CN115686224A - Virtual reality interaction method, system, server and storage medium - Google Patents

Virtual reality interaction method, system, server and storage medium Download PDF

Info

Publication number
CN115686224A
CN115686224A CN202310000720.7A CN202310000720A CN115686224A CN 115686224 A CN115686224 A CN 115686224A CN 202310000720 A CN202310000720 A CN 202310000720A CN 115686224 A CN115686224 A CN 115686224A
Authority
CN
China
Prior art keywords
user
virtual
real
scene
specific
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202310000720.7A
Other languages
Chinese (zh)
Inventor
何一兵
黎平
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hangzhou Lianlianhui Network Technology Co ltd
Original Assignee
Hangzhou Lianlianhui Network Technology Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hangzhou Lianlianhui Network Technology Co ltd filed Critical Hangzhou Lianlianhui Network Technology Co ltd
Priority to CN202310000720.7A priority Critical patent/CN115686224A/en
Publication of CN115686224A publication Critical patent/CN115686224A/en
Priority to CN202311479441.XA priority patent/CN117435056A/en
Priority to CN202311476366.1A priority patent/CN117436990A/en
Pending legal-status Critical Current

Links

Images

Abstract

The invention relates to the technical field of virtual reality, in particular to a virtual reality interaction method, a virtual reality interaction system, a server and a computer readable storage medium. The virtual reality interaction method comprises the following steps: acquiring specific real scene position information of a virtual user corresponding to a real user; acquiring current position information of a real user; when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, the virtual user and the real user are combined, and the capability index of the virtual user in executing the task in the corresponding specific virtual scene is improved. According to the invention, the virtual user and the real user are integrated, so that the capability index of the virtual user in executing tasks in the corresponding specific virtual scene is improved, the real user is stimulated to appear in the corresponding specific real scene more frequently, and the development of an off-line consumption scene is promoted.

Description

Virtual reality interaction method, system, server and storage medium
Technical Field
The invention relates to the technical field of virtual reality, in particular to a virtual reality interaction method, a virtual reality interaction system, a server and a storage medium.
Background
The metauniverse (Metaverse) is a virtual world which is linked and created by using scientific and technological means, is mapped and interacted with the real world, and is provided with a digital living space of a novel social system. The meta universe is essentially a virtualization and digitization process of the real world, requiring a great deal of modification to content production, economic systems, user experience, and physical world content, among others.
With the development of modern technologies, most of the current consumption services tend to be mobile and online scenes, virtualization and digitization of offline consumption scenes are an inevitable process, but with the increase and slow of online consumption services, more and more commercial innovations begin to turn from focusing on the internet online to an online and offline linkage business mode. However, how to fuse the traditional offline consumption scene with the meta universe technology helps consumers to more conveniently consume and enjoy, and the promotion of the development of the offline consumption scene is a problem which needs to be solved urgently nowadays.
Disclosure of Invention
The invention aims to solve the problem of how to fuse the traditional offline consumption scene with the metastic technology, and provides a virtual reality interaction method, a virtual reality interaction system, a server and a storage medium.
The embodiment of the invention provides a virtual reality interaction method, which comprises the following steps:
acquiring account information of a virtual user corresponding to a real user, wherein the account information of the virtual user is associated with a specific real scene and comprises position information of the specific real scene;
acquiring current position information of a real user;
when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, the activity information of the real user in the specific real scene is obtained and synchronized to the activity information of the corresponding virtual user in the specific virtual scene, the virtual user and the real user realize a combined body, the capability index of the virtual user in executing tasks in the corresponding specific virtual scene is improved, and the specific virtual scene is mapped on the line of the corresponding specific real scene.
Optionally, the obtaining of the activity information of the real user in the specific reality scene includes obtaining one or more of a stay duration, a consumption record, a charging record, an appointment record, a queuing record, an action track, and a coupon record of the real user in the specific reality scene.
Optionally, the current location information of the real user is confirmed based on a personal terminal of the real user or a scene terminal associated to a specific real scene of the real user.
Optionally, the ability index of the virtual user to execute the task in the corresponding specific virtual scene is positively correlated with the activity index of the virtual user in the specific virtual scene, and when the activity information of the real user in the specific real scene is more, the ability index of the virtual user to execute the task in the corresponding specific virtual scene is stronger.
Optionally, the ability index of the virtual user to execute the task in the corresponding specific virtual scene is inversely related to the time interval from the last fit.
Optionally, when the current location information of the real user is not matched with the location information of the specific real scene corresponding to the virtual user again, the virtual user and the real user are not combined, and the capability index of the virtual user in executing the task in the corresponding specific virtual scene falls back.
Optionally, the method further includes: identity information of a real user having a virtual user is verified.
Optionally, the virtual user autonomously or passively performs the task, where the task is one or more of social contact, reservation, shopping, queuing, coupon grabbing, chatting, and gift giving.
An embodiment of the present invention further provides a virtual reality interaction system, including:
the virtual user account information acquisition module is suitable for acquiring account information of a virtual user corresponding to a real user, wherein the account information of the virtual user is associated with a specific real scene and comprises position information of the specific real scene;
the real user position information acquisition module is suitable for acquiring the current position information of the real user;
and the virtual reality integration module is suitable for acquiring the activity information of the real user in the specific real scene when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, synchronizing the activity information of the virtual user in the specific virtual scene, integrating the virtual user and the real user, and improving the capability index of the virtual user in executing the task in the corresponding specific virtual scene, wherein the specific virtual scene is the on-line mapping of the corresponding specific real scene.
An embodiment of the present invention further provides a server, including: a memory, a processor, and a bus system;
wherein the memory is used for storing programs;
the processor is configured to execute the program in the memory, and specifically includes the following steps:
acquiring account information of a virtual user corresponding to a real user, wherein the account information of the virtual user is associated with a specific real scene and comprises position information of the specific real scene;
acquiring current position information of a real user;
when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, the activity information of the real user in the specific real scene is obtained and synchronized to the activity information of the corresponding virtual user in the specific virtual scene, the virtual user and the real user realize a combination, the capability index of the virtual user in executing a task in the corresponding specific virtual scene is improved, and the specific virtual scene is the on-line mapping of the corresponding specific real scene.
Embodiments of the present invention also provide a computer-readable storage medium, which includes instructions that, when executed on a computer, cause the computer to perform any one of the methods described above.
The invention has the beneficial effects that:
the invention discloses a virtual reality interaction method, which comprises the following steps: acquiring account information of a virtual user corresponding to a real user, wherein the account information of the virtual user is associated with a specific real scene and comprises position information of the specific real scene; acquiring current position information of a real user; when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, the activity information of the real user in the specific real scene is obtained and synchronized to the activity information of the corresponding virtual user in the specific virtual scene, the virtual user and the real user realize a combined body, the capability index of the virtual user in executing tasks in the corresponding specific virtual scene is improved, and the specific virtual scene is mapped on the line of the corresponding specific real scene.
According to the invention, by comparing the current position information of the real user with the position information of the specific real scene corresponding to the virtual user, as the specific virtual scene is the on-line mapping of the corresponding specific real scene, when the real user comes to the specific real scene, the virtual user and the real user can be integrated, and further the capability index of the virtual user in executing tasks in the corresponding specific virtual scene can be improved, so that the real user is stimulated to appear in the corresponding specific real scene more frequently, namely the real user is stimulated to appear in the off-line scenes such as a shopping mall more frequently, the traditional off-line consumption scene is fused with the metaspace technology, the consumers are helped to consume and enjoy more conveniently, and the development of the off-line consumption scene is promoted.
Meanwhile, the virtual user can execute different tasks in corresponding specific virtual scenes, the virtual user autonomously or passively executes the tasks, the tasks are one or more of social contact, reservation, shopping, queuing, coupon grabbing, chatting and gift sending, and the tasks are more frequently presented in the corresponding specific real scenes through the real users, so that the capability of executing the tasks is improved, and the playability of the system is improved.
Drawings
Fig. 1 is a flowchart illustrating a virtual reality interaction method according to an embodiment of the present invention.
Fig. 2 is a schematic block structure diagram of a virtual reality interaction system according to an embodiment of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be obtained by a person skilled in the art without making any creative effort based on the embodiments in the present invention, belong to the protection scope of the present invention.
Referring to fig. 1, the present embodiment provides a technical solution: a virtual reality interaction method comprises the following steps:
step S100, verifying identity information of a real user with a virtual user;
step S200, account information of a virtual user corresponding to a real user is obtained, wherein the account information of the virtual user is associated with a specific real scene and comprises specific real scene position information;
step S300, acquiring current position information of a real user;
step S400, when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, acquiring the activity information of the real user in the specific real scene, synchronizing the activity information of the virtual user in the specific virtual scene to realize the combination of the virtual user and the real user, and improving the capability index of the virtual user in executing the task in the corresponding specific virtual scene, wherein the specific virtual scene is the on-line mapping of the corresponding specific real scene.
Specifically, step S100 is executed to verify the identity information of the real user having the virtual user.
In an embodiment of the present invention, the one real user may have one or more virtual users. When a plurality of specific real scenes and a plurality of specific virtual scenes exist, the real users correspond to different virtual users. Each virtual user uniquely identifies a particular real-world scene. In the invention, the specific real scene can be one of a market complex, an entertainment place, a dining place and the like, the specific real scene is correspondingly provided with a specific virtual scene, and the specific virtual scene is correspondingly one of a virtual market complex, a virtual entertainment place, a virtual dining place and the like.
When the specific real scene is an offline shopping mall, the specific virtual scene is also corresponding to an online shopping mall, for example, when the offline shopping mall includes a nike store and a hua-shi shop, the online shopping mall also has a corresponding nike online shop and a hua-shi online shop, and when the offline shopping mall has a coupon issue or discount activity, the corresponding online shopping mall also has a coupon issue or discount activity corresponding to the online shopping mall. The online marketplace is a digital mapping of the offline marketplace, and the specific virtual scene is a digital mapping of the specific real scene.
According to the invention, the real user and the corresponding virtual user need to be integrated in the specific real scene, so that whether the real user creates the virtual user corresponding to the specific real scene (the specific virtual scene) or not needs to be ensured.
In this embodiment, the real user has a personal terminal, and a virtual user corresponding to the real user is created through a program, an APP, a wechat applet, or other software in the personal terminal, and the identity information of the real user having the virtual user is verified by logging in the virtual user.
In other embodiments, the scene terminal of the specific real scene acquires identity information of a real user, and learns whether the real user has a virtual user corresponding to the specific real scene by using the identity information, and when the real user has a corresponding virtual user, the verification is completed and a subsequent virtual reality interaction method is performed. And when the real user does not have the corresponding virtual user, terminating the verification or recommending the real user to create the corresponding virtual user.
Step S200 is executed, account information of a virtual user corresponding to the real user is obtained, and the account information of the virtual user is associated with the specific real scene and comprises position information of the specific real scene.
In this embodiment, after the verification is completed, the account information of the virtual user corresponding to the real user may be obtained first, the current location information of the real user may also be obtained first, or the account information of the virtual user and the current location information of the real user corresponding to the real user may also be obtained simultaneously, that is, step S200 may be performed first, step S300 may also be performed first, or step S200 and step S300 may also be performed simultaneously.
In this embodiment, an account of a virtual user corresponding to a real user must be associated and can only be associated with one specific real scene, and account information of the virtual user corresponding to the real user at least includes position information of the corresponding specific real scene, that is, when the specific real scene corresponding to the virtual user is an XX market, the account information of the virtual user corresponding to the real user includes position information such as satellite positioning information corresponding to the XX market or the XX market.
Step S300 is executed to acquire the current position information of the real user.
The method comprises the steps of obtaining current position information of a real user, wherein the current position information of the real user can utilize a personal computing terminal of the real user or a scene terminal in a specific real scene, the personal computing terminal of the real user is, for example, an intelligent wearing device with a position positioning function such as an intelligent bracelet and intelligent glasses of the real user, and a wireless communication terminal such as a mobile phone, and the scene terminal in the specific real scene is, for example, an intelligent terminal with a specific real scene when the mobile phone of the real user is held by a hand and appears in an XX offline shopping mall, logging in through software of the mobile phone, and obtaining the position information of the GPS or the Beidou positioning of the mobile phone.
In other embodiments, the current location information of the real user (i.e., located in the specific real scene) may be obtained when the mobile terminal, the intelligent guide screen, the camera, and the like are located in the specific real scene.
And step S400 is executed, when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, the activity information of the real user in the specific real scene is obtained and is synchronized to the activity information of the corresponding virtual user in the specific virtual scene, the virtual user and the real user are combined, the capability index of the virtual user in executing the task in the corresponding specific virtual scene is improved, and the specific virtual scene is the on-line mapping of the corresponding specific real scene.
When the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, for example, the current position information of the real user is displayed in an XX market or the satellite positioning position of the real user is within the range of the XX market, and the account information of the virtual user comprises the position information such as the satellite positioning information corresponding to the XX market or the XX market, when the current position information of the real user is consistent with the position information, the real user returns to the specific real scene corresponding to the virtual user, and the virtual user and the real user are combined.
In this embodiment, the implementing a combined body between the virtual user and the real user specifically includes: and acquiring the activity information of the real user in the specific real scene, and synchronizing the activity information of the corresponding virtual user in the specific virtual scene. The method comprises the steps of obtaining activity information of a real user in a specific real scene, wherein the activity information comprises one or more of stay time, consumption record, recharging record, reservation record, queuing record, action track and coupon record of the real user in the specific real scene, and synchronizing the activity information to the activity information of a virtual user in the specific virtual scene, so that the activity information content of the virtual user in the specific virtual scene is increased, and the activity index of the virtual user in the specific virtual scene is improved.
In this embodiment, the capability index of the virtual user to execute the task in the corresponding specific virtual scene is positively correlated with the activity index of the virtual user in the specific virtual scene, and when the more the activity information of the virtual user in the specific virtual scene is, or the more the activity information of the real user in the specific real scene is, or the more the number of times of combination is, the higher the activity index of the virtual user in the specific virtual scene is, the stronger the capability index of the virtual user to execute the task in the corresponding specific virtual scene is.
In other embodiments, the activity index of the virtual user in the specific virtual scene further includes a composite index, and when the virtual user and the real user realize composite, not only the activity information of the real user in the specific real scene is synchronized to the activity information of the virtual user in the specific virtual scene to improve the activity index, but also the composite index is additionally increased, so that when the real user is in the specific real scene, the greater the capability index of the virtual user in the corresponding specific virtual scene to execute the task is, the greater the capability of the virtual user in arranging to execute other tasks in the specific virtual scene is at this time.
For example, when a real user eats dinner in an XX restaurant in an XX market, and meanwhile, a shopping activity is performed at 7 pm in an apple shop in the market, although the user is in the market at this time, the user does not need to directly go to the apple shop for spot shopping, the apple shop in the online market of a virtual user can be directly used for shopping, and because the user is in the market at this time, the capability of the corresponding virtual user for shopping in the apple shop in the online market is improved, the apple product is easier to be snatched, the traditional offline consumption scene is fused with the metastic technology, the consumers are helped to more conveniently consume and enjoy, and the development of the offline consumption scene is promoted.
In other embodiments, when the current location information of the real user is not matched with the location information of the specific real scene corresponding to the virtual user again, that is, the real user leaves the specific real scene, the virtual user and the real user are not combined, the combination index is reduced or zeroed, the activity index of the virtual user in the specific virtual scene falls back, and the ability index of the virtual user in the corresponding specific virtual scene for executing the task falls back.
In other embodiments, the activity index of the virtual user in a particular virtual scene has a time coefficient and is inversely related to the time interval from the last fit, and correspondingly, the ability index of the virtual user to perform a task in the corresponding particular virtual scene is inversely related to the time interval from the last fit.
Based on the same inventive concept, an embodiment of the present invention further provides a virtual reality interaction system, please refer to fig. 2, including the following modules:
the virtual user account information acquiring module 10 is adapted to acquire account information of a virtual user corresponding to a real user, where the account information of the virtual user is associated with a specific real scene and includes position information of the specific real scene;
a real user position information obtaining module 20, adapted to obtain current position information of a real user;
the virtual reality integration module 30 is adapted to, when the current location information of the real user matches with the location information of the specific real scene corresponding to the virtual user, obtain the activity information of the real user in the specific real scene, and synchronize to the activity information of the corresponding virtual user in the specific virtual scene, so that the virtual user and the real user are integrated, and the capability index of the virtual user in executing the task in the corresponding specific virtual scene is improved, where the specific virtual scene is an on-line mapping of the corresponding specific real scene.
Based on the same inventive concept, embodiments of the present invention further provide an electronic device, which can refer to the foregoing related descriptions for components, and repeated parts are not described redundantly, including: at least one processor, a memory communicatively coupled to the at least one processor; the at least one processor is configured to read a program in the memory for performing the above-described method.
Based on the same inventive concept, embodiments of the present invention further provide a computer-readable storage medium, which can refer to the related description above for components, and the repetition of which is not repeated, wherein the medium stores instructions that, when executed on a computer, cause the computer to execute the method described above.
In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit.
The functions, if implemented in the form of software functional units and sold or used as a stand-alone product, may be stored in a non-volatile computer-readable storage medium executable by a processor. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, or an optical disk, and various media capable of storing program codes.
Although the present invention has been described with reference to the preferred embodiments, it is not intended to limit the present invention, and those skilled in the art can make variations and modifications of the present invention without departing from the spirit and scope of the present invention by using the methods and technical contents disclosed above.

Claims (11)

1. A virtual reality interaction method is characterized by comprising the following steps:
acquiring account information of a virtual user corresponding to a real user, wherein the account information of the virtual user is associated with a specific real scene and comprises position information of the specific real scene;
acquiring current position information of a real user;
when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, the activity information of the real user in the specific real scene is obtained and synchronized to the activity information of the corresponding virtual user in the specific virtual scene, the virtual user and the real user realize a combination, the capability index of the virtual user in executing a task in the corresponding specific virtual scene is improved, and the specific virtual scene is the on-line mapping of the corresponding specific real scene.
2. The virtual reality interaction method of claim 1, wherein the obtaining of the activity information of the real user in the specific reality scene comprises obtaining one or more of a stay duration, a consumption record, a recharge record, a reservation record, a queuing record, an action track and a coupon record of the real user in the specific reality scene.
3. The virtual reality interaction method of claim 1, wherein the current location information of the real user is confirmed based on a personal terminal of the real user or a scene terminal in a specific real scene associated to the real user.
4. The virtual reality interaction method according to claim 1, wherein the ability index of the virtual user to perform the task in the corresponding specific virtual scene is positively correlated with the activity index of the virtual user in the specific virtual scene, and the more activity information of the real user in the specific real scene, the stronger the ability index of the virtual user to perform the task in the corresponding specific virtual scene.
5. The virtual reality interaction method of claim 4, wherein the index of the ability of the virtual user to perform a task at a corresponding particular virtual scene is inversely related to the time interval from the last fit.
6. The virtual reality interaction method according to claim 1, wherein when the current position information of the real user is not matched with the position information of the specific virtual scene corresponding to the virtual user again, the virtual user and the real user are disambiguated, and the index of the ability of the virtual user to perform the task in the corresponding specific virtual scene is returned.
7. The virtual reality interaction method of claim 1, further comprising: identity information of a real user having a virtual user is verified.
8. The virtual reality interaction method of claim 1, wherein the virtual user autonomously or passively performs the task, and the task is one or more of social contact, appointment, shopping, queuing, coupon robbing, chat and gift sending.
9. A virtual reality interaction system, comprising:
the virtual user account information acquisition module is suitable for acquiring account information of a virtual user corresponding to a real user, wherein the account information of the virtual user is associated with a specific real scene and comprises specific real scene position information;
the real user position information acquisition module is suitable for acquiring the current position information of the real user;
and the virtual reality integration module is suitable for acquiring the activity information of the real user in the specific real scene when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, synchronizing the activity information of the virtual user in the specific virtual scene, integrating the virtual user and the real user, and improving the capability index of the virtual user in executing the task in the corresponding specific virtual scene, wherein the specific virtual scene is the on-line mapping of the corresponding specific real scene.
10. A server, comprising: a memory, a processor, and a bus system;
wherein the memory is used for storing programs;
the processor is used for executing the program in the memory, and specifically comprises the following steps:
acquiring account information of a virtual user corresponding to a real user, wherein the account information of the virtual user is associated with a specific real scene and comprises position information of the specific real scene;
acquiring current position information of a real user;
when the current position information of the real user is matched with the position information of the specific real scene corresponding to the virtual user, the activity information of the real user in the specific real scene is obtained and synchronized to the activity information of the corresponding virtual user in the specific virtual scene, the virtual user and the real user realize a combined body, the capability index of the virtual user in executing tasks in the corresponding specific virtual scene is improved, and the specific virtual scene is mapped on the line of the corresponding specific real scene.
11. A computer-readable storage medium comprising instructions which, when executed on a computer, cause the computer to perform the method of any one of claims 1-8.
CN202310000720.7A 2022-11-07 2023-01-03 Virtual reality interaction method, system, server and storage medium Pending CN115686224A (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
CN202310000720.7A CN115686224A (en) 2023-01-03 2023-01-03 Virtual reality interaction method, system, server and storage medium
CN202311479441.XA CN117435056A (en) 2022-11-07 2023-11-07 Virtual reality interaction method, system, server and storage medium
CN202311476366.1A CN117436990A (en) 2022-11-07 2023-11-07 Virtual account creation method, system, server and computer readable storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202310000720.7A CN115686224A (en) 2023-01-03 2023-01-03 Virtual reality interaction method, system, server and storage medium

Publications (1)

Publication Number Publication Date
CN115686224A true CN115686224A (en) 2023-02-03

Family

ID=85057495

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202310000720.7A Pending CN115686224A (en) 2022-11-07 2023-01-03 Virtual reality interaction method, system, server and storage medium

Country Status (1)

Country Link
CN (1) CN115686224A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN117349484A (en) * 2023-12-06 2024-01-05 四川物通科技有限公司 Virtual-real fusion method and system based on meta universe

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107678538A (en) * 2017-09-05 2018-02-09 北京原力创新科技有限公司 Augmented reality system and information processing method therein, storage medium, processor
CN107820593A (en) * 2017-07-28 2018-03-20 深圳市瑞立视多媒体科技有限公司 A kind of virtual reality exchange method, apparatus and system
CN114661164A (en) * 2022-04-08 2022-06-24 冠捷显示科技(厦门)有限公司 Meta-universe technology-based display equipment correlation method
CN115439195A (en) * 2022-11-07 2022-12-06 杭州脸脸会网络技术有限公司 Virtual account creation method, system, server and computer readable storage medium

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107820593A (en) * 2017-07-28 2018-03-20 深圳市瑞立视多媒体科技有限公司 A kind of virtual reality exchange method, apparatus and system
CN107678538A (en) * 2017-09-05 2018-02-09 北京原力创新科技有限公司 Augmented reality system and information processing method therein, storage medium, processor
CN114661164A (en) * 2022-04-08 2022-06-24 冠捷显示科技(厦门)有限公司 Meta-universe technology-based display equipment correlation method
CN115439195A (en) * 2022-11-07 2022-12-06 杭州脸脸会网络技术有限公司 Virtual account creation method, system, server and computer readable storage medium

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN117349484A (en) * 2023-12-06 2024-01-05 四川物通科技有限公司 Virtual-real fusion method and system based on meta universe
CN117349484B (en) * 2023-12-06 2024-02-27 四川物通科技有限公司 Virtual-real fusion method and system based on meta universe

Similar Documents

Publication Publication Date Title
US11086484B1 (en) Techniques for context sensitive illustrated graphical user interface elements
CN110945840B (en) Method and system for providing embedded application associated with messaging application
US20220014488A1 (en) Information processing method, apparatus, device, and storage medium
CN104769627B (en) Method and apparatus for opposite end auxiliary shopping
WO2018231306A1 (en) Suggested items for use with embedded applications in chat conversations
CN105592150B (en) Method, device and system for acquiring push data
US20190005419A1 (en) Time Limited Image Sharing
US10880398B2 (en) Information updating/exchange method, apparatus, and server
KR20160067839A (en) Apparatus and method for peer-assisted e-commerce shopping
KR101783431B1 (en) Method for providing funding and consulting information related with entertainment by crowd funding system
CN110598441B (en) User privacy protection method and device
CN102012927A (en) Method and system for sharing external station information
CN111865771B (en) Message sending method and device and electronic equipment
CN116171566A (en) Context triggered augmented reality
CN115686224A (en) Virtual reality interaction method, system, server and storage medium
US8244805B2 (en) Communication integration between a virtual universe and an external device
CN104144392A (en) Message processing method, device and system
CN105321107A (en) Method and system for participating in network transaction by mobile terminal
CN116134797A (en) Augmented reality automatic reaction
CN103440307B (en) Method and device for providing media information
CN115439195A (en) Virtual account creation method, system, server and computer readable storage medium
CN106487653B (en) Message processing method and server
CN117435056A (en) Virtual reality interaction method, system, server and storage medium
CN110032690A (en) Message conversation is published to Electronic Forum
Hand How the Internet Changed History

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20230203

WD01 Invention patent application deemed withdrawn after publication