CN114637119A - VR helmet device capable of improving visual experience - Google Patents

VR helmet device capable of improving visual experience Download PDF

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Publication number
CN114637119A
CN114637119A CN202210406016.7A CN202210406016A CN114637119A CN 114637119 A CN114637119 A CN 114637119A CN 202210406016 A CN202210406016 A CN 202210406016A CN 114637119 A CN114637119 A CN 114637119A
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CN
China
Prior art keywords
glasses
helmet
earpiece
cushion layer
flexible cushion
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
CN202210406016.7A
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Chinese (zh)
Inventor
龚翱
成运
王洁
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hunan University of Humanities Science and Technology
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Hunan University of Humanities Science and Technology
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hunan University of Humanities Science and Technology filed Critical Hunan University of Humanities Science and Technology
Priority to CN202210406016.7A priority Critical patent/CN114637119A/en
Publication of CN114637119A publication Critical patent/CN114637119A/en
Withdrawn legal-status Critical Current

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    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B27/0176Head mounted characterised by mechanical features
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B2027/0178Eyeglass type

Abstract

The invention relates to the field of VR helmet equipment, in particular to a VR helmet device capable of improving visual experience. Including helmet main body, chin fastening area, elastic webbing and the connector of setting at helmet main body rear, the rear of connector is provided with glasses week circle flexible cushion layer, is provided with focus adjusting key and helmet switch on the glasses week circle flexible cushion layer, installs the nose cover in the middle of the glasses week circle flexible cushion layer, and the both sides of glasses week circle flexible cushion layer are provided with the earpiece sheath, and the both sides of elastic webbing set up the earplug. The beneficial effects of the invention are as follows: have in the helmet to set up the glasses that the people who sets up the suitable position for having eyesight defect places oneself when using to obtain more shock, more clear visual effect, the earpiece is wrapped up by earpiece sheath and is made the human body be difficult to produce the earpiece impression, can not produce obvious discomfort to the human body, simultaneously, the anterior helmet main part of helmet adopts the design of flip formula, can avoid in the use, observes outside scenery and need take off the trouble of wearing repeatedly.

Description

VR helmet device capable of improving visual experience
Technical Field
The invention relates to the field of VR helmet equipment, in particular to a VR helmet device capable of improving visual experience.
Background
VR vision experience needs to use VR glasses, and VR glasses are VR head-mounted display, virtual reality head-mounted display device. Since this concept was not seen clearly in the early days, there was no professional call for VR glasses, VR eyecups, VR helmets, etc. according to appearance. The VR head display utilizes the head-mounted display device to seal the vision and the hearing of people to the outside and guide a user to generate a feeling of being in a virtual environment. The display principle is that the left and right eye screens respectively display images of the left and right eyes, and the human eyes generate stereoscopic impression in the brain after acquiring the information with the difference.
At present, VR helmets at home and abroad mainly have brands such as HTC, Oculus, Huawei and the like, on one hand, most of designs do not fully consider users who have eyesight defects and need to wear glasses at ordinary times, and VR experiences and can not wear glasses, so that the users cannot see clear imaging, and experience is poor.
On the other hand, for some VR developers and entertainment users, the helmet needs to be worn and taken down frequently, and the operation is very inconvenient. Especially, users who have visual defects and wear glasses need to take out and wear glasses additionally, and the repeated operation is more difficult.
Disclosure of Invention
The technical problem to be solved by the invention is as follows: when the glasses are placed in the VR helmet, the nose support in the middle of the glasses bears the weight of the VR helmet and simultaneously exerts larger pressure on the nose bridge, so that deeper marks are formed on the nose bridge, and discomfort is easily caused after long-time use; the glasses legs of placing the glasses both sides in the VR helmet also can bear the extrusion force of the VR helmet to the glasses legs for the glasses legs produces bigger pressure to the human body, makes the face side also have very dark impression, just produces discomfort to the human body very easily after the short time is used, makes the observation experience reduce.
In order to solve the problems, the technical scheme adopted by the invention is as follows: a VR helmet device capable of improving visual experience comprises a helmet main body, a chin fastening belt, an elastic belt and a connector arranged at the rear of the helmet main body, wherein a female buckle is arranged on the connector and connected with a male buckle arranged on a flexible cushion layer on the periphery of glasses at the rear of the connector, a focal length adjusting key and a helmet switch are arranged on the flexible cushion layer on the periphery of the glasses, a nose sleeve is arranged in the middle of the flexible cushion layer on the periphery of the glasses, side bulges are arranged on two sides of the flexible cushion layer on the periphery of the glasses and connected with a movable sleeve of a glasses leg sheath through a rotary adjusting plug, the movable sleeve of the glasses leg sheath is connected with the glasses leg sheath through a second fastening screw, and a glasses leg placing groove for placing glasses legs is arranged on the glasses leg sheath; earplugs are arranged on two sides of the elastic belt.
The invention has the beneficial effects that: the nose cover in the shape of the nose bridge is arranged in the middle of the VR helmet glasses, the front and back positions of the nose cover can be adjusted, and when the VR helmet glasses are used, the nose cover is attached to the nose of a human body in a large area, so that the pressure of the nose bridge caused by the small-area attachment of the nose support can be well shared, and the nose bridge is not easy to mark; because glasses leg department position is provided with the earpiece sheath and makes device and face area of contact bigger, is difficult to produce the impression when receiving the extrusion force of VR helmet to the glasses leg, and VR live time can not produce obvious discomfort to the human body for a long time.
As a further improvement of the invention, the technical problems to be solved are as follows: the nose covers of different people, which have different bridge heights and are used at fixed positions, cannot meet the requirements of different people.
In order to solve the technical problems, the invention further adopts the following improved technical scheme: the utility model discloses a glasses with fixed stopper, including glasses week flexible bed course, the below of nose cover is provided with the empty core post of T type, the empty core post of T type and the cooperation of the T groove of setting on glasses week flexible bed course, the empty core post of T type and the cooperation of nose cover fixed stopper, glasses week flexible bed course is provided with a piece of evenly arranged's a nose cover fixed slot with nose cover fixed stopper corresponding position, nose cover fixed slot and the cooperation of nose cover fixed stopper.
The beneficial effects produced by the improvement are as follows: the front and back positions of the nose sleeve with the adjustable nose sleeve fixing plugs are plugged into different nose sleeve fixing grooves which are uniformly arranged, so that the nose sleeve can be fixed at different positions, and the nose bridge of different people can be adapted to the requirements of more people.
As a further improvement of the invention, the technical problems to be solved are as follows: it is inconvenient to take on hand when the VR helmet needs to be taken off midway.
In order to solve the technical problems, the invention further adopts the following improved technical scheme: the shape of elastic webbing is circular and both ends do not seal, the both ends of elastic webbing are provided with elastic webbing fixed bulge and elastic webbing fixed orifices that are used for the fastening respectively.
The beneficial effects produced by the improvement are as follows: need go up the toilet or play the cell-phone midway when using the VR helmet occasionally, the VR glasses just need to be moved, can be with the VR helmet toward the rotation of chin when needs are moved, connect fixed protruding and elastic band fixed orifices with the elastic band simultaneously and fix and make the elastic band can hang on the neck, can alleviate the long-time overhead burden of hanging before and wear again only need loosen the hookup location convenience that can be very.
As a further improvement of the invention, the technical problems to be solved are as follows: some VR helmets do not have special handheld groove, and the easy slip of hand leads to the helmet landing to damage when needing to adjust and press the VR helmet.
In order to solve the technical problems, the invention further adopts the following improved technical scheme: the glasses are characterized in that handheld grooves are formed in two sides of the flexible cushion layer on the periphery of the glasses, and anti-skid protrusions capable of preventing skidding are arranged on the handheld grooves.
The beneficial effects produced by the improvement are as follows: handheld recess can help contactless mirror surface to adjust the position of VR helmet, also can conveniently take off the VR helmet to, also can press the VR helmet tightly with stretching into in the recess with the hand when the VR helmet is worn not tightly enough.
As a further improvement of the invention, the technical problems to be solved are as follows: the nose in the middle of the glasses holds in the palm and produces pressure to the bridge of the nose for a long time and can make the bridge of the nose of the human body go up and form sunkenly, and common nose cover pastes and is made long-time use by silica gel and can feel painful and be unfavorable for breathing freely and wearing not too comfortable.
In order to solve the technical problems, the invention further adopts the following improved technical scheme: the nose cover is made of PU leather or protein leather.
The beneficial effects produced by the improvement are as follows: the nose cover is attached to the nose bridge, soft characteristics are kept by PU leather or protein materials, the wear resistance and the toughness are good, and good air permeability is also achieved, so that the nose cover can be attached to the nose bridge comfortably for a long time.
As a further improvement of the invention, the technical problems to be solved are as follows: the bluetooth earplug that common VR helmet device used, it is not enough supporting with the VR helmet, and customer experience feels not good enough.
In order to solve the technical problems, the invention further adopts the following improved technical scheme: and the two sides of the elastic band are provided with earplug moving grooves, and the earplugs are fastened on the elastic band through a fastening screw.
The beneficial effects produced by the improvement are as follows: the earplug removes in the earplug removal inslot according to different people's ear position earlier, can fix the earplug with fastening screw after adjusting the position of earplug, moves the earplug to different positions according to different people's demand, very portable to compare in wearing the more can real feedback of bluetooth earplug the auditory effect that appears the field by the earplug of VR helmet from the area, make user's experience feel better.
As a further improvement of the invention, the technical problems to be solved are as follows: it is inconvenient to want to take the VR helmet when having a power failure night sometimes.
In order to solve the technical problems, the invention further adopts the following improved technical scheme: the elastic band is provided with a layer of luminous film which can emit fluorescence.
The beneficial effects produced by the improvement are as follows: therefore, when people want to take the VR helmet at night, the user can see the VR helmet conveniently through the fluorescence on the elastic band without turning on the lamp.
As a further improvement of the invention, the technical problems to be solved are as follows: after wearing, common VR helmet device only can be used for observing VR content, and need move the VR helmet when needs watch real life and bring inconvenience for the user.
In order to solve the technical problems, the invention further adopts the following improved technical scheme: the front of the helmet main body is provided with a turnover plate, and the turnover plate is movably connected with the helmet main body through a hinge.
The beneficial effects produced by the improvement are as follows: VR helmet device can push up helmet subject when not the time spent and make VR watch the function disappearance can normally see the computer, need watch VR content pull down often can, avoid old will wear to take off, more convenient and practical.
Drawings
Fig. 1 is a schematic view of the overall structure of the present invention.
Fig. 2 is an overall side view of the present invention.
Fig. 3 is an overall top view of the present invention.
Fig. 4 is an enlarged schematic structural view of a portion a in fig. 1.
Fig. 5 is an enlarged schematic structural view of a portion B in fig. 1.
Fig. 6 is a schematic view of the earpiece shield according to the present invention in a fixed state.
Fig. 7 is a diagram showing a state where the helmet main body of the present invention is turned upside down.
The character label in the figure is 1, a chin fastening strap; 2. a nasal cuff fixation slot; 3. a nasal cannula fixation plug; 4. protecting the glasses pile head with cotton; 5. a focal length adjustment key; 6. a helmet switch; 7. an elastic band; 8. a spectacle arm sheath; 9. an earplug moving slot; 10. a temple; 11. a first fastening screw; 12. an earplug; 13. adjusting the button; 14. a nose cover; 15. a helmet main body; 16. a flexible cushion layer around the glasses; 17. a male buckle; 18. a female buckle; 19. the earpiece sheath is a movable sleeve; 20. rotating the adjusting plug; 21. a headset transmission line; 22. a T-shaped hollow column; 23. the elastic band fixes the bulge; 24. an elastic band fixing hole; 25. a T groove; 26. glasses for myopia; 27. a hand-held recess; 28. anti-skid projections; 29. earpiece holding grooves; 30. the side edge is convex; 31. a second fastening screw; 32. a luminous film; 33. a turnover plate; 34. a hinge; 35. a connector.
Detailed Description
The following detailed description of the present invention is given for the purpose of better understanding technical solutions of the present invention by those skilled in the art, and the present description is only exemplary and explanatory and should not be construed as limiting the scope of the present invention in any way.
Example 1:
with reference to fig. 1-7, a VR headset for improving visual experience includes a headset main body 15, a chin fastening strap 1, an elastic strap 7, and a connecting body 35 disposed behind the headset main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the glasses circumference flexible cushion layer 16 is provided with a focal length adjusting key 5 and a helmet switch 6, the nose sleeve 14 is arranged in the middle of the glasses circumference flexible cushion layer 16, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7.
The flexible cushion layer 16 on the periphery of the glasses is tightly attached to the periphery of the glasses, so that the glasses are completely sealed and light-proof, the flexible cushion layer 16 on the periphery of the glasses is very soft and elastic, so that a user can feel comfortable even wearing the glasses for a long time, the extension length of the earpiece sheath 8 can be adjusted by rotating the adjusting plug 20 to adapt to different face widths, the earplugs 12 are matched with the helmet main body 15, so that the sound is more attached, and the user feels more shocky when using the glasses; the helmet switch is a power switch of the helmet and controls the helmet to be started and closed.
Example 2:
with reference to fig. 1-7, further optimization is performed on the basis of the above-described embodiments: a VR helmet device for improving visual experience comprises a helmet main body 15, a chin fastening belt 1, an elastic belt 7 and a connecting body 35 arranged at the rear of the helmet main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the flexible cushion layer 16 around the glasses is provided with a focal length adjusting key 5 and a helmet switch 6, the middle of the flexible cushion layer 16 around the glasses is provided with a nose sleeve 14, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7. The utility model discloses a glasses with fixed stopper, including the nose cover 14, the below of nose cover 14 is provided with the hollow post 22 of T type, the hollow post 22 of T type cooperates with the T groove 25 that sets up on glasses week circle flexible bed course 16, the hollow and the fixed stopper 3 cooperation of nose cover in the inside of the hollow post 22 of T type, glasses week circle flexible bed course 16 is provided with a slice of nose cover fixed slot 2 of align to grid with the fixed stopper 3 corresponding position of nose cover, nose cover fixed slot 2 and the fixed stopper 3 cooperation of nose cover.
Wherein, the fixed stopper 3 of nose cover can be in the hollow post internal activity of T type, can adjust the front and back position of nose cover 14 during up-moving, and after the position is confirmed with the fixed stopper 3 of nose cover after the position moves down and fills in nose cover fixed slot 2, realizes the fixed to nose cover 14.
Example 3:
with reference to fig. 1-7, further optimization is performed on the basis of the above-described embodiments: a VR helmet device for improving visual experience comprises a helmet main body 15, a chin fastening belt 1, an elastic belt 7 and a connecting body 35 arranged at the rear of the helmet main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the glasses circumference flexible cushion layer 16 is provided with a focal length adjusting key 5 and a helmet switch 6, the nose sleeve 14 is arranged in the middle of the glasses circumference flexible cushion layer 16, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7. The elastic band 7 is circular and has two unclosed ends, and the two ends of the elastic band 7 are respectively provided with an elastic band fixing protrusion 23 and an elastic band fixing hole 24 for fastening.
When the elastic band 7 is telescopically pulled to a proper position, the elastic band fixing protrusions 23 and the elastic band fixing holes 24 are buckled, so that the helmet is integrally fixed.
Example 4:
with reference to fig. 1-7, further optimization is performed on the basis of the above-described embodiments: a VR helmet device for improving visual experience comprises a helmet main body 15, a chin fastening belt 1, an elastic belt 7 and a connecting body 35 arranged at the rear of the helmet main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the glasses circumference flexible cushion layer 16 is provided with a focal length adjusting key 5 and a helmet switch 6, the nose sleeve 14 is arranged in the middle of the glasses circumference flexible cushion layer 16, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7. The two sides of the flexible cushion layer 16 on the periphery of the glasses are provided with handheld grooves 27, and the handheld grooves 27 are provided with anti-skid protrusions 28.
Example 5:
with reference to fig. 1-7, further optimization is performed on the basis of the above-described embodiments: a VR helmet device for improving visual experience comprises a helmet main body 15, a chin fastening belt 1, an elastic belt 7 and a connecting body 35 arranged at the rear of the helmet main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the glasses circumference flexible cushion layer 16 is provided with a focal length adjusting key 5 and a helmet switch 6, the nose sleeve 14 is arranged in the middle of the glasses circumference flexible cushion layer 16, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7. The nose cover 14 is made of PU leather or protein leather.
Example 6:
with reference to fig. 1-7, further optimization is performed on the basis of the above-described embodiments: a VR helmet device for improving visual experience comprises a helmet main body 15, a chin fastening belt 1, an elastic belt 7 and a connecting body 35 arranged at the rear of the helmet main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the glasses circumference flexible cushion layer 16 is provided with a focal length adjusting key 5 and a helmet switch 6, the nose sleeve 14 is arranged in the middle of the glasses circumference flexible cushion layer 16, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7. Earplug moving grooves 9 are formed in two sides of the elastic band 7, and the earplugs 12 are fastened on the elastic band 7 through first fastening screws 11.
Example 7:
with reference to fig. 1-7, further optimization is performed on the basis of the above-described embodiments: a VR helmet device for improving visual experience comprises a helmet main body 15, a chin fastening belt 1, an elastic belt 7 and a connecting body 35 arranged at the rear of the helmet main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the glasses circumference flexible cushion layer 16 is provided with a focal length adjusting key 5 and a helmet switch 6, the nose sleeve 14 is arranged in the middle of the glasses circumference flexible cushion layer 16, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7. The elastic band 7 is provided with a layer of luminous film 32, wherein the luminous film 32 is prepared from long-acting fluorescent powder and a film.
Example 8:
with reference to fig. 1-7, further optimization is performed on the basis of the above-described embodiments: a VR helmet device for improving visual experience comprises a helmet main body 15, a chin fastening belt 1, an elastic belt 7 and a connecting body 35 arranged at the rear of the helmet main body 15, the connector 35 is provided with a female button 18, the female button 18 is connected with a male button 17 arranged on the flexible cushion layer 16 around the glasses at the rear of the connector 35, the flexible cushion layer 16 around the glasses is provided with a focal length adjusting key 5 and a helmet switch 6, the middle of the flexible cushion layer 16 around the glasses is provided with a nose sleeve 14, the two sides of the flexible cushion layer 16 around the glasses are provided with side bulges 30, the side bulges 30 are connected with the movable sleeve 19 of the earpiece sheath through a rotary adjusting plug 20, the earpiece sheath movable sleeve 19 is connected with the earpiece sheath 8 through a second fastening screw 31, the earpiece sheath 8 is provided with an earpiece placing groove 29 for placing the earpiece 10; earplugs 12 are arranged on both sides of the elastic band 7. A turnover plate 33 is arranged in front of the helmet main body 15, and the turnover plate 33 is movably connected with the helmet main body 15 through a hinge 34.
The working principle of the invention is as follows: firstly, the VR helmet is taken out, the nose sleeve 14 is adjusted to a proper position according to personal needs, then the nose sleeve fixing plug 3 is plugged into the nose sleeve fixing groove 2, the elastic band fixing protrusion 23, the elastic band fixing hole 24 and the chin fastening band 1 are unscrewed, then the head extends into the VR helmet, the position of the glasses earpiece 10 is manually adjusted to be matched with the glasses earpiece placing groove 29, the nose support of glasses is placed into the glasses pile head cotton protector 4, the elastic band fixing protrusion 2 and the elastic band fixing hole 24 are fixed after the user feels comfortable through integral adjustment, the chin fastening band 1 is screwed, the helmet switch 6 and the focal length adjusting key 5 are opened, and the VR helmet can be used after the focal length is adjusted to the proper position.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus.
The principles and embodiments of the present invention are explained herein using specific examples, which are presented only to assist in understanding the method and its core concepts of the present invention. The foregoing is only a preferred embodiment of the present invention, and it should be noted that there are objectively infinite specific structures due to the limited character expressions, and it will be apparent to those skilled in the art that a plurality of modifications, decorations or changes may be made without departing from the principle of the present invention, and the above technical features may be combined in a suitable manner; such modifications, variations, combinations, or adaptations of the invention using its spirit and scope, as defined by the claims, may be directed to other uses and embodiments.

Claims (8)

1. A VR headset device that improves visual experience, comprising: comprises a helmet main body (15), a chin fastening belt (1), an elastic belt (7) and a connector (35) arranged at the rear of the helmet main body (15), wherein a female buckle (18) is arranged on the connector (35), the female buckle (18) is connected with a male buckle (17) arranged on a glasses circumference flexible cushion layer (16) at the rear of the connector (35), a focal length adjusting key (5) and a helmet switch (6) are arranged on the glasses circumference flexible cushion layer (16), a nose sleeve (14) is arranged in the middle of the glasses circumference flexible cushion layer (16), side bulges (30) are arranged at two sides of the glasses circumference flexible cushion layer (16), the side bulges (30) are connected with a glasses leg sheath movable sleeve (19) through a rotary adjusting plug (20), the glasses leg sheath movable sleeve (19) is connected with a glasses leg sheath (8) through a second fastening screw (31), the earpiece sheath (8) is provided with an earpiece placing groove (29) for placing the earpiece (10); earplugs (12) are arranged on two sides of the elastic band (7).
2. The VR headset of claim 1, wherein: the utility model discloses a glasses with fixed nose cover, including nose cover, the below of nose cover (14) is provided with the empty core post of T type (22), the empty core post of T type (22) and the cooperation of T groove (25) of setting on glasses week circle flexible bed course (16), the hollow and fixed stopper of nose cover (3) cooperation in inside of the empty core post of T type (22), glasses week circle flexible bed course (16) correspond the position with fixed stopper of nose cover (3) and are provided with align to grid's a piece of nose cover fixed slot (2), nose cover fixed slot (2) and the cooperation of fixed stopper of nose cover (3).
3. The VR headset of claim 1, wherein: the shape of elastic band (7) is circular and both ends do not seal, the both ends of elastic band (7) are provided with elastic band fixed bulge (23) and elastic band fixed orifices (24) that are used for the fastening respectively.
4. The VR headset of claim 1, wherein: the glasses are characterized in that handheld grooves (27) are formed in two sides of the glasses periphery flexible cushion layer (16), and anti-skid protrusions (28) are arranged on the handheld grooves (27).
5. The VR headset of claim 1, wherein: the nose cover (14) is made of PU leather or protein leather.
6. The VR headset of claim 1, wherein: earplug moving grooves (9) are formed in two sides of the elastic band (7), and the earplugs (12) are fastened on the elastic band (7) through first fastening screws (11).
7. The VR headset of claim 1, wherein: the elastic band (7) is provided with a layer of luminous film (32).
8. The VR headset of claim 1, wherein: the helmet main body (15) is arranged in front of the connecting body (35), and the connecting body (35) is movably connected with the helmet main body (15) through a hinge (34).
CN202210406016.7A 2022-04-18 2022-04-18 VR helmet device capable of improving visual experience Withdrawn CN114637119A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202210406016.7A CN114637119A (en) 2022-04-18 2022-04-18 VR helmet device capable of improving visual experience

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202210406016.7A CN114637119A (en) 2022-04-18 2022-04-18 VR helmet device capable of improving visual experience

Publications (1)

Publication Number Publication Date
CN114637119A true CN114637119A (en) 2022-06-17

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN202210406016.7A Withdrawn CN114637119A (en) 2022-04-18 2022-04-18 VR helmet device capable of improving visual experience

Country Status (1)

Country Link
CN (1) CN114637119A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN115185089A (en) * 2022-08-01 2022-10-14 华南师范大学 VR helmet device for improving visual experience

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN115185089A (en) * 2022-08-01 2022-10-14 华南师范大学 VR helmet device for improving visual experience

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Application publication date: 20220617