CN114205532B - Shooting method, device, equipment and medium of virtual camera - Google Patents

Shooting method, device, equipment and medium of virtual camera Download PDF

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Publication number
CN114205532B
CN114205532B CN202210158186.8A CN202210158186A CN114205532B CN 114205532 B CN114205532 B CN 114205532B CN 202210158186 A CN202210158186 A CN 202210158186A CN 114205532 B CN114205532 B CN 114205532B
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China
Prior art keywords
shooting
virtual
virtual camera
angle
bending angle
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CN114205532A (en
Inventor
刘舟
张科骏
盛宽
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Guangzhou Sanqi Jichuang Network Technology Co ltd
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Guangzhou Sanqi Jichuang Network Technology Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60Control of cameras or camera modules
    • H04N23/63Control of cameras or camera modules by using electronic viewfinders
    • H04N23/631Graphical user interfaces [GUI] specially adapted for controlling image capture or setting capture parameters
    • H04N23/632Graphical user interfaces [GUI] specially adapted for controlling image capture or setting capture parameters for displaying or modifying preview images prior to image capturing, e.g. variety of image resolutions or capturing parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5255Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60Control of cameras or camera modules
    • H04N23/62Control of parameters via user interfaces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6676Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input

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  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Studio Devices (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application is applicable to the technical field of computers, and discloses a shooting method, a shooting device, shooting equipment and shooting media for a virtual camera, wherein the method comprises the following steps: receiving a virtual camera shooting instruction; monitoring the bending angle of the flexible screen based on the virtual camera shooting instruction; adjusting virtual shooting parameters based on the bending angle; and displaying a shooting preview interface on the flexible screen based on the virtual shooting parameters. This application is through the angle of buckling of monitoring flexible screen to based on this angle of buckling and adjusting virtual shooting parameter, can reduce the operation through the virtual camera of touch screen adjustment, realized the convenient control to virtual camera, convenience of customers shoots through virtual camera.

Description

Shooting method, device, equipment and medium of virtual camera
Technical Field
The present application relates to the field of computer technologies, and in particular, to a method, an apparatus, a device, and a medium for shooting by a virtual camera.
Background
Under the high-speed development of terminal equipment technology, especially terminal equipment such as a tablet mobile phone, the technology of the flexible screen is mature, and the application of the flexible screen is continuously explored.
At present, when a terminal device with a flexible screen controls a virtual camera to shoot, the virtual camera is generally controlled by adopting a touch screen sliding mode, a shooting preview interface is displayed on the flexible screen in real time, shooting is completed, the touch screen sliding mode possibly causes that other controls are touched by mistake to generate unnecessary misoperation, when the shooting angle of the virtual camera is adjusted, the touch screen sliding mode possibly needs to slide for a long time to adjust a required shooting view, and shooting of the virtual camera is not convenient enough.
Disclosure of Invention
The embodiment of the application discloses a shooting method, a shooting device, shooting equipment and a shooting medium of a virtual camera, wherein the virtual shooting parameters of the virtual camera can be adjusted based on the bending angle of a flexible screen, the shooting of the virtual camera is completed based on the virtual shooting parameters, the convenience of the flexible screen in the shooting process of the virtual camera is improved, and the problem that the advantages of the flexible screen in the shooting process of the virtual camera are not obvious is solved.
The embodiment of the application discloses a shooting method of a virtual camera, which comprises the following steps: receiving a virtual camera shooting instruction; monitoring the bending angle of the flexible screen based on the virtual camera shooting instruction; adjusting virtual shooting parameters based on the bending angle; and displaying a shooting preview interface on the flexible screen based on the virtual shooting parameters.
Optionally, the virtual shooting parameters include a shooting mode, and if the bending angle is a reflex angle, the shooting mode is adjusted to a wide-angle mode; and if the bending angle is 360 degrees, adjusting the shooting mode to be a panoramic mode.
Optionally, the virtual shooting parameters include a shooting range; and if the shooting mode is the wide-angle mode, determining the shooting range of the wide-angle mode based on the bending angle.
Optionally, if the shooting mode is a wide-angle mode or a panoramic mode, a shooting preview interface is displayed on the first display screen and the second display screen of the flexible screen together.
Optionally, the virtual shooting parameters include a virtual camera position; and if a virtual camera positioning instruction is received, adjusting the position of the virtual camera based on the bending angle.
Optionally, the virtual shooting parameters include a shooting angle; and adjusting the shooting angle of the virtual camera based on the bending angle.
Optionally, receiving a virtual shooting parameter selection instruction; selecting a target virtual photographing parameter as the virtual photographing parameter among a plurality of candidate virtual photographing parameters based on the virtual photographing parameter selection instruction.
The embodiment of the application discloses shooting device of virtual camera includes: the user instruction receiving module is used for receiving a virtual camera shooting instruction; the bending angle monitoring module is used for monitoring the bending angle of the flexible screen based on the virtual camera shooting instruction; the virtual shooting parameter adjusting module is used for adjusting virtual shooting parameters based on the bending angle; and the shooting preview interface display module is used for displaying a shooting preview interface on the flexible screen based on the virtual shooting parameters.
The embodiment of the application discloses terminal equipment, includes: the device comprises a memory and a processor, wherein a computer program is stored in the memory, and when the computer program is executed by the processor, the processor is enabled to realize any method disclosed by the embodiment of the application.
The embodiment of the application discloses a computer readable storage medium, wherein a computer program is stored on the storage medium, and the computer program is used for realizing any method disclosed by the embodiment of the application when being executed by a processor.
The embodiment of the application also discloses a computer program product, and when the computer program product runs on the terminal equipment, the terminal equipment can realize any method disclosed by the embodiment of the application when executing.
Compared with the prior art, the embodiment of the application has the following beneficial effects:
through the angle of buckling of monitoring flexible screen to based on this virtual shooting parameter of angle adjustment of buckling, can reduce the operation through touch screen adjustment virtual camera, realized the convenient control to virtual camera, convenience of customers shoots through virtual camera, satisfies the user to the shooting demand of virtual camera.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings needed to be used in the embodiments will be briefly described below, and it is obvious that the drawings in the following description are only some embodiments of the present application, and it is obvious for those skilled in the art to obtain other drawings without creative efforts.
Fig. 1 is a flowchart of an implementation of a shooting method provided in a first embodiment of the present application;
FIG. 2 is a schematic diagram of an application scenario provided in an embodiment of the present application;
fig. 3 is a flowchart illustrating an implementation of adjusting a shooting mode based on a bending angle according to a second embodiment of the present application;
fig. 4 is a schematic diagram of a preview interface adjusted based on a bending angle according to a second embodiment of the present application;
fig. 5 is a schematic diagram of a shooting scene of a virtual camera provided in a third embodiment of the present application;
fig. 6 is a schematic view of adjusting a shooting angle based on a bending angle according to a fourth embodiment of the present application;
fig. 7 is a flowchart of an implementation of a shooting method provided in a fifth embodiment of the present application;
fig. 8 is a schematic structural diagram of a shooting device according to an embodiment of the present application;
fig. 9 is a schematic structural diagram of a terminal device according to an embodiment of the present application.
Detailed Description
In the following description, for purposes of explanation and not limitation, specific details are set forth, such as particular system structures, techniques, etc. in order to provide a thorough understanding of the embodiments of the present application. It will be apparent, however, to one skilled in the art that the present application may be practiced in other embodiments that depart from these specific details. In other instances, detailed descriptions of well-known systems, devices, circuits, and methods are omitted so as not to obscure the description of the present application with unnecessary detail.
It will be understood that the terms "comprises" and/or "comprising," when used in this specification and the appended claims, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
It should also be understood that the term "and/or" as used in this specification and the appended claims refers to and includes any and all possible combinations of one or more of the associated listed items.
As used in this specification and the appended claims, the term "if" may be interpreted contextually as "when", "upon" or "in response to" determining "or" in response to detecting ". Similarly, the phrase "if it is determined" or "if a [ described condition or event ] is detected" may be interpreted contextually to mean "upon determining" or "in response to determining" or "upon detecting [ described condition or event ]" or "in response to detecting [ described condition or event ]".
Furthermore, in the description of the present application and the appended claims, the terms "first," "second," "third," and the like are used for distinguishing between descriptions and not necessarily for describing or implying relative importance.
Reference throughout this specification to "one embodiment" or "some embodiments," or the like, means that a particular feature, structure, or characteristic described in connection with the embodiment is included in one or more embodiments of the present application. Thus, appearances of the phrases "in one embodiment," "in some embodiments," "in other embodiments," or the like, in various places throughout this specification are not necessarily all referring to the same embodiment, but rather "one or more but not all embodiments" unless specifically stated otherwise. The terms "comprising," "including," "having," and variations thereof mean "including, but not limited to," unless expressly specified otherwise.
In the embodiment of the application, the main execution body of the process is terminal equipment with a flexible screen. The terminal devices include but are not limited to: the device comprises a server, a computer, a smart phone, a tablet computer and the like, and can execute the shooting method disclosed by the application. Fig. 1 shows a flowchart of an implementation of the shooting method disclosed in the first embodiment of the present application, which is detailed as follows:
in S101, a virtual image capturing instruction is received.
In the present embodiment, when a virtual image capturing instruction is received, the terminal apparatus is placed in the shooting mode of the virtual camera. At this moment, the terminal device determines a shooting scene where the virtual camera is located based on the virtual camera shooting instruction, and displays the shooting scene in real time through a flexible screen of the terminal device, specifically, when the virtual camera shooting instruction is detected, a shooting preview picture shot by the virtual camera in the shooting scene is displayed on the flexible screen based on initial parameters and an initial position of the virtual camera. It should be understood that the initial parameters and initial position of the virtual camera may be preset.
For example, the initial parameters and the initial positions may be preset fixed values, or may be adjusted before receiving the virtual image capturing instruction. As a specific embodiment, when a user plays a game in the terminal device, the user operates a virtual character to move in a game scene, and if the terminal device receives a virtual camera shooting instruction, the game scene is the shooting scene, a camera of the game is the virtual camera, a current game picture is the shooting preview picture, and the game picture may be a shooting picture of a virtual camera at a third person's view angle. It should be understood that when the game scene is shot by the virtual camera, the initial parameters and the initial position of the virtual camera may be preset, for example, the initial position of the virtual camera may be the position of the virtual character operated by the user, and the shooting angle in the initial parameters of the virtual camera may be the line-of-sight direction of the virtual character. The initial parameters and the initial position of the virtual camera are not limited here.
In S102, based on the virtual camera instruction, a bending angle of the flexible screen is monitored.
In this embodiment, when the virtual camera shooting instruction is detected, the terminal device is in a shooting mode of the virtual camera, and the bending angle of the flexible screen in the current state is monitored in real time through a sensor of the terminal device. Exemplarily, the flexible screen comprises a first display screen and a second display screen, and the bending angle refers to an included angle between the first display screen and the second display screen; generally, the bending angle ranges from 0 to 360 degrees. Exemplarily, the flexible screen is a display screen, the bending angle refers to the radian of an arc surface formed after the display screen is bent, the value range of the bending angle is 0 to 360 degrees, and the display screen is divided into a first display screen and a second display screen based on the bending line formed after the display screen is bent, which can be referred to fig. 2 specifically. Fig. 2 illustrates an application scenario diagram provided in an embodiment of the present application. Referring to fig. 2, the flexible screen of fig. 2 is in a bent state, and the bending angle is shown in fig. 2. Exemplarily, the flexible screen includes a first display screen and a second display screen, the first display screen and the second display screen are bounded by a bending line shown in fig. 2, and the bending angle is an included angle between the first display screen and the second display screen; exemplarily, the flexible screen is a display screen, the display screen is bent along a bending line shown in fig. 2, the bending angle is an arc of an arc surface formed after the display screen is bent, and the display screen is divided into a first display screen and a second display screen by the bending line.
In S103, virtual imaging parameters are adjusted based on the bending angle.
In this embodiment, the virtual shooting parameters are adjusted by the monitored bending angle, so that the user can control the shooting of the virtual camera by bending the flexible screen. Specifically, the virtual shooting parameter can be adjusted according to the angle interval where the bending angle is located, that is, the virtual shooting parameter is adjusted according to whether the bending angle is one of an acute angle (the angle interval is 0 degree to 90 degrees), a right angle (the bending angle is 90 degrees), an obtuse angle (the angle interval is 90 degrees to 180 degrees), a straight angle (the bending angle is 180 degrees), a reflex angle (the angle interval is 180 degrees to 360 degrees), or a peripheral angle (the bending angle is 360 degrees). In a possible embodiment, the virtual shooting parameter is the focal length of the virtual camera, a standard angle is preset, and if the bending angle is smaller than the standard angle, the focal length of the virtual camera is shortened, which has the effect of reducing the shot picture; if the bending angle is larger than the standard angle, the focal length of the virtual camera is lengthened, and the effect of amplifying the shot picture is achieved; it should be understood that if the bending angle is equal to the standard angle, the focal length of the virtual camera is kept unchanged; it should be understood that the standard angle may be a current bending angle of the flexible screen of the terminal device when the virtual photographing instruction is received.
Specifically, the virtual shooting parameter is adjusted through the monitored bending angle, and the virtual shooting parameter can also be adjusted according to a specific numerical value of the bending angle. For example, in the above embodiment of adjusting the focal length by the bending angle, the adjustment difference for adjusting the focal length is determined based on the difference between the bending angle and the standard angle, that is, the larger the difference between the bending angle and the standard angle, the larger the adjustment range for adjusting the focal length.
In S104, a shooting preview interface is displayed on the flexible screen based on the virtual shooting parameters.
In this embodiment, according to the virtual shooting parameter, a picture shot by the virtual camera in the shooting scene, that is, the shooting preview picture, can be determined. And displaying the shooting preview picture on the flexible screen so as to facilitate a user to observe the shooting preview picture in real time.
In a specific embodiment, when the terminal device runs a game, and receives the virtual camera shooting instruction, the current scene of the game is set as the shooting scene of the virtual camera, so that the virtual camera shoots a map, an environment or a virtual character of the current scene of the game; detecting a bending angle of a flexible screen of the terminal device, and adjusting virtual shooting parameters of the virtual camera based on the bending angle, such as the position, the focal length, the angle and other virtual shooting parameters of the virtual camera based on the bending angle; displaying a shooting preview interface on the flexible screen based on the adjusted virtual shooting parameters so that a user can directly observe the shooting preview interface to confirm whether the shooting preview interface is a final shooting picture; and after receiving the virtual shooting confirmation instruction, the terminal equipment shoots the current scene of the game through the virtual camera in the current state to obtain a virtual shooting screenshot of the game.
In the embodiment, a virtual camera shooting instruction is received so that the terminal equipment enters a shooting mode of a virtual camera; the terminal equipment can reduce the operation of adjusting the virtual camera through the touch screen by a user through monitoring the bending angle of the flexible screen and adjusting the virtual shooting parameters of the virtual camera based on the bending angle, so that the convenient control of the virtual camera is realized, and the convenience of shooting through the virtual camera in the terminal equipment is improved when the user uses the terminal equipment with the flexible screen.
Fig. 3 shows a flowchart for implementing adjustment of a shooting mode based on a bending angle according to a second embodiment of the present application. Referring to fig. 3, in comparison with the embodiment shown in fig. 1, the method disclosed in this embodiment includes steps S301 to S302, which are detailed as follows:
further, the virtual photographing parameters include a photographing mode; the virtual shooting parameter is adjusted based on the bending angle, including:
in S301, if the bending angle is a reflex angle, the imaging mode is adjusted to a wide-angle mode.
In this embodiment, the bending angle is a reflex angle, and the bending angle is greater than 180 degrees and less than 360 degrees. If the bending angle is a reflex angle, the shooting mode of the virtual camera is adjusted to a wide-angle mode, so that the shooting angle of a shooting picture shot by the virtual camera in the shooting scene is enlarged, and the shooting requirement of a user is met.
In a specific embodiment, if the shooting mode is the wide-angle mode, the shooting range of the wide-angle mode is determined based on the bending angle. Generally, an angle difference between the bending angle and a flat angle (180 degrees) is calculated, and a photographing range of the wide-angle mode is determined based on the angle difference; specifically, the shooting mode of the virtual camera is preset to be a normal shooting range in a normal mode, the adjustment ratio of the shooting range is determined based on the angle difference, and the shooting range in the wide-angle mode is determined based on the bending angle. And determining a specific shooting range based on the specific bending angle, and improving the shooting precision of the virtual camera controlled by the user.
In S302, if the bending angle is 360 degrees, the shooting mode is adjusted to the panoramic mode.
In the present embodiment, the bending angle is 360 degrees, i.e., a circumferential angle. Exemplarily, if the flexible screen comprises a first display screen and a second display screen, the first display screen and the second display screen of the flexible screen are in a back-to-back parallel state, and at this time, the shooting mode of the virtual camera is adjusted to be a panoramic mode; or exemplarily, if the flexible display screen is a display screen, the flexible display screen is bent to a state that two sides are overlapped and the two sides are connected end to end, and at this time, the shooting mode of the virtual camera is adjusted to be a panoramic mode. And in the panoramic mode, the virtual camera is used for shooting a panoramic image in the shooting scene so as to meet the shooting requirements of the user. Specifically, a plurality of images to be synthesized at different shooting angles are acquired through the virtual camera, and the plurality of images to be synthesized are synthesized to obtain the panoramic image.
It should be understood that the virtual camera can acquire the images to be combined at the same time, and the time interval for acquiring the images to be combined of a common camera is eliminated; and the panoramic image can be used as the shooting preview interface and displayed on the flexible screen, so that a user can obtain the experience of previewing the panoramic image in real time.
In a possible implementation manner, if the bending angle is a poor angle, that is, the bending angle is 0 to 180 degrees, the shooting mode is adjusted to a macro mode, so that the virtual camera can shoot macro images to meet the shooting requirements of the user. Generally, if the bending angle is a straight angle, i.e. the bending angle is 180 degrees, the shooting mode is adjusted to the normal mode to meet the general shooting requirements of the user. It should be understood that the angle interval of the bending angle corresponding to each shooting mode may be dynamically adjusted, for example, if the bending angle is a right angle, the shooting mode is adjusted to be the normal mode; if the bending angle is an obtuse angle, adjusting the shooting mode to be a wide-angle mode; if the bending angle is a straight angle, the shooting mode is a panoramic mode.
In this embodiment, the shooting mode of the virtual camera is adjusted by the bending angle, so that a user can control the specific shooting of the virtual camera by bending the flexible screen, and the virtual camera can meet the shooting requirements of the user in different shooting modes; meanwhile, the situation that the screen needs to be greatly slid to adjust the shooting mode to be the wide-angle mode or the panoramic mode in the prior art is avoided, and the operation convenience of controlling the virtual camera to adjust the shooting mode to be the wide-angle mode or the panoramic mode by a user is improved.
Fig. 4 shows a schematic diagram of a preview interface adjusted based on a bending angle according to a second embodiment of the present application. Referring to fig. 4, in contrast to the embodiment shown in fig. 3, the method disclosed in this embodiment includes S401, which is detailed as follows:
further, the displaying a shooting preview interface on the flexible screen based on the virtual shooting parameters includes:
in S401, if the shooting mode is the wide-angle mode or the panoramic mode, a shooting preview interface is displayed on the first display screen and the second display screen of the flexible screen together.
In this embodiment, generally, if the shooting mode is the normal mode, the shooting preview interface is only displayed on the first display screen of the flexible screen; if the shooting mode is the wide-angle mode or the panoramic mode, in order to ensure that the resolution of the shot picture is not changed, and the shooting range of the wide-angle mode or the panoramic mode is larger than that of the normal mode, the display range of the shooting preview interface needs to be expanded, that is, the shooting preview interface of the wide-angle mode or the panoramic mode is displayed on the first display screen and the second display screen of the flexible screen together.
In a specific embodiment, as shown in fig. 4, an extended display range of the second display screen is determined based on a difference between the shooting range of the wide-angle mode and the shooting range of the normal mode, and the shooting preview interface of the wide-angle mode is displayed in the display range of the first display screen and the extended display range of the second display screen, where the display range of the first display screen is generally larger than the extended display range of the second display screen. It should be understood that if the shooting mode is the panoramic mode, the shooting preview interface of the panoramic mode is displayed in the display range of the first display screen and the second display screen together.
In this embodiment, the first display screen and the second display screen of the flexible screen jointly display the shooting preview interface in the wide-angle mode or the panoramic mode, so that the user can directly observe the shooting preview interface, and the user can continuously adjust the virtual shooting parameters or determine to shoot based on the shooting preview interface.
Fig. 5 shows a schematic view of a shooting scene of a virtual camera provided in a third embodiment of the present application. Referring to fig. 5, in comparison with the embodiment shown in fig. 1, the method disclosed in this embodiment includes S501, which is detailed as follows:
further, the virtual shooting parameters include a virtual camera position; the virtual shooting parameter is adjusted based on the bending angle, including:
in S501, when a virtual camera positioning command is received, the virtual camera position is adjusted based on the bending angle.
In this embodiment, the virtual camera is at an initial position when receiving the virtual image capturing instruction, and when receiving a virtual camera positioning instruction, the virtual camera position is adjusted based on the bending angle, specifically, a target position of the virtual camera is determined based on the bending angle and the initial position, and the virtual camera is moved to the target position.
In one possible implementation, referring to fig. 5, a spatial coordinate system is established within the shooting scene of the virtual camera, a spatial adjustment axis (x-axis, y-axis, or z-axis) is determined based on the virtual camera positioning command, and the virtual camera is moved on the spatial adjustment axis based on the bending angle. Specifically, a standard angle is preset, and if the bending angle is smaller than the standard angle, the spatial coordinate value of the virtual camera on the spatial adjustment axis is increased; if the bending angle is larger than the standard angle, reducing the space coordinate value of the virtual camera on the space adjusting shaft; if the bending angle is equal to the standard angle, the space coordinate value of the virtual camera on the space adjusting axis is not adjusted.
In another possible implementation, referring to fig. 5, before adjusting the position of the virtual camera based on the bending angle, the shooting target of the virtual camera is locked, and the virtual camera always faces the shooting target; a central coordinate system is established by using the center of the shooting target, a central adjusting shaft (a horizontal angle shaft, a vertical angle shaft or a shooting distance shaft) is determined based on the virtual camera positioning instruction, and the virtual camera is moved on the central adjusting shaft based on the bending angle.
In this embodiment, the position of the virtual camera is adjusted by the bending angle, so that a user can control the specific shooting of the virtual camera by bending the flexible screen, and the virtual camera can meet the shooting requirements of the user at different virtual camera positions; meanwhile, the situation that the screen needs to be greatly slid to adjust the specific position of the virtual camera in the prior art is avoided, and the operation convenience of adjusting the position of the virtual camera by a user is improved.
Fig. 6 shows a schematic diagram of adjusting a shooting angle based on a bending angle according to a fourth embodiment of the present application. Referring to fig. 6, in comparison with the embodiment shown in fig. 1, the method disclosed in this embodiment includes step S601, which is detailed as follows:
further, the virtual photographing parameters include a photographing angle; the virtual shooting parameter is adjusted based on the bending angle, including:
in S601, the shooting angle of the virtual camera is adjusted based on the bending angle.
In this embodiment, referring to fig. 6, with the virtual camera as a center, a transverse direction and a longitudinal direction of the virtual camera are determined, where the transverse direction refers to a left-right direction in which the virtual camera performs head-up, that is, a left-right direction in a top view shown in fig. 6, and the longitudinal direction refers to an up-down direction which needs to be adjusted when the virtual camera performs head-up or head-down, that is, an up-down direction in a side view shown in fig. 6; before adjusting the shooting angle of the virtual camera based on the bending angle, the shooting angle adjustment direction (transverse direction or longitudinal direction) of the virtual camera is determined based on user operation, and the shooting angle of the virtual camera in the shooting angle adjustment direction is adjusted based on the bending angle.
For example, the adjusting the shooting angle of the virtual camera in the shooting angle adjusting direction based on the bending angle may specifically be: presetting a corresponding table of the shooting angle and the bending angle, and determining the specific numerical value of the shooting angle in the shooting angle adjusting direction based on the specific numerical value of the bending angle. The above-mentioned shooting angle of this virtual camera in this shooting angle adjustment direction based on this angle of buckling adjustment can also be specifically: presetting a standard angle, and if the bending angle is smaller than the standard angle, adjusting the shooting angle downwards in the shooting angle adjusting direction; if the bending angle is larger than the standard angle, the shooting angle is adjusted upwards in the shooting angle adjusting direction; if the bending angle is equal to the standard angle, the shooting angle is not adjusted in the shooting angle adjusting direction.
It should be understood that if the flexible screen can be bent in two different directions, the bending angles in the different directions may correspond to a transverse direction or a longitudinal direction of the shooting angle adjustment direction, and the obtaining of the bending angles of the flexible screen in the different directions may replace the operation of determining the shooting angle adjustment direction of the virtual camera based on the user operation.
In another possible implementation manner, the adjusting the shooting angle of the virtual camera based on the bending angle may specifically be: determining a shooting angle adjustment direction based on the bending angle; receiving a shooting angle adjusting direction determining instruction; and adjusting the shooting angle of the virtual camera in the shooting angle adjusting direction based on the bending angle.
Specifically, the determining the shooting angle adjustment direction based on the bending angle may specifically be: presetting a standard angle, and if the bending angle is smaller than the standard angle, changing the shooting angle adjusting direction clockwise; if the bending angle is larger than the standard angle, the shooting angle adjusting direction is changed anticlockwise; if the bending angle is equal to the standard angle, the adjusting direction of the shooting angle is not changed. Specifically, the adjustment of the shooting angle of the virtual camera in the shooting angle adjustment direction based on the bending angle may specifically refer to the possible implementation manners described above, and will not be described herein again. It is to be noted that, in this possible implementation, the shooting angle is adjusted by obtaining two bending angles, which are separated by the time of receiving the shooting angle adjustment direction determination instruction.
In this embodiment, the shooting angle of the virtual camera is adjusted by the bending angle, so that a user can control specific shooting of the virtual camera by bending the flexible screen, and the virtual camera can meet shooting requirements of the user at different shooting angles; meanwhile, the situation that the screen needs to be greatly slid to adjust the specific shooting angle of the virtual camera in the prior art is avoided, and the operation convenience of controlling the virtual camera to adjust the shooting angle by a user is improved.
Fig. 7 shows a flowchart of an implementation of a shooting method provided in a fifth embodiment of the present application. Referring to fig. 7, with respect to any of the above embodiments, the method disclosed in this embodiment includes steps S701 to S702, which are detailed as follows:
further, before adjusting the virtual shooting parameter based on the bending angle, the method further includes:
in S701, a virtual shooting parameter selection instruction is received.
In this embodiment, the virtual shooting parameters to be adjusted subsequently, that is, the target virtual shooting parameters, are determined based on the virtual shooting parameter selection instruction.
In a possible implementation manner, after receiving the virtual camera shooting instruction, all candidate virtual camera shooting parameters of the virtual camera shooting parameters are displayed on the flexible screen, so that a user can select a target virtual camera shooting parameter from all the candidate virtual camera shooting parameters, and the virtual camera shooting parameter selection instruction is generated.
In S702, a target virtual photographing parameter is selected as the virtual photographing parameter among a plurality of candidate virtual photographing parameters based on the virtual photographing parameter selection instruction.
In this embodiment, the target virtual photographing parameter refers to a virtual photographing parameter that is subsequently adjusted based on the bending angle.
In a possible implementation manner, the virtual shooting parameter selection instruction may be generated by a user by bending a flexible screen, and specifically, after receiving the virtual shooting instruction, all candidate virtual shooting parameters of the virtual shooting parameters are displayed on the flexible screen; and acquiring the current bending angle of the flexible screen, and selecting target virtual shooting parameters from all the candidate virtual shooting parameters based on the current bending angle.
Specifically, a standard angle range and a selection waiting time are preset, and if the bending angle is smaller than the standard angle range, the last candidate virtual shooting parameter of the current candidate virtual shooting parameters is used as a new current candidate virtual shooting parameter; if the bending angle is larger than the standard angle range, taking the next candidate virtual shooting parameter of the current candidate virtual shooting parameters as a new current candidate virtual shooting parameter; and if the duration of the bending angle within the standard angle range is equal to the selected waiting time, taking the current candidate virtual shooting parameter as the target virtual shooting parameter.
In this embodiment, before adjusting the virtual shooting parameters based on the bending angle, the virtual shooting parameters to be adjusted are determined, so that a user can accurately control the specific shooting of the virtual camera to meet the shooting requirements of the user; meanwhile, the situation that a large amount of user operation is needed to adjust the specific shooting parameters of the virtual camera in the prior art is avoided, and the operation convenience of controlling the specific shooting of the virtual camera by a user is improved.
Fig. 8 shows a schematic structural diagram of an apparatus disclosed in an embodiment of the present application, corresponding to the method described in the above embodiment, and only shows a part related to the embodiment of the present application for convenience of description.
Referring to fig. 8, the photographing apparatus includes: the instruction receiving module is used for receiving a virtual camera shooting instruction; the bending angle monitoring module is used for monitoring the bending angle of the flexible screen based on the virtual camera shooting instruction; the virtual shooting parameter adjusting module is used for adjusting virtual shooting parameters based on the bending angle; and the shooting preview interface display module is used for displaying a shooting preview interface on the flexible screen based on the virtual shooting parameters.
Optionally, the virtual shooting parameter adjusting module includes: a shooting mode adjusting module for adjusting a shooting mode based on the bending angle, and if the bending angle is a reflex angle, adjusting the shooting mode to a wide-angle mode; if the bending angle is 360 degrees, the shooting mode is adjusted to be the panoramic mode.
Optionally, the virtual shooting parameter adjusting module includes: and the shooting range adjusting module is used for determining the shooting range of the wide-angle mode based on the bending angle if the shooting mode is the wide-angle mode.
Optionally, the shooting preview interface display module is further configured to display a shooting preview interface on the first display screen and the second display screen of the flexible screen together if the shooting mode is the wide-angle mode or the panoramic mode.
Optionally, the virtual shooting parameter adjusting module includes: and the virtual camera position adjusting module is used for adjusting the position of the virtual camera based on the bending angle if a virtual camera positioning instruction is received.
Optionally, the virtual shooting parameter adjusting module includes: and the shooting angle adjusting module is used for adjusting the shooting angle of the virtual camera based on the bending angle.
Optionally, the instruction receiving module is further configured to receive a virtual shooting parameter selection instruction; the shooting device further comprises a virtual shooting parameter selection module used for selecting a target virtual shooting parameter as the virtual shooting parameter from a plurality of candidate virtual shooting parameters based on the virtual shooting parameter selection instruction.
It should be noted that, for the information interaction, the execution process, and other contents between the above-mentioned apparatuses, the specific functions and the technical effects of the embodiments of the method of the present application are based on the same concept, and specific reference may be made to the section of the embodiments of the method, which is not described herein again.
It will be apparent to those skilled in the art that, for convenience and brevity of description, only the above-mentioned division of the functional units and modules is illustrated, and in practical applications, the above-mentioned function distribution may be performed by different functional units and modules according to needs, that is, the internal structure of the apparatus is divided into different functional units or modules to perform all or part of the above-mentioned functions. Each functional unit and module in the embodiments may be integrated in one processing unit, or each unit may exist alone physically, or two or more units are integrated in one unit, and the integrated unit may be implemented in a form of hardware, or in a form of software functional unit. In addition, specific names of the functional units and modules are only for convenience of distinguishing from each other, and are not used for limiting the protection scope of the present application. The specific working processes of the units and modules in the system may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
Fig. 9 shows a schematic structural diagram of a terminal device disclosed in an embodiment of the present application. As shown in fig. 9, the terminal device 9 of this embodiment includes: a flexible screen, at least one processor 90 (only one processor is shown in fig. 9), a memory 91, and a computer program 92 stored in the memory 91 and executable on the at least one processor 90, the processor 90 implementing the steps in any of the various method embodiments described above when executing the computer program 92.
The terminal device 9 may be a desktop computer, a notebook, a palm computer, a cloud server, or other computing devices. The terminal device may include, but is not limited to, a processor 90, a memory 91. Those skilled in the art will appreciate that fig. 9 is only an example of the terminal device 9, and does not constitute a limitation to the terminal device 9, and may include more or less components than those shown, or combine some components, or different components, for example, and may further include an input/output device, a network access device, and the like.
The Processor 90 may be a Central Processing Unit (CPU), and the Processor 90 may be other general purpose Processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), an off-the-shelf Programmable Gate Array (FPGA) or other Programmable logic device, discrete Gate or transistor logic, discrete hardware components, etc. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like.
The memory 91 may in some embodiments be an internal storage unit of the terminal device 9, such as a hard disk or a memory of the terminal device 9. The memory 91 may also be an external storage device of the terminal device 9 in other embodiments, such as a plug-in hard disk, a Smart Media Card (SMC), a Secure Digital (SD) Card, a Flash memory Card (Flash Card), and the like provided on the terminal device 9. Further, the memory 91 may also include both an internal storage unit and an external storage device of the terminal device 9. The memory 91 is used for storing an operating system, an application program, a BootLoader (BootLoader), data, and other programs, such as program codes of the computer program. The memory 91 may also be used to temporarily store data that has been output or is to be output.
The embodiment of the application also discloses a computer readable storage medium, which stores a computer program, and the computer program is executed by a processor to realize the steps of the above method embodiments.
The embodiment of the application discloses a computer program product, which enables a mobile terminal to realize the steps in the above method embodiments when the computer program product runs on the mobile terminal.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, all or part of the processes in the methods of the embodiments described above can be implemented by a computer program, which can be stored in a computer-readable storage medium and can implement the steps of the embodiments of the methods described above when the computer program is executed by a processor. Wherein the computer program comprises computer program code, which may be in the form of source code, object code, an executable file or some intermediate form, etc. The computer readable medium may include at least: any entity or device capable of carrying computer program code to a photographing apparatus/terminal apparatus, a recording medium, computer Memory, Read-Only Memory (ROM), Random Access Memory (RAM), an electrical carrier signal, a telecommunications signal, and a software distribution medium. Such as a usb-disk, a removable hard disk, a magnetic or optical disk, etc. In certain jurisdictions, computer-readable media may not be an electrical carrier signal or a telecommunications signal in accordance with legislative and patent practice.
In the above embodiments, the descriptions of the respective embodiments have respective emphasis, and reference may be made to the related descriptions of other embodiments for parts that are not described or illustrated in a certain embodiment.
Those of ordinary skill in the art will appreciate that the various illustrative elements and algorithm steps described in connection with the embodiments disclosed herein may be implemented as electronic hardware or combinations of computer software and electronic hardware. Whether such functionality is implemented as hardware or software depends upon the particular application and design constraints imposed on the implementation. Skilled artisans may implement the described functionality in varying ways for each particular application, but such implementation decisions should not be interpreted as causing a departure from the scope of the present application.
In the embodiments disclosed in the present application, it should be understood that the disclosed apparatus/terminal device and method may be implemented in other ways. For example, the above-described embodiments of the apparatus/terminal device are merely illustrative, and for example, the division of the modules or units is only one logical division, and there may be other divisions when actually implemented, for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, devices or units, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
The above-mentioned embodiments are only used for illustrating the technical solutions of the present application, and not for limiting the same; although the present application has been described in detail with reference to the foregoing embodiments, it should be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; such modifications and substitutions do not substantially depart from the spirit and scope of the embodiments of the present application and are intended to be included within the scope of the present application.

Claims (9)

1. A shooting method of a virtual camera, comprising:
receiving a virtual camera shooting instruction;
monitoring the bending angle of the flexible screen based on the virtual camera shooting instruction;
adjusting virtual shooting parameters based on the bending angle;
displaying a shooting preview interface on the flexible screen based on the virtual shooting parameters;
receiving a virtual shooting confirmation instruction, and shooting according to the virtual shooting confirmation instruction to obtain a virtual shooting screenshot;
the virtual shooting parameters comprise virtual camera positions; the virtual shooting parameter is adjusted based on the bending angle, including: if a virtual camera positioning instruction is received, adjusting the position of the virtual camera based on the bending angle;
the adjusting the virtual camera position based on the bending angle includes:
establishing a space coordinate system in a shooting scene of a virtual camera, determining a space adjusting shaft based on the virtual camera positioning instruction, and moving the virtual camera on the space adjusting shaft based on the bending angle; presetting a standard angle, and if the bending angle is smaller than the standard angle, increasing a space coordinate value of the virtual camera on the space adjusting shaft; if the bending angle is larger than the standard angle, reducing the space coordinate value of the virtual camera on the space adjusting shaft; if the bending angle is equal to the standard angle, the space coordinate value of the virtual camera on the space adjusting shaft is not adjusted;
or locking a shooting target of the virtual camera, wherein the virtual camera always faces the shooting target; and establishing a central coordinate system by using the center of the shooting target, determining a central adjusting shaft based on the virtual camera positioning instruction, and moving the virtual camera on the central adjusting shaft based on the bending angle, wherein the central adjusting shaft comprises a transverse angle shaft, a longitudinal angle shaft or a shooting distance shaft.
2. The photographing method according to claim 1, wherein the virtual photographing parameter includes a photographing mode; the virtual shooting parameter is adjusted based on the bending angle, including:
if the bending angle is a reflex angle, adjusting the shooting mode to a wide-angle mode;
and if the bending angle is 360 degrees, adjusting the shooting mode to be a panoramic mode.
3. The shooting method according to claim 2, wherein the virtual shooting parameter includes a shooting range; the virtual shooting parameter is adjusted based on the bending angle, including:
and if the shooting mode is the wide-angle mode, determining the shooting range of the wide-angle mode based on the bending angle.
4. The photographing method according to claim 2, wherein the displaying a photographing preview interface on the flexible screen based on the virtual photographing parameter includes:
and if the shooting mode is a wide-angle mode or a panoramic mode, displaying a shooting preview interface on the first display screen and the second display screen of the flexible screen together.
5. The photographing method according to claim 1, wherein the virtual photographing parameter includes a photographing angle; the virtual shooting parameter is adjusted based on the bending angle, including:
adjusting a shooting angle of the virtual camera based on the bending angle.
6. The shooting method according to any one of claims 1 to 5, wherein before adjusting the virtual shooting parameters based on the bending angle, the method further comprises:
receiving a virtual shooting parameter selection instruction;
selecting a target virtual photographing parameter as the virtual photographing parameter among a plurality of candidate virtual photographing parameters based on the virtual photographing parameter selection instruction.
7. A shooting apparatus of a virtual camera, comprising:
the instruction receiving module is used for receiving a virtual camera shooting instruction;
the bending angle monitoring module is used for monitoring the bending angle of the flexible screen based on the virtual camera shooting instruction;
the virtual shooting parameter adjusting module is used for adjusting virtual shooting parameters based on the bending angle; the virtual shooting parameters comprise virtual camera positions; the virtual shooting parameter is adjusted based on the bending angle, including: if a virtual camera positioning instruction is received, adjusting the position of the virtual camera based on the bending angle; the virtual camera position based on the bending angle adjustment comprises:
establishing a space coordinate system in a shooting scene of a virtual camera, determining a space adjusting shaft based on the virtual camera positioning instruction, and moving the virtual camera on the space adjusting shaft based on the bending angle; presetting a standard angle, and if the bending angle is smaller than the standard angle, increasing the space coordinate value of the virtual camera on the space adjusting shaft; if the bending angle is larger than the standard angle, reducing the space coordinate value of the virtual camera on the space adjusting shaft; if the bending angle is equal to the standard angle, the space coordinate value of the virtual camera on the space adjusting shaft is not adjusted;
or locking a shooting target of the virtual camera, wherein the virtual camera always faces the shooting target; establishing a central coordinate system by using the center of the shooting target, determining a central adjusting shaft based on the virtual camera positioning instruction, and moving the virtual camera on the central adjusting shaft based on the bending angle, wherein the central adjusting shaft comprises a transverse angle shaft, a longitudinal angle shaft or a shooting distance shaft;
the shooting preview interface display module is used for displaying a shooting preview interface on the flexible screen based on the virtual shooting parameters;
and the screenshot module receives the virtual shooting confirmation instruction and shoots according to the virtual shooting confirmation instruction to obtain a virtual shooting screenshot.
8. A terminal device, comprising: a flexible screen, a memory and a processor, the memory having stored therein a computer program which, when executed by the processor, causes the processor to carry out the method of any one of claims 1 to 6.
9. A computer-readable storage medium, on which a computer program is stored, which, when being executed by a processor, carries out the method according to any one of claims 1 to 6.
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