CN113949917A - Online video synchronization method and system based on cloud mobile phone - Google Patents

Online video synchronization method and system based on cloud mobile phone Download PDF

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Publication number
CN113949917A
CN113949917A CN202010688671.7A CN202010688671A CN113949917A CN 113949917 A CN113949917 A CN 113949917A CN 202010688671 A CN202010688671 A CN 202010688671A CN 113949917 A CN113949917 A CN 113949917A
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China
Prior art keywords
mobile phone
cloud mobile
client
playing
user group
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Granted
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CN202010688671.7A
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CN113949917B (en
Inventor
王群
陈之困
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Shenzhen Instant Play Technology Co ltd
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Shenzhen Instant Play Technology Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41407Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D30/00Reducing energy consumption in communication networks
    • Y02D30/70Reducing energy consumption in communication networks in wireless communication networks

Abstract

The invention provides an online video synchronization method and system based on a cloud mobile phone, and relates to the technical field of online videos. The online video synchronous playing of multiple clients is realized by endowing each client with the playing control authority of the same cloud mobile phone and synchronously pushing the online video played by the cloud mobile phone to the clients in the same user group during playing. In the playing process, playing progress difference caused by network fluctuation exists, at the moment, a synchronous progress point is calculated through the current playing time and a preset algorithm, the playing progress is readjusted by the cloud mobile phone based on the synchronous progress point, and the stream is pushed again, so that the synchronous playing of the online videos of the multiple clients is further ensured.

Description

Online video synchronization method and system based on cloud mobile phone
Technical Field
The invention relates to the technical field of online videos, in particular to an online video synchronization method and system based on a cloud mobile phone.
Background
The online video website refers to a network medium which enables an internet user to smoothly publish, browse and share video works online under the support of a perfect technical platform.
The existing online video websites are all based on that local equipment independently accesses a database of the website to realize the playing of online videos.
When the existing online video website is played at multiple terminals, not only the playing keys need to be pressed simultaneously, but also the situation of asynchronization may occur due to the network or other reasons during the watching process, the difficulty of simultaneous clicking is multiplied along with the increase of the number of the terminals, and the videos are played asynchronously, so that all parties are difficult to generate synchronous experience and synchronous emotion. For example, when a friend watches a video of a goal race online, if a certain party watches a goal scene in advance with a fast progress, the emotion of others watching the goal is seriously affected.
Disclosure of Invention
Technical problem to be solved
Aiming at the defects of the prior art, the invention provides an online video synchronization method and system based on a cloud mobile phone, which solve the problem that the existing online video playing can only be controlled independently through each terminal.
(II) technical scheme
In order to achieve the purpose, the invention is realized by the following technical scheme:
in a first aspect, an online video synchronization method based on a cloud mobile phone is provided, where the method includes:
constructing a user group;
distributing a cloud mobile phone, associating the cloud mobile phone with the client in the user group, and sending the play control authority of the cloud mobile phone to the client in the user group;
acquiring a playing instruction containing video information, and forwarding the playing instruction to the cloud mobile phone;
and acquiring a picture when the online video data corresponding to the video information is played by the cloud mobile phone, and pushing the picture to each client in the user group.
Further, the method further comprises:
acquiring a synchronization instruction;
sending a progress information acquisition instruction to each client in the user group based on the synchronization instruction;
acquiring the current playing time returned by each client;
calculating a synchronous progress point based on the current playing time of each client and a preset algorithm, and sending an adjusting instruction containing the synchronous progress point to the cloud mobile phone;
and pushing the picture of the cloud mobile phone to each client in the user group.
Further, the constructing the user group includes:
and constructing user accounts in the same chat room into a user group.
In a second aspect, an online video synchronization method based on a cloud mobile phone is provided, and the method includes:
receiving a forwarded playing instruction containing online video information;
acquiring online video data corresponding to video information from a video library;
and playing the online video data.
Further, the method further comprises:
acquiring an adjusting instruction containing a synchronous progress point;
and adjusting the playing progress of the online video based on the synchronous progress point.
In a third aspect, a network video synchronization system based on a cloud mobile phone is provided, and the system comprises a cloud mobile phone management server, a cloud mobile phone, a client and a video library;
the video library is used for storing online video data;
the client is used for a client to select an online video, generate a playing instruction containing video information and send the playing instruction to the cloud mobile phone management server;
the cloud mobile phone management server is used for constructing a user group;
the system is also used for distributing a cloud mobile phone, associating the cloud mobile phone with the client in the user group and sending the play control authority of the cloud mobile phone to the client in the user group;
the cloud mobile phone is also used for acquiring the playing instruction and forwarding the playing instruction to the cloud mobile phone;
the cloud mobile phone is also used for acquiring a picture when online video data corresponding to the video information is played by the cloud mobile phone and pushing the picture to each client in the user group;
the cloud mobile phone is used for receiving the forwarded playing instruction;
the online video database is also used for acquiring online video data corresponding to the video information from the video database;
and is also used for playing the online video data.
Further, the cloud mobile phone management server is further used for sending a progress information acquisition instruction to each client in the user group based on the synchronization instruction;
the system is also used for acquiring the current playing time returned by each client;
the cloud mobile phone is also used for calculating a synchronous progress point based on the current playing time of each client and a preset algorithm, and sending an adjusting instruction containing the synchronous progress point to the cloud mobile phone;
the cloud mobile phone is also used for pushing the pictures of the cloud mobile phone to each client in the user group;
the cloud mobile phone is further used for obtaining an adjusting instruction containing a synchronous progress point;
and the method is also used for adjusting the playing progress of the online video based on the synchronous progress point.
Further, constructing the user group includes:
and constructing user accounts in the same chat room into a user group.
(III) advantageous effects
The invention provides an online video synchronization method and system based on a cloud mobile phone. Compared with the prior art, the method has the following beneficial effects:
according to the invention, each client is endowed with the play control authority of the same cloud mobile phone, and when playing, the online videos played by the cloud mobile phone are synchronously pushed to the clients in the same user group, so that the online videos of multiple clients are synchronously played.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present invention, and for those skilled in the art, other drawings can be obtained according to the drawings without creative efforts.
FIG. 1 is a flowchart of example 1 of the present invention;
fig. 2 is a flowchart of embodiment 2 of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention are clearly and completely described, and it is obvious that the described embodiments are a part of the embodiments of the present invention, but not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
The embodiment of the application provides an online video synchronization method and system based on a cloud mobile phone, solves the problem that the existing online video playing can only be controlled by each terminal independently, and realizes the function of video synchronization playing of multiple terminals.
In order to better understand the technical solution, the technical solution will be described in detail with reference to the drawings and the specific embodiments.
Example 1:
as shown in fig. 1, the present invention provides an online video synchronization method based on a cloud mobile phone, which uses a cloud mobile phone management server as an execution subject, and includes:
s101, constructing a user group;
s102, distributing a cloud mobile phone, associating the cloud mobile phone with a client in the user group, and sending a play control authority of the cloud mobile phone to the client in the user group;
s103, acquiring a playing instruction containing video information, and forwarding the playing instruction to the cloud mobile phone;
and S104, obtaining the picture when the online video data corresponding to the video information is played by the cloud mobile phone, and pushing the picture to each client in the user group.
The beneficial effect of this embodiment does:
according to the invention, each client is endowed with the play control authority of the same cloud mobile phone, and when playing, the online videos played by the cloud mobile phone are synchronously pushed to the clients in the same user group, so that the online videos of multiple clients are synchronously played.
Further, the method further comprises:
s105, acquiring a synchronization instruction;
s106, sending a progress information acquisition instruction to each client in the user group based on the synchronization instruction;
s107, obtaining the current playing duration returned by each client;
s108, calculating a synchronous progress point based on the current playing time of each client and a preset algorithm, and sending an adjusting instruction containing the synchronous progress point to the cloud mobile phone;
and S109, pushing the picture of the cloud mobile phone to each client in the user group.
Further, the constructing the user group includes:
and constructing user accounts in the same chat room into a user group.
Example 2
As shown in fig. 2, the present invention further provides an online video synchronization method based on a cloud mobile phone, which uses the cloud mobile phone as an execution subject, and includes:
s201, receiving a forwarded playing instruction containing online video information;
s202, acquiring online video data corresponding to video information from a video library;
s203, playing the online video data.
The beneficial effect of this embodiment does:
according to the invention, each client is endowed with the play control authority of the same cloud mobile phone, and when playing, the online videos played by the cloud mobile phone are synchronously pushed to the clients in the same user group, so that the online videos of multiple clients are synchronously played.
Further, the method further comprises:
s204, acquiring an adjusting instruction containing a synchronous progress point;
and S205, adjusting the playing progress of the online video based on the synchronous progress point.
The following describes the implementation process of the embodiment of the present invention in detail:
the hardware aspect relates to a cloud mobile phone management server, a cloud mobile phone, a client and a video library;
the client is a terminal provided with an online video app or a webpage for logging in an online video website, such as a mobile phone, a computer, a tablet and the like;
a plurality of users log in a cloud mobile phone management server through clients, friends needing to be watched together are pulled into the same chat room through a friend system, and the cloud mobile phone management server constructs user groups based on user accounts in the same chat room; each account corresponds to a client.
The cloud mobile phone management server allocates a cloud mobile phone, associates the cloud mobile phone with the client in the user group, and sends the play control authority of the cloud mobile phone to the client in the user group;
after any user selects an online video through a client, a playing instruction containing video information is generated and sent to a cloud mobile phone management server, and the cloud mobile phone management server forwards the playing instruction to the cloud mobile phone;
the cloud mobile phone acquires online video data corresponding to the video information from the video library and plays the online video data through the cloud mobile phone, and the cloud mobile phone management server pushes the pictures of the cloud mobile phone to each client in the user group, so that the playing progress of each user is kept consistent;
in the playing process, due to the network, the video playing progress of each user may also be different.
At this time, the user only needs to press a synchronization key through the client to send a synchronization instruction to the cloud mobile phone management server;
after receiving the synchronization instruction, the cloud mobile phone management server sends a progress information acquisition instruction to each client in the user group;
after receiving the progress information acquisition instruction, each client sends the current playing time length to the cloud mobile phone management server,
the cloud mobile phone management server calculates a synchronous progress point based on the current playing time of each client and a preset algorithm, if the current playing time with the shortest playing time is selected as the synchronous progress point, the cloud mobile phone management server sends an adjusting instruction containing the synchronous progress point to the cloud mobile phone; pushing the picture of the cloud mobile phone to each client in the user group again;
and after the cloud mobile phone receives the adjusting instruction, adjusting the playing progress of the online video based on the synchronous progress point.
Example 3
The invention also provides a network video synchronization system based on the cloud mobile phone, which comprises a cloud mobile phone management server, the cloud mobile phone, a client and a video library;
the video library is used for storing online video data;
the client is used for a client to select an online video, generate a playing instruction containing video information and send the playing instruction to the cloud mobile phone management server;
the cloud mobile phone management server is used for constructing a user group;
the system is also used for distributing a cloud mobile phone, associating the cloud mobile phone with the client in the user group and sending the play control authority of the cloud mobile phone to the client in the user group;
the cloud mobile phone is also used for acquiring the playing instruction and forwarding the playing instruction to the cloud mobile phone;
the cloud mobile phone is also used for acquiring a picture when online video data corresponding to the video information is played by the cloud mobile phone and pushing the picture to each client in the user group;
the cloud mobile phone is used for receiving the forwarded playing instruction;
the online video database is also used for acquiring online video data corresponding to the video information from the video database;
and is also used for playing the online video data.
Further, the cloud mobile phone management server is further used for sending a progress information acquisition instruction to each client in the user group based on the synchronization instruction;
the system is also used for acquiring the current playing time returned by each client;
the cloud mobile phone is also used for calculating a synchronous progress point based on the current playing time of each client and a preset algorithm, and sending an adjusting instruction containing the synchronous progress point to the cloud mobile phone;
the cloud mobile phone is also used for pushing the pictures of the cloud mobile phone to each client in the user group;
the cloud mobile phone is further used for obtaining an adjusting instruction containing a synchronous progress point;
and the method is also used for adjusting the playing progress of the online video based on the synchronous progress point.
Further, constructing the user group includes:
and constructing user accounts in the same chat room into a user group.
It can be understood that, the network video synchronization system based on the cloud mobile phone provided in the embodiment of the present invention corresponds to the online video synchronization method based on the cloud mobile phone, and the explanation, examples, and beneficial effects of the relevant contents may refer to the corresponding contents in the online video synchronization method based on the cloud mobile phone, which are not described herein again.
In summary, compared with the prior art, the invention has the following beneficial effects:
the method comprises the steps that 1, each client is endowed with the play control authority of the same cloud mobile phone, and when the online videos played by the cloud mobile phones are synchronously pushed to the clients in the same user group, so that the online videos of multiple clients are synchronously played.
2, in the playing process, playing progress difference caused by network fluctuation exists, at the moment, a synchronous progress point is calculated through the current playing time and a preset algorithm, the cloud mobile phone readjusts the playing progress based on the synchronous progress point and pushes the stream again, and online video synchronous playing of multiple clients is further guaranteed.
It should be noted that, through the above description of the embodiments, those skilled in the art can clearly understand that each embodiment can be implemented by software plus a necessary general hardware platform. With this understanding in mind, the above-described technical solutions may be embodied in the form of a software product, which can be stored in a computer-readable storage medium such as ROM/RAM, magnetic disk, optical disk, etc., and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the embodiments or some parts of the embodiments. In this document, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.
The above examples are only intended to illustrate the technical solution of the present invention, but not to limit it; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present invention.

Claims (8)

1. An online video synchronization method based on a cloud mobile phone is characterized by comprising the following steps:
constructing a user group;
distributing a cloud mobile phone, associating the cloud mobile phone with the client in the user group, and sending the play control authority of the cloud mobile phone to the client in the user group;
acquiring a playing instruction containing video information, and forwarding the playing instruction to the cloud mobile phone;
and acquiring a picture when the online video data corresponding to the video information is played by the cloud mobile phone, and pushing the picture to each client in the user group.
2. The method for online video synchronization based on the cloud mobile phone as claimed in claim 1, wherein the method further comprises:
acquiring a synchronization instruction;
sending a progress information acquisition instruction to each client in the user group based on the synchronization instruction;
acquiring the current playing time returned by each client;
calculating a synchronous progress point based on the current playing time of each client and a preset algorithm, and sending an adjusting instruction containing the synchronous progress point to the cloud mobile phone;
and pushing the picture of the cloud mobile phone to each client in the user group.
3. The cloud-phone-based online video synchronization method of claim 1, wherein the building of the user group comprises:
and constructing user accounts in the same chat room into a user group.
4. An online video synchronization method based on a cloud mobile phone is characterized by comprising the following steps:
receiving a forwarded playing instruction containing online video information;
acquiring online video data corresponding to video information from a video library;
and playing the online video data.
5. The method for online video synchronization based on the cloud mobile phone as claimed in claim 4, wherein the method further comprises:
acquiring an adjusting instruction containing a synchronous progress point;
and adjusting the playing progress of the online video based on the synchronous progress point.
6. A network video synchronization system based on a cloud mobile phone is characterized by comprising a cloud mobile phone management server, a cloud mobile phone, a client and a video library;
the video library is used for storing online video data;
the client is used for a client to select an online video, generate a playing instruction containing video information and send the playing instruction to the cloud mobile phone management server;
the cloud mobile phone management server is used for constructing a user group;
the system is also used for distributing a cloud mobile phone, associating the cloud mobile phone with the client in the user group and sending the play control authority of the cloud mobile phone to the client in the user group;
the cloud mobile phone is also used for acquiring the playing instruction and forwarding the playing instruction to the cloud mobile phone;
the cloud mobile phone is also used for acquiring a picture when online video data corresponding to the video information is played by the cloud mobile phone and pushing the picture to each client in the user group;
the cloud mobile phone is used for receiving the forwarded playing instruction;
the online video database is also used for acquiring online video data corresponding to the video information from the video database;
and is also used for playing the online video data.
7. The cloud-phone-based network video synchronization system of claim 6, wherein the cloud phone management server is further configured to send a progress information acquisition instruction to each client in the user group based on the synchronization instruction;
the system is also used for acquiring the current playing time returned by each client;
the cloud mobile phone is also used for calculating a synchronous progress point based on the current playing time of each client and a preset algorithm, and sending an adjusting instruction containing the synchronous progress point to the cloud mobile phone;
the cloud mobile phone is also used for pushing the pictures of the cloud mobile phone to each client in the user group;
the cloud mobile phone is further used for obtaining an adjusting instruction containing a synchronous progress point;
and the method is also used for adjusting the playing progress of the online video based on the synchronous progress point.
8. The cloud-based network video synchronization system of claim 6, wherein constructing the user group comprises:
and constructing user accounts in the same chat room into a user group.
CN202010688671.7A 2020-07-16 2020-07-16 Online video synchronization method and system based on cloud mobile phone Active CN113949917B (en)

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