CN112800499B - Diatom ooze pattern high-order design method based on image processing and real-time material generation capability - Google Patents

Diatom ooze pattern high-order design method based on image processing and real-time material generation capability Download PDF

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CN112800499B
CN112800499B CN202011389080.6A CN202011389080A CN112800499B CN 112800499 B CN112800499 B CN 112800499B CN 202011389080 A CN202011389080 A CN 202011389080A CN 112800499 B CN112800499 B CN 112800499B
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pattern
cutting
diatom ooze
texture
real
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CN112800499A (en
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李晓柱
朱皓
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Hangzhou Qunhe Information Technology Co Ltd
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Hangzhou Qunhe Information Technology Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]
    • G06F30/10Geometric CAD
    • G06F30/12Geometric CAD characterised by design entry means specially adapted for CAD, e.g. graphical user interfaces [GUI] specially adapted for CAD
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/10Segmentation; Edge detection
    • G06T7/11Region-based segmentation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/40Analysis of texture
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10024Color image
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/20Special algorithmic details
    • G06T2207/20112Image segmentation details
    • G06T2207/20132Image cropping

Abstract

The invention discloses a diatom ooze pattern high-order design method based on image processing and real-time material generation capacity, which mainly comprises the steps of cutting, texture color replacement, mixed material calculation, multi-pattern superposition, mixed material synthesis, material rendering submitting, high-order design and the like. The invention realizes the superposition effect of a plurality of patterns and diatom ooze based on the image processing capability, simultaneously each image supports the effect experience of the intaglio and the positive etching, each pattern supports the pattern cutting, and the design pain of a paint client is solved; the capability of editing and stacking any material can be flexibly and freely realized, the model stacking is simplified into the stacking and the merging of the materials, and the real-time presentation capability of the effect is enhanced through the real-time baking map; perfectly realizing the diatom ooze pattern effect and presenting the effect to a user in real time; further expand the ability of parameterized material, support editing material and strengthen the expressive ability of business, such as texture colour replacement, pattern cutting etc..

Description

Diatom ooze pattern high-order design method based on image processing and real-time material generation capability
Technical Field
The invention relates to the field of home decoration design tools, in particular to a diatom ooze pattern high-order design method based on image processing and real-time material generation capacity.
Background
In the existing home decoration design, diatom ooze is used as a main paint material, and is an important component for improving design feel in wall surface design. In actual home decoration, besides diatom ooze paint, a user has a requirement of placing patterns with other material effects on the paint, and the patterns need to support special concave-convex effects, which are called pattern negative-etching and positive-etching in the industry.
In existing home decoration design software, the diatom ooze coating is almost contained, but the diatom ooze pattern material is rarely supported by the software. The software supporting the pattern is basically based on the capability of simulating the diatom ooze pattern by a model with extremely small thickness, is extremely complicated in uploading and use, and does not support high-order designs such as pattern superposition, texture negative and positive lithography, pattern cutting and the like. The invention provides a general method for generating materials in real time and applying the materials to a model in a cloud computing environment, which mainly realizes the high-order design capability of diatom ooze patterns, such as texture color changing, pattern cutting, pattern superposition and the like, by generating mixed materials in real time.
Disclosure of Invention
The invention aims to overcome the defects of the prior art and provide a diatom ooze pattern high-order design method based on image processing and real-time material generation capability.
The invention aims at being completed by the following technical scheme: the diatom ooze pattern high-order design method based on image processing and real-time material generation capacity mainly comprises the following steps:
1) Cutting: filtering the effective cutting area, filtering area information in advance, removing areas which cannot be cut, and cutting the pattern;
2) Texture color replacement: performing effective texture filtering, judging whether the material is a material capable of performing color replacement according to the special material field, and if the material is not capable of being replaced, filtering and not performing subsequent flow;
3) Color replacement: color replacement is carried out on the patterns and textures, and the colors of the patterns are replaced: traversing the pattern pixels, and if the pattern pixels are non-transparent areas, replacing the pixel colors with colors selected by users; texture color replacement: two pictures exist in texture, 1 pure color picture, 1 concave-convex mapping representing texture, the pure color picture is regenerated, and 1 pure color picture with the color selected by a user is generated for replacement;
4) And (3) calculating mixed materials: combining the generated picture with the original material attribute, and generating a mixed material;
5) Multi-pattern superposition: stacking sub-materials according to the priority;
6) And (3) synthesizing mixed materials: assembling the obtained basic material and sub-material according to the mixed material format to obtain the final mixed material;
7) Rendering materials: submitting the constructed model and the mixed material to rendering;
8) And (5) performing high-order design.
The algorithm for filtering the effective cutting area is as follows: defining an effective area as a closed area formed by a plurality of curves, wherein a straight line is used as a special curve, namely after orderly discretizing all the curves, judging whether all the line segments are connected first or not, and forming the closed area.
The pattern cutting comprises an algorithm supporting transparent pattern cutting, which mainly comprises the following steps: generating a picture, wherein the size of the picture is the same as that of the pattern, the drawing cutting area is filled in black, and the other parts are filled in white, namely, the cutting area mask; and merging the patterns through the mask of the cutting area by using a bitwise_and function of opencv to obtain the cutting patterns filtered by the mask area.
The high-order design mainly comprises pattern cutting, multi-pattern superposition, pattern color replacement, diatom ooze texture color changing and size adjustment.
The beneficial effects of the invention are as follows: the invention realizes the superposition effect of a plurality of patterns and diatom ooze based on the image processing capability, simultaneously each image supports the effect experience of the intaglio and the positive etching, each pattern supports the pattern cutting, and the design pain of a paint client is solved; the capability of editing and stacking any material can be flexibly and freely realized, the model stacking is simplified into the stacking and the merging of the materials, and the real-time presentation capability of the effect is enhanced through the real-time baking map; perfectly realizing the diatom ooze pattern effect and presenting the effect to a user in real time; further expand the ability of parameterized material, support editing material and strengthen the expressive ability of business, such as texture colour replacement, pattern cutting etc..
Drawings
FIG. 1 is a conceptual diagram of a hybrid material according to the present invention.
Fig. 2 is a diagram showing the effect of the conventional mixed material according to the present invention.
FIG. 3 is a flowchart of the diatom ooze pattern preview and rendering of the present invention.
Fig. 4 is a diagram of a diatom ooze pattern superimposed rendering effect of the present invention.
FIG. 5 is a graph of a mixture amount mask of brown deer of the present invention.
FIG. 6 is a graph of a blend mask of feather patterns of the present invention.
Fig. 7 is a graph of the mixed baking of brown deer and feathers of the present invention.
Fig. 8 is a real-time baking chart of a brown deer of the present invention.
FIG. 9 is a triangulated model diagram of the model reconstruction of the present invention.
Fig. 10 is a pattern cutting illustration of the present invention.
FIG. 11 is a final rendering effect diagram of the present invention.
Fig. 12 is a pattern overlay illustration of the present invention.
FIG. 13 is a diagram of the final effect of the pattern overlay rendering of the present invention.
Fig. 14 is a functional diagram of pattern color modification according to the present invention.
Fig. 15 is a diagram of the final effect of the pattern color modification of the present invention.
FIG. 16 is a chart of texture color and size adjustment of diatom ooze of the present invention.
Fig. 17 is a graph of the texture color and size adjustment final effect of the diatom ooze of the present invention.
Detailed Description
The invention will be described in detail below with reference to the attached drawings:
as shown in the attached drawing, the diatom ooze pattern high-order design method based on the image processing and real-time material generating capacity mainly comprises the following steps:
1) Cutting: filtering an effective cutting area, filtering area information in advance under the limit of the capability of a cutting algorithm, removing an area which cannot be cut, and cutting a pattern;
2) Texture color replacement: the diatom ooze pattern is a new finished function, so that the old material cannot be well supported, the texture of the old material is required to be filtered, the color replacement logic is used, whether the material can be subjected to color replacement or not is judged according to the special field of the material, if the material cannot be replaced, the filtering is carried out, and the subsequent flow is not carried out;
3) Color replacement: color replacement is carried out on the pattern and the texture, the color replacement of the non-transparent area is carried out on the pattern and the texture based on Opencv, and the color of the pattern is replaced: traversing the pattern pixels, and if the pattern pixels are non-transparent areas, replacing the pixel colors with colors selected by users; texture color replacement: two pictures exist in texture, 1 pure color picture, 1 concave-convex mapping representing texture, the pure color picture is regenerated, and 1 pure color picture with the color selected by a user is generated for replacement;
4) And (3) calculating mixed materials: combining the generated picture with the original material attribute, and generating a mixed material;
for example, in fig. 1, we need to combine the generated picture with the original texture attribute to generate the mixed texture. Based on the characteristics of the pattern overlay, we need to generate 2 parts of the blended material in total, as shown in fig. 4. Brown deer as a mixed material: 1. brown deer material comprising patterns and concave-convex stickers; 2. the diatom ooze texture material comprises texture maps and concave-convex maps; 3. the mixed material comprises mixed amount and a real-time baking chart. Mixing white feather and intersected brown deer parts: 1. the brown deer material of the bottom layer comprises patterns and concave-convex stickers; 2. the upper layer of white feather material comprises patterns and concave-convex stickers; 3. the diatom ooze texture material comprises texture maps and concave-convex maps; 4. the mixed material comprises 2 mixed amounts and 1 real-time baking chart;
5) Multi-pattern superposition: stacking sub-materials according to the priority;
for example: two mixed materials are adopted, wherein white feathers and intersected brown deer which are mixed materials are multiple sub-materials, and logic superposition is needed. The sub-materials are ordered according to the pattern sequence uploaded by the user. The effect of white feathers was determined to be produced on top of brown deer.
6) And (3) synthesizing mixed materials: assembling the obtained basic materials and sub-materials according to the mixed material format of FIG. 1 to obtain a final mixed material;
7) Rendering materials: submitting the constructed model and the mixed material to rendering; from 5.7 we obtained two blends. We perform reconstruction of the model as shown in fig. 9. In fig. 9, we can clearly see the 2 areas of material, the brown deer and white feather of the mixed material are respectively placed in the two areas, and the maximum area of the background is placed with the material with the texture of diatom ooze. And submitting the constructed model and the mixed material of 5.7 to rendering together, so as to finish the effect presentation of the figure 4.
8) And (5) performing high-order design.
The algorithm for filtering the effective cutting area is as follows: defining an effective area as a closed area formed by a plurality of curves, wherein a straight line is used as a special curve, namely after orderly discretizing all the curves, judging whether all the line segments are connected first or not, and forming the closed area.
The pattern cutting comprises an algorithm supporting transparent pattern cutting, which mainly comprises the following steps: generating a picture, wherein the size of the picture is the same as that of the pattern, the drawing cutting area is filled in black, and the other parts are filled in white, namely, the cutting area mask; and merging the patterns through the mask of the cutting area by using a bitwise_and function of opencv to obtain the cutting patterns filtered by the mask area.
The high-order design mainly comprises pattern cutting, multi-pattern superposition, pattern color replacement, diatom ooze texture color changing and size adjustment. Specifically, each higher-order design process is:
1) Cutting patterns: the user can manually draw the outline on the tool side for pattern splitting, as shown in fig. 10.
By recording the effective area drawn by the user, we enter the generation of the blended material by: effective area screening- > cutting outline of pattern- > calculating mixed material by using cut pattern- > generating final mixed material- > submitting material to rendering middle stage, and obtaining effect. The final effect is shown in figure 11.
2) Multi-pattern superposition: the user can adjust the position of the pattern on the tool side, and multiple patterns are superimposed together to obtain a mixed effect, as shown in fig. 12.
By recording the sequence of patterns placed by a user, the mixing quantity priority of the mixed materials is adjusted, and the flow is as follows: the method comprises the steps of calculating mixed materials, overlapping sub-materials according to priority, obtaining a base material which is a fan-shaped texture, generating a final mixed material by using a plurality of mixed materials with patterns which are sub-materials, and submitting the materials to a rendering center to obtain an effect graph. The final effect is shown in fig. 13.
3) Pattern color substitution: the user can modify the color of the pattern on the tool side, and can modify the pattern to the favorite color in real time, as shown in fig. 14.
Through carrying out color replacement to the pattern that the user uploaded, we can see different color effects very conveniently, and the flow is as follows: performing calculation of mixed materials, performing color replacement processing on sub-materials, generating final mixed materials, and submitting the materials to a rendering center to obtain an effect diagram. The final effect is shown in fig. 15.
4) And (3) changing the texture and color of the diatom ooze and adjusting the size of the diatom ooze: the user can modify the texture, color and size of the diatom ooze on the tool side, can modify the diatom ooze into favorite colors and sizes in real time, and can see the effect in real time, as shown in fig. 16.
Through carrying out color replacement and material scale (picture scaling) modification to diatom ooze texture map that the user uploaded, we can very convenient see different colors, size effect, and the flow is as follows: effective texture screening- > calculation of mixed materials- > replacement processing of colors on basic materials- > calculation of new scale on basic materials- > generation of mixed materials- > submitting the materials to a rendering center to obtain an effect diagram. The final effect is shown in figure 17.
The mixed material of the invention is used as one of the cores of diatom ooze pattern design, and the core concept is shown in figure 1. The multi-material superposition effect is mainly realized, and the realization effect is shown in figure 2. Based on the above concept, the texture material and the pattern material are recombined into new mixed materials based on the image processing energy level, which is the core of the present invention, as shown in fig. 3. The underlying picture processing capability is mainly implemented by opencv.
The main flow of the method is shown in figure 1. The core is divided into three parts of picture generation, material synthesis and model reconstruction. Based on the present design, there are a number of implementation methods to achieve the effect of fig. 4. The core is the generation of the material picture based on the figure 1, the material generation and the final presentation of the effect to the model.
1) And (3) generating a picture: and defining a data structure of the diatom ooze pattern and the texture, and calculating to obtain an offset relation between the pattern and the texture through corresponding data. As in the scene of fig. 4, there are a total of 3 materials, and the 3 materials require perfect alignment of textures in the texture color replacement scene. The offset, rotation and scaling relation of the pattern relative to the texture and texture are needed to be calculated. And calculates it onto the picture composition. If the pattern has the requirements of replacing colors and partially editing, the corresponding data is reflected on the picture of the pattern material. Besides, the capability of real-time effect presentation is realized through the baking map, the material effect is simulated through the capability of rendering and baking by the picture editing, and the user experience is greatly improved. And finally, transmitting the generated material to a material synthesis module.
2) And (3) material synthesis: the main process in the material synthesis is to generate pictures and sort the properties of partial parameterized materials; as shown in the scene of FIG. 4, we need to redefine the properties of material such as scaling, and combine the generated pictures into the material to generate multiple mixed materials.
3) Model reconstruction: the model reconstruction mainly comprises mixed materials and region division. As in the scenario of fig. 4. We need to divide a model into 3 areas, and the 3 areas are respectively placed with brown deer mixed material, white feather mixed material and diatom ooze texture material. And (3) corresponding the material to the region, and carrying out corresponding assignment on the region and the material attribute of the model, so as to ensure that the texture of the 3-point material is completely aligned. Achieving the perfect alignment effect of the effect.
It should be understood that equivalents and modifications to the technical scheme and the inventive concept of the present invention should fall within the scope of the claims appended hereto.

Claims (4)

1. A diatom ooze pattern high-order design method based on image processing and real-time material generation capability is characterized by comprising the following steps of: mainly comprises the following steps:
1) Cutting: filtering the effective cutting area, filtering area information in advance, removing areas which cannot be cut, and cutting the pattern;
2) Texture color replacement: performing effective texture filtering, judging whether the material is a material capable of performing color replacement according to the special material field, and if the material is not capable of being replaced, filtering and not performing subsequent flow;
3) Color replacement: color replacement is carried out on the patterns and textures, and the colors of the patterns are replaced: traversing the pattern pixels, and if the pattern pixels are non-transparent areas, replacing the pixel colors with colors selected by users; texture color replacement: two pictures exist in texture, 1 pure color picture, 1 concave-convex mapping representing texture, the pure color picture is regenerated, and 1 pure color picture with the color selected by a user is generated for replacement;
4) And (3) calculating mixed materials: combining the generated picture with the original material attribute, and generating a mixed material;
5) Multi-pattern superposition: stacking sub-materials according to the priority;
6) And (3) synthesizing mixed materials: assembling the obtained basic material and sub-material according to the mixed material format to obtain the final mixed material;
7) Rendering materials: submitting the constructed model and the mixed material to rendering;
8) And (5) performing high-order design.
2. The method for high-order design of diatom ooze patterns based on image processing and real-time material generation capabilities according to claim 1, wherein the method comprises the following steps: the algorithm for filtering the effective cutting area is as follows: defining an effective area as a closed area formed by a plurality of curves, wherein a straight line is used as a special curve, namely after orderly discretizing all the curves, judging whether all the line segments are connected first or not, and forming the closed area.
3. The method for high-order design of diatom ooze patterns based on image processing and real-time material generation capabilities according to claim 1, wherein the method comprises the following steps: the pattern cutting comprises an algorithm supporting transparent pattern cutting, which mainly comprises the following steps: generating a picture, wherein the size of the picture is the same as that of the pattern, the drawing cutting area is filled in black, and the other parts are filled in white, namely, the cutting area mask; and merging the patterns through the cutting area masks through a bitwise_and function of opencv to obtain the cutting patterns subjected to area filtering of the cutting area masks.
4. The method for high-order design of diatom ooze patterns based on image processing and real-time material generation capabilities according to claim 1, wherein the method comprises the following steps: the high-order design mainly comprises pattern cutting, multi-pattern superposition, pattern color replacement, diatom ooze texture color changing and size adjustment.
CN202011389080.6A 2020-12-02 2020-12-02 Diatom ooze pattern high-order design method based on image processing and real-time material generation capability Active CN112800499B (en)

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US7356453B2 (en) * 2001-11-14 2008-04-08 Columbia Insurance Company Computerized pattern texturing
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WO2018177237A1 (en) * 2017-03-29 2018-10-04 腾讯科技(深圳)有限公司 Image processing method and device, and storage medium
CN107680153A (en) * 2017-09-14 2018-02-09 深圳市彬讯科技有限公司 It is a kind of that drawing method is rendered based on threedimensional model replacement appointed part material
CN109146779A (en) * 2018-07-19 2019-01-04 西安工业大学 Digital camouflage pattern splicing method based on textures synthesis and optimal stitching line

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