CN113368495A - Game image quality improving method - Google Patents
Game image quality improving method Download PDFInfo
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- CN113368495A CN113368495A CN202110406561.1A CN202110406561A CN113368495A CN 113368495 A CN113368495 A CN 113368495A CN 202110406561 A CN202110406561 A CN 202110406561A CN 113368495 A CN113368495 A CN 113368495A
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- 238000000034 method Methods 0.000 title claims abstract description 24
- 238000005457 optimization Methods 0.000 claims abstract description 10
- 230000000694 effects Effects 0.000 description 4
- 230000006870 function Effects 0.000 description 3
- 230000008569 process Effects 0.000 description 3
- 230000008859 change Effects 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
Abstract
The invention discloses a game image quality improving method, which comprises the following steps: firstly, entering a game, and identifying that the electronic equipment enters a game picture by a game identification module; after entering a game picture, starting to call original parameters, selecting target parameters corresponding to the game from all the original parameters, and optimizing the target parameters; when the optimization processing of the original target parameters is carried out, starting an electronic equipment identification module, identifying display parameters of a display screen of the electronic equipment, load parameters of a processing module of the electronic equipment and output port parameters of network width by the electronic equipment identification module, and matching the display parameters, the load parameters and the output port parameters with the target parameters; and after matching is finished, obtaining the processed optimized target parameters, and outputting the target parameters to a display screen for enhanced display through an output module to obtain the improved image quality of the game image. The method for improving the image quality of the game image improves the image quality of the game image and realizes better impression experience.
Description
Technical Field
The invention belongs to the technical field of game image quality processing, and particularly relates to a game image quality improving method.
Background
With the widespread use of electronic devices (such as mobile phones, tablet computers, and the like), the electronic devices can support more and more applications and have more and more powerful functions, the electronic devices develop towards diversification and personalization, and become indispensable electronic appliances in the life of users, and the popularization of the electronic devices enables more and more games to be logged on the electronic devices.
At present, in the operation process of a game, generally, in order to improve the image quality of the game and enable the image quality of the game to be matched with corresponding electronic equipment, a user needs to perform operation adjustment by himself, the operation adjustment is troublesome, the automation of the matching adjustment of the image quality of the game cannot be realized, and the user experience is reduced.
Disclosure of Invention
The present invention is directed to a method for improving image quality of a game image, so as to solve the problems in the background art.
In order to achieve the purpose, the invention provides the following technical scheme: a method for improving the image quality of a game image comprises the following steps:
s100, firstly, entering a game, and recognizing that the electronic equipment enters a game picture by a game recognition module;
s200, starting to call original parameters after entering a game picture, selecting target parameters corresponding to the game from all the original parameters, and optimizing the target parameters;
s300, when the optimization processing of the original target parameters is carried out, starting an electronic equipment identification module, identifying display parameters of a display screen of the electronic equipment, load parameters of a processing module of the electronic equipment and output port parameters of network width by the electronic equipment identification module, and matching the display parameters, the load parameters and the output port parameters with the target parameters;
and S400, after matching is completed, obtaining the processed optimized target parameters, and outputting the target parameters to a display screen for enhanced display through an output module to obtain the improved image quality of the game image.
Preferably, in S100, the electronic device includes a mobile phone, a tablet, a computer, and the like, and the device is used for installing game software, and after entering a game, the electronic device enters a game mode, and the operation of the device is mainly used for running the game.
Preferably, in S200, the optimizing process of the target parameter includes the following steps:
s201, after entering a game, firstly, identifying a scene picture currently displayed by the game;
s200, starting to call parameters corresponding to the current game scene based on the currently displayed scene picture, and starting to pre-read a target scene picture connected with the current scene by a storage module;
s203, optimizing the target parameters in the current scene, immediately optimizing adjacent scene pictures, and storing the optimized scene pictures for subsequent direct reading.
Preferably, in S202, when other scenes adjacent to the current scene are pre-read, after entering the adjacent scene, it is determined whether the scene picture pre-read for the first time is the scene picture pre-read for the next time, if so, the scene picture is continuously stored, and if not, the scene picture is automatically deleted.
Preferably, in S203, when the target parameters of the adjacent scenes are optimized, only one third to one half of the information of the adjacent scenes are optimized, and the parameter information after the optimization is completed is used as the reference data for next optimization.
Preferably, in S300, when acquiring the network broadband output port parameter, it is necessary to continuously acquire the output port parameters within 10S and obtain an average value of the output port parameters within 10S.
Preferably, in S300, the matching of the target parameter includes the following steps:
s301, when the target parameters are compared with the display parameters of the display screen, the load threshold of the processing module and the output port parameters of the network broadband;
s302, firstly, comparing the target parameters with the parameters of the processing equipment to obtain the maximum parameters which can be borne by the equipment, and then comparing the maximum parameters with the output parameters of the network broadband to obtain the target parameters when the display is smooth.
Preferably, in S301, the display parameters of the display screen include a display resolution, a display refresh rate and an HDR, and the processing module mainly includes a CPU having a processing function, a GPU and graphics card parameter information.
The invention has the technical effects and advantages that: according to the method for improving the image quality of the game image, when the electronic equipment enters the game screen, the parameters of the current screen entering the game are extracted firstly, the extracted parameters are optimized, the optimized parameters are compared through the data of the internal processing equipment of the corresponding electronic equipment and the output port of the network width to obtain the optimized target parameters matched with the electronic equipment, and finally the optimized target parameters are displayed on the display equipment to obtain the improved image quality of the game image, so that the display effect of the game screen is improved, a user can have better visual experience when playing the game, too high power load cannot be caused to the electronic equipment used for the game, the display effect is enhanced by fully utilizing the performance of the electronic equipment, and the use requirement under multiple electronic equipment is met.
Drawings
FIG. 1 is a flow chart of the present invention;
FIG. 2 is a flow chart of S200 of FIG. 1 according to the present invention;
fig. 3 is a flowchart of S300 of fig. 1 according to the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
As shown in fig. 1, the method for improving the quality of game images includes the following steps:
s100, firstly, entering a game, and identifying that the electronic equipment enters a game picture by a game identification module (simultaneously identifying a game scene corresponding to a corresponding game picture, and automatically identifying the game scene after the electronic equipment enters an APP of the game);
s200, after entering a game picture, starting to call original parameters, selecting target parameters corresponding to the game from all the original parameters, and performing optimization processing (mainly enhancing display processing and used for improving the image quality of the game picture) on the target parameters;
s300, when optimizing the original target parameters, starting an electronic equipment identification module, identifying the display parameters of a display screen of the electronic equipment, the load parameters of a processing module of the electronic equipment and the output port parameters of the network width by the electronic equipment identification module, and matching the display parameters, the load parameters and the output port parameters with the target parameters (the electronic equipment identification module is mainly an identification software program developed by electronic game software and can be automatically opened for internal regulation and control when a game enters);
and S400, after matching is completed, obtaining the processed optimized target parameters, outputting the target parameters to a display screen for enhanced display through an output module, and obtaining the improved image quality of the game image, namely improving the image quality of the game image.
In S100, the electronic device includes a mobile phone, a tablet, a computer, and a device for installing game software, and enters a game mode after entering a game, and the operation of the device is mainly used for running the game (i.e., the rest software of the electronic device is displayed in a background, and no more memory is occupied).
As shown in fig. 2, in S200, the optimization process for the target parameter includes the following steps:
s201, after entering a game, firstly, identifying a scene picture currently displayed by the game;
s202, starting to call parameters corresponding to the current game scene based on the currently displayed scene picture, and starting to pre-read the target scene picture connected with the current scene by the storage module (storing the pre-read parameters into the memory of the electronic equipment);
and S203, optimizing the target parameters in the current scene, immediately optimizing adjacent scene pictures, and storing the optimized scene pictures for subsequent direct reading (so as to improve the smoothness of subsequent game pictures, improve the image quality and improve the smoothness effect).
In S202, when the other scenes adjacent to the current scene are pre-read, after entering the adjacent scene, it is determined whether the scene picture pre-read for the first time is the scene picture pre-read for the next time, if so, the scene picture is continuously stored, and if not, the scene picture is automatically deleted (the situation that the running state of the game is affected due to excessive memory pre-storage is avoided).
In S203, when the target parameters of the adjacent scenes are optimized, only one third to one half of the information of the adjacent scenes are optimized (when the target parameters are optimized to enter the connected game screen, the problems of excessive one-time pre-reading and large required storage capacity are avoided, and the target parameters can be pre-read even in a small amount of memory), and the parameter information after the optimization is completed is used as next-optimization reference data (the amount of computation is reduced).
In S300, when acquiring the network broadband output port parameter, it is necessary to continuously acquire the output port parameter in 10S and obtain an average value of the output port parameter in 10S (obtain the actual data of the game network as much as possible, and modify the actual data, not always change).
As shown in fig. 3, in S300, the method includes the following steps:
s301, when the target parameters are compared with the display parameters of the display screen, the load threshold of the processing module and the output port parameters of the network broadband;
s302, comparing the target parameter with the parameter of the processing device to obtain the maximum parameter that can be carried by the device, and then comparing the maximum parameter with the output parameter of the network broadband to obtain the target parameter when the display is smooth (i.e. the display image quality parameter under the maximum allowable condition of the current network speed, so that the smoothness is not affected while the image quality is improved).
In S301, the display parameters of the display screen include a display resolution, a display refresh rate, and an HDR, and the processing module mainly includes a CPU having a processing function, a GPU, and graphics card parameter information.
Finally, it should be noted that: although the present invention has been described in detail with reference to the foregoing embodiments, it will be apparent to those skilled in the art that modifications may be made to the embodiments or portions thereof without departing from the spirit and scope of the invention.
Claims (8)
1. A method for improving the image quality of a game image is characterized in that: the lifting method comprises the following steps:
s100, firstly, entering a game, and recognizing that the electronic equipment enters a game picture by a game recognition module;
s200, starting to call original parameters after entering a game picture, selecting target parameters corresponding to the game from all the original parameters, and optimizing the target parameters;
s300, when the optimization processing of the original target parameters is carried out, starting an electronic equipment identification module, identifying display parameters of a display screen of the electronic equipment, load parameters of a processing module of the electronic equipment and output port parameters of network width by the electronic equipment identification module, and matching the display parameters, the load parameters and the output port parameters with the target parameters;
and S400, after matching is completed, obtaining the processed optimized target parameters, and outputting the target parameters to a display screen for enhanced display through an output module to obtain the improved image quality of the game image.
2. The method of claim 1, wherein: in S100, the electronic device includes a mobile phone, a tablet, a computer, and other devices for installing game software, and enters a game mode after entering a game, and the operation of the devices is mainly used for running the game.
3. The method of claim 1, wherein: in S200, when optimizing the target parameter, the method includes the following steps:
s201, after entering a game, firstly, identifying a scene picture currently displayed by the game;
s202, starting to call parameters corresponding to the current game scene based on the currently displayed scene picture, and starting to pre-read a target scene picture connected with the current scene by a storage module;
s203, optimizing the target parameters in the current scene, immediately optimizing adjacent scene pictures, and storing the optimized scene pictures for subsequent direct reading.
4. The method of claim 3, wherein: in S202, when other scenes adjacent to the current scene are pre-read, after entering the adjacent scene, it is determined whether the scene picture pre-read for the first time is the scene picture pre-read for the next time, if so, the scene picture is continuously stored, and if not, the scene picture is automatically deleted.
5. The method of claim 3, wherein: in S203, when the target parameters of the adjacent scenes are optimized, only one third to one half of the information of the adjacent scenes are optimized, and the parameter information after the optimization is completed is used as the next sub-optimized reference data.
6. The method of claim 1, wherein: in S300, when acquiring the network broadband output port parameter, it is necessary to continuously acquire the output port parameter in 10S and obtain an average value of the output port parameter in 10S.
7. The method of claim 1, wherein: in S300, the method for matching the target parameter includes the following steps:
s301, when the target parameters are compared with the display parameters of the display screen, the load threshold of the processing module and the output port parameters of the network broadband;
s302, firstly, comparing the target parameters with the parameters of the processing equipment to obtain the maximum parameters which can be borne by the equipment, and then comparing the maximum parameters with the output parameters of the network broadband to obtain the target parameters when the display is smooth.
8. The method of claim 1, wherein: in S301, the display parameters of the display screen include a display resolution, a display refresh rate, and an HDR, and the processing module mainly includes a CPU having a processing function, a GPU, and graphics card parameter information.
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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WO2023151644A1 (en) * | 2022-02-10 | 2023-08-17 | Mediatek Inc. | Adaptive loading-aware system management for balancing power and performance |
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JP2010063544A (en) * | 2008-09-09 | 2010-03-25 | Konami Digital Entertainment Co Ltd | Operating condition management system, game devices constituting this system, and management device |
CN106774929A (en) * | 2016-12-30 | 2017-05-31 | 维沃移动通信有限公司 | The display processing method and virtual reality terminal of a kind of virtual reality terminal |
CN109685726A (en) * | 2018-11-27 | 2019-04-26 | Oppo广东移动通信有限公司 | Scene of game processing method, device, electronic equipment and storage medium |
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Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2010063544A (en) * | 2008-09-09 | 2010-03-25 | Konami Digital Entertainment Co Ltd | Operating condition management system, game devices constituting this system, and management device |
CN106774929A (en) * | 2016-12-30 | 2017-05-31 | 维沃移动通信有限公司 | The display processing method and virtual reality terminal of a kind of virtual reality terminal |
CN109685726A (en) * | 2018-11-27 | 2019-04-26 | Oppo广东移动通信有限公司 | Scene of game processing method, device, electronic equipment and storage medium |
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WO2023151644A1 (en) * | 2022-02-10 | 2023-08-17 | Mediatek Inc. | Adaptive loading-aware system management for balancing power and performance |
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Application publication date: 20210910 |