CN116957752A - Virtual animation display method and device, storage medium and electronic equipment - Google Patents
Virtual animation display method and device, storage medium and electronic equipment Download PDFInfo
- Publication number
- CN116957752A CN116957752A CN202310555918.1A CN202310555918A CN116957752A CN 116957752 A CN116957752 A CN 116957752A CN 202310555918 A CN202310555918 A CN 202310555918A CN 116957752 A CN116957752 A CN 116957752A
- Authority
- CN
- China
- Prior art keywords
- virtual
- account
- target
- animation
- displaying
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000000034 method Methods 0.000 title claims abstract description 104
- 238000003860 storage Methods 0.000 title claims abstract description 20
- 230000004044 response Effects 0.000 claims abstract description 105
- 238000012546 transfer Methods 0.000 claims description 35
- 230000001276 controlling effect Effects 0.000 claims description 29
- 238000004590 computer program Methods 0.000 claims description 23
- 230000003993 interaction Effects 0.000 claims description 18
- 230000001960 triggered effect Effects 0.000 claims description 18
- 230000002452 interceptive effect Effects 0.000 claims description 14
- 239000013077 target material Substances 0.000 claims description 13
- 238000012545 processing Methods 0.000 claims description 12
- 230000002596 correlated effect Effects 0.000 claims description 8
- 230000000694 effects Effects 0.000 description 70
- 238000010586 diagram Methods 0.000 description 27
- 230000000875 corresponding effect Effects 0.000 description 22
- 238000013459 approach Methods 0.000 description 12
- 238000004891 communication Methods 0.000 description 9
- 230000008569 process Effects 0.000 description 7
- 230000008901 benefit Effects 0.000 description 4
- 230000006870 function Effects 0.000 description 4
- 239000000463 material Substances 0.000 description 4
- 238000013475 authorization Methods 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 3
- 208000037656 Respiratory Sounds Diseases 0.000 description 2
- 206010047924 Wheezing Diseases 0.000 description 2
- 230000003190 augmentative effect Effects 0.000 description 2
- 238000010924 continuous production Methods 0.000 description 2
- 230000008878 coupling Effects 0.000 description 2
- 238000010168 coupling process Methods 0.000 description 2
- 238000005859 coupling reaction Methods 0.000 description 2
- 238000013500 data storage Methods 0.000 description 2
- 239000004973 liquid crystal related substance Substances 0.000 description 2
- 230000003287 optical effect Effects 0.000 description 2
- 230000002035 prolonged effect Effects 0.000 description 2
- 238000012795 verification Methods 0.000 description 2
- 230000006978 adaptation Effects 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 238000001514 detection method Methods 0.000 description 1
- 230000002500 effect on skin Effects 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 239000012634 fragment Substances 0.000 description 1
- 229910052737 gold Inorganic materials 0.000 description 1
- 238000005304 joining Methods 0.000 description 1
- 238000013507 mapping Methods 0.000 description 1
- 235000012054 meals Nutrition 0.000 description 1
- 238000010295 mobile communication Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000003825 pressing Methods 0.000 description 1
- 238000012552 review Methods 0.000 description 1
- 239000004065 semiconductor Substances 0.000 description 1
- 239000007787 solid Substances 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/06—Buying, selling or leasing transactions
- G06Q30/0645—Rental transactions; Leasing transactions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/06—Buying, selling or leasing transactions
- G06Q30/08—Auctions
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
Landscapes
- Business, Economics & Management (AREA)
- Accounting & Taxation (AREA)
- Engineering & Computer Science (AREA)
- Finance (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Development Economics (AREA)
- General Business, Economics & Management (AREA)
- Strategic Management (AREA)
- Marketing (AREA)
- Economics (AREA)
- Multimedia (AREA)
- Entrepreneurship & Innovation (AREA)
- Processing Or Creating Images (AREA)
Abstract
The application discloses a virtual animation display method and device, a storage medium and electronic equipment. Wherein the method comprises the following steps: displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account; executing object leasing operation on the first object identifier in response to the second account, and configuring a first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object; and responding to the preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation on the target virtual scene. The virtual object service method and device solve the technical problem that the use efficiency of the virtual object is low.
Description
Technical Field
The present application relates to the field of computers, and in particular, to a method and apparatus for displaying a virtual animation, a storage medium, and an electronic device.
Background
Because only one type of virtual object can be generally used when the user logs in the account and enters the target virtual scene, however, a part of users are allowed to have more virtual objects, so that the situation that a part of virtual objects are idle and a part of users do not have the virtual objects can be generated, and the technical problem of low use efficiency of the virtual objects is caused.
Aiming at the problem that the use efficiency of the virtual object is low, no effective solution is proposed at present.
Disclosure of Invention
The embodiment of the application provides a virtual animation display method and device, a storage medium and electronic equipment, which are used for at least solving the technical problem of low use efficiency of virtual objects.
According to an aspect of an embodiment of the present application, there is provided a method for displaying a virtual animation, including: displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account; executing object leasing operation on the first object identifier in response to a second account, and configuring the first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object; and responding to the preset display condition that the second account triggers the first virtual animation, and displaying the first virtual animation on the target virtual scene, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation shows that the second account has the use authority of the first virtual object.
According to another aspect of the embodiment of the present application, there is also provided a display apparatus for virtual animation, including: the first display module is used for displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account; the processing module is used for responding to a second account to execute object leasing operation on the first object identifier and configuring the first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object; and the second display module is used for responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation on the target virtual scene, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation indicates that the second account has the use permission of the first virtual object.
Optionally, the apparatus is further configured to display the first object identifier on the target virtual scene by: displaying a first object identification set on the target virtual scene, wherein the first object identification set is used for representing a virtual object set allowing the second account to be leased, and the first object identification set does not comprise the first object identification; and in response to the first account entering the target virtual scene, displaying a second object identification set on the target virtual scene, wherein the second object identification set is used for representing a virtual object set allowing the second account to rent after the first account enters the target virtual scene, the second object identification set comprises the first object identification, the first account uses a second virtual object and does not use the first virtual object, and the first virtual object is different from the second virtual object.
Optionally, the apparatus is further configured to display a second set of object identifiers on the target virtual scene in response to the first account entering the target virtual scene by: responding to the first account entering the target virtual scene, and displaying a second object identification set on the target virtual scene, wherein the first object identification meets a target recommendation condition, and the target recommendation condition is used for indicating that the first object identification allows the second account to execute the object leasing operation; or in response to the first account entering the target virtual scene, displaying the first set of object identifiers on the target virtual scene; responding to the second object identifier in the first object identifier set to execute the object leasing operation by a third account, canceling the display of the first object identifier set, and displaying the second object identifier set; or in response to the first account entering the target virtual scene, and under the condition that the second account executes a first interactive operation, displaying the second object identification set on the target virtual scene, wherein the first interactive operation is used for triggering the display of the second object identification set.
Optionally, the device is further configured to display the first virtual animation on the target virtual scene in response to the second account triggering a preset display condition of the first virtual animation by: in response to the second account entering a first virtual live room, displaying the first virtual animation on the first virtual live room, wherein the target virtual scene comprises a second virtual live room, and the first virtual live room and the second virtual live room are different; or in response to the second account entering a first virtual map, displaying the first virtual animation on the first virtual map, wherein the target virtual scene comprises a second virtual map, and the first virtual map and the second virtual map are different; or in response to the second account entering a first virtual platform, displaying the first virtual animation on the first virtual platform, wherein the target virtual scene comprises a second virtual platform, and the first virtual platform and the second virtual platform are different; or starting a first game in response to the second account, and displaying the first virtual animation in the first game, wherein the target virtual scene comprises a second game, and the first game and the second game are different.
Optionally, the device is further configured to: before a first virtual animation is displayed on the target virtual scene in response to a preset display condition of the first virtual animation triggered by the second account, controlling the second account to transfer a first preset number of target virtual resources to the first account, wherein the first preset number is related to the type of the first virtual object; or after the second account triggers the preset display condition of the first virtual animation, and the first virtual animation is displayed on the target virtual scene, controlling the second account to transfer a second preset number of target virtual resources to the first account, wherein the second preset number is related to the type of the first virtual object.
Optionally, the device is further configured to control the second account to transfer a second preset number of target virtual resources to the first account after the first virtual animation is displayed on the target virtual scene in response to the preset display condition that the second account triggers the first virtual animation by: controlling the second account to transfer a first target number of virtual resources to the first account and canceling the first use permission of the second account in response to the duration of the first use permission reaching a first use duration, wherein the first use duration is the maximum allowable duration of the first use permission; and controlling the second account to transfer a second target number of virtual resources to the first account in response to the duration of the first use permission reaching a second use duration, wherein the second use duration is smaller than the first use duration, and the second target number and the value of the second use duration are positively correlated.
Optionally, the device is further configured to: controlling the second account to transfer a first target number of virtual resources to the first account and displaying a renewing interface in response to the duration of the first use right reaching the first use time, wherein the renewing interface comprises a first interactive object for prolonging the first use right; responding to a second interaction operation executed by the second account on the first interaction object, and prolonging the maximum allowable duration of the first use permission to a third use duration for the second account, wherein the third use duration is longer than the first use duration; and responding to the fact that the duration time of the first use permission reaches the third use duration, controlling the second account to transfer a third target number of virtual resources to the first account, wherein the third target number and the value of the third use duration are positively correlated.
Optionally, the device is further configured to: responsive to the duration of the first usage right reaching a first usage duration, cancelling the first usage right of the second account; or in response to the duration of the first usage right reaching a first usage duration, cancelling the first usage right of the second account; and restoring the second use permission of the first account to the first virtual object in response to a second use permission not reaching a target use duration, wherein the second use permission represents the permission of the first account to use the first virtual object, the first account is set to prohibit the second use permission in the duration that the second account has the first use permission, and the target use duration represents the maximum duration that the first account is permitted to have ownership of the first virtual object, and the target use duration is longer than the first use duration.
Optionally, the device is further configured to display the first virtual animation on the target virtual scene in response to the second account triggering a preset display condition of the first virtual animation by: responding to the first account entering the target virtual scene, and displaying a second virtual animation and a first member identifier, wherein the second virtual animation corresponds to a second virtual object, and the first account is using the second virtual object; and responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation and a second member identifier on the target virtual scene, wherein the member level indicated by the second member identifier is lower than the member level indicated by the first member identifier.
Optionally, the device is further configured to display the first virtual animation and the second member identifier on the target virtual scene in response to the second account triggering the preset display condition of the first virtual animation by: responding to the preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation and the second member identifier on the target virtual scene, wherein the second member identifier is used for indicating that the second account is in a non-member state; or in response to the second account triggering the preset display condition of the first virtual animation, displaying the first virtual animation and the second member identifier on the target virtual scene, wherein the second member identifier is used for indicating that the second account is in a member state, and the member level of the second account is lower than that of the first account.
Optionally, the device is further configured to: responding to the first account and the fourth account to execute the renting operation associated with the first virtual object, and displaying the first object identifier and a third object identifier according to the sequence of the renting operation, wherein the third object identifier is used for indicating that the fourth account has the first virtual object allowing the second account to be rented; and responding to the second account to execute object leasing operation on the first object identifier, configuring the first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
Optionally, the apparatus is further configured to perform an object leasing operation on the first object identifier in response to a second account, and configure the first virtual object for the second account by: displaying target bid information in response to the second account and the fifth account both performing a bid operation associated with the first virtual object, wherein the target bid information represents bid information indicated by a bid operation with a highest bid; and responding to the target bid information to indicate that the bidding operation executed by the second account is the bidding operation with the highest bid, configuring the first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
Optionally, after the second account triggers the preset display condition of the first virtual animation, the device is further configured to: recording a set of frame image information of the first virtual animation; identifying the group of frame image information frame by frame, and determining a target material identification of the first virtual object, wherein the target material identification is determined by extracting the characteristics of the first virtual object in the group of frame image information; and determining a display result of the first virtual animation according to the target material identification.
According to still another aspect of the embodiments of the present application, there is also provided a computer-readable storage medium having a computer program stored therein, wherein the computer program is configured to execute the above-described virtual animation display method when executed.
According to yet another aspect of embodiments of the present application, there is provided a computer program product or computer program comprising computer instructions stored in a computer readable storage medium. The processor of the computer device reads the computer instructions from the computer-readable storage medium, and the processor executes the computer instructions so that the computer device performs the display method of the virtual animation as above.
According to still another aspect of the embodiments of the present application, there is also provided an electronic device including a memory in which a computer program is stored, and a processor configured to execute the above-described virtual animation display method by the computer program.
In the embodiment of the application, the first object identifier is displayed on the target virtual scene, then the object leasing operation is performed on the first object identifier in response to the second account, the first virtual object is configured for the second account, the preset display condition of the first virtual animation is triggered in response to the second account, and the first virtual animation is displayed on the target virtual scene, so that the purpose of improving the utilization rate of the virtual object is achieved, the use frequency of the virtual object owned by a player is improved, the display method for enriching the virtual animation is realized, the game benefit of the player is improved, and the technical problem that the use efficiency of the virtual object is lower is solved.
Drawings
The accompanying drawings, which are included to provide a further understanding of the application and are incorporated in and constitute a part of this specification, illustrate embodiments of the application and together with the description serve to explain the application and do not constitute a limitation on the application. In the drawings:
FIG. 1 is a schematic illustration of an application environment of an alternative virtual animation display method according to an embodiment of the present application;
FIG. 2 is a flow chart of an alternative method of displaying virtual animation according to an embodiment of the present application;
FIG. 3 is a schematic diagram of an alternative virtual animation display method according to an embodiment of the application;
FIG. 4 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the present application;
FIG. 5 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 6 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 7 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 8 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 9 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 10 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 11 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the present application;
FIG. 12 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 13 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 14 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 15 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the present application;
FIG. 16 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 17 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 18 is a schematic diagram of yet another alternative method of displaying virtual animation according to an embodiment of the application;
FIG. 19 is a schematic diagram of an alternative virtual animation display device according to an embodiment of the application;
FIG. 20 is a schematic diagram of the structure of an alternative virtual animated display product in accordance with an embodiment of the application;
fig. 21 is a schematic structural view of an alternative electronic device according to an embodiment of the present application.
Detailed Description
In order that those skilled in the art will better understand the present application, a technical solution in the embodiments of the present application will be clearly and completely described below with reference to the accompanying drawings in which it is apparent that the described embodiments are only some embodiments of the present application, not all embodiments. All other embodiments, which can be made by those skilled in the art based on the embodiments of the present application without making any inventive effort, shall fall within the scope of the present application.
It should be noted that the terms "first," "second," and the like in the description and the claims of the present application and the above figures are used for distinguishing between similar objects and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used may be interchanged where appropriate such that the embodiments of the application described herein may be implemented in sequences other than those illustrated or otherwise described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
First, partial terms or terminology appearing in the course of describing the embodiments of the application are applicable to the following explanation:
special riding effect: the user can obtain riding through purchasing members, then after having riding, the user can choose whether to ride himself or not when entering the living broadcast room, if so, the user can have a luxurious riding special effect, the user in the living broadcast room can see the riding special effect of the user, the identity of the user is improved, and the user is stimulated to open member consumption.
The application is illustrated below with reference to examples:
according to an aspect of the embodiment of the present application, there is provided a method for displaying a virtual animation, optionally, in this embodiment, the method for displaying a virtual animation described above may be applied to a hardware environment composed of the server 101 and the terminal device 103 as shown in fig. 1. As shown in fig. 1, a server 101 is connected to a terminal 103 through a network, and may be used to provide services to a terminal device or an application installed on the terminal device, which may be a video application, an instant messaging application, a browser application, an educational application, a game application, or the like. The database 105 may be provided on or separate from the server for providing data storage services for the server 101, such as a game data storage server, which may include, but is not limited to: a wired network, a wireless network, wherein the wired network comprises: local area networks, metropolitan area networks, and wide area networks, the wireless network comprising: bluetooth, WIFI and other wireless communication networks, the terminal device 103 may be a terminal configured with an application program, and may include, but is not limited to, at least one of the following: mobile phones (such as Android mobile phones, iOS mobile phones, etc.), notebook computers, tablet computers, palm computers, MID (Mobile Internet Devices ), PAD, desktop computers, smart televisions, smart voice interaction devices, smart home appliances, vehicle terminals, aircrafts, virtual Reality (VR) terminals, augmented Reality (Augmented Reality, AR) terminals, mixed Reality (MR) terminals, and other computer devices, where the servers may be a single server, a server cluster composed of multiple servers, or a cloud server.
As shown in fig. 1, the above-mentioned virtual animation display method may be implemented in the terminal device 103 by the following steps:
s1, displaying a target virtual scene on a terminal device 103 and displaying a first object identifier on the target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account;
s2, performing object leasing operation on the first object identifier in response to the second account, and configuring a first virtual object for the second account on the terminal equipment 103, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object;
and S3, responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation on the terminal equipment 103, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation shows that the second account has the use authority of the first virtual object.
Alternatively, in the present embodiment, the above-described display method of the virtual animation may also be implemented by a server, for example, in the server 101 shown in fig. 1; or by both the terminal device and the server.
The above is merely an example, and the present embodiment is not particularly limited.
Optionally, as an optional implementation manner, as shown in fig. 2, the method for displaying the virtual animation includes:
s202, displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account;
optionally, in this embodiment, the target virtual scene may be a virtual scene displayed after the target account is logged into an application, a platform or an applet, or may be a virtual scene that appears after a game or a live plug-in an application platform such as shopping, movie viewing, social communication is triggered.
Optionally, in this embodiment, the first virtual object may include, but is not limited to, a virtual object that is owned by the first account and that can embody the individuation of the account, such as an approach special effect, a display effect of a bullet screen, a display effect of skin, an approach sound effect, and the like; the first object identifier may include, but is not limited to, an image, a name, an animation, etc. that allows the first virtual object identifier such as a specific approach effect, a barrage display effect, a pendant, a summons, etc. of the rental.
Optionally, in this embodiment, the first account may include, but is not limited to, an account that is logged in through an instant messaging application account, an online payment application account binding or authorization in an application such as a game, a live broadcast, or the like.
S204, performing object leasing operation on the first object identifier in response to the second account, and configuring a first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object;
optionally, in this embodiment, the second account may include, but is not limited to, an account that is logged in through an instant messaging application account, an online payment application account binding or authorization in an application such as a game, a live broadcast, etc., where the first account and the second account are different accounts.
Alternatively, in the present embodiment, the object rental operation may include, but is not limited to, a rental operation implemented for one step or several steps together.
It should be noted that, the first account may lease a plurality of virtual objects that are idle within the service life, and at the same time, the first account may lease a virtual object that is not owned by itself to other accounts, and the second account may lease a plurality of virtual objects at the same time, and may be set to include, but not limited to, using one virtual object at a time.
Specifically, in an exemplary embodiment, fig. 3 is a schematic diagram of an alternative virtual animation display method according to an embodiment of the present application, as shown in fig. 3, by taking an object renting operation as an example that can be implemented in one step, a first virtual object can be rented by selecting a corresponding confirm renting button under a first object identifier in a second account, where a renting duration is a default duration.
In an exemplary embodiment, fig. 4 is a schematic diagram of another alternative virtual animation display method according to an embodiment of the present application, as shown in fig. 4, taking an object renting operation as an example of a renting operation implemented by a plurality of steps together, the second account needs to first select the first object identifier (the first object identifier is selected when it becomes gray and filled in), then input the renting duration for 1 hour, and click determination can rent the first virtual object.
It should be noted that, the first usage right may be understood that the second account has a usage right for the first virtual object within a predetermined time after the object renting operation is successfully executed.
Specifically, the first usage right may include, but is not limited to, usage rights that are entrance effects, bullet screen display effects, font styles, skin effects, defeat animations, sound effects, and the like.
S206, responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation on the target virtual scene, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation shows that the second account has the use authority of the first virtual object.
Alternatively, in the present embodiment, the above-described first virtual animation may include, but is not limited to, an animation effect, such as an approach special effect animation, a font effect animation, or the like, that indicates that the first virtual object is being used.
Optionally, in this embodiment, the preset display conditions may include, but are not limited to, real conditions set in advance by related technicians such as entering the live broadcasting room by the second account, sending a barrage by the second account, sending a dialogue message by the second account, defeating the virtual game role by the virtual object controlled by the second account, and the like, according to the type of the first virtual object.
It should be noted that, the preset display condition may also be a display condition that is set by the owner of the first virtual object (i.e. the first account number) or the user of the first virtual object (i.e. the second account number) according to personal preference, specifically, taking the preset display condition set by the owner of the first virtual object as an example, the first account number may set the preset display condition to be displayed after the controlled virtual game character leaves for 5 seconds, and then after the second account number rents and uses the first virtual object, the virtual game character controlled by the second account number will display the first virtual animation after leaving for 5 seconds when the game is played for a battle.
According to the method, the first object identification is displayed on the target virtual scene, the object leasing operation is performed on the first object identification in response to the second account, the first virtual object is configured for the second account, the preset display condition of the first virtual animation is triggered in response to the second account, and the first virtual animation is displayed on the target virtual scene, so that the purpose of improving the utilization rate of the virtual object is achieved, the use frequency of the virtual object owned by a player is improved, the display method for enriching the virtual animation is achieved, the game benefit of the player is improved, and the technical problem that the utilization rate of the virtual object is low is solved.
As an alternative, displaying the first object identifier on the target virtual scene includes: displaying a first object identification set on the target virtual scene, wherein the first object identification set is used for representing a virtual object set allowing the second account to be leased, and the first object identification set does not comprise a first object identification; and in response to the first account entering the target virtual scene, displaying a second object identification set on the target virtual scene, wherein the second object identification set is used for representing a virtual object set allowing leasing of the second account after the first account enters the target virtual scene, the second object identification set comprises a first object identification, the first account uses the second virtual object and does not use the first virtual object, and the first virtual object is different from the second virtual object.
Optionally, in this embodiment, the first object identifier set may include, but is not limited to, a set of virtual objects that allow the second account to be leased, such as an approach special effect, a display effect of a bullet screen, a display effect of skin, an approach sound effect, and the like.
It should be noted that, the first object identifier set does not include the first object identifier, which is understood that the second account can only rent the virtual object that the account in the target virtual scene owns and does not own, and when the first account does not enter the target virtual scene, if no other account in the target virtual scene owns or does not idle the first virtual object, the second account will not allow to rent the first virtual object, that is, the first object identifier set does not include the first object identifier.
Optionally, in this embodiment, the second set of object identifiers may include, but is not limited to, a virtual object set that allows the second account to rent after the first account enters the target virtual scene, such as an approach special effect, a display effect of a bullet screen, a display effect of skin, an approach sound effect, and the like.
Optionally, in this embodiment, the second object identifier set is used to represent a virtual object set that allows the second account to rent after the first account enters the target virtual scene, where the second object identifier set includes the first object identifier, which can be understood that taking the target virtual scene as the live broadcast room, the first virtual object and the second virtual object are entrance special effects of the accounts, where the first account enters the live broadcast room and uses the second virtual object, after the first account enters the live broadcast room, the second virtual object allows the virtual object set rented to be added with the first object identifier for display, and the second virtual object allows the first virtual object idle in the live broadcast room to rent only.
In an exemplary embodiment, fig. 5 is a schematic diagram of a display method of another alternative virtual animation according to an embodiment of the present application, where, as shown in fig. 5, before the first account enters the target virtual scene, the first object identifier is not included in the first object identifier set (i.e., the virtual object set allowing the second account to rent), and in the case that the first account uses the second virtual object to enter the target virtual scene, the first object identifier is added to the virtual object set allowing the second account to rent.
As an alternative, in response to the first account entering the target virtual scene, displaying a second set of object identifiers on the target virtual scene, including at least one of: responding to the first account entering a target virtual scene, and displaying a second object identification set on the target virtual scene, wherein the first object identification meets a target recommendation condition, and the target recommendation condition is used for indicating that the first object identification allows the second account to execute object leasing operation; responding to the first account entering a target virtual scene, and displaying a first object identification set on the target virtual scene; responding to the second object identifier in the first object identifier set to execute object leasing operation by the third account, canceling the display of the first object identifier set and displaying the second object identifier set; and in response to the first account entering the target virtual scene and the second account executing the first interactive operation, displaying a second object identification set on the target virtual scene, wherein the first interactive operation is used for triggering the display of the second object identification set.
Alternatively, in this embodiment, the first recommended condition may include, but is not limited to, any one of the recommended conditions that a recommended area has a null, a bid of the first object identifier is lowest or highest, the second account does not have the first virtual object, the first account does not use the first virtual object, or any combination of the above conditions.
Optionally, in this embodiment, the third account may include, but is not limited to, an account that is logged in through an instant messaging application account, an online payment application account binding or authorization in an application such as a game, a live broadcast, etc., where the third account is different from the first account and the second account.
It should be noted that, in response to the first account entering the target virtual scene, displaying the first object identifier set on the target virtual scene; in response to the second object identifier in the first object identifier set being executed by the third account to perform the object leasing operation, cancelling the display of the first object identifier set and displaying the second object identifier set can be understood as that in the case that the second object identifier is executed by the object leasing operation, that is, the second virtual object is leased by the third account, the first object identifier set will not include the second object identifier any more, that is, the second virtual object can not be leased to other accounts in the leasing period of the third account, and in this case, the virtual object set that allows the second account to be leased will be updated.
It should be noted that, in response to the first account entering the target virtual scene, displaying the first object identifier set on the target virtual scene; in response to the second object identifier in the first object identifier set being executed by the third account to perform the object leasing operation, cancelling the display of the first object identifier set and displaying the second object identifier set, it may be further understood that the number of object identifiers which are displayed on the target virtual scene and allowed to be leased is fixed, after the second object identifier is leased, the leasing position of the second object identifier is vacated, and at this time, other object identifiers which are allowed to be leased are added to be added to the leasing position of the second object identifier; alternatively, only the second object identifier is deleted from the first object identifier set, and the object identifier set is updated to be the second object identifier set, wherein the second object identifier set does not comprise the second object identifier.
Alternatively, in this embodiment, the first interaction may include, but is not limited to, a click, a long press, a drag, a voice command, or the like.
Optionally, in this embodiment, in the case that the first account enters the target virtual scene in response to the first account and the second account performs the first interaction, displaying the second object identifier set on the target virtual scene may be understood that the second account actively searches for the virtual object that is wanted to be leased by performing the first interaction.
In an exemplary embodiment, fig. 6 is a schematic diagram of a display method of another alternative virtual animation according to an embodiment of the present application, and as shown in fig. 6, taking a first interaction operation as an example of a search operation, a user of the second account inputs "firework special effects" in a search box, and then all object identifiers related to the firework special effects (corresponding to the second object identifier set) are displayed in the target virtual scene.
By the embodiment, the second object identification set is displayed on the target virtual scene by responding to the first account to enter the target virtual scene; or in response to the first account entering the target virtual scene, displaying a first set of object identifiers on the target virtual scene; responding to the second object identifier in the first object identifier set to execute object leasing operation by the third account, canceling the display of the first object identifier set and displaying the second object identifier set; or in response to the first account entering the target virtual scene and the second account executing the first interactive operation, the mode of displaying the second object identification set on the target virtual scene achieves the aim of improving the lease efficiency of the virtual objects by enriching the display method of the virtual objects, thereby realizing the technical effects of enriching the display method of the virtual animation and improving the utilization rate of the virtual objects, and further solving the technical problem of lower use efficiency of the virtual objects.
As an alternative, in response to the second account triggering a preset display condition of the first virtual animation, displaying the first virtual animation on the target virtual scene, including at least one of the following: in response to the second account entering the first virtual live room, displaying a first virtual animation on the first virtual live room, wherein the target virtual scene comprises a second virtual live room, and the first virtual live room and the second virtual live room are different; in response to the second account entering the first virtual map, displaying a first virtual animation on the first virtual map, wherein the target virtual scene comprises a second virtual map, the first virtual map and the second virtual map being different; responding to the second account entering the first virtual platform, and displaying a first virtual animation on the first virtual platform, wherein the target virtual scene comprises a second virtual platform, and the first virtual platform and the second virtual platform are different; and starting a first game in response to the second account, and displaying a first virtual animation in the first game, wherein the target virtual scene comprises a second game, and the first game and the second game are different.
Optionally, in this embodiment, the first virtual live room and the second virtual live room may include, but are not limited to, live rooms opened through social media accounts for interacting with users of different accounts or may share resources such as video, games, and the like with users of different accounts.
The target virtual scene includes the first virtual live broadcast room and the second virtual live broadcast room, where the first virtual live broadcast room and the second virtual live broadcast room are different and may be understood as live broadcast rooms with different accounts opened, or live broadcast rooms with the same account opened at different times.
Optionally, in this embodiment, the first virtual map and the second virtual map may include, but are not limited to, a virtual map in an online fight game for a person, where different accounts enter different virtual maps to explore different game scenes or different game stages, and the first virtual animation may include, but is not limited to, an out-field effect for the second account, a virtual gust effect for the second account, a virtual defeat effect, and so on.
The first virtual map and the second virtual map may be maps of different virtual environments, or may be virtual maps of the same virtual environment but in different ranges.
Optionally, in this embodiment, the first virtual platform and the second virtual platform may include, but are not limited to, an online game platform, an online social platform, a video playing platform, and other virtual platforms that log in through an account, where displaying the first virtual animation on the first virtual platform may be understood as taking the first virtual platform as the video playing platform, where the first virtual animation is a bullet screen style of the second account, for example, and in a process that the second account enters the video playing platform to watch video, a bullet screen may be sent, and at this time, a bullet screen with the style owned by the second account will be displayed on the video playing frequency platform.
Alternatively, in the present embodiment, the first game and the second game may include, but are not limited to, a fight game that is a team with different accounts, a fight game that is a team with the same account at different times, and the like.
According to the embodiment, the first virtual animation is displayed on the first virtual live broadcasting room in response to the second account entering the first virtual live broadcasting room, the first virtual animation is displayed on the first virtual map in response to the second account entering the first virtual map, the first virtual animation is displayed on the first virtual platform in response to the second account entering the first virtual platform, the first game is started in response to the second account, and the first virtual animation is displayed in the first game, so that the mode of displaying the first virtual animation in different scenes is expanded, the application scenes of the display method of the virtual animation are increased, and the technical problem that the use efficiency of virtual objects in different scenes is low is further solved.
As an alternative, the method further includes: before a preset display condition of the first virtual animation is triggered in response to the second account, controlling the second account to transfer a first preset number of target virtual resources to the first account before the first virtual animation is displayed on the target virtual scene, wherein the first preset number is related to the type of the first virtual object; or after the second account triggers the preset display condition of the first virtual animation, and the first virtual animation is displayed on the target virtual scene, controlling the second account to transfer a second preset number of target virtual resources to the first account, wherein the second preset number is related to the type of the first virtual object.
Alternatively, in the present embodiment, the target virtual resource may include, but is not limited to, virtual energy, virtual skin fragments, virtual gold, virtual coupons, and other virtual resources that may be used for usage rights exchange of virtual objects in the target virtual scene.
Optionally, in this embodiment, the first preset number and the second preset number may be numbers that are preset for the first account and are adjusted according to an allocation manner of the target virtual resources in the target virtual scene, or may be numbers of target virtual resources for exchange that are set by the second account and agree with the account of the rented virtual object when the object renting operation is performed, or numbers of target virtual resources set by the second account when the second account is rented to the first virtual object in an auction.
It should be noted that, the above-mentioned first preset number is related to the type of the first virtual object, and it is understood that the more rare the first virtual object is, the larger the first preset number is, and the more common the first virtual object is, the smaller the first preset number is.
Optionally, in this embodiment, before the second account triggers the preset display condition of the first virtual animation and before the first virtual animation is displayed on the target virtual scene, controlling the second account to transfer the first preset number of target virtual resources to the first account may be understood that the second account can use the first virtual object after transferring the first preset number of target virtual resources, that is, the second account pays the rental fee when the rental is initiated.
Optionally, in this embodiment, after the second account triggers the preset display condition of the first virtual animation, after the first virtual animation is displayed on the target virtual scene, controlling the second account to transfer the second preset number of target virtual resources to the first account may be understood as paying the rental fee to the first account when the second account stops renting the first virtual object.
It should be noted that, the first preset number and the second preset number are not only related to the type of the first virtual object, but also related to the time for renting the first virtual object by the second account, and the longer the time for renting the first virtual object by the second account within the service life of the first virtual object, the larger the first preset number and the second preset number.
As an alternative, after the first virtual animation is displayed on the target virtual scene in response to the second account triggering the preset display condition of the first virtual animation, controlling the second account to transfer a second preset number of target virtual resources to the first account, including:
responding to the fact that the duration time of the first use permission reaches a first use duration time, controlling the second account to transfer a first target number of virtual resources to the first account, and canceling the first use permission of the second account, wherein the first use duration time is the maximum allowable duration time of the first use permission;
And controlling the second account to transfer the second target number of virtual resources to the first account in response to the duration of the first use permission reaching the second use duration, wherein the second use duration is smaller than the first use duration, and the values of the second target number and the second use duration are positively correlated.
Alternatively, in this embodiment, the first usage right may be understood as a right that the second account can use the first virtual object leased to the first account within the first usage period, and the second account will not use the right of the first virtual object after the first usage period arrives.
Optionally, in this embodiment, the first target number and the second target number may include, but are not limited to, a number of virtual resources preset for the first account, the second account, or the platform, and the first target number and the second target number may include, but are not limited to, a type of the first virtual object and a lease duration of the first virtual object.
Optionally, in this embodiment, the first usage period is a period of time that the first usage right is allowed to be maximum, that is, a remaining usage period of time of the first virtual object, and the second usage period is smaller than the first usage period may be understood as, for example, the remaining usage period of time of the first virtual object is 15 hours, and then the first usage period is 15 hours, and the second usage period is smaller than 15 hours.
Alternatively, in this embodiment, controlling the second account to transfer the second target amount of virtual resources to the first account in response to the duration of the first usage right reaching the second usage time period may be understood as, for example, controlling the remaining usage time period of the first virtual object to be 15 hours, where the second account has already used the first virtual object for 13 hours, the second account may pay a lease fee for 13 hours to the first account first.
It should be noted that, the positive correlation between the value of the second target number and the value of the second usage duration may be understood that the larger the value of the second usage duration in the remaining lifetime of the first virtual object, the larger the number of virtual resources that the second account needs to transfer to the first account, and similarly, the smaller the value of the second usage duration in the remaining lifetime of the first virtual object, the smaller the number of virtual resources that the second account needs to transfer to the first account.
In an exemplary embodiment, fig. 7 is a schematic diagram of a display method of an alternative virtual animation according to an embodiment of the present application, and as shown in fig. 7, taking a first usage duration of 1 hour as an example, the first virtual animation is a bolded comment word, and in a case that the duration of the first usage right reaches one hour, a user of the second account controls the second account to transfer 100 points to the first account through an interactive operation, and cancels the bolded bullet screen word of the second account, and then the bullet screen word will be a common bolded word when the second account resends the bullet screen.
As an alternative, the method further includes: responding to the fact that the duration time of the first use permission reaches the first use duration, controlling the second account to transfer a first target number of virtual resources to the first account, and displaying a renewing interface, wherein the renewing interface comprises a first interaction object for prolonging the first use permission; responding to a second interaction operation executed by the second account on the first interaction object, and prolonging the maximum allowable duration of the first use permission to a third use duration for the second account, wherein the third use duration is longer than the first use duration; and responding to the fact that the duration time of the first use permission reaches a third use duration, controlling the second account to transfer virtual resources of a third target number to the first account, wherein the value of the third target number and the value of the third use duration are positively correlated.
Optionally, in this embodiment, the renewing interface may include, but is not limited to, automatic pop-up when a preset condition is reached, triggering an interactive operation display by a user of the second account, and the like, where the first use right may be prolonged by performing the renewing operation on the renewing interface.
In an exemplary embodiment, fig. 8 is a schematic diagram of a display method of another alternative virtual animation according to an embodiment of the present application, and as shown in fig. 8, taking a maximum allowable duration of the first usage right as 2 hours and a first usage duration as 2 hours as an example, after the second account transfers the first target number of virtual resources (100 coupons) to the first account, the rental renewal interface pops up automatically, and displays "the first usage duration has reached the maximum duration and the rental renewal fails".
Optionally, in this embodiment, the first interactive object may include, but is not limited to, a rental button, a rental image, a options box, and the like.
Optionally, in this embodiment, the second interaction operation may include, but is not limited to, clicking, long-pressing, voice input, text input, and other interaction operations for singing the first usage right, and it should be noted that the second interaction operation may be completed by only one operation step, or may be completed by a combination of a plurality of operation steps.
Optionally, in this embodiment, the third usage duration may include, but is not limited to, a usage duration obtained after the maximum allowable duration of the first usage right is prolonged from the first usage duration, and it should be noted that the first usage duration may be an initial lease duration of the first account, specifically, a remaining usage duration of the first virtual object owned by the first account is 3 hours, however, the first account only rents the usage right of the first virtual object for 2 hours, and if the initial lease duration of the second account is 1 hour, the first usage duration is 1 hour, and the third usage duration is 2 hours. It should be noted that, the third usage duration may also be 3 hours, and when the duration of the first usage right reaches 1 hour, the second account may also apply for the remaining usage duration of two hours of renting the first virtual object to the first account on the renting interface.
As an alternative, the method further includes: responsive to the duration of the first usage right reaching a first usage duration, canceling the first usage right of the second account; or in response to the duration of the first usage right reaching the first usage duration, canceling the first usage right of the second account; and restoring the second use permission of the first account to the first virtual object in response to the second use permission not reaching the target use time length, wherein the second use permission represents the permission of the first account to use the first virtual object, the first account is set to be prohibited from taking the second use permission in the continuous process of the second account having the first use permission, and the target use time length represents the maximum time length of the first account to allow ownership of the first virtual object, and the target use time length is longer than the first use time length.
Alternatively, in this embodiment, the target usage duration indicates a maximum duration that the first account is allowed to have ownership of the first virtual object, which may be understood as a maximum duration that the first account is allowed to have ownership of the first virtual object when the second account is leased to the first virtual object.
It should be noted that, whether the first virtual object is used or not, the remaining duration of the first account allowed to hold the first virtual object will vary with the system time.
It should be noted that, in response to the duration of the first usage right reaching the first usage duration, the first usage right of the second account is cancelled; in response to the second usage right not reaching the target usage time length, restoring the second usage right of the first account to the first virtual object may be understood as, for example, when the maximum duration of permission of the first account to have ownership of the first virtual object is 10 hours, the remaining duration of permission of the first account to have the first virtual object is 9 hours when the second account completes leasing and starts using the first virtual object, the first usage time length is 2 hours, during leasing of the second account to use the first virtual object, the usage right of the first account to the first virtual object will be canceled, after leasing of the second account to play the first virtual object for two hours, the right of use of the second account to use the first virtual object will be canceled, the usage right of the first account to the first virtual object will be restored, and the first account will also have permission to have ownership of the first virtual object for 7 hours.
In an exemplary embodiment, fig. 9 is a schematic diagram of a display method of another alternative virtual animation according to an embodiment of the present application, taking a first virtual object as a first approach special effect as shown in fig. 9, in the case that the duration of the first usage right reaches the first usage duration, the first usage right of the second account is cancelled, and then the approach special effect of the legend fire (corresponding to the first virtual animation described above) will not be displayed when the second account enters the living room, as shown in fig. 9-1, because the second usage right does not reach the target usage duration, and when the first account uses the first virtual object, the approach special effect of the legend fire will be displayed when the first account enters the living room, as shown in fig. 9-2.
By the embodiment, the first use permission of the second account is cancelled by adopting a method of responding to the duration time of the first use permission to reach the first use duration; or in response to the duration of the first usage right reaching the first usage duration, canceling the first usage right of the second account; and in response to the fact that the second use permission does not reach the target use time, recovering the second use permission mode of the first account to the first virtual object, so that the technical effects of improving the utilization rate of the virtual object, improving the income and the viscosity of the user are achieved, and the technical problem of low use efficiency of the virtual resource is solved.
As an alternative, in response to the second account triggering a preset display condition of the first virtual animation, displaying the first virtual animation on the target virtual scene, including: responding to the first account entering the target virtual scene, displaying a second virtual animation and a first member identifier, wherein the second virtual animation corresponds to a second virtual object, and the first account uses the second virtual object; and responding to the preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation and a second member identifier on the target virtual scene, wherein the member level indicated by the second member identifier is lower than that indicated by the first member identifier.
Optionally, in this embodiment, the second virtual animation may include, but is not limited to, a virtual animation effect corresponding to a second virtual object used by the first account, such as a head portrait pendant, a live broadcasting room approach special effect animation, a skin special effect animation, and a bullet screen special effect animation.
Alternatively, in this embodiment, the first member identifier and the second member identifier may include, but are not limited to, identifiers such as images, text, sound, etc. for identifying the member levels of the first account and the second account, where the member level indicated by the second member identifier is lower than the member level indicated by the first member identifier, that is, the member level of the first account is higher than the member level of the second account, and the account of the low-level member may lease the virtual object owned by the high-level member account.
In an exemplary embodiment, fig. 10 is a schematic diagram of an alternative method for displaying a virtual animation according to an embodiment of the present application, where, as shown in fig. 10, a virtual object is used as a comment style, a first virtual animation is in a grey bold font, a second virtual animation is in a black bold font, when a first account uses a second virtual object to enter a target virtual scene to send comments, a member level 4 and a black bold font "i la" of the first account are displayed, and when a second account rents and uses the first virtual object to enter the target virtual scene to send comments, a member level 3 and a grey bold font "meal" of the second account is displayed.
As an alternative, in response to the second account triggering a preset display condition of the first virtual animation, displaying the first virtual animation and the second member identifier on the target virtual scene, including: responding to a preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation and a second member identifier on a target virtual scene, wherein the second member identifier is used for indicating that the second account is in a non-member state; or responding to the preset display condition that the second account triggers the first virtual animation, and displaying the first virtual animation and a second member identifier on the target virtual scene, wherein the second member identifier is used for indicating that the second account is in a member state, and the member level of the second account is lower than that of the first account.
Alternatively, in this embodiment, the second member identifier may include, but is not limited to, a member identifier having a member level lower than that of the first account, and in particular, the second member identifier may be used to identify that the second account is in a member state having a member level lower than that of the first account, and may also be used to identify that the second account is in a non-member state.
When the second member identifier indicates that the second account is in a non-member state or indicates that the second account is in a member state with a member class lower than that of the first account, the second account may lease the virtual object that is not owned by itself and limited by the first account to the first account.
As an alternative, the method further includes: responding to the first account and the fourth account to execute the renting operation associated with the first virtual object, and displaying a first object identifier and a third object identifier according to the sequence of the renting operation, wherein the third object identifier is used for indicating that the fourth account has a first virtual object allowing the second account to be rented; and responding to the second account to execute object leasing operation on the first object identifier, configuring a first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
Optionally, in this embodiment, the fourth account may include, but is not limited to, an account that logs in through a social media account and enters a live broadcasting room, a game counter, and a virtual map, where the fourth account is different from the first account and the second account.
Optionally, in this embodiment, the third object identifier is used to identify a first virtual object that is allowed to be leased out by the fourth account.
Optionally, in this embodiment, displaying the first object identifier and the third object identifier according to the sequence of the rental operations in response to the first account and the fourth account both performing the rental operation associated with the first virtual object may be understood that if the first account performs the rental operation on the first virtual object first and then the fourth account also performs the rental operation on the first virtual object, the first object identifier is preferentially displayed.
According to the method, the device and the system, the first object identification and the third object identification are displayed according to the sequence of the renting operation by adopting the manner that the renting operation associated with the first virtual object is executed in response to the first account and the fourth account, the object renting operation is executed on the first object identification in response to the second account, the first virtual object is configured for the second account, the use permission of the first account for the first virtual object is canceled, and the aim of enriching game play is achieved by limiting the display of the object identification associated with the first virtual object according to the time sequence of renting the first virtual object by a renter, so that the technical effects of enriching the display method of virtual animation, improving the utilization rate of the virtual object and the exchange efficiency of virtual resources are achieved.
As an alternative, performing an object leasing operation on the first object identifier in response to the second account, configuring the first virtual object for the second account, including: displaying target bid information in response to the second account and the fifth account both performing a bid operation associated with the first virtual object, wherein the target bid information represents bid information indicated by the bid operation with the highest bid; and responding to the target bid information to indicate that the bidding operation executed by the second account is the bidding operation with the highest bid, configuring the first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
Optionally, in this embodiment, the fifth account may include, but is not limited to, an account that logs in through a social media account and enters a live broadcasting room, a game counter, and a virtual map, where the fifth account is different from the first account and the second account.
Optionally, in this embodiment, the bidding operation may bid for each of the second account and the fifth account without knowing the bid of the other party, and obtain the usage right of the first virtual object in the corresponding duration if the price of the lease of the second account and the fifth account is high, and the bidding operation may also bid for each of the second account and the fifth account with knowing the bid of the other party, and may bid for multiple rounds, where the highest willing bid will obtain the usage right in the corresponding duration of the first virtual object.
According to the method, the bid operation which is associated with the first virtual object is executed in response to the second account and the fifth account, target bid information is displayed, the bid operation which is executed by the second account is indicated to be the bid operation with the highest bid in response to the target bid information, the first virtual object is configured for the second account, the use permission of the first account for the first virtual object is canceled, the use permission of the first virtual object can be obtained by determining which account through the bid operation, the playing method of a game is further enriched, and the method for renting the use right of the virtual object is improved, so that the technical effects of improving the use efficiency of the virtual object, improving the game interestingness and the user viscosity are achieved.
As an alternative, after the first virtual animation is displayed on the target virtual scene in response to the second account triggering the preset display condition of the first virtual animation, the method further includes: recording a group of frame image information of a first virtual animation; identifying a group of frame image information frame by frame, and determining a target material identification of the first virtual object, wherein the target material identification is determined by extracting the characteristics of the first virtual object in the group of frame image information; and determining a display result of the first virtual animation according to the target material identification.
Alternatively, in the present embodiment, the set of frame image information may include, but is not limited to, information such as a special effect picture, a text display style, a head portrait hanging piece, etc. of each frame picture in the first virtual animation display process.
Alternatively, in this embodiment, the target material identifier may include, but is not limited to, a symbol, a text, an image, an audio, and other material identifiers that form the first virtual object.
Optionally, in this embodiment, the display result of the first virtual animation is used to indicate whether the first virtual animation correctly displays the feature of the first virtual object.
The application is further illustrated by the following examples:
In the application, when different grades of noble groups are opened, a special effect (corresponding to the virtual object) of riding is obtained, as shown in fig. 11, after the user selects grade 3, the user sees the special effect style, after unlocking, the use right of riding of the noble group is obtained, the noble group is effective, the use right is continuous, the noble group is invalid, and the use right disappears. Then, after the user with the noble identity enters the house, the live broadcasting room (corresponding to the target virtual scene) plays the riding special effect, wherein the special effect is seen by all users in the live broadcasting room, including the host, then the user and the host know that the user is a paid user, the host can welcome the paid user, and the special effect can be obtained through leasing after the user without the noble being opened sees the special effect.
As shown in fig. 12, the user may enter a ride backpack to view his own ride special effects, the ride backpack is all owned rides, then the status of the ride is displayed at the bottom, including in the display in effect while worn, in the display idle without wear, in the display renting while renting, and then the expiration time is displayed at the bottom. Once the ride expires, the ride disappears in the ride backpack. The user needs to turn on the corresponding noble again to have the noble riding special effect. The user initially clicks the rental, then after the back-end of the order is received, the status is displayed in waiting, and after the user rents, the renting is displayed and the renter is reminded that the riding 4 has been successfully rented, as shown in fig. 13. It is noted here that if the user expires after riding for 10 days, clicking on rental, if the user does not get in charge until 5 days later, then the lessor will receive only 5 days of rental fees, and so on.
Because some users do not want to open the noble, but want to have the riding right, the user has the leasing concept, the first page has a leasing film field, and various riding special effects are placed in the film field, as shown in fig. 14. The user clicks and purchases the short-term use right of the noble special effect, each seat marks the corresponding price, the user selects the lease time after clicking the corresponding seat, and the user pays the corresponding price after determining the lease time, and the user has the seat experience of the corresponding days.
It should be noted that, since the former logical riding is owned by the noble, how to judge whether the riding is leased or not, as shown in fig. 15, whether the riding is owned by the noble medal or not can be judged by looking at whether the riding is owned by the noble medal, if the riding is not owned by the noble medal, but the special effect of the riding is provided, it is indicated that the riding is leased, and as long as the noble is owned by one special effect of the riding, other special effects of the riding cannot be leased.
After renting the noble rides, the renter can also check the riding state after entering the backpack, as shown in fig. 16, the upper left corner can display the words of "renting" to distinguish, and then display the names of the special effects of riding, the wearing state of riding and the expiration time. After the renting is completed, the corresponding amount of money can be checked into the hands of the user who rents and is riding, and the record can be checked in the reward, as shown in fig. 17, the record in the reward can see that the account details are riding and renting, then the user head portrait and the account amount and state of the renting are obtained, and the user head portrait can be clicked to jump to the corresponding user living broadcast room.
As shown in fig. 18, the process of the present application includes, but is not limited to, the following steps:
1. firstly, a user A has two rides, namely a 1 ride and a 2 ride, then the 1 ride and the 2 ride are idle in the current effective way, the user A operates in the app to rent the 2 ride, the background informs the terminal after receiving the notification, the terminal displays that the user A rents the 2 ride currently, and at the moment, the user B starts renting after seeing the message;
2. after clicking leasing by the user and filling in the corresponding parameters, selecting to lease for 5 days, and then, after receiving the request as well, carrying out corresponding processing, which is critical here, the background stores a piece of information: user a rents ride 2, that needs to tell terminal user a that ride 2 is owned but that ride 2 cannot be used, and the terminal shows that renting; the user B is not a noble, but needs to issue a noble riding special effect for the user B, the user B obtains riding use rights of corresponding days, when the user B wears riding, the user B needs to issue the riding special effect for the user B after entering a house, and the terminal needs to be displayed; and the mapping relation of the binding A and the binding B and the leasing time are needed to be used later.
3. When the renting time expires, the user B needs to recover the riding, so that B loses the special effect of riding in the house, then thaws the right of the user A to use the riding, issues corresponding amount to the user A, and the user A can check the account in the review.
4. It is noted that the time to sit is longer than the rental time, and a determination is made in the background because the user has a time to sit, for example, 5 days, and the rental time is only less than 5 days. This is particularly critical for renting rides, which would otherwise have some unusual logic.
5. Under the condition that a plurality of users rent the same special effect at the same time, the method can be a queuing principle, the first rented user is displayed, when the displayed riding is rented, the later riding is displayed, a mode for supporting user selection can be provided at the later stage, and bidding can be provided to improve the richness of playing methods.
Finally, the application ensures that the special effect is displayed correctly by adopting the traditional automatic verification scheme:
after entering a live broadcasting room, a background interface is called, a riding entrance special effect is triggered, a screen is recorded and divided into frames, then the riding special effect which is identified frame by frame is recorded and divided into frames, and under the condition that the special effect is identified, the explained special effect is loaded normally with high probability.
The verification is divided into the following points:
(1) The CDN link of the network material has no problem, and can pull the corresponding riding special effect of the corresponding riding id;
(2) The key feature points can be matched in the special effect frame;
(3) The terminal can render and load the riding special effect, and the representative material is proper in size.
As for the local appearance of a white screen or a patterned screen during the trick play, this may not be detected, and is handled by other schemes such as white screen patterned screen detection means. So, to confirm how many kinds of riding, the construction of the riding interface, the collection of the small image materials and the selection of some key features in the entrance special effect key frame, for example, the riding special effect of the wheezing dog can be identified and verified by the nose, eyes or other parts of the wheezing dog to show normally.
It will be appreciated that in the specific embodiments of the present application, related data such as user information is involved, and when the above embodiments of the present application are applied to specific products or technologies, user permissions or consents need to be obtained, and the collection, use and processing of related data need to comply with related laws and regulations and standards of related countries and regions.
It should be noted that, for simplicity of description, the foregoing method embodiments are all described as a series of acts, but it should be understood by those skilled in the art that the present application is not limited by the order of acts described, as some steps may be performed in other orders or concurrently in accordance with the present application. Further, those skilled in the art will also appreciate that the embodiments described in the specification are all preferred embodiments, and that the acts and modules referred to are not necessarily required for the present application.
According to another aspect of the embodiment of the present application, there is also provided a display apparatus for a virtual animation for implementing the above-described display method for a virtual animation. As shown in fig. 19, the apparatus includes:
a first display module 1902, configured to display a first object identifier on a target virtual scene, where the target virtual scene allows display of a virtual animation, the first object identifier is used to represent a first virtual object that allows leasing, and the first virtual object is a virtual object owned by a first account;
a processing module 1904, configured to perform an object leasing operation on the first object identifier in response to the second account, and configure a first virtual object for the second account, where the object leasing operation is used to indicate that the second account requests to obtain a first usage right of the first virtual object;
and a second display module 1906, configured to display a first virtual animation on the target virtual scene in response to the second account triggering a preset display condition of the first virtual animation, where the first virtual animation corresponds to the first virtual object, and the first virtual animation indicates that the second account has a right to use the first virtual object.
As an alternative, the apparatus is further configured to display the first object identifier on the target virtual scene by: displaying a first object identification set on the target virtual scene, wherein the first object identification set is used for representing a virtual object set allowing the second account to be leased, and the first object identification set does not comprise a first object identification; and in response to the first account entering the target virtual scene, displaying a second object identification set on the target virtual scene, wherein the second object identification set is used for representing a virtual object set allowing leasing of the second account after the first account enters the target virtual scene, the second object identification set comprises a first object identification, the first account uses the second virtual object and does not use the first virtual object, and the first virtual object is different from the second virtual object.
As an alternative, the apparatus is further configured to display the second set of object identifiers on the target virtual scene in response to the first account entering the target virtual scene by at least one of: responding to the first account entering a target virtual scene, and displaying a second object identification set on the target virtual scene, wherein the first object identification meets a target recommendation condition, and the target recommendation condition is used for indicating that the first object identification allows the second account to execute object leasing operation; responding to the first account entering a target virtual scene, and displaying a first object identification set on the target virtual scene; responding to the second object identifier in the first object identifier set to execute object leasing operation by the third account, canceling the display of the first object identifier set and displaying the second object identifier set; and in response to the first account entering the target virtual scene and the second account executing the first interactive operation, displaying a second object identification set on the target virtual scene, wherein the first interactive operation is used for triggering the display of the second object identification set.
As an optional solution, the foregoing apparatus is further configured to display the first virtual animation on the target virtual scene in response to the second account triggering a preset display condition of the first virtual animation by at least one of: in response to the second account entering the first virtual live room, displaying a first virtual animation on the first virtual live room, wherein the target virtual scene comprises a second virtual live room, and the first virtual live room and the second virtual live room are different; in response to the second account entering the first virtual map, displaying a first virtual animation on the first virtual map, wherein the target virtual scene comprises a second virtual map, the first virtual map and the second virtual map being different; responding to the second account entering the first virtual platform, and displaying a first virtual animation on the first virtual platform, wherein the target virtual scene comprises a second virtual platform, and the first virtual platform and the second virtual platform are different; and starting a first game in response to the second account, and displaying a first virtual animation in the first game, wherein the target virtual scene comprises a second game, and the first game and the second game are different.
As an alternative, the above device is further configured to: before a preset display condition of the first virtual animation is triggered in response to the second account, controlling the second account to transfer a first preset number of target virtual resources to the first account before the first virtual animation is displayed on the target virtual scene, wherein the first preset number is related to the type of the first virtual object; after a preset display condition of the first virtual animation is triggered in response to the second account, the second account is controlled to transfer a second preset number of target virtual resources to the first account after the first virtual animation is displayed on the target virtual scene, wherein the second preset number is related to the type of the first virtual object.
As an optional solution, the foregoing apparatus is further configured to control the second account to transfer a second preset number of target virtual resources to the first account after the first virtual animation is displayed on the target virtual scene in response to the second account triggering the preset display condition of the first virtual animation by: responding to the fact that the duration time of the first use permission reaches a first use duration time, controlling the second account to transfer a first target number of virtual resources to the first account, and canceling the first use permission of the second account, wherein the first use duration time is the maximum allowable duration time of the first use permission; and controlling the second account to transfer the second target number of virtual resources to the first account in response to the duration of the first use permission reaching the second use duration, wherein the second use duration is smaller than the first use duration, and the values of the second target number and the second use duration are positively correlated.
As an alternative, the above device is further configured to: responding to the fact that the duration time of the first use permission reaches the first use duration, controlling the second account to transfer a first target number of virtual resources to the first account, and displaying a renewing interface, wherein the renewing interface comprises a first interaction object for prolonging the first use permission; responding to a second interaction operation executed by the second account on the first interaction object, and prolonging the maximum allowable duration of the first use permission to a third use duration for the second account, wherein the third use duration is longer than the first use duration; and responding to the fact that the duration time of the first use permission reaches a third use duration, controlling the second account to transfer virtual resources of a third target number to the first account, wherein the value of the third target number and the value of the third use duration are positively correlated.
As an alternative, the above device is further configured to: responsive to the duration of the first usage right reaching a first usage duration, canceling the first usage right of the second account; or in response to the duration of the first usage right reaching the first usage duration, canceling the first usage right of the second account; and restoring the second use permission of the first account to the first virtual object in response to the second use permission not reaching the target use time length, wherein the second use permission represents the permission of the first account to use the first virtual object, the first account is set to be prohibited from taking the second use permission in the continuous process of the second account having the first use permission, and the target use time length represents the maximum time length of the first account to allow ownership of the first virtual object, and the target use time length is longer than the first use time length.
As an alternative, the apparatus is further configured to display the first virtual animation on the target virtual scene in response to the second account triggering a preset display condition of the first virtual animation by: responding to the first account entering the target virtual scene, displaying a second virtual animation and a first member identifier, wherein the second virtual animation corresponds to a second virtual object, and the first account uses the second virtual object; and responding to the preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation and a second member identifier on the target virtual scene, wherein the member level indicated by the second member identifier is lower than that indicated by the first member identifier.
As an alternative, the apparatus is further configured to display the first virtual animation and the second membership identification on the target virtual scene in response to the second account triggering a preset display condition of the first virtual animation in the following manner: responding to a preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation and a second member identifier on a target virtual scene, wherein the second member identifier is used for indicating that the second account is in a non-member state; or responding to the preset display condition that the second account triggers the first virtual animation, and displaying the first virtual animation and a second member identifier on the target virtual scene, wherein the second member identifier is used for indicating that the second account is in a member state, and the member level of the second account is lower than that of the first account.
As an alternative, the above device is further configured to: responding to the first account and the fourth account to execute the renting operation associated with the first virtual object, and displaying a first object identifier and a third object identifier according to the sequence of the renting operation, wherein the third object identifier is used for indicating that the fourth account has a first virtual object allowing the second account to be rented; and responding to the second account to execute object leasing operation on the first object identifier, configuring a first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
As an alternative, the apparatus is further configured to perform an object leasing operation on the first object identifier in response to the second account, and configure the first virtual object for the second account by: displaying target bid information in response to the second account and the fifth account both performing a bid operation associated with the first virtual object, wherein the target bid information represents bid information indicated by the bid operation with the highest bid; and responding to the target bid information to indicate that the bidding operation executed by the second account is the bidding operation with the highest bid, configuring the first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
As an alternative, after the second account triggers the preset display condition of the first virtual animation, the apparatus is further configured to: recording a group of frame image information of a first virtual animation; identifying a group of frame image information frame by frame, and determining a target material identification of the first virtual object, wherein the target material identification is determined by extracting the characteristics of the first virtual object in the group of frame image information; and determining a display result of the first virtual animation according to the target material identification.
The specific manner in which the various modules perform the operations in the apparatus of the above embodiments have been described in detail in connection with the embodiments of the method, and will not be described in detail herein.
According to one aspect of the present application, there is provided a computer program product comprising a computer program/instruction containing program code for executing the method shown in the flow chart. In such an embodiment, the computer program may be downloaded and installed from a network via the communication portion 2009 and/or installed from the removable medium 2011. When executed by the central processor 2001, performs the various functions provided by embodiments of the present application.
The foregoing embodiment numbers of the present application are merely for the purpose of description, and do not represent the advantages or disadvantages of the embodiments.
Fig. 20 schematically shows a block diagram of a computer system of an electronic device for implementing an embodiment of the application.
It should be noted that, the computer system 2000 of the electronic device shown in fig. 20 is only an example, and should not impose any limitation on the functions and the application scope of the embodiments of the present application.
As shown in fig. 20, the computer system 2000 includes a central processing unit 2001 (Central Processing Unit, CPU) which can execute various appropriate actions and processes according to a program stored in a Read-Only Memory 2002 (ROM) or a program loaded from a storage section 2008 into a random access Memory 203 (Random Access Memory, RAM). In the random access memory 2003, various programs and data required for system operation are also stored. The central processing unit 2001, the read only memory 2002, and the random access memory 2003 are connected to each other through a bus 2004. An Input/Output interface 2005 (i.e., an I/O interface) is also connected to bus 2004.
The following components are connected to the input/output interface 2005: an input section 2006 including a keyboard, a mouse, and the like; an output portion 2007 including a Cathode Ray Tube (CRT), a liquid crystal display (Liquid Crystal Display, LCD), and the like, a speaker, and the like; a storage section 2008 including a hard disk and the like; and a communication section 2009 including a network interface card such as a local area network card, a modem, and the like. The communication section 2009 performs communication processing via a network such as the internet. The drive 2010 is also connected to the input/output interface 2005 as needed. A removable medium 2011 such as a magnetic disk, an optical disk, a magneto-optical disk, a semiconductor memory, or the like is mounted on the drive 2010 as needed so that a computer program read out therefrom is mounted into the storage section 2008 as needed.
In particular, the processes described in the various method flowcharts may be implemented as computer software programs according to embodiments of the application. For example, embodiments of the present application include a computer program product comprising a computer program embodied on a computer readable medium, the computer program comprising program code for performing the method shown in the flowcharts. In such an embodiment, the computer program may be downloaded and installed from a network via the communication portion 2009 and/or installed from the removable medium 2011. The computer programs, when executed by the central processor 2001, perform the various functions defined in the system of the present application.
According to still another aspect of the embodiment of the present application, there is also provided an electronic device for implementing the method for displaying a virtual animation as described above, where the electronic device may be a terminal device or a server as shown in fig. 1. The present embodiment is described taking the electronic device as a terminal device as an example. As shown in fig. 21, the electronic device comprises a memory 2102 and a processor 2104, the memory 2102 having stored therein a computer program, the processor 2104 being arranged to perform the steps of any of the method embodiments described above by means of the computer program.
Alternatively, in this embodiment, the electronic device may be located in at least one network device of a plurality of network devices of the computer network.
Alternatively, in the present embodiment, the above-described processor may be configured to execute the following steps by a computer program:
s1, displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account;
s2, executing object leasing operation on the first object identifier in response to the second account, and configuring a first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object;
and S3, responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation on the target virtual scene, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation shows that the second account has the use authority of the first virtual object.
Alternatively, as will be appreciated by those skilled in the art, the structure shown in fig. 21 is merely illustrative, and the electronic device may be a smart phone (such as an Android phone, an iOS phone, etc.), a tablet computer, a palmtop computer, a mobile internet device (Mobile Internet Devices, MID), a PAD, or other terminal devices. Fig. 21 is not limited to the structure of the electronic device and the electronic apparatus described above. For example, the electronics can also include more or fewer components (e.g., network interfaces, etc.) than shown in FIG. 21, or have a different configuration than shown in FIG. 21.
The memory 2102 may be configured to store software programs and modules, such as program instructions/modules corresponding to the method and apparatus for displaying a virtual animation in the embodiment of the present application, and the processor 2104 executes the software programs and modules stored in the memory 2102, thereby performing various functional applications and data processing, that is, implementing the method for displaying a virtual animation as described above. Memory 2102 may include high speed random access memory, but may also include non-volatile memory, such as one or more magnetic storage devices, flash memory, or other non-volatile solid state memory. In some examples, the memory 2102 may further include memory located remotely from the processor 2104, which may be connected to the terminal via a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof. The memory 2102 may specifically, but not limited to, information for virtual object features and target virtual resources. As an example, as shown in fig. 21, the memory 2102 may include, but is not limited to, a first display module 1902, a processing module 1904, and a second display module 1906 in a display device including the virtual animation. In addition, other module units in the virtual animation display device may be included, but are not limited to, and are not described in detail in this example.
Optionally, the transmission device 2106 is used to receive or transmit data via a network. Specific examples of the network described above may include wired networks and wireless networks. In one example, the transmission device 2106 includes a network adapter (Network Interface Controller, NIC) that can be connected to other network equipment and routers via a network cable to communicate with the internet or a local area network. In one example, the transmission device 2106 is a Radio Frequency (RF) module for communicating wirelessly with the internet.
In addition, the electronic device further includes: a display 2108 for displaying the first virtual animation and the second virtual animation; and a connection bus 2110 for connecting the respective module parts in the above-described electronic apparatus.
In other embodiments, the terminal device or the server may be a node in a distributed system, where the distributed system may be a blockchain system, and the blockchain system may be a distributed system formed by connecting the plurality of nodes through a network communication. Among them, the nodes may form a Peer-To-Peer (P2P) network, and any type of computing device, such as a server, a terminal, etc., may become a node in the blockchain system by joining the Peer-To-Peer network.
According to an aspect of the present application, there is provided a computer-readable storage medium, from which a processor of a computer device reads the computer instructions, the processor executing the computer instructions, so that the computer device performs a method of displaying a virtual animation provided in various alternative implementations of the display aspect of the virtual animation described above.
Alternatively, in the present embodiment, the above-described computer-readable storage medium may be configured to store a computer program for performing the steps of:
s1, displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account;
s2, executing object leasing operation on the first object identifier in response to the second account, and configuring a first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object;
and S3, responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation on the target virtual scene, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation shows that the second account has the use authority of the first virtual object. Alternatively, in this embodiment, it will be understood by those skilled in the art that all or part of the steps in the methods of the above embodiments may be performed by a program for instructing a terminal device to execute the steps, where the program may be stored in a computer readable storage medium, and the storage medium may include: flash disk, read-Only Memory (ROM), random-access Memory (Random Access Memory, RAM), magnetic or optical disk, and the like.
The foregoing embodiment numbers of the present application are merely for the purpose of description, and do not represent the advantages or disadvantages of the embodiments.
The integrated units in the above embodiments may be stored in the above-described computer-readable storage medium if implemented in the form of software functional units and sold or used as separate products. Based on such understanding, the technical solution of the present application may be embodied in essence or a part contributing to the prior art or all or part of the technical solution in the form of a software product stored in a storage medium, comprising several instructions for causing one or more computer devices (which may be personal computers, servers or network devices, etc.) to perform all or part of the steps of the method described in the embodiments of the present application.
In the foregoing embodiments of the present application, the descriptions of the embodiments are emphasized, and for a portion of this disclosure that is not described in detail in this embodiment, reference is made to the related descriptions of other embodiments.
In several embodiments provided by the present application, it should be understood that the disclosed client may be implemented in other manners. The above-described embodiments of the apparatus are merely exemplary, and the division of the units, such as the division of the units, is merely a logical function division, and may be implemented in another manner, for example, multiple units or components may be combined or may be integrated into another system, or some features may be omitted, or not performed. Alternatively, the coupling or direct coupling or communication connection shown or discussed with each other may be through some interfaces, units or modules, or may be in electrical or other forms.
The units described as separate units may or may not be physically separate, and units shown as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.
In addition, each functional unit in the embodiments of the present application may be integrated in one processing unit, or each unit may exist alone physically, or two or more units may be integrated in one unit. The integrated units may be implemented in hardware or in software functional units.
The foregoing is merely a preferred embodiment of the present application and it should be noted that modifications and adaptations to those skilled in the art may be made without departing from the principles of the present application, which are intended to be comprehended within the scope of the present application.
Claims (17)
1. A method for displaying a virtual animation, comprising:
displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account;
Executing object leasing operation on the first object identifier in response to a second account, and configuring the first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object;
and responding to the preset display condition that the second account triggers the first virtual animation, and displaying the first virtual animation on the target virtual scene, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation shows that the second account has the use authority of the first virtual object.
2. The method of claim 1, wherein displaying the first object identification on the target virtual scene comprises:
displaying a first object identification set on the target virtual scene, wherein the first object identification set is used for representing a virtual object set allowing the second account to be leased, and the first object identification set does not comprise the first object identification;
and in response to the first account entering the target virtual scene, displaying a second object identification set on the target virtual scene, wherein the second object identification set is used for representing a virtual object set allowing the second account to rent after the first account enters the target virtual scene, the second object identification set comprises the first object identification, the first account uses a second virtual object and does not use the first virtual object, and the first virtual object is different from the second virtual object.
3. The method of claim 2, wherein the displaying a second set of object identifiers on the target virtual scene in response to the first account entering the target virtual scene comprises at least one of:
responding to the first account entering the target virtual scene, and displaying a second object identification set on the target virtual scene, wherein the first object identification meets a target recommendation condition, and the target recommendation condition is used for indicating that the first object identification allows the second account to execute the object leasing operation;
responsive to the first account entering the target virtual scene, displaying the first set of object identifiers on the target virtual scene; responding to the second object identifier in the first object identifier set to execute the object leasing operation by a third account, canceling the display of the first object identifier set, and displaying the second object identifier set;
and under the condition that the first account enters the target virtual scene and the second account executes first interactive operation, displaying the second object identification set on the target virtual scene, wherein the first interactive operation is used for triggering and displaying the second object identification set.
4. The method of claim 1, wherein the displaying the first virtual animation on the target virtual scene in response to the second account triggering a preset display condition for the first virtual animation comprises at least one of:
in response to the second account entering a first virtual live room, displaying the first virtual animation on the first virtual live room, wherein the target virtual scene comprises a second virtual live room, and the first virtual live room and the second virtual live room are different;
in response to the second account entering a first virtual map, displaying the first virtual animation on the first virtual map, wherein the target virtual scene comprises a second virtual map, the first virtual map and the second virtual map being different;
responding to the second account number to enter a first virtual platform, and displaying the first virtual animation on the first virtual platform, wherein the target virtual scene comprises a second virtual platform, and the first virtual platform and the second virtual platform are different;
and starting a first game in response to the second account, and displaying the first virtual animation in the first game, wherein the target virtual scene comprises a second game, and the first game and the second game are different.
5. The method according to claim 1, wherein the method further comprises:
before a first virtual animation is displayed on the target virtual scene in response to a preset display condition of the first virtual animation triggered by the second account, controlling the second account to transfer a first preset number of target virtual resources to the first account, wherein the first preset number is related to the type of the first virtual object; or alternatively
And after a preset display condition of a first virtual animation is triggered in response to the second account, displaying the first virtual animation on the target virtual scene, controlling the second account to transfer a second preset number of target virtual resources to the first account, wherein the second preset number is related to the type of the first virtual object.
6. The method of claim 5, wherein controlling the second account to transfer a second predetermined number of target virtual resources to the first account after the first virtual animation is displayed on the target virtual scene in response to the second account triggering a predetermined display condition for the first virtual animation comprises:
Controlling the second account to transfer a first target number of virtual resources to the first account and canceling the first use permission of the second account in response to the duration of the first use permission reaching a first use duration, wherein the first use duration is the maximum allowable duration of the first use permission;
and controlling the second account to transfer a second target number of virtual resources to the first account in response to the duration of the first use permission reaching a second use duration, wherein the second use duration is smaller than the first use duration, and the second target number and the value of the second use duration are positively correlated.
7. The method of claim 6, wherein the method further comprises:
controlling the second account to transfer a first target number of virtual resources to the first account and displaying a renewing interface in response to the duration of the first use right reaching the first use time, wherein the renewing interface comprises a first interactive object for prolonging the first use right;
responding to a second interaction operation executed by the second account on the first interaction object, and prolonging the maximum allowable duration of the first use permission to a third use duration for the second account, wherein the third use duration is longer than the first use duration;
And responding to the fact that the duration time of the first use permission reaches the third use duration, controlling the second account to transfer a third target number of virtual resources to the first account, wherein the third target number and the value of the third use duration are positively correlated.
8. The method of claim 6, wherein the method further comprises:
responsive to the duration of the first usage right reaching a first usage duration, cancelling the first usage right of the second account; or alternatively
Responsive to the duration of the first usage right reaching a first usage duration, cancelling the first usage right of the second account; and restoring the second use permission of the first account to the first virtual object in response to a second use permission not reaching a target use duration, wherein the second use permission represents the permission of the first account to use the first virtual object, the first account is set to prohibit the second use permission in the duration that the second account has the first use permission, and the target use duration represents the maximum duration that the first account is permitted to have ownership of the first virtual object, and the target use duration is longer than the first use duration.
9. The method of claim 1, wherein displaying the first virtual animation on the target virtual scene in response to the second account triggering a preset display condition for the first virtual animation comprises:
responding to the first account entering the target virtual scene, and displaying a second virtual animation and a first member identifier, wherein the second virtual animation corresponds to a second virtual object, and the first account is using the second virtual object;
and responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation and a second member identifier on the target virtual scene, wherein the member level indicated by the second member identifier is lower than the member level indicated by the first member identifier.
10. The method of claim 9, wherein the displaying the first virtual animation and the second membership identification on the target virtual scene in response to the second account triggering the preset display condition of the first virtual animation comprises:
responding to the preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation and the second member identifier on the target virtual scene, wherein the second member identifier is used for indicating that the second account is in a non-member state; or alternatively
And responding to the preset display condition of the second account triggering the first virtual animation, and displaying the first virtual animation and the second member identifier on the target virtual scene, wherein the second member identifier is used for indicating that the second account is in a member state, and the member level of the second account is lower than that of the first account.
11. The method according to claim 1, wherein the method further comprises:
responding to the first account and the fourth account to execute the renting operation associated with the first virtual object, and displaying the first object identifier and a third object identifier according to the sequence of the renting operation, wherein the third object identifier is used for indicating that the fourth account has the first virtual object allowing the second account to be rented;
and responding to the second account to execute object leasing operation on the first object identifier, configuring the first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
12. The method of claim 1, wherein the configuring the first virtual object for the second account responsive to the second account performing an object lease operation on the first object identification comprises:
Displaying target bid information in response to the second account and the fifth account both performing a bid operation associated with the first virtual object, wherein the target bid information represents bid information indicated by a bid operation with a highest bid;
and responding to the target bid information to indicate that the bidding operation executed by the second account is the bidding operation with the highest bid, configuring the first virtual object for the second account, and canceling the use authority of the first account on the first virtual object.
13. The method of any one of claims 1 to 12, wherein the responding to the second account triggering a preset display condition of a first virtual animation, the method further comprises, after displaying the first virtual animation on the target virtual scene:
recording a set of frame image information of the first virtual animation;
identifying the group of frame image information frame by frame, and determining a target material identification of the first virtual object, wherein the target material identification is determined by extracting the characteristics of the first virtual object in the group of frame image information;
and determining a display result of the first virtual animation according to the target material identification.
14. A display device for virtual animation, comprising:
the first display module is used for displaying a first object identifier on a target virtual scene, wherein the target virtual scene allows virtual animation to be displayed, the first object identifier is used for representing a first virtual object allowing leasing, and the first virtual object is a virtual object owned by a first account;
the processing module is used for responding to a second account to execute object leasing operation on the first object identifier and configuring the first virtual object for the second account, wherein the object leasing operation is used for indicating that the second account requests to acquire a first use right of the first virtual object;
and the second display module is used for responding to the preset display condition of the first virtual animation triggered by the second account, and displaying the first virtual animation on the target virtual scene, wherein the first virtual animation corresponds to the first virtual object, and the first virtual animation indicates that the second account has the use permission of the first virtual object.
15. A computer-readable storage medium, characterized in that the computer-readable storage medium comprises a stored program, wherein the program is executable by a terminal device or a computer to perform the method of any one of claims 1 to 13.
16. A computer program product comprising computer programs/instructions which, when executed by a processor, implement the steps of the method of any one of claims 1 to 13.
17. An electronic device comprising a memory and a processor, characterized in that the memory has stored therein a computer program, the processor being arranged to execute the method according to any of the claims 1 to 13 by means of the computer program.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202310555918.1A CN116957752A (en) | 2023-05-16 | 2023-05-16 | Virtual animation display method and device, storage medium and electronic equipment |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202310555918.1A CN116957752A (en) | 2023-05-16 | 2023-05-16 | Virtual animation display method and device, storage medium and electronic equipment |
Publications (1)
Publication Number | Publication Date |
---|---|
CN116957752A true CN116957752A (en) | 2023-10-27 |
Family
ID=88451782
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN202310555918.1A Pending CN116957752A (en) | 2023-05-16 | 2023-05-16 | Virtual animation display method and device, storage medium and electronic equipment |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN116957752A (en) |
-
2023
- 2023-05-16 CN CN202310555918.1A patent/CN116957752A/en active Pending
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US11290550B2 (en) | Method and device for allocating augmented reality-based virtual objects | |
CN113058270B (en) | Live interaction method and device, storage medium and electronic equipment | |
US10046240B2 (en) | Social networking data augmented gaming kiosk | |
CN103336883B (en) | The system and method for acquiring simultaneously Compliance control platform game data | |
JP5562764B2 (en) | Online reporting apparatus and method | |
CN112218106B (en) | Game live broadcast method and device, electronic equipment and storage medium | |
US10880398B2 (en) | Information updating/exchange method, apparatus, and server | |
CN110830735B (en) | Video generation method and device, computer equipment and storage medium | |
US9767490B2 (en) | Communication facilitator | |
CN103886008A (en) | Sharing recorded gameplay to a social graph | |
CN112367528B (en) | Live broadcast interaction method and computer equipment | |
EP2200725A2 (en) | Method and apparatus for controlling an avatar's landing zone in a virtual environment | |
CN113709508B (en) | Associated object adding method and device, electronic equipment and storage medium | |
CN104168968A (en) | Communications among users belonging to affiliations spanning multiple virtual spaces | |
EP2728838B1 (en) | Device, method, and program for message exchange via network | |
CN112346634A (en) | Virtual article issuing method and device | |
WO2017003710A1 (en) | Automatic invitation delivery system | |
CN112468850A (en) | Task processing method, device and system, electronic equipment and storage medium | |
WO2013191999A1 (en) | Virtual scoring of real events | |
JP2023078428A (en) | Information processing system, and program | |
CN116957752A (en) | Virtual animation display method and device, storage medium and electronic equipment | |
CN114650440B (en) | Virtual prop sharing method and device for live broadcasting room, computer equipment and medium | |
KR101612926B1 (en) | System and method for providing cyber movie theater using n-screen | |
WO2021059644A1 (en) | Information processing device, control program, and control method | |
CN116943245A (en) | Interactive processing method and device for virtual scene, electronic equipment and storage medium |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication |