This section is intended to provide a background or context to the embodiments of the disclosure recited in the claims. The description herein is not admitted to be prior art by inclusion in this section.
In electronic games implemented based on electronic computer and internet technology, players are often required to perform several different tasks during play of the game.
However, when executing a task, it is generally necessary to enter a main menu, enter a task menu from the main menu, find a target task from the task menu, and execute the target task through a relatively complex path. Therefore, the related art is cumbersome in performing tasks, resulting in poor continuity of the play experience.
Disclosure of Invention
In view of the foregoing, it is an object of the present disclosure to provide an information processing method, an apparatus, an electronic device, a storage medium and a program product, which at least solve one of the technical problems in the related art to a certain extent.
In view of the above object, a first aspect of exemplary embodiments of the present disclosure provides an information processing method of providing a graphical user interface through a mobile terminal, the graphical user interface having at least a portion of a two-dimensional game scene displayed therein, the two-dimensional game scene including a controlled virtual object controlled by the mobile terminal, the method including:
Responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in the two-dimensional game scene;
responding to a game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface;
responding to switching operation for the taskbar control, and controlling to switch the display state of the taskbar control so as to enable the taskbar control to switch between the first display state and the second display state;
The task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
Based on the same inventive concept, a second aspect of exemplary embodiments of the present disclosure provides an information processing apparatus providing a graphic user interface through a mobile terminal, the graphic user interface having at least a part of a two-dimensional game scene displayed therein, the two-dimensional game scene including a controlled virtual object controlled by the mobile terminal, the apparatus comprising:
A game task acceptance module configured to control the controlled virtual object to accept at least one game task in the two-dimensional game scene in response to a game task acceptance instruction;
A taskbar control display module configured to control taskbar controls in the graphical user interface that display a first display state in response to a game task presentation instruction;
A taskbar control switching module configured to control switching of a display state of the taskbar control in response to a switching operation for the taskbar control to switch the taskbar control between the first display state and a second display state; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
Based on the same inventive concept, a third aspect of exemplary embodiments of the present disclosure provides an electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, the processor implementing the method according to the first aspect when executing the program.
Based on the same inventive concept, a fourth aspect of the exemplary embodiments of the present disclosure provides a non-transitory computer-readable storage medium storing computer instructions for causing a computer to perform the method according to the first aspect.
Based on the same inventive concept, a fifth aspect of exemplary embodiments of the present disclosure provides a computer program product comprising computer program instructions which, when run on a computer, cause the computer to perform the method as described in the first aspect.
As can be seen from the foregoing, the information processing method, apparatus, electronic device, storage medium and program product provided in the embodiments of the present disclosure, the method includes: responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in a two-dimensional game scene; responding to a game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface; responding to switching operation for the taskbar control, and controlling to switch the display state of the taskbar control so as to enable the taskbar control to switch between the first display state and the second display state; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task. Through the method and the device, interaction with the taskbar control displayed with the task is more convenient, the flow for executing the task is simplified, and based on the convenience, the influence on the continuity of the game process is reduced.
Drawings
In order to more clearly illustrate the technical solutions of the present disclosure or related art, the drawings required for the embodiments or related art description will be briefly described below, and it is apparent that the drawings in the following description are only embodiments of the present disclosure, and other drawings may be obtained according to these drawings without inventive effort to those of ordinary skill in the art.
Fig. 1 is a schematic view of an application scenario of a task review scheme in the related art.
Fig. 2 is a schematic view of an application scenario of an information processing method according to an exemplary embodiment of the present disclosure;
FIG. 3 is a flow chart of an information processing method according to an exemplary embodiment of the present disclosure;
FIG. 4 is a schematic diagram of one configuration of a taskbar control provided by exemplary embodiments of the present disclosure;
FIG. 5 is another structural schematic diagram of a taskbar control provided by exemplary embodiments of the present disclosure;
FIG. 6 is a flow diagram of a task generation approach provided by an exemplary embodiment of the present disclosure;
fig. 7 is a schematic view of an application scenario of a task generating manner provided in an exemplary embodiment of the present disclosure;
fig. 8 is a schematic diagram of another application scenario of a task generating manner provided in an exemplary embodiment of the present disclosure;
Fig. 9 is a schematic diagram of a structure of an information processing apparatus provided in an exemplary embodiment of the present disclosure;
fig. 10 is a schematic structural diagram of an electronic device according to an exemplary embodiment of the present disclosure.
Detailed Description
It can be appreciated that before using the technical solutions disclosed in the embodiments of the present application, the user should be informed and authorized of the type, the usage range, the usage scenario, etc. of the personal information related to the present application in an appropriate manner according to the relevant laws and regulations.
For example, in response to receiving an active request from a user, a prompt is sent to the user to explicitly prompt the user that the operation it is requesting to perform will require personal information to be obtained and used with the user. Therefore, the user can automatically select whether to provide personal information for software or hardware such as electronic equipment, application programs, servers or storage media for executing the operation of the technical scheme according to the prompt information.
As an alternative but non-limiting implementation, in response to receiving an active request from a user, the manner in which the prompt information is sent to the user may be, for example, a popup, in which the prompt information may be presented in a text manner. In addition, a selection control for the user to select to provide personal information to the electronic device in a 'consent' or 'disagreement' manner can be carried in the popup window.
It will be appreciated that the above-described notification and user authorization acquisition process is merely illustrative and not limiting of the implementation of the present application, and that other ways of satisfying relevant legal regulations may be applied to the implementation of the present application.
It will be appreciated that the data (including but not limited to the data itself, the acquisition or use of the data) involved in the present technical solution should comply with the corresponding legal regulations and the requirements of the relevant regulations.
For purposes of making the objects, technical solutions, and advantages of the present disclosure more apparent, the principle and spirit of the present disclosure will be described below with reference to several exemplary embodiments. It should be understood that these embodiments are presented merely to enable one skilled in the art to better understand and practice the present disclosure and are not intended to limit the scope of the present disclosure in any way. Rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the scope of the disclosure to those skilled in the art.
In this document, it should be understood that any number of elements in the drawings is for illustration and not limitation, and that any naming is used only for distinction and not for any limitation.
It should be noted that unless otherwise defined, technical or scientific terms used in the embodiments of the present disclosure should be given the ordinary meaning as understood by one of ordinary skill in the art to which the present disclosure pertains. The terms "first," "second," and the like, as used in embodiments of the present disclosure, do not denote any order, quantity, or importance, but rather are used to distinguish one element from another. The word "comprising" or "comprises", and the like, means that elements or items preceding the word are included in the element or item listed after the word and equivalents thereof, but does not exclude other elements or items. The terms "connected" or "connected," and the like, are not limited to physical or mechanical connections, but may include electrical connections, whether direct or indirect. "upper", "lower", "left", "right", etc. are used merely to indicate relative positional relationships, which may also be changed when the absolute position of the object to be described is changed. The article "a" or "an" preceding an element does not exclude the presence of a plurality of such elements.
The principles and spirit of the present disclosure are explained in detail below with reference to several representative embodiments thereof.
As described in the background, in electronic games implemented based on electronic computer and internet technology, players are often required to perform several different tasks during play of the game.
However, the inventors of the present disclosure have found that, in the related art, a task is usually required to be executed through a relatively complex path, and when a user needs to review or execute a target task, a layer-by-layer jump is required to enter a target task interface, specifically, for example, a main menu is entered first, a task menu is entered from the main menu, a target task is found from the task menu, and then the target task is executed. When the user needs to return from the target task interface, for example, to the home game interface, a layer-by-layer jump is also required to return to the home game interface. Therefore, the related art is cumbersome in performing tasks, and continuity of the play experience is poor.
Specifically, referring to fig. 1, an application scenario diagram of a task review scheme in the related art is shown.
In the application scene, a graphical user interface is provided through a terminal device, and the contents displayed by the graphical user interface respectively comprise a current game interface A, a main menu game interface B, a task menu game interface C and a target task game interface D for illustration.
The method comprises the steps that a control a exists in a current game interface A, a control B and a control x exist in a main menu game interface B, a control C and a control x exist in a task menu game interface C, and a control x exists in a target task game interface D.
The method comprises the steps of responding to triggering operation for a control a, jumping to a main menu game interface B, responding to triggering operation for the control B, jumping to a task menu game interface C, responding to triggering operation for the control C, and jumping to a target task game interface D.
The method comprises the steps of responding to triggering operation of a control x in a target task game interface D, jumping to a task menu game interface C, responding to triggering operation of the control x in the task menu game interface C, jumping to a main menu game interface B, responding to triggering operation of the control x in the main menu game interface B, and jumping to a current game interface A.
When the game interface currently displayed by the graphical user interface is the current game interface a, if the user wants to enter the target task game interface D, the user needs to follow the jump path: the method comprises the steps that a current game interface A, a main menu game interface B, a task menu game interface C and a target task game interface D are subjected to operation jump, and then the target task game interface D can be accessed; when the game interface currently displayed by the graphical user interface is the target task game interface D, if the user wants to return to the current game interface a, the user needs to follow the jump path: the method comprises the steps of a target task game interface D, a task menu game interface C, a main menu game interface B and a current game interface A, wherein operation jumps are carried out on the target task game interface D, the task menu game interface C, and the main menu game interface B, so that the target task game interface D can return to the current game interface A.
In the above example, the game interface with four layers (the current game interface a, the main menu game interface B, the task menu game interface C, and the target task game interface D) is described, however, in an actual electronic game, the number of layers of the game interface is often much higher than that of the above embodiment, in this case, the step-by-step jump scheme has the problems of complicated operation steps and low efficiency, and meanwhile, due to the complexity, the problem of poor continuity of the playing experience is caused.
In order to solve the above problems, the present disclosure provides an information processing solution, including: responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in a two-dimensional game scene; responding to a game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface; responding to switching operation for the taskbar control, and controlling to switch the display state of the taskbar control so as to enable the taskbar control to switch between the first display state and the second display state; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task. Through the method and the device, interaction with the taskbar control displayed with the task is more convenient, the flow for executing the task is simplified, and based on the convenience, the influence on the continuity of the game process is reduced.
Having described the basic principles of the present disclosure, various non-limiting embodiments of the present disclosure are specifically described below.
Referring to fig. 2, an application scenario of an information processing method according to an exemplary embodiment of the present disclosure is illustrated.
The application scenario includes a terminal device 210 and a server 220. The terminal device 210 and the server 220 may be connected through a wired or wireless communication network, so as to implement data interaction.
The terminal device 210 may be an electronic device with data transmission, multimedia input/output functions near the user side, including but not limited to a desktop computer, a mobile phone, a mobile computer, a tablet computer, a media player, a smart wearable device, a Personal Digital Assistant (PDA) or other electronic device capable of achieving the above functions, etc. The electronic device may include a processor for presenting a graphical user interface that may display an application interface, and a display screen with touch input functionality for processing application data, generating the graphical user interface, and controlling the display of the graphical user interface on the display screen.
The server 220 may be an independent physical server, a server cluster or a distributed system formed by a plurality of physical servers, or a cloud server providing cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communication, middleware services, domain name services, security services, CDNs (Content Delivery Network, content delivery networks), basic cloud computing services such as big data and artificial intelligent platforms, and the like.
In some exemplary embodiments, the information processing method may run on the server 220 or the terminal device 210.
When the information processing method is run on the server 220, the server 220 is used for providing information processing service for the user of the terminal device 210, providing a graphical user interface through the terminal device 210, and the server 220 responds to the game task acceptance instruction to control the controlled virtual object to accept at least one game task in the two-dimensional game scene; and responding to the game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface. A client in communication with the server 220 is installed in the terminal device 210, a user can input a switching operation for the task bar control through the client, the client sends the switching operation for the task bar control to the server 220, and the server 220 responds to the switching operation for the task bar control and controls the display state of the task bar control to be switched so that the task bar control is switched between the first display state and the second display state; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
When the information processing method is run on the server 220, the method may be implemented and executed based on a cloud interaction system.
The cloud interaction system comprises a client device and a cloud game server.
In some example embodiments, various cloud applications may be run under the cloud interaction system, such as: and (5) cloud game. Taking cloud game as an example, cloud game refers to a game mode based on cloud computing. In the running mode of the cloud game, the running main body of the game program and the game picture presentation main body are separated, the storage and running of the control method of the moving state in the game are completed on the cloud game server, and the client device is used for receiving and sending data and presenting the game picture, for example, the client device can be a display device with a data transmission function close to a user side, such as a mobile terminal, a television, a computer, a palm computer and the like; but the cloud game server which performs information processing is a cloud. When playing the game, the player operates the client device to send an operation instruction to the cloud game server, the cloud game server runs the game according to the operation instruction, codes and compresses data such as game pictures and the like, returns the data to the client device through a network, and finally decodes the data through the client device and outputs the game pictures.
In the above embodiments, the description has been given taking an example in which the information processing method is run on the server 220, but the present disclosure is not limited thereto, and in some exemplary embodiments, the information processing method may also be run on the terminal device 210.
When the information processing method is run on the terminal device 210, the terminal device 210 may include a display screen and a processor. Providing a graphical user interface through the terminal device 210, the processor controlling the controlled virtual object to accept at least one game task in the two-dimensional game scene in response to the game task acceptance instruction; and responding to the game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface. The terminal device 210 is provided with a client, a user can input a switching operation for the task bar control through the client, the client sends the switching operation for the task bar control to the processor, and the processor responds to the switching operation for the task bar control to control the switching of the display state of the task bar control so as to enable the task bar control to switch between the first display state and the second display state; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
When the information processing method is run on the terminal device 210, taking a game as an example, the terminal device stores a game program and is used to present a game screen. The terminal device is used for interacting with the player through the graphical user interface, namely, conventionally downloading and installing the game program through the electronic device and running. The manner in which the terminal device provides the graphical user interface to the player may include a variety of ways, for example, it may be rendered for display on a display screen of the terminal, or provided to the player by holographic projection. For example, the terminal device may include a display screen for presenting a graphical user interface including game visuals, and a processor for running the game, generating the graphical user interface, and controlling the display of the graphical user interface on the display screen.
An information processing method according to an exemplary embodiment of the present disclosure is described below in connection with the application scenario of fig. 2. It should be noted that the above application scenario is only shown for the convenience of understanding the spirit and principles of the present disclosure, and the embodiments of the present disclosure are not limited in any way in this respect. Rather, embodiments of the present disclosure may be applied to any scenario where applicable.
Referring to fig. 3, a flowchart of an information processing method according to an exemplary embodiment of the present disclosure is shown.
The information processing method provides a graphical user interface through a mobile terminal, wherein at least part of two-dimensional game scenes are displayed in the graphical user interface, the two-dimensional game scenes comprise controlled virtual objects controlled by the mobile terminal, and the method comprises the following steps:
and step S310, responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in the two-dimensional game scene.
In the present exemplary embodiment, a graphical user interface is provided through a mobile terminal such as a mobile phone, in which at least part of a two-dimensional game scene is displayed, and as a specific example, the two-dimensional game includes a purely page-type game (in which a 3D scene is not included) such as a card type.
And step 320, responding to a game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface.
In the present exemplary embodiment, the taskbar control is configured to display information for a task.
Step S330, responding to the switching operation of the taskbar control, and controlling the switching of the display state of the taskbar control so as to enable the taskbar control to switch between the first display state and the second display state;
The task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
In this exemplary embodiment, the taskbar control has at least two display states in which one of the thumbnail information or the detailed information of the task is configured to be displayed and in which the other of the thumbnail information or the detailed information of the task is configured to be displayed.
However, for convenience of explanation, in the present exemplary embodiment, a task bar control in a first display state configured to display thumbnail information of a task, a task bar control in a second display state configured to display detailed information of a task are explained as an example. It should be noted that "first" and "second" used in "the first display state" and "the second display state" do not indicate any order, number, or importance, but are used to distinguish between two different display states.
In this exemplary embodiment, the switching operation refers to an operation that is input by the user through a touch manner and acts on a certain position on the taskbar control, so as to implement the user's selection intention for the taskbar control or the certain position on the taskbar control.
In particular, the switching operation may be a single click, a double click, a long press, a heavy press, or a slide, etc. For example, for a long press, the duration of time that the user holds to form the long press may be set accordingly according to the specific implementation needs, for example, may be 1 second, 2 seconds, etc.; for the specific parameters of single click, double click or double click, such as the duration of action, the operation interval, the pressing force, etc., the specific hardware and software parameters of the client device to which the method of the embodiment is applied may be set correspondingly, and the content of the specific setting is not limited in the embodiment. Furthermore, the switching operation may be any feasible switching operation which is simple and different from the triggering operation in the prior art, besides the foregoing examples.
In this exemplary embodiment, the taskbar control in the first display state is adsorbed on an edge position of the graphical user interface.
In particular, the shape, size and position of the taskbar control in the first display state in the graphical user interface are preferably reduced to block other contents displayed in the graphical user interface, for example, the occupied area of the taskbar control in the graphical user interface is smaller than the whole graphical user interface, and the taskbar control is configured at the edge position or the corner position of the graphical user interface.
In particular, the shape, size and position of the taskbar control in the first display state in the graphical user interface may be set according to the specific hardware and software parameters of the client device to which the method of the present embodiment is applied, where the content of the specific setting is not specifically limited in this embodiment.
In this exemplary embodiment, the taskbar control in the second display state is displayed in a center position of the graphical user interface.
In particular, the shape, size and position of the taskbar control in the second display state in the graphical user interface are preferably clear and striking, for example, the occupation area in the graphical user interface is larger in proportion to the whole graphical user interface and is configured in the central position of the graphical user interface.
In particular, the shape, size and position of the taskbar control in the second display state in the graphical user interface may be set according to the specific hardware and software parameters of the client device to which the method of the present embodiment is applied, where the content of the specific setting is not specifically limited in this embodiment.
In this exemplary embodiment, the controlling to switch the display state of the taskbar control so that the taskbar control switches between the first display state and the second display state includes:
controlling the taskbar control in the first display state to extend in a first designated direction until in the second display state;
Or alternatively, the first and second heat exchangers may be,
And controlling the taskbar control in the second display state to shrink in a second designated direction until the taskbar control is in the first display state.
In particular implementations, the first specified direction includes a direction pointing from an edge of the graphical user interface toward a center of the graphical user interface;
The second specified direction includes a direction pointing from a center of the graphical user interface to an edge of the graphical user interface.
When the method is implemented, the switching operation comprises dragging or sliding operation for the taskbar control:
When the taskbar control is in the first display state, the direction of the drag or slide operation is a direction pointing from the edge of the graphical user interface to the center of the graphical user interface, and the direction is taken as the first designated direction;
when the taskbar control is in the second display state, the direction of the drag or slide operation is a direction pointing from the center of the graphical user interface to an edge of the graphical user interface, the direction being taken as the second designated direction.
In the above-described exemplary embodiments, the shape, size, and display position of the taskbar control in the first display state and the first display state are described, and the contents displayed by the taskbar control in the first display state and the first display state will be described below:
In this exemplary embodiment, the thumbnail information of the task displayed in the task bar control in the first display state includes:
Task name and task progress.
In this exemplary embodiment, the detailed information of the task displayed in the task bar control in the second display state includes:
Task name, task profile, task condition, and task progress.
Referring to FIG. 4, as one particular example, a taskbar control may switch between a first display state and a second display state.
The taskbar control 420 in the first display state is adsorbed at the edge position of the graphical user interface 410, and thumbnail information 422 of a task is displayed in the taskbar control 420 in the first display state. The thumbnail information 422 of the task includes: task name and task progress.
The taskbar control 430 in the second display state is expanded and displayed in the graphical user interface 410 and detailed information 432 of the task is displayed in the taskbar control 420 in the second display state. The detailed information 432 of the task includes: task name, task profile, task condition, and task progress.
The taskbar control 420 in the first display state extends in a direction from the edge of the graphical user interface 410 toward the center of the graphical user interface 410 until in the second display state;
The taskbar control 430 in the second display state is collapsed in a direction pointing from the center of the graphical user interface 410 to the edge of the graphical user interface 410 until in the first display state.
As can be seen from the foregoing, the information processing method provided by the embodiment of the present disclosure includes: responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in the two-dimensional game scene; responding to a game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface; responding to switching operation for the taskbar control, and controlling to switch the display state of the taskbar control so as to enable the taskbar control to switch between the first display state and the second display state; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task. Through the method and the device, interaction with the taskbar control displayed with the task is more convenient, the flow for executing the task is simplified, and based on the convenience, the influence on the continuity of the game process is reduced.
In the above-described exemplary embodiment, the manner in which the task bar control is controlled to switch between the first display state and the second display state is described, and next, the manner in which the task displayed in the task bar control is controlled when the task bar control is in the second display state will be described:
In this exemplary embodiment, the control manner of the taskbar control in the second display state includes:
Controlling a target task to move in the taskbar control in the second display state in response to a position adjustment operation for the target task in the taskbar control in the second display state;
And controlling the target task to stay at the end position of the position adjustment operation in response to the stop of the position adjustment operation.
Referring to FIG. 5, as one specific example, a control manner for a task displayed in a taskbar control 430 in a second display state in a graphical user interface 410 is illustrated:
the taskbar control 430 in the second display state has detailed information 432 of the task displayed therein.
Responsive to a position adjustment operation 438 for detailed information 432 of the task in the taskbar control 430 in the second display state, control the movement of the detailed information 432 of the task in the taskbar control 430 in the second display state; in response to the position adjustment operation 438 stopping, the detailed information 432 of the control task stays at the end position of the position adjustment operation.
The detailed information 432 of the task is displayed with a "trace" virtual key 434, and in response to a trigger operation for the "trace" virtual key 434, the game task execution interface corresponding to the detailed information 432 of the task is skipped.
A "set top" virtual key 436 is displayed on the detailed information 432 of the task, and the detailed information 432 of the task is set top in the taskbar control 430 in the second display state in response to a trigger operation for the "track" virtual key 436.
In the above-described exemplary embodiments, the manner in which the taskbar control is controlled to switch between the first display state and the second display state is described, and the manner in which the taskbar control is controlled to display tasks in the taskbar control when in the second display state is described. However, in the related art, tasks in the task bar are usually preset by the system, and user customization of the tasks cannot be achieved, so as to solve this problem, to improve convenience of the solution provided by the present disclosure, and in the following, a manner of customizing the tasks provided by the present disclosure will be described:
In the present exemplary embodiment with reference to fig. 6, the content displayed by the graphical user interface includes at least one task prop, and the method further includes the steps of:
Step S610, responding to a second triggering operation for the task prop, and generating an acquisition task for the task prop;
And step S620, controlling to display the acquisition task in the task bar control in the second display state.
In this exemplary embodiment, the generating, in response to the second trigger operation for the task prop, an acquisition task for the task prop includes:
determining a first acquisition path corresponding to the task prop in response to the second trigger operation for the task prop;
And generating the acquisition task for the task prop based on the task prop and the first acquisition path.
When the method is implemented, responding to the second triggering operation for the task prop, and controlling the graphical user interface to display the first acquisition path corresponding to the task prop;
And responding to the triggering operation of the first acquisition path, generating the acquisition task of the task prop, and controlling the acquisition task of the task prop to be displayed in the task bar control in the second display state.
In this exemplary embodiment, the generating the acquisition task for the task prop based on the task prop and the first acquisition path includes:
determining an auxiliary task prop matched with the task prop, and determining a second acquisition path corresponding to the auxiliary task prop;
and generating the acquisition task based on the task prop, the first acquisition path, the auxiliary task prop and the second acquisition path.
In this exemplary embodiment, the determining an auxiliary task prop for use with the task prop includes:
Determining a game interface to which the task prop belongs;
and taking other task props except the task props existing in the game interface as the auxiliary task props.
In this exemplary embodiment, the determining an auxiliary task prop for use with the task prop includes:
Determining historical use information corresponding to the task prop;
and taking other task props matched with the task props in the history use information as the auxiliary task props.
In this exemplary embodiment, the generating the acquisition task for the task prop based on the task prop and the acquisition path includes:
Determining first quantity information corresponding to the task prop in response to the second trigger operation for the task prop;
and generating the acquisition task for the task prop based on the task prop and the first quantity information.
In this exemplary embodiment, the generating, based on the task prop and the first quantity information, an acquisition task for the task prop includes:
determining an auxiliary task prop matched with the task prop;
determining second quantity information corresponding to the auxiliary task props;
and generating the acquisition task based on the task props, the first quantity information, the auxiliary task props and the second quantity information.
Referring to fig. 7, as a specific example, a task prop 440 is displayed in the graphical user interface 410, and a progress 442 of acquiring the task prop 440 that is required is displayed within a preset range around the task prop 440, taking the acquisition progress 442 of "1/15" as an example, to indicate that the number of required task props 440 is 15, and the number of currently owned task props 440 is 1.
In response to a triggering operation for task prop 440, generating an acquisition task for task prop 440; control displays the acquisition task 432 in the taskbar control 430 in the second display state.
Referring to fig. 8, as a specific example, a task prop 440 is displayed in the graphical user interface 410, and a progress 442 of acquiring the task prop 440 that is required is displayed within a preset range around the task prop 440, taking the acquisition progress 442 of "1/15" as an example, to indicate that the number of required task props 440 is 15, and the number of currently owned task props 440 is 1.
In response to a triggering operation for task prop 440, graphical user interface 410 is controlled to jump to display an acquisition pathway interface 444 corresponding to task prop 440. A first acquisition pathway 446 is shown in pathway interface 444.
The first get path 446 has a "go to" virtual key displayed thereon, and in response to a trigger operation for the "go to" virtual key, controls the display of get tasks 432 for task props in the taskbar control 430 in the second display state.
In this exemplary embodiment, the task props include virtual resources in the game scene.
In particular, a game scene is a virtual scene that an application program displays (or provides) when running on a terminal or server. Optionally, the virtual scene is a simulation environment for the real world, or a semi-simulated semi-fictional virtual environment, or a purely fictional virtual environment. The virtual scene is any one of a two-dimensional virtual scene and a three-dimensional virtual scene, and the virtual environment can be sky, land, ocean and the like, wherein the land comprises environmental elements such as deserts, cities and the like. The virtual scene is a scene of a complete game logic of a virtual object such as user control, for example, in a sandbox 3D shooting game, the virtual scene is a 3D game world for a player to control the virtual object to fight, and an exemplary virtual scene may include: at least one element selected from mountains, flat lands, rivers, lakes, oceans, deserts, sky, plants, buildings and vehicles; for example, in a 2D card game, the virtual scene is a scene for showing a released card or a virtual object corresponding to the released card, and an exemplary virtual scene may include: arenas, battle fields, or other "field" elements or other elements that can display the status of card play; for a 2D or 3D multiplayer online tactical game, the virtual scene is a 2D or 3D terrain scene for virtual objects to fight, an exemplary virtual scene may include: mountain, line, river, classroom, table and chair, podium, etc.
Virtual resources may include, but are not limited to: metals, crystals, heavy hydrogen, special ore bodies, wood, stone, grain, land, etc., which may include a plurality of resource levels for each virtual resource, for example, the levels of metals may include: the primary metal, the secondary metal and the tertiary metal, wherein the grade of the primary metal is the most, the corresponding resistance capacity is weaker, the grade of the tertiary metal is the highest, and the corresponding resistance capacity is stronger. In an actual game scene, the ship constructed by adopting the three-level metal has better stability and stronger resistance than the ship constructed by the first-level metal. Optionally, the virtual resources on each resource point correspond to one or more resource levels, and the resource levels of the virtual resources on different resource points may be the same or different, which is not specifically limited in the embodiment of the present application. Wherein the resource parameters of the virtual resource include at least one of: the category of virtual resources, the number of resources, and the resource level.
The resource points are map points for providing virtual resources. For example, the resource points may be map points of virtual metal ores, virtual crystal ores, virtual heavy hydrogen ores, virtual special ores, and the like. Optionally, a plurality of resource points are distributed in the virtual scene, and corresponding, a plurality of identifiers corresponding to the plurality of resource points distributed in the virtual scene are also provided in the virtual map (since the identifiers in the virtual map are contracted versions of the resource points, the identifiers are collectively described as the resource points in the virtual map throughout), so that a user can collect virtual resources on the resource points to upgrade and develop a self-created building object. The resource points in the virtual scene can be refreshed, typically: and refreshing each resource point in the virtual scene every preset time period, so that a user can collect virtual resources on the resource points at intervals by dispatching controlled virtual objects on the building objects. Optionally, the building object is used to make, camp, and/or train map points of the controlled virtual object, e.g., the building object is a "base".
It should be noted that the method of the embodiments of the present disclosure may be performed by a single device, such as a computer or a server. The method of the embodiment can also be applied to a distributed scene, and is completed by mutually matching a plurality of devices. In the case of such a distributed scenario, one of the devices may perform only one or more steps of the methods of embodiments of the present disclosure, the devices interacting with each other to accomplish the methods.
It should be noted that the foregoing describes some embodiments of the present disclosure. Other embodiments are within the scope of the following claims. In some cases, the actions or steps recited in the claims may be performed in a different order than in the embodiments described above and still achieve desirable results. In addition, the processes depicted in the accompanying figures do not necessarily require the particular order shown, or sequential order, to achieve desirable results. In some embodiments, multitasking and parallel processing are also possible or may be advantageous.
Based on the same inventive concept, the present disclosure also provides an information processing apparatus corresponding to the method of any of the above embodiments.
Referring to fig. 9, an information processing apparatus providing a graphic user interface through a mobile terminal, the graphic user interface having at least a part of a two-dimensional game scene displayed therein, the two-dimensional game scene including a controlled virtual object controlled by the mobile terminal, the apparatus comprising:
A game task acceptance module 910 configured to control the controlled virtual object to accept at least one game task in the two-dimensional game scene in response to a game task acceptance instruction;
A taskbar control display module 920 configured to control taskbar controls in the graphical user interface that display a first display state in response to game task presentation instructions;
A taskbar control switching module 930 configured to control switching of a display state of the taskbar control to switch the taskbar control between the first display state and the second display state in response to a switching operation for the taskbar control; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
In some exemplary embodiments, the thumbnail information of the task displayed in the task bar control in the first display state includes:
Task name and task progress.
In some exemplary embodiments, the detailed information of the task displayed in the task bar control in the second display state includes:
Task name, task profile, task condition, and task progress.
In some exemplary embodiments, the taskbar control in the first display state is adsorbed at an edge location of the graphical user interface.
In some exemplary embodiments, the taskbar control switching module 930 is specifically configured to:
controlling the taskbar control in the first display state to extend in a first designated direction until in the second display state;
Or alternatively, the first and second heat exchangers may be,
And controlling the taskbar control in the second display state to shrink in a second designated direction until the taskbar control is in the first display state.
In some exemplary embodiments, the first specified direction includes a direction pointing from an edge of the graphical user interface toward a center of the graphical user interface;
The second specified direction includes a direction pointing from a center of the graphical user interface to an edge of the graphical user interface.
In some exemplary embodiments, the taskbar control display module 920 is further configured to:
Controlling a target task to move in the taskbar control in the second display state in response to a position adjustment operation for the target task in the taskbar control in the second display state;
And controlling the target task to stay at the end position of the position adjustment operation in response to the stop of the position adjustment operation.
In some exemplary embodiments, the graphical user interface displays content including at least one task prop, and the taskbar control display module 920 is further configured to:
responding to a second triggering operation for the task prop, and generating an acquisition task for the task prop;
and controlling the acquisition task to be displayed in the taskbar control in the second display state.
In some exemplary embodiments, the taskbar control display module 920 is further configured to:
determining a first acquisition path corresponding to the task prop in response to the second trigger operation for the task prop;
And generating the acquisition task for the task prop based on the task prop and the first acquisition path.
In some exemplary embodiments, the taskbar control display module 920 is further configured to:
determining an auxiliary task prop matched with the task prop, and determining a second acquisition path corresponding to the auxiliary task prop;
and generating the acquisition task based on the task prop, the first acquisition path, the auxiliary task prop and the second acquisition path.
In some exemplary embodiments, the taskbar control display module 920 is further configured to:
Determining a game interface to which the task prop belongs;
and taking other task props except the task props existing in the game interface as the auxiliary task props.
In some exemplary embodiments, the taskbar control display module 920 is further configured to:
Determining historical use information corresponding to the task prop;
and taking other task props matched with the task props in the history use information as the auxiliary task props.
For convenience of description, the above devices are described as being functionally divided into various modules, respectively. Of course, the functions of the various modules may be implemented in the same one or more pieces of software and/or hardware when implementing the present disclosure.
The device of the foregoing embodiment is configured to implement the corresponding information processing method in any of the foregoing embodiments, and has the beneficial effects of the corresponding method embodiment, which is not described herein.
Based on the same inventive concept, the present disclosure also provides an electronic device corresponding to the method of any embodiment, including a memory, a processor, and a computer program stored on the memory and capable of running on the processor, where the processor implements the information processing method of any embodiment when executing the program.
Fig. 10 shows a more specific hardware architecture of an electronic device according to this embodiment, where the device may include: a processor 1010, a memory 1020, an input/output interface 1030, a communication interface 1040, and a bus 1050. Wherein processor 1010, memory 1020, input/output interface 1030, and communication interface 1040 implement communication connections therebetween within the device via a bus 1050.
The processor 1010 may be implemented by a general-purpose CPU (Central Processing Unit ), a microprocessor, an Application SPECIFIC INTEGRATED Circuit (ASIC), or one or more integrated circuits, etc. for executing related programs to implement the technical solutions provided in the embodiments of the present disclosure.
The Memory 1020 may be implemented in the form of ROM (Read Only Memory), RAM (Random Access Memory ), static storage, dynamic storage, etc. Memory 1020 may store an operating system and other application programs, and when the embodiments of the present specification are implemented in software or firmware, the associated program code is stored in memory 1020 and executed by processor 1010.
The input/output interface 1030 is used to connect with an input/output module for inputting and outputting information. The input/output module may be configured as a component in a device (not shown in the figure) or may be external to the device to provide corresponding functionality. Wherein the input devices may include a keyboard, mouse, touch screen, microphone, various types of sensors, etc., and the output devices may include a display, speaker, vibrator, indicator lights, etc.
Communication interface 1040 is used to connect communication modules (not shown) to enable communication interactions of the present device with other devices. The communication module may implement communication through a wired manner (such as USB, network cable, etc.), or may implement communication through a wireless manner (such as mobile network, WIFI, bluetooth, etc.).
Bus 1050 includes a path for transferring information between components of the device (e.g., processor 1010, memory 1020, input/output interface 1030, and communication interface 1040).
It should be noted that although the above-described device only shows processor 1010, memory 1020, input/output interface 1030, communication interface 1040, and bus 1050, in an implementation, the device may include other components necessary to achieve proper operation. Furthermore, it will be understood by those skilled in the art that the above-described apparatus may include only the components necessary to implement the embodiments of the present description, and not all the components shown in the drawings.
The electronic device of the foregoing embodiment is configured to implement the corresponding information processing method in any of the foregoing embodiments, and has the beneficial effects of the corresponding method embodiment, which is not described herein.
The memory 1020 stores machine readable instructions executable by the processor 1010, which when the electronic device is running, communicate between the processor 1010 and the memory 1020 over the bus 1030, causing the processor 1010 to execute the following instructions when running:
Responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in the two-dimensional game scene;
responding to a game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface;
responding to switching operation for the taskbar control, and controlling to switch the display state of the taskbar control so as to enable the taskbar control to switch between the first display state and the second display state;
The task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
In a possible implementation manner, in the instructions executed by the processor 1010, the thumbnail information of the task displayed in the task bar control in the first display state includes:
Task name and task progress.
In a possible implementation manner, in the instructions executed by the processor 1010, detailed information of the task displayed in the task bar control in the second display state includes:
Task name, task profile, task condition, and task progress.
In a possible implementation manner, in the instructions executed by the processor 1010, the taskbar control in the first display state is adsorbed at an edge position of the graphical user interface.
In a possible implementation manner, in the instructions executed by the processor 1010, the controlling to switch the display state of the taskbar control, so that the taskbar control switches between the first display state and the second display state includes:
controlling the taskbar control in the first display state to extend in a first designated direction until in the second display state;
Or alternatively, the first and second heat exchangers may be,
And controlling the taskbar control in the second display state to shrink in a second designated direction until the taskbar control is in the first display state.
In a possible implementation, the first specified direction includes a direction pointing from an edge of the graphical user interface to a center of the graphical user interface in instructions executed by the processor 1010;
The second specified direction includes a direction pointing from a center of the graphical user interface to an edge of the graphical user interface.
In a possible implementation manner, in an instruction executed by the processor 1010, the method further includes:
Controlling a target task to move in the taskbar control in the second display state in response to a position adjustment operation for the target task in the taskbar control in the second display state;
And controlling the target task to stay at the end position of the position adjustment operation in response to the stop of the position adjustment operation.
In a possible implementation, the content displayed by the graphical user interface includes at least one task prop in the instructions executed by the processor 1010, and the method further includes:
responding to a second triggering operation for the task prop, and generating an acquisition task for the task prop;
and controlling the acquisition task to be displayed in the taskbar control in the second display state.
In a possible implementation manner, in the instructions executed by the processor 1010, the generating, in response to the second trigger operation for the task prop, an acquisition task for the task prop includes:
determining a first acquisition path corresponding to the task prop in response to the second trigger operation for the task prop;
And generating the acquisition task for the task prop based on the task prop and the first acquisition path.
In a possible implementation manner, in the instructions executed by the processor 1010, the generating the acquiring task for the task prop based on the task prop and the acquiring path includes:
determining an auxiliary task prop matched with the task prop, and determining a second acquisition path corresponding to the auxiliary task prop;
and generating the acquisition task based on the task prop, the first acquisition path, the auxiliary task prop and the second acquisition path.
In a possible implementation, the determining, in the instructions executed by the processor 1010, an auxiliary task prop for use with the task prop includes:
Determining a game interface to which the task prop belongs;
and taking other task props except the task props existing in the game interface as the auxiliary task props.
In a possible implementation, the determining, in the instructions executed by the processor 1010, an auxiliary task prop for use with the task prop includes:
Determining historical use information corresponding to the task prop;
and taking other task props matched with the task props in the history use information as the auxiliary task props.
Based on the same inventive concept, the present disclosure also provides a non-transitory computer-readable storage medium storing computer instructions for causing the computer to perform the information processing method according to any of the above embodiments, corresponding to the method of any of the above embodiments.
The computer readable media of the present embodiments, including both permanent and non-permanent, removable and non-removable media, may be used to implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of storage media for a computer include, but are not limited to, phase change memory (PRAM), static Random Access Memory (SRAM), dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), read Only Memory (ROM), electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), digital Versatile Discs (DVD) or other optical storage, magnetic cassettes, magnetic tape magnetic disk storage or other magnetic storage devices, or any other non-transmission medium, which can be used to store information that can be accessed by a computing device.
The non-transitory computer readable storage media described above can be any available media or data storage device that can be accessed by a computer, including, but not limited to, magnetic storage (e.g., floppy disks, hard disks, magnetic tapes, magneto-optical disks (MOs), etc.), optical storage (e.g., CD, DVD, BD, HVD, etc.), and semiconductor storage (e.g., ROM, EPROM, EEPROM, nonvolatile storage (NAND FLASH), solid State Disk (SSD)), etc.
The storage medium of the above embodiments stores computer instructions for causing the computer to perform the information processing method described in any one of the above exemplary method portions, and has the advantages of the corresponding method embodiments, which are not described herein.
Based on the same inventive concept, the present disclosure also provides a computer program product corresponding to the information processing method described in any of the above embodiments, which includes computer program instructions. In some embodiments, the computer program instructions may be executed by one or more processors of a computer to cause the computer and/or the processor to perform the information processing method. Corresponding to the execution subject corresponding to each step in each embodiment of the information processing method, the processor executing the corresponding step may belong to the corresponding execution subject.
The computer program product of the above embodiment is configured to enable the computer and/or the processor to perform the information processing method according to any one of the above embodiments, and has the beneficial effects of corresponding method embodiments, which are not described herein again.
Those skilled in the art will appreciate that embodiments of the present disclosure may be implemented as a system, method, or computer program product. Accordingly, the present disclosure may be embodied in the following forms, namely: all hardware, all software (including firmware, resident software, micro-code, etc.), or a combination of hardware and software, is generally referred to herein as a "circuit," module, "or" system. Furthermore, in some embodiments, the present disclosure may also be embodied in the form of a computer program product in one or more computer-readable media, which contain computer-readable program code.
Any combination of one or more computer readable media may be employed. The computer readable medium may be a computer readable signal medium or a computer readable storage medium. The computer readable storage medium can be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or a combination of any of the foregoing. More specific examples (a non-exhaustive example) of the computer-readable storage medium could include, for example: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In this document, a computer readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device.
The computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, either in baseband or as part of a carrier wave. Such a propagated data signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination of the foregoing. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber cable, RF, etc., or any suitable combination of the foregoing.
Computer program code for carrying out operations of the present disclosure may be written in one or more programming languages, including an object oriented programming language such as Java, smalltalk, C ++ and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any kind of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or may be connected to an external computer, for example, through the internet using an internet service provider.
It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable medium that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable medium produce an article of manufacture including instruction means which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide processes for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
Furthermore, although the operations of the methods of the present disclosure are depicted in the drawings in a particular order, this is not required or suggested that these operations must be performed in this particular order or that all of the illustrated operations must be performed in order to achieve desirable results. Rather, the steps depicted in the flowcharts may change the order of execution. Additionally or alternatively, certain steps may be omitted, multiple steps combined into one step to perform, and/or one step decomposed into multiple steps to perform.
The flowcharts and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present application. Where each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams or flowchart illustration, and combinations of blocks in the block diagrams or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
It should be noted that although in the above detailed description several modules or units of a device for action execution are mentioned, such a division is not mandatory. Indeed, the features and functions of two or more modules or units described above may be embodied in one module or unit in accordance with embodiments of the application. Conversely, the features and functions of one module or unit described above may be further divided into a plurality of modules or units to be embodied.
Those of ordinary skill in the art will appreciate that: the discussion of any of the embodiments above is merely exemplary and is not intended to suggest that the scope of the application (including the claims) is limited to these examples; the technical features of the above embodiments or in the different embodiments may also be combined within the idea of the application, the steps may be implemented in any order, and there are many other variations of the different aspects of the embodiments of the application as described above, which are not provided in detail for the sake of brevity.
Additionally, well-known power/ground connections to Integrated Circuit (IC) chips and other components may or may not be shown within the provided figures, in order to simplify the illustration and discussion, and so as not to obscure the embodiments of the present application. Furthermore, the devices may be shown in block diagram form in order to avoid obscuring the embodiments of the present application, and also in view of the fact that specifics with respect to implementation of such block diagram devices are highly dependent upon the platform within which the embodiments of the present application are to be implemented (i.e., such specifics should be well within purview of one skilled in the art). Where specific details (e.g., circuits) are set forth in order to describe example embodiments of the application, it should be apparent to one skilled in the art that embodiments of the application can be practiced without, or with variation of, these specific details. Accordingly, the description is to be regarded as illustrative in nature and not as restrictive.
While the application has been described in conjunction with specific embodiments thereof, many alternatives, modifications, and variations of those embodiments will be apparent to those skilled in the art in light of the foregoing description. For example, other memory architectures (e.g., dynamic RAM (DRAM)) may use the embodiments discussed.
The present embodiments are intended to embrace all such alternatives, modifications and variances which fall within the broad scope of the appended claims. Therefore, any omissions, modifications, equivalent substitutions, improvements, and the like, which are within the spirit and principles of the embodiments of the application, are intended to be included within the scope of the application.
While the spirit and principles of the present disclosure have been described with reference to several particular embodiments, it is to be understood that this disclosure is not limited to the particular embodiments disclosed nor does it imply that features in these aspects are not to be combined to benefit from this division, which is done for convenience of description only. The disclosure is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the appended claims. The scope of the following claims is to be accorded the broadest interpretation so as to encompass all such modifications and equivalent structures and functions.

Claims (16)

1. An information processing method characterized by providing a graphical user interface through a mobile terminal, the graphical user interface having at least a part of a two-dimensional game scene displayed therein, the two-dimensional game scene including a controlled virtual object controlled by the mobile terminal, the method comprising:
Responding to a game task acceptance instruction, and controlling the controlled virtual object to accept at least one game task in the two-dimensional game scene;
responding to a game task display instruction, and controlling a task bar control for displaying a first display state in the graphical user interface;
responding to switching operation for the taskbar control, and controlling to switch the display state of the taskbar control so as to enable the taskbar control to switch between the first display state and the second display state;
the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
2. The method of claim 1, wherein the thumbnail information for the task displayed in the taskbar control in the first display state comprises:
Task name and task progress.
3. The method of claim 1, wherein the detailed information of the task displayed in the taskbar control in the second display state comprises:
Task name, task profile, task condition, and task progress.
4. The method of claim 1, wherein the taskbar control in the first display state is adsorbed at an edge location of the graphical user interface.
5. The method of claim 1, wherein the controlling to switch the display state of the taskbar control to switch the taskbar control between the first display state and the second display state comprises:
controlling the taskbar control in the first display state to extend in a first designated direction until in the second display state;
Or alternatively, the first and second heat exchangers may be,
And controlling the taskbar control in the second display state to shrink in a second designated direction until the taskbar control is in the first display state.
6. The method of claim 5, wherein the first specified direction comprises a direction pointing from an edge of the graphical user interface toward a center of the graphical user interface;
The second specified direction includes a direction pointing from a center of the graphical user interface to an edge of the graphical user interface.
7. The method according to claim 1, wherein the method further comprises:
Controlling a target task to move in the taskbar control in the second display state in response to a position adjustment operation for the target task in the taskbar control in the second display state;
And controlling the target task to stay at the end position of the position adjustment operation in response to the stop of the position adjustment operation.
8. The method of claim 1, wherein the content displayed by the graphical user interface comprises at least one task prop, the method further comprising:
responding to a second triggering operation for the task prop, and generating an acquisition task for the task prop;
and controlling the acquisition task to be displayed in the taskbar control in the second display state.
9. The method of claim 8, wherein generating an acquisition task for the task prop in response to a second trigger operation for the task prop comprises:
determining a first acquisition path corresponding to the task prop in response to the second trigger operation for the task prop;
And generating the acquisition task for the task prop based on the task prop and the first acquisition path.
10. The method of claim 9, wherein the generating the acquisition task for the task prop based on the task prop and the acquisition pathway comprises:
determining an auxiliary task prop matched with the task prop, and determining a second acquisition path corresponding to the auxiliary task prop;
and generating the acquisition task based on the task prop, the first acquisition path, the auxiliary task prop and the second acquisition path.
11. The method of claim 10, wherein the determining an auxiliary task prop for use with the task prop comprises:
Determining a game interface to which the task prop belongs;
and taking other task props except the task props existing in the game interface as the auxiliary task props.
12. The method of claim 10, wherein the determining an auxiliary task prop for use with the task prop comprises:
Determining historical use information corresponding to the task prop;
and taking other task props matched with the task props in the history use information as the auxiliary task props.
13. An information processing apparatus characterized in that a graphical user interface is provided by a mobile terminal, in which at least part of a two-dimensional game scene including a controlled virtual object controlled by the mobile terminal is displayed, the apparatus comprising:
A game task acceptance module configured to control the controlled virtual object to accept at least one game task in the two-dimensional game scene in response to a game task acceptance instruction;
A taskbar control display module configured to control taskbar controls in the graphical user interface that display a first display state in response to a game task presentation instruction;
A taskbar control switching module configured to control switching of a display state of the taskbar control in response to a switching operation for the taskbar control to switch the taskbar control between the first display state and a second display state; the task bar control in the first display state is configured to display thumbnail information of a task, and the task bar control in the second display state is configured to display detailed information of the task.
14. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, the processor implementing the method of any one of claims 1 to 12 when the program is executed.
15. A non-transitory computer readable storage medium storing computer instructions for causing a computer to perform the method of any one of claims 1 to 12.
16. A computer program product comprising computer program instructions which, when run on a computer, cause the computer to perform the method of any one of claims 1 to 12.
CN202410251594.7A 2024-03-05 2024-03-05 Information processing method, apparatus, electronic device, storage medium, and program product Pending CN118105696A (en)

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