CN116245982A - Animation file generation method and device, electronic equipment and storage medium - Google Patents

Animation file generation method and device, electronic equipment and storage medium Download PDF

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Publication number
CN116245982A
CN116245982A CN202310245046.9A CN202310245046A CN116245982A CN 116245982 A CN116245982 A CN 116245982A CN 202310245046 A CN202310245046 A CN 202310245046A CN 116245982 A CN116245982 A CN 116245982A
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Prior art keywords
animation
project
requirement
assets
data corresponding
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Inventor
沈康
邓棣尧
黎章辉
冯雨欣
詹宇城
罗结平
薛观林
葛宋
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Anhui Qinwan Network Technology Co ltd
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Anhui Qinwan Network Technology Co ltd
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Priority to CN202310245046.9A priority Critical patent/CN116245982A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02PCLIMATE CHANGE MITIGATION TECHNOLOGIES IN THE PRODUCTION OR PROCESSING OF GOODS
    • Y02P90/00Enabling technologies with a potential contribution to greenhouse gas [GHG] emissions mitigation
    • Y02P90/30Computing systems specially adapted for manufacturing

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  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention discloses an animation file generation method, an animation file generation device, electronic equipment and a storage medium. The method comprises the following steps: responding to the selection operation of a user on the animation production auxiliary software on the project requirements, and acquiring requirement assets and animation data corresponding to the project requirements; importing the requirement assets and the animation data corresponding to the project requirements into a illusion engine; and under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, assembling the requirement assets and the animation data corresponding to the project requirements to obtain an assembled animation file. According to the technical scheme, the requirement assets and the animation data corresponding to the project requirements are automatically acquired by responding to the selection operation of the user on the animation production auxiliary software, so that the requirement assets and the animation data corresponding to the project requirements are automatically assembled under the condition that the requirement assets and the animation data corresponding to the project requirements are imported into the illusion engine to be completed, the automatic assembly of the animation file is realized, and the animation production efficiency is improved.

Description

Animation file generation method and device, electronic equipment and storage medium
Technical Field
The present invention relates to the field of animation technologies, and in particular, to a method and apparatus for generating an animation file, an electronic device, and a storage medium.
Background
With the development of the illusion Engine (UE), animation based on the illusion Engine is becoming more and more widespread.
At present, when animation is performed by an illusion engine, materials are required to be downloaded one by one from a material library, and the downloaded materials are assembled one by one, time stamps are adjusted, and the like, so that the problem of low animation efficiency exists.
Disclosure of Invention
The invention provides an animation file generation method, an animation file generation device, electronic equipment and a storage medium, so as to improve the efficiency of animation production.
According to an aspect of the present invention, there is provided an animation file generation method including:
responding to the selection operation of a user on the animation production auxiliary software on the project requirements, and acquiring requirement assets and animation data corresponding to the project requirements;
importing the requirement assets and the animation data corresponding to the project requirements into a illusion engine;
and under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, assembling the requirement assets and the animation data corresponding to the project requirements to obtain an assembled animation file.
According to another aspect of the present invention, there is provided an animation file generating apparatus comprising:
the data acquisition module is used for responding to the selection operation of a user on the project requirement on the animation production auxiliary software and acquiring requirement assets and animation data corresponding to the project requirement;
the data importing module is used for importing the requirement assets and the animation data corresponding to the project requirements into the illusion engine;
and the data assembling module is used for assembling the demand asset corresponding to the project demand and the animation data under the condition that the importing of the demand asset corresponding to the project demand and the animation data into the illusion engine is completed, so as to obtain an assembled animation file.
According to another aspect of the present invention, there is provided an electronic apparatus including:
at least one processor;
and a memory communicatively coupled to the at least one processor;
wherein the memory stores a computer program executable by the at least one processor, the computer program being executable by the at least one processor to enable the at least one processor to perform the animation file generation method according to any one of the embodiments of the present invention.
According to another aspect of the present invention, there is provided a computer-readable storage medium storing computer instructions for causing a processor to implement the animation file generation method according to any of the embodiments of the present invention when executed.
According to the technical scheme, the requirement assets and the animation data corresponding to the project requirements are automatically acquired by responding to the selection operation of the user on the animation production auxiliary software on the project requirements, and then the requirement assets and the animation data corresponding to the project requirements are assembled under the condition that the requirement assets and the animation data corresponding to the project requirements are imported into the illusion engine to be completed, so that an assembled animation file is obtained, automatic assembly of the animation file is realized, and the animation production efficiency is improved.
It should be understood that the description in this section is not intended to identify key or critical features of the embodiments of the invention or to delineate the scope of the invention. Other features of the present invention will become apparent from the description that follows.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings required for the description of the embodiments will be briefly described below, and it is apparent that the drawings in the following description are only some embodiments of the present invention, and other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
FIG. 1 is a flowchart of an animation file generation method according to a first embodiment of the present invention;
FIG. 2 is a flowchart of an animation file generation method according to a second embodiment of the present invention;
FIG. 3 is a flowchart of an animation file generation method according to a third embodiment of the present invention;
FIG. 4 is a flowchart of an animation file generation method according to a fourth embodiment of the present invention;
fig. 5 is a schematic structural diagram of an animation file generating device according to a fifth embodiment of the present invention;
fig. 6 is a schematic structural diagram of an electronic device implementing an animation file generation method according to an embodiment of the present invention.
Detailed Description
In order that those skilled in the art will better understand the present invention, a technical solution in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in which it is apparent that the described embodiments are only some embodiments of the present invention, not all embodiments. All other embodiments, which can be made by those skilled in the art based on the embodiments of the present invention without making any inventive effort, shall fall within the scope of the present invention.
It should be noted that the terms "first," "second," and the like in the description and the claims of the present invention and the above figures are used for distinguishing between similar objects and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used may be interchanged where appropriate such that the embodiments of the invention described herein may be implemented in sequences other than those illustrated or otherwise described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
Example 1
Fig. 1 is a flowchart of an animation file generating method according to a first embodiment of the present invention, where the method may be performed by an animation file generating device, and the animation file generating device may be implemented in hardware and/or software, and the animation file generating device may be configured in a terminal and/or a server. As shown in fig. 1, the method includes:
s110, responding to the selection operation of a user on the project requirements on the animation production auxiliary software, and acquiring requirement assets and animation data corresponding to the project requirements.
In this embodiment, the animation auxiliary software is an auxiliary software developed on the basis of the illusion engine, and is used for improving the animation efficiency. Optionally, the operation interface of the animation aided software includes a requirement selection area and a shot selection area, wherein the requirement selection area is used for selecting one or more item requirements, and the shot selection area is used for selecting one or more item shots.
It can be understood that the user can select and update the project requirements through the operation interface of the animation production auxiliary software, so as to automatically acquire the requirement assets and animation data corresponding to the selected project requirements. The project requirement refers to a project content order provided by a requiring party, for example, the project content order can be a purchase amount animation order, a character basic action order, a single frame poster order and the like. The requirement assets refer to various types of material necessary to complete project production, for example, the requirement assets may include, but are not limited to, model data of characters and backgrounds, and the like.
In some embodiments, the requirement identifications corresponding to the project requirements may be matched in the animation material library to obtain the requirement assets and animation data corresponding to the project requirements. In some embodiments, a data import path of the demand asset and the animation data corresponding to the project demand may be determined, and then the demand asset and the animation data corresponding to the project demand may be obtained according to the data import path.
S120, importing the requirement assets and the animation data corresponding to the project requirements into the illusion engine.
S130, under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, assembling the requirement assets and the animation data corresponding to the project requirements to obtain an assembled animation file.
In this embodiment, the assembled animation file is an animation file obtained by automatically assembling the required asset and the animation data corresponding to the project requirement.
In some embodiments, the requirement assets and animation data can be imported into the illusion engine, and the requirement assets and animation data corresponding to project requirements are loaded through an editor of the illusion engine, so that an assembled animation file is obtained. In some embodiments, the asset list information of the project shots and the time axis information of the project shots may be obtained, and then the asset list information of the project shots, the time axis information of the project shots, the required asset corresponding to the project requirement, and the animation data are filled into the sequencer to obtain the assembled animation file.
According to the technical scheme, the requirement assets and the animation data corresponding to the project requirements are automatically acquired by responding to the selection operation of the user on the animation production auxiliary software on the project requirements, and then the requirement assets and the animation data corresponding to the project requirements are assembled under the condition that the requirement assets and the animation data corresponding to the project requirements are imported into the illusion engine to be completed, so that an assembled animation file is obtained, automatic assembly of the animation file is realized, and the animation production efficiency is improved.
Example two
Fig. 2 is a flowchart of an animation file generation method according to a second embodiment of the present invention, where the method according to the present embodiment may be combined with each of the alternatives in the animation file generation method according to the foregoing embodiment. The animation file generation method provided by the embodiment is further optimized. Optionally, the acquiring the requirement asset and the animation data corresponding to the project requirement includes: determining a requirement identifier corresponding to the project requirement; determining a data import path based on a requirement identifier corresponding to the project requirement; and acquiring the requirement assets and the animation data corresponding to the project requirements from the data importing path.
As shown in fig. 2, the method includes:
s210, responding to selection operation of a user on the animation production auxiliary software on the project requirements, and determining a requirement identifier corresponding to the project requirements.
In this embodiment, the requirement identifier refers to a name or number that can characterize the requirement of the item, for example, the requirement identifier may be a000001, a000002, or the like.
Specifically, the user can select one or more project requirements through the operation interface of the animation auxiliary software, and the processor of the electronic device can respond to the selection operation of the user on the project requirements on the animation auxiliary software to obtain the requirement identification corresponding to the project requirements.
S220, determining a data import path based on a requirement identifier corresponding to the project requirement; and acquiring the requirement assets and the animation data corresponding to the project requirements from the data importing path.
In this embodiment, the data import path refers to path information for importing animation materials, in other words, the required assets and animation data corresponding to project requirements can be automatically acquired through the data import path, so that animation efficiency is improved.
For example, the data import path may be generated according to a requirement identifier corresponding to the requirement of the project, or may be generated according to related information of the requirement identifier, where the related information of the requirement identifier may include a project name, an asset type, an asset identifier, link information, and the like.
Specifically, determining a data import path based on a requirement identifier corresponding to a project requirement includes: and inputting a requirement identifier corresponding to the project requirement into a path generation template to obtain a data import path.
In this embodiment, the path generation template may include a known path information portion and a path information portion to be filled in.
The device invokes the path generating template, wherein the path generating template can be Z \Projects_370S\all_Projects\project name\asset file name\asset type\asset ID\link information; and further, relevant information of the requirement identifier can be filled into a path information part to be filled of the path generation template, so that a data import path can be obtained, wherein the data import path can be Z \projects \370S\all_projects \WTB\assemblies\Chars\BLM\rig, wherein WTB represents a project name, assemblies represents an asset file name, chars represents an asset type, BLM represents an asset ID, and Rig represents link information.
S230, importing the requirement assets and the animation data corresponding to the project requirements into the illusion engine.
S240, under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, assembling the requirement assets and the animation data corresponding to the project requirements to obtain an assembled animation file.
According to the technical scheme provided by the embodiment of the invention, the requirement identification corresponding to the project requirement is determined, the data import path is further determined based on the requirement identification corresponding to the project requirement, and the requirement asset and the animation data corresponding to the project requirement are automatically acquired from the data import path, so that the animation production efficiency is improved.
Example III
Fig. 3 is a flowchart of an animation file generation method according to a third embodiment of the present invention, where the method according to the present embodiment may be combined with each of the alternatives in the animation file generation method according to the foregoing embodiment. The animation file generation method provided by the embodiment is further optimized. Optionally, the assembling the requirement asset corresponding to the project requirement and the animation data to obtain an assembled animation file includes: and responding to the triggering operation of the user on the animation production auxiliary software on the assembly button, and filling the requirement assets and the animation data corresponding to the project requirements into the sequencer to obtain the assembly animation file.
As shown in fig. 3, the method includes:
s310, responding to the selection operation of a user on the project requirements on the animation production auxiliary software, and acquiring requirement assets and animation data corresponding to the project requirements.
S320, importing the requirement assets and the animation data corresponding to the project requirements into the illusion engine.
S330, under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, responding to the triggering operation of the user on the animation production auxiliary software on the assembly button, and filling the requirement assets and the animation data corresponding to the project requirements into the sequencer to obtain the assembly animation file.
In this embodiment, the electronic device responds to the triggering operation of the user on the animation production auxiliary software to the assembly button, so as to execute the assembly operation of the animation material, specifically, the automatic assembly of the required asset and the animation data can be realized through the sequencer, and the assembled animation file is obtained.
On the basis of the above embodiments, the method for filling the requirement assets and the animation data corresponding to the project requirements into the sequencer to obtain the assembled animation file includes: acquiring asset list information of a project shot and time axis information of the project shot; and filling asset list information of the project shots, time axis information of the project shots, required assets corresponding to project requirements and animation data into the sequencer to obtain an assembled animation file.
For example, when the importing of the required assets and the animation data corresponding to the project requirements into the illusion engine is completed, the asset list information of the project shots, the time axis information of the project shots and the like are acquired, and the required assets and the animation data of each project shot are filled into the sequencer based on the asset list information of the project shots, the time axis information of the project shots and the like, so that an assembled animation file is obtained, manual operation is reduced, and animation production efficiency is improved.
According to the technical scheme provided by the embodiment of the invention, the requirement assets and the animation data corresponding to the project requirements are filled into the sequencer by responding to the triggering operation of the user on the animation production auxiliary software on the assembly button, so that the assembly animation file is obtained, the automatic assembly of the animation file is realized, and the animation production efficiency is improved.
Example IV
Fig. 4 is a flowchart of an animation file generation method according to a fourth embodiment of the present invention, where the method according to the present embodiment may be combined with each of the alternatives in the animation file generation method according to the foregoing embodiment. The animation file generation method provided by the embodiment is further optimized. Optionally, after the assembling the requirement assets and the animation data corresponding to the project requirement to obtain the assembled animation file, the method further includes: responding to the selection operation of a user on the animation production auxiliary software on the scene lamplight template, and carrying out scene lamplight configuration on the assembled animation file based on the scene lamplight template to obtain the target animation file.
As shown in fig. 4, the method includes:
s410, responding to the selection operation of a user on the project requirements on the animation production auxiliary software, and acquiring requirement assets and animation data corresponding to the project requirements.
S420, importing the requirement assets and the animation data corresponding to the project requirements into the illusion engine.
S430, under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, assembling the requirement assets and the animation data corresponding to the project requirements to obtain an assembled animation file.
S440, responding to the selection operation of the user on the animation production auxiliary software on the scene lamplight template, and carrying out scene lamplight configuration on the assembled animation file based on the scene lamplight template to obtain the target animation file.
In this embodiment, the scene light template refers to a template file for performing scene and/or light configuration, and may be used to automatically adjust information such as brightness and background environment of an animation.
According to the technical scheme, the scene light configuration is carried out on the assembled animation file based on the scene light template by responding to the selection operation of the user on the animation production auxiliary software, so that the target animation file is obtained, the automatic configuration of the scene light configuration is realized, and the animation production efficiency is improved.
Example five
Fig. 5 is a schematic structural diagram of an animation file generating device according to a fifth embodiment of the present invention. As shown in fig. 5, the apparatus includes:
the data obtaining module 510 is configured to respond to a selection operation of a user on the animation production auxiliary software for a project requirement, and obtain a requirement asset and animation data corresponding to the project requirement;
a data importing module 520, configured to import the requirement asset and the animation data corresponding to the project requirement into the illusion engine;
and the data assembling module 530 is configured to assemble the required asset and the animation data corresponding to the project requirement to obtain an assembled animation file when the required asset and the animation data corresponding to the project requirement are imported into the illusion engine to be completed.
According to the technical scheme, the requirement assets and the animation data corresponding to the project requirements are automatically acquired by responding to the selection operation of the user on the animation production auxiliary software on the project requirements, and then the requirement assets and the animation data corresponding to the project requirements are assembled under the condition that the requirement assets and the animation data corresponding to the project requirements are imported into the illusion engine to be completed, so that an assembled animation file is obtained, automatic assembly of the animation file is realized, and the animation production efficiency is improved.
In some alternative embodiments, the data acquisition module 510 includes:
the demand identification determining unit is used for determining a demand identification corresponding to the project demand;
an import path determining unit, configured to determine a data import path based on a requirement identifier corresponding to the project requirement;
and the demand data acquisition unit is used for acquiring demand assets and animation data corresponding to the project demands from the data import path.
In some optional embodiments, the import path determining unit is further configured to:
and inputting the requirement identification corresponding to the project requirement to a path generation template to obtain a data import path.
In some alternative embodiments, the data assembly module 530 includes:
and the data filling unit is used for responding to the triggering operation of the user on the animation production auxiliary software on the assembly button and filling the requirement assets and the animation data corresponding to the project requirements into the sequencer to obtain the assembly animation file.
In some alternative embodiments, the data population unit is further configured to:
acquiring asset list information of a project shot and time axis information of the project shot;
and filling the asset list information of the project shots, the time axis information of the project shots, the required assets corresponding to the project requirements and the animation data into a sequencer to obtain an assembled animation file.
In some alternative embodiments, the animation file generating device further includes:
and the scene light configuration module is used for responding to the selection operation of a user on the animation production auxiliary software on the scene light template, and carrying out scene light configuration on the assembled animation file based on the scene light template to obtain a target animation file.
In some optional embodiments, the operation interface of the animation assistance software includes a requirement selection area and a shot selection area, wherein the requirement selection area is used for selecting one or more item requirements, and the shot selection area is used for selecting one or more item shots.
The animation file generating device provided by the embodiment of the invention can execute the animation file generating method provided by any embodiment of the invention, and has the corresponding functional modules and beneficial effects of the executing method.
Example six
Fig. 6 shows a schematic diagram of the structure of an electronic device 10 that may be used to implement an embodiment of the invention. Electronic devices are intended to represent various forms of digital computers, such as laptops, desktops, workstations, personal digital assistants, servers, blade servers, mainframes, and other appropriate computers. Electronic equipment may also represent various forms of mobile devices, such as personal digital assistants, cellular telephones, smartphones, wearable devices (e.g., helmets, eyeglasses, watches, etc.), and other similar computing devices. The components shown herein, their connections and relationships, and their functions, are meant to be exemplary only, and are not meant to limit implementations of the inventions described and/or claimed herein.
As shown in fig. 6, the electronic device 10 includes at least one processor 11, and a memory, such as a Read Only Memory (ROM) 12, a Random Access Memory (RAM) 13, etc., communicatively connected to the at least one processor 11, in which the memory stores a computer program executable by the at least one processor, and the processor 11 may perform various appropriate actions and processes according to the computer program stored in the Read Only Memory (ROM) 12 or the computer program loaded from the storage unit 18 into the Random Access Memory (RAM) 13. In the RAM 13, various programs and data required for the operation of the electronic device 10 may also be stored. The processor 11, the ROM 12 and the RAM 13 are connected to each other via a bus 14. An I/O interface 15 is also connected to bus 14.
Various components in the electronic device 10 are connected to the I/O interface 15, including: an input unit 16 such as a keyboard, a mouse, etc.; an output unit 17 such as various types of displays, speakers, and the like; a storage unit 18 such as a magnetic disk, an optical disk, or the like; and a communication unit 19 such as a network card, modem, wireless communication transceiver, etc. The communication unit 19 allows the electronic device 10 to exchange information/data with other devices via a computer network, such as the internet, and/or various telecommunication networks.
The processor 11 may be a variety of general and/or special purpose processing components having processing and computing capabilities. Some examples of processor 11 include, but are not limited to, a Central Processing Unit (CPU), a Graphics Processing Unit (GPU), various specialized Artificial Intelligence (AI) computing chips, various processors running machine learning model algorithms, digital Signal Processors (DSPs), and any suitable processor, controller, microcontroller, etc. The processor 11 performs the respective methods and processes described above, such as an animation file generation method, which includes:
responding to the selection operation of a user on the animation production auxiliary software on the project requirements, and acquiring requirement assets and animation data corresponding to the project requirements;
importing the requirement assets and the animation data corresponding to the project requirements into a illusion engine;
and under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, assembling the requirement assets and the animation data corresponding to the project requirements to obtain an assembled animation file.
In some embodiments, the animation file generation method may be implemented as a computer program tangibly embodied on a computer-readable storage medium, such as the storage unit 18. In some embodiments, part or all of the computer program may be loaded and/or installed onto the electronic device 10 via the ROM 12 and/or the communication unit 19. When the computer program is loaded into the RAM 13 and executed by the processor 11, one or more steps of the animation file generation method described above may be performed. Alternatively, in other embodiments, the processor 11 may be configured to perform the animation file generation method in any other suitable manner (e.g., by means of firmware).
Various implementations of the systems and techniques described here above may be implemented in digital electronic circuitry, integrated circuit systems, field Programmable Gate Arrays (FPGAs), application Specific Integrated Circuits (ASICs), application Specific Standard Products (ASSPs), systems On Chip (SOCs), complex Programmable Logic Devices (CPLDs), computer hardware, firmware, software, and/or combinations thereof. These various embodiments may include: implemented in one or more computer programs, the one or more computer programs may be executed and/or interpreted on a programmable system including at least one programmable processor, which may be a special purpose or general-purpose programmable processor, that may receive data and instructions from, and transmit data and instructions to, a storage system, at least one input device, and at least one output device.
A computer program for carrying out methods of the present invention may be written in any combination of one or more programming languages. These computer programs may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus, such that the computer programs, when executed by the processor, cause the functions/acts specified in the flowchart and/or block diagram block or blocks to be implemented. The computer program may execute entirely on the machine, partly on the machine, as a stand-alone software package, partly on the machine and partly on a remote machine or entirely on the remote machine or server.
In the context of the present invention, a computer-readable storage medium may be a tangible medium that can contain, or store a computer program for use by or in connection with an instruction execution system, apparatus, or device. The computer readable storage medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. Alternatively, the computer readable storage medium may be a machine readable signal medium. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
To provide for interaction with a user, the systems and techniques described here can be implemented on an electronic device having: a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to a user; and a keyboard and a pointing device (e.g., a mouse or a trackball) through which a user can provide input to the electronic device. Other kinds of devices may also be used to provide for interaction with a user; for example, feedback provided to the user may be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback); and input from the user may be received in any form, including acoustic input, speech input, or tactile input.
The systems and techniques described here can be implemented in a computing system that includes a background component (e.g., as a data server), or that includes a middleware component (e.g., an application server), or that includes a front-end component (e.g., a user computer having a graphical user interface or a web browser through which a user can interact with an implementation of the systems and techniques described here), or any combination of such background, middleware, or front-end components. The components of the system can be interconnected by any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include: local Area Networks (LANs), wide Area Networks (WANs), blockchain networks, and the internet.
The computing system may include clients and servers. The client and server are typically remote from each other and typically interact through a communication network. The relationship of client and server arises by virtue of computer programs running on the respective computers and having a client-server relationship to each other. The server can be a cloud server, also called a cloud computing server or a cloud host, and is a host product in a cloud computing service system, so that the defects of high management difficulty and weak service expansibility in the traditional physical hosts and VPS service are overcome.
It should be appreciated that various forms of the flows shown above may be used to reorder, add, or delete steps. For example, the steps described in the present invention may be performed in parallel, sequentially, or in a different order, so long as the desired results of the technical solution of the present invention are achieved, and the present invention is not limited herein.
The above embodiments do not limit the scope of the present invention. It will be apparent to those skilled in the art that various modifications, combinations, sub-combinations and alternatives are possible, depending on design requirements and other factors. Any modifications, equivalent substitutions and improvements made within the spirit and principles of the present invention should be included in the scope of the present invention.

Claims (10)

1. An animation file generation method, comprising:
responding to the selection operation of a user on the animation production auxiliary software on the project requirements, and acquiring requirement assets and animation data corresponding to the project requirements;
importing the requirement assets and the animation data corresponding to the project requirements into a illusion engine;
and under the condition that the importing of the requirement assets and the animation data corresponding to the project requirements into the illusion engine is completed, assembling the requirement assets and the animation data corresponding to the project requirements to obtain an assembled animation file.
2. The method of claim 1, wherein the obtaining the demand asset and animation data corresponding to the project demand comprises:
determining a requirement identifier corresponding to the project requirement;
determining a data import path based on a requirement identifier corresponding to the project requirement;
and acquiring the requirement assets and the animation data corresponding to the project requirements from the data importing path.
3. The method of claim 2, wherein the determining a data import path based on the requirement identification corresponding to the project requirement comprises:
and inputting the requirement identification corresponding to the project requirement to a path generation template to obtain a data import path.
4. The method according to claim 1, wherein assembling the requirement assets corresponding to the project requirements and the animation data to obtain an assembled animation file comprises:
and responding to the triggering operation of the user on the animation production auxiliary software on the assembly button, and filling the requirement assets and the animation data corresponding to the project requirements into the sequencer to obtain the assembly animation file.
5. The method of claim 4, wherein the populating the sequencer with the demand assets and animation data corresponding to the project demands to obtain the assembled animation file, comprises:
acquiring asset list information of a project shot and time axis information of the project shot;
and filling the asset list information of the project shots, the time axis information of the project shots, the required assets corresponding to the project requirements and the animation data into a sequencer to obtain an assembled animation file.
6. The method of claim 1, wherein after assembling the requirement assets corresponding to the project requirements and the animation data to obtain the assembled animation file, the method further comprises:
responding to the selection operation of a user on the animation production auxiliary software on the scene lamplight template, and carrying out scene lamplight configuration on the assembled animation file based on the scene lamplight template to obtain the target animation file.
7. The method of claim 1, wherein the animation assistance software comprises an operation interface comprising a requirements selection area and a shot selection area, wherein the requirements selection area is configured to select one or more project requirements and the shot selection area is configured to select one or more project shots.
8. An animation file generation device, comprising:
the data acquisition module is used for responding to the selection operation of a user on the project requirement on the animation production auxiliary software and acquiring requirement assets and animation data corresponding to the project requirement;
the data importing module is used for importing the requirement assets and the animation data corresponding to the project requirements into the illusion engine;
and the data assembling module is used for assembling the demand asset corresponding to the project demand and the animation data under the condition that the importing of the demand asset corresponding to the project demand and the animation data into the illusion engine is completed, so as to obtain an assembled animation file.
9. An electronic device, the electronic device comprising:
at least one processor;
and a memory communicatively coupled to the at least one processor;
wherein the memory stores a computer program executable by the at least one processor to enable the at least one processor to perform the animation file generation method of any of claims 1-7.
10. A computer readable storage medium storing computer instructions for causing a processor to implement the animation file generation method of any one of claims 1-7 when executed.
CN202310245046.9A 2023-03-09 2023-03-09 Animation file generation method and device, electronic equipment and storage medium Pending CN116245982A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202310245046.9A CN116245982A (en) 2023-03-09 2023-03-09 Animation file generation method and device, electronic equipment and storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202310245046.9A CN116245982A (en) 2023-03-09 2023-03-09 Animation file generation method and device, electronic equipment and storage medium

Publications (1)

Publication Number Publication Date
CN116245982A true CN116245982A (en) 2023-06-09

Family

ID=86635820

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202310245046.9A Pending CN116245982A (en) 2023-03-09 2023-03-09 Animation file generation method and device, electronic equipment and storage medium

Country Status (1)

Country Link
CN (1) CN116245982A (en)

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