CN113384871A - Simulation mobile terminal operating system platform built in game system - Google Patents

Simulation mobile terminal operating system platform built in game system Download PDF

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Publication number
CN113384871A
CN113384871A CN202110688712.7A CN202110688712A CN113384871A CN 113384871 A CN113384871 A CN 113384871A CN 202110688712 A CN202110688712 A CN 202110688712A CN 113384871 A CN113384871 A CN 113384871A
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China
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control
app
platform
area
shortcut bar
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CN202110688712.7A
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蒋施瑜
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Quanzhou Lanmeng Network Technology Center LP
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Quanzhou Lanmeng Network Technology Center LP
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Priority to CN202110688712.7A priority Critical patent/CN113384871A/en
Publication of CN113384871A publication Critical patent/CN113384871A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention provides a simulation mobile terminal operating system platform built in a game system, a management method for creating a new operable UI control interface, and an operation processing method of a UI control, wherein the processing method comprises the following steps: the method comprises the steps of operating and processing UI controls of an operating platform, popping up a confirmation window, creating a mobile terminal operating system platform according to an original game system to obtain App control information, generating an operating step logic relation, and performing the operating and processing method. The problem of fussy UI control function interface distribution is solved, the problem that bugs are easily generated on fussy UI function interfaces is reduced, centralized unified management is facilitated, the team cooperation compatibility of programmers is improved, more programmers can be quickly compatible with the research and development process, and innovation functions are achieved. The problems that the design of the user operation interface is complex and the matching feeling of the user operation interface and the game content is poor are solved, and the player can quickly know and master the operation and use of the whole game.

Description

Simulation mobile terminal operating system platform built in game system
Technical Field
The invention relates to the field of computer-side games, in particular to a computer-side game user operation interface. The invention discloses a mobile terminal operating system platform (referred to as an operating platform) in a game system, and relates to an operation processing method, a system and a game system, in particular to a management method for creating a novel operable interface.
Background
In the process of development of the game industry, the domestic game industry generally forms an extreme trend, and the hand game in the doll mode is used for quickly finishing the project to obtain profits, so that the technical expansion is lacked, and the development of a single three-dimensional game three-dimensional project and the research and development of the next generation technology are also lacked. The user operation interface of the existing game is complex in design, a user cannot quickly know various functions and is skilled to use, and the matching feeling of the user operation interface and game content is poor, so that the user cannot be integrated into the game.
Under the background, the blue dream makes research and development on next generation projects, develops own style in the research and development process, innovates the next generation projects, improves the game system by combining the project content, matches the user operation interface with the setting of the project game scenario, and presents and creates a simulation mobile terminal operation system platform built in the game system in a mode of a mobile phone operation system familiar to each player and various functional software. The user can be more quickly integrated with the game experience of technological innovation, and simultaneously, all functions in the game are presented in a mode of mobile phone app familiar to the player, so that the player can quickly know and master the operation and use of the whole game.
Disclosure of Invention
The invention provides a simulation mobile terminal operating system platform built in a game system, which is a mobile terminal operating platform built in the game system and manufactured by combining an innovative game style with a mobile phone operating platform, is restored in the game system and optimizes the operating method of the mobile terminal operating platform;
according to one aspect of the invention, a UI interface layout, a UI time bar, a UI center control area and a UI shortcut bar of a mobile terminal operation platform built in a game system are provided, and a connection association logic relationship is established;
according to one aspect of the invention, an innovative centralized global operable UI interface management method is provided, which classifies functions of all UI operable interfaces in a game system, adds a single App control to a central control area or a shortcut bar and establishes a connection association logic relationship,
according to an aspect of the present invention, there is provided an operation processing method including: determining to operate a UI control of the control platform; generating a logical relationship between the steps for the determined operations; according to the generated logical relationship between the steps; and operating and processing the UI control of the determined control platform.
Preferably, the determining to perform operation processing on the UI control includes: receiving a moving coordinate of a pointer of an operation mouse, judging the operation processing, judging whether the current state is an App control functional interface or not when the mouse moves to a time bar, and performing a shortcut bar roll-off animation effect (the shortcut bar moves to the App control functional interface from the upper part of a display interface) when the judgment result is that the App control functional interface is reached, wherein the shortcut bar covers the App control functional interface, the shortcut bar is locked to be capable of performing UI control operation processing, the shortcut bar performs control operation processing, and the shortcut bar moves upwards until the operation pointer moves out of the display interface when the operation pointer leaves the shortcut bar.
Preferably, the step of determining that the UI control of the control platform is operated comprises the steps of operating buttons on the left side and the right side of the central control area; judging whether the current App display space in the central control area is operated when a left mouse button is clicked, and performing a method for sliding the current App display space (leftwards or rightwards) to the next App display space according to the left and right distribution of the buttons;
preferably, the operation processing of the UI control of the control platform is determined to comprise the step of operating an exit button on the right side of the shortcut bar; displaying (confirming to cancel) a prompt window for the determined logical relationship among the operation generation steps, counting down for 6 seconds, locking a window interface, performing operation processing on the determination button, and quitting the operation platform; operating the cancel button and hiding the window of the cancel button; when the countdown is zero, the window is automatically hidden
Preferably, the step of determining that the UI control of the control platform is operated comprises the step of judging whether an App control interface is displayed or not when a main interface button on the right side of the shortcut bar is operated; hiding the function operation interface of the current App control when the judgment result is display, and displaying the main interface of the mobile terminal operation platform;
preferably, the determining to perform operation processing on the App control of the control platform includes: when the mouse pointer is close to the App control, 1.2 times of the icon is amplified by animation, the font size is not synchronized in the period, and when the mouse pointer leaves the App control, the icon is restored; during which the font sizes are not synchronized
Preferably, when a mouse pointer is close to the App control, it is judged that a dragging behavior can be performed when the App control is pressed by a left mouse button, fonts of the App control can be hidden during the dragging behavior, and the App control can be restored to an original position by releasing the left mouse button in the current range area of the drag behavior;
preferably, when the left mouse button presses the App control in the center control area to drag, the App control is moved to the shortcut bar, when the App control is moved to the shortcut bar and the left mouse button is released, the App control is displaced to the shortcut bar, and in the result, the App control is zoomed according to the space of the shortcut bar, and the font display of the App control is hidden;
preferably, when the App control of the shortcut bar is pressed by the left mouse button for dragging, the App control is moved to the central control area, when the App control is moved to the central control area and the left mouse button is released, the App control is shifted to the central control area, and in the result, the App control is zoomed according to the space between the central control areas, and the hidden font of the App control is displayed;
preferably, when the mouse pointer is close to the App control, judging that when the left button of the mouse double-clicks the App control, the App attribute information is judged, whether the attribute of the App attribute is a displayable UI function operation interface or not is preferably judged, interface switching display is performed when the judgment result is true, and the shortcut bar is activated to slide out of the operation processing association method.
According to the invention, the operation mode of the mobile terminal operation platform is adopted, the distributed display is carried out in the mode of the App control function, the technological content of game software is improved, the game time of a player is shortened, an innovative centralized globally operable UI interface management method is adopted, the UI control is operated and processed, the App control is managed in a centralized manner, the logical relationship among the steps is generated, the fussy UI function interface distribution is solved, the technical blind points that bug and negligence are easy to generate on the fussy UI function interface are reduced, the team cooperation compatibility of programmers is improved, and more programmers can quickly and compatibly exert the innovative function.
Description of the drawings:
the accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this application, illustrate embodiment(s) of the invention and together with the description serve to explain the invention without limiting the invention. In the drawings:
FIG. 1 is a block diagram of a centralized management system platform according to an embodiment of the invention;
FIG. 2 is a logical diagram of the operation of a centralized management system platform according to an embodiment of the present invention;
FIG. 3 is a flowchart of a method for handling a slide-out shortcut bar operation according to an embodiment of the present invention;
FIG. 4 is a flowchart of a key-up (left or right) sideslip effect processing method according to an embodiment of the present invention;
FIG. 5 is a flowchart of a method for processing a key exit system according to an embodiment of the invention;
FIG. 6 is a flowchart of an App control dragging behavior processing method according to an embodiment of the present invention;
FIG. 7 is a flowchart of a method for releasing other APP controls belonging to a region at an APP control according to an embodiment of the present invention;
FIG. 8 is a flowchart of a switching processing method for opening an App control according to an embodiment of the present invention;
Detailed Description
The invention will be described in detail hereinafter with reference to the accompanying drawings in conjunction with the embodiments.
Method embodiment
In this embodiment, a platform interface of an operating system of a simulated mobile terminal built in a game system is provided, fig. 1 is a schematic structural diagram of a centralized management system platform according to an embodiment of the present invention, and as shown in fig. 1, the innovative operating platform includes: the mobile terminal operation platform interface comprises a time bar, a central control area, a shortcut bar, a default hidden popup window bar and App control information.
In this embodiment, an operation processing method for simulating a mobile operating system platform built in a game system is provided, the operation processing method is based on the mobile operating system platform in the game system, fig. 2 is a logic diagram of the operation of the mobile operating system platform in the game system according to an embodiment of the present invention, and as shown in fig. 2, the processing method includes: the method comprises the steps of operating a UI control operation processing method of an operating platform, popping up a confirmation window operation processing method, creating a mobile terminal operating system platform according to an original game system to obtain App control information, generating an operation step logic relation, and performing the operation processing method;
as shown in fig. 2, the whole operating system platform interface receives information input by (operator) mouse pointer operation, when the mouse pointer moves to the executable UI control, a response event is triggered, and an operation processing method of corresponding function logic is performed according to the corresponding UI control function.
The following describes a slide-out and slide-in shortcut bar according to a description of an operation processing method of a UI control, where the processing method includes the following processing based on a mobile operating system platform in a game system, and fig. 3 is a flowchart of a slide-out and slide-in shortcut bar operation processing method according to an embodiment of the present invention, and as shown in fig. 3, the flow includes the following steps:
determining to operate and process the UI control, and triggering an On Mouse Enter event of a time bar when a Mouse pointer is close to the time bar;
processing the determined operation, binding a trigger event to an operation platform, judging whether the function interface of the current App control is opened and displayed, and performing slide-out shortcut bar animation playing on the function interface of the App control which is judged to be opened and displayed by the judgment structure;
explaining the principle of playing the animation, setting Translation (screen coordinate) according to the shortcut bar, setting a starting point Y axis to be-200 (which is the style of the shortcut bar), setting an end point Y axis to be 0, and converting the time length of 0.2 second from the Y axis-200 to the Y axis 0. And (6) sliding out of the shortcut bar.
And determining to perform operation processing on the shortcut bar which slides out for the operation processing, wherein the operation processing comprises the following steps: and when the mouse pointer leaves the shortcut bar, the slide-out animation is played reversely, and the slide-in is carried out to retract the shortcut bar.
Through the steps, the design principle of the shortcut bar is adopted, when the App control function interface is opened, the mouse pointer moves upwards, the shortcut bar can be called quickly, the shortcut bar can be used more conveniently and quickly, the function of the App control is switched, the performance consumption of repeatedly creating the UI function interface at each time is reduced, and the advantage of centralized management is improved.
Based on a mobile terminal operating system platform in a game system, the processing method includes the following processing, which is a flowchart of a processing method for a button sideslip effect (left or right) according to an embodiment of the present invention, as shown in fig. 4, and the processing includes the following steps:
and when the App controls are stored in 14 App wraps, a newly created App Wrap is added to the Scroll Box. The default initialization state is two App Wraps.
Determining to operate the UI control, and triggering a click event when a mouse pointer hits a button on the side of the control area close to the left
Judging the trigger click event, judging the subscript of the current App Wrap in the Scroll Box, calculating the next (right) subscript or the last (left) subscript of the App Wrap according to the left-right distribution of the buttons, obtaining the target App Wrap through the subscript, calling the function Scroll Widget Into View of the Scroll Box, and setting the sliding effect of the switching display of the target App Wrap.
Through the steps, the design principle of the App Wrap in the central control area is adopted, the problem of infinitely storing the App control is perfectly solved, and the function of the App control is rapidly browsed.
The following describes a quitting system according to a description of an operation processing method for UI controls, based on a mobile operating system platform in a game system, where the processing method includes the following processing, and fig. 5 is a flowchart of a processing method for key quitting system according to an embodiment of the present invention, and as shown in fig. 5, the flow includes the following steps:
determining to operate the UI control, and triggering a click event when the mouse pointer is pressed against the left-click exit button
And operating the trigger click Event, firstly activating a display window (the window is hidden in an operating platform by default), setting countdown while activating the window, setting to be executed once per second through a timer function Set timer by Event, carrying out gradual reduction processing on a preset time variable (Int), deleting the timer when the value is less than or equal to zero, and setting to hide the window per se.
Determining to operate the UI control, processing a pop-up window button event,
when the left button of the mouse clicks a confirmation button, the Quit Game function is called to Quit the Game system,
and when the cancel button is clicked by the left mouse button, deleting the timer and setting and hiding the window of the timer.
Through the steps, the risk that the game system is directly quitted because the game is not stored due to misoperation is solved by adopting a window setting mode.
The following explains the enlargement and reduction of the App control according to the description of the operation processing method of the App control, based on the mobile terminal operating system platform in the game system, the processing method includes the following processing
Determining to operate and process an App control, triggering an On Hovered event when a mouse pointer leans against the App control,
processing an On Hovered event, playing an interactive animation, explaining the principle of playing the animation, wherein the principle is that a playing starting point Scale (scaling size) X is set through a UI control Button in an App control, a Y value is 1, the X value of a playing end point Scale is set, the Y value is 1.2, an App control icon Image is set at the same time, the default starting point is a 0.8alpha channel (transparency), the end point is a 1alpha channel, and the time length is converted for 0.25 seconds, and the transition from the starting point to the end point is carried out.
Determining to operate and process an App control, triggering a Un Hovered event when a mouse pointer leans in and leaves the App control,
the Un homed event is processed, and here, the interactive animation is played in a reverse direction, which is the same as the above principle.
Through the steps, the processing mode is adopted, the operability of the operating system is improved, and the playability of the game is improved.
An App control is dragged according to the description of an App control operation processing method, based on a mobile terminal operating system platform in a game system, the processing method includes the following processing, fig. 6 is a flowchart of an App control dragging behavior processing method according to an embodiment of the present invention, and as shown in the following diagram, the flowchart includes the following steps:
determining to operate and process the App control, and dragging and moving the left mouse pointer button when the left mouse pointer button is pressed on the icon of the App control
The method comprises the following steps of processing dragging movement, judging whether a pressed and held button is a left mouse button or not, processing the left mouse button according to the judgment result, processing the result, calling an On flag detected function for processing, wherein the operation flow is as follows: creating a new UI control, obtaining an App control icon according to the current App control information, setting the icon to the new UI control, adding the new App control to the UI dragging window control, adding the App control information to the UI dragging window control for moving processing, and hiding the original App control.
And during the dragging behavior, releasing a left mouse button, carrying out area detection On the result, judging whether the current area is the area to which the App control belongs, carrying out operation processing On the judged area, triggering an On flag Cancel event, processing the On flag Cancel event, displaying the original App control, triggering the Un handed event, and reversely playing the interactive animation.
And during the dragging behavior, releasing a left mouse button, carrying out area detection On the result, judging the result as the area to which the App control belongs, judging the area to which the App control belongs, and carrying out position replacement On the App controls in the two areas when the App controls are released as the (other App controls) of the area to which the App controls belong.
During the dragging behavior, a left mouse button is released, the result is subjected to region detection, the result is judged to be not the region to which the App control belongs, the region is the shortcut bar region, an On Drop function of the shortcut bar region is called, the On Drop obtains the information of the original App control according to the UI dragging window control, the information is added to the shortcut bar through Add Child, the original App control is displayed, the hidden font is set, the Unhovered event is triggered, and the interactive animation is played reversely
And calling an On Drop function of the central control area, wherein the On Drop obtains the information of the original App control according to the UI dragging window control, judging the App Wrap space, judging that the result is more than or equal to 14 App controls, creating a new App Wrap according to the result, and triggering a right sliding event. And adding the App controls with the judgment result of less than 14 to the current App Wrap, setting and displaying the original App controls, setting and displaying fonts, triggering the Un pivoted event, and reversely playing the interactive animation.
Through the supplement, the direct emission problem of the App control is solved by adopting an App dragging and replacing behavior method, the App control can be emitted in a user-defined mode, a shortcut bar is arranged, more selectivity is given to an operator, operability is improved, and game playability is improved.
The following describes the centralized management logic of App controls according to a description of an operation processing method for App controls, where based on a mobile terminal operating system platform in a game system, the processing method includes the following processing, and fig. 8 is a flowchart of a processing method for opening and switching App controls according to an embodiment of the present invention, where as shown in the following diagram, the process includes the following steps:
and determining the operation of the App control, and opening and displaying a functional interface corresponding to the App control when the icon of the App control is double-clicked by the left mouse button.
The method comprises the following steps of performing operation processing on the function opening determined by the App control, and obtaining App control information according to the App control ID, wherein the structural body is designed as the following diagram: the App Name is an App control font, the App Type sets the App control Type for enumeration, the App Icon is an App control Icon, the Default Visible Name selects a middle control column as true for initialization, a shortcut column as false, the Has Widget is the preset for judging whether the App control Has a UI interface, the Widget Class is the UI control Type of the App control, the judgment is carried out according to preset App control data Has Widget,
if the judgment structure is false, the App control is divided according to preset enumerationClasses, the functions can be converted to different types by self-definition. The embodiment in the game item is used for carrying out self-defined function conversion explanation, opening a dream Log App, calling a Launch URL function and setting a URLwww.randream.vipThe blue dream home page will be opened in the networking state.
The judging structure is true, the central control area is set to be hidden, the shortcut bar is set to be hidden, switch classification is carried out through the type of the App control, the corresponding functional interface of the App control is displayed, the display step is processed, and the two schemes are provided,
optionally, in a default state, adding all App control corresponding UI classes to the UI control Widget Switcher, calling a Set Active Widget through the Widget Switcher, activating a corresponding type App control UI function interface, and displaying the Widget Switcher UI control. The Widget Switcher is default to hide.
Optionally, the second scheme is to directly create a Widget Class corresponding to the App control, add and display the Widget Class to the viewport, lock the operation interface, delete the Widget Class when the App control is switched, and call a Remove from Parent function to perform processing.
Through the steps, a centralized management App control mode is adopted, the method is a brand-new innovation, the program management advantages are greatly improved, hidden danger bugs caused by complex steps are reduced, the App controls are managed in a classified mode, the later-stage detection difficulty is reduced, more imagination spaces are provided, and the method is more convenient to manage and manufacture.
The present invention is not limited to the above-described preferred embodiments, but various changes and modifications can be made by those skilled in the art without departing from the spirit and the principle of the present invention, and any modifications, equivalents, improvements, etc. made within the spirit and scope of the present invention should be construed as being included in the present invention.

Claims (10)

1. A simulation mobile terminal operating system platform built in a game system, comprising:
the game system built-in mobile terminal operation platform manufactured by combining the innovative game style with the mobile phone operation platform is restored in the game system, so that the operation method of the mobile terminal operation platform and the main interface layout of the mobile terminal system control platform are optimized:
an upper game time display column (herein, referred to as a time column);
a central control area;
a lower shortcut bar area (abbreviated as shortcut bar herein);
determining to operate a UI control of the control platform;
generating a logical relationship between the steps for the determined operations;
and operating and processing the UI control of the determined control platform according to the generated logical relationship among the steps.
2. An innovative centralized globally-operable UI interface management operation processing method is characterized by comprising the following steps:
classifying all UI operation interfaces in the game system into functions, and generating App icons and fonts (herein referred to as App controls) by using a single UI control to add to a central control area or a shortcut bar;
determining to operate an App control of the control platform;
generating a logical relationship between the steps for the determined operations;
and operating and processing the App control of the determined control platform according to the generated logical relationship among the steps.
3. The main interface layout of the mobile-end system operation platform according to claim 1 comprises:
time column: the left side is the default loop playing of the network-free search animation, the middle part is a time display interface which can receive time data to carry out correlation logic, and the right side is the default loop playing of the charging state animation;
a central control area: app icons generated by 7 UI controls in each row of two rows can be generated, and connection association logic is established;
a shortcut bar: the app controls can be stored in an infinite horizontal direction and association logic is established.
4. The method of claim 2, comprising:
determining to operate an App control of the control platform;
when the mouse pointer is close to the App control, carrying out 1.2 times of icon amplification animation, and not synchronizing the font size in the period;
and when the mouse pointer leaves the App control, the icon is restored, and the font size is not synchronized in the process.
5. The method of claim 4, when the mouse pointer is close to the App control, comprising:
determining to judge the operation, judging when the left button of the mouse double-clicks the App control,
determining the operation of the App, judging the App attribute information, preferentially judging whether the attribute is a displayable UI function operation interface or not, performing interface switching display when the judgment result is true, and activating the shortcut bar to slide out the operation processing association method when the judgment result is true.
6. The method of claim 1, wherein determining to operate a UI control of the manipulation platform comprises:
buttons on the left side and the right side of the centering control area;
judging whether the current App display space in the central control area is operated when a left mouse button is clicked, and performing a method for sliding the current App display space (leftwards or rightwards) to the next App display space according to the left and right distribution of the buttons;
operating buttons on the left side and the right side of the central control area;
a left button for judging whether the current area is the leftmost area when in operation;
if the judgment result is true, no operation processing is carried out, and if not, a central control area is created by sliding leftwards;
the right button judges whether the current area is the rightmost area when in operation,
and if the judgment result is true, no operation processing is carried out, and if not, a center control area is created by sliding to the right.
7. The method of claim 1, wherein determining to operate a UI control of the manipulation platform comprises:
judging that the mouse slides out the shortcut bar when moving to the time bar, sliding out the shortcut bar at the upper end of the operation platform by a certain distance,
and locking according to the slipped shortcut bar to enable the mouse to be operated.
(the qualification of which is when the operating platform opens the app control to switch to a functional interface.)
And judging that the shortcut bar withdraws the animation when the mouse leaves the slipped shortcut bar.
8. The method of claim 2, wherein determining to operate an App control of the manipulation platform comprises:
judging that when the App control is pressed by the left mouse button,
can carry out dragging behavior, can hide the font of the App control when carrying out the dragging behavior,
and releasing the left mouse button in the range area to restore the App control to the original position during the dragging action.
9. The method of claim 8, wherein when performing the drag behavior:
according to the dragging behavior, dragging the App control in the central control area to the shortcut bar, releasing a left mouse button during the dragging behavior, shifting the App control to the shortcut bar, zooming according to the space between the shortcut bars, and hiding the font of the App control;
according to the dragging behavior, dragging the App control of the shortcut bar to a central control area, releasing a left mouse button during the dragging behavior, shifting the App control to the central control area, zooming according to the distance between the central control areas, and displaying the font of the App control;
moving the buttons to the left and right sides of the central control area according to the dragging action, and performing operation processing according to the method in claim 5.
10. The method of claim 1, wherein determining to operate a UI control of the manipulation platform comprises:
determining when the operation of the quit button on the right side of the shortcut bar is carried out;
displaying (confirming to cancel) a prompt window for the determined logical relationship among the operation generation steps, counting down for 6 seconds, locking a window interface, performing operation processing on the determination button, and quitting the operation platform;
operating the cancel button and hiding the window of the cancel button;
when the countdown is zero, the window is automatically hidden.
CN202110688712.7A 2021-06-22 2021-06-22 Simulation mobile terminal operating system platform built in game system Pending CN113384871A (en)

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Application publication date: 20210914