CN112565921A - VR video playing method and device - Google Patents
VR video playing method and device Download PDFInfo
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- CN112565921A CN112565921A CN201910918487.4A CN201910918487A CN112565921A CN 112565921 A CN112565921 A CN 112565921A CN 201910918487 A CN201910918487 A CN 201910918487A CN 112565921 A CN112565921 A CN 112565921A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/8146—Monomedia components thereof involving graphical data, e.g. 3D object, 2D graphics
- H04N21/8153—Monomedia components thereof involving graphical data, e.g. 3D object, 2D graphics comprising still images, e.g. texture, background image
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/232—Content retrieval operation locally within server, e.g. reading video streams from disk arrays
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/65—Transmission of management data between client and server
- H04N21/658—Transmission by the client directed to the server
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- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
The embodiment of the invention discloses a VR video playing method and a VR video playing device, wherein the VR video playing method comprises the following steps: acquiring a VR video playing request; and sending the VR video playing request to an appointed user, if a confirmation message of the appointed user is received, creating a virtual room for playing the video, adding the appointed user into the virtual room, and playing the target VR video in the virtual room. The embodiment of the invention sends the VR video playing request to the appointed user by acquiring the VR video playing request, and creates the target VR video if the confirmation message of the appointed user is received. Because can invite the mode through inviting for can invite the other side between the different users and get into same virtual room, watch same target VR video jointly, thereby when playing the VR video, the interactive mode is more various, can improve user's use and experience.
Description
Technical Field
The embodiment of the invention relates to the technical field of multimedia, in particular to a VR video playing method and device.
Background
Human-computer interaction, as the name implies, is a study of the interaction between a research system and a user. From initial paper tape punching, to the development of later keyboard input and mouse input, to current touch operation, voice recognition, and 3D gesture and eye movement recognition to be further developed. Every technological innovation and product upgrade will bring about significant changes in man-machine interaction modes. At present, all companies around the world start to invest in the development of the virtual reality field, and the times of civilian use and VR are coming. The VR technology has a plurality of application scenes, and has very wide application scenes in medical simulation teaching, military simulation actual combat training, industrial simulation, virtual classroom and the like except the current largest hot VR games and VR movies. And the related interaction of the VR video becomes the next hot spot, and in the related technology, only the downloading and playing of the VR video are performed, so that the mode is single, and the user experience is poor.
Disclosure of Invention
Therefore, embodiments of the present invention provide a VR video playing method and apparatus, so as to solve the problem in the prior art that a single mode and poor user experience are caused due to the downloading mode of VR video only.
In order to achieve the above object, the embodiments of the present invention provide the following technical solutions:
according to a first aspect of an embodiment of the present invention, a VR video playing method is provided, including:
acquiring a VR video playing request, wherein the VR video playing request at least comprises a video name of a target VR video to be played;
and sending the VR video playing request to an appointed user, if a confirmation message of the appointed user is received, creating a virtual room for playing the video, adding the appointed user into the virtual room, and playing the target VR video in the virtual room.
Further, before obtaining the VR video playing request, the method further includes:
and constructing a VR video cloud platform, wherein the VR video playing request is triggered by a user through the VR video cloud platform.
Further, the constructing the VR video cloud platform comprises:
acquiring VR videos of a preset video library, and classifying the acquired VR videos;
and constructing the VR video cloud platform based on the obtained VR videos and the corresponding classifications.
Further, the acquiring the VR video of the preset video library includes:
the method comprises the steps of obtaining a video label input by a user, and screening VR videos in a preset video library according to the video label, wherein the video label at least comprises a key field used for expressing user preferences.
Further, the designated users are all current online users in the VR video cloud platform, and the VR video playing request is sent in a broadcast mode.
Further, the video playing request further includes a user identifier, and the specified user is a user corresponding to the user identifier; correspondingly, the sending the VR video playing request to a specified user includes:
searching whether a user corresponding to the user identification is online in the VR video cloud platform;
and if the user corresponding to the user identification is online, sending the VR video playing request to the user corresponding to the user identification.
Further, a chat window is arranged in the virtual room; accordingly, after the playing the target VR video in the virtual room, the method further comprises:
obtaining chat information input by a user in the virtual room;
and displaying the chat information in the chat window.
According to a second aspect of the embodiments of the present invention, there is provided a VR video playback device, including:
a first obtaining module, configured to obtain a VR video playing request, where the VR video playing request at least includes a video name of a target VR video to be played'
The sending module is used for sending the VR video playing request to a specified user;
the creating module is used for creating a virtual room for playing the video when receiving the confirmation message of the specified user;
a playing module, configured to add the specified user to the virtual room, and play the target VR video in the virtual room.
According to a third aspect of embodiments of the present invention, there is provided an electronic apparatus, including:
at least one processor; and
at least one memory communicatively coupled to the processor, wherein:
the memory stores program instructions executable by the processor, and the processor calls the program instructions to execute the VR video playing method provided by any one of the various possible implementations of the first aspect.
According to a fourth aspect of the present invention, there is provided a non-transitory computer readable storage medium storing computer instructions for causing a computer to perform the VR video playback method provided in any one of the various possible implementations of the first aspect.
The embodiment of the invention has the following advantages: the method comprises the steps of sending a VR video playing request to an appointed user by obtaining the VR video playing request, creating a virtual room for playing a video if the VR video playing request receives a confirmation message of the appointed user, adding the appointed user into the virtual room, and playing the target VR video in the virtual room. Because can invite the mode through inviting for can invite the other side between the different users and get into same virtual room, watch same target VR video jointly, thereby when playing the VR video, the interactive mode is more various, can improve user's use and experience.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below. It should be apparent that the drawings in the following description are merely exemplary, and that other embodiments can be derived from the drawings provided by those of ordinary skill in the art without inventive effort.
The structures, ratios, sizes, and the like shown in the present specification are only used for matching with the contents disclosed in the specification, so as to be understood and read by those skilled in the art, and are not used to limit the conditions that the present invention can be implemented, so that the present invention has no technical significance, and any structural modifications, changes in the ratio relationship, or adjustments of the sizes, without affecting the effects and the achievable by the present invention, should still fall within the range that the technical contents disclosed in the present invention can cover.
Fig. 1 is a schematic overall flow chart of a VR video playing method according to embodiment 1 of the present invention;
fig. 2 is a schematic diagram of an overall structure of a VR video playback device according to embodiment 2 of the present invention;
fig. 3 is a schematic structural diagram of an electronic device according to embodiment 3 of the present invention.
Detailed Description
The present invention is described in terms of particular embodiments, other advantages and features of the invention will become apparent to those skilled in the art from the following disclosure, and it is to be understood that the described embodiments are merely exemplary of the invention and that it is not intended to limit the invention to the particular embodiments disclosed. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Human-computer interaction, as the name implies, is a study of the interaction between a research system and a user. From initial paper tape punching, to the development of later keyboard input and mouse input, to current touch operation, voice recognition, and 3D gesture and eye movement recognition to be further developed. Every technological innovation and product upgrade will bring about significant changes in man-machine interaction modes. At present, all companies around the world start to invest in the development of the virtual reality field, and the times of civilian use and VR come formally. The VR technology has a plurality of application scenes, and has very wide application scenes in medical simulation teaching, military simulation actual combat training, industrial simulation, virtual classroom and the like except the current largest hot VR games and VR movies. And the related interaction of the VR video becomes the next hot spot, and in the related technology, only the downloading and playing of the VR video are performed, so that the mode is single, and the user experience is poor.
In view of the above situation, as shown in fig. 1, an overall flowchart of a VR video playing method according to an embodiment of the present invention is shown, including: s1, obtaining a VR video playing request, wherein the VR video playing request at least comprises a video name of a target VR video to be played; s2, sending the VR video playing request to an appointed user, if a confirmation message of the appointed user is received, creating a virtual room for playing the video, adding the appointed user to the virtual room, and playing the target VR video in the virtual room.
The VR video playing request may be sent by a user through a terminal, and the user may send a request for watching the same target VR video to other users by sending the VR video playing request. The designated user refers to a target user who sends a VR video playing request and wants to watch the same target VR video together, and the target user may be a friend, a family, or a stranger. The designated user can choose to accept or reject the VR video playing request when receiving the VR video playing request. And if the confirmation message of the specified user is received, indicating that the specified user agrees to watch the target VR video together.
At this time, the designated user and the user who transmitted the VR video playback request may be added to the virtual room together. The virtual room can be popped up on the terminal corresponding to the designated user and the terminal corresponding to the user sending the VR video playing request, and the target VR video can be played in the virtual room.
According to the method provided by the embodiment of the invention, a VR video playing request is obtained and sent to an appointed user, if a confirmation message of the appointed user is received, a virtual room for playing a video is created, the appointed user is added into the virtual room, and the target VR video is played in the virtual room. Because can invite the mode through inviting for can invite the other side between the different users and get into same virtual room, watch same target VR video jointly, thereby when playing the VR video, the interactive mode is more various, can improve user's use and experience.
On the basis of any of the foregoing embodiments of the present invention, before acquiring a VR video playing request, a VR video playing method further includes: and constructing a VR video cloud platform, wherein the VR video playing request is triggered by a user through the VR video cloud platform. The VR video cloud platform may provide a large number of VR videos, and may also be implemented by a unity or uniform engine, which is not specifically limited in this embodiment of the present invention.
According to the method provided by the embodiment of the invention, by constructing the VR video cloud platform, a large number of VR videos can be provided by the VR video cloud platform, so that a user can conveniently find a target VR video on the VR video cloud platform, and a VR video playing request is triggered by the VR video cloud platform.
On the basis of any one of the above embodiments of the present invention, a VR video playing method is provided, where the constructing of a VR video cloud platform includes: acquiring VR videos of a preset video library, and classifying the acquired VR videos; and constructing the VR video cloud platform based on the obtained VR videos and the corresponding classifications. The preset video library may be obtained by collecting and collecting a current mainstream video library in a video interception manner, which is not specifically limited in the embodiment of the present invention.
According to the method provided by the embodiment of the invention, the VR videos in the preset video library are obtained, and the obtained VR videos are classified. And constructing the VR video cloud platform based on the obtained VR videos and the corresponding classifications. Because VR video cloud platform can provide a large amount of VR videos and classify the VR video to the user can conveniently find the target VR video at VR video cloud platform.
On the basis of any one of the above embodiments of the present invention, a VR video playing method is provided, where acquiring a VR video in a preset video library includes: the method comprises the steps of obtaining a video label input by a user, and screening VR videos in a preset video library according to the video label, wherein the video label at least comprises a key field used for expressing user preferences. The key field may be a video topic, a specific video name, a video type, or video distribution time, or a combination of the above information, which is not specifically limited in this embodiment of the present invention.
According to the method provided by the embodiment of the invention, the VR video is screened in the preset video library according to the video label input by the user. Because the target VR video required by the user can be rapidly screened according to the video tag, the efficiency of positioning the target VR video is improved.
On the basis of any one of the foregoing specific embodiments of the present invention, a VR video playing method is provided, where the designated user is all current online users in the VR video cloud platform, and a sending manner of the VR video playing request is broadcast.
According to the method provided by the embodiment of the invention, the VR video playing request is sent to all current online users in the VR video cloud platform in a broadcasting manner, so that other online users interested in watching the same target VR video can be quickly positioned for the users, and the efficiency is improved.
On the basis of any one of the above embodiments of the present invention, there is provided a VR video playing method, where the video playing request further includes a user identifier, and the designated user is a user corresponding to the user identifier; correspondingly, the sending the VR video playing request to a specified user includes: searching whether a user corresponding to the user identification is online in the VR video cloud platform; and if the user corresponding to the user identification is online, sending the VR video playing request to the user corresponding to the user identification.
According to the method provided by the embodiment of the invention, the video playing request can be sent to the user appointed by the user by carrying the user identification in the video playing request, so that a foundation is provided for the user sending the video playing request and the user appointed by the user to watch the same target VR video, and further the user experience is improved.
On the basis of any one of the above embodiments of the present invention, a VR video playing method is provided, where a chat window is set in the virtual room; accordingly, after the playing the target VR video in the virtual room, the method further comprises: obtaining chat information input by a user in the virtual room; and displaying the chat information in the chat window.
According to the method provided by the embodiment of the invention, the chat information input by the user in the virtual room is acquired, and the chat information is displayed in the chat window. Because the users in the virtual room can also chat and exchange when watching the same target VR video, the user experience is improved.
Fig. 2 is a schematic diagram illustrating an overall structure of a VR video playback device according to an embodiment of the present invention, including:
a first obtaining module a01, configured to obtain a VR video playing request, where the VR video playing request at least includes a video name of a target VR video to be played;
a sending module a02, configured to send the VR video playing request to a specified user;
a creating module a03, configured to, when receiving the confirmation message of the specified user, create a virtual room for playing a video;
a playing module A04, configured to add the specified user to the virtual room and play the target VR video in the virtual room.
The VR video playing request may be sent by a user through a terminal, and the user may send a request for watching the same target VR video to other users by sending the VR video playing request. The designated user refers to a target user who sends a VR video playing request and wants to watch the same target VR video together, and the target user may be a friend, a family, or a stranger. The designated user can choose to accept or reject the VR video playing request when receiving the VR video playing request. And if the confirmation message of the specified user is received, indicating that the specified user agrees to watch the target VR video together.
At this time, the designated user and the user who transmitted the VR video playback request may be added to the virtual room together. The virtual room can be popped up on the terminal corresponding to the designated user and the terminal corresponding to the user sending the VR video playing request, and the target VR video can be played in the virtual room.
The VR video playing device provided by the embodiment of the invention sends the VR video playing request to an appointed user by acquiring the VR video playing request, creates a virtual room for playing a video if the confirmation message of the appointed user is received, adds the appointed user to the virtual room, and plays the target VR video in the virtual room. Because can invite the mode through inviting for can invite the other side between the different users and get into same virtual room, watch same target VR video jointly, thereby when playing the VR video, the interactive mode is more various, can improve user's use and experience.
On the basis of any of the above embodiments of the present invention, there is provided a VR video playback device, further including: the construction module is used for constructing a VR video cloud platform, and the VR video playing request is triggered by a user through the VR video cloud platform. The VR video cloud platform may provide a large number of VR videos, and may also be implemented by a unity or uniform engine, which is not specifically limited in this embodiment of the present invention.
According to the VR video playing device provided by the embodiment of the invention, by constructing the VR video cloud platform, a large number of VR videos can be provided by the VR video cloud platform, so that a user can conveniently find a target VR video on the VR video cloud platform, and a VR video playing request is triggered by the VR video cloud platform.
On the basis of any of the above embodiments of the present invention, there is provided a VR video playback device, which includes:
the acquisition unit is used for acquiring VR videos of a preset video library;
the classification unit is used for classifying the acquired VR videos;
and the construction unit is used for constructing the VR video cloud platform based on the obtained VR video and the corresponding classification.
The preset video library may be obtained by collecting and collecting a current mainstream video library in a video interception manner, which is not specifically limited in the embodiment of the present invention.
The VR video playing device provided by the embodiment of the invention obtains the VR video of the preset video library and classifies the obtained VR video. And constructing the VR video cloud platform based on the obtained VR videos and the corresponding classifications. Because VR video cloud platform can provide a large amount of VR videos and classify the VR video to the user can conveniently find the target VR video at VR video cloud platform.
On the basis of any one of the foregoing embodiments of the present invention, an obtaining unit is provided, configured to obtain a video tag input by a user, and screen a VR video in the preset video library according to the video tag, where the video tag at least includes a key field for indicating a preference of the user. The key field may be a video topic, a specific video name, a video type, or video distribution time, or a combination of the above information, which is not specifically limited in this embodiment of the present invention.
According to the VR video playing device provided by the embodiment of the invention, the VR video is screened in the preset video library according to the video label input by the user. Because the target VR video required by the user can be rapidly screened according to the video tag, the efficiency of positioning the target VR video is improved.
On the basis of any one of the foregoing embodiments of the present invention, there is provided a VR video playing apparatus, where the designated users are all current online users in the VR video cloud platform, and a sending manner of the VR video playing request is broadcast.
According to the VR video playing device provided by the embodiment of the invention, the VR video playing request is sent to all current online users in the VR video cloud platform in a broadcasting manner, so that other online users interested in watching the same target VR video can be quickly positioned for the users, and the efficiency is improved.
On the basis of any one of the foregoing embodiments of the present invention, there is provided a VR video playback device, where the video playback request further includes a user identifier, and the designated user is a user corresponding to the user identifier; correspondingly, the sending module a02 is configured to search, in the VR video cloud platform, whether a user corresponding to the user identifier is online; and if the user corresponding to the user identification is online, sending the VR video playing request to the user corresponding to the user identification.
According to the VR video playing device provided by the embodiment of the invention, the video playing request can be sent to the user appointed by the user by carrying the user identification in the video playing request, so that a basis is provided for the user sending the video playing request and the user appointed by the user to watch the same target VR video, and further the user experience is improved.
On the basis of any one of the above embodiments of the present invention, there is provided a VR video playback device, where a chat window is disposed in the virtual room; correspondingly, the device also comprises:
the second acquisition module is used for acquiring chat information input by a user in the virtual room;
and the display module is used for displaying the chat information in the chat window.
According to the VR video playing device provided by the embodiment of the invention, the chat information input by the user in the virtual room is acquired, and the chat information is displayed in the chat window. Because the users in the virtual room can also chat and exchange when watching the same target VR video, the user experience is improved.
An example is as follows:
fig. 3 illustrates a physical structure diagram of an electronic device, which may include, as shown in fig. 3: a processor (processor)310, a communication Interface (communication Interface)320, a memory (memory)330 and a communication bus 340, wherein the processor 310, the communication Interface 320 and the memory 330 communicate with each other via the communication bus 340. The processor 310 may call logic instructions in the memory 330 to perform the following method: acquiring a VR video playing request, wherein the VR video playing request at least comprises a video name of a target VR video to be played; and sending the VR video playing request to an appointed user, if a confirmation message of the appointed user is received, creating a virtual room for playing the video, adding the appointed user into the virtual room, and playing the target VR video in the virtual room.
In addition, the logic instructions in the memory 330 may be implemented in the form of software functional units and stored in a computer readable storage medium when the software functional units are sold or used as independent products. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
Embodiments of the present invention further provide a non-transitory computer-readable storage medium, on which a computer program is stored, where the computer program is implemented to perform the method provided in the foregoing embodiments when executed by a processor, and the method includes: acquiring a VR video playing request, wherein the VR video playing request at least comprises a video name of a target VR video to be played; and sending the VR video playing request to an appointed user, if a confirmation message of the appointed user is received, creating a virtual room for playing the video, adding the appointed user into the virtual room, and playing the target VR video in the virtual room.
The above-described embodiments of the apparatus are merely illustrative, and the units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the present embodiment. One of ordinary skill in the art can understand and implement it without inventive effort.
Through the above description of the embodiments, those skilled in the art will clearly understand that each embodiment can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware. With this understanding in mind, the above-described technical solutions may be embodied in the form of a software product, which can be stored in a computer-readable storage medium such as ROM/RAM, magnetic disk, optical disk, etc., and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the embodiments or some parts of the embodiments.
Finally, it should be noted that the above embodiments are only used for illustrating the technical solutions of the present invention, and not for limiting the same; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present invention.
Claims (10)
1. A VR video playback method, comprising:
acquiring a VR video playing request, wherein the VR video playing request at least comprises a video name of a target VR video to be played;
and sending the VR video playing request to an appointed user, if a confirmation message of the appointed user is received, creating a virtual room for playing the video, adding the appointed user into the virtual room, and playing the target VR video in the virtual room.
2. The VR video playing method of claim 1, wherein before obtaining the VR video playing request, the method further comprises:
and constructing a VR video cloud platform, wherein the VR video playing request is triggered by a user through the VR video cloud platform.
3. The VR video playing method of claim 2, wherein the constructing the VR video cloud platform comprises:
acquiring VR videos of a preset video library, and classifying the acquired VR videos;
and constructing the VR video cloud platform based on the obtained VR videos and the corresponding classifications.
4. The VR video playback method of claim 3, wherein the obtaining VR video from a predetermined video library includes:
the method comprises the steps of obtaining a video label input by a user, and screening VR videos in a preset video library according to the video label, wherein the video label at least comprises a key field used for expressing user preferences.
5. The VR video playing method of claim 2, wherein the designated users are all current online users in the VR video cloud platform, and the VR video playing request is sent in a broadcast manner.
6. The VR video playing method of claim 2, wherein the video playing request further includes a user identifier, and the designated user is a user corresponding to the user identifier; correspondingly, the sending the VR video playing request to a specified user includes:
searching whether a user corresponding to the user identification is online in the VR video cloud platform;
and if the user corresponding to the user identification is online, sending the VR video playing request to the user corresponding to the user identification.
7. The VR video playing method of claim 1, wherein a chat window is disposed in the virtual room; accordingly, after the playing the target VR video in the virtual room, the method further comprises:
obtaining chat information input by a user in the virtual room;
and displaying the chat information in the chat window.
8. A VR video playback device, comprising:
the device comprises a first acquisition module, a second acquisition module and a third acquisition module, wherein the first acquisition module is used for acquiring a VR video playing request, and the VR video playing request at least comprises a video name of a target VR video to be played;
the sending module is used for sending the VR video playing request to a specified user;
the creating module is used for creating a virtual room for playing the video when receiving the confirmation message of the specified user;
a playing module, configured to add the specified user to the virtual room, and play the target VR video in the virtual room.
9. An electronic device, comprising:
at least one processor; and
at least one memory communicatively coupled to the processor, wherein:
the memory stores program instructions executable by the processor, the processor invoking the program instructions to perform the method of any of claims 1 to 7.
10. A non-transitory computer-readable storage medium storing computer instructions that cause a computer to perform the method of any one of claims 1 to 7.
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CN105933790A (en) * | 2016-04-29 | 2016-09-07 | 乐视控股(北京)有限公司 | Video play method, device and system based on virtual movie theater |
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