CN114610998A - Meta-universe virtual character behavior personalized information recommendation method and system - Google Patents

Meta-universe virtual character behavior personalized information recommendation method and system Download PDF

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CN114610998A
CN114610998A CN202210242598.XA CN202210242598A CN114610998A CN 114610998 A CN114610998 A CN 114610998A CN 202210242598 A CN202210242598 A CN 202210242598A CN 114610998 A CN114610998 A CN 114610998A
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virtual
client
character
world scene
scene
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季少卿
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Jiangxi Normal University
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    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/953Querying, e.g. by the use of web search engines
    • G06F16/9535Search customisation based on user profiles and personalisation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects

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Abstract

The invention provides a method and a system for recommending metauniverse virtual character behavior personalized information, and relates to the technical field of media. Establishing a virtual open virtual world scene, and generating a corresponding virtual planar map; setting a plurality of customizable regional scenes, and displaying on the virtual plane map according to the proportion in the open virtual world scene; establishing a virtual character through a client, and verifying access by a background terminal; displaying the elements of the virtual world scene through a virtual camera; the virtual plane map generates a user view area according to the virtual camera; when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a client behavior log; extracting keywords according to the client behavior log; and screening the public information in the virtual world scene by using the keywords as retrieval words, and pushing the screened matched news content to the client. Which can enhance the dissemination of news messages.

Description

Meta-universe virtual character behavior personalized information recommendation method and system
Technical Field
The invention relates to the technical field of media, in particular to a method and a system for recommending metauniverse virtual character behavior personalized information.
Background
With the development of the era, media (carriers for transmitting information) are also being upgraded, and from recent newspapers to the internet of today, the form of the media is changed from entity to virtual, but as the demand is continuously increased, the demand of people for new media cannot be met only by the forms of videos, characters, voices and the like, so that the proposal of the meta universe makes the virtual and mutual access to the public view gradually except for the forms of videos, characters, voices and the like, and the transmission of information or news and the like urgently needs a method and a system for recommending the behavior personalized information of a meta universe virtual character.
Disclosure of Invention
The invention aims to provide a recommendation method for behavior personalized information of a metauniverse virtual character, which can improve the propagation of news information.
The embodiment of the invention is realized by the following steps:
in a first aspect, an embodiment of the present application provides a recommendation method for personalized behavior information of a metauniverse virtual character, which includes establishing a virtual open virtual world scene, and generating a virtual planar map corresponding to the virtual world scene; setting a plurality of customizable regional scenes in a virtual world scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene; a client establishes a virtual character through a client and a background terminal verifies the virtual character to enter a virtual world scene; the client displays the elements of the virtual world scene through the main view camera or the third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person named visual angle camera is arranged at a preset position behind the virtual character; the virtual plane map generates a user view area according to the main view camera or the third person called view camera; when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a client behavior log; extracting keywords from the content of which the time length reaches a preset time or the frequency reaches a preset frequency in the client browsing information according to the client behavior log; and screening the public information in the virtual world scene by using the keywords as retrieval words, and pushing the screened matched news content to the client.
In some embodiments of the present invention, the step of the client establishing the avatar by the client comprises: when a client enters a client for the first time, inquiring whether a virtual role the same as self figure data needs to be customized or not in a pop-up window mode, if the client does not agree, skipping the customized virtual role, and when the client finishes customizing the designed role, entering a virtual world; and if the client agrees, acquiring the client stature data by using the 3D scanner, generating a virtual character corresponding to the client stature and defining the virtual character as privacy character data.
In some embodiments of the present invention, the step of generating a virtual character corresponding to the customer stature, defined as the private character data, comprises: storing the data of the privacy characters to a local client, and after a client enters a virtual world scene through the client, setting a temporary storage unit by a background terminal, reading the data of the privacy characters, storing the data of the privacy characters in the temporary storage unit, and displaying the data in the virtual world scene; and when the client is disconnected with the background terminal, the background terminal deletes the data in the storage unit.
In some embodiments of the present invention, the step of pushing the screened matched news content to the client includes: setting an information push popup on a login interface of a client, playing news content in the popup in a rolling mode, establishing a hyperlink between a keyword in the news content and position information corresponding to the keyword, and after a client clicks the hyperlink, logging in a virtual world scene by a virtual character according to a position corresponding to the position information.
In some embodiments of the present invention, the step of pushing the screened matched news content to the client includes: the background terminal counts all news in the world field, sorts the news according to browsing amount or praise amount to generate a popular news list, and pushes matched news content after the popular news list is added into the screened news list to the client.
In some embodiments of the present invention, the step of adding the hit news list into the screened matched news content and pushing the content to the client includes: and after the client shields the pushed news or submits an application for reducing recommendation, extracting the keywords of the news content, storing the keywords in a keyword blacklist library, and reducing the weight of news related to the keyword blacklist library.
In some embodiments of the invention, the step of establishing a virtual open virtual world scene comprises: and establishing a virtual open virtual world scene through a UNITY3D engine or a UE4 engine.
In a second aspect, an embodiment of the present application provides a system for recommending metauniverse virtual character behavior personalized information, which includes a preset module, configured to establish a virtual open virtual world scene and generate a virtual plane map corresponding to the virtual world scene; setting a plurality of customizable regional scenes in a scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene; the virtual character establishing module is used for establishing a virtual character by a client through a client and verifying the virtual character by a background terminal to enter a virtual world scene; the client displays the elements of the virtual world scene through the main view camera or the third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person named visual angle camera is arranged at a preset position behind the virtual character; the data acquisition module is used for generating a user visual field area by the virtual plane map according to the main visual angle camera or the third person named visual angle camera; when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a client behavior log; the screening module is used for extracting keywords from the content of which the duration reaches a preset time or the frequency reaches a preset frequency in the client browsing information according to the client behavior log; and the retrieval pushing module is used for screening the public information in the virtual world scene by taking the keywords as retrieval words and pushing the screened matched news content to the client.
In a third aspect, an embodiment of the present application provides an electronic device, including at least one processor, at least one memory, and a data bus; wherein: the processor and the memory complete mutual communication through a data bus; the memory stores program instructions executable by the processor, and the processor calls the program instructions to execute a method for recommending the metauniverse virtual character behavior personalized information.
In a fourth aspect, an embodiment of the present application provides a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed by a processor, implements a method for recommending metauniverse virtual character behavior personalized information.
Compared with the prior art, the embodiment of the invention has at least the following advantages or beneficial effects:
the meta space (METAVERSE) is a virtual world which is linked and created by using scientific and technological means and is mapped and interacted with the real world, and is provided with a digital living space of a novel social system. Although the prior art mapping of the metastables to reality cannot be realized, the basic elements for modeling the virtual world are realized, and the basic framework can refer to games of the open world in the prior art. The design aims at designing personalized recommendation of information such as news in the virtual world, and the virtual camera is mainly used for recording articles browsed by a client, so that news recommendation is performed according to the preference of the client to the browsed articles, and the spread of news information is improved.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings required in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present invention and therefore should not be considered as limiting the scope, and those skilled in the art can also obtain other related drawings based on the drawings without inventive efforts.
FIG. 1 is a flowchart of a method for recommending the behavior personalized information of the metauniverse virtual character in the invention;
FIG. 2 is a schematic view of a process for creating a virtual character according to the present invention;
FIG. 3 is another flowchart of a method for recommending the personalized information of the metauniverse virtual character behaviors according to the present invention;
FIG. 4 is a flowchart illustrating a method for recommending the behavior personalization information of the metauniverse virtual character according to the present invention;
FIG. 5 is a schematic structural diagram of a system for recommending metauniverse virtual character behavior personalized information in the present invention;
fig. 6 is a schematic structural diagram of an electronic device according to the present invention.
Icon: 1. presetting a module; 2. a virtual character establishing module; 3. a data acquisition module; 4. a screening module; 5. a retrieval pushing module; 6. a processor; 7. a memory; 8. a data bus.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are some embodiments of the present application, but not all embodiments. The components of the embodiments of the present application, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations.
Thus, the following detailed description of the embodiments of the present application, presented in the accompanying drawings, is not intended to limit the scope of the claimed application, but is merely representative of selected embodiments of the application. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
It should be noted that: like reference numbers and letters refer to like items in the following figures, and thus, once an item is defined in one figure, it need not be further defined and explained in subsequent figures. Meanwhile, in the description of the present application, the terms "first", "second", and the like are used only for distinguishing the description, and are not to be construed as indicating or implying relative importance.
It is noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.
In the description of the present application, it should be noted that the terms "upper", "lower", "inner", "outer", and the like indicate orientations or positional relationships based on orientations or positional relationships shown in the drawings or orientations or positional relationships conventionally found in use of products of the application, and are used only for convenience in describing the present application and for simplification of description, but do not indicate or imply that the referred devices or elements must have a specific orientation, be constructed in a specific orientation, and be operated, and thus should not be construed as limiting the present application.
In the description of the present application, it is also to be noted that, unless otherwise explicitly specified or limited, the terms "disposed" and "connected" are to be interpreted broadly, e.g., as being either fixedly connected, detachably connected, or integrally connected; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meaning of the above terms in the present application can be understood in a specific case by those of ordinary skill in the art.
Some embodiments of the present application will be described in detail below with reference to the accompanying drawings. The embodiments described below and the individual features of the embodiments can be combined with one another without conflict.
Example 1
Referring to fig. 1, a method for recommending behavior personalized information of a virtual character in the meta universe according to an embodiment of the present application is provided, and a digital living space of a new social system is provided for a virtual world which is linked and created by a scientific and technological means and is mapped and interacted with a real world in the meta universe (METAVERSE). Although the prior art mapping of the metastables to reality cannot be realized, the basic elements for modeling the virtual world are realized, and the basic framework can refer to games of the open world in the prior art. The design aims at designing personalized recommendation of information such as news in a virtual world, and the personalized recommendation is mainly used for recording articles browsed by a client by using a virtual camera, so that news recommendation is performed according to the preference of the client to the browsed articles, and the spread of news information is improved.
S1: establishing a virtual open virtual world scene, and simultaneously generating a virtual plane map corresponding to the virtual world scene;
for modeling of the open virtual world scene, a UNITY3D engine or a UE4 engine can be used for manufacturing, which has the advantages that the two engines are common in the application of open games, and a large number of model libraries are provided, so that modeling is more convenient. And a virtual plane map is generated at the same time for convenience of management.
S2: setting a plurality of customizable regional scenes in a virtual world scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene;
in order to clearly manage elements in the open virtual world scene and confirm positions, a plurality of customizable regional scenes are set, wherein the regional scenes can be scenery defined by a metastic facilitator, shops defined by players, other recreational buildings and the like; therefore, the area scenes are displayed on the virtual plane map, so that the management is more intuitive.
S3: a client establishes a virtual character through a client and a background terminal verifies the virtual character to enter a virtual world scene; the client displays the elements of the virtual world scene through the main view camera or the third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person named visual angle camera is arranged at a preset position behind the virtual character;
in the case of the combination of virtual character control and reality, a game can be directly referred to, and in the case of the first person, a picture reflected on a display screen is captured by a main view camera provided on the head of the virtual character. And many customers who dislike adopting the first person scale can automatically adjust to the third person scale visual angle, so that the third person scale visual angle camera is used for acquiring pictures.
S4: the virtual plane map generates a user view area according to the main view camera or the third person called view camera;
in order to count the articles browsed by the virtual character as quickly and accurately as possible, if the images shot by the virtual camera are processed, the calculation amount of a single user is large no matter OCR character recognition is used or convolutional neural network is used for image classification recognition, and therefore once the base number of the users is large, the calculation amount of the users directly exceeds the calculation limit of the server. Therefore, the design adopts the visual field range of the virtual camera to determine the browsed articles, thereby reducing the calculation amount.
S5: when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a client behavior log;
the judgment is carried out in a mode of covering a visual field area and a regional scene, when a computer carries out calculation, the recognition of characters in a similar OCR technology is not needed, deep learning like a convolutional neural network is also not needed, and the accuracy of the judgment is not reduced under the condition that the calculation amount is small by utilizing a physical mode.
S6: extracting keywords from the content of which the time length reaches a preset time or the frequency reaches a preset frequency in the client browsing information according to the client behavior log;
for the recommendation of information such as news, matching is needed; therefore, keywords are adopted for matching, wherein the keywords are extracted from the content of which the browsing time of a certain article reaches 30S or the frequency exceeds 2 days and 1 time by a client.
S7: and screening the public information in the virtual world scene by using the keywords as retrieval words, and pushing the screened matched news content to the client.
Referring to FIG. 2, in some embodiments of the invention, the step of the client establishing the avatar through the client comprises: s301: when a client enters a client for the first time, inquiring whether a virtual role with the same stature data as the client needs to be customized or not in a popup window mode, if the client does not agree, skipping a user-defined virtual role, and when a user-defined designed role is finished, entering a virtual world; and if the client agrees, acquiring the client stature data by using the 3D scanner, generating a virtual character corresponding to the client stature and defining the virtual character as privacy character data.
In the virtual world, in order to facilitate the user to try on, the 3D scanner is used for acquiring the stature data of the customer, so that the customer can try on the clothes matched with the stature of the customer without going out, and convenience is improved.
Referring to fig. 2, in some embodiments of the invention, the step of generating the virtual character corresponding to the customer stature defined as the private character data includes: s302: storing the data of the privacy characters to a local client, and after a client enters a virtual world scene through the client, setting a temporary storage unit by a background terminal, reading the data of the privacy characters, storing the data of the privacy characters in the temporary storage unit, and displaying the data in the virtual world scene; and when the client is disconnected with the background terminal, the background terminal deletes the data in the storage unit.
Since the private person data is the data with privacy of the user, in order to avoid the leakage of the private person data, the private person data is stored in the local client of the user, and the background terminal also adopts a mode of being read and deleted, so that the safety of the private data of the user is ensured.
Referring to fig. 3, in some embodiments of the present invention, the step of pushing the screened matched news content to the client includes: s8: setting an information push popup on a login interface of a client, playing news content in the popup in a rolling mode, establishing a hyperlink between a keyword in the news content and position information corresponding to the keyword, and after a client clicks the hyperlink, logging in a virtual world scene by a virtual character according to a position corresponding to the position information.
For the virtual open world, if the push information is loved by the user, the hyperlink is established so that the user can directly reach the position guided by the information, the time for searching the place is shortened, and the convenience is improved.
Referring to fig. 4, in some embodiments of the present invention, the step of pushing the screened matched news content to the client includes: s81: the background terminal counts all news in the world field, sorts the news according to browsing amount or praise amount to generate a popular news list, and pushes matched news content after the popular news list is added into the screened news list to the client.
Besides the news information of the individual preference of the user, the recommendation of the hot content can facilitate the user to know the latest hot knowledge, thereby improving the information dissemination.
Referring to fig. 4, in some embodiments of the present invention, the step of adding the hit news list to the filtered matched news content and pushing the filtered matched news content to the client includes: s82: and after the client shields the pushed news or submits an application for reducing recommendation, extracting the keywords of the news content, storing the keywords in a keyword blacklist library, and reducing the weight of news related to the keyword blacklist library.
In some embodiments of the invention, the content of news that is disliked by the client is de-weighted, thereby reducing recommendations.
In some embodiments of the invention, the step of establishing a virtual open virtual world scene comprises: and establishing a virtual open virtual world scene through a UNITY3D engine or a UE4 engine.
Example 2
Referring to fig. 5, the system for recommending personalized behavior information of a virtual character in the meta universe provided by the present invention includes a preset module 1, configured to establish a virtual open virtual world scene and generate a virtual planar map corresponding to the virtual world scene; setting a plurality of customizable regional scenes in a scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene; the virtual character establishing module 2 is used for a client to establish a virtual character through a client and a background terminal to verify the virtual character and enter a virtual world scene; the client displays the elements of the virtual world scene through the main view camera or the third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person-named visual angle camera is arranged at a preset position behind the body of the virtual character; the data acquisition module 3 is used for generating a user visual field area by the virtual plane map according to the main visual angle camera or the third person named visual angle camera; when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a client behavior log; the screening module 4 is used for extracting keywords from the content of which the duration reaches a preset time or the frequency reaches a preset frequency in the client browsing information according to the client behavior log; and the retrieval pushing module 5 is used for screening the public information in the virtual world scene by taking the keywords as retrieval words, and pushing the screened matched news content to the client.
Example 3
Referring to fig. 6, an electronic device provided by the present invention includes at least one processor 6, at least one memory 7, and a data bus 8; wherein: the processor 6 and the memory 7 complete mutual communication through a data bus 8; the memory 7 stores program instructions executable by the processor 6, and the processor 6 calls the program instructions to execute a recommendation method of the metauniverse virtual character behavior personalized information. For example, the following steps are realized:
establishing a virtual open virtual world scene, and simultaneously generating a virtual plane map corresponding to the virtual world scene; setting a plurality of customizable regional scenes in a virtual world scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene; a client establishes a virtual character through a client and a background terminal verifies the virtual character to enter a virtual world scene; the client displays the elements of the virtual world scene through the main view camera or the third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person named visual angle camera is arranged at a preset position behind the virtual character; the virtual plane map generates a user view area according to the main view camera or the third person called view camera; when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a client behavior log; extracting keywords from the content of which the time length reaches a preset time or the frequency reaches a preset frequency in the client browsing information according to the client behavior log; and screening the public information in the virtual world scene by using the keywords as retrieval words, and pushing the screened matched news content to the client.
Example 4
The present invention provides a computer-readable storage medium having stored thereon a computer program which, when executed by a processor 6, implements a method for recommending metauniverse virtual character behavior personalization information. For example, the following steps are realized:
establishing a virtual open virtual world scene, and simultaneously generating a virtual plane map corresponding to the virtual world scene; setting a plurality of customizable regional scenes in a virtual world scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene; a client establishes a virtual character through a client and a background terminal verifies the virtual character to enter a virtual world scene; the client displays the elements of the virtual world scene through the main view camera or the third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person named visual angle camera is arranged at a preset position behind the virtual character; the virtual plane map generates a user view area according to the main view camera or the third person called view camera; when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a client behavior log; extracting keywords from the content of which the time length reaches a preset time or the frequency reaches a preset frequency in the client browsing information according to the client behavior log; and screening the public information in the virtual world scene by using the keywords as retrieval words, and pushing the screened matched news content to the client.
The MEMORY 7 may be, but is not limited to, RANDOM ACCESS MEMORY (RAM), READ ONLY MEMORY (READ ONLY MEMORY, ROM), PROGRAMMABLE READ ONLY MEMORY (PROM), ERASABLE READ ONLY MEMORY (EPROM), electrically ERASABLE READ ONLY MEMORY (EEPROM), and the like.
The processor 6 may be an integrated circuit chip having signal processing capabilities. The PROCESSOR 6 may be a general-purpose PROCESSOR, including a CENTRAL PROCESSING UNIT (CPU), a NETWORK PROCESSOR (NP), etc.; it may also be a digital signal processor (DIGITAL SIGNAL PROCESSING, DSP), APPLICATION Specific Integrated CIRCUIT (ASIC), FIELD PROGRAMMABLE gate array (FIELD-PROGRAMMABLE GATE ARRAY, FPGA) or other PROGRAMMABLE logic device, discrete gate or transistor logic, discrete hardware component.
The above description is only a preferred embodiment of the present application and is not intended to limit the present application, and various modifications and changes may be made by those skilled in the art. Any modification, equivalent replacement, improvement and the like made within the spirit and principle of the present application shall be included in the protection scope of the present application.
It will be evident to those skilled in the art that the present application is not limited to the details of the foregoing illustrative embodiments, and that the present application may be embodied in other specific forms without departing from the spirit or essential attributes thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the application being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned.

Claims (10)

1. A method for recommending behavior personalized information of a metauniverse virtual character is characterized by comprising the following steps:
establishing an open virtual world scene, and simultaneously generating a virtual plane map corresponding to the virtual world scene;
setting a plurality of customizable regional scenes in the virtual world scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene;
a client establishes a virtual character through a client and a background terminal verifies the virtual character to enter the virtual world scene; the client displays the elements of the virtual world scene through a main view camera or a third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person-named visual angle camera is arranged at a preset position behind the virtual character;
the virtual plane map generates a user view area according to the main view camera or the third person-named view camera;
when the visual field area covers any area scene, recording the retention time of the virtual character and the area scene into a customer behavior log;
according to the client behavior log, extracting keywords of the content of which the duration reaches a preset time or the frequency reaches a preset frequency in the client browsing information;
and screening the public information in the virtual world scene by taking the keywords as retrieval words, and pushing the screened matched news content to a client.
2. The method for recommending personalized behavior information of a metauniverse virtual character as claimed in claim 1, wherein the step of creating a virtual character by a client comprises:
when the client enters the client for the first time, inquiring whether a virtual role the same as self figure data needs to be customized or not in a pop-up window mode, if the client does not agree, skipping the customized virtual role, and when the client finishes customizing the designed role, entering a virtual world; and if the client agrees, acquiring the client stature data by using the 3D scanner, generating a virtual character corresponding to the client stature and defining the virtual character as privacy character data.
3. The method for recommending personalized behavior information of a metauniverse virtual character as claimed in claim 2, wherein the step of generating a virtual character corresponding to the client's stature, defined as the data of a privacy character, comprises:
storing the private character data to a local client, setting a temporary storage unit by a background terminal after the client enters the virtual world scene through the client, reading the private character data, storing the private character data into the temporary storage unit, and displaying the private character data in the virtual world scene; and when the client is disconnected with the background terminal, the background terminal deletes the data in the storage unit.
4. The method for recommending the personalized information about the behaviors of the metauniverse virtual character according to claim 1, wherein the step of pushing the screened matched news contents to the client comprises the following steps:
setting an information push popup on the login interface of the client, playing news content in the popup in a rolling manner, establishing a hyperlink between a keyword in the news content and position information corresponding to the keyword, and after the client clicks the hyperlink, logging in a virtual world scene by the virtual character according to the position corresponding to the position information.
5. The method for recommending the personalized information about the behaviors of the metauniverse virtual character according to claim 1, wherein the step of pushing the screened matched news content to the client comprises the following steps:
the background terminal counts all news in the world field, sorts the news according to browsing amount or praise amount to generate a popular news list, and pushes matched news content to a client after the popular news list is added into the news list and screened.
6. The method for recommending personalized information about behaviors of metauniverse virtual characters as claimed in claim 5, wherein the step of adding the popular news list into the screened and matched news content and pushing the news content to the client comprises:
and after a client shields the pushed news or submits an application for reducing recommendation, extracting the keywords of the news content, storing the keywords in a keyword blacklist library, and reducing the weight of news related to the keyword blacklist library.
7. The method for recommending the personalized information about the behaviors of the metauniverse virtual character according to claim 1, wherein the step of creating a virtual open virtual world scene comprises the steps of: and establishing a virtual open virtual world scene through a UNITY3D engine or a UE4 engine.
8. A system for recommending metauniverse virtual character behavior personalized information is characterized by comprising:
the system comprises a preset module, a display module and a display module, wherein the preset module is used for establishing a virtual open virtual world scene and generating a virtual plane map corresponding to the virtual world scene; setting a plurality of customizable regional scenes in the scene; displaying the regional scene on the virtual plane map according to the proportion in the open virtual world scene;
the virtual character establishing module is used for establishing a virtual character by a client through a client and verifying the virtual character by a background terminal to enter the virtual world scene; the client displays the elements of the virtual world scene through a main view camera or a third person called view camera; the main visual angle camera is arranged at the head of the virtual character, and the third person-named visual angle camera is arranged at a preset position behind the virtual character;
the data acquisition module is used for generating a user visual field area by the virtual plane map according to the main visual angle camera or the third person named visual angle camera; when the visual field area covers any area scene, recording the stay time of the virtual character and the area scene into a client behavior log;
the screening module is used for extracting keywords of the content of which the duration reaches a preset time or the frequency reaches a preset frequency in the client browsing information according to the client behavior log;
and the retrieval pushing module is used for screening the public information in the virtual world scene by taking the keywords as retrieval words and pushing the screened matched news content to the client.
9. An electronic device comprising at least one processor, at least one memory, and a data bus; wherein: the processor and the memory complete mutual communication through the data bus; the memory stores program instructions executable by the processor, the processor calling the program instructions to perform the method of any of claims 1-7.
10. A computer-readable storage medium, on which a computer program is stored which, when being executed by a processor, carries out the method according to any one of claims 1-7.
CN202210242598.XA 2022-03-11 2022-03-11 Meta-universe virtual character behavior personalized information recommendation method and system Pending CN114610998A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116610745A (en) * 2023-06-08 2023-08-18 云南庸目科技有限公司 AI scene information pushing processing method and system applying digital twin technology
CN117170497A (en) * 2023-07-24 2023-12-05 南京汇银迅信息技术有限公司 Guest group ecological scene construction method and system based on meta-universe virtual reality technology

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116610745A (en) * 2023-06-08 2023-08-18 云南庸目科技有限公司 AI scene information pushing processing method and system applying digital twin technology
CN116610745B (en) * 2023-06-08 2023-12-26 深圳市巨灵数字有限公司 AI scene information pushing processing method and system applying digital twin technology
CN117170497A (en) * 2023-07-24 2023-12-05 南京汇银迅信息技术有限公司 Guest group ecological scene construction method and system based on meta-universe virtual reality technology

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