CN113842632A - Intelligent chess and card equipment and intelligent chess and card system - Google Patents

Intelligent chess and card equipment and intelligent chess and card system Download PDF

Info

Publication number
CN113842632A
CN113842632A CN202111146503.6A CN202111146503A CN113842632A CN 113842632 A CN113842632 A CN 113842632A CN 202111146503 A CN202111146503 A CN 202111146503A CN 113842632 A CN113842632 A CN 113842632A
Authority
CN
China
Prior art keywords
game
user
chess
card
operation behavior
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202111146503.6A
Other languages
Chinese (zh)
Inventor
青衡
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Chengdu Quehao Electromechanical Equipment Co ltd
Original Assignee
Chengdu Quehao Electromechanical Equipment Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Chengdu Quehao Electromechanical Equipment Co ltd filed Critical Chengdu Quehao Electromechanical Equipment Co ltd
Priority to CN202111146503.6A priority Critical patent/CN113842632A/en
Publication of CN113842632A publication Critical patent/CN113842632A/en
Pending legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0051Indicators of values, e.g. score counters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0468Electronic dice; electronic dice simulators
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/20Dominoes or like games; Mah-Jongg games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/20Dominoes or like games; Mah-Jongg games
    • A63F2009/205Mah-jongg games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/243Detail of input, input devices with other kinds of input
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2483Other characteristics
    • A63F2009/2485Other characteristics using a general-purpose personal computer
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0051Indicators of values, e.g. score counters
    • A63F2011/0058Indicators of values, e.g. score counters using electronic means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0051Indicators of values, e.g. score counters
    • A63F2011/0065Indicators of values, e.g. score counters calculating or indicating a ranking or player performance
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0051Indicators of values, e.g. score counters
    • A63F2011/0067Score or tally sheets

Abstract

The application provides an intelligence chess and card equipment and intelligence chess and card system, intelligence chess and card equipment is including setting up respectively in two at least operating element of different user operation end, operating element includes at least one operation item, then through with the control unit that operating element connects detects the user right the operation action of operation item, and the record the operation action information that the operation action corresponds calculates according to the operation action information of each operation action of record in setting for the cycle at last and is located each user of user operation end is in game score in the setting for the cycle. Therefore, automatic scoring operation of the intelligent chess and card equipment in the game process can be realized, and convenience is brought to users.

Description

Intelligent chess and card equipment and intelligent chess and card system
Technical Field
The application relates to the field of intelligent chess and cards, in particular to intelligent chess and card equipment and an intelligent chess and card system.
Background
With the development of digital technology and information technology, chess and cards are used as common materialized game and entertainment items in the life of people, and the digitalization technology and the informatization technology are also merged into the chess and cards. In the process of playing a chess and card game by using chess and card equipment (such as a mahjong table), scoring and other operations are needed for the games of different users or game players. However, the conventional chess and card equipment settles the game scores of each game player in a manual calculation mode according to the game situation of each player after one game is finished, and the mode is easy to generate scoring errors and takes a long time. In addition, for some users who are not familiar with playing methods, the existing chess and card equipment is not provided with configurations such as game operation coaching.
Disclosure of Invention
In order to solve at least part of the above-mentioned deficiencies, an object of the present application is to provide an intelligent chess and card device, which comprises:
the operation units are respectively arranged at different user operation ends and comprise at least one operation item;
a control unit connected with the operation unit, the control unit being configured to:
detecting the operation behavior of a user on the operation item, and recording operation behavior information corresponding to the operation behavior, wherein the operation behavior information comprises a user identifier and a behavior identifier corresponding to the operation behavior;
and calculating the game score of each user at each user operation end in the set period according to the operation behavior information of each operation behavior recorded in the set period.
Wherein, in a possible implementation manner of this embodiment, the intelligent chess and card device further includes:
and the voice unit is connected with the control unit, and the control unit controls the voice unit to output a voice prompt corresponding to the behavior identifier according to the behavior identifier of the operation behavior when detecting the operation behavior.
In a possible implementation manner of this embodiment, the operation unit further includes a cancel operation item, and the control unit is further configured to delete, when a cancel operation of the cancel operation item by the user is detected, operation behavior information corresponding to an operation behavior detected at a time before the cancel operation recorded previously.
Wherein, in a possible implementation manner of this embodiment, the intelligent chess and card device further includes:
the configuration unit is connected with the control unit and is used for configuring scoring information required for calculating the game score, and the scoring information comprises a scoring base number and a scoring multiple corresponding to each operation behavior;
the intelligent chess and card equipment further comprises a communication module, wherein the communication module is in communication connection with the terminal equipment and is used for receiving scoring information set by a user through the terminal equipment and sending the scoring information to the configuration unit so as to complete configuration of the scoring information.
In a possible implementation manner of this embodiment, the control unit is further configured to:
when the terminal equipment logs in an application program corresponding to the intelligent chess and card equipment, the terminal equipment is connected with the intelligent chess and card equipment, and a binding relationship is established between the terminal equipment and an operation unit arranged at one user operation end;
and respectively sending the game scores of the users at the user operation ends in the set period to corresponding terminal equipment.
In a possible implementation manner of this embodiment, the intelligent chess and card device further includes a display unit in communication connection with the control unit, and the control unit is further configured to control the display unit to display the game scores of the users in the setting period.
In a possible implementation manner of this embodiment, the control unit is further configured to:
when a dice rolling operation performed by any one of the user operation terminals is detected, a dice rolling program of the intelligent chess and card device is started, a dice rolling animation is displayed on the display unit during the running of the dice rolling program, and a final dice point picture is displayed in the dice rolling animation when the running of the dice rolling program is finished.
In a possible implementation manner of this embodiment, the control unit is further configured to:
obtaining game data in the intelligent chess and card equipment within a preset time period, wherein the game data comprise operation behavior information generated by different users in a game and game scores in a corresponding game process;
and according to the operation behavior information generated by different users in the game and the game scores in the corresponding game process, performing game big data analysis, and according to the analysis result, performing game suggestion to the users.
In a possible implementation manner of this embodiment, performing game big data analysis according to the operation behavior information generated by the different users in the game and the game scores in the corresponding game process, and performing game suggestion to the users according to the analysis result includes:
acquiring operation behavior information of each user with the game score meeting set conditions in the preset time period;
acquiring each operation behavior identifier in the operation behavior information of each user meeting the set condition to obtain an operation behavior identifier set;
obtaining a plurality of identifier combinations according to each operation behavior identifier in the operation behavior identifier set, wherein each identifier combination comprises at least two operation behavior identifiers;
calculating the support degree of each identification combination, wherein the support degree is the occurrence probability of different users in different game plays of each identification combination in the preset time period;
and taking the identifier combination with the support degree larger than a set support degree threshold value as a target identifier combination, and generating the game suggestion according to the target identifier combination.
Further, this application embodiment still provides an intelligence chess and card system, including foretell intelligence chess and card equipment and with intelligence chess and card equipment communication connection's terminal equipment and chess and card service platform.
To sum up, intelligent chess and card equipment and intelligent chess and card system that this application embodiment provided, intelligent chess and card equipment is including setting up respectively in two at least operation units of different user operation ends, operation unit includes at least one operation item, then through with the control unit that operation unit connects detects the user right the operation action of operation item, and the record operation action information that operation action corresponds, the operation action information calculation that is located each according to each operation action of record in the set period each user of user operation end is in the game score in the set period. Therefore, automatic scoring operation of the intelligent chess and card equipment in the game process can be realized, and convenience is brought to users.
In addition, the game suggestion aiming at the user can be realized through the processes of statistics, recording, big data analysis and the like of the operation behaviors in the game process, and the user tutoring function of the intelligent chess and card equipment is realized to a certain extent. Meanwhile, the interaction between the terminal equipment and the intelligent chess and card equipment is introduced, so that the functions of synchronization of dice-throwing animations, real-time interaction and display of game data and the like can be realized, the interestingness and the interactivity of the intelligent chess and card equipment are improved, and the user experience can be further improved.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings that are required to be used in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present application and therefore should not be considered as limiting the scope, and for those skilled in the art, other related drawings can be obtained from the drawings without inventive effort.
Fig. 1 is a schematic view of an intelligent chess and card system provided in an embodiment of the present application.
Fig. 2 is a schematic diagram of functional units of the intelligent chess and card device provided in the embodiment of the present application.
Fig. 3 is a schematic view of an operation table of the intelligent chess and card device provided in the embodiment of the present application.
Fig. 4 is a flowchart of a control method for scoring a game by the intelligent chess and card device according to the embodiment of the present application.
Fig. 5 is a schematic table diagram of score calculation rules corresponding to partial operation behaviors in a possible implementation manner in an embodiment of the present application.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are some embodiments of the present application, but not all embodiments. The components of the embodiments of the present application, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations.
Thus, the following detailed description of the embodiments of the present application, presented in the accompanying drawings, is not intended to limit the scope of the claimed application, but is merely representative of selected embodiments of the application. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
It should be noted that: like reference numbers and letters refer to like items in the following figures, and thus, once an item is defined in one figure, it need not be further defined and explained in subsequent figures.
In the description of the present application, it should be noted that the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer", and the like indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings or orientations or positional relationships that the products of the present invention are conventionally placed in use, and are used only for convenience in describing the present application and simplifying the description, but do not indicate or imply that the devices or elements referred to must have a specific orientation, be constructed and operated in a specific orientation, and thus, should not be construed as limiting the present application. Furthermore, the terms "first," "second," "third," and the like are used solely to distinguish one from another and are not to be construed as indicating or implying relative importance.
Furthermore, the terms "horizontal", "vertical", "overhang" and the like do not imply that the components are required to be absolutely horizontal or overhang, but may be slightly inclined. For example, "horizontal" merely means that the direction is more horizontal than "vertical" and does not mean that the structure must be perfectly horizontal, but may be slightly inclined.
In the description of the present application, it is further noted that, unless expressly stated or limited otherwise, the terms "disposed," "mounted," "connected," and "connected" are to be construed broadly, e.g., as meaning either a fixed connection, a removable connection, or an integral connection; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meaning of the above terms in the present application can be understood in a specific case by those of ordinary skill in the art.
Fig. 1 is a schematic diagram of a system architecture of an intelligent chess and card system according to an embodiment of the present application. The intelligent chess and card system can comprise an intelligent chess and card device 100, a terminal device 200 and a chess and card service platform 300 which are respectively in communication connection with the intelligent chess and card device 100. In this embodiment, the intelligent chess and card device 100 may be, but is not limited to, an intelligent mahjong machine, as an example. The chess and card service platform 300 may be a background server built for the intelligent chess and card device 100, and is used for providing cloud services for players of the intelligent chess and card device 100. The terminal device 200 may be an intelligent mobile terminal device provided by a user, such as a mobile phone, a tablet computer, an intelligent watch, or a mobile terminal configured when the intelligent chess and card device 100 leaves a factory and bound to the intelligent chess and card device 100, such as a touch display terminal, a mobile tablet, or the like, and is not limited specifically.
Preferably, in a possible implementation manner, the terminal device 100 may download an Application (APP), a game plug-in, an applet, a micro-service, and the like provided by the board service platform 300 through a network, so that a user or a game player can log in the board service platform 300 by using the APP (APP), the game plug-in, the applet, the micro-service, and the like downloaded on the terminal device 100 to perform operations such as player registration, player verification, and the like, thereby facilitating subsequent game processes to record game process data of each user or game player and perform intelligent operations such as data analysis and statistics.
Fig. 2 is a schematic diagram of functional units included in the intelligent chess and card device 100 according to an embodiment of the present application. As a possible example, in the present embodiment, the intelligent chess and card device 100 may include a control unit 11, an operation unit 12, a display unit 13, a configuration unit 14, a storage unit 15, a monitoring unit 16, a voice unit 17, and a communication module 18.
First, the control unit 11 may be a control center of the intelligent chess and card device 100, for example, a Central Processing Unit (CPU) of the intelligent chess and card device 100, and the control unit 11 may perform data communication and interaction with other functional units through a control bus, respectively. Or, the different functional units may be electrically connected to each other through the control bus to perform electrical signal transmission and interaction.
The operation units 12 may be provided corresponding to different user operation terminals, respectively. For example, as shown in fig. 3, taking the intelligent chess and card device 100 as an intelligent mahjong machine as an example, the intelligent chess and card device 100 may be provided with different operation units 12 at four user operation ends, such as east, south, west, north, etc. For example, the operation unit 12 may include key assemblies 110 respectively disposed at four user operation ends of east, south, west, north, and the like, and each key assembly 110 may include a plurality of operation keys 111. In this embodiment, the different operation keys 111 may respectively represent different operation behaviors of the user in the game process, for example, the operation keys may include function keys respectively representing operation behaviors such as eating, hitting, bang, listening, huu, listening, number, confirming, canceling, calling service, special playing sign, and the like, and may be specifically set according to actual requirements, which is not limited in this embodiment.
For another example, as shown in fig. 3, the operation unit 12 may further include a sensing operation area 120 respectively disposed at four user operation ends, such as east, south, west, north, and the like, and the sensing operation area 120 may be configured with sensing operation items representing different operation behaviors, such as operation items of a touch operation key, an audio operation input, and the like, and may be specifically configured according to actual requirements, which is not limited in this embodiment.
In this way, the operation unit 12 may be understood as a dedicated input device provided on the intelligent chess and card device 100, and may implement various functional keys through keys, touch, induction, voice, video and other input modes provided at positions such as a frame, a host, an operation panel and the like of the intelligent chess and card device 100.
It should be understood that, in practical implementation, the operation unit 12 of the intelligent chess and card apparatus 100 may be provided with only the key assembly 110, only the sensing operation area 120, or both the key assembly 110 and the sensing operation area 120, which is not particularly limited in this embodiment.
Further, in order to solve the above mentioned drawbacks of the prior art, as shown in fig. 4, embodiments of the present application provide a corresponding method for controlling game scoring based on the configuration of the above-mentioned intelligent chess and card device 100, which is described in detail below.
In step S100, the control unit 11 detects an operation behavior of the user on the operation item in the operation unit 12, and records operation behavior information corresponding to the operation behavior.
In this embodiment, the operation behavior information may include a user identifier and a behavior identifier corresponding to the operation behavior. The operation items may include the operation keys 111 in the key assembly 110 and/or the sensing operation items included in the sensing operation area 120.
The user identifier may be determined according to a user operation end where the corresponding operation item is located. For example, as an example, each user may log into the intelligent board device 100 through the terminal device 200 before playing a board game. For example, the login may be performed by a password, an RFID tag, and biometric information (fingerprint, voiceprint, face, iris, etc.) set manually at the time of registration, or the login may be performed by the terminal device 200 using a code scanning, short message, APP authentication, etc. After logging in, the corresponding user information is bound to the corresponding user operation end (e.g., east, south, west, north, etc.) of the intelligent chess and card device 100, and the control unit 11 may determine the user identifier corresponding to the operation item according to the detected operation item on the corresponding user operation end, and may determine the corresponding behavior identifier according to the corresponding operation item. For example, the behavior identifier may be, but is not limited to, a game behavior identifier corresponding to a game behavior such as eating, hitting, listening, huhu, listening, and the like, and different game behavior identifiers may be represented by different behavior tags (e.g., numerical tags).
Based on the above, the control unit 11 may establish a connection between the terminal device 200 and the intelligent chess and card device 100 when the terminal device 200 logs in an application corresponding to the intelligent chess and card device, and establish a binding relationship between the terminal device 200 and an operation unit provided at one of the user operation terminals. On this basis, the control unit 11 may transmit the game scores of the users located at the user operation terminals in the set period to the corresponding terminal devices 200, respectively. In this way, the user can know the score of each current game station through each terminal device 200, and can perform score settlement through the terminal device 200.
In step S200, the control unit 11 calculates a game score of each user located at each user operation terminal in a set period according to the operation behavior information of each operation behavior recorded in the set period.
In detail, in one possible embodiment, the scoring information required to calculate the game score may be configured in advance by the configuration unit 14. For example, the scoring information may include a scoring cardinality and a scoring multiplier corresponding to each operational behavior.
For example, as shown in fig. 5, an exemplary table of score calculation rules corresponding to partial operation behaviors in a game play is exemplarily shown. In this embodiment, before the game starts, the scoring cardinality of the game and the scoring multiple corresponding to each operation behavior may be configured. For example, the configuration unit 14 may be connected to the operation unit 12, and configured to perform the configuration according to the configuration operation of the user on the operation unit 12.
On the basis of the above, in another possible implementation manner, the intelligent chess and card device 100 may further include a communication module 18, where the communication module 18 is configured to be in communication connection with the terminal device 200, and is configured to receive scoring information set by the user through the terminal device 200, and send the scoring information to the configuration unit 14, so as to complete configuration of the scoring information.
For example, a user may scan a two-dimensional code set on the intelligent chess and card device 100 through a terminal such as a mobile phone, download a relevant application program (APP) from a cloud service center (for example, the chess and card service platform 300) corresponding to the intelligent chess and card device 100, log in the intelligent chess and card device 100 through the APP, and then configure the intelligent chess and card device 100 with relevant information.
Meanwhile, in order to facilitate grasping of each operation behavior by each user, in this embodiment, the control unit 11 may control the voice unit 17 to output a voice prompt corresponding to the behavior identifier according to the behavior identifier of the operation behavior when the operation behavior is detected. For example, when an operation item of a certain user hitting a certain card (for example, three cards) is detected, and the face information of the certain card is known in conjunction with the monitoring unit 16, the voice unit 17 may output a "three-card hit" voice prompt. As an example, the voice unit 17 may be a speaker, and the monitoring unit 16 may be a camera provided for the intelligent chess and card device 100, for performing real-time image monitoring on the game process.
Based on the monitoring unit 16, the control unit 11 may trigger the monitoring unit 16 to perform video monitoring on the game process of the intelligent chess and card device 100 when a game starts, and store the monitored video image information through the storage unit 15 or transmit the monitored video image information to the chess and card service platform 300 through a network, so as to facilitate subsequent applications such as replaying the game process.
In addition, during the course of an actual game, it is inevitable that a user erroneously operates a certain card. For example, the user has pressed an operation of a bar for a certain card, and the user cannot actually complete the operation.
Based on this, in order to prevent an erroneous operation, in this embodiment, the operation unit 12 may further include a cancel operation item, and the control unit 11 is further configured to delete, when a cancel operation of the cancel operation item by the user is detected, operation behavior information corresponding to the operation behavior detected once before the cancel operation recorded previously. Based on the arrangement, in the actual use process, for example, when a certain player originally carries a lever and presses a touched key, people at all tables can hear the voice prompt and do not match with the actual operation, so that the current operation can be cancelled by cancelling the operation item, and then correct key operation is carried out again.
Further, the control unit 11 may also control the display unit 13 to display the game score of each user in the set period. The display unit 13 may be a display, such as an LED display, provided on the intelligent chess and card device 100 and respectively located at different user operation ends, or may be a display screen of the terminal device 200 used when the user located at each user operation end logs in the intelligent chess and card device 100. In other embodiments, the game score may be displayed in the form of an image, a light, a text, or the like, and the game score may be output.
Further, in order to enhance the entertainment and interactivity of the game, in this embodiment, the control unit 11 may further generate a game honor report for a user with a higher game score according to the game score of each user in a set period, and share the honor report on the social network platform of the user through the terminal device 200 corresponding to the user, or store the game honor report in the storage unit 15 in a picture manner. The honor report may include information on the individual's strength, rating, points, etc.
The set period may be a time period corresponding to one game, a time period corresponding to multiple games, or a set time range (for example, a game duration of one game set by a user). Alternatively, the set period may be a period in which the user logs in the intelligent game device 100 or the user starts the intelligent game device 100 alone until the game is completed.
Based on the above, taking the intelligent chess and card device 100 as an intelligent mahjong machine as an example, before each game starts, a dice rolling operation is generally required, and most of the traditional dice rolling operations are based on the mechanical operation of the dice rolling device of the mahjong machine, which is not intelligent and convenient. In the case where the display unit 13 and the terminal device 200 are introduced, in the present embodiment, when a dice rolling operation performed by any one of the user terminals is detected, the control unit 11 may activate the dice rolling program of the intelligent chess and card device 100, display a dice rolling animation on the display unit 13 during the operation of the dice rolling program, and present a final dice rolling screen in the dice rolling animation when the operation of the dice rolling program is completed. The number of the dice may be a random number randomly generated by the intelligent chess and card device 100 and displayed in a dice animation manner, or a random number generated by the intelligent chess and card device 100 in cooperation with the terminal device 200 and displayed in an investment animation manner.
Further, in order to solve the problem mentioned in the background art that the existing chess and card apparatus does not have any configuration such as game operation tutoring for some users unfamiliar with playing, in this embodiment, the control unit 11 may acquire game data in the intelligent chess and card apparatus within a preset time period. The game data comprises operation behavior information generated by different users in a game and game scores in the corresponding game process. For example, the game score includes, but is not limited to, information such as a behavior score corresponding to different operation behaviors of each user in each game, and a final score of each game. Then, the control unit 11 performs game big data analysis according to the operation behavior information generated by the different users in the game and the game scores in the corresponding game process, and makes game advice to the users according to the analysis result.
In detail, as an example, in the present embodiment, a game big data analysis is performed according to the operation behavior information generated by the different users in the game and the game scores in the corresponding game process, and a game suggestion is performed to the user according to the analysis result, which may be embodied by the following steps.
Firstly, acquiring the operation behavior information of each user with the game score meeting the set condition in the preset time period. For example, the setting condition may include any one or more of a game score exceeding a set score, a game ranking above a set game ranking, a game score below a set score, and a game ranking below a set game ranking within a certain period (e.g., one or more games). Therefore, the relevant behavior characteristics of the user who plays the game well or the relevant behavior characteristics of the poor game play can be analyzed through the relevant information of the set conditions, and further subsequent relevant suggestions or teaching and the like are carried out.
Then, obtaining each operation behavior identifier in the operation behavior information of each user meeting the set condition to obtain an operation behavior identifier set. In detail, in this implementation, each operation behavior identifier in the operation behavior information of each user that meets the above-mentioned set condition may be added to the operation behavior identifier set for subsequent behavior analysis of the big data.
And then, obtaining a plurality of identifier combinations according to each operation behavior identifier in the operation behavior identifier set, wherein each identifier combination comprises at least two operation behavior identifiers. For example, for the game process of mahjong, the plurality of identification combinations may include { eat, bar }, { eat, bar, hu }, { bump, bar, hu }, { bump, listen, hu }, { bump, eat, hu }, and the like, two or more different operation behaviors are combined for analysis, and the probability of the combination behaviors occurring at the same time is judged to judge the influence of the combination characteristics of the operation behaviors on the game score, so as to facilitate subsequent play recommendation, teaching suggestion, and the like.
Secondly, calculating the support degree of each identification combination, wherein the support degree is the occurrence probability of different users in different game plays of each identification combination in the preset time period.
For example, for the identification combination { perfolio, hu }, the probability of occurrence of the identification combination in all game plays with a game rank greater than the set game rank can be calculated. Therefore, common operation behaviors of users with better game ranking can be obtained, and the operation behaviors are pushed to the users as game suggestions.
And finally, taking the identifier combination with the support degree larger than a set support degree threshold value as a target identifier combination, and generating the game suggestion according to the target identifier combination.
For example, for the identifier combination { perf, hu }, in the game, in the operation behavior information of the player with better game score, the occurrence frequency of the operations of the simultaneous lever and hu is higher, and then the information can be shown to the user for reference in a game suggestion mode, so that the user can adjust the game playing method or game habit of the user in a targeted manner.
To sum up, intelligent chess and card equipment and intelligent chess and card system that this application embodiment provided, intelligent chess and card equipment is including setting up respectively in two at least operation units of different user operation ends, operation unit includes at least one operation item, then through with the control unit that operation unit connects detects the user right the operation action of operation item, and the record operation action information that operation action corresponds, the operation action information calculation that is located each according to each operation action of record in the set period each user of user operation end is in the game score in the set period. Therefore, automatic scoring operation of the intelligent chess and card equipment in the game process can be realized, and convenience is brought to users.
In addition, the game suggestion aiming at the user can be realized through the processes of statistics, recording, big data analysis and the like of the operation behaviors in the game process, and the user tutoring function of the intelligent chess and card equipment is realized to a certain extent. Meanwhile, the interaction between the terminal equipment and the intelligent chess and card equipment is introduced, so that the functions of synchronization of dice-throwing animations, real-time interaction and display of game data and the like can be realized, the interestingness and the interactivity of the intelligent chess and card equipment are improved, and the user experience can be further improved.
In addition, functional modules in the embodiments of the present application may be integrated together to form an independent part, or each module may exist separately, or two or more modules may be integrated to form an independent part.
It is noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.
The above description is only for various embodiments of the present application, but the scope of the present application is not limited thereto, and any person skilled in the art can easily conceive of changes or substitutions within the technical scope of the present application, and all such changes or substitutions are included in the scope of the present application. Therefore, the protection scope of the present application shall be subject to the protection scope of the claims.

Claims (10)

1. The utility model provides an intelligence chess and card equipment, its characterized in that, intelligence chess and card equipment includes:
the operation units are respectively arranged at different user operation ends and comprise at least one operation item;
a control unit connected with the operation unit, the control unit being configured to:
detecting the operation behavior of a user on the operation item, and recording operation behavior information corresponding to the operation behavior, wherein the operation behavior information comprises a user identifier and a behavior identifier corresponding to the operation behavior;
and calculating the game score of each user at each user operation end in the set period according to the operation behavior information of each operation behavior recorded in the set period.
2. The intelligent board apparatus of claim 1, further comprising:
and the voice unit is connected with the control unit, and the control unit controls the voice unit to output a voice prompt corresponding to the behavior identifier according to the behavior identifier of the operation behavior when detecting the operation behavior.
3. The intelligent chess and card device of claim 2, wherein the operation unit further comprises a cancel operation item, and the control unit is further configured to delete operation behavior information corresponding to the operation behavior detected once before the cancel operation recorded previously when the cancel operation item is detected by the user.
4. The intelligent board apparatus of claim 1, further comprising:
the configuration unit is connected with the control unit and is used for configuring scoring information required for calculating the game score, and the scoring information comprises a scoring base number and a scoring multiple corresponding to each operation behavior;
the intelligent chess and card equipment further comprises a communication module, wherein the communication module is in communication connection with the terminal equipment and is used for receiving scoring information set by a user through the terminal equipment and sending the scoring information to the configuration unit so as to complete configuration of the scoring information.
5. A chess and card apparatus as claimed in claim 4, characterised in that said control unit is also adapted to:
when the terminal equipment logs in an application program corresponding to the intelligent chess and card equipment, the terminal equipment is connected with the intelligent chess and card equipment, and a binding relationship is established between the terminal equipment and an operation unit arranged at one user operation end;
and respectively sending the game scores of the users at the user operation ends in the set period to corresponding terminal equipment.
6. The intelligent board apparatus of claim 1, further comprising a display unit in communicative connection with the control unit, the control unit further configured to control the display unit to display the game scores of the users over the set period.
7. The intelligent chess device of claim 6, wherein said control unit is further configured to:
when a dice rolling operation performed by any one of the user operation terminals is detected, a dice rolling program of the intelligent chess and card device is started, a dice rolling animation is displayed on the display unit during the running of the dice rolling program, and a final dice point picture is displayed in the dice rolling animation when the running of the dice rolling program is finished.
8. The intelligent chess device of claim 1, wherein said control unit is further configured to:
obtaining game data in the intelligent chess and card equipment within a preset time period, wherein the game data comprise operation behavior information generated by different users in a game and game scores in a corresponding game process;
and according to the operation behavior information generated by different users in the game and the game scores in the corresponding game process, performing game big data analysis, and according to the analysis result, performing game suggestion to the users.
9. The intelligent chess and card device of claim 8, wherein the game big data analysis is performed according to the operation behavior information generated by different users in the game and the game scores in the corresponding game process, and game advice is performed to the users according to the analysis result, comprising:
acquiring operation behavior information of each user with the game score meeting set conditions in the preset time period;
acquiring each operation behavior identifier in the operation behavior information of each user meeting the set condition to obtain an operation behavior identifier set;
obtaining a plurality of identifier combinations according to each operation behavior identifier in the operation behavior identifier set, wherein each identifier combination comprises at least two operation behavior identifiers;
calculating the support degree of each identification combination, wherein the support degree is the occurrence probability of different users in different game plays of each identification combination in the preset time period;
and taking the identifier combination with the support degree larger than a set support degree threshold value as a target identifier combination, and generating the game suggestion according to the target identifier combination.
10. An intelligent chess and card system, comprising the intelligent chess and card device of any one of claims 1-9, and a terminal device and a chess and card service platform in communication connection with the intelligent chess and card device.
CN202111146503.6A 2021-09-28 2021-09-28 Intelligent chess and card equipment and intelligent chess and card system Pending CN113842632A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202111146503.6A CN113842632A (en) 2021-09-28 2021-09-28 Intelligent chess and card equipment and intelligent chess and card system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202111146503.6A CN113842632A (en) 2021-09-28 2021-09-28 Intelligent chess and card equipment and intelligent chess and card system

Publications (1)

Publication Number Publication Date
CN113842632A true CN113842632A (en) 2021-12-28

Family

ID=78976827

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202111146503.6A Pending CN113842632A (en) 2021-09-28 2021-09-28 Intelligent chess and card equipment and intelligent chess and card system

Country Status (1)

Country Link
CN (1) CN113842632A (en)

Similar Documents

Publication Publication Date Title
US8038536B2 (en) Game system, game server device therefor, method of controlling game server device, and terminal device therefor and control program product for controlling terminal device
JP3763119B2 (en) Game service providing apparatus and method
CN108126339B (en) Intelligent mahjong game device, control method and system
JP5756216B1 (en) GAME CONTROL METHOD, COMPUTER AND CONTROL PROGRAM
CN104219237A (en) Multimedia data processing method and system based on team speech communication platform
CN105169697A (en) Mahjong tile winning control method and system based on mobile terminal
JP6393701B2 (en) GAME CONTROL METHOD, COMPUTER AND CONTROL PROGRAM
CN107185241A (en) Random Factor Mahjong operation based reminding method and device based on internet
US6928278B2 (en) Authentic person identification
CN108768922B (en) Chess and card information processing system and method
CN110465074B (en) Information prompting method and device
KR20120075858A (en) The dance battle system
US20050112536A1 (en) Method and system for performing and delivering analysis of sports activities
US20230298061A1 (en) Non-transitory computer-readable medium storing game program, game processing method, and information processing apparatus
CN113842632A (en) Intelligent chess and card equipment and intelligent chess and card system
CN112057874A (en) Game auxiliary system and method with privacy protection function
CN109045679B (en) Chess and card recognition system and chess and card system
JP2002132134A (en) Learning method, learning system, learning management apparatus and recording medium
JP5718878B2 (en) Information processing apparatus, program, information processing system
KR20110096345A (en) Language learning game system with massive continuous multiple choice
CN112016479A (en) Chess and card game auxiliary system
JP5889469B1 (en) GAME CONTROL METHOD, COMPUTER AND CONTROL PROGRAM
US20170136363A1 (en) Game system, and control method and storage medium used in same
WO2011061877A1 (en) Soccer prediction voting system
CN109726267B (en) Story recommendation method and device for story machine

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination