CN117504275A - Mobile terminal-based street game operation method and system - Google Patents

Mobile terminal-based street game operation method and system Download PDF

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Publication number
CN117504275A
CN117504275A CN202311655660.9A CN202311655660A CN117504275A CN 117504275 A CN117504275 A CN 117504275A CN 202311655660 A CN202311655660 A CN 202311655660A CN 117504275 A CN117504275 A CN 117504275A
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CN
China
Prior art keywords
virtual equipment
player
information
equipment data
mobile terminal
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202311655660.9A
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Chinese (zh)
Inventor
苏本立
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Guangzhou Wahlap Technology Co ltd
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Guangzhou Wahlap Technology Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Guangzhou Wahlap Technology Co ltd filed Critical Guangzhou Wahlap Technology Co ltd
Priority to CN202311655660.9A priority Critical patent/CN117504275A/en
Publication of CN117504275A publication Critical patent/CN117504275A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention discloses a street machine game operation method and system based on a mobile terminal, wherein player information and player virtual equipment data are acquired according to a street machine, a street machine server binds and stores the player virtual equipment data and the player information, a user sends user information and an operation request to the street machine server according to the mobile terminal, the street machine server judges whether player information matched with the user information exists or not, if so, the corresponding player virtual equipment data are returned to the mobile terminal, and the user performs game operation according to the returned player virtual equipment data, so that the user can experience the playing method, the content and the interestingness of a game on-line by a street machine product, and meanwhile, after leaving places such as a street machine hall, the game part functions can be transferred to the mobile terminal to operate, the continuous attention can be formed to the street machine game, and the attraction of the user to the street machine game is greatly improved.

Description

Mobile terminal-based street game operation method and system
Technical Field
The invention relates to the technical field of arcade game operation, in particular to a arcade game operation method and system based on a mobile terminal.
Background
The street machine is an operational special game machine placed in public entertainment places, and originates from a bar in the United states, and is a common street machine, and the basic form is composed of two parts: the frame and the machine board are used for playing the game on the street machine.
The existing street game products are operated in a single machine or local area network mode, and even if a network function is added, the network function is simply a sign-on function of reverse scanning of WeChat public numbers, so that a user cannot perform game operation on line, and the attraction of the user to games is greatly reduced.
Disclosure of Invention
In view of this, the invention provides a mobile terminal-based arcade game operation method and system, which can solve the defect that the existing arcade gift cannot be operated by the user on line.
The technical scheme of the invention is realized as follows:
a street game operation method based on a mobile terminal specifically comprises the following steps:
obtaining player information and player virtual equipment data according to the street machine;
the street machine server binds and stores the player virtual equipment data and player information;
interconnecting with the street machine server according to the mobile terminal;
the user sends user information and an operation request to the street machine server according to the mobile terminal;
the street machine server judges whether player information matched with the user information exists or not, if so, corresponding player virtual equipment data are returned to the mobile terminal, and the user performs game operation according to the returned player virtual equipment data;
and updating the player virtual equipment data according to the game operation, thereby realizing the arcade game operation based on the mobile terminal.
As a further alternative to the mobile-end-based arcade game operation method, the method further comprises:
analyzing attribute information of the player virtual equipment data;
matching corresponding game operation manuals according to attribute information of the player virtual equipment data;
the game operation manual is sent to the mobile terminal.
As a further alternative of the mobile terminal-based arcade game operation method, the method for obtaining player information and player virtual equipment data according to the arcade machine specifically includes:
the user connects with the street machine according to the mobile terminal and sends the user information to the street machine;
the street machine acquires virtual equipment icon information, virtual equipment numerical value information and virtual equipment associated information in the user game process in real time.
As a further alternative of the mobile terminal-based arcade game operation method, the arcade server binds and stores player virtual equipment data with player information, specifically including:
carrying out statistical analysis on the virtual equipment icon information, the virtual equipment numerical information and the virtual equipment associated information to obtain classified player virtual equipment data;
writing the classified player virtual equipment data into a first storage space, continuously updating, and binding the player virtual equipment data updated last time with player information when the arcade game is finished;
and storing the bound player virtual equipment data and player information into a second storage space.
As a further alternative of the mobile-terminal-based arcade game operation method, the virtual equipment association information includes an acquisition time of the virtual equipment and an acquisition game scene of the virtual equipment.
A mobile-terminal-based arcade game operating system, comprising:
the first acquisition module is used for acquiring player information and player virtual equipment data according to the street machine;
the binding module is used for binding and storing the player virtual equipment data and the player information by the street machine server;
the interconnection module is used for interconnecting the street machine server according to the mobile terminal;
the sending module is used for sending user information and operation requests to the street machine server according to the mobile terminal by a user;
the judging module is used for judging whether player information matched with the user information exists or not by the street machine server, if so, the corresponding player virtual equipment data is returned to the mobile terminal, and the user performs game operation according to the returned player virtual equipment data;
and the updating module is used for updating the virtual equipment data of the player according to the game operation, thereby realizing the street game operation based on the mobile terminal.
As a further alternative to the mobile-terminal-based arcade game operating system, the system further comprises:
the analysis module is used for analyzing attribute information of the player virtual equipment data;
the matching module is used for matching corresponding game operation manuals according to the attribute information of the player virtual equipment data;
and the forwarding module is used for sending the game operation manual to the mobile terminal.
As a further alternative to the mobile-terminal-based arcade game operating system, the first obtaining module includes:
the connecting module is used for connecting the user with the street machine according to the mobile terminal and sending the user information to the street machine;
the second acquisition module is used for acquiring virtual equipment icon information, virtual equipment numerical value information and virtual equipment related information in the user game process in real time by the street machine.
As a further alternative to the mobile-end-based arcade game operating system, the binding module includes:
the statistical analysis module is used for carrying out statistical analysis on the virtual equipment icon information, the virtual equipment numerical value information and the virtual equipment association information to obtain classified player virtual equipment data;
the execution module is used for writing the classified player virtual equipment data into the first storage space, continuously updating, and binding the last updated player virtual equipment data with the player information when the arcade game is finished;
and the storage module is used for storing the bound player virtual equipment data and player information into the second storage space.
As a further alternative of the mobile-terminal-based arcade game operating system, the virtual equipment association information includes an acquisition time of the virtual equipment and an acquisition game scenario of the virtual equipment.
The beneficial effects of the invention are as follows: the street machine server binds and stores the player virtual equipment data and the player information according to the street machine, the street machine server is connected with the street machine server according to the mobile terminal, the user sends user information and operation requests to the street machine server according to the mobile terminal, the street machine server judges whether the player information matched with the user information exists or not, if so, the corresponding player virtual equipment data is returned to the mobile terminal, the user performs game operation according to the returned player virtual equipment data, the user can experience playing methods, contents and interestingness of games on-line by-street machine products, meanwhile, after leaving places such as a street machine hall, the game part functions can be transferred to the mobile terminal to operate, continuous attention can be formed on the street machine games, and the attraction of the user on the street machine games is greatly improved.
Drawings
In order to more clearly illustrate the embodiments of the invention or the technical solutions in the prior art, the drawings that are required in the embodiments or the description of the prior art will be briefly described, it being obvious that the drawings in the following description are only some embodiments of the invention, and that other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
FIG. 1 is a flow chart of a method for operating a arcade game based on a mobile terminal according to the present invention;
FIG. 2 is a schematic diagram of a mobile-based arcade game operating system according to the present invention.
Detailed Description
The following description of the technical solutions in the embodiments of the present invention will be clear and complete, and it is obvious that the described embodiments are only some embodiments of the present invention, but not all embodiments. All other embodiments, which can be made by those skilled in the art based on the embodiments of the invention without making any inventive effort, are intended to be within the scope of the invention.
1-2, a street game operation method based on a mobile terminal specifically comprises the following steps:
obtaining player information and player virtual equipment data according to the street machine;
the street machine server binds and stores the player virtual equipment data and player information;
interconnecting with the street machine server according to the mobile terminal;
the user sends user information and an operation request to the street machine server according to the mobile terminal;
the street machine server judges whether player information matched with the user information exists or not, if so, corresponding player virtual equipment data are returned to the mobile terminal, and the user performs game operation according to the returned player virtual equipment data;
and updating the player virtual equipment data according to the game operation, thereby realizing the arcade game operation based on the mobile terminal.
In this embodiment, the arcade server obtains the player information and the player virtual equipment data according to the arcade, binds and stores the player virtual equipment data and the player information, interconnects the arcade server according to the mobile terminal, and the user sends the user information and the operation request to the arcade server according to the mobile terminal, and if the user information matched with the user information exists, the arcade server returns the corresponding player virtual equipment data to the mobile terminal, and the user performs the game operation according to the returned player virtual equipment data, so that the user can experience the playing method, the content and the interest of the game on-line by the arcade product, and meanwhile, after leaving the arcade hall and other places, the game part function can be transferred to the mobile terminal to operate, so that a continuous attention can be formed to the arcade game, and the attraction of the user to the arcade game is greatly improved.
Preferably, the method further comprises:
analyzing attribute information of the player virtual equipment data;
matching corresponding game operation manuals according to attribute information of the player virtual equipment data;
the game operation manual is sent to the mobile terminal.
In the embodiment, the attraction of the user line for the game operation of the street machine can be further improved by analyzing the attribute information of the virtual equipment data of the player and matching the attribute information with the corresponding game operation manual to return to the mobile terminal; the attribute information of the player virtual equipment data includes, but is not limited to, virtual equipment icon information, virtual equipment name information, and the like, and is not particularly limited herein.
Preferably, the obtaining player information and player virtual equipment data according to the arcade machine specifically includes:
the user connects with the street machine according to the mobile terminal and sends the user information to the street machine;
the street machine acquires virtual equipment icon information, virtual equipment numerical value information and virtual equipment associated information in the user game process in real time.
In this embodiment, the user may connect with the street machine according to the mobile terminal through a code scanning connection, or may connect with the street machine through a network, where the code scanning connection includes, but is not limited to, a WeChat code scanning connection, which is not specifically limited herein.
Preferably, the arcade server binds and stores the player virtual equipment data and the player information, and specifically includes:
carrying out statistical analysis on the virtual equipment icon information, the virtual equipment numerical information and the virtual equipment associated information to obtain classified player virtual equipment data;
writing the classified player virtual equipment data into a first storage space, continuously updating, and binding the player virtual equipment data updated last time with player information when the arcade game is finished;
and storing the bound player virtual equipment data and player information into a second storage space.
In this embodiment, by writing the categorized player virtual equipment data into the first storage space and continuously updating the same, the accuracy of the statistics of the player virtual equipment data can be improved, and the storage space can be saved.
Preferably, the virtual equipment related information includes an acquisition time of the virtual equipment and an acquisition game scene of the virtual equipment.
A mobile-terminal-based arcade game operating system, comprising:
the first acquisition module is used for acquiring player information and player virtual equipment data according to the street machine;
the binding module is used for binding and storing the player virtual equipment data and the player information by the street machine server;
the interconnection module is used for interconnecting the street machine server according to the mobile terminal;
the sending module is used for sending user information and operation requests to the street machine server according to the mobile terminal by a user;
the judging module is used for judging whether player information matched with the user information exists or not by the street machine server, if so, the corresponding player virtual equipment data is returned to the mobile terminal, and the user performs game operation according to the returned player virtual equipment data;
and the updating module is used for updating the virtual equipment data of the player according to the game operation, thereby realizing the street game operation based on the mobile terminal.
Preferably, the system further comprises:
the analysis module is used for analyzing attribute information of the player virtual equipment data;
the matching module is used for matching corresponding game operation manuals according to the attribute information of the player virtual equipment data;
and the forwarding module is used for sending the game operation manual to the mobile terminal.
Preferably, the first obtaining module includes:
the connecting module is used for connecting the user with the street machine according to the mobile terminal and sending the user information to the street machine;
the second acquisition module is used for acquiring virtual equipment icon information, virtual equipment numerical value information and virtual equipment related information in the user game process in real time by the street machine.
Preferably, the binding module includes:
the statistical analysis module is used for carrying out statistical analysis on the virtual equipment icon information, the virtual equipment numerical value information and the virtual equipment association information to obtain classified player virtual equipment data;
the execution module is used for writing the classified player virtual equipment data into the first storage space, continuously updating, and binding the last updated player virtual equipment data with the player information when the arcade game is finished;
and the storage module is used for storing the bound player virtual equipment data and player information into the second storage space.
Preferably, the virtual equipment related information includes an acquisition time of the virtual equipment and an acquisition game scene of the virtual equipment.
The foregoing description of the preferred embodiments of the invention is not intended to be limiting, but rather is intended to cover all modifications, equivalents, alternatives, and improvements that fall within the spirit and scope of the invention.

Claims (10)

1. The street game operation method based on the mobile terminal is characterized by comprising the following steps of:
obtaining player information and player virtual equipment data according to the street machine;
the street machine server binds and stores the player virtual equipment data and player information;
interconnecting with the street machine server according to the mobile terminal;
the user sends user information and an operation request to the street machine server according to the mobile terminal;
the street machine server judges whether player information matched with the user information exists or not, if so, corresponding player virtual equipment data are returned to the mobile terminal, and the user performs game operation according to the returned player virtual equipment data;
and updating the player virtual equipment data according to the game operation, thereby realizing the arcade game operation based on the mobile terminal.
2. The mobile-terminal-based arcade game play method of claim 1, further comprising:
analyzing attribute information of the player virtual equipment data;
matching corresponding game operation manuals according to attribute information of the player virtual equipment data;
the game operation manual is sent to the mobile terminal.
3. The method for operating a arcade game based on a mobile terminal according to claim 2, wherein the steps of obtaining player information and player virtual equipment data according to the arcade game comprise:
the user connects with the street machine according to the mobile terminal and sends the user information to the street machine;
the street machine acquires virtual equipment icon information, virtual equipment numerical value information and virtual equipment associated information in the user game process in real time.
4. The method for operating a arcade game based on a mobile terminal according to claim 3, wherein the arcade server binds and stores the player virtual equipment data with the player information, specifically comprising:
carrying out statistical analysis on the virtual equipment icon information, the virtual equipment numerical information and the virtual equipment associated information to obtain classified player virtual equipment data;
writing the classified player virtual equipment data into a first storage space, continuously updating, and binding the player virtual equipment data updated last time with player information when the arcade game is finished;
and storing the bound player virtual equipment data and player information into a second storage space.
5. The method of claim 4, wherein the virtual equipment association information includes a virtual equipment acquisition time and a virtual equipment acquisition game scenario.
6. A mobile terminal-based arcade game operating system, comprising:
the first acquisition module is used for acquiring player information and player virtual equipment data according to the street machine;
the binding module is used for binding and storing the player virtual equipment data and the player information by the street machine server;
the interconnection module is used for interconnecting the street machine server according to the mobile terminal;
the sending module is used for sending user information and operation requests to the street machine server according to the mobile terminal by a user;
the judging module is used for judging whether player information matched with the user information exists or not by the street machine server, if so, the corresponding player virtual equipment data is returned to the mobile terminal, and the user performs game operation according to the returned player virtual equipment data;
and the updating module is used for updating the virtual equipment data of the player according to the game operation, thereby realizing the street game operation based on the mobile terminal.
7. The mobile-based arcade game operating system of claim 6, further comprising:
the analysis module is used for analyzing attribute information of the player virtual equipment data;
the matching module is used for matching corresponding game operation manuals according to the attribute information of the player virtual equipment data;
and the forwarding module is used for sending the game operation manual to the mobile terminal.
8. The mobile-terminal-based arcade game operating system of claim 7, wherein the first acquisition module comprises:
the connecting module is used for connecting the user with the street machine according to the mobile terminal and sending the user information to the street machine;
the second acquisition module is used for acquiring virtual equipment icon information, virtual equipment numerical value information and virtual equipment related information in the user game process in real time by the street machine.
9. The mobile-based arcade game operating system of claim 8, wherein the binding module comprises:
the statistical analysis module is used for carrying out statistical analysis on the virtual equipment icon information, the virtual equipment numerical value information and the virtual equipment association information to obtain classified player virtual equipment data;
the execution module is used for writing the classified player virtual equipment data into the first storage space, continuously updating, and binding the last updated player virtual equipment data with the player information when the arcade game is finished;
and the storage module is used for storing the bound player virtual equipment data and player information into the second storage space.
10. The mobile-terminal-based arcade game operating system of claim 9, wherein the virtual equipment association information includes an acquisition time of the virtual equipment and an acquisition game scenario of the virtual equipment.
CN202311655660.9A 2023-12-05 2023-12-05 Mobile terminal-based street game operation method and system Pending CN117504275A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202311655660.9A CN117504275A (en) 2023-12-05 2023-12-05 Mobile terminal-based street game operation method and system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202311655660.9A CN117504275A (en) 2023-12-05 2023-12-05 Mobile terminal-based street game operation method and system

Publications (1)

Publication Number Publication Date
CN117504275A true CN117504275A (en) 2024-02-06

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Citations (9)

* Cited by examiner, † Cited by third party
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US20090075730A1 (en) * 2007-09-11 2009-03-19 Sega Corporation Network game system, method for processing the same, network game processing program product, and storage medium for storing program product
CN104813358A (en) * 2012-09-28 2015-07-29 百利游戏技术有限公司 System and method for cross platform persistent gaming sessions using a mobile device
CN106178509A (en) * 2016-07-07 2016-12-07 深圳市豹风网络股份有限公司 The game role digital data recording system of mobile terminal network game
CN106807089A (en) * 2017-02-15 2017-06-09 蒋怀刚 Game data processing method and device
CN107198885A (en) * 2017-05-26 2017-09-26 合肥泽诺信息科技有限公司 A kind of game virtual equipment protects system
CN108939555A (en) * 2018-07-24 2018-12-07 合肥爱玩动漫有限公司 A kind of game virtual equipment binding system
CN109011589A (en) * 2018-07-24 2018-12-18 合肥爱玩动漫有限公司 Virtual equipment method of commerce in a kind of game
JP2019076737A (en) * 2018-12-05 2019-05-23 株式会社セガゲームス Game server and server program
CN111437610A (en) * 2020-04-21 2020-07-24 西安万像电子科技有限公司 Processing method and device of cloud game system and cloud server

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20090075730A1 (en) * 2007-09-11 2009-03-19 Sega Corporation Network game system, method for processing the same, network game processing program product, and storage medium for storing program product
CN104813358A (en) * 2012-09-28 2015-07-29 百利游戏技术有限公司 System and method for cross platform persistent gaming sessions using a mobile device
CN106178509A (en) * 2016-07-07 2016-12-07 深圳市豹风网络股份有限公司 The game role digital data recording system of mobile terminal network game
CN106807089A (en) * 2017-02-15 2017-06-09 蒋怀刚 Game data processing method and device
CN107198885A (en) * 2017-05-26 2017-09-26 合肥泽诺信息科技有限公司 A kind of game virtual equipment protects system
CN108939555A (en) * 2018-07-24 2018-12-07 合肥爱玩动漫有限公司 A kind of game virtual equipment binding system
CN109011589A (en) * 2018-07-24 2018-12-18 合肥爱玩动漫有限公司 Virtual equipment method of commerce in a kind of game
JP2019076737A (en) * 2018-12-05 2019-05-23 株式会社セガゲームス Game server and server program
CN111437610A (en) * 2020-04-21 2020-07-24 西安万像电子科技有限公司 Processing method and device of cloud game system and cloud server

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