CN112402954B - Video data processing method, device and system - Google Patents

Video data processing method, device and system Download PDF

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Publication number
CN112402954B
CN112402954B CN202011244654.0A CN202011244654A CN112402954B CN 112402954 B CN112402954 B CN 112402954B CN 202011244654 A CN202011244654 A CN 202011244654A CN 112402954 B CN112402954 B CN 112402954B
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China
Prior art keywords
game
interface
video data
video
target game
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CN112402954A (en
Inventor
万朝阳
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Beijing Dajia Internet Information Technology Co Ltd
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Beijing Dajia Internet Information Technology Co Ltd
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

Abstract

The disclosure relates to a video data processing method, device and system, wherein the video data processing method comprises the following steps: acquiring video data; displaying the video data in a video display interface; in response to a trigger instruction detected in the video display interface, jumping from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data.

Description

Video data processing method, device and system
Technical Field
The present disclosure relates to the field of data processing, and in particular, to a method, apparatus, and system for processing video data.
Background
In the related art, a game platform is relatively isolated from a short video platform, and the two platforms cannot directly enter each other when jumping.
Disclosure of Invention
The disclosure provides a video data processing method, device and system, which at least solve the problems of relatively isolating a game platform from a short video platform and low interaction efficiency in the related art. The technical scheme of the present disclosure is as follows:
according to a first aspect of an embodiment of the present disclosure, there is provided a video data processing method, including: acquiring video data; displaying the video data in a video display interface; and responding to the triggering instruction detected in the video display interface, and jumping from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data.
According to a second aspect of embodiments of the present disclosure, there is provided another video data processing method, including: generating video data in response to the generating instruction; and sending the video data to a video display platform, wherein the video display platform is used for displaying the video data in a video display interface, and responding to a trigger instruction detected in the video display interface, and jumping from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data.
According to a third aspect of embodiments of the present disclosure, there is provided a video data processing system comprising: a game platform for generating video data in response to the generation instruction; and the video display platform is in communication connection with the game platform and is used for displaying the video data in a video display interface when receiving the video data, and responding to a trigger instruction detected in the video display interface, and jumping from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data.
According to a fourth aspect of embodiments of the present disclosure, there is provided an electronic device, comprising: a processor; a memory for storing the processor-executable instructions; wherein the processor is configured to execute the instructions to implement any of the video data processing methods described above.
According to a fifth aspect of embodiments of the present disclosure, there is provided a non-volatile storage medium, which when executed by a processor of an electronic device, enables the electronic device to perform any one of the video data processing methods described above.
According to a fifth aspect of embodiments of the present disclosure, there is provided a video data processing apparatus comprising: an acquisition unit configured to perform acquisition of video data; a display unit configured to perform display of the video data in a video display interface; and a processing unit configured to execute a jump from the video presentation interface to a target game interface in response to a trigger instruction detected in the video presentation interface, wherein the target game interface is a game start interface of a target game determined based on the video data.
According to a sixth aspect of the embodiments of the present disclosure, there is provided a video data processing apparatus comprising: a generation unit configured to execute generation of video data in response to the generation instruction; and a transmitting unit configured to perform transmitting the video data to a video display platform, wherein the video display platform is configured to display the video data in a video display interface, and to jump from the video display interface to a target game interface in response to a trigger instruction detected in the video display interface, wherein the target game interface is a game start interface of a target game determined based on the video data.
According to a seventh aspect of embodiments of the present disclosure, there is provided a computer program product adapted to perform a program initialising any one of the above-mentioned video data processing methods when executed on a data processing device.
The technical scheme provided by the embodiment of the disclosure at least brings the following beneficial effects:
the present disclosure provides for obtaining video data; displaying the video data in a video display interface; and in response to the triggering instruction detected in the video display interface, jumping from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data, so that the purpose of directly jumping from the video display interface of the short video platform to the game starting interface can be achieved, the technical effect of enhancing the interaction efficiency of the game platform and the short video platform is achieved, and the problems of relatively isolating the game platform from the short video platform and low interaction efficiency in the related art are solved.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the disclosure.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the disclosure and together with the description, serve to explain the principles of the disclosure and do not constitute an undue limitation on the disclosure.
FIG. 1 is a flowchart illustrating a method of video data processing according to an exemplary embodiment;
FIG. 2 is a schematic diagram of a scenario illustrating a video data processing method according to an exemplary embodiment;
FIG. 3 is a flowchart illustrating a method of video data processing according to an exemplary embodiment;
FIG. 4 is a block diagram of a video data processing system, shown in accordance with an exemplary embodiment;
FIG. 5 is a block diagram of a video data processing apparatus according to an exemplary embodiment;
FIG. 6 is a block diagram of another video data processing apparatus shown in accordance with an exemplary embodiment;
fig. 7 is a block diagram of an electronic device, according to an example embodiment.
Detailed Description
In order to enable those skilled in the art to better understand the technical solutions of the present disclosure, the technical solutions of the embodiments of the present disclosure will be clearly and completely described below with reference to the accompanying drawings.
It should be noted that the terms "first," "second," and the like in the description and claims of the present disclosure and in the foregoing figures are used for distinguishing between similar objects and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used may be interchanged where appropriate such that the embodiments of the disclosure described herein may be capable of operation in sequences other than those illustrated or described herein.
The implementations described in the following exemplary examples are not representative of all implementations consistent with the present disclosure. Rather, they are merely examples of apparatus and methods consistent with some aspects of the present disclosure as detailed in the accompanying claims.
First, to facilitate understanding of the embodiments of the present disclosure, some terms or nouns referred to in the present disclosure will be explained below:
scheme e: the method refers to a page jump protocol, and a format reference URI (universal resource identifier) can locate page address information of a specific interface to be opened through scheme.
Fig. 1 is a flowchart illustrating a video data processing method according to an exemplary embodiment, and as shown in fig. 1, the video data processing method includes the steps of:
in step S11, video data is acquired, where the video data is obtained by recording all or a segment of game content running on the game platform;
in step S12, the video data is displayed on a video display interface;
in step S13, in response to the trigger instruction detected in the video presentation interface, jumping from the video presentation interface to a target game interface, wherein the target game interface is a game start interface of a target game determined based on the video data.
The present disclosure provides for obtaining video data; displaying the video data in a video display interface; and in response to the triggering instruction detected in the video display interface, jumping from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data, so that the purpose of directly jumping from the video display interface of the short video platform to the game starting interface can be achieved, the technical effect of enhancing the interaction efficiency of the game platform and the short video platform is achieved, and the problems of relatively isolating the game platform from the short video platform and low interaction efficiency in the related art are solved.
Optionally, the game platform may be an end game platform or a hand game platform, and the video data may be video recording data or short video data.
As an alternative embodiment, the video data may be obtained by clicking a screen recording button in a current game interface by a user of the game platform, and recording all or a segment of game content running in the game platform while the user plays the game; part of the game can directly export video data to the short video platform; the game video can also be generated in third-party video recording software and uploaded to a short video platform; or the video editing software directly produces game videos, such as propaganda videos of games.
The execution subject of the above-mentioned method embodiments of the present disclosure may be, but is not limited to, a video display platform, for example, a short video platform, where the short video platform displays the video data in a video display interface after receiving the video data sent by the game platform; and in response to a trigger instruction detected in the video presentation interface, jumping from the video presentation interface to a target game interface, i.e. jumping from the video presentation interface to a game start interface of a target game determined according to the video data.
Optionally, game resources and game engine resources are integrated in the short video platform, so that functions of downloading, updating and the like of games are supported, and a user can conveniently load and run a target game in the short video platform directly after starting and clicking the short video data in the video display interface.
In the embodiment of the disclosure, as shown in fig. 2, after a user starts a game and enters the game by one key in a game platform, the user is supported to click a screen recording button in a current game interface to start screen recording, so that all or a part of game contents running in the game platform can be recorded while the user plays the game, video data (i.e., short video data) is generated, and after the game platform finishes screen recording, the user is supported to send the short video data to a video display platform by one key; the video display platform supports that when a trigger instruction that a user clicks on a video display interface (for example, clicks on a game start control to play a game immediately) is detected, the video display interface is jumped to a target game interface, the game resources and the game engine resources of the target game are automatically started to be loaded, and the target game starts to be run after the loading is completed.
As an alternative embodiment, jumping from the video presentation interface to the target game interface includes the steps of:
in step S21, page jump information corresponding to the target game is acquired;
in step S22, page address information of the target game interface is obtained by analyzing the page jump information;
in step S23, based on the page address information, the video presentation interface is jumped to the target game interface.
In the above alternative embodiment, the one-key starting of the target game may be implemented by jumping from the video display interface to the target game interface based on the page jump information scheme, where the detected trigger instruction is actually sending a page jump information to the operating system by defining page jump information and page address information corresponding to the target game page in advance, and after the operating system receives the page jump information, the operating system obtains page address information of the target game interface by analyzing the page jump information, and jumps from the video display interface to the target game interface based on the page address information.
In an alternative embodiment, the trigger instruction is detected in the video presentation interface by:
in step S31, detecting whether the trigger instruction is received at any position in the video display interface; or alternatively
In step S32, it is detected whether the game start control provided in the video presentation interface receives the trigger instruction.
In the above alternative embodiment, whether the trigger instruction is received at any position in the video display interface may be determined, for example, if it is detected that the user clicks any position of the video display interface, that the trigger instruction is received; it may also be detected whether the game start control provided in the video presentation interface receives the trigger instruction, for example, since the game start control is provided in the video presentation interface, if it is detected that the user clicks the game start control, it is determined that the trigger instruction is received.
As an optional embodiment, after jumping from the video presentation interface to the target game interface, the video data processing method further includes:
in step S41, determining the type of the target game;
in step S42, if it is determined that the target game is a first type game, game resources and game engine resources corresponding to the first type game are loaded, and the first type game is executed in the target game interface.
Alternatively, the first type of game is a relatively small game, for example, a game in which the game scene is relatively simple and the loading resource is lower than 1G.
In the embodiment of the present disclosure, game resources and game engine resources are integrated in the video display platform, so as to support functions of downloading and updating of games, and if it is determined that the target game is a first type game, game resources and game engine resources corresponding to the first type game may be directly loaded in the video display platform, and after the loading is completed, the first type game is run in the target game interface.
As another alternative embodiment, after jumping from the video presentation interface to the target game interface, the video data processing method further includes:
in step S51, determining the type of the target game;
in step S52, if the target game is determined to be a second game, downloading a third game corresponding to the second game, where the third game is a game scene obtained by simplifying the second game;
in step S53, the third game is executed in the target game interface, and the download guiding data of the second game is displayed.
The download guiding data is used for providing guiding steps for downloading the second type of games.
Alternatively, the second type of game is a relatively large game, for example, a game in which the game scene is relatively complex and the loading resource is higher than 1G.
In the embodiment of the present disclosure, if the target game is determined to be a second game, for example, a game with a relatively large scene, a third game (i.e., a trial game scene) corresponding to the second game is downloaded, where the third game is a game scene obtained by simplifying the second game;
for some games with larger scenes, the video display platform in the embodiment of the disclosure supports a test play function, and can provide a test play game scene corresponding to the large game for a user in response to a trigger instruction of the user, wherein the game scene can be an essence part or a contracted version of the second game to help the user experience the second game.
And when the third type of game is run in the target game interface, the download guiding data of the second type of game can be synchronously displayed, and a corresponding guiding step is provided for the user to download the second type of game.
Fig. 3 is a flowchart illustrating a video data processing method according to an exemplary embodiment, and as shown in fig. 3, the video data processing method is used in a game platform, and includes the following steps:
in step S61, in response to the generation instruction, video data is generated;
in step S62, the video data is sent to a video display platform, where the video display platform is configured to display the video data in a video display interface, and jump from the video display interface to a target game interface in response to a trigger instruction detected in the video display interface, where the target game interface is a game start interface of a target game determined based on the video data.
The present disclosure generates video data by responding to a generation instruction; the video data are sent to a video display platform, wherein the video display platform is used for displaying the video data in a video display interface, and in response to a trigger instruction detected in the video display interface, the video display interface jumps to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data, the purpose of directly jumping to the game starting interface from the video display interface of a short video platform can be achieved, the technical effect of enhancing interaction efficiency of the game platform and the short video platform is achieved, and the problems that the game platform and the short video platform are relatively isolated and interaction efficiency is low in the related art are solved.
Optionally, the game platform may be an end game platform or a hand game platform, and the video data may be video recording data or short video data.
As an alternative embodiment, the video data may be obtained by clicking a screen recording button in a current game interface by a user of the game platform, and recording all or a segment of game content running in the game platform while the user plays the game; part of the game can directly export video data to the short video platform; the game video can also be generated in third-party video recording software and uploaded to a short video platform; or the video editing software directly produces game videos, such as propaganda videos of games.
Taking the implementation main body of the embodiment of the method as an example, the game platform can be taken as the game platform, after a user starts a game by one key in the game platform and enters the game, the game platform supports the user to click a screen recording button in the current game interface, and all or a part of game contents running in the game platform can be recorded while the user plays the game, so that video data (namely short video data) are generated.
After the game platform finishes recording, supporting one-key transmission of short video data to the video display platform; when a user of the video display platform views the video data, aiming at a target game which can be directly operated in the video display platform, the video display platform supports to automatically start to load game resources and game engine resources of the target game when a trigger instruction of clicking a video display interface (for example, clicking a game starting control) by the user is detected, and starts to operate the target game after the loading is completed.
As an optional embodiment, before sending the video data to the video display platform, the video data processing method further includes:
in step S71, a video map corresponding to the video data is obtained, where the video map is used to enhance a video display effect of the video data;
in step S72, the video map is added to the video data.
In the disclosed embodiment, before the game platform sends the video data to the video display platform, the game platform may further automatically add a corresponding video map to the video data (game sticker) according to a game type of the target game corresponding to the video data, so as to enhance a video display effect of the video data.
Fig. 4 is a block diagram of a video data processing system, as shown in fig. 4, according to an exemplary embodiment, the video data processing system includes: a gaming platform 10 and a video presentation platform 20, wherein:
a game platform 10 for generating video data in response to the generation instruction; and the video display platform 20 is in communication connection with the game platform 10, and is used for displaying the video data in a video display interface when receiving the video data, and responding to a trigger instruction detected in the video display interface to jump from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data.
The present disclosure provides, by a gaming platform, for generating video data in response to a generation instruction; the video display platform is in communication connection with the game platform and is used for receiving the video data from the game platform, displaying the video data in a video display interface and responding to a trigger instruction detected in the video display interface to jump from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data, the purpose of directly jumping from the video display interface of a short video platform to the game starting interface can be achieved, the technical effect of enhancing the interaction efficiency of the game platform and the short video platform is achieved, and the problems of relatively isolating the game platform from the short video platform and low interaction efficiency in the related art are solved.
Fig. 5 is a block diagram of a video data processing apparatus according to an exemplary embodiment. Referring to fig. 5, the apparatus includes: an acquisition unit 50, a display unit 51 and a processing unit 52, wherein:
an acquisition unit 50 configured to perform acquisition of video data; a display unit 51 configured to perform display of the above video data in a video display interface; and a processing unit 52 configured to execute a jump from the video presentation interface to a target game interface in response to a trigger instruction detected in the video presentation interface, wherein the target game interface is a game start interface of a target game determined based on the video data.
It should be noted that each of the above modules may be implemented by software or hardware, for example, in the latter case, it may be implemented by: the above modules may be located in the same processor; alternatively, the various modules described above may be located in different processors in any combination.
Here, it should be noted that the above-mentioned obtaining unit 50, the displaying unit 51 and the processing unit 52 correspond to the above-mentioned steps S11 to S13, and the above-mentioned modules are the same as the examples and application scenarios implemented by the corresponding steps, but are not limited to those disclosed in the above-mentioned method embodiments. It should be noted that the above modules may be run in a computer terminal as part of the apparatus.
Fig. 6 is a block diagram of another video data processing apparatus according to an exemplary embodiment. Referring to fig. 6, the apparatus includes: a generating unit 60 and a transmitting unit 61, wherein:
a generation unit 60 configured to execute generation of video data in response to the generation instruction; and a transmitting unit 61 configured to perform transmission of the video data to a video presentation platform, wherein the video presentation platform is configured to present the video data in a video presentation interface, and to jump from the video presentation interface to a target game interface in response to a trigger instruction detected in the video presentation interface, wherein the target game interface is a game start interface of a target game determined based on the video data.
It should be noted that each of the above modules may be implemented by software or hardware, for example, in the latter case, it may be implemented by: the above modules may be located in the same processor; alternatively, the various modules described above may be located in different processors in any combination.
Here, the generating unit 60 and the transmitting unit 61 correspond to the steps S61 to S62, and the modules are the same as the examples and application scenarios implemented by the corresponding steps, but are not limited to those disclosed in the method embodiments. It should be noted that the above modules may be run in a computer terminal as part of the apparatus.
The specific manner in which the various modules perform the operations in the apparatus of the above embodiments have been described in detail in connection with the embodiments of the method, and will not be described in detail herein.
There is also provided, in accordance with an embodiment of the present disclosure, an electronic device embodiment, including: a processor; a memory for storing the processor-executable instructions; wherein the processor is configured to execute the instructions to implement any of the video data processing methods described above.
Alternatively, fig. 7 is a block diagram of an electronic device shown according to an exemplary embodiment, and as shown in fig. 7, the computer terminal may include: one or more (only one is shown) processors 71, memory 72, and a peripheral interface 73.
The memory may be used to store software programs and modules, such as program instructions/modules corresponding to the processing of feature vectors and the device in the embodiments of the present application, and the processor executes the software programs and modules stored in the memory, thereby executing various functional applications and data processing, that is, implementing the above-mentioned processing method of feature vectors. The memory may include high-speed random access memory, and may also include non-volatile memory, such as one or more magnetic storage devices, flash memory, or other non-volatile solid-state memory. In some examples, the memory may further include memory remotely located relative to the processor, which may be connected to the computer terminal via a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The processor may invoke the information stored in the memory and the application program via the transmission means to perform any of the above-described video data processing method steps.
According to an embodiment of the present disclosure, there is also provided a non-volatile storage medium embodiment that, when executed by a processor of an electronic device, enables the electronic device to perform any one of the video data processing methods described above.
According to an embodiment of the present disclosure, a computer program product embodiment is provided, which, when being executed on a data processing device, is adapted to carry out a program initialized with any one of the above mentioned video data processing methods.
The foregoing embodiment numbers of the present application are merely for the purpose of description, and do not represent the advantages or disadvantages of the embodiments.
In the foregoing embodiments of the present application, the descriptions of the embodiments are emphasized, and for a portion of this disclosure that is not described in detail in this embodiment, reference is made to the related descriptions of other embodiments.
In the several embodiments provided in the present application, it should be understood that the disclosed technology may be implemented in other manners. The above-described embodiments of the apparatus are merely exemplary, and the division of the units may be a logic function division, and there may be another division manner when actually implemented, for example, a plurality of units or components may be combined or may be integrated into another system, or some features may be omitted or not performed. Alternatively, the coupling or direct coupling or communication connection shown or discussed with each other may be through some interfaces, units or modules, or may be in electrical or other forms.
The units described above as separate components may or may not be physically separate, and components shown as units may or may not be physical units, may be located in one place, or may be distributed over a plurality of units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.
In addition, each functional unit in the embodiments of the present application may be integrated in one processing unit, or each unit may exist alone physically, or two or more units may be integrated in one unit. The integrated units may be implemented in hardware or in software functional units.
The integrated units described above, if implemented in the form of software functional units and sold or used as stand-alone products, may be stored in a computer readable non-volatile storage medium. Based on such understanding, the technical solution of the present application may be embodied essentially or in part or all of the technical solution or in part in the form of a software product stored in a non-volatile storage medium, including instructions for causing a computer device (which may be a personal computer, a server, a network device, or the like) to perform all or part of the steps of the method according to the embodiments of the present application. And the aforementioned nonvolatile storage medium includes: a U-disk, a Read-Only Memory (ROM), a random access Memory (RAM, random Access Memory), a removable hard disk, a magnetic disk, or an optical disk, or other various media capable of storing program codes.
The foregoing is merely a preferred embodiment of the present application and it should be noted that modifications and adaptations to those skilled in the art may be made without departing from the principles of the present application, which are intended to be comprehended within the scope of the present application.

Claims (16)

1. A method of video data processing, comprising:
acquiring video data, wherein the video data is obtained by recording all or a segment of game content running in a game platform;
displaying the video data in a video display interface;
in response to a trigger instruction detected in the video presentation interface, jumping from the video presentation interface to a target game interface, wherein the target game interface is a game start interface of a target game determined based on the video data;
jumping from the video presentation interface to a target game interface, comprising:
acquiring page jump information corresponding to the target game;
obtaining page address information of the target game interface by analyzing the page jump information;
and jumping from the video display interface to the target game interface based on the page address information.
2. The video data processing method according to claim 1, wherein the trigger instruction is detected in the video presentation interface by:
detecting whether any position in the video display interface receives the trigger instruction or not; or alternatively
And detecting whether a game starting control provided in the video display interface receives the trigger instruction.
3. The video data processing method of claim 1, wherein after jumping from the video presentation interface to a target game interface, the video data processing method further comprises:
determining a type of the target game;
if the target game is determined to be a first type game, loading game resources and game engine resources corresponding to the first type game, and running the first type game in the target game interface.
4. The video data processing method of claim 1, wherein after jumping from the video presentation interface to a target game interface, the video data processing method further comprises:
determining a type of the target game;
if the target game is determined to be a second game, downloading a third game corresponding to the second game, wherein the third game is a game scene obtained by simplifying the second game;
and running the third type of game in the target game interface and displaying the download guide data of the second type of game, wherein the download guide data is used for providing a guide step for downloading the second type of game.
5. A method of video data processing, comprising:
generating video data in response to the generation instruction, wherein the video data is obtained for recording all or a segment of game content running in the game platform;
the video data is sent to a video display platform, wherein the video display platform is used for displaying the video data on a video display interface and responding to a trigger instruction detected in the video display interface, and the video display interface jumps to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data; the video display platform is also used for acquiring page jump information corresponding to the target game; obtaining page address information of the target game interface by analyzing the page jump information; and jumping from the video display interface to the target game interface based on the page address information.
6. The video data processing method of claim 5, wherein prior to transmitting the video data to a video presentation platform, the video data processing method further comprises:
acquiring a video map corresponding to the video data, wherein the video map is used for strengthening the video display effect of the video data;
the video map is added to the video data.
7. A video data processing system, comprising:
a game platform for generating video data in response to the generation instruction;
the video display platform is in communication connection with the game platform and is used for displaying the video data in a video display interface when receiving the video data, and responding to a triggering instruction detected in the video display interface, and jumping from the video display interface to a target game interface, wherein the target game interface is a game starting interface of a target game determined based on the video data.
8. An electronic device, comprising:
a processor;
a memory for storing the processor-executable instructions;
wherein the processor is configured to execute the instructions to implement the video data processing method of any one of claims 1 to 6.
9. A non-volatile storage medium, which when executed by a processor of an electronic device, causes the electronic device to perform the video data processing method of any of claims 1 to 6.
10. A video data processing apparatus, characterized in that the video data processing apparatus comprises:
an acquisition unit configured to perform acquisition of video data, wherein the video data is obtained for recording all or a segment of game content running in a game platform;
a presentation unit configured to perform presentation of the video data in a video presentation interface;
a processing unit configured to execute a jump from the video presentation interface to a target game interface in response to a trigger instruction detected in the video presentation interface, wherein the target game interface is a game initiation interface of a target game determined based on the video data;
the processing unit includes:
a first acquisition module configured to perform acquisition of page jump information corresponding to the target game;
the analysis module is configured to analyze the page jump information to obtain page address information of the target game interface;
and a jump module configured to execute a jump from the video presentation interface to the target game interface based on the page address information.
11. The video data processing apparatus according to claim 10, characterized in that the video data processing apparatus further comprises:
the detection unit is configured to execute detection on whether the trigger instruction is received at any position in the video display interface; or detecting whether a game starting control provided in the video display interface receives the trigger instruction.
12. The video data processing apparatus according to claim 10, characterized in that the video data processing apparatus further comprises:
a first determination unit configured to perform determination of a type of the target game;
and the loading unit is configured to load game resources and game engine resources corresponding to the first type of game if the target game is determined to be the first type of game, and run the first type of game in the target game interface.
13. The video data processing apparatus according to claim 10, characterized in that the video data processing apparatus further comprises:
a second determination unit configured to perform determination of a type of the target game;
a downloading unit configured to execute a third type of game corresponding to a second type of game if the target game is determined to be the second type of game, wherein the third type of game is a game scene obtained by simplifying the second type of game;
and the running unit is configured to run the third type of game in the target game interface and display the download guide data of the second type of game, wherein the download guide data is used for providing a guide step for downloading the second type of game.
14. A video data processing apparatus, comprising:
a generation unit configured to execute a generation instruction in response to the generation instruction, and generate video data, wherein the video data is obtained for recording all or a segment of game content running in the game platform;
a transmitting unit configured to perform transmitting the video data to a video presentation platform, wherein the video presentation platform is configured to present the video data at a video presentation interface and to jump from the video presentation interface to a target game interface in response to a trigger instruction detected in the video presentation interface, wherein the target game interface is a game initiation interface of a target game determined based on the video data; the video display platform is also used for acquiring page jump information corresponding to the target game; obtaining page address information of the target game interface by analyzing the page jump information; and jumping from the video display interface to the target game interface based on the page address information.
15. The video data processing apparatus of claim 14, wherein the video data processing apparatus further comprises:
a second acquisition module configured to perform acquisition of a video map corresponding to the video data, wherein the video map is used for enhancing a video display effect of the video data;
an adding unit configured to perform adding the video map to the video data.
16. A computer program product, characterized in that it is adapted to perform a program initialized with the video data processing method of any one of claims 1 to 6 when executed on a data processing device.
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