CN113398585A - Game interaction method and device - Google Patents

Game interaction method and device Download PDF

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Publication number
CN113398585A
CN113398585A CN202110795995.5A CN202110795995A CN113398585A CN 113398585 A CN113398585 A CN 113398585A CN 202110795995 A CN202110795995 A CN 202110795995A CN 113398585 A CN113398585 A CN 113398585A
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China
Prior art keywords
task
interactive
terminals
graphical user
task operation
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CN202110795995.5A
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Chinese (zh)
Inventor
张智怡
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202110795995.5A priority Critical patent/CN113398585A/en
Publication of CN113398585A publication Critical patent/CN113398585A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The embodiment of the invention provides a game interaction method and a game interaction device, wherein graphical user interfaces are respectively provided through at least two terminals, and the method comprises the following steps: responding to an interactive task display instruction aiming at the graphical user interface, and displaying interactive tasks on the graphical user interfaces of the at least two terminals; responding to a task execution instruction aiming at the displayed interactive task, and detecting at least two task operation positions in graphical user interfaces of the at least two terminals; and sending feedback signals aiming at the interactive task according to the at least two task operation positions. The same interactive tasks are displayed on at least two terminals, and different terminal players perform task operation on the same interactive tasks, so that feedback signals aiming at the interactive tasks can be obtained based on the task operation positions detected by different terminals, the interactive experience with the opposite player can be improved through the feedback signals fed back by the terminals, and the emotional substitution among the players participating in the interaction is enhanced.

Description

Game interaction method and device
Technical Field
The invention relates to the technical field of games, in particular to a game interaction method and a game interaction device.
Background
In the network game, a game operator usually provides a set game task for a game user on a task bar of a game hall or task access points at different positions on a map, so as to meet the requirement of a game player for accelerating the game progress or meeting the requirement of the current game stage.
At present, interactive tasks can be provided for game players in games, most of the interactive tasks are in the forms of conversation communication, team tasks, monsters and the like, the interactive tasks in the forms mainly can cultivate feelings among teammates, and for interaction among lovers players, although the existing interactive task forms can increase the interaction time of the lovers in the games, the emotional interaction is short compared with reality.
Disclosure of Invention
In view of the above, embodiments of the present invention are proposed to provide a game interaction method and a corresponding game interaction apparatus that overcome or at least partially solve the above problems.
The embodiment of the invention discloses a game interaction method, which provides graphical user interfaces through at least two terminals respectively, and comprises the following steps:
responding to an interactive task display instruction aiming at the graphical user interface, and displaying interactive tasks on the graphical user interfaces of the at least two terminals;
responding to a task execution instruction aiming at the displayed interactive task, and detecting at least two task operation positions in graphical user interfaces of the at least two terminals;
and sending feedback signals aiming at the interactive task according to the at least two task operation positions.
Optionally, the sending a feedback signal for the interactive task according to the at least two task operation positions includes:
judging whether the at least two task operation positions belong to the same position and/or the same relative position;
and if the at least two task operation positions belong to the same position and/or the same relative position, sending and sending a feedback signal aiming at the interactive task through the corresponding terminal.
Optionally, the sending a feedback signal for the interactive task according to the at least two task operation positions includes:
acquiring the coordinate percentages of the at least two task operation positions;
and sending a feedback signal aiming at the interactive task according to the coordinate percentages of the at least two task operation positions.
Optionally, the obtaining the coordinate percentages of the at least two task operation positions includes:
acquiring coordinate information of the at least two task operation positions and screen size information of the at least two terminals;
and calculating the coordinate percentages of the at least two task operation positions relative to the at least two terminals by adopting the coordinate information and the screen size information.
Optionally, sending a feedback signal for the interactive task according to the percentage of the coordinates of the at least two task operation positions includes:
judging whether the coordinate percentages of the at least two task operation positions are the same or not;
and if the two signals are the same, sending and sending a feedback signal aiming at the interactive task through the corresponding terminal.
Optionally, the method further comprises:
generating a task operation route aiming at the interactive task according to the at least two task operation positions;
and displaying the task operation positions and the task operation routes of the at least two terminals on graphical user interfaces provided by the at least two terminals.
Optionally, displaying the task operation positions of the at least two terminals on a graphical user interface provided by the at least two terminals, including:
acquiring the coordinate percentages of the at least two task operation positions;
and displaying one task operation position on a graphical user interface provided by the other terminal according to the coordinate percentage of the task operation position relative to the one terminal.
The embodiment of the invention also discloses a game interaction device, which provides graphical user interfaces through at least two terminals respectively, and comprises:
the interactive task display module is used for responding to an interactive task display instruction aiming at the graphical user interface and displaying interactive tasks on the graphical user interfaces of the at least two terminals;
the task operation position detection module is used for responding to a task execution instruction aiming at the displayed interactive task and detecting at least two task operation positions in the graphical user interfaces of the at least two terminals;
and the feedback signal sending module is used for sending feedback signals aiming at the interactive tasks according to the at least two task operation positions.
Optionally, the feedback signal sending module includes:
the task operation position judgment submodule is used for judging whether the at least two task operation positions belong to the same position and/or the same relative position;
and the feedback signal sending submodule is used for sending and sending a feedback signal aiming at the interactive task through a corresponding terminal if the at least two task operation positions belong to the same position and/or the same relative position.
Optionally, the feedback signal sending module includes:
the coordinate percentage obtaining submodule is used for obtaining the coordinate percentages of the at least two task operation positions;
and the feedback signal sending submodule is used for sending a feedback signal aiming at the interactive task according to the coordinate percentages of the at least two task operation positions.
Optionally, the coordinate percentage obtaining sub-module includes:
the coordinate information acquisition unit is used for acquiring coordinate information of the at least two task operation positions and screen size information of the at least two terminals;
and the coordinate percentage calculation unit is used for calculating the coordinate percentages of the at least two task operation positions relative to the at least two terminals by adopting the coordinate information and the screen size information.
Optionally, the feedback signal sending sub-module includes:
the coordinate percentage judging unit is used for judging whether the coordinate percentages of the at least two task operation positions are the same or not;
and the feedback signal sending unit is used for sending and sending a feedback signal aiming at the interaction task through a corresponding terminal if the feedback signals are the same.
Optionally, the apparatus further comprises:
the task operation route generating module is used for generating a task operation route aiming at the interactive task according to the at least two task operation positions;
and the task operation position display module is used for displaying the task operation positions and the task operation routes of the at least two terminals on graphical user interfaces provided by the at least two terminals.
Optionally, the task operation position display module includes:
the coordinate percentage obtaining submodule is used for obtaining the coordinate percentages of the at least two task operation positions;
and the task operation position display submodule is used for displaying one task operation position on a graphical user interface provided by the other terminal according to the coordinate percentage of the one task operation position relative to the one terminal.
The embodiment of the invention also discloses an electronic device, which comprises: a processor, a memory and a computer program stored on the memory and capable of running on the processor, the computer program when executed by the processor implementing the steps of any of the game interaction methods.
The embodiment of the invention also discloses a computer readable storage medium, wherein a computer program is stored on the computer readable storage medium, and the computer program is used for realizing the steps of any game interaction method when being executed by a processor.
The embodiment of the invention has the following advantages:
in the embodiment of the invention, the graphical user interfaces are respectively provided by the at least two terminals, the interactive tasks can be displayed in response to the interactive task display instructions aiming at the provided graphical user interfaces, the task execution instructions aiming at the displayed interactive tasks can be responded to by the user, and the feedback signals aiming at the interactive tasks are sent to the at least two terminals according to the task operation positions in the graphical user interfaces provided by the at least two terminals. The same interactive tasks are displayed on at least two terminals, and different terminal players perform task operation on the same interactive tasks, so that feedback signals aiming at the interactive tasks can be obtained based on the task operation positions detected by different terminals, the interactive experience with the opposite player can be improved through the feedback signals fed back by the terminals, and the emotional substitution among the players participating in the interaction is enhanced.
Drawings
FIG. 1 is a flow chart of steps of a game interaction method embodiment of the present invention;
FIG. 2 is a flow chart of steps in another game interaction method embodiment of the present invention;
FIG. 3 is a flow chart of steps in yet another game interaction method embodiment of the present invention;
4A-4B are schematic diagrams of a player tracing a pattern track in an embodiment of the present invention;
FIG. 5 is a schematic feedback diagram of a feedback signal according to an embodiment of the present invention;
FIG. 6 is a diagram illustrating an exemplary game interaction scenario according to an embodiment of the present invention;
FIG. 7 is a block diagram of a game interaction apparatus according to an embodiment of the present invention.
Detailed Description
In order to make the aforementioned objects, features and advantages of the present invention comprehensible, embodiments accompanied with figures are described in further detail below.
In the network game, the game tasks set by the game operator can be divided into novice tasks, daily tasks, growth tasks and the like according to different stages, the game tasks can be divided into guiding tasks for guiding novice users to know game operation, attributes and the like or knowing newly developed game modules according to different task types, scenario tasks for guiding players to operate game roles to know the game world and periodic tasks for ensuring the liveness of the players and the like are pushed through a main line scenario and a branch line scenario of the game world, and the game users can finish a plurality of game tasks at the same time so as to accelerate the game progress or meet the requirements of the current game stage.
However, most of the current interactive tasks are conversational communication, team forming tasks, killing monsters and the like, the interactive tasks mainly can cultivate feelings among teammates, and for interaction among lovers, although the current interactive task forms can increase interaction time of the lovers in games, the emotional interaction is short compared with real emotional interaction.
One of the core ideas of the invention is that the same interactive tasks are displayed at least two terminals, task operation on the same interactive tasks is provided for different terminal players, and a feedback signal aiming at the interactive tasks is obtained based on the task operation positions detected by the different terminals, so that the user can improve the interactive experience with the opposite player through the feedback signal fed back by the terminals, and the emotional substitution between the players participating in the interaction is enhanced.
The game interaction method in one embodiment of the invention can be operated on the terminal equipment or the server. The terminal device may be a local terminal device. When the game signal processing method is executed on a server, the game signal processing method can be implemented and executed based on a cloud interactive system, wherein the cloud interactive system comprises the server and a client device.
In an optional embodiment, various cloud applications may be run under the cloud interaction system, for example: and (5) cloud games. Taking a cloud game as an example, a cloud game refers to a game mode based on cloud computing. In the running mode of the cloud game, the running main body of the game program and the game picture presenting main body are separated, the storage and the running of the game signal processing method are completed on a cloud game server, and the client device is used for receiving and sending data and presenting the game picture, for example, the client device can be a display device with a data transmission function close to a user side, such as a mobile terminal, a television, a computer, a palm computer and the like; however, the terminal device performing the game signal processing method is a cloud game server in the cloud. When a game is played, a player operates the client device to send an operation instruction to the cloud game server, the cloud game server runs the game according to the operation instruction, data such as game pictures and the like are encoded and compressed, the data are returned to the client device through a network, and finally the data are decoded through the client device and the game pictures are output.
In an alternative embodiment, the terminal device may be a local terminal device. Taking a game as an example, the local terminal device stores a game program and is used for presenting a game screen. The local terminal device is used for interacting with the player through a graphical user interface, namely, a game program is downloaded and installed and operated through an electronic device conventionally. The manner in which the local terminal device provides the graphical user interface to the player may include a variety of ways, for example, it may be rendered for display on a display screen of the terminal or provided to the player through holographic projection. For example, the local terminal device may include a display screen for presenting a graphical user interface including a game screen and a processor for running the game, generating the graphical user interface, and controlling display of the graphical user interface on the display screen.
Referring to fig. 1, a flowchart illustrating steps of an embodiment of a game interaction method according to the present invention is shown, where at least two terminals respectively provide a graphical user interface, and the method specifically includes the following steps:
step 101, responding an interactive task display instruction aiming at a graphical user interface, and displaying interactive tasks on the graphical user interfaces of at least two terminals;
it should be noted that the terminal may be the aforementioned local terminal device (including a mobile terminal or a PC (Personal Computer)) or may be the aforementioned client device in the cloud interactive system. The operating system of the terminal may include Android (Android), IOS, Windows Phone, Windows, and the like, and may generally support the running of various game applications.
The game application is run on the terminal, and a graphical user interface is rendered on a display of the terminal, the content displayed by the graphical user interface at least partially includes a part or all of a game scene, and the specific form of the game scene can be a square shape or other shapes (such as a circle).
In an embodiment of the present invention, there may be a plurality of terminals respectively providing the graphical user interfaces, each terminal may be for different players, and when a player initiates an interactive task display instruction based on the graphical user interface, each terminal of different players may respond to the interactive task display instruction initiated by the player to display an interactive task on the graphical user interfaces of the terminals corresponding to the different players.
The terminal used by the player can comprise a mobile terminal and a PC (personal computer) terminal, the interactive task display instruction initiated by the player can be realized based on a virtual icon displayed by a graphical user interface, the virtual icon can be used for displaying the interactive task, when the terminal used by the player is the mobile terminal, the virtual icon displayed by the graphical user interface can be equivalent to a virtual control, if the interactive operation acted on the virtual control by the player is detected, the interactive operation performed by the player can comprise contact-type touch operation or non-contact-type voice control or gesture operation, and the interactive task can be displayed in response to the interactive operation (or the interactive task display instruction is generated according to the interactive operation so as to send the instruction to the terminal); when the terminal used by the player is a PC terminal, the virtual icon displayed on the graphical user interface is used as an identifier for guiding the user to click, and at the moment, the player can generate an interactive task display instruction through interactive input aiming at mouse click of the virtual icon, so that the terminal can respond to the interactive task display instruction to display an interactive task.
In practical applications, different game players use different terminals, and there may be the following cases: (1) the method comprises the steps that a certain game player sends an interactive task display instruction to a terminal of the certain game player based on a generation mode of the interactive task display instruction, the terminal can check opposite players with teammate relation or emotion relation with the game player at the moment, sends a prompt message of interactive task display to the opposite players and inquires whether the opposite players display an interactive task initiated by the certain player, and if the opposite players agree to display, the same interactive task can be displayed on the terminals of the players participating in task interaction; (2) a plurality of players can represent that the tasks are interacted together in the message interaction, and at this time, the players participating in the tasks can initiate a task display instruction to the terminal at the same time (a certain delay difference threshold value can exist, and the delay difference threshold value can be determined according to the actual situation, but is not limited by the embodiment of the invention), and the same interaction task is displayed on the graphical user interface provided by the terminals of the players participating in the tasks.
102, responding to a task execution instruction aiming at the displayed interactive task, and detecting at least two task operation positions in graphical user interfaces of at least two terminals;
after the interactive tasks to be performed are displayed on the graphical user interface provided by the terminal corresponding to the task participation player, the task participation player can perform corresponding task operations on the displayed interactive tasks to generate task execution instructions for the interactive tasks.
When the terminal adopted by the player participating in the task is a mobile terminal, for the mobile terminal, the task operation aiming at the interactive task can be represented as a touch operation (which can comprise a click operation or a sliding operation, etc.), and when the terminal adopted by the player participating in the task is a PC terminal, for the PC terminal, the task operation aiming at the interactive task can be represented as an interactive input.
In the embodiment of the present invention, at least two task operation positions in the graphical user interfaces of at least two terminals may be detected, that is, the terminal corresponding to the task participating player may detect the current task operation position for executing the interactive task, so as to provide a feedback signal for the task participating player based on the detected task operation position.
And 103, sending a feedback signal aiming at the interactive task according to the at least two task operation positions.
In practical application, a feedback signal aiming at an interactive task can be sent to a terminal corresponding to a task participating player according to a detected task operating position of the task participating player, so that a user can improve interactive experience with an opposite player through the feedback signal fed back by the terminal, and emotion substitution among players participating in interaction is enhanced.
The feedback signal may refer to feedback capable of giving at least one or more corresponding signals of visual feedback, tactile feedback and auditory feedback to the mission participation player, and the embodiment of the present invention is not limited in this respect with regard to the specific feedback form of the visual feedback, the tactile feedback and the auditory feedback.
Specifically, based on the basis of the feedback signal sending of the at least two task operation positions, it may be determined whether the detected at least two task operation positions belong to the same position and/or the same relative position, and if the at least two task operation positions belong to the same position and/or the same relative position, the feedback signal for the interactive task may be sent through the corresponding terminal (i.e., the terminal corresponding to the graphical user interface where the at least two task operation positions belong to the same position and/or the same relative position).
In a specific implementation, the coordinate percentages of the at least two task operation positions may be obtained, and the feedback signal for the interactive task may be sent according to the obtained coordinate percentages of the at least two task operation positions.
The manner of acquiring the percentage of coordinates of the at least two task operation positions may be determined based on the coordinate information of the task operation positions and the screen size information. Specifically, the coordinate information of at least two task operation positions and the screen size information of at least two terminals may be obtained first, and then the coordinate percentages of the at least two task operation positions relative to the at least two terminals are calculated by using the obtained coordinate information and screen size information.
In an embodiment of the present invention, when at least two task operation positions belong to the same position and/or the same relative position, a feedback signal for an interactive task may be sent, at this time, it may be determined whether the coordinate percentages of the at least two task operation positions are the same, and if the coordinate percentages of the at least two task operation positions are the same, the feedback signal for the interactive task may be sent through a corresponding terminal, specifically, the feedback signal is sent to a terminal corresponding to a graphical user interface having the same coordinate percentage of the task operation position.
As an example, assuming that the screen size of player a is 1334X 750, and the screen size of player B is 500X 200, if the coordinate of player a currently clicked on the mobile phone screen (i.e. the current mission operation position) is (667, 375), then the percentage of the coordinate of the current mission operation position of player a corresponding to the terminal at this time may be (X equals 50%, Y equals 50%); if the coordinate of the current mission operation position clicked on the mobile phone screen by the player B is (250, 100), the percentage of the coordinate of the current mission operation position of the player B corresponding to the terminal may be calculated as (X ═ 50%, Y ═ 50%), which may indicate that the mission operation positions of the player a and the player B belong to the same position and/or the same relative position.
In the embodiment of the invention, the graphical user interfaces are respectively provided by the at least two terminals, the interactive tasks can be displayed in response to the interactive task display instructions aiming at the provided graphical user interfaces, the task execution instructions aiming at the displayed interactive tasks can be responded to by the user, and the feedback signals aiming at the interactive tasks are sent to the at least two terminals according to the task operation positions in the graphical user interfaces provided by the at least two terminals. The same interactive tasks are displayed on at least two terminals, and different terminal players perform task operation on the same interactive tasks, so that feedback signals aiming at the interactive tasks can be obtained based on the task operation positions detected by different terminals, the interactive experience with the opposite player can be improved through the feedback signals fed back by the terminals, and the emotional substitution among the players participating in the interaction is enhanced.
Referring to fig. 2, a flow chart showing steps of another embodiment of a game interaction method according to the present invention, providing a graphical user interface through at least two terminals respectively, may specifically include the following steps:
step 201, responding to a task execution instruction aiming at the displayed interactive task, and detecting at least two task operation positions in graphical user interfaces of at least two terminals;
in an embodiment of the present invention, when a player initiates an interactive task display instruction based on a graphical user interface, respective terminals of different players may respond to the interactive task display instruction initiated by the player to display an interactive task on the graphical user interfaces of the terminals corresponding to the different players.
At this time, at least two task operation positions in the graphic user interfaces of at least two terminals may be detected to provide feedback signals to the task participating player based on the detected task operation positions.
202, generating a task operation route aiming at an interactive task according to at least two task operation positions;
the interactive tasks required to be interacted can be displayed on the graphical user interface of the terminal corresponding to the task participation player, and the execution process of the task participation player on the interactive tasks can be displayed in real time.
Specifically, after the detected mission operation position of the mission participant player, a mission operation route for the interactive mission may be generated based on the detected mission operation position of the mission participant player, so that the generated mission operation route is displayed on a graphical user interface of a terminal corresponding to the mission participant player, that is, the mission participant player may display a mission operation route executed by the game player of the current party and the game player of the opposite party on the graphical user interface of the terminal.
And step 203, displaying the task operation positions and the task operation routes of the at least two terminals on the graphical user interfaces provided by the at least two terminals.
The current mission operation position of the mission participation player and the generated mission operation route are displayed, and specifically, coordinate conversion display can be performed on different terminals of the mission participation player through a coordinate conversion rule.
Specifically, the coordinate percentages of at least two task operation positions may be obtained, and then one of the task operation positions is displayed on the graphical user interface provided by the other terminal according to the coordinate percentage of the one of the task operation positions with respect to the one terminal.
In practical applications, the click position of player a can be synchronized to the terminal screen of player B by conversion of the percentage.
As an example, assuming that the screen size of player a is 1334X 750, and the screen size of player B is 500X 200, if player a clicks on the upper left corner of the mobile phone screen currently, the coordinate percentage of the current mission operation position of player a with respect to the terminal is (X is 0%, Y is 100%), then based on the aforementioned coordinate percentage is (X is 0%, Y is 100%), the specific coordinate synchronized to the screen of player B may be (0, 200), that is, the current mission operation position of player a may be displayed at the coordinate of (0, 200).
In the embodiment of the invention, the same interactive tasks are displayed on at least two terminals, and different terminal players perform task operation on the same interactive tasks, so that feedback signals aiming at the interactive tasks can be obtained based on the task operation positions detected by different terminals, the interactive experience with the opposite player can be improved by the user through the feedback signals fed back by the terminals, and the emotional substitution among the players participating in the interaction can be enhanced.
Referring to fig. 3, a flowchart illustrating steps of another embodiment of a game interaction method according to the present invention is shown, in which a terminal provides a graphical user interface, where the terminal may include a first terminal and a second terminal, and the graphical user interface provided by the terminal may include a first graphical user interface provided by the first terminal and a second graphical user interface provided by the second terminal, and the method specifically includes the following steps:
step 301, responding to an interactive task display instruction aiming at a first graphical user interface, and displaying interactive tasks on the first graphical user interface and a second graphical user interface;
in an embodiment of the present invention, the display instruction of the interactive mission initiated by the player may be responded, wherein the display instruction for the interactive mission may be initiated only by the game player of the first terminal, the display instruction for the interactive mission may be initiated only by the game player of the second terminal, or the display instruction may be initiated by both the game players of the first terminal and the second terminal.
When only the game player of the first terminal initiates a display instruction for the interactive task, the first terminal and the second terminal can respond to the interactive task display instruction and display the interactive task on the first graphical user interface and the second graphical user interface.
It should be noted that the displayed interactive task may be a task that can give a mutual interactive participation sense to the game players of the two parties, for example, a preset pattern is drawn together, and the embodiment of the present invention is not limited thereto.
Step 302, responding to a task execution instruction aiming at the displayed interactive task, and detecting a first task operation position on a first graphical user interface and a second task operation position on a second graphical user interface;
in practical applications, a first task operation position at the first graphical user interface and a second task operation position at the second graphical user interface may be detected to provide feedback signals to the task participant player based on the detected first task operation position and second task operation position.
In an embodiment of the present invention, the first graphical user interface and the second graphical user interface may not only display the interactive tasks required to be interacted, but also display the execution process for executing the interactive tasks in real time. Specifically, the mission operation route (which can be generated from the detected mission operation position) and the current position of the mission operation when the two players execute the interactive mission can be displayed in real time.
Specifically, assuming that the interactive missions performed by the player a and the player B draw a preset pattern together, referring to fig. 4A-4B, a schematic diagram of the player tracing a pattern track in the embodiment of the present invention is shown, as shown in fig. 4A, the player a traces the preset pattern on its own mobile terminal screen, as shown in fig. 4B, the player B may display the path traced by the player a (i.e., the mission operation route) and the current mission operation position of the player a (e.g., the point a) on its corresponding mobile terminal screen.
And 303, sending a feedback signal aiming at the interactive task according to the first task operation position and the second task operation position.
In the embodiment of the invention, when the first task operation position and the second task operation position of the two game players belong to the same position and/or the same relative position, the feedback signal aiming at the interactive task can be sent through the terminals corresponding to the first graphical user interface and the second graphical user interface.
The feedback signal may refer to feedback capable of giving at least one or more corresponding signals of visual feedback, tactile feedback and auditory feedback to the mission participation player, and the embodiment of the present invention is not limited in this respect with regard to the specific feedback form of the visual feedback, the tactile feedback and the auditory feedback.
Referring to fig. 5, a feedback diagram of a feedback signal in an embodiment of the present invention is shown. As an example, when the player B touches the finger position of the player a (i.e. belongs to the same position and/or the same relative position), the player a and the player B can both feel a slight shock, which can be the shock of the whole terminal, or the shock of the terminal corresponding to the touch position of the player finger, and can provide the player with an "electric shock-like feeling" on the finger based on the feedback slight shock, so as to enhance the emotional substitution between the players involved in the interaction.
The above example can be applied to application scenes such as game love marriage and marriage, namely, the player A and the player B can draw a pattern which symbolizes love together, so that the engagement of the love and the marriage is achieved, and the two persons can interact with each other when describing a path, so that the feelings of limb contact in reality, such as holding, hand-pulling and the like, can be replaced by the feedback signals between the players of the lovers, and the emotion between the two persons is increased; in addition, the preset pattern to be described can be changed according to different festivals and tasks to give higher adaptability.
It should be noted that the game interaction method according to the embodiment of the present invention can be applied not only to the scene of marriage and marriage in the game situation, but also to the scene of worship among game players, for example, the feedback signal obtained based on the task operation position can occur not only between two terminals, but also between at least two terminals, for example, three user terminals. The number of the player terminals performing the task interaction is not limited in the embodiments of the present invention.
Referring to fig. 6, an application scenario diagram of game interaction in the embodiment of the present invention is shown, and if three game players, namely player a, player B, and player C, exist, terminals respectively corresponding to the three game players exist correspondingly. When player a draws a preset pattern on its own mobile terminal screen, the drawn description path and current mission operation position (e.g., point a) may be displayed on the terminals of player B and player C, and similarly, when player C draws a preset pattern on its own mobile terminal screen, the drawn description path and current mission operation position (e.g., point C) may be displayed on the terminals of player a and player B, and player a, player B, and player C may collectively complete drawing of the displayed preset pattern.
In practical applications, when the player B clicks on the finger position of the player a (e.g., the point a) and/or the finger position of the player C (e.g., the point C), the player B can provide the player a, the player B, and the player C with the feeling of electric shock, thereby improving the interactive experience with the other player.
In the embodiment of the invention, the same interactive tasks are displayed on at least two terminals, and different terminal players perform task operation on the same interactive tasks, so that feedback signals aiming at the interactive tasks can be obtained based on the task operation positions detected by different terminals, the interactive experience with the opposite player can be improved by the user through the feedback signals fed back by the terminals, and the emotional substitution among the players participating in the interaction can be enhanced.
It should be noted that, for simplicity of description, the method embodiments are described as a series of acts or combination of acts, but those skilled in the art will recognize that the present invention is not limited by the illustrated order of acts, as some steps may occur in other orders or concurrently in accordance with the embodiments of the present invention. Further, those skilled in the art will appreciate that the embodiments described in the specification are presently preferred and that no particular act is required to implement the invention.
Referring to fig. 7, a block diagram of a game interaction apparatus according to an embodiment of the present invention is shown, where at least two terminals respectively provide a graphical user interface, and the game interaction apparatus specifically includes the following modules:
the interactive task display module 701 is used for responding to an interactive task display instruction aiming at the graphical user interface and displaying interactive tasks on the graphical user interfaces of the at least two terminals;
a task operation position detection module 702, configured to detect at least two task operation positions in the graphical user interfaces of the at least two terminals in response to a task execution instruction for the displayed interactive task;
a feedback signal sending module 703, configured to send a feedback signal for the interactive task according to the at least two task operation positions.
In an embodiment of the present invention, the feedback signal sending module 703 may include the following sub-modules:
the task operation position judgment submodule is used for judging whether the at least two task operation positions belong to the same position and/or the same relative position;
and the feedback signal sending submodule is used for sending and sending a feedback signal aiming at the interactive task through a corresponding terminal if the at least two task operation positions belong to the same position and/or the same relative position.
In one embodiment of the present invention, the feedback signal sending module may include the following sub-modules:
the coordinate percentage obtaining submodule is used for obtaining the coordinate percentages of the at least two task operation positions;
and the feedback signal sending submodule is used for sending a feedback signal aiming at the interactive task according to the coordinate percentages of the at least two task operation positions.
In an embodiment of the present invention, the coordinate percentage obtaining sub-module may include the following units:
the coordinate information acquisition unit is used for acquiring coordinate information of the at least two task operation positions and screen size information of the at least two terminals;
and the coordinate percentage calculation unit is used for calculating the coordinate percentages of the at least two task operation positions relative to the at least two terminals by adopting the coordinate information and the screen size information.
In one embodiment of the present invention, the feedback signal transmission submodule may include the following units:
the coordinate percentage judging unit is used for judging whether the coordinate percentages of the at least two task operation positions are the same or not;
and the feedback signal sending unit is used for sending and sending a feedback signal aiming at the interaction task through a corresponding terminal if the feedback signals are the same.
In an embodiment of the present invention, the apparatus may further include the following modules:
the task operation route generating module is used for generating a task operation route aiming at the interactive task according to the at least two task operation positions;
and the task operation position display module is used for displaying the task operation positions and the task operation routes of the at least two terminals on graphical user interfaces provided by the at least two terminals.
In one embodiment of the present invention, the task operation position display module may include the following sub-modules:
the coordinate percentage obtaining submodule is used for obtaining the coordinate percentages of the at least two task operation positions;
and the task operation position display submodule is used for displaying one task operation position on a graphical user interface provided by the other terminal according to the coordinate percentage of the one task operation position relative to the one terminal.
For the device embodiment, since it is basically similar to the method embodiment, the description is simple, and for the relevant points, refer to the partial description of the method embodiment.
An embodiment of the present invention further provides an electronic device, including:
the game interaction method comprises a processor, a memory and a computer program which is stored on the memory and can run on the processor, wherein when the computer program is executed by the processor, each process of the game interaction method embodiment is realized, the same technical effect can be achieved, and the details are not repeated here to avoid repetition.
The embodiment of the invention also provides a computer-readable storage medium, wherein a computer program is stored on the computer-readable storage medium, and when being executed by a processor, the computer program realizes each process of the game interaction method embodiment, can achieve the same technical effect, and is not repeated here to avoid repetition.
The embodiments in the present specification are described in a progressive manner, each embodiment focuses on differences from other embodiments, and the same and similar parts among the embodiments are referred to each other.
As will be appreciated by one skilled in the art, embodiments of the present invention may be provided as a method, apparatus, or computer program product. Accordingly, embodiments of the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, embodiments of the present invention may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
Embodiments of the present invention are described with reference to flowchart illustrations and/or block diagrams of methods, terminal devices (systems), and computer program products according to embodiments of the invention. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing terminal to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing terminal, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing terminal to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing terminal to cause a series of operational steps to be performed on the computer or other programmable terminal to produce a computer implemented process such that the instructions which execute on the computer or other programmable terminal provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
While preferred embodiments of the present invention have been described, additional variations and modifications of these embodiments may occur to those skilled in the art once they learn of the basic inventive concepts. Therefore, it is intended that the appended claims be interpreted as including preferred embodiments and all such alterations and modifications as fall within the scope of the embodiments of the invention.
Finally, it should also be noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or terminal that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or terminal. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or terminal that comprises the element.
The game interaction method and the game interaction device provided by the invention are described in detail, specific examples are applied in the description to explain the principle and the implementation mode of the invention, and the description of the examples is only used for helping to understand the method and the core idea of the invention; meanwhile, for a person skilled in the art, according to the idea of the present invention, there may be variations in the specific embodiments and the application scope, and in summary, the content of the present specification should not be construed as a limitation to the present invention.

Claims (10)

1. A game interaction method, wherein a graphical user interface is provided through at least two terminals, respectively, the method comprising:
responding to an interactive task display instruction aiming at the graphical user interface, and displaying interactive tasks on the graphical user interfaces of the at least two terminals;
responding to a task execution instruction aiming at the displayed interactive task, and detecting at least two task operation positions in graphical user interfaces of the at least two terminals;
and sending feedback signals aiming at the interactive task according to the at least two task operation positions.
2. The method of claim 1, wherein sending feedback signals for the interactive task according to the at least two task operation positions comprises:
judging whether the at least two task operation positions belong to the same position and/or the same relative position;
and if the at least two task operation positions belong to the same position and/or the same relative position, sending and sending a feedback signal aiming at the interactive task through the corresponding terminal.
3. The method of claim 1, wherein sending feedback signals for the interactive task according to the at least two task operation positions comprises:
acquiring the coordinate percentages of the at least two task operation positions;
and sending a feedback signal aiming at the interactive task according to the coordinate percentages of the at least two task operation positions.
4. The method of claim 3, wherein said obtaining a percentage of coordinates of said at least two task operational positions comprises:
acquiring coordinate information of the at least two task operation positions and screen size information of the at least two terminals;
and calculating the coordinate percentages of the at least two task operation positions relative to the at least two terminals by adopting the coordinate information and the screen size information.
5. The method of claim 3, wherein sending feedback signals for the interactive task based on the coordinate percentages of the at least two task operating positions comprises:
judging whether the coordinate percentages of the at least two task operation positions are the same or not;
and if the two signals are the same, sending and sending a feedback signal aiming at the interactive task through the corresponding terminal.
6. The method of claim 1, further comprising:
generating a task operation route aiming at the interactive task according to the at least two task operation positions;
and displaying the task operation positions and the task operation routes of the at least two terminals on graphical user interfaces provided by the at least two terminals.
7. The method according to claim 6, wherein displaying the task operation positions of the at least two terminals on the graphical user interface provided by the at least two terminals comprises:
acquiring the coordinate percentages of the at least two task operation positions;
and displaying one task operation position on a graphical user interface provided by the other terminal according to the coordinate percentage of the task operation position relative to the one terminal.
8. A game interaction apparatus for providing a graphic user interface through at least two terminals, respectively, the apparatus comprising:
the interactive task display module is used for responding to an interactive task display instruction aiming at the graphical user interface and displaying interactive tasks on the graphical user interfaces of the at least two terminals;
the task operation position detection module is used for responding to a task execution instruction aiming at the displayed interactive task and detecting at least two task operation positions in the graphical user interfaces of the at least two terminals;
and the feedback signal sending module is used for sending feedback signals aiming at the interactive tasks according to the at least two task operation positions.
9. An electronic device, comprising: a processor, a memory and a computer program stored on the memory and being executable on the processor, the computer program, when executed by the processor, implementing the steps of the game interaction method as claimed in any one of claims 1 to 7.
10. A computer-readable storage medium, on which a computer program is stored which, when being executed by a processor, carries out the steps of the game interaction method according to any one of claims 1 to 7.
CN202110795995.5A 2021-07-14 2021-07-14 Game interaction method and device Pending CN113398585A (en)

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