CN113625633A - Live-action entertainment control system - Google Patents

Live-action entertainment control system Download PDF

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Publication number
CN113625633A
CN113625633A CN202110917874.3A CN202110917874A CN113625633A CN 113625633 A CN113625633 A CN 113625633A CN 202110917874 A CN202110917874 A CN 202110917874A CN 113625633 A CN113625633 A CN 113625633A
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China
Prior art keywords
module
game
entertainment
data
live
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CN202110917874.3A
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Chinese (zh)
Inventor
王博
唐成
茆政
杜庆波
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Shanghai Yingcheng Electronic Technology Co ltd
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Shanghai Yingcheng Electronic Technology Co ltd
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Priority to CN202110917874.3A priority Critical patent/CN113625633A/en
Publication of CN113625633A publication Critical patent/CN113625633A/en
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    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B19/00Programme-control systems
    • G05B19/02Programme-control systems electric
    • G05B19/04Programme control other than numerical control, i.e. in sequence controllers or logic controllers
    • G05B19/042Programme control other than numerical control, i.e. in sequence controllers or logic controllers using digital processors
    • G05B19/0423Input/output
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B2219/00Program-control systems
    • G05B2219/20Pc systems
    • G05B2219/25Pc structure of the system
    • G05B2219/25257Microcontroller

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Automation & Control Theory (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The invention discloses a real-scene entertainment control system, which comprises a data acquisition module, a data distribution module, a CPU processing module, a monitoring control module, a switch control module, a scene control module, a game control module and a game operation module, wherein the data acquisition module is used for acquiring data; the data acquisition module transmits acquired information data to the CPU processing module through the data distribution module, the CPU processing module respectively controls the monitoring control module, the switch control module and the scene control module, and the switch control module controls the game operation module through the game control module. The invention provides a real-scene entertainment control system which is complete in function, high in intelligent degree, strong in controllability, high in safety and reliability, low in labor cost and good in user experience.

Description

Live-action entertainment control system
Technical Field
The invention relates to the technical field of live-action entertainment, in particular to a live-action entertainment control system.
Background
In modern society, people have great working pressure and living pressure, and in order to relieve the pressure or eliminate time or find fun in life, each person has different leisure and recreation modes, such as watching movies, climbing mountains, singing KTVs, riding bicycles, playgrounds, online games, live-action entertainment games and the like.
Compared with ordinary games, online games and the like, the live-action entertainment games can bring stimulation to people. For example, a real-person secret room escape game can stimulate and train team cooperation ability, and is a new and effective group building project.
Although the live-action entertainment game is attractive and brings countless joys to people, the existing live-action entertainment system has low intellectualization, incomplete functions, low safety and reliability and higher labor cost, and is not simple and convenient to control and operate.
The Chinese patent application numbers are: 201710221308.2, application date is 16/04/2017, publication date is: in 2017, 08 and 15, the patent names are: the invention discloses an intelligent secret room system and a control method thereof, and the intelligent secret room system comprises a client, a server and a secret room terminal, wherein the client is connected with the server, an APP used for operating and controlling the secret room terminal is arranged in the client, the secret room terminal is connected with the server, the secret room terminal comprises a main control board and various secret room organs, the main control board comprises a data acquisition module, a data processing module and an output control unit, and the data acquisition module, the data processing module and the output control unit are connected through a data transmission module. The invention has greatly improved expansibility, convenience and economy.
The Chinese patent application numbers are: 201620046011.8, application date 2016, month 01, and day 19, publication date: 2016, month 06, 08, with patent names: the utility model provides a real person's outdoor scene entertainment control system, this utility model relates to real person's outdoor scene entertainment technical field, especially relates to a real person's outdoor scene entertainment control system. A real world entertainment control system comprising: the sensing module is used for sensing the action of a player; the input module is electrically connected with the induction module and is used for receiving the signal transmitted by the induction module; the execution module is used for executing interactive output with a player; the output module is electrically connected with the execution module and is used for outputting a control command to the execution module; the input end of the PLC is electrically connected with the input module, and the output end of the PLC is electrically connected with the output module. The utility model discloses can come to carry out the response to office's stage property in the place and by the receipt of information such as operation based on PLC to carry out the interactive control with the player.
The above patent documents disclose a live-action entertainment control system, but the control system is not highly intelligent, not fully functional, not highly safe and reliable, and has a high labor cost.
Disclosure of Invention
The invention mainly aims to provide a live-action entertainment control system which is complete in function, high in intelligent degree, strong in controllability, high in safety and reliability, low in labor cost and good in user experience.
In order to achieve the purpose, the invention provides a live-action entertainment control system, which comprises a data acquisition module, a data distribution module, a CPU processing module, a monitoring control module, a switch control module, a scene control module, a game control module and a game operation module;
the data acquisition module is used for acquiring entertainment information data; the data distribution module is used for distributing the entertainment data; the CPU processing module is used for controlling and processing the live-action entertainment information data; the monitoring control module is used for monitoring and controlling the live-action entertainment information; the switch control module is used for controlling the entertainment information switch to be closed; the scene control module is used for controlling the information of the live-action entertainment scene; the game control module is used for controlling entertainment game information; the game running module is used for managing game running information;
the data acquisition module transmits acquired information data to the CPU processing module through the data distribution module, the CPU processing module respectively controls the monitoring control module, the switch control module and the scene control module, and the switch control module controls the game operation module through the game control module.
The CPU processing module comprises a data analysis module which is used for analyzing and processing the control processing information of the CPU processing module.
The data analysis module comprises a data restoration module, and the data restoration module is used for restoring the data analysis information.
The CPU processing module comprises a communication transmission module which is used for carrying out communication transmission on the entertainment information.
The CPU processing module also comprises a server, and the CPU processing module transmits the control processing information to the server through the communication transmission module.
The CPU processing module comprises an audio and video control module, and controls the audio and video information of the game control module through the audio and video control module.
The control CPU processing module comprises a data adding/deleting module which is used for adding/deleting the entertainment information data.
The game control module comprises a game reset module, and the game reset module is used for controlling game reset information.
The game control module comprises a game monitoring module, and the game control module controls the game running module through the game monitoring module.
The technical scheme provided by the invention has the beneficial effects that 1) the data acquisition module is used for acquiring data, the data distribution module is used for distributing data information, and the CPU processing module is used for controlling the live-action entertainment game system, so that the real-time adjustment can be realized, the intelligent degree is high, the functions are various, the game player leads the game, and the controllability is strong; 2) due to the fact that the functions are various, the operation game is more diversified, and the user experience is greatly enhanced; 3) the invention is the upgrade of modern live-action entertainment games and is beneficial to further popularization in the market.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present invention, and for those skilled in the art, other drawings can be obtained according to the structures shown in the drawings without creative efforts.
Fig. 1 is a system block diagram of a live-action entertainment control system according to an embodiment of the present invention.
The implementation, functional features and advantages of the objects of the present invention will be further explained with reference to the accompanying drawings.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
It should be noted that all the directional indicators (such as up, down, left, right, front, and rear … …) in the embodiment of the present invention are only used to explain the relative position relationship between the components, the movement situation, etc. in a specific posture (as shown in the drawing), and if the specific posture is changed, the directional indicator is changed accordingly.
In the present invention, unless otherwise expressly stated or limited, the terms "connected," "secured," and the like are to be construed broadly, and for example, "secured" may be a fixed connection, a removable connection, or an integral part; can be mechanically or electrically connected; they may be directly connected or indirectly connected through intervening media, or they may be connected internally or in any other suitable relationship, unless expressly stated otherwise. The specific meanings of the above terms in the present invention can be understood by those skilled in the art according to specific situations.
In addition, the descriptions related to "first", "second", etc. in the present invention are only for descriptive purposes and are not to be construed as indicating or implying relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include at least one such feature. In addition, technical solutions between various embodiments may be combined with each other, but must be realized by a person skilled in the art, and when the technical solutions are contradictory or cannot be realized, such a combination should not be considered to exist, and is not within the protection scope of the present invention.
The invention provides a real-scene entertainment control system.
Example 1
Referring to fig. 1, in an embodiment of the present invention, the live-action entertainment control system includes a data acquisition module 1, a data distribution module 2, a CPU processing module 3, a monitoring control module 4, a switch control module 5, a scene control module 6, a game control module 9, and a game operation module 11;
the data acquisition module 1 is used for acquiring entertainment information data; the data distribution module 2 is used for distributing entertainment data; the CPU processing module 3 is used for controlling and processing the live-action entertainment information data; the monitoring control module 4 is used for monitoring and controlling the live-action entertainment information; the switch control module 5 is used for controlling the entertainment information switch to be closed; the scene control module 6 is used for controlling the live-action entertainment scene information; the game control module 9 is used for controlling entertainment game information; the game running module 11 is used for managing game running information;
the data acquisition module 1 transmits acquired information data to the CPU processing module 3 through the data distribution module 2, the CPU processing module 3 respectively controls the monitoring control module 4, the switch control module 5 and the scene control module 6, and the switch control module 5 controls the game operation module 11 through the game control module 9.
This embodiment, data acquisition module 1 can include temperature sensor, human infrared sensor, color sensor, metal sensor, magnetic force sensor etc. that is to say, can diversely gather multiple data information through this data acquisition module 1.
In this embodiment, the data distribution module 2 may classify and sort various data collected by the data collection module 1, and transmit the data collected by the data collection module 1 to the CPU processing module after processing.
In this embodiment, the CPU processing module 3 is preferably a CPU processor with model number AMD dragon 53500X.
In this embodiment, the monitoring control module 4 may perform overall monitoring on the information data of the live-action entertainment system, and the monitoring control module 4 is controlled by the CPU processing module 3, so that once an error is found in the live-action entertainment information, the information can be changed and adjusted in time.
In this embodiment, the switch control module 5 includes a relay control switch, and the switch control module 5 is controlled by the CPU processing module 3, and can control the opening and closing of the live-action entertainment game.
In this embodiment, the scene control module 6 may control scene arrangement, scene replacement, and the like in live-action entertainment, and may arrange and replace scene contents according to different game contents; the CPU processing module 3 controls the scene control module 6 to be more convenient to arrange and replace scenes, and labor cost is greatly reduced.
In this embodiment, the CPU processing module 3 controls the game control module 9 through the switch control module 5, and the game control module 9 controls the game running module 11.
In this embodiment, the game control module 9 may control the live-action entertainment game to run, and control the live-action entertainment game in all directions; the game running module 11 is used for managing and running the live-action entertainment game.
Example 2
Referring to fig. 1, in the present embodiment, the CPU processing module 3 includes a data analysis module 32, and the data analysis module 32 is configured to perform analysis processing on the control processing information of the CPU processing module 3.
The data analysis module 32 can further analyze and process the information processed and analyzed by the CPU processing module 3, so that the CPU processing module 3 can process the information more accurately, and control the live-action entertainment information more stably and reliably.
In this embodiment, preferably, the data analysis module 32 includes a data recovery module 33, and the data recovery module 33 is configured to recover the data analysis information.
The data restoration module 33 restores and compensates the data processing of the data analysis module 32, so that the data analysis is more accurate and reliable.
In this embodiment, the CPU processing module preferably includes a communication transmission module 31, and the communication transmission module 31 is configured to perform communication transmission on the entertainment information.
In this embodiment, the communication transmission module 31 transmits the live-action entertainment information in a wired communication transmission mode or a wireless communication transmission mode, which greatly facilitates the remote control of the live-action entertainment system.
In this embodiment, it is preferable that the CPU processing module 3 further includes a server 34, and the CPU processing module 34 transmits the control processing information to the server 34 through the communication transmission module 31.
The server 34 includes a general database server, a general algorithm library server, a general model library server, and the like, and may further include a cloud server, and the server 34 may further transmit to the CPU processing module 3 through the communication transmission module 31 for processing and analysis.
Example 3
Referring to fig. 1, in this embodiment, the CPU processing module 3 includes an audio/video control module 7, and the CPU processing module 3 controls the game control module 9 through the audio/video control module 7 to perform audio/video information processing.
In this embodiment, the audio/video control module 7 transmits the audio/video information to the game control module 9, and in the live-action entertainment game, the audio/video control module 7 actually controls and processes the audio/video information data of the game through the game control module 9, so that the live-action entertainment game is more vivid and the playing methods are more diversified.
In this embodiment, the CPU processing module 3 preferably includes a data adding/deleting module 8, and the data adding/deleting module 8 is configured to add/delete the entertainment information data.
The data adding/deleting module 8 can add/delete data to/from the information processed by the CPU processing module 3, so that the real-scene entertainment game controlled by the CPU processing module 3 is more various, more stable and more reliable.
In this embodiment, preferably, the game control module 9 includes a game resetting module 91, and the game resetting module 91 is configured to control game resetting information.
In this embodiment, the monitoring control module 4 may further control the game resetting module 91 to reset the live-action entertainment game, so that the live-action entertainment game is safer and more reliable to run.
In this embodiment, preferably, the game control module 9 includes a game monitoring module 10, and the game control module 9 includes a game running module 11 controlled by the game monitoring module 10.
The game monitoring module 10 may monitor the operation of the live-action entertainment game, and if a game error occurs during the operation of the game, the game monitoring module 10 controls the game operation module 11 to send out a warning message, and the game operation module 11 may change the game content or terminate the game content.
The above description is only a preferred embodiment of the present invention, and not intended to limit the scope of the present invention, and various changes and modifications may be made therein without departing from the spirit and scope of the present invention, and all changes and modifications that come within the meaning and range of equivalency of the specification and drawings are intended to be embraced therein.

Claims (9)

1. A live-action entertainment control system, characterized by: the system comprises a data acquisition module, a data distribution module, a CPU processing module, a monitoring control module, a switch control module, a scene control module, a game control module and a game operation module;
the data acquisition module is used for acquiring entertainment information data; the data distribution module is used for distributing the entertainment data; the CPU processing module is used for controlling and processing the live-action entertainment information data; the monitoring control module is used for monitoring and controlling the live-action entertainment information; the switch control module is used for controlling the entertainment information switch to be closed; the scene control module is used for controlling the information of the live-action entertainment scene; the game control module is used for controlling entertainment game information; the game running module is used for managing game running information;
the data acquisition module transmits acquired information data to the CPU processing module through the data distribution module, the CPU processing module respectively controls the monitoring control module, the switch control module and the scene control module, and the switch control module controls the game operation module through the game control module.
2. The live-action entertainment control system of claim 1, characterized in that: the CPU processing module comprises a data analysis module which is used for analyzing and processing the control processing information of the CPU processing module.
3. The live-action entertainment control system of claim 2, characterized in that: the data analysis module comprises a data restoration module, and the data restoration module is used for restoring the data analysis information.
4. The live-action entertainment control system of claim 1, characterized in that: the CPU processing module comprises a communication transmission module which is used for carrying out communication transmission on the entertainment information.
5. The live-action entertainment control system of claim 4, characterized in that: the CPU processing module also comprises a server, and the CPU processing module transmits the control processing information to the server through the communication transmission module.
6. A live-action entertainment control system according to any one of claims 1 to 5, characterized in that: the CPU processing module comprises an audio and video control module, and controls the audio and video information of the game control module through the audio and video control module.
7. The live-action entertainment control system of claim 6, characterized in that: the control CPU processing module comprises a data adding/deleting module which is used for adding/deleting the entertainment information data.
8. The live-action entertainment control system of claim 6, characterized in that: the game control module comprises a game reset module, and the game reset module is used for controlling game reset information.
9. The live-action entertainment control system of claim 8, characterized in that: the game control module comprises a game monitoring module, and the game control module controls the game running module through the game monitoring module.
CN202110917874.3A 2021-08-11 2021-08-11 Live-action entertainment control system Pending CN113625633A (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114488939A (en) * 2022-02-21 2022-05-13 上海颖橙电子科技有限公司 Real-scene entertainment APP game monitoring system
CN114509978A (en) * 2022-02-18 2022-05-17 上海颖橙电子科技有限公司 Live-action entertainment terminal management system
CN114866591A (en) * 2022-04-27 2022-08-05 上海颖橙电子科技有限公司 Local area network control system of live-action entertainment terminal execution system

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CN114866591A (en) * 2022-04-27 2022-08-05 上海颖橙电子科技有限公司 Local area network control system of live-action entertainment terminal execution system

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