CN112954426B - Video playing method, electronic equipment and storage medium - Google Patents

Video playing method, electronic equipment and storage medium Download PDF

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Publication number
CN112954426B
CN112954426B CN202110169105.XA CN202110169105A CN112954426B CN 112954426 B CN112954426 B CN 112954426B CN 202110169105 A CN202110169105 A CN 202110169105A CN 112954426 B CN112954426 B CN 112954426B
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video
playing
group
members
interactive
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CN112954426A (en
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相迎迎
李琳
周冰
周效军
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China Mobile Communications Group Co Ltd
MIGU Culture Technology Co Ltd
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China Mobile Communications Group Co Ltd
MIGU Culture Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42204User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/439Processing of audio elementary streams
    • H04N21/4394Processing of audio elementary streams involving operations for analysing the audio stream, e.g. detecting features or characteristics in audio streams
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8456Structuring of content, e.g. decomposing content into time segments by decomposing the content in the time domain, e.g. in time segments

Abstract

The embodiment of the invention provides a video playing method, electronic equipment and a storage medium; the method comprises the following steps: determining a video synchronous playing group; in response to an instruction for creating a video synchronization play group, creating the video synchronization play group so that terminal devices of members in the video synchronization play group play a first video at the same progress; acquiring first voice information of each member in the video synchronous playing group in the playing process of the first video, and respectively determining the interactive playing position of the first video corresponding to each member according to the semantic analysis result of the first voice information; receiving an interaction instruction of a first member in the video synchronous playing group, determining the interaction member corresponding to the interaction instruction, and jumping the current playing position of the first video played by the terminal equipment of the interaction member to the interaction playing position corresponding to the interaction member.

Description

Video playing method, electronic equipment and storage medium
Technical Field
The present invention relates to the field of video technologies, and in particular, to a video playing method, an electronic device, and a storage medium.
Background
Electronic devices with operating systems, such as computers, smart televisions, smart phones, and the like, need to use video playing software to play video contents.
In the prior art, video playing software generally has functions of video capture, video clip recording and the like besides a basic video playing function, but cannot realize synchronous playing of multiple terminals. The multi-terminal synchronous playing means that the playing progress of the same video content seen by a user on a plurality of terminal devices is the same. For example, two users in different cities wish to watch the same tv series simultaneously so that they can talk while watching, without "drama" due to differences in the playing schedules.
In the prior art, if multi-terminal synchronous playing is to be realized, a progress bar of the same video content can only be manually pulled to the same time point by a user. In most cases, this will cause a time difference between different terminals in the playing progress, and it is difficult to achieve complete synchronization.
Disclosure of Invention
The invention provides a video playing method, electronic equipment and a storage medium, aiming at the problems in the prior art.
The invention provides a video playing method, which comprises the following steps:
in response to an instruction for creating a video synchronization play group, creating the video synchronization play group so that terminal devices of members in the video synchronization play group play a first video at the same progress;
acquiring first voice information of each member in the video synchronous playing group in the playing process of the first video, and respectively determining the interactive playing position of the first video corresponding to each member according to the semantic analysis result of the first voice information;
receiving an interaction instruction of a first member in the video synchronous playing group, determining the interaction member corresponding to the interaction instruction, and jumping the current playing position of the first video played by the terminal equipment of the interaction member to the interaction playing position corresponding to the interaction member.
According to the video playing method provided by the invention, the method further comprises the following steps:
after the terminal equipment of the interactive member plays a preset video clip according to the interactive playing position corresponding to the interactive member, adjusting the playing position of the terminal equipment of the interactive member, so that the terminal equipment of the interactive member and the terminal equipment of other members except the interactive member in the video synchronous playing group play the first video at the same progress.
According to the video playing method provided by the invention, the method further comprises the following steps:
receiving second voice information interacted by a second member and a third member in the video synchronous playing group in the playing process of the first video, and determining a first playing position of the first video according to a semantic analysis result of the second voice information;
and skipping the current playing position of the first video played by the terminal equipment of the second member and the current playing position of the first video played by the terminal equipment of the third member to the first playing position.
According to the video playing method provided by the invention, the method further comprises the following steps:
and replacing the first audio information between the second playing position and the third playing position of the first video with the second audio information.
According to a video playing method provided by the present invention, before the step of playing the first video at the same progress by the terminal devices of the members in the video synchronized play group, the method further includes:
and setting an interactive page at a fourth playing position of the first video, wherein the interactive page is used for collecting and/or counting the interactive information filled by the members in the video synchronous playing group.
According to the video playing method provided by the invention, the method further comprises the following steps:
receiving a gesture graph and/or a handwritten mark graph finished by a fourth member in the video synchronous playing group in the playing process of the first video, converting the gesture graph and/or the handwritten mark graph into first data, and transmitting the first data to other members except the fourth member in the video synchronous playing group, so that the terminal devices of the other members except the fourth member in the video synchronous playing group display gestures and/or handwritten marks of the fourth member according to the first data.
According to the video playing method provided by the invention, the method further comprises the following steps:
receiving an instruction of a fifth member in the video synchronous playing group, and determining a first scene mode of the first video during playing according to the instruction;
correspondingly, the method for enabling the terminal devices of the members in the video synchronized playing group to play the first video at the same progress includes:
and enabling the terminal devices of the members in the video synchronous playing group to play the first video in the first scene mode at the same progress.
According to a video playing method provided by the present invention, said enabling the terminal devices of the members in the video synchronized playing group to play the first video at the same progress includes:
receiving video playing request information sent by a video playing initiating member in the video synchronous playing group, and sending the video playing request information to other members except the video playing initiating member in the video synchronous playing group;
periodically synchronizing the video playing progress for each member in the video synchronous playing group;
and/or synchronizing the video playing progress for each member in the video synchronous playing group according to the video playing progress information obtained by adjusting the video playing progress of the sixth member in the video synchronous playing group.
The invention also provides an electronic device, which comprises a memory, a processor and a computer program stored on the memory and capable of running on the processor, wherein the processor executes the program to realize the steps of the video playing method.
The invention also provides a non-transitory computer-readable storage medium having stored thereon a computer program which, when being executed by a processor, carries out the steps of the video playback method as described.
According to the video playing method, the electronic device and the storage medium provided by the embodiment of the invention, the video synchronous playing group is set, so that the terminal devices of the members in the group play the video at the same progress, the interactive mode of plot skipping is realized by analyzing the voice information of the members in the group during video playing and the interactive instructions among the members in the group, and the diversity of the interactive modes of the members in the group is increased.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, and it is obvious that the drawings in the following description are some embodiments of the present invention, and those skilled in the art can also obtain other drawings according to the drawings without creative efforts.
Fig. 1 is a flowchart of a video playing method provided by the present invention;
fig. 2 is a schematic diagram of a video playback device according to another embodiment of the present invention;
fig. 3 is a schematic physical structure diagram of an electronic device according to an embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are some, but not all, embodiments of the present invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Fig. 1 is a flowchart of a video playing method provided by the present invention, and as shown in fig. 1, the video playing method provided by the present invention is applied to a server, and the method includes:
step 101, in response to an instruction for creating a video synchronization play group, creating the video synchronization play group, so that terminal devices of members in the video synchronization play group play a first video at the same progress.
In the invention, the video synchronous playing group comprises a plurality of members, and the terminal equipment corresponding to each member in the group plays videos at the same progress.
There are many implementations for determining the members of a video synchronization play group. For example, in one implementation, after a user creates a video synchronization play group, in addition to the user itself being a member of the video synchronization play group, a friend user of the user is also a member of the video synchronization play group. Specifically, after the user a creates the video synchronization play group, the server obtains information of friend users (which may be denoted as user B, or one or more users B) of the user a, then sends login invitation information (such as an identification number of the video synchronization play group) of the video synchronization play group to the user B, and the user B can enter the video synchronization play group by clicking the login invitation information. The information of the friend user of the user A can be obtained according to the social account of the user A; if the user A uses the micro signal as the identification information when logging in the video synchronous playing group, the micro signal of the user A can be used for obtaining the micro signal friend of the user A, so that the information of the friend user of the user A can be obtained. The information of the friend user of the user A can be obtained according to the address list information of the user A; if the user A logs in by the mobile phone number, the information of the friend user of the user A can be obtained according to the address list information in the terminal equipment of the user A.
For another example, in another implementation manner, after a certain user creates a video synchronized playing group, login authentication information is sent to a non-friend user of the user, and the non-friend user becomes a member of the video synchronized playing group through the login authentication information. Specifically, after the user a creates the video synchronization play group, the server generates login authentication information according to the identification number and the login password of the video synchronization play group, then the login authentication information is sent to the user a, the user a sends the login authentication information to a specific non-friend user (which may be marked as user C, and there may be one or more users C), and after receiving the login authentication information, the user C can enter the video synchronization play group according to the login authentication information. The login authentication information may be text information including an identification number of the video synchronized playing group and a login password, or may be a two-dimensional code including an identification number of the video synchronized playing group and a login password.
In the invention, the purpose of setting the video synchronous playing group is to ensure that the terminal devices of the members in the group play the first video at the same progress. The first video is a video to be played currently.
To ensure that the terminal devices of the members in the video synchronization play group play the first video at the same progress, on one hand, the playing progress of the first video played by the terminal devices of each member can be periodically checked, and when the playing progress between the members exceeds the expectation, the playing progress of the terminal devices of all or part of the members in the group is adjusted; on the other hand, the playing progress of all or part of the terminal devices in the group can be adjusted according to the burst playing progress adjusting command.
In other embodiments, the synchronization process involved in this step will be further described.
Step 102, collecting first voice information of each member in the video synchronous playing group in the playing process of the first video, and respectively determining the interactive playing position of the first video corresponding to each member according to the semantic analysis result of the first voice information.
After a video synchronization play group is established, interaction between members in the same video synchronization play group is expected. In the embodiment, an interactive mode of scenario jumping is provided.
In the interactive mode, the terminal equipment of each member in the video synchronous playing group can acquire the first voice information of the member in the video watching process and transmit the acquired first voice information to the server. The server carries out semantic analysis on the received first voice information, obtains emotion changes of each member in the video playing process according to semantic analysis results, such as joy, startle and the like, and further records the time when the emotion changes of each member are large and the corresponding interactive playing position of the first video.
In this embodiment, performing semantic analysis on the speech information can be implemented by using the existing technology, such as an intention recognition method based on corpus configuration or a semantic recognition method based on a Rasa NLU model.
103, receiving an interaction instruction of a first member in the video synchronization play group, determining an interaction member corresponding to the interaction instruction, and jumping a current play position of a first video played by a terminal device of the interaction member to an interaction play position corresponding to the interaction member.
In the interaction mode of plot jump, the members in the same video synchronous playing group are allowed to realize interaction. In this embodiment, one of the members is referred to as a first member, and the member having an interactive relationship with the first member is referred to as an interactive member.
After the server records the interactive playing positions of the first videos corresponding to the members, after the server receives an interactive instruction sent by the first member, the corresponding interactive member is determined according to the interactive instruction, and then the current playing position of the first video played by the terminal equipment of the interactive member is jumped to the interactive playing position corresponding to the interactive member, so that the interactive member enters a scene with large emotion change again.
For example, in a video synchronized play group, each member may individually select "account of particular interest". And the member corresponding to the special interest account is an interactive member, and the member of the special interest account is selected as a first member.
The content in question by the interactive members while watching the video is captured and sent to the server. The server carries out semantic analysis on the content talked by the interactive members, and determines that the interactive members are frightened when watching a certain position of the video according to the semantic analysis result.
After the first member sends an interaction instruction of scaring one hop, the server responds to the instruction, stops the normal playing process of the first video, and pushes the video content at the corresponding video playing position to the terminal equipment of the interaction member again when the interaction member is scared, so that the interaction member is scared one hop.
The video playing method provided by the invention realizes that the terminal equipment of the group members play the video at the same progress by setting the video synchronous playing group, and realizes the interactive mode of plot jump by analyzing the voice information of the group members during the video playing and the interactive instructions among the group members, thereby increasing the diversity of the interactive modes of the group members.
Based on any of the above embodiments, in this embodiment, the method further includes:
after the terminal equipment of the interactive member plays the preset video clip according to the interactive playing position corresponding to the interactive member, the playing position of the terminal equipment of the interactive member is adjusted, so that the terminal equipment of the interactive member and the terminal equipment of other members except the interactive member in the video synchronous playing group play the first video at the same progress.
And after the terminal equipment of the interactive member jumps to the interactive playing position of the first video, the prestored video clip can be continuously played. The duration of the video clip is limited, and after the video clip is played, the terminal devices of the interactive members can play the first video at the same progress with the terminal devices of other members in the video synchronous playing group again, that is, the terminal devices of all members in the video synchronous playing group continue to play the first video at the same progress.
The video playing method provided by the invention realizes that the terminal equipment of the group members play the video at the same progress by setting the video synchronous playing group, and realizes the interactive mode of plot jump by analyzing the voice information of the group members during the video playing and the interactive instructions among the group members, thereby increasing the diversity of the interactive modes of the group members.
Based on any one of the above embodiments, in this embodiment, the method further includes:
receiving second voice information interacted by a second member and a third member in the video synchronous playing group in the playing process of the first video, and determining a first playing position of the first video according to a semantic analysis result of the second voice information;
and skipping the current playing position of the first video played by the terminal equipment of the second member and the current playing position of the first video played by the terminal equipment of the third member to the first playing position.
In this embodiment, another way of interaction between members of a group of a video synchronized play group is provided.
As known to those skilled in the art, since members in the video synchronized play group watch videos at the same progress, resonance is easily generated when watching the videos, and the frequency of mutual communication is high. In this embodiment, the members who communicate can be denoted as the second member and the third member. The number of the second member and/or the third member may be one or more, that is, the communication between the second member and the third member may refer to communication between two persons or communication between a plurality of persons.
And recording the voice information interacted between the second member and the third member in the playing process of the first video as second voice information. The second voice information can be collected through the terminal equipment of the second member and the terminal equipment of the third member and sent to the server. It should be noted that the second voice message may be one or more sessions, and when the second voice message is a multi-session, the multi-session may be a multi-session distributed at different time points.
After receiving the second voice information, the server can perform voice recognition and semantic analysis on the second voice information, and can determine the interest degree of the second member and the third member in the second voice information occurrence time and the related content in the first video according to the analysis result. For example, according to the analysis result of the second voice information, it is determined that the second voice information contains keywords such as "too long", "true enough cow", "too cool", and the like, and it can be considered that the second member and the third member watch a video segment with a higher interest degree when the second voice information is sent out.
And performing voice recognition and semantic analysis on the second voice information, and determining the willingness of the second member and a third member to watch the interested video content repeatedly. For example, if it is determined that the second voice message includes the keyword of "review" according to the semantic analysis result of the second voice message, it can be considered that the second member and the third member wish to review the video content of interest.
When it is determined that the second member and the third member have a higher interest level in the content of a certain segment in the first video and have a desire to watch the content again according to the semantic analysis result of the second voice information, the first playing position of the first video can be determined according to the occurrence moment of the second voice information. After the first playing position is determined, the current playing position of the first video played by the terminal device of the second member and the current playing position of the first video played by the terminal device of the third member can be jumped to the first playing position, so that the second member and the third member can reweat the video content interested by the second member and the third member.
For example, during the process of viewing the videos together, the users will discuss the content of the videos, and when the viewing party says: "the woman has just played a game too long", and the other shows that the woman wants to watch the picture just. According to the discussion content, through the voice content recognition, the server automatically switches the playing interface of the terminal equipment of the relevant user to the picture described by the discussion content of the user.
According to the video playing method provided by the invention, the video content interested by the members can be determined by carrying out voice recognition and semantic analysis on the communication information among the members in the video synchronous playing group, so that the members can reweat the interested content.
Based on any one of the above embodiments, in this embodiment, the method further includes:
and adding the image-text expression at the appointed playing position of the first video.
Before the step of playing the first video at the same progress by the terminal devices of the members in the video synchronized play group, or in the process of playing the first video at the same progress by the terminal devices of the members in the video synchronized play group (before the first video is played to the designated play position), the teletext expression may be added at the designated play position of the first video. When the first video is played to the appointed playing position, the image-text expression can be displayed on the display interface of the terminal equipment of each member in the video synchronous playing group. Wherein the content of the first video may be incorporated when determining the designated play position. For example, a skeleton-shaped image-text expression is added at the horror shot of the first video.
For example, in order to increase the entertainment effect when the first video is played, a "pernicious" graphic expression is added at the designated playing position of the first video, and when the first video is played to the designated playing position, the "pernicious" graphic expression is displayed on the display screens of the terminal devices of the respective members, so that the entertainment effect is generated.
The video playing method provided by the invention can increase the entertainment effect by adding the image-text expression to the video to be played, and better promote the interaction among members in the video synchronous playing group.
Based on any one of the above embodiments, in this embodiment, the method further includes:
and replacing the first audio information between the second playing position and the third playing position of the first video with the second audio information.
In this embodiment, the first audio information refers to existing audio information between a second playing position and a third playing position of the first video, and the second audio information is different from the first audio information.
The first audio information in the first video, such as voice information of the actor reciting the lines, background music of the first video, etc., is determined in advance. In this embodiment, the first audio information in the first video may be replaced by the second audio information, so as to achieve the purposes of increasing the user participation and improving the entertainment effect.
In a specific example, the first audio information in the first video may be replaced with the second audio information before the step of playing the first video at the same progress by the terminal devices of the members in the video synchronized play group. For example, before the first video is played, the player may record a speech in advance, and select the corresponding video start-stop time point (i.e., the second playing position and the third playing position). When the video within the time range is played, the original sound is closed, and the pre-recorded audio is used, so that the effect of changing the speech-lines is achieved. For example, the day of watching the video is the birthday of one member in the video synchronous playing group, other members record the audio related to the birthday blessing in advance, and a certain speech of the video is replaced at the same time, so that the effect of surprise is achieved when the video is played to the corresponding time period.
In another specific example, the first audio information in the first video may be replaced with the second audio information in the process of determining that the terminal devices of the members in the video synchronized play group play the first video at the same progress. For example, when the first video is played to the second playing position, the original first audio information of the first video is closed, the member in the video synchronous playing group carries out dubbing, and the audio information obtained by dubbing is the second audio information. And the playing position of the first video is the third playing position when the dubbing is finished. And between the second playing position and the third playing position, the terminal equipment of each member in the video synchronous playing group plays the second audio information. Therefore, the user can blend in the plot and the interestingness of video watching is improved.
According to the video playing method provided by the invention, the existing audio information in the video is replaced by the new audio information, so that the participation sense of a user in watching the video is increased, and the interestingness of watching the video is enhanced.
Based on any of the foregoing embodiments, in this embodiment, before the step of playing the first video at the same progress by the terminal devices of the members in the video synchronized play group, the method further includes:
and setting an interactive page at a fourth playing position of the first video, wherein the interactive page is used for collecting and/or counting the interactive information filled by the members in the video synchronous playing group.
In the embodiment, interaction with the audience (members in the video synchronized play group) is realized by setting the interactive page in the first video.
For example, the interactive page is a question and answer page set in advance, and questions in the page can be related to video content, such as voting options according to a scenario. The interactive page may be set at a designated position (i.e., a fourth play position) of the first video according to the video content of the first video. When the first video is played to the designated position, the interactive page is displayed on the terminal equipment of the member in the video synchronous playing group. Each member can fill in the question and answer result according to the questions in the interactive page. The server can count the question answering results of all the members.
According to the video playing method, the interaction with the user can be realized by arranging the interactive page in the video, so that the participation sense of the user in watching the video is increased, and the interestingness of watching the video is enhanced.
Based on any one of the above embodiments, in this embodiment, the method further includes:
receiving a gesture graph and/or a handwritten mark graph finished by a fourth member in the video synchronous playing group in the playing process of the first video, converting the gesture graph and/or the handwritten mark graph into first data, and transmitting the first data to other members except the fourth member in the video synchronous playing group, so that the terminal devices of the other members except the fourth member in the video synchronous playing group display the gesture and/or the handwritten mark of the fourth member according to the first data.
When watching the video, the members in the video synchronized play group may use other communication methods, such as handwriting marks and gestures, besides the communication through the language as mentioned in the previous embodiment.
The handwriting mark refers to a mark finished by a hand or a finger, such as writing, marking and the like on a touch screen.
The gestures are various gestures expressed by hands, such as a raised thumb for a "exaggeration", a raised index finger and a middle finger, and other fingers for consent.
In the playing process of the first video, a fourth member in the video synchronous playing group can mark and/or make a gesture by handwriting, and the terminal device of the fourth member acquires a gesture graph and/or a handwriting mark graph of the fourth member in a shooting mode and uploads the gesture graph and/or the handwriting mark graph to the server. The server identifies the gesture graph and/or the handwritten mark graph, for example, a graph with a raised thumb corresponds to the identifier 001, then the identified data is transmitted to the terminal devices of the other members except the fourth member in the video synchronous playing group, and the terminal devices can display the gesture graph and/or the handwritten mark graph of the fourth member according to the preset mapping relation between the identifier and the image, so that the other members can watch the gesture and/or the handwritten mark of the fourth member in real time.
The video playing method provided by the invention can realize the non-voice interaction among the members in the video synchronous playing group by acquiring the gesture pictures and/or the handwriting mark pictures of the members in the video synchronous playing group and converting the gesture pictures and/or the handwriting mark pictures into data.
Based on any one of the above embodiments, in this embodiment, the method further includes:
receiving an instruction of a fifth member in the video synchronous playing group, and determining a first scene mode of the first video during playing according to the instruction;
correspondingly, the enabling the terminal devices of the members in the video synchronized play group to play the first video at the same progress includes:
and enabling the terminal devices of the members in the video synchronous playing group to play the first video in the first scene mode at the same progress.
In this embodiment, the scene mode when the first video is played may be set. The scene mode comprises a peripheral background of a video interface, matched props in a video playing process and the like. If a scene mode is suitable for lovers to watch, the surrounding background of the video interface can be a romantic island and beach picture, and in the mode, matched props such as flowers and the like can be selected to be displayed on a screen in the process of watching videos. For another example, if another scene mode is suitable for children to watch, the surrounding background of the video interface may be a cartoon pattern, and in this mode, various cartoon characters may be selected as supporting props to be displayed on the screen during the process of watching the video.
Setting the scene mode of the first video during playing can be performed by any member (i.e., the fifth member) in the video synchronization playing group, which issues an instruction to determine the first scene mode of the first video during playing. Thereafter, when the first video is played, the video content is played according to the first scene mode.
According to the video playing method provided by the invention, the scene mode during video playing is set, so that the participation sense of a user in watching the video can be increased, and the interestingness of video watching is enhanced.
Based on any one of the above embodiments, in this embodiment, the enabling the terminal devices of the members in the video synchronized play group to play the first video at the same progress includes:
receiving video playing request information sent by a video playing initiating member in the video synchronous playing group, and sending the video playing request information to other members except the video playing initiating member in the video synchronous playing group;
periodically synchronizing the video playing progress for each member in the video synchronous playing group;
and/or synchronizing the video playing progress for each member in the video synchronous playing group according to the video playing progress information obtained by adjusting the video playing progress of the sixth member in the video synchronous playing group.
The video synchronous playing group comprises a plurality of members, and when one member in the group initiates a video playing request, the member is marked as a video playing initiating member. In this embodiment, the video playing initiating member may be any one member in the video synchronized playing group. In other embodiments, the video playing initiating member may also be a designated member in the video synchronized playing group according to the requirement of the running environment, such as only allowing the member creating the video synchronized playing group to serve as the video playing initiating member.
After a video playing request is initiated by a video playing initiating member, video playing request information is sent to a server, wherein the video playing request information at least comprises an identification number (ID) of a video synchronous playing group and an identification number of a video to be played.
After receiving the video playing request information, the server determines a video synchronous playing group according to the identification number of the video synchronous playing group, and then sends the identification number of the video to be played to all members except the video playing initiating member in the video synchronous playing group, so that the terminal devices of all members except the video playing initiating member in the video synchronous playing group play the specified video.
In this embodiment, the members in the video synchronized play group may store the identification number of the received video to be played by using the message queue. When a plurality of videos to be played by the video playing initiating member exist, the video playing requests corresponding to the plurality of videos are stored in the message queue in sequence, and the members in the video synchronous playing group read the information of the videos to be played from the message queue in sequence.
As an optional implementation manner, in this embodiment, the video playing request information further includes video playing progress information. The video playing progress information comprises played time information, playing speed information and information of pause or pause.
As will be appreciated by those skilled in the art, when a video playing request is initiated, the video to be played may not start playing from the initial stage, but may start playing from a certain time point in the middle of the video; the playing speed of the video to be played is not necessarily the normal playing speed, and may be fast-forward or slow-forward. In addition, the video to be played may be in a pause state as well as in a play state initially. Therefore, the control of the video playing progress can be realized by setting the video playing progress information in the video playing request information.
In the process of playing the video, because the network quality of each member in the video synchronous playing group is different, the playing progress of each member will be different after the video is played for a period of time. Or in the process of playing the video, a member adjusts the video playing progress, which also causes the difference of the playing progress among different members.
For the above reasons, in the present embodiment, it is necessary to synchronize video playing progress for each member in the video synchronization playing group.
Specifically, synchronizing the video playing progress for each member in the video synchronized playing group includes:
and periodically synchronizing the video playing progress for each member in the video synchronous playing group.
Aiming at the difference of the playing progress among different members caused by the difference of network quality when a video is played normally, the video playing progress of one member (usually a video playing initiating member) can be periodically selected from a video synchronous playing group to serve as a reference video playing progress, the reference video playing progress information is sent to a server, the server sends the received reference video playing progress information to terminal equipment of all members except the member in the video synchronous playing group, and therefore other members in the video synchronous playing group can adjust the local video playing progress according to the reference video playing progress information.
For example, in the process of video playing, every other time period, such as 5 seconds, the video playing initiating member sends the video playing progress information of itself as the reference video playing progress information to the server, and the server sends the received reference video playing progress information to the terminal devices of all the members except the video playing initiating member in the video synchronous playing group, so that the other members in the video synchronous playing group adjust the local video playing progress according to the reference video playing progress information.
It should be noted that after receiving the reference video playing progress information, the terminal devices of other members in the video synchronization playing group may automatically adjust the local playing progress according to the received reference video playing progress information, or may display the prompt information, and the members determine whether to adjust the local playing progress according to the received reference video playing progress information.
As a preferred implementation manner, in the present embodiment, a synchronization threshold is preset. And when the difference value between the video playing progress of a member in the video synchronous playing group and the video playing progress described by the received reference video playing progress information is smaller than the synchronous threshold value, the video playing progress of the member is not adjusted. This can avoid frequent jerkiness in the video progress.
The periodic synchronization process described above runs through the entire video playback process.
Synchronizing the video playing progress for each member in the video synchronization playing group, further comprising:
and synchronizing the video playing progress for each member in the video synchronous playing group according to the video playing progress information obtained by adjusting the video playing progress by the sixth member in the video synchronous playing group.
In this embodiment, the video playing progress can be synchronized for each member in the video synchronization playing group according to video playing progress information obtained by adjusting the video playing progress by a sixth member in the video synchronization playing group.
The sixth member may be any member in the video synchronization play group, or may be a designated member in the video synchronization play group, such as a video play initiating member.
The sixth member adjusts the video playing progress by any one or more of the following conditions: and adjusting the playing time of the video, adjusting the playing speed of the video and adjusting whether the video is paused during playing. Correspondingly, the video playing progress information obtained by the sixth member adjusting the video playing progress includes any one or more of the following information: playing time information, playing speed information and pause or pause information.
The video playing method provided by the invention realizes that the terminal equipment of the members in the group play the video at the same progress by setting the video synchronous playing group.
Based on any of the above embodiments, fig. 2 is a schematic diagram of a video playing device according to another embodiment of the present invention, and as shown in fig. 2, the video playing device according to another embodiment of the present invention includes:
a video synchronization play group determining module 201, configured to create a video synchronization play group in response to an instruction to create the video synchronization play group, so that terminal devices of members in the video synchronization play group play a first video at the same progress;
an interactive playing position determining module 202, configured to collect first voice information of each member in the video synchronization playing group during the playing process of the first video, and determine an interactive playing position of the first video corresponding to each member according to a semantic analysis result of the first voice information;
the skip module 203 is configured to receive an interaction instruction of a first member in the video synchronization play group, determine an interaction member corresponding to the interaction instruction, and skip a current play position of a first video played by a terminal device of the interaction member to an interaction play position corresponding to the interaction member.
The video playing device provided by the invention realizes that the terminal equipment of the group members play videos at the same progress by setting the video synchronous playing group, and realizes the interactive mode of plot skipping and increases the diversity of the interactive modes of the group members by analyzing the voice information of the group members during video playing and the interactive instructions among the group members.
Based on any one of the above embodiments, in this embodiment, the apparatus further includes:
and the resynchronization module is used for adjusting the playing position of the terminal equipment of the interactive member after the terminal equipment of the interactive member plays the preset video clip according to the interactive playing position corresponding to the interactive member, so that the terminal equipment of the interactive member and the terminal equipment of other members except the interactive member in the video synchronous playing group play the first video at the same progress.
The video playing device provided by the invention realizes that the terminal equipment of the group members play videos at the same progress by setting the video synchronous playing group, and realizes the interactive mode of plot skipping and increases the diversity of the interactive modes of the group members by analyzing the voice information of the group members during video playing and the interactive instructions among the group members.
Based on any one of the above embodiments, in this embodiment, the apparatus further includes:
the first playing position determining module is used for receiving second voice information of interaction between a second member and a third member in the video synchronous playing group in the playing process of the first video, and determining a first playing position of the first video according to a semantic analysis result of the second voice information;
and the skipping module is used for skipping the current playing position of the first video played by the terminal equipment of the second member and the current playing position of the first video played by the terminal equipment of the third member to the first playing position.
The video playing device provided by the invention can determine the video content interested by the members by carrying out voice recognition and semantic analysis on the communication information among the members in the video synchronous playing group, so that the members can reweat the interested content.
Based on any one of the above embodiments, in this embodiment, the apparatus further includes:
and the image-text expression adding module is used for adding image-text expressions at the appointed playing position of the first video.
The video playing device provided by the invention can increase the entertainment effect by adding the image-text expression to the video to be played, and better promote the interaction among members in the video synchronous playing group.
Based on any one of the above embodiments, in this embodiment, the apparatus further includes:
and the audio information replacement module is used for replacing the first audio information between the second playing position and the third playing position of the first video with the second audio information.
The video playing device provided by the invention has the advantages that the existing audio information in the video is replaced by the new audio information, so that the participation sense of a user in watching the video is increased, and the interestingness of watching the video is enhanced.
Based on any one of the above embodiments, in this embodiment, the apparatus further includes:
and the interactive page setting module is used for setting an interactive page at the fourth playing position of the first video, and the interactive page is used for collecting and/or counting the interactive information filled by the members in the video synchronous playing group.
According to the video playing device provided by the invention, the interaction with the user can be realized by arranging the interactive page in the video, so that the participation sense of the user in watching the video is increased, and the interestingness of watching the video is enhanced.
Based on any one of the above embodiments, in this embodiment, the apparatus further includes:
the gesture graph and/or handwritten mark graph transmission module is used for receiving a gesture graph and/or handwritten mark graph finished by a fourth member in the video synchronous playing group in the playing process of the first video, converting the gesture graph and/or handwritten mark graph into first data, and then transmitting the first data to other members except the fourth member in the video synchronous playing group, so that the terminal devices of the other members except the fourth member in the video synchronous playing group display gestures and/or handwritten marks of the fourth member according to the first data.
The video playing device provided by the invention can realize non-voice interaction among the members in the video synchronous playing group by acquiring the gesture pictures and/or the handwriting mark pictures of the members in the video synchronous playing group and converting the gesture pictures and/or the handwriting mark pictures into data.
Based on any one of the above embodiments, in this embodiment, the apparatus further includes:
the first scene mode determining module is used for receiving an instruction of a fifth member in the video synchronous playing group and determining a first scene mode of the first video during playing according to the instruction;
correspondingly, the video synchronization play group determining module is configured to enable the terminal devices of the members in the video synchronization play group to play the first video in the first scene mode at the same progress.
The video playing device provided by the invention can increase the participation sense of a user in watching the video and enhance the interestingness of watching the video by setting the scene mode during video playing.
Based on any one of the above embodiments, in this embodiment, the video synchronized play group determining module is configured to:
receiving video playing request information sent by a video playing initiating member in the video synchronous playing group, and sending the video playing request information to other members except the video playing initiating member in the video synchronous playing group;
periodically synchronizing the video playing progress for each member in the video synchronous playing group;
and/or synchronizing the video playing progress for each member in the video synchronous playing group according to the video playing progress information obtained by adjusting the video playing progress of the sixth member in the video synchronous playing group.
The video playing device provided by the invention realizes that the terminal equipment of the members in the group play the video at the same progress by setting the video synchronous playing group.
Fig. 3 is a schematic physical structure diagram of an electronic device according to an embodiment of the present invention, and as shown in fig. 3, the electronic device may include: a processor (processor) 310, a communication Interface (Communications Interface) 320, a memory (memory) 330 and a communication bus 340, wherein the processor 310, the communication Interface 320 and the memory 330 communicate with each other via the communication bus 340. The processor 310 may call logic instructions in the memory 330 to perform the following method:
in response to an instruction for creating a video synchronization play group, creating the video synchronization play group so that terminal devices of members in the video synchronization play group play a first video at the same progress;
acquiring first voice information of each member in the video synchronous playing group in the playing process of the first video, and respectively determining the interactive playing position of the first video corresponding to each member according to the semantic analysis result of the first voice information;
receiving an interaction instruction of a first member in the video synchronous playing group, determining the interaction member corresponding to the interaction instruction, and jumping the current playing position of the first video played by the terminal equipment of the interaction member to the interaction playing position corresponding to the interaction member.
It should be noted that, when the electronic device in this embodiment is specifically implemented, the electronic device may be a server, a PC, or other devices, as long as the structure includes the processor 310, the communication interface 320, the memory 330, and the communication bus 340 shown in fig. 3, where the processor 310, the communication interface 320, and the memory 330 complete mutual communication through the communication bus 340, and the processor 310 may call the logic instruction in the memory 330 to execute the method. The embodiment does not limit the specific implementation form of the electronic device.
In addition, the logic instructions in the memory 330 may be implemented in the form of software functional units and stored in a computer readable storage medium when the software functional units are sold or used as independent products. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, or an optical disk, and various media capable of storing program codes.
Further, embodiments of the present invention disclose a computer program product comprising a computer program stored on a non-transitory computer-readable storage medium, the computer program comprising program instructions, which when executed by a computer, the computer is capable of performing the methods provided by the above-mentioned method embodiments, for example, comprising:
in response to an instruction for creating a video synchronization play group, creating the video synchronization play group so that terminal devices of members in the video synchronization play group play a first video at the same progress;
acquiring first voice information of each member in the video synchronous playing group in the playing process of the first video, and respectively determining the interactive playing position of the first video corresponding to each member according to the semantic analysis result of the first voice information;
receiving an interaction instruction of a first member in the video synchronous playing group, determining the interaction member corresponding to the interaction instruction, and jumping the current playing position of the first video played by the terminal equipment of the interaction member to the interaction playing position corresponding to the interaction member.
In another aspect, an embodiment of the present invention further provides a non-transitory computer-readable storage medium, on which a computer program is stored, where the computer program is implemented by a processor to execute the method provided by the foregoing embodiments, for example, the method includes:
in response to an instruction for creating a video synchronization play group, creating the video synchronization play group so that terminal devices of members in the video synchronization play group play a first video at the same progress;
acquiring first voice information of each member in the video synchronous playing group in the playing process of the first video, and respectively determining the interactive playing position of the first video corresponding to each member according to the semantic analysis result of the first voice information;
receiving an interaction instruction of a first member in the video synchronous playing group, determining the interaction member corresponding to the interaction instruction, and jumping the current playing position of the first video played by the terminal equipment of the interaction member to the interaction playing position corresponding to the interaction member.
The above-described embodiments of the apparatus are merely illustrative, and the units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the present embodiment. One of ordinary skill in the art can understand and implement it without inventive effort.
Through the above description of the embodiments, those skilled in the art will clearly understand that each embodiment can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware. With this understanding in mind, the above-described technical solutions may be embodied in the form of a software product, which can be stored in a computer-readable storage medium such as ROM/RAM, magnetic disk, optical disk, etc., and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the embodiments or some parts of the embodiments.
Finally, it should be noted that: the above examples are only intended to illustrate the technical solution of the present invention, but not to limit it; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present invention.

Claims (10)

1. A video playback method, comprising:
in response to an instruction for creating a video synchronization play group, creating the video synchronization play group so that terminal devices of members in the video synchronization play group play a first video at the same progress;
acquiring first voice information of each member in the video synchronous playing group in the playing process of the first video, and respectively determining the interactive playing position of the first video corresponding to each member according to the semantic analysis result of the first voice information;
receiving an interaction instruction of a first member in the video synchronous playing group, determining the interaction member corresponding to the interaction instruction, and jumping the current playing position of the first video played by the terminal equipment of the interaction member to the interaction playing position corresponding to the interaction member.
2. The video playback method of claim 1, wherein the method further comprises:
after the terminal equipment of the interactive member plays a preset video clip according to the interactive playing position corresponding to the interactive member, adjusting the playing position of the terminal equipment of the interactive member, so that the terminal equipment of the interactive member and the terminal equipment of other members except the interactive member in the video synchronous playing group play the first video at the same progress.
3. The video playback method of claim 1, wherein the method further comprises:
receiving second voice information interacted by a second member and a third member in the video synchronous playing group in the playing process of the first video, and determining a first playing position of the first video according to a semantic analysis result of the second voice information;
and skipping the current playing position of the first video played by the terminal equipment of the second member and the current playing position of the first video played by the terminal equipment of the third member to the first playing position.
4. The video playback method of claim 1, wherein the method further comprises:
and replacing the first audio information between the second playing position and the third playing position of the first video with the second audio information.
5. The video playback method according to claim 1, wherein, prior to the step of playing back the first video at the same progress by the terminal devices of the members in the video synchronized playback group, the method further comprises:
and setting an interactive page at a fourth playing position of the first video, wherein the interactive page is used for collecting and/or counting the interactive information filled by the members in the video synchronous playing group.
6. The video playback method of claim 1, wherein the method further comprises:
receiving a gesture graph and/or a handwritten mark graph finished by a fourth member in the video synchronous playing group in the playing process of the first video, converting the gesture graph and/or the handwritten mark graph into first data, and transmitting the first data to other members except the fourth member in the video synchronous playing group, so that the terminal devices of the other members except the fourth member in the video synchronous playing group display gestures and/or handwritten marks of the fourth member according to the first data.
7. The video playback method of claim 1, wherein the method further comprises:
receiving an instruction of a fifth member in the video synchronous playing group, and determining a first scene mode of the first video during playing according to the instruction;
correspondingly, the method for enabling the terminal devices of the members in the video synchronized playing group to play the first video at the same progress includes:
and enabling the terminal devices of the members in the video synchronous playing group to play the first video in the first scene mode at the same progress.
8. The video playing method according to claim 1, wherein said playing the first video at the same progress by the terminal devices of the members in the video synchronized playing group comprises:
receiving video playing request information sent by a video playing initiating member in the video synchronous playing group, and sending the video playing request information to other members except the video playing initiating member in the video synchronous playing group;
periodically synchronizing the video playing progress for each member in the video synchronous playing group;
and/or synchronizing the video playing progress for each member in the video synchronous playing group according to the video playing progress information obtained by adjusting the video playing progress of the sixth member in the video synchronous playing group.
9. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the steps of the video playback method according to any of claims 1 to 8 are implemented when the program is executed by the processor.
10. A non-transitory computer-readable storage medium, on which a computer program is stored, the computer program, when being executed by a processor, implementing the steps of the video playback method according to any one of claims 1 to 8.
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