CN112529431A - Method and system for detecting individual comprehensive capability based on game interaction technology - Google Patents

Method and system for detecting individual comprehensive capability based on game interaction technology Download PDF

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CN112529431A
CN112529431A CN202011491262.4A CN202011491262A CN112529431A CN 112529431 A CN112529431 A CN 112529431A CN 202011491262 A CN202011491262 A CN 202011491262A CN 112529431 A CN112529431 A CN 112529431A
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game
module
result value
result
user
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韦福瑞
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/06Resources, workflows, human or project management; Enterprise or organisation planning; Enterprise or organisation modelling
    • G06Q10/063Operations research, analysis or management
    • G06Q10/0639Performance analysis of employees; Performance analysis of enterprise or organisation operations
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • G06Q10/105Human resources
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking

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Abstract

The invention belongs to the technical field of computers, and particularly relates to a method for detecting individual comprehensive capacity based on a game interaction technology, which comprises the following steps: the method comprises the following steps: after the basic information of the user is input, the game evaluation module calls the game in the game library for the user to perform game evaluation; step two: the game evaluation module transmits the game result value to the recording module for the recording module to record the result value, so that the recording module transmits the result value to the judgment and identification module to judge whether the game result value is greater than or equal to the reference value range; if so, identifying and checking the game result value and the type in the type library, outputting the result in a preset report module, and generating a report; if not, judging that the user does not have the capability, outputting the judgment result in a preset report module, and generating a report. The invention can detect the multiple abilities of the user, is convenient for people to clear and understand the abilities of the staff clearly, and has better market application prospect.

Description

Method and system for detecting individual comprehensive capability based on game interaction technology
Technical Field
The invention belongs to the technical field of computers, and particularly relates to a method and a system for detecting individual comprehensive capacity based on a game interaction technology.
Background
With the increasingly refined social division, the higher requirements of different occupations on the comprehensive ability of individuals and the complexity of human ability information, more and more enterprises introduce occupational evaluation tools during the selection of the occupations, and the key evaluation is performed on the comprehensive adaptability of the new occupations.
All the prior art adopts a questionnaire scale for evaluation, and the questionnaire scale belongs to the quantitative analysis of the internal province in the research of the psychological field, and has larger subjective proportion in the reduction of the objective fact. Secondly, based on the characteristics of strong subjectivity in the prior art, the method is easy to cheat and high in misjudgment rate. On the evaluation result, the algorithm and the report module in the prior art are solidified, the comprehensive capacity growth and the periodic change of staff members cannot be revealed, and more development possibilities are further developed, so that the staff members are vaguely known by the staff members, and the basic requirements of the staff members are difficult to meet.
The information disclosed in this background section is only for enhancement of understanding of the general background of the invention and should not be taken as an acknowledgement or any form of suggestion that this information forms the prior art already known to a person skilled in the art.
Disclosure of Invention
The invention aims to provide a method and a system for detecting the comprehensive ability of an individual based on a game interaction technology, so as to improve the efficiency of deeply knowing the comprehensive ability of staff by a human unit.
In order to achieve the purpose, the invention provides the following technical scheme:
a method for detecting the comprehensive ability of individuals based on game interaction technology comprises the following steps:
the method comprises the following steps: after the basic information of the user is input, the game evaluation module calls the game in the game library for the user to perform game evaluation;
step two: the game evaluation module transmits the game result value to the recording module for the recording module to record the result value, so that the recording module transmits the result value to the judgment and identification module to judge whether the game result value is greater than or equal to the reference value range; if so, identifying and checking the game result value and the type in the type library, outputting the result in a preset report module, and generating a report; if not, judging that the user does not have the capability, outputting a judgment result in a preset report module, and generating a report;
and in the second step, before the judgment module judges the game result value, reading a numerical value to calculate a comprehensive capability result value, identifying and correcting the calculated comprehensive capability result value and the type in the type library, outputting a result in a preset report module, and generating a report.
Preferably, the basic information includes name, gender, year and month of birth, mailbox, and telephone. It is to be understood here that the basic informativeness also includes other information than the above-mentioned category information.
Preferably, the games in the game library include memory, digital logic, motor responses, environmental adaptations, and imagination and abstraction. It is understood herein that the games in the game library include, but are not limited to, the game content given above.
Preferably, the result value is a parameter index value corresponding to each game in the gamification evaluation module, and the parameter index value comprises time, frequency and content. It is understood here that the result value also comprises other information than the above-mentioned time, frequency and content.
Preferably, each reference value range preset in the type library has a result type corresponding to the reference value range.
A system for detecting an individual's integrated abilities based on game interaction techniques, comprising:
the information input module is used for inputting user basic information, coding user file information, carrying out face recognition, uploading and storing and establishing a file ID;
the game evaluation module is used for calling game contents in the game library for the user to evaluate;
the recording module is used for recording the result value of the game evaluation module;
the judgment and identification module is used for calling an algorithm library to calculate each result value recorded by the recording module to obtain a comprehensive capability result value, identifying and correcting the obtained comprehensive capability result value and a preset reference value field in a type library and calling a corresponding result type; if the result value is greater than or equal to the reference value domain, directly identifying and correcting the type in the type library; if the result value is smaller than the reference value range, judging that the user does not have the capability;
and the preset report module is used for outputting the result type which is called by the judgment and identification module and corresponds to the game result value and generating a report.
Compared with the prior art, the invention has the following beneficial effects:
(1) according to the method and the system for detecting the individual comprehensive capacity based on the game interaction technology, the data result of the user in the game is obtained in a game mode, the algorithm library is called for comprehensive capacity calculation, the comparison is carried out on the result and the preset reference value domain, the result type corresponding to the game result value in the type library is called, and the problem of high subjectivity in the prior art is solved.
(2) According to the method and the system for detecting the individual comprehensive capacity based on the game interaction technology, the user needs to experience personally in the game process, the real game data of the user can be conveniently recorded, the real situation of the user can be reflected, cheating is not easy to happen, and the possibility of misjudgment can be obviously reduced.
(3) The method and the system for detecting the comprehensive ability of the individual based on the game interaction technology can detect the multiple abilities of the staff and output the result in the preset report module, thereby being convenient for the staff to clearly know the various abilities of the staff, revealing various development possibilities of the staff and meeting various basic requirements of the staff.
Drawings
FIG. 1 is a schematic flow chart provided by an embodiment of the present invention;
FIG. 2 is a schematic diagram of an implementation provided by an embodiment of the invention;
fig. 3 is an exemplary system architecture diagram in which embodiments of the present invention may be employed.
Detailed Description
The technical solutions of the present invention will be described in detail and fully with reference to the accompanying drawings, and it should be understood that the described embodiments are only some embodiments, but not all embodiments, of the present invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Example 1
A method for detecting the comprehensive ability of individuals based on game interaction technology comprises the following steps: the method comprises the following steps: after the basic information of the user is input, the game evaluation module calls the game in the game library for the user to perform game evaluation; the basic information comprises name, gender, birth year and month, mailbox, telephone and the like; step two: the game evaluation module transmits the game result value to the recording module for the recording module to record the result value, so that the recording module transmits the result value to the judgment and identification module to judge whether the game result value is greater than or equal to the reference value range; if so, identifying and checking the game result value and the type in the type library, outputting the result in a preset report module, and generating a report; if not, judging that the user does not have the capability, outputting a judgment result in a preset report module, and generating a report; wherein, the game includes but is not limited to memory, digital logic, motion reaction, environment adaptation, imagination and abstract content, etc.; the result value is a parameter index value corresponding to each game in the game evaluation module, and includes but is not limited to time, frequency and content; each preset reference value domain in the type library has a corresponding result type;
and step two, the judgment and identification module reads the numerical value to calculate the comprehensive capability result value before judging the game result value, identifies and corrects the calculated comprehensive capability result value and the type in the type library, outputs the result in the preset report module and generates a report.
The invention discloses a system for detecting individual comprehensive ability based on game interaction technology, which comprises:
the information input module is used for inputting user basic information, coding user file information, carrying out face recognition, uploading and storing and establishing a file ID;
the game evaluation module is used for calling game contents in the game library for the user to evaluate;
the recording module is used for recording the result value of the game evaluation module;
the judgment and identification module is used for calling an algorithm library to calculate each result value recorded by the recording module to obtain a comprehensive capability result value, identifying and correcting the obtained comprehensive capability result value and a preset reference value field in a type library and calling a corresponding result type; if the result value is greater than or equal to the reference value domain, directly identifying and correcting the type in the type library; if the result value is smaller than the reference value range, judging that the user does not have the capability;
and the preset report module is used for outputting the result type which is called by the judgment and identification module and corresponds to the game result value and generating a report.
Example 2
Referring to the attached drawings, a tablet device with a system for detecting the comprehensive capability of individuals based on a game interaction technology is selected as an information processing device, and the method for detecting the comprehensive capability of the individuals based on the game interaction technology is used for evaluating the comprehensive capability of the individuals, and comprises the following steps: the method comprises the following steps: inputting basic information of a user on the tablet device, coding user file information, carrying out face recognition, uploading and storing, and establishing a file ID; step two: opening a game on the tablet device, and performing evaluation by a user through game playing; step three: the tablet device records the game result value in the second step; step four: a judgment and identification module arranged in the tablet device calls an algorithm library to calculate the game result value recorded in the recording module to obtain a comprehensive capability result value, identifies and corrects the obtained comprehensive capability result value and a reference value field preset in a type library, and calls a corresponding result type; meanwhile, the judgment identification module judges whether the game result value in the recording module is greater than or equal to the reference value range, if so, the game result value and the type in the type library are identified and corrected, the result is output in the preset report module, and a report is generated; if not, judging that the user does not have the capability, outputting the judgment result in a preset report module, and generating a report. And the report is displayed on a display screen of the tablet equipment after the game is finished and is referred by the user and the human unit.
The invention discloses a system for detecting individual comprehensive ability based on game interaction technology, which comprises: the system comprises an information input module, a game evaluation module, a recording module, a judgment and identification module and a preset report module; the information input module inputs user basic information and transmits the user basic information to the gamification evaluation module; the game evaluation module calls a plurality of games in a game library for the user to perform experience evaluation to obtain a plurality of result values; the recording module matches the result value obtained by the gamification evaluation module with the user information in the tag library and transmits the result value to the judgment and identification module; the judgment and identification module calls the algorithms in the algorithm library to carry out comprehensive calculation on a plurality of game result values to obtain comprehensive capability result values, identifies and corrects the comprehensive capability result values and a preset reference value domain in the type library, and calls corresponding result types; and the preset report module outputs the result type called by the judgment and identification module and feeds back the result type to the user.
The foregoing descriptions of specific exemplary embodiments of the present invention have been presented for purposes of illustration and description. It is not intended to limit the invention to the precise form disclosed, and obviously many modifications and variations are possible in light of the above teaching. The exemplary embodiments were chosen and described in order to explain certain principles of the invention and its practical application to enable one skilled in the art to make and use various exemplary embodiments of the invention and various alternatives and modifications as are suited to the particular use contemplated. It is intended that the scope of the invention be defined by the claims and their equivalents.

Claims (6)

1. A method for detecting the comprehensive capability of an individual based on a game interaction technology is characterized by comprising the following steps:
the method comprises the following steps: after the basic information of the user is input, the game evaluation module calls the game in the game library for the user to perform game evaluation;
step two: the game evaluation module transmits the game result value to the recording module for the recording module to record the result value, so that the recording module transmits the result value to the judgment and identification module to judge whether the game result value is greater than or equal to the reference value range; if so, identifying and checking the game result value and the type in the type library, outputting the result in a preset report module, and generating a report; if not, judging that the user does not have the capability, outputting a judgment result in a preset report module, and generating a report;
and in the second step, before the judgment module judges the game result value, reading a numerical value to calculate a comprehensive capability result value, identifying and correcting the calculated comprehensive capability result value and the type in the type library, outputting a result in a preset report module, and generating a report.
2. The method for detecting the comprehensive ability of the individual based on the game interaction technology as claimed in claim 1, wherein the basic information comprises name, gender, year and month of birth, mailbox and telephone.
3. The method for detecting individual comprehensive abilities based on game interaction technology as claimed in claim 1, wherein the games in the game library comprise memories, digital logic, motion reaction, environmental adaptation, and imagination and abstraction contents.
4. The method for detecting the comprehensive ability of the individual based on the game interaction technology as claimed in claim 1, wherein the result value is a parameter index value corresponding to each game in the gamification evaluation module, and comprises time, frequency and content.
5. The method of claim 1, wherein each reference value range preset in the type library has an outcome type corresponding to the reference value range.
6. A system for detecting individual composite abilities based on game interaction technology, comprising:
the information input module is used for inputting user basic information, coding user file information, carrying out face recognition, uploading and storing and establishing a file ID;
the game evaluation module is used for calling game contents in the game library for the user to evaluate;
the recording module is used for recording the result value of the game evaluation module;
the judgment and identification module is used for calling an algorithm library to calculate each result value recorded by the recording module to obtain a comprehensive capability result value, identifying and correcting the obtained comprehensive capability result value and a preset reference value field in a type library and calling a corresponding result type; if the result value is greater than or equal to the reference value domain, directly identifying and correcting the type in the type library; if the result value is smaller than the reference value range, judging that the user does not have the capability;
and the preset report module is used for outputting the result type which is called by the judgment and identification module and corresponds to the game result value and generating a report.
CN202011491262.4A 2020-12-17 2020-12-17 Method and system for detecting individual comprehensive capability based on game interaction technology Pending CN112529431A (en)

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Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20130344940A1 (en) * 2012-06-26 2013-12-26 Empire Technology Development Llc Detecting game play-style convergence and changing games
CN109816213A (en) * 2018-12-29 2019-05-28 前锦网络信息技术(上海)有限公司 A kind of game talent assessment system and method based on cognition
CN111429116A (en) * 2020-04-21 2020-07-17 上海车点信息服务有限公司 Novel talent evaluation system adopting game mode

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20130344940A1 (en) * 2012-06-26 2013-12-26 Empire Technology Development Llc Detecting game play-style convergence and changing games
CN109816213A (en) * 2018-12-29 2019-05-28 前锦网络信息技术(上海)有限公司 A kind of game talent assessment system and method based on cognition
CN111429116A (en) * 2020-04-21 2020-07-17 上海车点信息服务有限公司 Novel talent evaluation system adopting game mode

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