CN115734039A - Method, medium and computer equipment for live broadcasting events - Google Patents

Method, medium and computer equipment for live broadcasting events Download PDF

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Publication number
CN115734039A
CN115734039A CN202110982815.4A CN202110982815A CN115734039A CN 115734039 A CN115734039 A CN 115734039A CN 202110982815 A CN202110982815 A CN 202110982815A CN 115734039 A CN115734039 A CN 115734039A
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live broadcast
target
rooms
target live
room
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郑伟
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Wuhan Douyu Network Technology Co Ltd
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Wuhan Douyu Network Technology Co Ltd
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Abstract

The invention provides a method, a medium and computer equipment for live broadcasting events, wherein the method comprises the following steps: acquiring a target live broadcasting room set corresponding to a target event; determining a plurality of first target live broadcast rooms in the target live broadcast room set, wherein the first target live broadcast rooms are live broadcast rooms with viewing conflicts; determining at least two second target live broadcast rooms needing to be played in the event from the first target live broadcast room, and playing the event content of the at least two second target live broadcast rooms in a split screen mode in the alternative live broadcast room; therefore, when at least two second target live rooms with viewing conflicts are required to be played simultaneously, the event content of the at least two second target live rooms can be played in the standby live room in a split screen mode, the requirement that a user can view the event content of different anchor broadcasts simultaneously is met, and the viewing richness of the user is improved.

Description

Method, medium and computer equipment for live broadcasting events
Technical Field
The invention belongs to the technical field of live broadcast platforms, and particularly relates to a live broadcast event method, medium and computer equipment.
Background
In a live platform, there are many events live.
Currently, when a user watches a live broadcast of an event on a live broadcast platform, only one anchor can be selected for watching at a time. However, each anchor has different live broadcast characteristics, and the same user may be concerned with a plurality of event anchors, and the user also wants to watch the live events of different anchors at the same time each time.
The prior art can not meet the watching requirement of the user, and the richness of the live broadcast watching of the user is reduced.
Disclosure of Invention
Aiming at the problems in the prior art, the embodiment of the invention provides a method, a medium and a computer device for live broadcasting events, so as to overcome the technical problem that the live broadcasting platform in the prior art cannot meet the requirement that a user wants to watch the live broadcasting of the events of different anchor broadcasts at the same time each time, so that the richness of watching the live broadcasting of the events of the user is reduced.
In a first aspect, the present invention provides a method for live broadcasting an event, the method comprising:
acquiring a target live broadcast room set corresponding to a target event;
determining a plurality of first target live broadcast rooms in the target live broadcast room set, wherein the first target live broadcast rooms are live broadcast rooms with viewing conflicts;
and determining at least two second target live broadcasting rooms needing to be subjected to event playing from the first target live broadcasting room, and playing the event contents of the at least two second target live broadcasting rooms in a split screen mode in the alternative live broadcasting room.
In the foregoing solution, the determining a plurality of first target live broadcast rooms in the target live broadcast room set includes:
and aiming at any two live broadcast rooms in the target live broadcast room set, if the anchor broadcasts of the two live broadcast rooms are determined to be the battle anchor broadcasts of the same game, determining that the live broadcast room is the first target live broadcast room.
In the above scheme, the determining a plurality of first target live broadcast rooms in the target live broadcast room set includes:
and aiming at any two live broadcasting rooms in the target live broadcasting room set, if the events which are live broadcasting in the two live broadcasting rooms are determined to be different events in the same time period, determining that the live broadcasting rooms are the first target live broadcasting room.
In the foregoing solution, the determining a plurality of first target live broadcast rooms in the target live broadcast room set includes:
and aiming at any two live broadcasting rooms in the target live broadcasting room set, if the anchor broadcasting rooms of the two live broadcasting rooms are determined to be the same role in the same time period and different local events respectively, determining that the live broadcasting room is the first target live broadcasting room.
In the foregoing solution, the determining a plurality of first target live broadcast rooms in the target live broadcast room set includes:
and aiming at any two live broadcast rooms in the target live broadcast room set, if the duration between the live broadcast starting moments of the two live broadcast rooms is determined to be less than a first time threshold value and the events which are live broadcast by the two live broadcast rooms are different events, determining that the live broadcast room is the first target live broadcast room.
In the foregoing solution, the split-screen playing of the event content in the at least two second target live broadcast rooms in the alternative live broadcast room includes:
acquiring a video stream playing address of each second target live broadcast room;
correspondingly associating the video stream playing address of each second target live broadcast room with the coordinate of each view playing window in the alternative live broadcast room respectively; a plurality of view playing windows are arranged in a playing interface of the alternative live broadcast room;
and correspondingly playing the event content of each second target live broadcast room by using each view playing window.
In the foregoing solution, after the event content of the at least two second target live broadcast rooms is played in the alternative live broadcast room in a split screen manner, the method further includes:
receiving a target switching instruction sent by a user;
and modifying the coordinates of the corresponding view playing window according to the target switching instruction to realize the seamless switching of the event content.
In the above solution, the modifying the coordinates of the corresponding view playing window according to the target switching instruction includes:
when the target switching instruction is a dragging instruction, re-associating the video stream playing address of the second target live broadcast room which is re-selected with the coordinates of the target view playing window in response to the dragging instruction; alternatively, the first and second electrodes may be,
aiming at two second target live broadcast rooms with interchanged positions, responding to the dragging instruction, and modifying the coordinates of a current view playing window corresponding to the video stream playing address of the second target live broadcast room into the coordinates of a target view playing window; wherein the content of the first and second substances,
the current view playing window is used for playing the second target live broadcast room event content before dragging, and the target view playing window is used for playing the second target live broadcast room event content after dragging.
In a second aspect, the invention provides a computer-readable storage medium having stored thereon a computer program which, when executed by a processor, performs the method of any one of the first aspects.
In a third aspect, a computer device is provided, comprising a memory, a processor and a computer program stored on the memory and executable on the processor, the processor implementing the method of any one of the first aspect when executing the program.
The invention provides a method, a medium and computer equipment for live broadcasting events, wherein the method comprises the following steps: acquiring a target live broadcast room set corresponding to a target event; determining a plurality of first target live broadcast rooms in the target live broadcast room set, wherein the first target live broadcast rooms are live broadcast rooms with viewing conflicts; determining at least two second target live broadcast rooms needing to be played in the event from the first target live broadcast room, and playing the event content of the at least two second target live broadcast rooms in a split screen mode in the alternative live broadcast room; so, when needs broadcast two at least second target live broadcast rooms that have the viewing conflict simultaneously, can divide the screen to broadcast the event content in two at least second target live broadcast rooms in the alternative live broadcast room, satisfy the demand that the user can watch the event content that different anchor broadcastings were broadcast simultaneously, improve the richness that the user watched.
Drawings
Various other advantages and benefits will become apparent to those of ordinary skill in the art upon reading the following detailed description of the preferred embodiments. The drawings are only for purposes of illustrating the preferred embodiments and are not to be construed as limiting the invention. Also, like reference numerals are used to refer to like parts throughout the drawings. In the drawings:
fig. 1 is a schematic flow chart of a method for live broadcasting an event according to an embodiment of the present invention;
fig. 2 is a schematic block diagram of a split-screen playback of at least two second target live broadcast rooms according to an embodiment of the present invention;
fig. 3 is a schematic view of an actual picture of split-screen playing of at least two second target live broadcast rooms according to an embodiment of the present invention;
fig. 4 is a schematic structural diagram of a server for a live event according to an embodiment of the present invention;
FIG. 5 is a schematic structural diagram of a computer device according to an embodiment of the present invention;
fig. 6 is a schematic structural diagram of a computer-readable storage medium according to an embodiment of the present invention.
Detailed Description
The invention provides a method, a medium and computer equipment for live broadcast events, which solve the technical problem that in the prior art, a live broadcast platform cannot meet the requirement that a user wants to watch the live broadcast of events of different anchor broadcasts at the same time each time, so that the richness of watching the live broadcast of the events of the user is reduced.
In order to better understand the technical solutions, the technical solutions of the embodiments of the present specification are described in detail below with reference to the drawings and specific embodiments, and it should be understood that the specific features of the embodiments and embodiments of the present specification are detailed descriptions of the technical solutions of the embodiments of the present specification, and are not limitations of the technical solutions of the present specification, and the technical features of the embodiments and embodiments of the present specification may be combined with each other without conflict.
The present embodiment provides a method for live broadcasting an event, as shown in fig. 1, the method includes the following steps:
s110, acquiring a target live broadcast room set corresponding to the target event;
it should be noted that the execution subject of the method embodiment of the live event of the present invention is a server (live server) of a live platform. In the live broadcast platform, when each live broadcast room is broadcast, the live broadcast server can record the broadcasting state of each live broadcast room in the background, and the broadcasting state of the live broadcast room in the live broadcast is recorded into a database.
When the broadcasting is started, the anchor can select the live broadcast label corresponding to the live broadcast content so as to partition the live broadcast room. The live broadcast server may receive the live broadcast tag of the live broadcast room, and store the live broadcast tag and the live broadcast room information together in a live broadcast room set corresponding to the database. Wherein, the live room information may include: room ID and anchor ID (such as anchor account name), etc.
Here, the database stores a plurality of live broadcast room sets, and the live broadcast tags corresponding to the live broadcast room sets are different.
The live broadcast tag may be understood as a tag for specifically classifying a live broadcast room, for example, when the event is a game event, if the live broadcast content of the live broadcast is a MOBA (Multiplayer Online game) game, for example, an electronic game L, the live broadcast tag may be the electronic game L. When the event is a sports event, if the live broadcast content of the anchor is a volleyball event, the live broadcast tag may be volleyball.
However, there is also a situation that a small number of anchor broadcasters determine that the live tags of the anchor broadcasters are wrong, so that the server of this embodiment needs to calibrate and check the live tags after receiving the live tags, and if the live content is inconsistent with the live tags, the live tags are actively modified.
In this way, a database holds a collection of live rooms for different types of events.
In an optional embodiment, obtaining a target live broadcast room set corresponding to the target event includes:
acquiring a live broadcasting room set corresponding to a target live broadcasting label from a database based on the target live broadcasting label of the target event, wherein the live broadcasting room set is a target live broadcasting room set; the target live broadcast room set comprises a plurality of live broadcast rooms which accord with target live broadcast tags.
The target events in this embodiment may include game events, sports events, and the like, and may also include other types of events, which is not limited herein.
The step can conveniently determine that the live broadcasting is in progress and the partition is a set of all live broadcasting rooms of the target live broadcasting label.
S111, determining a plurality of first target live broadcast rooms in the target live broadcast room set, wherein the first target live broadcast rooms are live broadcast rooms with viewing conflicts;
in the target live broadcast room set, there may be multiple live broadcast rooms that the user wants to watch, but there may be live broadcast conflicts (for example, the same playing time) between the live broadcast rooms, so that the user can only select one of the live broadcast rooms to watch. In order to enable a user to watch the event content of a plurality of live broadcast rooms simultaneously, a plurality of first target live broadcast rooms need to be determined in a target live broadcast room set, wherein the first target live broadcast rooms are live broadcast rooms with watching conflicts.
In an alternative embodiment, determining a first plurality of target live rooms in a set of target live rooms includes:
and aiming at any two live broadcasting rooms in the target live broadcasting room set, if the anchor broadcasters of the two live broadcasting rooms are determined to be the battle anchor broadcasters of the same game, the live broadcasting room is determined to be the first target live broadcasting room.
For example, the anchor a participates in a competition game of a certain "electronic competition game L", and the anchor a is live broadcasting the current first competition of the "electronic competition game L", in which the anchor a selects the a-character hero and broadcasts the current first competition in a view of the a-character hero; if the user is interested in live broadcast of the event of 'electronic competition game L', the user can open a live broadcast room of the anchor A by using a client of a live broadcast platform to watch the operation and live broadcast of the anchor A on the current first game;
at the moment, the live broadcast server finds that the anchor B also carries out match and live broadcast in the current first game of the 'electronic competition game L', the anchor B selects the hero of the B character in the first game and carries out live broadcast of the current first game at the visual angle of the hero of the B character, and at the moment, the live broadcast room of the anchor A and the live broadcast room of the anchor B generate viewing conflict (namely the anchor A and the anchor B are the fighting anchor of the same game), so that the live broadcast room of the anchor A and the live broadcast room of the anchor B can be determined as a first target live broadcast room; the client of the user can respond to the split-screen playing instruction of the user and perform split-screen playing on the event content of the two target live broadcasting rooms of the anchor A and the anchor B in the alternative live broadcasting room. It should be noted that the alternative live broadcast room is a live broadcast room currently selected by the user, as described above, the user enters the live broadcast room of the anchor a using the client, the currently selected live broadcast room of the anchor a responds to the split-screen play instruction of the user, the live broadcast server receives the split-screen play instruction of the user, and performs split-screen play on the event content of the two target live broadcast rooms of the anchor a and the anchor B in the live broadcast room of the anchor a based on the split-screen play instruction of the user.
It is noted that when the event is a game event, anchor a and anchor B may be the same game character in the same event or different game characters in the same event.
Specifically, the manner of determining that the anchor of the two live rooms is the anchor of the battle of the same game event respectively includes the following two manners:
the first mode is as follows:
directly receiving the live broadcasting room ID of the battle anchor of the same game sent by the user, and determining the battle anchor of the same game according to the live broadcasting room ID or the anchor ID.
The user can input the live broadcast room ID or the anchor ID of the anchor battle of the same game in the live broadcast platform, and after the server receives the live broadcast room ID or the anchor ID of the anchor battle, the server can determine the anchor battle of the same game based on the live broadcast room ID or the anchor ID.
The second mode is as follows:
determining a first gamer ID corresponding to the first anchor in the third party gaming platform based on the first anchor ID;
based on the first game player ID, searching a second game player ID for the match in the same game in the third-party game platform;
finding a corresponding second anchor ID based on the second gamer ID; this determines the anchor of the battle (first anchor and second anchor) in the same event.
Here, for any anchor, determining the anchor's game player ID at the third party gaming platform from the anchor ID is accomplished as follows:
because the game platform and the live broadcast platform are two independent platforms, if the same anchor uses the same account number (such as the same mailbox, the same telephone number or the same nickname) to log in the game platform and the live broadcast platform respectively, the anchor ID and the game player ID corresponding to the same anchor are the same. This situation can be directly based on the anchor ID to find the corresponding gamer ID
If the anchor logs in the game platform and the live broadcast platform by using the same third-party account (such as an instant messaging account of a third-party social APP), the live broadcast ID and the third-party account have a first corresponding relation, and the game player ID and the third-party account have a second corresponding relation; therefore, the live broadcast platform server can determine a third party account number based on the live broadcast ID and the first corresponding relation, and then search a corresponding game player ID in the game platform based on the third party account number.
If the anchor logs in the game platform and logs in the live broadcast platform, different account numbers are used, direct association does not exist between the anchor ID and the game player ID, and the live broadcast server configures the relationship between each anchor ID and the game player ID in advance based on the corresponding relationship input manually to form a mapping table. Then the player ID corresponding to the anchor ID can be queried based on the mapping table.
In an alternative embodiment, determining a first plurality of target live rooms in a set of target live rooms includes:
and aiming at any two live broadcasting rooms in the target live broadcasting room set, if the events which are live broadcasting in the two live broadcasting rooms are determined to be different events in the same time period, determining that the second target live broadcasting room is the first target live broadcasting room.
Wherein, different events can include: different events in the same time period and different types of events in the same time period.
For example, if the live room in which the user is interested includes a and B, from 9 pm to 11 pm, live room a and live room B are both live at the same game-like event, but live room a and live room B are live at different game-like events. If a user wants to watch the live event contents of the live broadcasting rooms A and B at the same time, a watching conflict exists between the live broadcasting rooms A and B, and therefore the live broadcasting rooms A and B can be determined as a first target live broadcasting room.
For another example, at 3 pm to 5 pm, the live broadcast room C broadcasts game events and the live broadcast room D broadcasts sports events, the same time period during which the live broadcast rooms C and D broadcast events is different types, and if the user wants to watch the contents of the live broadcast events of the live broadcast rooms C and D, the live broadcast room C and the live broadcast room D have a watching conflict, so that the live broadcast room C and the live broadcast room D can be determined as the first target live broadcast room.
In an alternative embodiment, determining a first plurality of target live rooms in a set of target live rooms includes:
and aiming at any two live broadcast rooms in the target live broadcast room set, if the anchor broadcasts of the two live broadcast rooms are determined to be respectively the same role in the same time period and different events, determining that the live broadcast room is the first target live broadcast room.
For example, if the event is a game event and the anchor of the live broadcast room a and the anchor of the live broadcast room B are the same game characters in different game events respectively at 3 pm to 5 pm, and the user wants to watch the game performance and commentary of the anchor of the live broadcast room a and the anchor of the live broadcast room B at the same time, there is a watching conflict, so that the live broadcast room a and the live broadcast room B can be determined as the first target live broadcast room.
In an alternative embodiment, determining a first plurality of target live rooms in a set of target live rooms includes:
aiming at any two live broadcast rooms in the target live broadcast room set, if the duration between the live broadcast starting moments of the two live broadcast rooms is smaller than a first time threshold value and the events which are live broadcast by the two live broadcast rooms are different events, the live broadcast room is determined to be a first target live broadcast room. Wherein, the time threshold value can be 10-15 min.
For example, at 3 to 5 pm, live room C live game events; afternoon 3. Because the duration between the live broadcast start moments of the live broadcast room C and the live broadcast room D is 5 minutes and is smaller than the first time threshold, the live broadcast room C and the live broadcast room D have watching conflicts and can be determined as a first target live broadcast room.
For another example, the sports events are live in the live rooms C and D, and one of the game plays of volleyball (American versus fighting German team) is live in the live room C at 3-5 pm; afternoon 3. Because the duration between the live broadcast starting moments of the live broadcast room C and the live broadcast room D is 5 minutes and is smaller than the first time threshold, the live broadcast room C and the live broadcast room D have watching conflicts, and the live broadcast room C and the live broadcast room D can be determined as a first target live broadcast room.
In this way, all the first target live broadcast rooms with the viewing conflict can be determined in the step, the first target live broadcast rooms can be completely migrated to the alternative live broadcast rooms, and data preparation is made for subsequently playing the event content of each first target live broadcast room in a split screen mode;
in the specific implementation, the server completely migrates the video stream addresses of the first target live broadcast rooms to the alternative live broadcast rooms, the video stream addresses of the first target live broadcast rooms are used for being selected by users, and data preparation is made for subsequently playing the event content of each first target live broadcast room in a split-screen mode.
S112, at least two second target live broadcast rooms which need to be played in the event are determined from the first target live broadcast room, and the event content of the at least two second target live broadcast rooms is played in a screen splitting mode in the alternative live broadcast room.
After the video stream addresses of the first target live broadcast room are all migrated to the alternative live broadcast room, as shown in fig. 2, the video stream (live broadcast room 1, live broadcast room 2 \8230; live broadcast room n, represented by a live broadcast room small window) of the first target live broadcast room is displayed in a video selection frame 21 of the alternative live broadcast room, a user can select a second target live broadcast room to be played from the first target live broadcast room in a pull-down or rolling manner in the video selection frame 21, so that the live broadcast server can determine at least two second target live broadcast rooms to be played in a race play manner from the first target live broadcast room, and the race contents of the at least two second target live broadcast rooms are played in a split screen manner in the alternative live broadcast room.
In this embodiment, the playing, in a split-screen manner, the event content in at least two second target live broadcast rooms in the alternative live broadcast room specifically includes:
and when the client responds to a split-screen playing instruction of the user, the server acquires the split-screen playing instruction of the user and performs split-screen playing on the event content of at least two second target live broadcasting rooms in the standby live broadcasting room according to the split-screen playing instruction of the user.
It will be appreciated that the alternative live room may be the current live room selected by the user, where the alternative live room is any one of the second target live rooms. Of course, the alternative live room may also be a new live room created separately for the user, with no association between the new live room and the second target live room.
A plurality of view playing windows are arranged in the playing interface of the alternative live broadcast room, and with reference to fig. 2, fig. 2 shows 3 view playing windows, where the view playing windows include a main view playing window 22 and a sub view playing window 23, each view playing window has an independent player, the main view playing window 22 is generally located on one side of the playing interface, and the sub view playing window 23 is generally located on the other side of the playing interface. If there are multiple sub-view windows 23, the multiple sub-view windows may be displayed in columns on the other side.
Then, in an alternative embodiment, the split-screen playing of the event content in the at least two second target live rooms in the alternative live rooms includes:
acquiring video stream playing addresses of second target live broadcasting rooms;
correspondingly associating the video stream playing address of each second target live broadcast room with the coordinate of each view playing window in the alternative live broadcast room respectively; a plurality of view playing windows are arranged in a display interface in the alternative live broadcast room;
and correspondingly playing the event content of each second target live broadcast room by using each view playing window.
Specifically, after all video stream addresses of the first target live broadcast room are migrated to the alternative live broadcast room, the live broadcast server may acquire a live broadcast room ID of the first target live broadcast room, and may further acquire a corresponding video stream playing address according to the live broadcast room ID. Therefore, the live broadcast server can also acquire the video stream playing address of the second target live broadcast room.
Each view playing window has coordinates relative to the full-screen playing interface, and the coordinates can be (x, y, width, height), wherein x represents a horizontal axis coordinate, y represents a vertical axis coordinate, width represents a window width, and height represents a window height. The live broadcast server can correspondingly associate the video stream playing address with the coordinate of the view playing window; and after the player successfully decodes, directly rendering the frame data to be rendered to the layer in the corresponding view playing window for playing.
The user can select a plurality of first target live broadcast rooms which are interested in the user from the video selection frame, so that the live broadcast server can determine second target live broadcast rooms, and correspondingly associates the video stream playing addresses of the second target live broadcast rooms with the coordinates of the view playing windows respectively; and playing the event content of each second target live broadcast room correspondingly by each view playing window. When the event is a game event, the schematic diagram of playing the event content of each second target live broadcast room by each view playing window correspondingly may be as shown in fig. 3.
Generally, when the alternative live broadcast room is a newly-built live broadcast room, the video stream playing address of the second target live broadcast room clicked for the first time by the user is associated with the coordinates of the main view playing window 22 by default, and the event content of the second target live broadcast room clicked for the first time is played in the main view playing window 22. Of course, the video stream playing address of the second target live broadcast room may also be randomly associated with the coordinate of the view playing window in this embodiment, which is not limited herein.
When the alternative live broadcast room is any one of the second target live broadcast rooms, the video stream playing address of the alternative live broadcast room is associated with the coordinates of the main view playing window 22, and the event content of the alternative live broadcast room is played in the main view playing window 22.
In an optional embodiment, playing, by using each view playing window, the event content in each second target live broadcast room correspondingly includes:
the method comprises the steps of obtaining a current playing instruction of a user, controlling a current view playing window to simultaneously output audio and video based on the current playing instruction, and controlling a player of a non-current view playing window to be in a mute state.
Specifically, when the event content in each second target live broadcast room is played in a split-screen manner, the video frames in each view playing window are always played, but if all the view playing windows emit audio, a large noise is generated. In order to improve the viewing experience of a user, when the user clicks or a cursor hovers over a current view playing window, the current playing instruction is considered to be acquired, the current view playing window is controlled to simultaneously output audio and video based on the current playing instruction, and a player of a non-current view playing window is controlled to be in a mute state. And moreover, the volume of the current video playing window can be adjusted.
It should be noted that if the split-screen playing is the same game content, the live broadcast platform may have a delay, and the delay of each live broadcast room may be different, so that the live broadcast frames played in the split-screen playing cannot be synchronized. In order to ensure the synchronicity of each live broadcast picture played in a split-screen manner, in this embodiment, for each player, after receiving a streaming video, a timestamp in the streaming video is parsed. The time stamp of the primary view playing window 22 is a reference time stamp, and the player of the primary view playing window 22 transmits the reference time stamp to the player of the secondary view playing window 23.
For the player of each sub-view playing window 23, the player determines a time difference between the time stamp of the player and the reference time stamp, and if the time difference is smaller than a preset second time threshold, the player of the sub-view playing window 23 accelerates the playing speed based on the time difference; if the time difference is greater than the second time threshold, the player of the secondary view playing window 23 reduces the playing speed based on the time difference; eventually causing the primary view player window 22 to play synchronously with the respective secondary view player windows 23.
In this embodiment, the user may further switch the playing content, and then, in an optional embodiment, after the event content in the at least two second target live broadcast rooms is played in a split-screen manner in the alternative live broadcast room, the method further includes:
receiving a target switching instruction sent by a user;
and modifying the coordinates of the corresponding view playing window according to the target switching instruction, and realizing the seamless switching of the playing of the event content.
Specifically, the user may switch the playing position of each second target live broadcast room in the playing interface through a gesture operation, where the gesture operation may include clicking and dragging. The target switching instruction may thus include a click instruction as well as a drag instruction.
In an optional embodiment, modifying the coordinates of the corresponding view playing window according to the target switching instruction includes:
when the target switching instruction is a dragging instruction, responding to the dragging instruction of a user to re-associate the video stream playing address of the second target live broadcast room which is re-selected with the coordinates of the target view playing window; alternatively, the first and second liquid crystal display panels may be,
aiming at two second target live broadcast rooms with interchanged positions, responding to a dragging instruction of a user, and modifying the coordinates of a current view playing window corresponding to a video stream playing address of the second target live broadcast room into the coordinates of a target view playing window; wherein the content of the first and second substances,
the current view playing window is used for playing the second target live broadcast room event content before dragging, and the target view playing window is used for playing the second target live broadcast room event content after dragging.
For example, the user wants to reselect the second target live broadcast room from the video selection box for playing, and at this time, the user can click the live broadcast room in the video selection box, and the live broadcast server re-associates the video stream playing address of the selected live broadcast room with the coordinates of one of the view playing windows, so that the view playing window can play the event content of the reselected second target live broadcast room.
Of course, the user may also directly drag the reselected second target live broadcast room to the corresponding view player window, and the live broadcast server may re-associate the video stream playing address of the selected live broadcast room with the coordinate of the corresponding view player window.
The user can also drag the second target live broadcast room which is being played, and the playing position can be changed. For example, the main view playing window 22 and the playing content of one of the sub view playing windows 23 can be dragged, the live broadcast server can directly modify the coordinates of the view playing window corresponding to the video stream playing address, and thus, only the display position is switched, the states of the players are always in the states of continuous decoding and rendering, and restarting does not exist, so that seamless switching can be maintained to the maximum extent, and the smoothness of live broadcast of the event content is ensured.
For example, assuming that the view playing window coordinate corresponding to the E video stream playing address of the second target live broadcast room before dragging is (x 1, y1, width1, height 1), and the view playing window coordinate corresponding to the E video stream playing address of the second target live broadcast room after changing is (x 2, y2, width2, height 2), after dragging, the view playing window coordinate corresponding to the E video stream playing address of the second target live broadcast room can be directly modified from (x 1, y1, width1, height 1) to (x 2, y2, width2, height 2).
Of course, the embodiment may also directly modify the corresponding relationship between the video stream playing address of the second target live broadcast room and the view playing window coordinate to implement the position switching. It is assumed that the coordinates of the main view playing window 22 before the change correspond to the video stream playing address of the second target live broadcast room E, and the coordinates of the sub view playing window 23 correspond to the video stream playing address of the second target live broadcast room F. After the user drags and exchanges the second target live broadcast room E and the second target live broadcast room F, the live broadcast server modifies the coordinate of the main view playing window 22 to be in association correspondence with the second target live broadcast room F, and modifies the coordinate of the sub view playing window 23 to be in association correspondence with the second target live broadcast room E.
In the step, the event contents of at least two second target live broadcast rooms can be played in the alternative live broadcast room in a split screen mode, the requirement that a user can watch the event contents of different anchor live broadcasts simultaneously is met, and the watching richness of the user is improved. And the position switching can be carried out on the live event content seamlessly, and the live event content fluency in the switching process is ensured.
Based on the same inventive concept, this embodiment further provides a server for live events, as shown in fig. 4, the server includes:
an obtaining unit 41, configured to obtain a target live broadcast room set corresponding to a target event;
a determining unit 42, configured to determine, in the set of target live broadcast rooms, a plurality of first target live broadcast rooms, where the first target live broadcast rooms are live broadcast rooms with viewing conflicts;
and the playing unit 43 is configured to determine at least two second target live broadcast rooms in which the event needs to be played from the first target live broadcast room, and play the event content of the at least two second target live broadcast rooms in a split screen manner in the alternative live broadcast room.
The specific functions of the above units can be referred to the corresponding descriptions in the above method embodiments, and are not described again here. Since the server described in the embodiment of the present invention is a server used for implementing the method in the embodiment of the present invention, based on the method described in the embodiment of the present invention, those skilled in the art can understand the specific structure and the deformation of the server, and thus, details are not described herein. All servers used in the method of the embodiment of the present invention belong to the protection scope of the present invention.
Based on the same inventive concept, the present embodiment provides a computer apparatus 500, as shown in fig. 5, including a memory 510, a processor 520, and a computer program 511 stored in the memory 510 and running on the processor 520, wherein the processor 520 executes the computer program 511 to implement the following steps:
acquiring a target live broadcast room set corresponding to a target event;
determining a plurality of first target live rooms in the target live room set, wherein the first target live rooms are live rooms with viewing conflicts;
and determining at least two second target live broadcast rooms which need to be played in the event from the first target live broadcast room, and playing the event content of the at least two second target live broadcast rooms in a split screen mode in the alternative live broadcast room.
In particular embodiments, any of the foregoing embodiments may be implemented when processor 520 executes computer program 511.
Since the computer device described in this embodiment is a device used for implementing a method for live event in this embodiment of the present application, a person skilled in the art can understand a specific implementation manner of the computer device in this embodiment and various variations thereof based on the methods described in the foregoing embodiments of the present application, and therefore, how to implement the method in this embodiment of the present application by the server is not described in detail herein. The equipment used by those skilled in the art to implement the method in the embodiments of the present application is all within the protection scope of the present application.
Based on the same inventive concept, the present embodiment provides a computer-readable storage medium 600, as shown in fig. 6, on which a computer program 611 is stored, the computer program 611, when executed by a processor, implementing the steps of:
acquiring a target live broadcast room set corresponding to a target event;
determining a plurality of first target live broadcast rooms in the target live broadcast room set, wherein the first target live broadcast rooms are live broadcast rooms with viewing conflicts;
and determining at least two second target live broadcast rooms which need to be played in the event from the first target live broadcast room, and playing the event content of the at least two second target live broadcast rooms in a split screen mode in the alternative live broadcast room.
In a specific implementation, the computer program 611, when executed by a processor, may implement any of the embodiments described above.
The method, the medium and the equipment for the live broadcast event provided by the invention have the beneficial effects that at least:
the invention provides a method, a server, a medium and computer equipment for live broadcast events, wherein the method comprises the following steps: acquiring a target live broadcasting room set corresponding to a target event; determining a plurality of first target live rooms in the target live room set, wherein the first target live rooms are live rooms with viewing conflicts; determining at least two second target live broadcasting rooms needing to be subjected to event playing from the first target live broadcasting room, and playing the event contents of the at least two second target live broadcasting rooms in a split screen mode in the alternative live broadcasting rooms; therefore, when at least two second target live rooms with viewing conflicts are required to be played simultaneously, the event content of the at least two second target live rooms can be played in the standby live room in a split screen mode, the requirement that a user can view the event content of different anchor broadcasts simultaneously is met, and the viewing richness of the user is improved.
As will be appreciated by one skilled in the art, embodiments of the present application may be provided as a method, system, or computer program product. Accordingly, the present application may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present application may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
The present application is described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the application. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing apparatus to cause a series of operational steps to be performed on the computer or other programmable apparatus to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
While the preferred embodiments of the present application have been described, additional variations and modifications in those embodiments may occur to those skilled in the art once they learn of the basic inventive concepts. Therefore, it is intended that the appended claims be interpreted as including the preferred embodiment and all changes and modifications that fall within the scope of the present application.
The above description is only exemplary of the present invention and should not be taken as limiting the scope of the present invention, and any modifications, equivalents, improvements, etc. that are within the spirit and principle of the present invention should be included in the present invention.

Claims (10)

1. A method of live broadcasting an event, the method comprising:
acquiring a target live broadcasting room set corresponding to a target event;
determining a plurality of first target live broadcast rooms in the target live broadcast room set, wherein the first target live broadcast rooms are live broadcast rooms with viewing conflicts;
and determining at least two second target live broadcast rooms which need to be played in the event from the first target live broadcast room, and playing the event content of the at least two second target live broadcast rooms in a split screen mode in the alternative live broadcast room.
2. The method of claim 1, wherein the determining a first plurality of target live rooms in the set of target live rooms comprises:
and aiming at any two live broadcast rooms in the target live broadcast room set, if the anchor broadcasts of the two live broadcast rooms are determined to be the battle anchor broadcasts of the same game, determining that the live broadcast room is the first target live broadcast room.
3. The method of claim 1, wherein the determining a first plurality of target live rooms in the set of target live rooms comprises:
and aiming at any two live broadcast rooms in the target live broadcast room set, if the events which are live broadcast by the two live broadcast rooms are determined to be different events in the same time period, determining that the live broadcast room is the first target live broadcast room.
4. The method of claim 1, wherein the determining a first plurality of target live rooms in the set of target live rooms comprises:
and aiming at any two live broadcast rooms in the target live broadcast room set, if the anchor broadcasts of the two live broadcast rooms are determined to be respectively the same role in the same time period and different events, determining that the live broadcast room is the first target live broadcast room.
5. The method of claim 1, wherein the determining a first plurality of target live rooms in the set of target live rooms comprises:
and aiming at any two live broadcast rooms in the target live broadcast room set, if the duration between the live broadcast starting moments of the two live broadcast rooms is determined to be less than a first time threshold value and the events which are live broadcast by the two live broadcast rooms are different events, determining that the live broadcast room is the first target live broadcast room.
6. The method of claim 1, wherein the split-screen playing of the event content of the at least two second target live rooms in the alternative live rooms comprises:
acquiring a video stream playing address of each second target live broadcast room;
correspondingly associating the video stream playing address of each second target live broadcast room with the coordinate of each view playing window in the alternative live broadcast room respectively; a plurality of view playing windows are arranged in a playing interface of the alternative live broadcasting room;
and correspondingly playing the event content of each second target live broadcast room by using each view playing window.
7. The method of claim 1, wherein after the alternative live room split-screen playing the event content of the at least two second target live rooms, further comprising:
receiving a target switching instruction sent by a user;
and modifying the coordinates of the corresponding view playing window according to the target switching instruction, so as to realize seamless switching of the event content.
8. The method of claim 7, wherein the modifying the coordinates of the corresponding view playing window according to the target switching instruction comprises:
when the target switching instruction is a dragging instruction, re-associating the video stream playing address of the second target live broadcast room which is re-selected with the coordinates of the target view playing window in response to the dragging instruction; alternatively, the first and second electrodes may be,
aiming at two second target live broadcast rooms with interchanged positions, responding to the dragging instruction, and modifying the coordinates of a current view playing window corresponding to the video stream playing address of the second target live broadcast room into the coordinates of a target view playing window; wherein the content of the first and second substances,
the current view playing window is used for playing the second target live broadcast room event content before dragging, and the target view playing window is used for playing the second target live broadcast room event content after dragging.
9. A computer-readable storage medium, on which a computer program is stored which, when being executed by a processor, carries out the method of any one of claims 1 to 8.
10. A computer device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, characterized in that the processor implements the method of any of claims 1 to 8 when executing the program.
CN202110982815.4A 2021-08-25 2021-08-25 Method, medium and computer equipment for live broadcasting events Pending CN115734039A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202110982815.4A CN115734039A (en) 2021-08-25 2021-08-25 Method, medium and computer equipment for live broadcasting events

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202110982815.4A CN115734039A (en) 2021-08-25 2021-08-25 Method, medium and computer equipment for live broadcasting events

Publications (1)

Publication Number Publication Date
CN115734039A true CN115734039A (en) 2023-03-03

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN202110982815.4A Pending CN115734039A (en) 2021-08-25 2021-08-25 Method, medium and computer equipment for live broadcasting events

Country Status (1)

Country Link
CN (1) CN115734039A (en)

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