CN113656303A - Method, apparatus, storage medium, and program product for testing new functions of game - Google Patents

Method, apparatus, storage medium, and program product for testing new functions of game Download PDF

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CN113656303A
CN113656303A CN202110935531.XA CN202110935531A CN113656303A CN 113656303 A CN113656303 A CN 113656303A CN 202110935531 A CN202110935531 A CN 202110935531A CN 113656303 A CN113656303 A CN 113656303A
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user
new
function
game
configuration information
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方嘉铭
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F11/00Error detection; Error correction; Monitoring
    • G06F11/36Preventing errors by testing or debugging software
    • G06F11/3668Software testing
    • G06F11/3672Test management
    • G06F11/3688Test management for test execution, e.g. scheduling of test suites
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F11/00Error detection; Error correction; Monitoring
    • G06F11/36Preventing errors by testing or debugging software
    • G06F11/3668Software testing
    • G06F11/3672Test management
    • G06F11/3684Test management for test design, e.g. generating new test cases

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Abstract

The present disclosure provides a method, an apparatus, a storage medium, and a program product for testing a new function of a game, which relate to a testing technique, and include: acquiring open configuration information of a new game function, and synchronizing the open configuration information to a user terminal, wherein the open configuration information is used for indicating user information using the new game function; determining a first user using the new game function and a second user not using the new game function according to the open configuration information; and determining a test result of the new game function according to the first game data of the first user and the second game data of the second user. According to the scheme provided by the disclosure, when the new game function is tested, a part of users are indicated to use the new function through the open configuration information, and the test result of the new game function can be determined according to the game data of the users who use the new function in the same time period and the game data of the users who do not use the new function, so that the test result which is not influenced by the change of the external environment can be obtained.

Description

Method, apparatus, storage medium, and program product for testing new functions of game
Technical Field
The present disclosure relates to testing technologies, and in particular, to a method, an apparatus, a storage medium, and a program product for testing a new function of a game.
Background
Currently, a new function in a game needs to undergo multiple testing rounds before coming online formally, so that a scheme for adjusting the new function is determined according to data in the testing.
The traditional game testing mode is that after the new function is put out, whether the new game function is good or bad is determined according to the data comparison of the player before and after the function is put out, and the data of the player before and after the function is put out can be used as the basis for adjusting the new game function.
However, since the player data is affected not only by the new function but also by the environmental change. Therefore, the comparison method is not accurate enough, and further, the accurate evaluation of the quality of the new function game cannot be obtained according to the data comparison before and after the new function is released, and the new game function cannot be effectively optimized based on the data comparison result.
Disclosure of Invention
The present disclosure provides a method, an apparatus, a storage medium, and a program product for testing a new function of a game, so as to solve the problem in the prior art that a test result obtained based on data obtained before and after the new function is exposed is inaccurate because the obtained data is affected by different environments.
The first aspect of the present disclosure provides a method for testing a new function of a game, including:
acquiring open configuration information of a new game function, and synchronizing the open configuration information to a user terminal, wherein the open configuration information is used for indicating user information using the new game function;
determining a first user using the new game function and a second user not using the new game function according to the open configuration information;
and determining a test result of the new game function according to the first game data of the first user and the second game data of the second user.
A second aspect of the present disclosure is to provide a testing apparatus for a new function of a game, including:
the system comprises an acquisition unit, a synchronization unit and a control unit, wherein the acquisition unit is used for acquiring the open configuration information of a new game function and synchronizing the open configuration information to a user terminal, and the open configuration information is used for indicating the user information using the new game function;
a user determining unit, configured to determine, according to the open configuration information, a first user using the new game function and a second user not using the new game function;
and the testing unit is used for determining a testing result of the new game function according to the first game data of the first user and the second game data of the second user.
A third aspect of the present disclosure is to provide an electronic device, including:
a memory;
a processor; and
a computer program;
wherein the computer program is stored in the memory and configured to be executed by the processor to implement the method of the first aspect.
A fourth aspect of the present disclosure is to provide a computer readable storage medium having stored thereon a computer program for execution by a processor to implement the method as described in the first aspect above.
A fifth aspect of the present disclosure is to provide a computer program product comprising a computer program which, when executed by a processor, implements the method as described in the first aspect above.
The technical effects of the method, the device, the storage medium and the program product for testing the new game function provided by the disclosure are as follows:
the method, the device, the storage medium and the program product for testing the new game function provided by the embodiment comprise the following steps: acquiring open configuration information of a new game function, and synchronizing the open configuration information to a user terminal, wherein the open configuration information is used for indicating user information using the new game function; determining a first user using the new game function and a second user not using the new game function according to the open configuration information; and determining a test result of the new game function according to the first game data of the first user and the second game data of the second user. In the method, the device, the storage medium, and the program product for testing a new game function provided in this embodiment, when testing the new game function, a part of users is instructed to use the new function through the open configuration information, and a test result of the new game function can be determined according to game data of users who use the new function in the same period of time and game data of users who do not use the new function, so as to obtain a test result that is not affected by changes in external environments.
Drawings
FIG. 1 is a flow chart illustrating a method for testing new functions of a game according to an exemplary embodiment of the present disclosure;
FIG. 2 is a schematic flow chart diagram illustrating a method for testing new functions of a game according to another exemplary embodiment of the present disclosure;
FIG. 3 is a system architecture diagram illustrating an exemplary embodiment of the present disclosure;
FIG. 4 is a block diagram of a testing device for new functions of a game according to an exemplary embodiment of the present disclosure;
FIG. 5 is a block diagram of a testing device for new functions of a game according to another exemplary embodiment of the present disclosure;
fig. 6 is a block diagram of an electronic device shown in an exemplary embodiment of the present disclosure.
Detailed Description
Currently, in order to increase the interest and freshness of a game, it is often necessary to update functions in the game. If the function brings negative feedback, the experience of the online user is inevitably affected, and therefore, the new function of the game needs to be tested.
The traditional game testing mode is that after the new function is put out, whether the new game function is good or bad is determined according to the data comparison of the player before and after the function is put out, and the data of the player before and after the function is put out can be used as the basis for adjusting the new game function.
However, since the player data is affected not only by the new function but also by the environmental change, if the player data before and after the new function is compared, an inaccurate test result of the new function of the game is obtained.
In order to solve the technical problem, the present disclosure provides a scheme in which development configuration information of a new function of a game indicates to which users the new function is developed. At the same time, one part of users use the new function, and the other part of users do not use the new function, so that the test result of the new function of the game can be determined by comparing the game data of the two parts of users. The game data of the user using the new function and the game data of the user not using the new function acquired in the mode have the same environment, and are not influenced by the change of the environment, so that the test result determined by the game data is more accurate.
Fig. 1 is a flowchart illustrating a method for testing a new function of a game according to an exemplary embodiment of the present disclosure.
As shown in fig. 1, the method for testing a new function of a game provided by the present disclosure includes:
step 101, obtaining the open configuration information of the new game function, and synchronizing the open configuration information to the user terminal, wherein the open configuration information is used for indicating the user information using the new game function.
The method provided by the disclosure can be executed by an electronic device with computing capability, and particularly can be executed by a server of a game background. The server may include a plurality of servers, such as a configuration server, and may also include a game server.
Optionally, the user may set the opening configuration information of the new game function according to a requirement, and may specifically configure the opening ratio of the new game function, for example, may be 50% or 60%.
Alternatively, the user may set the open configuration information of each new game function, and the electronic device may obtain the open configuration information of each new game function. For each new function of the game, the electronic device can execute the method provided by the present disclosure.
Alternatively, the electronic device may acquire development configuration information of any new game function and synchronize the development configuration information to each user terminal. Specifically, the method may be synchronized with a user terminal provided with a game program to which the new game function belongs, for example, if the user terminal has the game program, the electronic device may send the open configuration information to the user terminal.
Optionally, if the user terminal runs the game program, the electronic device may actively push the open configuration information to the user terminal, and if the user terminal does not run the game program, the user terminal may actively pull the open configuration information from the electronic device after the user terminal runs the game program, so as to trigger the electronic device to synchronize the open configuration information of the new game function with the user terminal.
Alternatively, the open configuration information is used to indicate game user information using a new function. For example, if the open configuration information includes an open ratio, the electronic device may determine user information using the new function according to the open ratio. After receiving the open configuration information corresponding to the new game function, the user terminal may determine whether to apply the new game function according to the open configuration information.
By the embodiment, the electronic equipment and the user terminal can respectively determine the user information using the new game function according to the open configuration information of the new game function without adding protocols in the electronic equipment and the user terminal, so that extra expenses are avoided.
Step 102, determining a first user using the new function and a second user not using the new function of the game according to the opening configuration information.
Optionally, the electronic device may determine, according to the open configuration information of the new game function, a first user using the new game function and a second user not using the new game function.
Optionally, all user information using the game program may be stored in the electronic device, such as a user identifier. For example, when a user registers an account in a game program, the user account may be stored in the electronic device. For another example, when the user tries to play a game, a randomly generated trial play account may be stored in the electronic device.
Optionally, based on the user information, the electronic device can locate a unique game user.
Optionally, the open configuration information includes an open ratio, for example, if the open ratio is 30%, it indicates that 30% of users use the new game function, and 70% of users do not use the new game function.
Optionally, the electronic device may determine a hash value of an account of each user, determine the user as a first user if the hash value of the user is less than or equal to 30, and determine the user as a second user if the hash value of the user is greater than 30.
Alternatively, the electronic device may determine the range of users using the new game function according to the open ratio, for example, the users with the last digits of 1, 2, and 3 of the user account may be determined as the first users using the new game function, and the users with the last digits of 4, 5, 6, 7, 8, 9, and 0 of the user account may be determined as the second users not using the new game function.
Optionally, the electronic device may further convert the user account into a user value between 0 and 100 based on a certain algorithm, and then determine a user with a user value less than or equal to 30 as a first user using the new function of the game, and determine a user with a user value greater than 30 as a second user not using the new function of the game.
Alternatively, the user terminal may determine whether to use the new function of the game itself based on the same rule.
And 103, determining a test result of the new game function according to the first game data of the first user and the second game data of the second user.
Optionally, the electronic device may obtain first game data of the first user and second game data of the second user, where the game data may specifically include user online time, remaining information, consumption condition, and the like.
Optionally, the electronic device may compare the first game data with the second game data to obtain a test result of the new game function, and specifically, the data difference between the first user using the new game function and the second user not using the new game function may be determined according to a large amount of game data of the first user and a large amount of game data of the second user.
Optionally, the test result may include, for example, a comparison result of the online duration, a comparison result of the consumption condition, and information retained by the user.
In this embodiment, since the first game data and the second game data are collected in the same time period, the external environments of the first game data and the second game data are the same, and the test result of the new function of the game determined based on the first game data and the second game data is more accurate.
The method provided by the embodiment is used for testing new functions of games, and is executed by equipment provided with the method provided by the embodiment, and the equipment is generally realized in a hardware and/or software mode.
The method for testing the new game function provided by the embodiment comprises the following steps: acquiring open configuration information of a new game function, and synchronizing the open configuration information to a user terminal, wherein the open configuration information is used for indicating user information using the new game function; determining a first user using the new game function and a second user not using the new game function according to the open configuration information; and determining a test result of the new game function according to the first game data of the first user and the second game data of the second user. In the method provided by the disclosure, when a new game function is tested, a part of users are indicated to use the new function through the open configuration information, and the test result of the new game function can be determined according to the game data of the users who use the new function in the same time period and the game data of the users who do not use the new function, so as to obtain the test result which is not influenced by the change of the external environment.
Fig. 2 is a flowchart illustrating a method for testing a new function of a game according to another exemplary embodiment of the present disclosure.
As shown in fig. 2, the method for testing a new function of a game provided by the present disclosure includes:
step 201, obtaining the open configuration information of the new game function, and synchronizing the open configuration information to the user terminal, wherein the open configuration information is used for indicating the user information using the new game function.
Step 201 is similar to the implementation of step 101.
Optionally, a configuration server may be provided in the background server of the game, and a game server may also be included.
Optionally, the user may configure the open configuration information of each new function of the game in the configuration server according to the requirement. The configuration server may provide a visual interface so that the user may set open configuration information for each new function therein. Thus, the open configuration information for the new functionality may be set by the user based on the visual configuration interface.
Optionally, the user may specifically configure the open configuration information of each new function in a manner of setting a ratio, for example, the open configuration information of each new function may be configured in the form of the following table:
Figure BDA0003212718590000061
Figure BDA0003212718590000071
alternatively, the configuration server may push open configuration information of the new function to the game server, and then the game server sends the open configuration information to each user terminal.
Fig. 3 is a system architecture diagram illustrating an exemplary embodiment of the present disclosure.
As shown in fig. 3, the present disclosure provides a system including a configuration server 31, a game server 32, and a user terminal 33.
The user can configure the open configuration information of each new function in the configuration server 31, the configuration server 31 can send the open configuration information to the game server 32, and the game server 32 can synchronize the open configuration information to each user terminal 33 provided with the game program.
Optionally, after receiving the open configuration information, the user terminal may determine whether to apply a new game function according to the open configuration information.
Step 202, obtaining a user identifier, and determining a user hash value according to the user identifier.
Optionally, the electronic device may obtain a user identifier of each user, such as a user account. The user hash value can be determined according to each user identifier, and specifically, hash calculation can be performed on the user identifier to obtain the corresponding user hash value.
Optionally, the hash value of each user may be set to range from 0 to 100.
Step 203, determining a first user and a second user in the users according to the opening ratio of the new function and the user hash value; the open configuration information includes an open ratio of the new function.
Alternatively, the open configuration information may include an open ratio of the new function, such as 60% open ratio and 40% closed ratio of the new function of a game.
Optionally, the user hash values obtained by the hash calculation are randomly distributed, and therefore, the first user and the second user can be determined among the users according to the opening ratio of the new function and the user hash values.
In this way, a part of users can be randomly determined as the first users, and another part of users can be randomly determined as the second users.
Alternatively, the boundary value may be determined according to the opening ratio of the new function. For example, the opening ratio may be defined as a boundary value, and for example, the boundary value may be determined to be 60% when the opening ratio is 60%.
Optionally, the electronic device may further determine, as the first user, a user whose user hash value is less than or equal to the boundary value, determine, as the second user, a user whose user hash value is greater than the boundary value, and further randomly determine, among the users, the first user and the second user.
In this way, the first user and the second user that meet the open ratio can be determined among the users.
Step 204, determining a test result of the new game function according to the first game data of the first user and the second game data of the second user.
The step 204 is similar to the step 103 in implementation manner, and is not described again.
Step 205, receiving a first setting instruction for a new game function, and adjusting setting information of the new game function according to the first setting instruction; the first setting instruction includes either full release or full disable.
After the electronic device determines the test result of the new game function, the user may set the new game function according to the test result, for example, if the test result represents that the game experience of the first user is better, the user may release the new game function completely. If the test result indicates that the second user's gaming experience is better, the user may disable the new functionality of the game altogether.
Alternatively, the user may set a first setting instruction of the new function of the game in the configuration server, and then completely release the new function of the game, or completely disable it.
Optionally, a game new function that is completely released, which each user terminal will apply; a new function of the game, which is completely prohibited, is not applied to each user terminal.
Step 206, receiving a second setting instruction for the new game function, and if the second setting instruction is different from the first setting instruction, refusing to execute the second setting instruction, wherein the second setting instruction comprises complete release or complete prohibition.
And if the user sets a second setting instruction for the new function of the game again, and the second setting instruction is different from the first setting instruction, the electronic equipment refuses to execute the second setting instruction.
The electronic device may record the configuration history of each function, such as when the a function was completely out, and then if the switch of the a function is inadvertently modified, the function configuration system will disable the operation to prevent the a function from being turned off again by mistake.
Fig. 4 is a block diagram of a testing apparatus for a new function of a game according to an exemplary embodiment of the present disclosure.
As shown in fig. 4, the testing apparatus 400 for testing new functions of a game provided in this embodiment includes:
an obtaining unit 410, configured to obtain open configuration information of a new game function, and synchronize the open configuration information to a user terminal, where the open configuration information is used to indicate user information using the new game function;
a user determining unit 420, configured to determine, according to the open configuration information, a first user using the new game function and a second user not using the new game function;
the testing unit 430 is configured to determine a testing result of the new game function according to the first game data of the first user and the second game data of the second user.
The testing device for the new game function comprises an acquisition unit, a synchronization unit and a control unit, wherein the acquisition unit is used for acquiring the open configuration information of the new game function and synchronizing the open configuration information to a user terminal, and the open configuration information is used for indicating the user information using the new game function; a user determination unit for determining a first user using a new function of the game and a second user not using the new function of the game according to the open configuration information; and the testing unit is used for determining a testing result of the new game function according to the first game data of the first user and the second game data of the second user. When the device provided by the disclosure is used for testing the new game function, a part of users are indicated to use the new function through the open configuration information, and the test result of the new game function can be determined according to the game data of the users who use the new function in the same time period and the game data of the users who do not use the new function, so that the test result which is not influenced by the change of the external environment can be obtained.
The specific principle and implementation of the apparatus provided in this embodiment are similar to those of the embodiment shown in fig. 1, and are not described herein again.
Fig. 5 is a block diagram illustrating a testing apparatus for a new function of a game according to another exemplary embodiment of the present disclosure.
As shown in fig. 5, in the testing apparatus 500 for a new function of a game provided in this embodiment, on the basis of the above embodiment, the open configuration information includes an open ratio of the new function;
the user determination unit 420 includes:
the information obtaining module 421 is configured to obtain a user identifier, and determine a user hash value according to the user identifier;
a user determining module 422, configured to determine, according to the opening ratio of the new function and the user hash value, a first user and a second user among the users.
Optionally, the user determination module 422 is specifically configured to:
determining a boundary value according to the opening ratio of the new function;
and determining the user with the user hash value smaller than or equal to the boundary value as the first user, and determining the user with the user hash value larger than the boundary value as the second user.
Optionally, a configuration unit 440 is further included, configured to:
receiving a first setting instruction of the new game function, and adjusting the setting information of the new game function according to the first setting instruction; the first setting instruction comprises completely releasing or completely inhibiting;
and receiving a second setting instruction for the new game function, and if the second setting instruction is different from the first setting instruction, refusing to execute the second setting instruction, wherein the second setting instruction comprises complete release or complete prohibition.
Optionally, the open configuration information of the new function is set by the user based on a visual configuration interface.
The specific principle and implementation of the apparatus provided in this embodiment are similar to those of the embodiment shown in fig. 2, and are not described here again.
Fig. 6 is a block diagram of an electronic device shown in an exemplary embodiment of the present disclosure.
As shown in fig. 6, the electronic device 600 provided in the present embodiment includes:
a memory 61;
a processor 62; and
a computer program;
wherein the computer program is stored in the memory 61 and configured to be executed by the processor 62 to implement any of the testing methods for new functions of a game as described above.
The present embodiments also provide a computer-readable storage medium, having stored thereon a computer program,
the computer program is executed by a processor to implement any of the testing methods for new functions of a game as described above.
The present embodiment also provides a computer program product comprising a computer program which, when executed by a processor, implements any of the methods for testing new functions of a game as described above.
Those of ordinary skill in the art will understand that: all or a portion of the steps of implementing the above-described method embodiments may be performed by hardware associated with program instructions. The program may be stored in a computer-readable storage medium. When executed, the program performs steps comprising the method embodiments described above; and the aforementioned storage medium includes: various media that can store program codes, such as ROM, RAM, magnetic or optical disks.
Finally, it should be noted that: the above embodiments are only used for illustrating the technical solutions of the present disclosure, and not for limiting the same; while the present disclosure has been described in detail with reference to the foregoing embodiments, those of ordinary skill in the art will understand that: the technical solutions described in the foregoing embodiments may still be modified, or some or all of the technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present disclosure.

Claims (10)

1. A method for testing new functions of a game is characterized by comprising the following steps:
acquiring open configuration information of a new game function, and synchronizing the open configuration information to a user terminal, wherein the open configuration information is used for indicating user information using the new game function;
determining a first user using the new game function and a second user not using the new game function according to the open configuration information;
and determining a test result of the new game function according to the first game data of the first user and the second game data of the second user.
2. The method of claim 1, wherein the open configuration information comprises an open proportion of the new function;
the determining a first user using the new function and a second user not using the new function according to the open configuration information includes:
acquiring a user identifier, and determining a user hash value according to the user identifier;
and determining a first user and a second user in the users according to the opening proportion of the new function and the user hash value.
3. The method according to claim 2, wherein the determining a first user and a second user among the users according to the open ratio of the new function and the user hash value comprises:
determining a boundary value according to the opening ratio of the new function;
and determining the user with the user hash value smaller than or equal to the boundary value as the first user, and determining the user with the user hash value larger than the boundary value as the second user.
4. The method according to any one of claims 1-3, further comprising:
receiving a first setting instruction of the new game function, and adjusting the setting information of the new game function according to the first setting instruction; the first setting instruction comprises completely releasing or completely inhibiting;
and receiving a second setting instruction for the new game function, and if the second setting instruction is different from the first setting instruction, refusing to execute the second setting instruction, wherein the second setting instruction comprises complete release or complete prohibition.
5. The method of claim 1, wherein the open configuration information of the new function is set by a user based on a visual configuration interface.
6. A testing device for new functions of a game, comprising:
the system comprises an acquisition unit, a synchronization unit and a control unit, wherein the acquisition unit is used for acquiring the open configuration information of a new game function and synchronizing the open configuration information to a user terminal, and the open configuration information is used for indicating the user information using the new game function;
a user determining unit, configured to determine, according to the open configuration information, a first user using the new game function and a second user not using the new game function;
and the testing unit is used for determining a testing result of the new game function according to the first game data of the first user and the second game data of the second user.
7. The apparatus of claim 6, wherein the open configuration information comprises an open proportion of the new function;
the user determination unit includes:
the information acquisition module is used for acquiring a user identifier and determining a user hash value according to the user identifier;
and the user determining module is used for determining a first user and a second user in the users according to the opening proportion of the new function and the user hash value.
8. An electronic device, comprising:
a memory;
a processor; and
a computer program;
wherein the computer program is stored in the memory and configured to be executed by the processor to implement the method of any of claims 1-5.
9. A computer-readable storage medium, having stored thereon a computer program,
the computer program is executed by a processor to implement the method according to any of claims 1-5.
10. A computer program product comprising a computer program which, when executed by a processor, implements the method according to any one of claims 1-5.
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