CN112839245A - Video engineering sharing method based on two-dimensional code technology - Google Patents
Video engineering sharing method based on two-dimensional code technology Download PDFInfo
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- CN112839245A CN112839245A CN202110125317.8A CN202110125317A CN112839245A CN 112839245 A CN112839245 A CN 112839245A CN 202110125317 A CN202110125317 A CN 202110125317A CN 112839245 A CN112839245 A CN 112839245A
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- 238000000034 method Methods 0.000 title claims abstract description 25
- 238000005516 engineering process Methods 0.000 title claims abstract description 14
- 238000004519 manufacturing process Methods 0.000 claims description 16
- 238000004458 analytical method Methods 0.000 claims description 3
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/235—Processing of additional data, e.g. scrambling of additional data or processing content descriptors
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/70—Information retrieval; Database structures therefor; File system structures therefor of video data
- G06F16/71—Indexing; Data structures therefor; Storage structures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/90—Details of database functions independent of the retrieved data types
- G06F16/95—Retrieval from the web
- G06F16/955—Retrieval from the web using information identifiers, e.g. uniform resource locators [URL]
- G06F16/9554—Retrieval from the web using information identifiers, e.g. uniform resource locators [URL] by using bar codes
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/435—Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/47205—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for manipulating displayed content, e.g. interacting with MPEG-4 objects, editing locally
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8543—Content authoring using a description language, e.g. Multimedia and Hypermedia information coding Expert Group [MHEG], eXtensible Markup Language [XML]
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Abstract
The invention discloses a video engineering sharing method based on a two-dimension code technology. The method specifically comprises the following steps: (1) video creation: making a video, storing the operation record into an engineering file in an xml format, uploading the engineering file to a cloud end, generating a two-dimensional code picture link, and sharing the two-dimensional code picture link to other users or sending the two-dimensional code picture link to other equipment; (2) video usage: the method comprises the steps of obtaining a two-dimensional code picture link, downloading an engineering file to the local, scanning the engineering file to obtain a material template file required in the engineering, downloading the material template file from the cloud, loading the media file used in the engineering by the engineering and expressing the media file in a default file, and continuing to create a video by a user. The invention has the beneficial effects that: the cross-device transmission is carried out in the form of two-dimension code pictures, so that the transmission of video engineering among users and the cross-device video editing are greatly facilitated.
Description
Technical Field
The invention relates to the technical field of video processing, in particular to a video engineering sharing method based on a two-dimension code technology.
Background
With the updating of video related technologies, users can make videos containing more and more cool and dazzling special effects; but at the same time, the making threshold is also continuously improved for the high-level special effects, and for users without video making bases, videos containing complex special effects and needing to be made independently have certain difficulty; some existing video production apps open a material center based on the situation, and official designers regularly publish some video engineering templates for users to use, but the method also has certain limitations, for example, the templates must be uploaded to the material center to be provided for other users, and not all users can upload the templates. Meanwhile, some users need to switch to another device to continue production in the process of creating videos, and if all previous processes must be repeated in a new device, the processes are slightly redundant, so that a more convenient mode is needed for supporting the mode of transferring video projects between the users or different devices.
Disclosure of Invention
The invention provides a quick and convenient video engineering sharing method based on a two-dimension code technology in order to overcome the defects in the prior art.
In order to achieve the purpose, the invention adopts the following technical scheme:
a video engineering sharing method based on a two-dimension code technology specifically comprises the following steps:
(1) video creation: making a video, storing the operation record into an engineering file in an xml format, uploading the engineering file to a cloud end, generating a two-dimensional code picture link, and sharing the two-dimensional code picture link to other users or sending the two-dimensional code picture link to other equipment;
(2) video usage: the method comprises the steps of obtaining a two-dimensional code picture link, downloading an engineering file to the local, scanning the engineering file to obtain a material template file required in the engineering, downloading the material template file from the cloud, loading the media file used in the engineering by the engineering and expressing the media file in a default file, and continuing to create a video by a user.
The method is based on the two-dimension code and xml technology, cross-device transmission can be carried out on the video production process in the form of two-dimension code pictures, and great convenience is brought to transmission of video engineering among users and cross-device video editing. Through the project sharing function, a user can continue to create on the basis of the user without uploading a video made by the user to a material center; for some users who only want to transmit video engineering in a small range, the engineering sharing function can also ensure the privacy of the users and provide convenience for the users; when a user needs to switch equipment to continue to produce a video project, the user does not need to directly reproduce the video from the beginning on new equipment, and the user can quickly continue to create the video on the original basis only by transmitting a video project file to the new equipment through a project sharing function.
Preferably, in step (1), in order to save the video production process in the form of a file, the method needs to record materials and editing behaviors used by a user in production, and mainly includes: paths of media files such as pictures, videos and audios, and used public template ids are used for editing the materials in the manufacturing process.
Preferably, in the step (1), the Android/iOS platform uses a libxml2 library to support the storage and analysis of xml files, and the xml files are text-based, so that the recording and reading are convenient, and the debugging is also convenient; the Android/iOS platform generates and analyzes QRCode two-dimensional codes by using an open source library Zxing.
Preferably, in the step (2), the user downloads the xml file of the video project through the two-dimensional code picture and opens the xml file through the app, the version information in the file needs to be read out when the project file is analyzed, and if the version information is not consistent with the current version of the app, the user needs to be prompted to upgrade the app.
Preferably, in step (2), for the media file, the path saved in the project may not exist on the new device, so that the project needs to be replaced by a default material when the project is loaded, and after the project is loaded, another way is provided for the user to replace the default material with the material needed by the user; the public template file firstly checks whether the public template file exists in the equipment or not, and if the public template file does not exist in the equipment, the public template file is downloaded from a cloud end; and then applying all custom operations of the creator to the materials according to the information recorded in the engineering file so as to simulate a complete video production process.
The invention has the beneficial effects that: the cross-device transmission is carried out in the form of two-dimensional code pictures, so that the transmission of video projects among users and the cross-device video editing are greatly facilitated, the user can continue to create a project sharing function on the basis of the user without uploading the video made by the user to a material center, and the convenience can be provided for the user while the privacy of the user is ensured; and the video can be rapidly continuously created on the original basis only by transmitting the video engineering file to new equipment through the engineering sharing function.
Drawings
FIG. 1 is a flow chart of the method of the present invention.
Detailed Description
The invention is further described with reference to the following figures and detailed description.
In the embodiment shown in fig. 1, a video engineering sharing method based on a two-dimensional code technology specifically includes the following steps:
(1) video creation: making a video, storing the operation record into an engineering file in an xml format, uploading the engineering file to a cloud end, generating a two-dimensional code picture link, and sharing the two-dimensional code picture link to other users or sending the two-dimensional code picture link to other equipment;
in order to save the video production process in the form of a file, it is necessary to record the materials and editing behaviors used by the user in production, and the recording mainly includes: the path of the media files such as pictures, videos and audios, the used public template id, and editing operations on the materials in the manufacturing process, such as adjusting resolution, volume, position displayed on a screen, appearing time period and the like.
The Android/iOS platform supports storage and analysis of an xml file by using a libxml2 library, and the xml file is based on a text, so that recording and reading are facilitated, and debugging is also facilitated; the Android/iOS platform generates and analyzes QRCode two-dimensional codes by using an open source library Zxing.
(2) Video usage: acquiring a two-dimensional code image link, downloading an engineering file to the local, scanning the engineering file to acquire a material template file required in the engineering, downloading the material template file from the cloud, loading the media file used in the engineering by the engineering and expressing the media file by a default file, and continuing to create a video by a user;
a user downloads an xml file of a video project through a two-dimensional code picture and opens the xml file through an app, the version information in the file needs to be read out when the project file is analyzed, and if the version information is inconsistent with the current version of the app (generally, the version of the project file is larger than that of the app), the user needs to be prompted to upgrade the app.
For media files, paths saved in the project may not exist on new equipment, so that the project needs to be replaced by default materials, such as a black picture and a silent audio, when the project is loaded, and other modes are provided after the project is loaded so that a user can replace the default materials with the materials needed by the user; the public template file firstly checks whether the public template file exists in the equipment or not, and if the public template file does not exist in the equipment, the public template file is downloaded from a cloud end; and then applying all custom operations of the creator to the materials according to the information recorded in the engineering file so as to simulate a complete video production process. After loading is completed, the user can continue his or her creation on the new device.
Through the project sharing function, a user can continue to create on the basis of the user without uploading a video made by the user to a material center; for some users who only want to transmit video engineering in a small range, the engineering sharing function can also ensure the privacy of the users and provide convenience for the users; when a user needs to switch equipment to continue to produce a video project, the user does not need to directly reproduce the video from the beginning on new equipment, and the user can quickly continue to create the video on the original basis only by transmitting a video project file to the new equipment through a project sharing function. The method is based on the two-dimension code and xml technology, cross-device transmission can be carried out on the video production process in the form of two-dimension code pictures, and great convenience is brought to transmission of video engineering among users and cross-device video editing.
Claims (5)
1. A video engineering sharing method based on a two-dimension code technology is characterized by comprising the following steps:
(1) video creation: making a video, storing the operation record into an engineering file in an xml format, uploading the engineering file to a cloud end, generating a two-dimensional code picture link, and sharing the two-dimensional code picture link to other users or sending the two-dimensional code picture link to other equipment;
(2) video usage: the method comprises the steps of obtaining a two-dimensional code picture link, downloading an engineering file to the local, scanning the engineering file to obtain a material template file required in the engineering, downloading the material template file from the cloud, loading the media file used in the engineering by the engineering and expressing the media file in a default file, and continuing to create a video by a user.
2. The method for sharing video engineering based on two-dimensional code technology according to claim 1, wherein in step (1), in order to save the video production process in the form of a file, it is necessary to record materials and editing behaviors used by a user in production, and the method mainly includes: paths of media files such as pictures, videos and audios, and used public template ids are used for editing the materials in the manufacturing process.
3. The video engineering sharing method based on the two-dimensional code technology as claimed in claim 1 or 2, wherein in the step (1), the Android/iOS platform uses libxml2 library to support storage and analysis of xml files, and the xml files are text-based, so that recording and reading are facilitated, and debugging is also facilitated; the Android/iOS platform generates and analyzes QRCode two-dimensional codes by using an open source library Zxing.
4. The method as claimed in claim 1, wherein in step (2), the user downloads an xml file of the video project through the two-dimensional code image and opens the xml file through the app, and when the project file is parsed, version information in the file needs to be read first, and if the version information is not consistent with the current version of the app, the user needs to be prompted to upgrade the app.
5. The video project sharing method based on the two-dimensional code technology as claimed in claim 1 or 4, wherein in step (2), for the media file, the path saved in the project may not exist on the new device, so that the project needs to be replaced by the default material when the project is loaded, and after the project is loaded, other ways are provided for the user to replace the default material with the material needed by the user; the public template file firstly checks whether the public template file exists in the equipment or not, and if the public template file does not exist in the equipment, the public template file is downloaded from a cloud end; and then applying all custom operations of the creator to the materials according to the information recorded in the engineering file so as to simulate a complete video production process.
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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CN113573094A (en) * | 2021-09-24 | 2021-10-29 | 秒影工场(北京)科技有限公司 | Video sharing method and system |
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