CN114419289B - Unity-based virtual scene shelf display method and system - Google Patents

Unity-based virtual scene shelf display method and system Download PDF

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CN114419289B
CN114419289B CN202111634486.0A CN202111634486A CN114419289B CN 114419289 B CN114419289 B CN 114419289B CN 202111634486 A CN202111634486 A CN 202111634486A CN 114419289 B CN114419289 B CN 114419289B
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display
model
commodity
shelf
carrier
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CN114419289A (en
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黄金镇
钟忞盛
丁明
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Guangzhou Xuanwu Wireless Technology Co Ltd
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Guangzhou Xuanwu Wireless Technology Co Ltd
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    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects

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Abstract

The invention provides a Unity-based virtual scene shelf display method and a Unity-based virtual scene shelf display system, wherein the method comprises the following steps: establishing a shelf display 3D model set; wherein, the shelf display 3D model set includes: a commodity 3D model set and a display carrier 3D model set; acquiring shot image data; identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data; and matching the 3D model of the commodity consistent with the image analysis data and the 3D model of the display carrier in the shelf display 3D model set, placing the matched 3D model of the commodity on the matched 3D model of the display carrier, and finishing 3D virtual display reproduction. The method and the system can reduce the display scene condition in the three-dimensional virtual scene, can provide reduction result pictures and terminal display videos in various postures, and can comprehensively and accurately display the control terminal condition for fast-moving enterprises, so that the actual condition of the control sale market can be effectively and timely determined correctly.

Description

Unity-based virtual scene shelf display method and system
Technical Field
The invention relates to the technical field of computer vision, in particular to a Unity-based virtual scene shelf display method and system.
Background
Nowadays, with the continuous improvement of the technological level and the quality of life, the consumption market is rapidly increased, the superiority of the terminal market cannot be measured only by the sales volume, and people pay more and more attention to the terminal performance of products, including the aspects of the product stock laying rate, the popularization power, the price system, the terminal display and the like. Goods shelves, freezers and ground piles are common goods terminal display carriers, and the goods display not only needs novel themes and neat placement, but also needs clear price information and sales promotion information, so that the functional characteristics and the price information of the goods can be timely transmitted to customers, and further more consumers can be captured.
The reasonable and proper terminal display plays an important role in the sales volume of commodities, and the terminal retailer or enterprise manufacturer pays close attention to and pays close attention to the display condition of the terminal. And the display condition of the investigation terminal mainly depends on that a salesman visits a store, and manual inspection and statistics are completed. In order to improve the visit efficiency and the inspection quality of the salesmen and simultaneously feed back the real terminal display condition to the fast moving customer in time, the artificial intelligence technology is widely applied to the fast moving customer industry for commodity identification and business analysis. A salesman acquires terminal display pictures through a mobile phone end, identifies scene types (goods shelves, freezers, ground piles and the like), commodity types, the number of layers of the goods shelves, vacancy information, floor space and the like in the pictures based on a target detection algorithm, calculates and outputs corresponding business indexes such as the proportion of the product to competitive product commodities, whether the positions are golden and the like according to business requirements and the identification information, further can automatically judge whether the display conditions in the pictures meet business specifications or not, and feeds real and effective terminal information to enterprises in time, so that a data basis is provided for future sales decisions.
However, the pictures collected by the mobile phone only reflect image information of a two-dimensional space, and the amount of information that can be transmitted is limited, for example, in the case of oblique shooting, side shooting, dim light and the like, it is difficult for human eyes to capture information in a picture scene comprehensively and accurately. Particularly, because the field of vision of the mobile phone is limited, one picture hardly covers all display information of an overlong long shelf, and the display condition of the long shelf can be analyzed only by taking a plurality of pictures and splicing and restoring the pictures. And each time the image mosaic algorithm generates a mosaic result image, a lot of time and video memory computing resources are consumed, and the mosaic restored images are likely to have common visual effects.
Disclosure of Invention
In order to solve the problems in the prior art, the invention provides a shelf display method and system for a Unity-based virtual scene, which can restore the display scene condition in a Unity three-dimensional virtual scene depending on the display identification result of pictures, can provide the restoration result pictures and terminal display videos in various postures, and can comprehensively and accurately display the control terminal condition for fast-moving enterprises, thereby effectively controlling the actual condition of the sale market and making correct decisions in time.
The invention provides a shelf display method of a virtual scene based on Unity, which comprises the following steps:
establishing a shelf display 3D model set; wherein the set of shelf display 3D models comprises: a commodity 3D model set and a display carrier 3D model set;
acquiring shot image data;
identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data;
and matching the 3D model of the commodity consistent with the image analysis data and the 3D model of the display carrier in the shelf display 3D model set, placing the matched 3D model of the commodity on the matched 3D model of the display carrier, and finishing 3D virtual display reproduction.
Further, the matching of the 3D model of the commodity and the 3D model of the display carrier in accordance with the image analysis data in the shelf display 3D model set includes:
obtaining commodity information and shelf information according to the image analysis data;
according to the commodity information, matching a commodity 3D model consistent with the commodity information in the commodity 3D model set;
and matching the display carrier 3D model consistent with the shelf information in the display carrier 3D model set according to the number of shelf layers and the shelf size in the shelf information.
Further, the placing the matched 3D model of the commodity on the matched 3D model of the display carrier includes:
obtaining a commodity display sequence and a commodity display spacing distance according to the image analysis data;
and placing the matched 3D model of the commodity on the matched 3D model of the display carrier according to the commodity display sequence and the commodity display spacing distance.
Further, after the 3D virtual exhibition reproduction is completed, the method includes:
generating shelf display pictures and/or video from the 3D virtual display rendition.
The second aspect of the present invention provides a Unity-based virtual scene shelf display system, comprising:
the model set establishing module is used for establishing a shelf display 3D model set; wherein the set of shelf-displayed 3D models comprises: a commodity 3D model set and a display carrier 3D model set;
the image data acquisition module is used for acquiring shot image data;
the identification and analysis module is used for identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data;
and the 3D virtual display reproduction module is used for matching the commodity 3D model and the display carrier 3D model which are consistent with the image analysis data in the shelf display 3D model set, placing the commodity 3D model obtained through matching in the matched display carrier 3D model, and finishing 3D virtual display reproduction.
Further, the 3D virtual display reproduction module is further configured to:
obtaining commodity information and shelf information according to the image analysis data;
matching the commodity 3D model consistent with the commodity information in the commodity 3D model set according to the commodity information;
and matching the display carrier 3D model consistent with the shelf information in the display carrier 3D model set according to the number of shelf layers and the shelf size in the shelf information.
Further, the 3D virtual display reproduction module is further configured to:
obtaining a commodity display sequence and a commodity display spacing distance according to the image analysis data;
and placing the matched 3D model of the commodity on the matched 3D model of the display carrier according to the commodity display sequence and the commodity display spacing distance.
The Unity-based virtual scene shelf display system further comprises:
and the picture video generation module is used for generating shelf display pictures and/or videos according to the 3D virtual display reappearance.
A third aspect of the present invention provides an electronic device, comprising a processor, a memory, and a computer program stored in the memory and configured to be executed by the processor, wherein the processor, when executing the computer program, implements the Unity-based virtual scene shelf exhibition method as described in any one of the first aspects above.
A fourth aspect of the present invention provides a computer-readable storage medium, wherein the computer-readable storage medium comprises a stored computer program, and wherein when the computer program runs, the apparatus on which the computer-readable storage medium is located is controlled to execute the Unity-based virtual scene shelf exhibition method according to any of the first aspects.
Compared with the prior art, the embodiment of the invention has the beneficial effects that:
the invention provides a shelf display method and system for a virtual scene based on Unity, wherein the method comprises the following steps: establishing a shelf display 3D model set; wherein the set of shelf-displayed 3D models comprises: a commodity 3D model set and a display carrier 3D model set; acquiring shot image data; identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data; and matching the 3D model of the commodity consistent with the image analysis data and the 3D model of the display carrier in the shelf display 3D model set, placing the matched 3D model of the commodity on the matched 3D model of the display carrier, and finishing 3D virtual display reproduction. The invention has the following results and advantages: 1. the processing speed is high: the method has the advantages that new images are generated by directly restoring and displaying and photographing in Unity at a speed of about 2 seconds per image, and compared with the method for generating the new images by image splicing, the method has remarkable advantages. 2. The visual effect is better: the image quality is controllable, and high-definition quality pictures can be generated randomly; compared with a two-dimensional space picture, unity can provide a multi-pose photo, and even can display the photo through a full-angle and omnibearing video.
Drawings
In order to more clearly illustrate the technical solution of the present invention, the drawings required to be used in the embodiments will be briefly described below, and obviously, the drawings in the following description are only some embodiments of the present invention, and other drawings can be obtained by those skilled in the art without creative efforts.
FIG. 1 is a flowchart of a Unity-based virtual scene shelf display method according to an embodiment of the present invention;
FIG. 2 is a flowchart of a shelf display method for a Unity-based virtual scene according to another embodiment of the present invention;
FIG. 3 is an apparatus diagram of a Unity-based virtual scene shelf display system according to an embodiment of the present invention;
fig. 4 is a block diagram of an electronic device according to an embodiment of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be obtained by a person skilled in the art without inventive step based on the embodiments of the present invention, are within the scope of protection of the present invention.
It should be understood that the step numbers used herein are for convenience of description only and are not intended as limitations on the order in which the steps are performed.
It is to be understood that the terminology used in the description of the invention herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the invention. As used in the specification of the present invention and the appended claims, the singular forms "a," "an," and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise.
The terms "comprises" and "comprising" indicate the presence of the described features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
The term "and/or" refers to and includes any and all possible combinations of one or more of the associated listed items.
A first aspect.
Referring to fig. 1, an embodiment of the present invention provides a Unity-based shelf display method for virtual scenes, including:
and S10, establishing a shelf display 3D model set. Wherein the set of shelf-displayed 3D models comprises: a commodity 3D model set and a display carrier 3D model set.
And S20, acquiring shot image data.
And S30, identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data.
And S40, matching the 3D model of the commodity consistent with the image analysis data and the 3D model of the display carrier in the shelf display 3D model set, placing the matched 3D model of the commodity on the matched 3D model of the display carrier, and finishing 3D virtual display reproduction.
In one embodiment of the present invention, the matching of the 3D model of the commodity and the 3D model of the display carrier in the shelf display 3D model set in accordance with the image analysis data includes:
obtaining commodity information and shelf information according to the image analysis data;
matching the commodity 3D model consistent with the commodity information in the commodity 3D model set according to the commodity information;
and matching the display carrier 3D model consistent with the shelf information in the display carrier 3D model set according to the number of shelf layers and the shelf size in the shelf information.
In another specific implementation manner of the embodiment of the present invention, the placing the matched 3D model of the commodity on the matched 3D model of the display carrier includes:
obtaining a commodity display sequence and a commodity display spacing distance according to the image analysis data;
and placing the matched 3D model of the commodity on the matched 3D model of the display carrier according to the commodity display sequence and the commodity display spacing distance.
In another specific implementation manner of the embodiment of the present invention, after the completing the 3D virtual exhibition reproduction, the method includes:
generating shelf display pictures and/or video from the 3D virtual display rendition.
The method provided by the invention can reduce the display scene condition in the three-dimensional virtual scene, can provide the reduction result pictures and the terminal display videos in various postures, and can comprehensively and accurately display the control terminal for fast-moving enterprises, thereby effectively controlling the actual condition of the sale market and making a correct decision in time.
In another embodiment of the present invention, referring to fig. 2, the present invention provides a shelf display method for virtual scenes based on Unity, including:
1. firstly, modeling is carried out on a specified commodity and a display carrier based on a 3D modeling technology to obtain a 3D model, and then the 3D model is placed in Unity to adjust the material and the lighting effect, so as to provide a model base for the subsequent shelf display reproduction. A 3D model of the goods and display carrier is shown in figure 2.
2. Then, for any input picture, the display condition of the picture is identified and analyzed based on the deep learning method, and carrier (shelf, refrigerator, ground pile, or the like) information, the number of carrier layers, the category of the goods, and the display position of the goods (for example, it is identified that the goods a is located at the 2 nd layer in the 5-layer refrigerator, and the first position from left to right) of the goods displayed in the picture are obtained, as shown in fig. 3.
3. And analyzing the identification result of the reference picture in Unity, and acquiring scene information, a commodity display carrier, the number of carrier layers, commodity category and position information and the like in the reference picture. Then, according to the scene recognition result and the layer number information, a corresponding 3D scene and a 3D carrier model matched with the layer number are selected in a self-adaptive mode, and finally, the 3D commodity models are placed on the carrier one by one according to the display position information of commodities in the recognition result, namely, the 3D virtual display reappearance effect is achieved, as shown in fig. 4. The specific process is as follows:
(1) Firstly, resolving an identification result by the Unity to obtain scene carrier information in an input picture, and then searching carrier models (such as a shelf, a refrigerator and the like) with the same layer number and the similar length in the same 3D model carrier set.
(2) Extracting the product of each layer based on the analyzed product display information, and calculating the relative spacing distance of the product in the layer (determining the position of the product using the relative spacing distance can reduce the influence of the vacancy); then, corresponding commodities are sequentially placed from the uppermost layer to the lowermost layer of the carrier from left to right according to intervals, and the display condition in the input picture can be reproduced.
4. After the exhibition is finished, the visual effect of the exhibition restoration can be presented in a mode of generating pictures or videos. Specifically, after the display is completed, the view pictures of the cameras in Unity can be directly saved as two-dimensional pictures by capturing, or continuous frame picture pictures are captured and saved, and finally the video is synthesized for display. Particularly, for long shelf splicing pictures, a better and more comprehensive visual effect can be presented in a video mode. The specific contents are as follows:
(1) If the display identification analysis result contains the information of the focal point, the focal length and the Euler angle of the camera, adjusting the posture of the camera according to the three information; otherwise, the focus is taken as the center of the carrier, the focal length is 1.5 m, and the angle of the camera is taken as the right front of the center of the carrier by default, so as to take a picture for presentation.
(2) If the video is required to show the reduction effect, the movement track shot by the camera is identified and provided in the analysis result, then the movement track of the camera in Unity is adjusted, the continuous frame pictures are stored, and finally the reproduced video is synthesized and output.
The invention has the following results and advantages:
1. the processing speed is high: the new images are generated by directly restoring and displaying and photographing in Unity at the speed of about 2 seconds per image, and the method has remarkable advantages compared with the generation of the new images by image splicing.
2. The visual effect is better: the image quality is controllable, and high-definition quality pictures can be generated randomly; compared with a two-dimensional space picture, unity can provide a multi-pose photo and even can display the photo through a full-angle and omnibearing video.
A second aspect.
Referring to fig. 3, an embodiment of the present invention provides a Unity-based virtual scene shelf display system, including:
the model set establishing module 10 is used for establishing a shelf display 3D model set; wherein the set of shelf-displayed 3D models comprises: a commodity 3D model set and a display carrier 3D model set.
And an image data acquiring module 20 for acquiring the shot image data.
The identification and analysis module 30 is used for identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data;
and the 3D virtual display reproduction module 40 is configured to match the 3D model of the commodity and the 3D model of the display carrier in accordance with the image analysis data in the shelf display 3D model set, place the 3D model of the commodity obtained through matching in the matched 3D model of the display carrier, and complete 3D virtual display reproduction.
In a specific implementation manner of the embodiment of the present invention, the 3D virtual exhibition reproduction module 40 is further configured to:
obtaining commodity information and shelf information according to the image analysis data;
matching the commodity 3D model consistent with the commodity information in the commodity 3D model set according to the commodity information;
and matching the display carrier 3D model consistent with the shelf information in the display carrier 3D model set according to the number of shelf layers and the shelf size in the shelf information.
In another specific implementation manner of the embodiment of the present invention, the 3D virtual exhibition reproduction module 40 is further configured to:
obtaining a commodity display sequence and a commodity display spacing distance according to the image analysis data;
and placing the matched 3D model of the commodity on the matched 3D model of the display carrier according to the commodity display sequence and the commodity display spacing distance.
In another specific implementation manner of the embodiment of the present invention, the Unity-based virtual scene shelf display system further includes:
and the picture video generation module is used for generating shelf display pictures and/or videos according to the 3D virtual display reappearance.
The system provided by the invention can reduce the display scene condition in the three-dimensional virtual scene, can provide reduction result pictures and terminal display videos in various postures, and can comprehensively and accurately display the control terminal for fast-moving enterprises, thereby effectively controlling the actual condition of the sale market and making a correct decision in time.
In a third aspect.
The present invention provides an electronic device, including:
a processor, memory, and a bus;
the bus is used for connecting the processor and the memory;
the memory is used for storing operation instructions;
the processor is configured to call the operation instruction, and the executable instruction enables the processor to perform an operation corresponding to the Unity-based virtual scene shelf display method according to the first aspect of the present application.
In an alternative embodiment, an electronic device is provided, as shown in fig. 4, the electronic device 5000 shown in fig. 4 includes: a processor 5001 and a memory 5003. The processor 5001 and the memory 5003 are coupled, such as via a bus 5002. Optionally, the electronic device 5000 may also include a transceiver 5004. It should be noted that the transceiver 5004 is not limited to one in practical application, and the structure of the electronic device 5000 is not limited to the embodiment of the present application.
The processor 5001 may be a CPU, general purpose processor, DSP, ASIC, FPGA or other programmable logic device, transistor logic device, hardware component, or any combination thereof. Which may implement or perform the various illustrative logical blocks, modules, and circuits described in connection with the disclosure. The processor 5001 may also be a combination of processors implementing computing functionality, e.g., a combination comprising one or more microprocessors, a combination of DSPs and microprocessors, or the like.
Bus 5002 may include a path that conveys information between the aforementioned components. The bus 5002 may be a PCI bus or EISA bus, etc. The bus 5002 may be divided into an address bus, a data bus, a control bus, and the like. For ease of illustration, only one thick line is shown in FIG. 4, but this does not indicate only one bus or one type of bus.
The memory 5003 may be, but is not limited to, a ROM or other type of static storage device that can store static information and instructions, a RAM or other type of dynamic storage device that can store information and instructions, an EEPROM, a CD-ROM or other optical disk storage, optical disk storage (including compact disk, laser disk, optical disk, digital versatile disk, blu-ray disk, etc.), magnetic disk storage media or other magnetic storage devices, or any other medium that can be used to carry or store desired program code in the form of instructions or data structures and that can be accessed by a computer.
The memory 5003 is used for storing application code that implements aspects of the present application and is controlled in execution by the processor 5001. The processor 5001 is configured to execute application program code stored in the memory 5003 to implement the teachings of any of the foregoing method embodiments.
Among them, electronic devices include but are not limited to: mobile terminals such as mobile phones, notebook computers, digital broadcast receivers, PDAs (personal digital assistants), PADs (tablet computers), PMPs (portable multimedia players), in-vehicle terminals (e.g., car navigation terminals), and the like, and fixed terminals such as digital TVs, desktop computers, and the like.
A fourth aspect.
The present invention provides a computer-readable storage medium having stored thereon a computer program which, when executed by a processor, implements a Unity-based virtual scene shelf display method as set forth in the first aspect of the present application.
Yet another embodiment of the present application provides a computer-readable storage medium, on which a computer program is stored, which, when run on a computer, enables the computer to perform the corresponding content in the aforementioned method embodiments.

Claims (6)

1. A Unity-based virtual scene shelf display method is characterized by comprising the following steps:
establishing a shelf display 3D model set; wherein the set of shelf-displayed 3D models comprises: a commodity 3D model set and a display carrier 3D model set;
acquiring shot image data;
identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data;
matching a commodity 3D model and a display carrier 3D model which are consistent with the image analysis data in the shelf display 3D model set, placing the commodity 3D model obtained through matching in the matched display carrier 3D model, and finishing 3D virtual display reproduction;
placing the commodity 3D model obtained by matching on the display carrier 3D model obtained by matching comprises the following steps:
obtaining a commodity display sequence and a commodity display spacing distance according to the image analysis data;
placing the matched 3D model of the commodity on the matched 3D model of the display carrier according to the commodity display sequence and the commodity display spacing distance;
the merchandise display spacing distance is a relative spacing distance;
and generating shelf display pictures and/or videos according to the 3D virtual display reappearance, wherein the specific contents are as follows:
(1) If the display recognition analysis result contains the information of the focal point, the focal length and the Euler angle of the camera, the posture of the camera is adjusted according to the three information; if not, the focus is taken as the center of the carrier, the focal length is 1.5 meters and the camera angle is taken as the right front of the center of the carrier by default, and the picture is taken;
(2) If the restoration effect needs to be displayed by the video, the moving track shot by the camera is identified and provided in the analysis result, then the moving track of the camera in Unity is adjusted, the continuous frame pictures are stored, and finally the reproduced video is synthesized and output.
2. The Unity-based shelf display method for virtual scenes according to claim 1, wherein said matching a 3D model of a commodity and a 3D model of a display carrier in conformity with said image analysis data in said set of shelf display 3D models comprises:
obtaining commodity information and shelf information according to the image analysis data;
matching the commodity 3D model consistent with the commodity information in the commodity 3D model set according to the commodity information;
and matching the display carrier 3D model consistent with the shelf information in the display carrier 3D model set according to the number of shelf layers and the size of the shelf in the shelf information.
3. A Unity-based virtual scene shelf display system, comprising:
the model set establishing module is used for establishing a shelf display 3D model set; wherein the set of shelf display 3D models comprises: a commodity 3D model set and a display carrier 3D model set;
the image data acquisition module is used for acquiring shot image data;
the identification analysis module is used for identifying and analyzing the image data through a virtual scene shelf display deep learning algorithm to obtain image analysis data;
the 3D virtual display reproduction module is used for matching a commodity 3D model and a display carrier 3D model which are consistent with the image analysis data in the shelf display 3D model set, placing the commodity 3D model obtained through matching in the matched display carrier 3D model, and finishing 3D virtual display reproduction;
the 3D virtual display reproduction module is further configured to:
obtaining a commodity display sequence and a commodity display spacing distance according to the image analysis data;
placing the matched 3D model of the commodity on the matched 3D model of the display carrier according to the commodity display sequence and the commodity display spacing distance;
the merchandise display spacing distance is a relative spacing distance;
the picture video generation module is used for generating shelf display pictures and/or videos according to the 3D virtual display reproduction, and the specific contents are as follows:
(1) If the display recognition analysis result contains the information of the focal point, the focal length and the Euler angle of the camera, the posture of the camera is adjusted according to the three information; if not, the focus is taken as the center of the carrier, the focus is 1.5 m and the camera angle is taken as the right front of the center of the carrier by default, and the picture is taken;
(2) If the video is required to show the reduction effect, the movement track shot by the camera is identified and provided in the analysis result, then the movement track of the camera in Unity is adjusted, the continuous frame pictures are stored, and finally the reproduced video is synthesized and output.
4. The Unity-based virtual scene shelf display system as recited in claim 3, wherein said 3D virtual display rendering module is further configured to:
obtaining commodity information and shelf information according to the image analysis data;
according to the commodity information, matching a commodity 3D model consistent with the commodity information in the commodity 3D model set;
and matching the display carrier 3D model consistent with the shelf information in the display carrier 3D model set according to the number of shelf layers and the shelf size in the shelf information.
5. An electronic apparatus comprising a processor, a memory, and a computer program stored in the memory and configured to be executed by the processor, the processor when executing the computer program implementing the Unity-based virtual scene shelf display method of any of claims 1 to 2.
6. A computer-readable storage medium comprising a stored computer program, wherein the computer program when executed controls a device on which the computer-readable storage medium is located to perform the Unity-based virtual scene shelf display method of any of claims 1 to 2.
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