CN113476858A - Intelligent device, communication terminal and server - Google Patents

Intelligent device, communication terminal and server Download PDF

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Publication number
CN113476858A
CN113476858A CN202010952992.3A CN202010952992A CN113476858A CN 113476858 A CN113476858 A CN 113476858A CN 202010952992 A CN202010952992 A CN 202010952992A CN 113476858 A CN113476858 A CN 113476858A
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China
Prior art keywords
electronic
card
user
cards
users
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Granted
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CN202010952992.3A
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Chinese (zh)
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CN113476858B (en
Inventor
曲磊
张振铎
谢飞学
孙萁浩
高雪松
陈维强
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Qingdao Hisense Electronic Industry Holdings Co Ltd
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Qingdao Hisense Electronic Industry Holdings Co Ltd
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Priority to CN202010952992.3A priority Critical patent/CN113476858B/en
Priority claimed from CN202010952992.3A external-priority patent/CN113476858B/en
Publication of CN113476858A publication Critical patent/CN113476858A/en
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Publication of CN113476858B publication Critical patent/CN113476858B/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses intelligent equipment, a communication terminal and a server, which realize card distribution operation by enabling an electronic card game table to be controlled by the communication terminal. Therefore, when users play poker games in a networking way, the virtual-real combination can be realized, namely, the playing cards of the entity can be touched, and the games can be played in a networking way, so that the defect that the reality sense of the Internet game platform is insufficient can be overcome.

Description

Intelligent device, communication terminal and server
Technical Field
The invention relates to the technical field of intelligent interaction, in particular to intelligent equipment, a communication terminal and a server.
Background
With the improvement of the living standard of people, the requirements of people on the interactive experience based on the internet are higher and higher. For example, when playing card games based on an internet game platform, although the game interaction experience can be provided for users, the mode is a virtual game, and users can only view the pictures of playing cards and cannot touch real playing cards. Resulting in more and more users being dissatisfied with the virtual gaming experience.
Disclosure of Invention
The intelligent device provided by the embodiment of the invention comprises:
an electronic card gaming table configured to store a plurality of electronic cards and to issue a target electronic card of the plurality of electronic cards;
a controller configured to:
receiving a dealing instruction, and determining electronic cards to be dealt corresponding to a user in the plurality of stored electronic cards according to target card information corresponding to the user who uses the electronic card game table currently and card information of the electronic cards stored in the electronic card game table;
controlling the electronic card game table to send the electronic cards to be sent out so that the user can obtain the electronic cards; wherein the target card information is determined based on a set rule.
The embodiment of the invention also provides a communication terminal, which comprises:
a display configured to display a screen;
a processor interactively connected to a smart device and configured to:
when a distribution control instruction is received, sending a card dealing instruction to the connected intelligent equipment so as to enable the intelligent equipment to distribute electronic cards corresponding to users of the intelligent equipment;
when a card-playing starting instruction is received, the display is controlled to display card-playing prompt information on an interactive interface, and a card-playing instruction is sent to the connected intelligent equipment, so that the intelligent equipment carries out card-playing detection.
The embodiment of the present invention further provides a server, including:
a memory storing setting rules;
a processor interactively connected with a plurality of communication terminals and configured to be connected with a plurality of communication terminals;
when the set rule is determined to be started, sending a distribution control instruction to each communication terminal according to the set rule and a user currently using intelligent equipment connected with each communication terminal so that each communication terminal sends a card dealing instruction to the connected intelligent equipment and sends a card dealing starting instruction to each communication terminal so that the communication terminals control the display to display card dealing prompt information on an interactive interface and send card dealing instructions to the connected intelligent equipment;
the method comprises the steps of obtaining video pictures of a plurality of users who currently use intelligent equipment connected with each communication terminal in real time, and sending the obtained video picture data of the users to each communication terminal in real time, so that the communication terminal controls a display to simultaneously display the video pictures of the users on an interactive interface; the picture display instruction is used for enabling the controller in each intelligent device to control the display to display the video pictures of the networked users.
The invention has the following beneficial effects: according to the intelligent device, the communication terminal and the server provided by the embodiment of the invention, the operations of card distribution, card detection, card playing and the like are realized by the electronic card game table under the control of the communication terminal. Therefore, when users play poker games in a networking way, the virtual-real combination can be realized, namely, the playing cards of the entity can be touched, and the games can be played in a networking way, so that the defect that the reality sense of the Internet game platform is insufficient can be overcome.
Drawings
FIG. 1a is a schematic view of an electronic card gaming table in an embodiment of the present invention;
FIG. 1b is another schematic view of an electronic card gaming table in an embodiment of the present invention;
FIG. 2a is a schematic representation of an electronic card in an embodiment of the invention;
FIG. 2b is another schematic view of an electronic card in an embodiment of the present invention;
FIG. 2c is another schematic view of an electronic card in an embodiment of the present invention;
FIG. 2d is another schematic illustration of an electronic card in an embodiment of the present invention;
FIG. 3 is a flow chart of some operations of the controller in an embodiment of the present invention;
FIG. 4 is another operational flow diagram of a controller in an embodiment of the present invention;
FIG. 5 is another operational flow diagram of a controller in an embodiment of the present invention;
FIG. 6 is another operational flow diagram of a controller in an embodiment of the present invention;
FIG. 7 is another operational flow diagram of a controller in an embodiment of the present invention;
fig. 8 is a schematic diagram of a communication terminal in an embodiment of the present invention;
fig. 9 is a schematic diagram of a communication terminal and an intelligent device in an embodiment of the present invention;
FIG. 10 is an interaction diagram of an embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the drawings of the embodiments of the present invention. It is to be understood that the embodiments described are only a few embodiments of the present invention, and not all embodiments. And the embodiments and features of the embodiments may be combined with each other without conflict. All other embodiments, which can be derived by a person skilled in the art from the described embodiments of the invention without any inventive step, are within the scope of protection of the invention.
Unless defined otherwise, technical or scientific terms used herein shall have the ordinary meaning as understood by one of ordinary skill in the art to which this invention belongs. The use of "first," "second," and similar terms in the present application do not denote any order, quantity, or importance, but rather the terms are used to distinguish one element from another. The word "comprising" or "comprises", and the like, means that the element or item listed before the word covers the element or item listed after the word and its equivalents, but does not exclude other elements or items. The terms "connected" or "coupled" and the like are not restricted to physical or mechanical connections, but may include electrical connections, whether direct or indirect.
It should be noted that the sizes and shapes of the figures in the drawings are not to be considered true scale, but are merely intended to schematically illustrate the present invention. And the same or similar reference numerals denote the same or similar elements or elements having the same or similar functions throughout.
An embodiment of the present invention provides an intelligent device, as shown in fig. 1a and 1b, which may include: an electronic card game table 0100 and a controller. The intelligent equipment provided by the embodiment of the invention can be applied to a multi-person interactive system. In practical application, although the internet game platform can also provide interactive experience of card games for users, including a game of nineteen game, a game of poker, a game of mahjong and the like, the platform is a virtual game, and users cannot touch real physical card surfaces. As the mental needs of people increase, more and more users are not satisfied with the virtual gaming experience, but prefer to play cards in a community or street chess and card room. On the other hand, due to the influences of epidemic situations, weather, distances and the like, relatives and friends cannot gather together to experience the real game experience. Based on this, the electronic card game table 0100 in the present invention can be applied to online game playing of users, so as to improve physical experience in game playing. For example, the electronic card game table can be applied to users to play poker games, mahjong games, game games of 'pai jiu' and the like in a networking way, so that the users can take physical poker cards when playing the poker games in a networking way, and the sense of reality of the games is improved. The electronic card game table of the present invention is used for playing poker games on line.
Illustratively, the electronic card game table 0100 may be configured to store a plurality of electronic cards 010 and to issue a target electronic card 010 of the plurality of electronic cards 010. In some examples, as shown in fig. 1a and 1b, the electronic card gaming table 0100 may include: a bearing surface 0131, a store 0132 and at least one receiver 0133; wherein the storage section 0132 is configured to store a plurality of electronic cards 010; the receivers 0133 are configured to receive a portion of the electronic card 010 selected from the plurality of electronic cards 010, and one receiver 0133 for each user. For example, the electronic card game table 0100 may be a tool table with corresponding hardware to achieve its function, and the side of the support surface 0131 is further provided with legs (e.g. 4 legs as shown in fig. 1a and 1 b) to enable the tool table to stand on the ground.
In some examples, as shown in fig. 1a, the carrying surface 0131 may be circular and the electronic card gaming table 0100 may be provided with a receptacle 0133 that allows a user to use the electronic card gaming table 0100. For example, the electronic card game table 0100 may be applied to a poker game, the storage part 0132 may store original poker cards, the carrying surface 0131 may be used for placing poker cards dealt by a user, and the receiving part 0133 may receive the poker cards required by the user to realize online game of an individual with other people.
In some examples, as shown in fig. 1b, the carrying surface 0131 may be square and the electronic card game table 0100 may be provided with four receiving portions 0133, which may allow 4 users to use the electronic card game table 0100 at the same time, or may allow 2 users to use the electronic card game table 0100 at the same time, or may allow 1 user to use the electronic card game table 0100. In practical applications, the specific number of the receiving portions 0133 can be determined according to the requirements of practical applications, and is not limited herein.
It should be noted that the hardware facilities of the electronic card game table in the embodiment of the present invention may be substantially the same as those of the electronic card game table in the prior art, and other essential hardware components of the electronic card game table are all understood by those skilled in the art, and are not described herein again, nor should be construed as limitations of the present invention.
In some examples, as shown in fig. 2 a-2 d, the electronic card 010 may include: a card main body 011 and an electronic tag 012 provided in the card main body 011. Illustratively, the electronic tag 012 may be a Radio Frequency Identification (RFID) electronic tag 012. The electronic tag 012 carries card information of the electronic card 010. For example, when the electronic card game table 0100 is applied to a poker game, the electronic card 010 may be set as a poker card, and the card information carried by the electronic tag 012 and the electronic card 010 may be card information of the poker card. Playing cards typically have a suit and points. In practice, there are 54 cards in a deck of playing cards, of which 52 are true cards and the other 2 are decks (king and queen). The 52 positive cards are again divided into 13 suits each of which is represented by four suits of spades, clubs and squares, with the rank of the cards in each suit comprising 13 cards designated from 1-10(1 generally designated a) and J, Q, K. In this way, the card information of the playing cards carried by the electronic tag 012 can be the suit and the specific points of the playing cards.
In some examples, the RFID frequencies may be 125-134 Khz, 13.56Mhz, 860-915 MHz, etc., with different frequencies having different sensing distances, humidity effects, directionality, manufacturing processes, costs, and communication protocols, etc. Illustratively, the present solution may employ a frequency of 13.56Mhz, and the communication protocol may be ISO18000-3(Mode3), mainly because the electromagnetic field boundary of 13.56Mhz is significant, which ensures that all electronic cards on the electronic card game table are recognized. Moreover, the electronic card in the hand of the user cannot be identified, and the reading collision problem of dense labels can be better solved by the ISO18000-3 (model 3) protocol.
In some examples, as shown in fig. 2a to 2d, the electronic tag 012 in the card main body 011 can be provided in plural, which can reduce a problem of a signal emission error of the electronic tag 012 due to overlapping of the card main bodies 011. For example, taking the case where the electronic tags 012 in the card body 011 are arranged in 2, as shown in fig. 2a, the card body 011 may be rectangular, having a symmetry axis L1 along the first direction F1, so that the card body 011 may be formed in the second direction F2 with portions respectively located at both sides of the symmetry axis L1, and the 2 electronic tags 012 may be arranged on the symmetry axis L1 of the card body 011. As shown in fig. 2b, the card body 011 may be rectangular, having a symmetry axis L2 along the second direction F2, so that the card body 011 can be formed into portions respectively located at both sides of the symmetry axis L2 in the first direction F1, and the 2 electronic tags 012 can be arranged on the symmetry axis L2 of the card body 011. As shown in fig. 2c and 2d, the card body 011 can be rectangular, the 2 electronic tags 012 can be disposed at both ends of one diagonal line of the card body 011, or the 2 electronic tags 012 can be disposed at both ends of the other diagonal line of the card body 011.
In some examples, as shown in fig. 1a and 1b, the electronic card gaming table 0100 may further comprise: a plurality of electronic tag identifiers 0134 arranged at intervals; among them, the electronic tag identifier 0134 is used to identify the electronic tag 012 in the electronic card 010. For example, electronic label identifier 0134 may be disposed on the interior of bearing surface 0131. For example, the electronic tag identifier 0134 may be an RFID electronic tag identifier. In this way, the Radio Frequency Identification (RFID) technology can be adopted, and the card information of the electronic card can be detected by the electronic tag identifier 0134 and the electronic tag 012.
Illustratively, when the electronic card is set as a playing card, the playing card and the electronic card game table can communicate through RFID technology through an RFID electronic tag and an RFID electronic tag recognizer. In practical applications, the specific structures of the electronic tag identifier and the electronic tag may be set according to the structures used in the RFID technology in practical applications, which are not described herein again.
In some examples, the controller in the smart device may be interactively connected with the communication terminal in a bluetooth manner, a WIFI manner, an ethernet manner, a 4G manner, a 5G manner, a signal bus manner, and the like, which is not limited herein.
Further, the electronic card game table may further include a mechanism, such that the mechanism may be controlled by the controller to cause the mechanism to transport the electronic cards in the storage portion to the receiving portion. For example, the structure of the mechanical device may be designed and determined according to the requirements of practical applications, and will not be described herein again.
In some embodiments, the smart device may further include a controller. Illustratively, the controller may be disposed within the electronic card gaming table. As shown in fig. 3, the controller may be configured to perform the steps of:
s310, receiving a dealing instruction, and determining electronic cards to be dealt corresponding to users in a plurality of stored electronic cards according to target card information corresponding to the users using the electronic card game table and card information of the electronic cards stored in the electronic card game table;
s320, controlling the electronic card game table to send out electronic cards to be sent out so that a user can obtain the electronic cards; wherein the target card information is determined based on a set rule.
Based on the embodiment, the electronic card game table can realize card distribution operation under the control of the communication terminal. Therefore, when users play poker games in a networking way, the virtual-real combination can be realized, namely, the playing cards of the entity can be touched, and the games can be played in a networking way, so that the defect that the reality sense of the Internet game platform is insufficient can be overcome.
In some examples, the controller includes a Random Access Memory (RAM), a Read Only Memory (ROM), and a processor. The processor can receive the dealing instruction, and determine the electronic cards to be dealt corresponding to the users in the plurality of stored electronic cards according to the target card information corresponding to the users using the electronic card game table and the card information of the electronic cards stored in the electronic card game table. And controlling the electronic card game table to send out the electronic cards to be sent out so that the users can obtain the electronic cards.
For example, the target card information corresponding to the user currently using the electronic card game table may be sent to the controller in the smart device by the communication terminal. Illustratively, when the electronic card gaming table is used in a poker game, the electronic cards are arranged as playing cards. In practical applications, there are many rules for playing cards, for example, when playing cards are used to play a fighting owner, the rules for setting the fighting owner are needed. When the playing card is adopted for playing and upgrading, the set rule of upgrading is required. Taking a hopper landholder as an example, and taking one user using one bearing device as an example, based on a set rule of the hopper landholder, playing card sequence sets (namely target card information) distributed to three users can be respectively determined, wherein the playing card sequence sets comprise card information of a plurality of target playing cards. For example, using the playing card sequence set X1 corresponding to the user a1 of the electronic card game table C1 in the smart device Z1, it may be determined whether the card information of the playing card currently to be dealt belongs to the user a1 according to the playing card sequence set X1 corresponding to the user a1 and the card information of the playing card currently to be dealt stored in the storage section of the electronic card game table C1, and if the card information belongs to the user a1, the electronic card game table C1 may send the playing card currently to be dealt to the receiving section of the user a1, so that the user a1 may obtain the playing card from the receiving section.
For example, using the playing card sequence set X2 corresponding to the user a2 of the electronic card game table C2 in the smart device Z2, it may be determined whether the card information of the playing card currently to be dealt belongs to the user a2 according to the playing card sequence set X2 corresponding to the user a2 and the card information of the playing card currently to be dealt stored in the storage section of the electronic card game table C2, and if the card information belongs to the user a2, the electronic card game table C2 may send the playing card currently to be dealt to the receiving section of the user a2, so that the user a2 may obtain the playing card from the receiving section.
For example, using the playing card sequence set X3 corresponding to the user A3 of the electronic card game table C3 in the smart device Z3, it may be determined whether the card information of the playing card currently to be dealt belongs to the user A3 according to the playing card sequence set X3 corresponding to the user A3 and the card information of the playing card currently to be dealt stored in the storage section of the electronic card game table C3, and if the card information belongs to the user A3, the electronic card game table C3 may send the playing card currently to be dealt to the receiving section of the user A3, so that the user A3 may obtain the playing card from the receiving section.
In some examples, the controller is further configured to:
determining the number of users who currently use the electronic card game table and card information of electronic cards to be dealt currently;
when the number of the users using the electronic card game table is one, judging whether card information of the electronic cards to be sent out at present is the same as target card information corresponding to the users; if so, determining the electronic card to be issued currently as the electronic card to be issued of the corresponding user; if not, judging whether card information of the next electronic card to be issued is the same as target card information corresponding to the user or not until the user receives all electronic cards corresponding to the target card information;
when the number of the users using the electronic card game table is multiple, sequentially judging whether card information of the electronic cards to be sent out currently is the same as target card information corresponding to one user of the multiple users according to the sequence of the multiple users of the electronic card game table determined in advance; if so, determining the electronic card to be issued currently as the electronic card to be issued of the corresponding user; if not, whether the information of the next electronic card to be dealt is the same as the target card information corresponding to one of the plurality of users is judged until all the electronic cards corresponding to the target card information are received by each user using the electronic card game table at present.
For example, the target card information corresponding to the user currently using the electronic card game table, and the number of users currently using the electronic card game table may be sent to the controller in the smart device by the communication terminal.
Illustratively, when the electronic card gaming table is used in a poker game, the electronic cards are arranged as playing cards. In practical applications, there are many rules for playing cards, for example, when playing cards are used to play a fighting owner, the rules for setting the fighting owner are needed. When the playing card is adopted for playing and upgrading, the set rule of upgrading is required. In some examples, the server may store these setting rules.
Illustratively, when the number of users currently using the electronic card game table is one, taking a ground holder as an example, based on a set rule of the ground holder, playing card sequence sets (i.e., target card information) including card information of a plurality of target playing cards and distributed to three users can be respectively determined. For example, the playing card sequence set X1 corresponding to the user a1, the playing card sequence set X2 corresponding to the user a2, and the playing card sequence set X3 corresponding to the user A3. Also, the controller in the smart device B1 used by user a1 may receive the playing card sequence set X1 corresponding to user a1 without receiving the playing card sequence set X2 corresponding to user a2 and the playing card sequence set X3 corresponding to user A3. Therefore, according to the playing card sequence set X1 corresponding to the user A1 and the playing cards to be dealt currently stored in the storage part of the electronic card game table C1, as only one user uses the electronic card game table, the card information of the playing cards to be dealt currently can be directly compared with the target card information of the user, so as to determine whether the playing cards to be dealt currently are the electronic cards to be dealt of the corresponding user. If the playing card to be dealt currently is the electronic card to be dealt of the user a1, the playing card to be dealt currently can be controlled to be sent to the receiving part corresponding to the user a1, so that the user a1 can obtain the required playing card from the receiving part. And then, comparing the card information of the playing card to be dealt next with the target card information of the user in a circulating manner in sequence to determine whether the playing card to be dealt next in the storage part is the electronic card to be dealt of the user A1, wherein the specific mode of the process is referred to the process of the playing card to be dealt currently, and details are not repeated herein. In addition, the above description may also be referred to for the processes of the users a2 and A3, which are not described herein again.
For example, when the number of the users currently using the electronic card game table is plural, the sequence of the plural users currently using the electronic card game table may be determined according to a set rule. For example, taking a landholder as an example, based on a setting rule of the landholder, the playing sequence of the three users can be determined, and then the playing sequence of the three users can be determined as the sequence of a plurality of users who currently use the electronic card game table. Illustratively, continuing with the ground-fighting example, a playing card sequence set (i.e., target card information) may be determined for distribution to three users, respectively, the playing card sequence set including card information for a plurality of target playing cards. For example, the playing card sequence set X1 corresponding to the user a11, the playing card sequence set X2 corresponding to the user a12, and the playing card sequence set X3 corresponding to the user A3. Also, the controller in the smart device B1 used by users a11 and a12 may receive the playing card sequence set X1 corresponding to user a11 and the playing card sequence set X2 corresponding to user a12 without receiving the playing card sequence set X3 corresponding to user A3. If user a11 played before user a12, user a11 and user a12 may be in the order of user a11 first and user a12 last. Thus, whether the playing cards to be dealt currently are the electronic cards to be dealt corresponding to the user A1 can be judged according to the sequence of the user A11 first and the user A12 later. If the playing card to be dealt currently is the electronic card to be dealt corresponding to the user a1, the playing card to be dealt currently can be controlled to be sent to the receiving part corresponding to the user a1, so that the user a1 can obtain the required playing card from the receiving part. Then, it is determined whether the playing card to be dealt next in the storage is the electronic card to be dealt corresponding to the user a1, and if not, it is determined whether the playing card to be dealt next in the storage is the electronic card to be dealt corresponding to the user a 2. The process for the user a3 may refer to the above process when the number of users currently using the electronic card game table is 1, which is not described herein again.
In some examples, as shown in fig. 4, the controller may be further configured to:
s3131, when receiving the user data of the current electronic card game table sent by the communication terminal, determining the number of the users using the electronic card game table;
s3132, when the number of the users using the electronic card game table is multiple, judging whether card information of the electronic card to be dealt currently is the same as target card information corresponding to the current user in the sequence according to the sequence of the multiple users of the electronic card game table; if yes, go to step S3133; if not, executing steps S3134-S3135;
s3133, determining the electronic card to be dealt currently as the electronic card to be dealt corresponding to the current user;
s3134, when the sequence of the current user is not the last one in the sequence, judging whether the card information of the current electronic card to be issued is the same as the target card information corresponding to the next user in the sequence; if yes, go to step S3135;
s3135, determining the electronic card to be dealt currently as the electronic card to be dealt corresponding to the next user.
Based on the above embodiments, the electronic cards stored at the electronic card game table may be sequentially judged to determine the user to whom the electronic cards belong.
In some examples, the user data may be determined based on a set rule. For example, the server stores the setting rule, the server may determine the user data of the user according to the setting rule. For example, taking a landholder as an example, the server may determine the number of users (e.g., 3) currently using the electronic card game table of each communication terminal based on the set rule of the landholder. And sending the determined number of the users currently using the electronic card game table in each communication to a corresponding communication terminal as user data so that the communication terminal can send the user data to a controller in the connected intelligent equipment. Moreover, when the number of the users using the electronic card game table is multiple, the server can also determine the sequence of the multiple users corresponding to the electronic card game table (the sequence is the sequence of the main playing cards in the field), and the sequence is also used as user data and is sent to the corresponding communication terminal, so that the communication terminal can send the user data to the controller in the connected intelligent device.
Illustratively, in the case of a landholder, a playing card sequence set (i.e., target card information) may be determined for distribution to three users, respectively, the playing card sequence set including card information for a plurality of target playing cards. For example, the playing card sequence set X1 corresponding to the user a11, the playing card sequence set X2 corresponding to the user a12, and the playing card sequence set X3 corresponding to the user A3. Also, the electronic card gaming tables in the smart device B1 used by users a11 and a12 played poker cards. The controller in the smart device B1 used by users a11 and a12 may receive the playing card sequence set X1 corresponding to user a11 and the playing card sequence set X2 corresponding to user a12 without receiving the playing card sequence set X3 corresponding to user A3. If user a11 played before user a12, user a11 and user a12 may be in the order of user a11 first and user a12 last. Therefore, the card information of the electronic card to be sent currently can be compared with the playing card sequence set X1 corresponding to the user A11, and if the card information of the electronic card to be sent currently is the same as the playing card sequence set X1 corresponding to the user A11, it can be determined that the electronic card to be sent currently belongs to the user A11. Otherwise, comparing the card information of the electronic card to be issued with the playing card sequence set X2 corresponding to the user A12, and if the card information of the electronic card to be issued is the same as the playing card sequence set X2 corresponding to the user A121, determining that the electronic card to be issued belongs to the user A12. And then, comparing the card information of the next electronic card to be dealt with the playing card sequence set X1 corresponding to the user A11, and if the card information of the next electronic card to be dealt is the same as the playing card sequence set X1 corresponding to the user A11, determining that the next electronic card to be dealt belongs to the user A11. Otherwise, comparing the card information of the next electronic card to be dealt with the playing card sequence set X2 corresponding to the user A12, and if the card information of the next electronic card to be dealt is the same as the playing card sequence set X2 corresponding to the user A121, determining that the next electronic card to be dealt belongs to the user A12. The rest is analogized, and the description is omitted here. Playing cards stored at the electronic card gaming tables in the smart devices B1 used by users a11 and a12 may thus be dealt to users a11 and a12 to make the users a11 and a12 obtain the desired playing cards, respectively.
In some examples, the controller may be further configured to: and when all users using the electronic card game table receive all electronic cards corresponding to the target card information, sending a card dealing feedback instruction to the communication terminal. And when receiving the dealing feedback instruction, the communication terminal sends a dealing completion instruction to the server. And after receiving the dealing completion instructions sent by all the communication terminals in interactive connection, the server sends a dealing starting instruction to the communication terminal used by the current dealing user according to a set rule. And when the communication terminal receives the card-playing starting instruction, the communication terminal sends the card-playing instruction to a controller in the intelligent equipment. And the communication terminal also controls the display or the loudspeaker to send out information prompting the card playing when receiving the card playing starting instruction.
In some examples, as shown in fig. 5, the controller may be further configured to:
s611, when a card-playing instruction aiming at a user using the electronic card game table at present is received, determining all electronic cards currently existing on the table top of the electronic card game table;
s612, when all the electronic cards existing on the desktop at present are compared with all the electronic cards existing on the desktop at the last time, judging whether the newly-added electronic cards are effective electronic cards; if yes, go to step S613; if not, go to step S614;
and S613, feeding back a completion identification instruction to the communication terminal so that the communication terminal stops sending a card-playing instruction for the user to the controller.
And S614, repeating the process of the step S611.
Taking the ground fighter as an example, based on the above embodiment, the intelligent device can directly determine whether the user has played cards, and directly determine whether the cards played by the user meet the set rules of the ground fighter. So that the time consumed for signal transmission can be reduced.
In some examples, as shown in fig. 6, the controller may be further configured to:
s621, when a card-out instruction of a user using the electronic card game table at present is given, determining all electronic cards currently existing on the table top of the electronic card game table;
s622, when it is determined that all electronic cards currently existing on the desktop have new electronic cards compared with all electronic cards existing on the desktop last time, the number of the new electronic cards is sent to the communication terminal, so that the communication terminal can judge whether the new electronic cards are effective electronic cards; when the communication terminal determines that the newly added electronic card is a valid electronic card, the communication terminal stops sending a card-playing instruction for a user to the controller; and when the communication terminal determines that the newly added electronic card is not the valid electronic card, continuously sending a card-playing instruction aiming at the user to the controller.
Taking a ground fighter as an example, based on the above embodiment, the intelligent device can directly determine whether the user has played cards, and determine whether the cards played by the user meet the set rules of the ground fighter through the communication terminal. Thus, the calculation amount of the controller in the intelligent device can be reduced.
In some examples, as shown in fig. 7, the controller may be further configured to:
s711, when the card-playing command is received, driving each electronic tag recognizer to recognize the electronic tags of all the electronic cards currently existing on the desktop;
s712, obtaining the electronic tags identified by the electronic tag identifiers;
s713, determining the number of all electronic cards currently existing on the desktop according to the electronic tags identified by the electronic tag identifiers;
s714, judging whether the number of all the electronic cards currently existing on the desktop is more than the number of all the electronic cards existing on the desktop at the last time; if yes, go to step S715; if not, go to step S716;
and S715, determining that the newly added electronic cards exist on the desktop.
And S716, repeating the process of the step S711.
Based on the above embodiments, the electronic cards can be identified by RFID technology.
And after the electronic tags identified by the electronic tag identifiers are obtained, card information carried by the electronic tags of the newly added electronic cards can be provided for the communication terminal, so that the communication terminal controls the display to display the newly added electronic cards on the interactive interface.
An embodiment of the present invention further provides a communication terminal, as shown in fig. 8, including: a display 0200 and a processor. Among them, the display 0200 may be configured to display a screen. For example, the display 0200 may display a dynamic picture and a static picture so that a user can view the pictures through the display. For example, if a plurality of smart devices are located at different places, the electronic card game tables in the smart devices are also located at different places, so that one smart device can be interactively connected with one communication terminal, and a user who uses the electronic card game table in the smart device to play poker can watch video pictures of other users playing the poker through a display, thereby realizing the effect of multi-party video communication.
Taking the example of a user playing a poker game through an electronic card game table, the interactive interface displayed by the display 0200 may be as shown in fig. 9, and may include a control bar area Q10, a main display page area Q20, and a status bar area Q30. Wherein the control bar area Q10 may display system menu information (e.g., function buttons for pause, exit, etc.). The status bar area Q30 may display status information for the user (e.g., the user's current credits or chips for playing the game, the level of play the user has, the time, the location, etc.). The main display page area Q20 may display a virtual desktop Q22, a virtual background Q23, and video windows Q21-p of other users (p is 1, 2, the specific number of video windows is the number of users who play the game on the internet except for watching the display, and thus the number of video windows may be set according to the number of users who play the game on the internet). Wherein virtual desktop Q22 primarily displays virtual sub-region Q221 and virtual sub-region Q222. The virtual sub-area Q221 may display information on a playing card face currently held by a user, the virtual sub-area Q222 may display information on a playing card face currently existing on a desktop of the electronic card game table, and the like, and simultaneously, the virtual desktop Q22 may also display information on an interactive animation, countdown, and the like. The virtual background Q23 can be a replaceable background, and different users can select the background to replace according to their preferences, so as to meet the diversified demands of different users. The video window Q21-p primarily displays video frames of other users, thereby enabling a face-to-face intuitive playing poker game experience. The video window Q21-p may also display information such as the user's ID, name, score, and rating. For example, take 3 users playing a common online game through an electronic card game table, wherein there may be 3 smart devices located in different places respectively, and 1 user using one electronic card game table, then the 3 users are also located in different places respectively.
For example, user a1 played a game using electronic card game table C1 in smart device B1, user a2 played a game using electronic card game table C2 in smart device B2, and user A3 played a game using electronic card game table C3 in smart device B3, then user a1, user a2, and user A3 were each in different locations, and in order to achieve a face-to-face real-time interaction experience between these 3 users, user a1 may be made to display a video picture of user a2 using video window Q21-1 in the display of communication terminal T1 interactively connected with smart device B1, video window Q21-2 displays a video picture of user A3, virtual sub-region Q221 displays poker face information currently held by user a1, and virtual sub-region Q222 displays poker face information currently present on the face-bearing face of the electronic card game table used by user a 1. The user A2 uses a video window Q21-1 in a display of a communication terminal T1 interactively connected with the smart device B2 to display a video picture of the user A1, a video window Q21-2 displays a video picture of the user A3, a virtual sub-area Q221 displays information of a poker face currently held by the user A2, and a virtual sub-area Q222 displays information of the poker face currently existing on a carrying face of an electronic card game table used by the user A2. The user A3 uses a video window Q21-1 in a display of a communication terminal T3 interactively connected with the smart device B3 to display a video picture of the user A1, a video window Q21-2 displays a video picture of the user A2, a virtual sub-area Q221 displays information of a poker face currently held by the user A3, and a virtual sub-area Q222 displays information of the poker face currently existing on a carrying face of an electronic card game table used by the user A3.
In some examples, a card-out cue message is displayed on the interactive interface (e.g., displaying "card-out"). Illustratively, a card-out prompt message is displayed at virtual desktop Q22.
In some examples, the interactive animation displayed by virtual desktop Q22 may have its specific interactive animation content set according to different games. In the case of poker games, such interactive screens include, but are not limited to, win, lose, and shuffle, deal, urge, over, pause, rob, bomb, shuffle, like, promo, applause, cheer, jen, and jen. Illustratively, the interactive screen can be realized by inputting instructions, for example, voice interactive instructions obtained by voice recognition from a user, wherein the instructions mainly include card urging, card passing, pause, ground capture, bomb, card connection, praise, clapping, and the like. The obtained card-playing interaction instructions can be automatically identified by the controller, and the instructions mainly comprise bombs, card-connecting instructions and the like. Manual interaction instructions available through manual user control, which may include urging, over-branding, pausing, praise, applanation, cheering, cynical, etc. The system interaction instructions generated by the game setting rules stored in the server mainly comprise winning cards, losing cards, mixing cards, shuffling cards, dealing cards and the like. And the interactive picture has a corresponding interactive instruction. The process of displaying the interactive animation may be as follows: the interactive instructions from the plurality of communication terminals are uniformly sent to the interactive instruction message bus, and then the interactive instruction execution unit in the communication terminal acquires the interactive instruction message from the message bus, executes the interactive instruction message and displays an interactive picture corresponding to the interactive instruction on the virtual desktop Q22.
In some examples, the interaction instruction execution unit in the communication terminal obtains the interaction instruction message from the message bus, and may also play corresponding voice according to the interaction instruction message. Thus, combined interaction of pictures and sound can be realized.
In some examples, the communication terminal in the embodiments of the present invention may be configured to: electronic products such as mobile phones, tablet computers, televisions, desktop computers, notebook computers and the like. Other essential components of these electronic products should be understood by those skilled in the art, and are not described herein nor should they be construed as limiting the present invention.
In some examples, the communication terminal may further include a memory that may store a client Application (APP) that implements the set rules, and the processor in the communication terminal may invoke the client application to enable the user to play the game on the internet. In practical applications, the client application program may support one user to log in, and may also support accounts of multiple users to log in simultaneously, so that multiple users can play games through one electronic card game table. When a user logs in for the first time, the user needs to register first. After the registration is finished, the user can log in. Illustratively, the user may log in by face recognition, fingerprint recognition, account password, and the like. To illustrate the specific registration and registration process, reference may be made to the prior art and will not be described in detail herein.
In some examples, the display may display a user manipulation interface and an interactive interface while a processor in the communication terminal runs the client application. Registration and login can be realized in the user control interface. The interactive interface shown in fig. 9 can be displayed on the interactive interface.
In some examples, the communication terminal may further include an image capture device for capturing video frames of a user of the electronic card game table using a smart device interactively connected to the communication terminal. And sending the collected video pictures to a processor so as to send the collected video pictures to a server through the processor. Illustratively, the image capture device may be a color camera. In some examples, the range of viewing angles of the image capture device can cover the entire electronic card gaming table, such that video frames of a user can be captured while the user is using the electronic card gaming table. Illustratively, the image capture device may be configured to capture video frames of the user in response to the game being turned on. For example, when the user successfully logs in the game, a video picture of the user is collected to obtain the video picture.
In some examples, the communication terminal may further include: the microphone can collect the voice of the user using the electronic card game table through the microphone, and the collected voice is sent to the server, so that the server can synchronously transmit the voice of the user when transmitting the video picture of the user, and each user can not only watch the picture, but also hear the voice, and the experience is further improved.
In some examples, the communication terminal and the server may be interactively connected by using WIFI, ethernet, 4G, 5G, a signal bus, and the like, which is not limited herein.
In some examples, a processor in a communication terminal may be interactively connected to a smart device. Wherein the processor may be configured to: when video picture data of a plurality of users sent by a server are received, controlling a display to simultaneously display video pictures of the plurality of users on an interactive interface; the intelligent device comprises a server, a plurality of users and intelligent equipment, wherein the plurality of users are determined through a set rule stored in the server, and the plurality of users currently use the intelligent equipment connected with a plurality of communication terminals interacting with the server. Illustratively, taking a landlord as an example, based on a set rule of the landlord, 3 users are required to play playing cards, the three users may be networked users, and the server may acquire video picture data of the three users and then send the video picture data of the three users to the communication terminals used by the three users, so that the communication terminals used by the three users can display video pictures of other users, thereby implementing video interaction.
For example, the video picture data of the user received by the processor can be the video picture data subjected to the portrait matting processing by the server. Therefore, the background (such as a family background) of the environment where the user is located can be removed, only the area of the user portrait is reserved, and the reserved area of the user portrait is placed in the video window for displaying.
Exemplarily, the image acquisition device can acquire video picture data of a user using the electronic card game table and send the acquired video picture data to the processor, and the processor can send the video picture data of the user using the electronic card game table to the server, so that the server can send the video picture data of the user using the electronic card game table to the processors of other networked communication terminals after the video picture data of the user is subjected to portrait cutout processing, so that the processors of the other networked communication terminals can control the connected displays to display video pictures after the portrait cutout processing of the other networked users.
For example, the microphone 141 may collect voice of a user using the electronic card game table, convert the collected voice into audio data, and transmit the audio data to the processor, and the processor transmits the audio data of the user using the electronic card game table to the server, so that the server processes the audio data of the user using the electronic card game table and transmits the processed audio data to the processor of the networked communication terminal, so that the processor of the networked other communication terminal may play the voice of the user while controlling the connected display to display a video picture.
In some examples, the processor may be configured to: upon receiving the deal control instruction, a deal instruction is sent to the connected smart device to cause the smart device to deal the electronic cards corresponding to the user of the smart device. Illustratively, the processor may be configured to: when a distribution control instruction sent by a server is received, sending a dealing instruction to connected intelligent equipment, so that the intelligent equipment determines electronic cards to be dealt corresponding to users in a plurality of stored electronic cards according to target card information corresponding to the users using the electronic card game table currently and card information of the electronic cards stored in the electronic card game table; and controlling the electronic card game table to issue the electronic cards to be dealt so that the user obtains the electronic cards from the receiving part.
In some examples, the processor may be further configured to: when a card-playing starting instruction is received, the display is controlled to display card-playing prompt information on the interactive interface, and a card-playing instruction is sent to the connected intelligent equipment, so that the intelligent equipment can carry out card-playing detection.
Illustratively, the processor may be further configured to: when a card playing instruction which is sent by a server and aims at a user who uses the electronic card game table at present is received, sending the card playing instruction which aims at the user who uses the electronic card game table at present to connected intelligent equipment so that the intelligent equipment can determine all electronic cards which exist on the table top of the electronic card game table at present; when the situation that all electronic cards existing on the desktop at present have new electronic cards compared with all electronic cards existing on the desktop at last time is determined, whether the new electronic cards are effective is judged; and if so, feeding back a recognition completion instruction to the communication terminal so as to enable the communication terminal to stop sending a card-playing instruction for the user to the controller.
Illustratively, the processor may be further configured to: when a card playing instruction which is sent by a server and aims at a user who uses the electronic card game table at present is received, sending the card playing instruction which aims at the user who uses the electronic card game table at present to connected intelligent equipment so that the intelligent equipment can determine all electronic cards which exist on the table top of the electronic card game table at present; when it is determined that all electronic cards currently existing on the desktop have new electronic cards compared with all electronic cards existing on the desktop at the last time, the number of the new electronic cards is sent to the communication terminal;
when the number of the newly added electronic cards sent by the communication terminal is received, judging whether the newly added electronic cards are valid electronic cards;
and if so, stopping sending the card-playing instruction for the user to the intelligent equipment.
The server provided by the embodiment of the invention can comprise a memory and a processor. Wherein the memory may store setting rules. The processor may be interactively connected to a plurality of communication terminals. And, the processor may be configured to; when the set rule is determined to be started, according to the set rule and a user who uses intelligent equipment connected with each communication terminal currently, sending a dealing control instruction to each communication terminal so that each communication terminal sends a dealing instruction to the connected intelligent equipment, and sending a card-playing starting instruction to each communication terminal so that the communication terminal controls a display to display card-playing prompt information on an interactive interface and send a card-playing instruction to the connected intelligent equipment.
In some examples, a processor in a server may be configured; the method comprises the steps of acquiring video pictures of a plurality of users of intelligent equipment connected with each communication terminal in real time, and sending the acquired video picture data of the plurality of users to each communication terminal in real time so that the communication terminal controls a display to simultaneously display the video pictures of the plurality of users on an interactive interface; the picture display instruction is used for enabling the controller in each intelligent device to control the display to display the video pictures of the networked users.
The present invention will be described in detail with reference to specific examples. It should be noted that the present embodiment is intended to better explain the present invention, but not to limit the present invention.
The landlord is taken as an example, the communication terminal is a television, the server is interactively connected with three televisions (S1, S2 and S3), the television S1 is interactively connected with intelligent equipment ZN1, the television S2 is interactively connected with intelligent equipment ZN2, the television S3 is interactively connected with intelligent equipment ZN3, a user A1 uses an electronic card game table YZ1 in the intelligent equipment ZN1, the user A2 uses an electronic card game table YZ2 in the intelligent equipment ZN2, and the user A3 uses an electronic card game table YZ3 in the intelligent equipment ZN 3. Fig. 10 illustrates a server, a television S1, and an intelligent device ZN1 as an example.
As shown in connection with fig. 10.
S1001, a user A1 logs in the pit game through a client side APP in the television S1, a user A2 logs in the pit game through a client side APP in the television S2, and a user A3 logs in the pit game through a client side APP in the television S3. And the users a1, a2, A3 collectively input a game opening instruction to the server through the client APP so that the user a1, the user a2, and the user A3 can collectively play the poker card game of the poker deck.
S1002, when the server receives a game starting command, based on the stored rules set by the landlord, generating a playing card sequence set X1 corresponding to the user A1, and determining that the number of users using the electronic card game table YZ1 is one. Also, a playing card sequence set X2 corresponding to the user a2 is generated, and the number of users who use the electronic card game table YZ2 is determined to be one. Also, a playing card sequence set X3 corresponding to the user a3 is generated, and the number of users who use the electronic card game table YZ3 is determined to be one.
S1003, sending the playing card sequence set X1 corresponding to the user A1 and determining that the number of users using the electronic card game table YZ1 is one to the television set S1. The playing card sequence set X2 corresponding to the user A2 and the number of users who determined to use the electronic card game table YZ2 are sent to the television set S2. The playing card sequence set X3 corresponding to the user A3 and the number of users who determined to use the electronic card game table YZ3 are sent to the television set S3.
S1004, the television set S1 receives the information of the playing card sequence set X1 corresponding to the user A1 and the information of the number of users using the electronic card game table YZ 1.
Similarly, the tv set S2 receives the information of the playing card sequence set X2 corresponding to the user a2 and the number of users using the electronic card game table YZ2 as one, which are transmitted from the server. The television S3 receives the information of the playing card sequence set X3 corresponding to the user A3 and the number of users who use the electronic card game table YZ3 as one, which is transmitted from the server.
S1005, the server sends the dealing start command to the tv S1, the tv S2, and the tv S3, respectively.
And S1006, when receiving the dealing starting command, the television S1 sends a dealing command to the intelligent device SN 1.
S1007 and the smart device SN1 may compare the playing card sequence set X1 corresponding to the user a1 with the card information of the playing card to be dealt currently stored in the electronic card game table YZ1 when receiving the dealing instruction, and determine whether the playing card sequence set X1 corresponding to the user a1 is the same as the card information of the playing card to be dealt currently stored in the electronic card game table YZ 1. If yes, go to step S1008; if not, step S1009 is executed.
S1008, it may be determined that the card information of the playing card to be currently dealt belongs to the user a1, that is, the playing card to be currently dealt is an electronic card corresponding to the user a1, and the electronic card game table C1 may send the playing card to be currently dealt to the receiving part of the user a1, so that the user a1 can obtain the playing card from the receiving part.
And S1009, judging whether the card information of the playing card to be dealt next, which is stored by the playing card sequence set X1 corresponding to the user A1 and the electronic card game table YZ1, is the same or not until the user A1 receives all the playing cards of the corresponding playing card sequence set X1.
It should be noted that the working process when the televisions S2 and S3 receive the card dealing command may be substantially the same as the working process when the television S1 receives the card dealing command, and is not described herein again.
And S1010, when the user A1 receives all the playing cards corresponding to the playing card sequence set X1, sending a card dealing feedback instruction to the television S1.
S1011 and the television S1 send a dealing completion instruction to the server when receiving the dealing feedback instruction.
Similarly, the television S2 sends a dealing completion instruction to the server when receiving the dealing feedback instruction. The television S3 sends a dealing completion instruction to the server when receiving the dealing feedback instruction.
S1012, after receiving the dealing completion command sent by the televisions S1, S2 and S3, the server sends a dealing start command to the television S1 used by the user A1 who wants to deal cards currently according to the set rule.
Wherein, based on the setting rule, the playing order of the user A1, the user A2 and the user A3 is determined. For example: user a1 played after user A3, user a2 played after user a1, and user A3 played after user a 2.
S1013 and the television S1, upon receiving the card-deal start instruction, send a card-deal instruction to the controller in the smart device ZN 1.
S1014, when the controller in the intelligent device ZN1 receives the card-out command, the controller drives each electronic tag recognizer to recognize the electronic tags of all the playing cards currently existing on the table top, and the electronic tags recognized by each electronic tag recognizer are obtained to determine all the playing cards currently existing on the table top of the electronic card game table YZ 1.
Determining the number of all playing cards currently existing on the table top according to the electronic tags identified by the electronic tag identifiers;
then, judging whether the number of all playing cards currently existing on the desktop is more than the number of all playing cards existing on the desktop at the last time;
when the number of all playing cards currently existing on the desktop is judged to be more than the number of all playing cards existing on the desktop at the last time, the newly-added playing cards are determined to exist on the desktop, and whether the newly-added electronic cards are effective electronic cards is judged;
if yes, a completion identification command is fed back to the television S1.
If not, step S1014 is repeated.
S1015 and the tv S1 stop sending the card-out command to the controller in the smart device ZN1 when receiving the identification completion command.
Thereafter, the card is played according to the rank of user A1, user A2, and user A3. The operation of steps S1013 to S1015 is repeated for the user a 2. After that, the operation procedures of steps S1013 to S1015 are repeated for the user a 3. After that, the operation procedures of steps S1013 to S1015 are repeated for the user a 1. So on, it will not be described herein. This may allow user a1, user a2, and user A3 to play playing cards in sequence.
It will be apparent to those skilled in the art that various changes and modifications may be made in the present invention without departing from the spirit and scope of the invention. Thus, if such modifications and variations of the present invention fall within the scope of the claims of the present invention and their equivalents, the present invention is also intended to include such modifications and variations.

Claims (10)

1. A smart device, comprising:
an electronic card gaming table configured to store a plurality of electronic cards and to issue a target electronic card of the plurality of electronic cards;
a controller configured to:
receiving a dealing instruction, and determining electronic cards to be dealt corresponding to a user in the plurality of stored electronic cards according to target card information corresponding to the user who uses the electronic card game table currently and card information of the electronic cards stored in the electronic card game table;
controlling the electronic card game table to send the electronic cards to be sent out so that the user can obtain the electronic cards; wherein the target card information is determined based on a set rule.
2. The smart device of claim 1, wherein the controller is further configured to:
determining the number of users who currently use the electronic card game table and card information of the electronic cards to be dealt currently;
when the number of the users using the electronic card game table is one, judging whether card information of the electronic cards to be sent out at present is the same as target card information corresponding to the users; if so, determining the electronic card to be issued currently as the electronic card to be issued corresponding to the user; if not, judging whether card information of the next electronic card to be issued is the same as target card information corresponding to the user or not until the user receives all electronic cards corresponding to the target card information;
when the number of the users using the electronic card game table is multiple, sequentially judging whether card information of the electronic cards to be sent out currently is the same as target card information corresponding to one user in the multiple users according to a predetermined sequence of the multiple users of the electronic card game table; if so, determining the electronic card to be issued currently as the electronic card to be issued corresponding to the user; and if not, judging whether the information of the next electronic card to be dealt is the same as the target card information corresponding to one of the plurality of users or not until each user using the electronic card game table currently receives all the electronic cards corresponding to the target card information respectively.
3. The smart device of claim 2, wherein the controller is further configured to:
when receiving user data which is sent by the communication terminal and currently uses the electronic card game table, determining the number of users currently using the electronic card game table; wherein the user data is determined based on a set rule; the user data also comprises the sequence of the plurality of users determined when the number of the users using the electronic card game table is multiple;
when the number of the users using the electronic card game table is multiple, judging whether card information of the electronic cards to be sent currently is the same as target card information corresponding to the current user in the sequence according to the sequence of the multiple users of the electronic card game table;
if so, determining the electronic card to be issued currently as the electronic card to be issued corresponding to the current user;
if not, judging whether the card information of the electronic card to be issued currently is the same as the target card information corresponding to the next user in the sequence or not when the sequence of the current user is not the last one in the sequence;
and if so, determining that the electronic card to be issued currently is the electronic card to be issued corresponding to the next user.
4. The smart device of claim 1, wherein the controller is further configured to:
determining all electronic cards currently existing on a tabletop of the electronic card game table when a card-playing instruction for a user currently using the electronic card game table is received;
when all electronic cards currently existing on the desktop are determined to have new electronic cards compared with all electronic cards existing on the desktop last time, judging whether the new electronic cards are valid electronic cards;
and if so, feeding back a recognition completion instruction to the communication terminal so as to enable the communication terminal to stop sending a card-playing instruction for the user to the controller.
5. The smart device of claim 1, wherein the controller is further configured to:
determining all electronic cards currently existing on a tabletop of the electronic card game table when a card-playing instruction for a user currently using the electronic card game table is received;
when it is determined that all electronic cards currently existing on the desktop have new electronic cards compared with all electronic cards existing on the desktop last time, sending the number of the new electronic cards to the communication terminal so that the communication terminal can judge whether the new electronic cards are effective electronic cards;
when the communication terminal determines that the newly-added electronic card is a valid electronic card, stopping sending a card-playing instruction for the user to the controller; and when the communication terminal determines that the newly-added electronic card is not a valid electronic card, continuously sending a card-playing instruction aiming at the user to the controller.
6. The smart device of claim 4 or 5, wherein the electronic card comprises: a card body and an electronic tag;
the electronic card game table further comprises: a plurality of electronic tag identifiers arranged at intervals; wherein, the electronic label recognizer is used for recognizing the electronic label of the electronic card;
the controller is further configured to:
when the card-playing instruction is received, driving each electronic tag recognizer to recognize the electronic tags of all the electronic cards currently existing on the desktop;
acquiring the electronic tags identified by the electronic tag identifiers;
determining the number of all electronic cards currently existing on the desktop according to the electronic tags identified by the electronic tag identifiers;
judging whether the number of all electronic cards currently existing on the desktop is more than the number of all electronic cards existing on the desktop at the last time;
and if so, determining that the newly added electronic card exists on the desktop.
7. A communication terminal, comprising:
a display configured to display a screen;
a processor interactively connected to a smart device and configured to:
when a distribution control instruction is received, sending a card dealing instruction to the connected intelligent equipment so as to enable the intelligent equipment to distribute electronic cards corresponding to users of the intelligent equipment;
when a card-playing starting instruction is received, the display is controlled to display card-playing prompt information on an interactive interface, and a card-playing instruction is sent to the connected intelligent equipment, so that the intelligent equipment carries out card-playing detection.
8. The communication terminal of claim 7, wherein the processor is further configured to:
when video picture data of a plurality of users are received, controlling the display to simultaneously display the video pictures of the plurality of users on the interactive interface; the plurality of users are determined by setting rules stored in the server, and the plurality of users currently use the intelligent equipment connected with the plurality of communication terminals interacting with the server.
9. The communication terminal of claim 7, wherein the processor is further configured to:
sending a card-playing instruction to the connected intelligent equipment so that the intelligent equipment determines all electronic cards currently existing on the table top of the electronic card game table; when all electronic cards currently existing on the desktop are determined to have new electronic cards compared with all electronic cards existing on the desktop last time, judging whether the new electronic cards are valid electronic cards; if yes, feeding back a recognition completion instruction to the communication terminal so that the communication terminal stops sending a card-playing instruction for the user to the controller; alternatively, the first and second electrodes may be,
sending a card-playing instruction to the connected intelligent equipment so that the intelligent equipment determines all electronic cards currently existing on the table top of the electronic card game table; when it is determined that all electronic cards currently existing on the desktop have new electronic cards compared with all electronic cards existing on the desktop last time, the number of the new electronic cards is sent to the communication terminal;
when the number of the newly added electronic cards sent by the communication terminal is received, judging whether the newly added electronic cards are valid electronic cards;
if yes, stopping sending a card-playing instruction for the user to the intelligent equipment.
10. A server, comprising:
a memory storing setting rules;
a processor interactively connected with a plurality of communication terminals and configured to be connected with a plurality of communication terminals;
when the set rule is determined to be started, sending a distribution control instruction to each communication terminal according to the set rule and a user currently using intelligent equipment connected with each communication terminal so that each communication terminal sends a card dealing instruction to the connected intelligent equipment and sends a card dealing starting instruction to each communication terminal so that the communication terminals control the display to display card dealing prompt information on an interactive interface and send card dealing instructions to the connected intelligent equipment;
the method comprises the steps of obtaining video pictures of a plurality of users who currently use intelligent equipment connected with each communication terminal in real time, and sending the obtained video picture data of the users to each communication terminal in real time, so that the communication terminal controls a display to simultaneously display the video pictures of the users on an interactive interface; the picture display instruction is used for enabling the controller in each intelligent device to control the display to display the video pictures of the networked users.
CN202010952992.3A 2020-09-11 Intelligent device, communication terminal and server Active CN113476858B (en)

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JP2004313615A (en) * 2003-04-18 2004-11-11 Aruze Corp Game system and game control method
CN204246821U (en) * 2014-12-05 2015-04-08 炫彩互动网络科技有限公司 A kind of electronic table trip system
CN104436653A (en) * 2014-12-19 2015-03-25 北京奇虎科技有限公司 Data processing method in network card-class game and server
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