CN112399231B - Playing method - Google Patents

Playing method Download PDF

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Publication number
CN112399231B
CN112399231B CN201910766070.0A CN201910766070A CN112399231B CN 112399231 B CN112399231 B CN 112399231B CN 201910766070 A CN201910766070 A CN 201910766070A CN 112399231 B CN112399231 B CN 112399231B
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China
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window
full
screen
selection operation
area
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CN112399231A (en
Inventor
丁佳俊
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Shanghai Bilibili Technology Co Ltd
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Shanghai Bilibili Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • H04N21/4316Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4318Generation of visual interfaces for content selection or interaction; Content or additional data rendering by altering the content in the rendering process, e.g. blanking, blurring or masking an image region
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/443OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB
    • H04N21/4438Window management, e.g. event handling following interaction with the user interface

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Health & Medical Sciences (AREA)
  • Business, Economics & Management (AREA)
  • Marketing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Databases & Information Systems (AREA)
  • Human Computer Interaction (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention discloses a playing method, and belongs to the technical field of Internet. According to the invention, the transparent three-level window comprising the interaction area and the information area is displayed on the full-screen interface, so that a user can carry out interaction operation through the interaction area or watch and information through the information area while watching the video is not influenced, the operation of switching the watching mode by the user is reduced, the browsing efficiency is improved, and the screen space of the display terminal is fully utilized; the three-level window can be hidden according to the requirements of the user, and the viewing experience effect of the user is improved.

Description

Playing method
Technical Field
The invention relates to the technical field of Internet, in particular to a playing method.
Background
With the continuous development of the mobile internet age, the display terminal is increasingly popular. The user can install various applications to watch video, chat, play games, etc., as desired. At present, most video applications only display video content when playing video in full screen mode, if a user wants to know more other information related to the video, the user needs to return to half screen playing mode or index page to search, so that repeated operation can cause fatigue to the user and influence the viewing experience of the user.
Disclosure of Invention
The invention aims to provide a playing method aiming at the problems, so that the immersive operation of a user is realized, and the user experience is improved.
A playing method, comprising the steps of:
monitoring a first selection operation in a primary window and a secondary window in a detail page comprising the primary window, wherein the primary window is switched to a full-screen window, a playing interface corresponding to the primary window is switched to a full-screen interface corresponding to the full-screen window, and the secondary window is switched to a transparent tertiary window to be suspended in the full-screen interface;
the primary window is used for playing video data, the secondary window comprises an interaction area, an information area and an association area, and the tertiary window comprises the interaction area and the information area;
and monitoring a second selection operation of the full-screen window, and hiding the tertiary window.
Preferably, the information area includes: a sub-region of interest;
further comprises:
monitoring a fourth selection operation of the concerned subarea, and identifying an instruction corresponding to the fourth selection operation;
when the instruction corresponding to the fourth selection operation is a focus instruction, displaying an associated link associated with the corresponding focus object in the information area;
The associated links are shown in the information area in a lateral scrolling view.
Preferably, the primary window and the secondary window are independent windows.
Preferably, the interaction area is used for user interaction;
the information area is used for displaying video information corresponding to the video data;
the association area is used for displaying association information associated with the video data.
Preferably, the step of monitoring the second selection operation of the full screen window and hiding the tertiary window includes:
monitoring the duration of the full screen interface, and hiding the information area of the three-level window when the duration reaches a threshold value;
and monitoring a second selection operation of the full-screen window, and hiding an interaction area of the three-level window.
Preferably, the step of monitoring the second selection operation of the full screen window and hiding the interaction area of the tertiary window includes:
monitoring a second selection operation of the full screen window, and identifying an instruction corresponding to the second selection operation;
when the instruction corresponding to the second selection operation is a first hiding instruction, hiding the interaction area of the three-level window, and converting the playing status bar in the full-screen interface from first brightness to second brightness.
Preferably, the step of monitoring the second selection operation of the full screen window and hiding the tertiary window includes:
monitoring a second selection operation of the full screen window, and identifying an instruction corresponding to the second selection operation;
when the instruction corresponding to the second selection operation is a second hiding instruction, hiding the interaction area and the information area of the three-level window, and converting the playing status bar in the full-screen interface from first brightness to second brightness.
Preferably, the method further comprises:
monitoring a third selection operation of the full screen window, and identifying an instruction corresponding to the third selection operation;
and when the instruction corresponding to the third selection operation is a display instruction, displaying the interaction area and the information area of the tertiary window on the full-screen window.
Preferably, the method further comprises:
monitoring a fifth selection operation of the interaction area in the three-level window, and identifying an instruction corresponding to the fifth selection operation;
when the instruction corresponding to the fifth selection operation is a comment instruction, the third-level window is switched to a transparent second-level window for displaying comment information corresponding to the video data and is suspended in the full-screen window, or
When the instruction corresponding to the fifth selection operation is a comment instruction, the full-screen window is switched to the primary window, the full-screen interface corresponding to the corresponding full-screen window is switched to the playing interface corresponding to the primary window, and the tertiary window is switched to the secondary window for displaying comment information corresponding to the video data.
The invention also provides a playing method, which comprises the following steps:
selecting a full-screen mode of a primary window by a user on a detail page comprising the primary window and a secondary window, switching the primary window into the full-screen window, switching a playing interface corresponding to the primary window into a full-screen interface corresponding to the full-screen window, and switching the secondary window into a transparent tertiary window to suspend in the full-screen interface;
the primary window is used for playing video data, the secondary window comprises an interaction area, an information area and an association area, and the tertiary window comprises the interaction area and the information area;
and the user selects a hiding mode in the full-screen window to hide the tertiary window.
Preferably, the method further comprises:
and the user selects a hidden mode to cancel in the full-screen window, and the information area and the interaction area of the tertiary window are displayed in the full-screen window.
Preferably, the information area includes: a sub-region of interest;
further comprises:
the user opens the focusing function of the focusing subarea, and the associated links associated with the corresponding focusing objects are displayed in the information area;
the associated links are shown in the information area in a lateral scrolling view.
Preferably, the method further comprises:
the user selects comment functions in the tertiary window, the tertiary window is switched to the transparent secondary window for displaying comment information corresponding to the video data and is suspended in the full screen window, or
The user selects a comment function in the tertiary window, the full-screen window is switched to the primary window, the full-screen interface corresponding to the corresponding full-screen window is switched to the playing interface corresponding to the primary window, and the tertiary window is switched to the secondary window for displaying comment information corresponding to the video data.
The beneficial effects of the technical scheme are that:
according to the technical scheme, the playing method has the advantages that the transparent three-level window comprising the interaction area and the information area is displayed on the full-screen interface, a user can conduct interaction operation through the interaction area or watch and information through the information area while watching videos is not affected, operation of switching the watching mode by the user is reduced, browsing efficiency is improved, and screen space of the display terminal is fully utilized; the three-level window can be hidden according to the requirements of the user, and the viewing experience effect of the user is improved.
Drawings
FIG. 1 is a block diagram of one embodiment of the present invention for an immersive play system;
FIG. 2 is a flowchart of a playing method according to an embodiment of the present invention;
FIG. 3 is a schematic diagram of an embodiment of a playback interface employing a cross-screen interface;
FIG. 4 is a schematic diagram of an embodiment of a playback interface employing a portrait interface;
FIG. 5 is a schematic diagram of one implementation of a navigation page;
FIG. 6 is a schematic diagram showing an embodiment of the three-level window floating on the full screen interface in step S01 of the present invention;
FIG. 7 is a flow chart of a method of hiding one embodiment of the tertiary window;
FIG. 8 is a schematic diagram of one embodiment of an interactive region hiding a tertiary window;
FIG. 9 is a schematic diagram of one embodiment of an information area and an interaction area of a hidden tertiary window;
FIG. 10 is a flow chart illustrating one embodiment of sequentially hiding the information and interaction regions of the three-level window
FIG. 11 is a flow chart of a method of one embodiment of hiding an interaction region of a tertiary window;
FIG. 12 is a flow chart of a method of one embodiment of hiding the interaction and information regions of a tertiary window;
FIG. 13 is a schematic diagram of one embodiment of an information area and an interaction area of a hidden tertiary window;
FIG. 14 is a method flow diagram of one embodiment of displaying an interactive region and an information region of a tertiary window over a full screen window;
FIG. 15 is a schematic diagram of one embodiment of clicking a pull-up button in a play status bar;
FIG. 16 is a flow diagram of a method of one embodiment of displaying associated links associated with corresponding objects of interest in an information area;
FIG. 17 is a flow diagram of one embodiment in which a user may click on a focus button to display a multi-level associated link in full screen mode;
FIG. 18 is a flow diagram of one embodiment of a user clickable focus button displaying multiple levels of associated links in a half screen mode;
FIG. 19 is a flow diagram of a method of one embodiment of displaying comment information in a secondary window;
FIG. 20 is a schematic diagram of one form of displaying comment information in a secondary window;
FIG. 21 is a flow diagram of a method of another embodiment of displaying comment information in a secondary window;
FIG. 22 is a schematic diagram of one form of displaying comment information in a secondary window;
FIG. 23 is a flowchart of another embodiment of a playback method;
FIG. 24 is a method flow diagram of one embodiment of displaying an interactive region and an information region of a tertiary window on a full screen window;
FIG. 25 is a flow chart of a method of one embodiment of displaying associated links associated with corresponding objects of interest in an information area
FIG. 26 is a flow diagram of a method of one embodiment of displaying comment information in a secondary window;
FIG. 27 is a flow chart of a method of another embodiment of displaying comment information in a secondary window;
FIG. 28 is a block diagram of one embodiment of an immersive play system;
FIG. 29 is a block diagram of another embodiment of an immersive play system;
FIG. 30 is a hardware architecture diagram of one embodiment of a computer device of the present application.
Detailed Description
Advantages of the application are further illustrated in the following description, taken in conjunction with the accompanying drawings and detailed description.
Reference will now be made in detail to exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numbers in different drawings refer to the same or similar elements, unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the application. Rather, they are merely examples of apparatus and methods consistent with aspects of the application as detailed in the accompanying claims.
The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the application. As used in this specification and the appended claims, the singular forms "a," "an," and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise. It should also be understood that the term "and/or" as used herein refers to and encompasses any or all possible combinations of one or more of the associated listed items.
It should be understood that although the terms first, second, third, etc. may be used herein to describe various information, these information should not be limited by these terms. These terms are only used to distinguish one type of information from another. For example, first information may also be referred to as second information, and similarly, second information may also be referred to as first information, without departing from the scope of the application. The word "if" as used herein may be interpreted as "at … …" or "at … …" or "responsive to a determination", depending on the context.
In the description of the present application, it should be understood that the numerical references before the steps do not identify the order in which the steps are performed, but are merely used to facilitate description of the present application and to distinguish between each step, and thus should not be construed as limiting the present application.
The video of the embodiment of the application can be presented in clients such as large-scale video playing equipment, game machines, desktop computers, smart phones, tablet computers, MP3 (moving Picture experts group LayerIII) players, MP4 (moving Picture experts group LayerV) players, laptop computers, electronic book readers and other display terminals.
The playing method of the embodiment of the application can be applied to various on-demand playing such as video dramas, documentaries, cartoon, entertainment, life (such as a rebroadcast program of a match type), variety (such as a related program and an entertainment program of multi-party countermeasure) and the like on-demand resource playing, and can also be applied to live scenes, for example, the playing method can be applied to high-online services such as interactive videos of audiences and a host/video player, playing of interactive games (such as a black mirror or a stealth daemon in the industry and the like). In the embodiment of the application, the client requests the video from the server, and the client plays the received video, but the embodiment is not limited to the example.
In the embodiment of the application, the client uploads the recorded self-timer video to the server, the server codes the received video according to the target code rate, and the server can send the coded video to each watching end, so that the video can be transmitted and played with the minimum bandwidth on the premise of ensuring the image quality, and the online resources are saved. Referring to fig. 1, fig. 1 is a system architecture diagram of video coding according to an embodiment of the present application. As shown in fig. 1, a user a transmits a recorded self-timer video to a server W, and the server W encodes and stores the received self-timer video according to a target code rate, so as to manage the received video with a uniform code rate, and then sends the encoded self-timer video to a user B, a user C, a user D and a user E for viewing via the server W. Only one server W and one uploading a user are shown here, and the application scenario here may also include a plurality of servers that communicate with each other and a plurality of uploading users. The server W may be a cloud server or a local server. The equipment of the user A is not limited to the mobile equipment in the figure, and all intelligent terminals capable of uploading videos are applicable.
The invention provides a playing method for solving the defect of poor experience effect of repeatedly switching playing modes by a user. Referring to fig. 2, which is a flowchart of a playing method according to a preferred embodiment of the present invention, it can be seen that the playing method provided in the present embodiment mainly includes the following steps:
s01, monitoring a first selection operation in a primary window and a secondary window in a detail page comprising the primary window, wherein the primary window is switched to a full-screen window, a playing interface corresponding to the primary window is switched to a full-screen interface corresponding to the full-screen window, and the secondary window is switched to a transparent tertiary window to be suspended in the full-screen interface;
the primary window is used for playing video data, the secondary window comprises an interaction area, an information area and an association area, and the tertiary window comprises the interaction area and the information area; the interaction area is used for user interaction; the information area is used for displaying video information corresponding to the video data; the association area is used for displaying association information associated with the video data.
In this embodiment, the playing interface may be a horizontal screen interface (refer to fig. 3) or a vertical screen interface (refer to fig. 4).
It should be noted that: the primary window and the secondary window are mutually independent windows.
In this embodiment, the operations of the user on the primary window (such as the operations of adjusting brightness, adjusting volume, adjusting playing progress, and opening or closing the floating layer) do not affect the display of the secondary window, and the operations of the user on the secondary window (such as the operations of sliding upwards, sliding downwards, sliding leftwards, sliding rightwards, clicking, etc.) do not affect the display and playing of the primary window.
By way of example and not limitation, as shown in FIG. 5, after the navigation page selects a video object, the user may jump from the navigation page to the detail page shown in FIG. 4, which includes a primary window at the top for playing the video and a secondary window at the bottom for presenting related information. The primary window corresponds to a playing interface (half screen mode), and the secondary window corresponds to an information display interface. When the primary window triggers the full-screen mode, the playing interface corresponding to the primary window is switched to the full-screen interface corresponding to the full-screen window, the secondary window is switched to the transparent tertiary window to be suspended in the full-screen interface (shown by referring to fig. 6), and a user can perform interaction operations such as praise, comment making, forwarding and the like through an interaction area in the tertiary window; the user can also know the information of the theme name, the uploading author user name, the head portrait and the like of the video through the information area.
S02, monitoring a second selection operation of the full-screen window, and hiding the three-level window.
In the step, in the full-screen mode of the video, the three-level window can be hidden according to the requirement of the user, so that the watching experience effect of the user is improved.
Further, in step S02, a second selection operation of the full screen window is monitored, and a step of hiding the tertiary window (shown with reference to fig. 7) includes:
s021, monitoring the duration of the full screen interface, and hiding the information area of the three-level window when the duration reaches a threshold value;
by way of example and not limitation, the duration may be 3 seconds, or may be extended or shortened, as may be set by the user. Referring to fig. 6, for example, the duration is 3 seconds, when the duration of the full screen interface reaches 3 seconds (e.g., the user does not have any operation during this period), the information area in the hidden tertiary window displays the interactive area as shown in fig. 8 and 10.
S022, monitoring a second selection operation of the full-screen window, and hiding an interaction area of the three-level window.
In this step, taking the playing interface as the vertical screen interface as an example, in the full screen mode, in the scene where the information area in the three-level window is in the hidden state (refer to fig. 8 and 10), if the user clicks other windows except the interactive area, the interactive area can be hidden (refer to fig. 9 and 10), so that the three-level window is completely hidden in the full screen window, and the multi-level immersion type hiding is realized, thereby improving the user experience effect.
Specifically, in step S022, the step of monitoring the second selection operation of the full-screen window, hiding the interaction region of the tertiary window (refer to fig. 11), includes:
s0221, monitoring a second selection operation of the full-screen window, and identifying an instruction corresponding to the second selection operation;
s0222, hiding the interactive area of the three-level window when the instruction corresponding to the second selection operation is a first hiding instruction, and converting a playing status bar in the full-screen interface from first brightness to second brightness.
It should be noted that: the first luminance is higher than the second luminance. The first brightness may be a daytime mode and the second brightness may be a nighttime mode.
In practical application, whether to hide the interaction area is determined by identifying whether the instruction corresponding to the second selection operation is the first hiding instruction. If the second selection operation is a clicking operation on a window other than the interactive area, the operation can be considered as a first hiding instruction, the interactive area is hidden, and the playing status bar is converted from high brightness to low brightness (refer to fig. 6, 8-10), so as to improve the visual experience effect of the user; if the second selection operation is a double click operation, the currently playing video can be paused.
Further, in step S02, a second selection operation of the full screen window is monitored, and a step of hiding the tertiary window (see fig. 12) includes:
s023, monitoring a second selection operation of the full screen window, and identifying an instruction corresponding to the second selection operation;
s024, hiding the interaction area and the information area of the three-level window when the instruction corresponding to the second selection operation is a second hiding instruction, and converting the playing status bar in the full screen interface from first brightness to second brightness.
It should be noted that: the first luminance is higher than the second luminance. The first brightness may be a daytime mode and the second brightness may be a nighttime mode.
In the above steps S023-S024, referring to fig. 13, when the interactive area and the information area in the tertiary window are displayed in the full-screen window in full-screen mode, if the user clicks the other windows except the interactive area and the information area, the interactive area and the information area can be hidden, so that the tertiary window is completely hidden in the full-screen window, and the immersive hiding is realized, thereby improving the user experience effect.
In the embodiment, the playing method realizes that the transparent three-level window comprising the interaction area and the information area is displayed on the full-screen interface, so that a user can perform interaction operation through the interaction area or view and information through the information area while watching the video is not influenced, the operation of switching the watching mode by the user is reduced, the browsing efficiency is improved, and the screen space of the display terminal is fully utilized; the three-level window can be hidden according to the requirement of the user, the watching experience effect of the user is improved, the user viscosity is increased, and the problem that the user runs off due to repeated switching when the user watches the video can be effectively avoided.
The completion of step S02 may further include (refer to fig. 14):
s03, monitoring a third selection operation of the full screen window, and identifying an instruction corresponding to the third selection operation;
s04, when the instruction corresponding to the third selection operation is a display instruction, displaying the interaction area and the information area of the tertiary window on the full-screen window.
In the steps S03-S04, in the full screen mode, the interactive area and the information area in the tertiary window are both in the hidden mode (refer to fig. 10), and whether the instruction corresponding to the third selection operation is a display instruction is identified to determine whether to display the tertiary window; if the third selection operation is that the user clicks any position (except for the playing status bar) in the full-screen window, three-level windows (including an interaction area and an information area) can be displayed, and meanwhile, the playing status bar is converted from low brightness to high brightness, so that the visual experience effect of the user is improved. If the user clicks the pull-up button (refer to fig. 15) or the gesture slides up in the play status bar, the full screen mode is shifted to the half screen mode (refer to fig. 4).
It should be noted that, as shown in fig. 4, when the user clicks the down button in the play status bar for the vertical screen interface, the current half-screen mode may be switched to the full-screen mode shown in fig. 6.
In this embodiment, the information area may include: a sub-region of interest; after step S01 is performed, the method may further include (see fig. 16):
s05, monitoring a fourth selection operation of the concerned subarea, and identifying an instruction corresponding to the fourth selection operation;
s06, when the instruction corresponding to the fourth selection operation is a focus instruction, displaying an associated link associated with the corresponding focus object in the information area;
the associated links are shown in the information area in a lateral scrolling view.
In this embodiment, referring to fig. 17, the focus sub-area may be formed on a focus button, in full-screen mode, when the user can click on the focus button, a multi-level associated link may be displayed on the information area, the associated link may be displayed on the information area in a manner of a lateral scrolling view, the user may expand the associated link level by sliding a gesture or clicking on the extension button, select a video of interest in the expanded associated link level, switch the currently played video to the video of interest, and click on the contraction button to close the associated link level. The operation of switching the watching mode by the user is reduced, the user can switch the interested video in the full-screen mode, and the watching efficiency is improved.
Referring to fig. 18, it should be noted that, in the scene of the half-screen mode, when the user clicks the attention button, a multi-level associated link may be displayed in the information area, the associated link may be displayed in the information area in a manner of a lateral scrolling view, the user may expand the associated link level by sliding a gesture or clicking an extension button, select a video of interest in the expanded associated link level, switch the currently played video to the video of interest, and click a contraction button to close the associated link level.
The performing step S01 may further include (refer to fig. 19):
s07, monitoring a fifth selection operation of the interaction area in the three-level window, and identifying an instruction corresponding to the fifth selection operation;
s08, when the instruction corresponding to the fifth selection operation is a comment instruction, the third-level window is switched to be the transparent second-level window for displaying comment information corresponding to the video data and is suspended in the full-screen window.
In steps S07-S08, as shown in fig. 20, when the user clicks the comment button in the interaction area, the three-level window is switched to a second-level window displaying comment information, and the second-level window is flicked from the bottom and is covered on the upper layer of the full-screen window in a transparent manner, so that the user can watch comment content in a full-screen mode. If the user clicks a pull-up button or a gesture in the play status bar to slide upwards, the full screen mode is converted into a half screen mode, and the tertiary window is switched into the secondary window.
The performing step S01 may further include (refer to fig. 21):
s07, monitoring a fifth selection operation of the interaction area in the three-level window, and identifying an instruction corresponding to the fifth selection operation;
s09, when the instruction corresponding to the fifth selection operation is a comment instruction, switching the full-screen window to the primary window, switching the full-screen interface corresponding to the corresponding full-screen window to the playing interface corresponding to the primary window, and switching the tertiary window to the secondary window for displaying comment information corresponding to the video data.
In steps S07-S09, as shown in fig. 22, when the user clicks the comment button in the interaction area, the three-level window is switched to a second-level window displaying comment information, and the second-level window is changed from the bottom popup layer to the full-screen mode to the half-screen play mode, so that the user views the comment content. If the user clicks a pull-up button or a gesture in the play status bar to slide upwards, the full screen mode is converted into a half screen mode, and the tertiary window is switched into the secondary window.
The above playing method mainly describes a method flow of interface switching in a client, and when a user is taken as a main body, referring to fig. 13, the playing method includes the following steps:
S11, selecting a full-screen mode of a primary window by a user on a detail page comprising the primary window and a secondary window, switching the primary window into the full-screen window, switching a playing interface corresponding to the primary window into a full-screen interface corresponding to the full-screen window, and switching the secondary window into a transparent tertiary window to suspend in the full-screen interface;
the primary window is used for playing video data, the secondary window comprises an interaction area, an information area and an association area, and the tertiary window comprises the interaction area and the information area;
s12, the user selects a hiding mode in the full-screen window to hide the three-level window.
In this embodiment, taking the playing interface as the vertical screen interface as an example, in a full screen mode, in a scene where the information area in the three-level window is in a hidden state (refer to fig. 8 and 10), if the user clicks other windows except the interactive area, the interactive area can be hidden (refer to fig. 9 and 10), so that the three-level window is completely hidden in the full screen window, and the effect of improving the user experience is achieved by multi-level immersion type hiding.
The performing step S12 may further include (refer to fig. 24):
s13, the user selects a hidden mode cancellation mode in the full-screen window, and the information area and the interaction area of the three-level window are displayed in the full-screen window.
In the full-screen mode, the interaction area and the information area in the three-level window are both in the hidden mode (refer to fig. 10), if the user clicks any position (except the playing status bar) in the full-screen window, the three-level window (including the interaction area and the information area) can be displayed, and meanwhile, the playing status bar is converted from low brightness to high brightness, so that the visual experience effect of the user is improved. If the user clicks the pull-up button (refer to fig. 15) or the gesture slides up in the play status bar, the full screen mode is shifted to the half screen mode (refer to fig. 4).
In this embodiment, the information area may include: a sub-region of interest; the completion of step S11 may further include (refer to fig. 25):
s14, a user starts the focusing function of the focusing subarea, and an associated link associated with the corresponding focusing object is displayed in the information area;
the associated links are shown in the information area in a lateral scrolling view.
Referring to fig. 17, the focus sub-area may be formed in a focus button, when the user clicks the focus button, a multi-level associated link may be displayed in the information area, the associated link may be displayed in the information area in a lateral scroll view, the user may expand the associated link level by sliding a gesture or clicking an extension button, select a video of interest in the expanded associated link level, switch the currently played video to the video of interest, and click a contraction button to close the associated link level. The operation of switching the watching mode by the user is reduced, the user can switch the interested video in the full-screen mode, and the watching efficiency is improved.
The completion of step S11 may further include (refer to fig. 26):
s15, selecting a comment function in the three-level window by a user, switching the three-level window into a transparent two-level window for displaying comment information corresponding to the video data, and suspending the two-level window in the full-screen window.
As shown in fig. 20, when the user clicks the comment button in the interaction area, the three-level window is switched to a second-level window displaying comment information, and the second-level window is flicked from the bottom and is covered on the upper layer of the full-screen window in a transparent manner, so that the user can watch comment content in a full-screen mode. If the user clicks a pull-up button or a gesture in the play status bar to slide upwards, the full screen mode is converted into a half screen mode, and the tertiary window is switched into the secondary window.
The completion of step S11 may further include (refer to fig. 27):
s16, selecting a comment function in the three-level window by a user, switching the full-screen window into the first-level window, switching a full-screen interface corresponding to the corresponding full-screen window into a playing interface corresponding to the first-level window, and switching the three-level window into the second-level window for displaying comment information corresponding to the video data.
As shown in fig. 22, when the user clicks the comment button in the interaction area, the three-level window is switched to a second-level window for displaying comment information, and the second-level window is changed from the bottom pop-up mode to the half-screen play mode, so that the user can watch comment content. If the user clicks a pull-up button or a gesture in the play status bar to slide upwards, the full screen mode is converted into a half screen mode, and the tertiary window is switched into the secondary window.
As shown in fig. 28, the present invention further provides that the playing system 2 may include: a switching unit 21 and a hiding unit 22; wherein:
a switching unit 21, in a detail page including a primary window and a secondary window, configured to monitor a first selection operation in the primary window, switch the primary window to a full-screen window, switch a playing interface corresponding to the primary window to a full-screen interface corresponding to the full-screen window, and switch the secondary window to a transparent tertiary window suspended in the full-screen interface;
the primary window is used for playing video data, the secondary window comprises an interaction area, an information area and an association area, and the tertiary window comprises the interaction area and the information area; the interaction area is used for user interaction; the information area is used for displaying video information corresponding to the video data; the association area is used for displaying association information associated with the video data.
In this embodiment, the playing interface may be a horizontal screen interface (refer to fig. 3) or a vertical screen interface (refer to fig. 4).
It should be noted that: the primary window and the secondary window are mutually independent windows.
In this embodiment, the operations of the user on the primary window (such as the operations of adjusting brightness, adjusting volume, adjusting playing progress, and opening or closing the floating layer) do not affect the display of the secondary window, and the operations of the user on the secondary window (such as the operations of sliding upwards, sliding downwards, sliding leftwards, sliding rightwards, clicking, etc.) do not affect the display and playing of the primary window.
By way of example and not limitation, as shown in FIG. 5, after the navigation page selects a video object, the user may jump from the navigation page to the detail page shown in FIG. 4, which includes a primary window at the top for playing the video and a secondary window at the bottom for presenting related information. The primary window corresponds to a playing interface (half screen mode), and the secondary window corresponds to an information display interface. When the primary window triggers the full-screen mode, the playing interface corresponding to the primary window is switched to the full-screen interface corresponding to the full-screen window, the secondary window is switched to the transparent tertiary window to be suspended in the full-screen interface (shown by referring to fig. 6), and a user can perform interaction operations such as praise, comment making, forwarding and the like through an interaction area in the tertiary window; the user can also know the information of the theme name, the uploading author user name, the head portrait and the like of the video through the information area.
And a hiding unit 22, configured to monitor a second selection operation of the full-screen window, and hide the tertiary window.
In the step, in the full-screen mode of the video, the three-level window can be hidden according to the requirement of the user, so that the watching experience effect of the user is improved.
Further, the hiding unit 22 is configured to monitor a duration of the full screen interface, and hide the information area of the tertiary window when the duration reaches a threshold; monitoring a second selection operation of the full screen window, and hiding an interaction area of the three-level window
By way of example and not limitation, the duration may be 3 seconds, or may be extended or shortened, as may be set by the user. Referring to fig. 6, for example, the duration is 3 seconds, when the duration of the full screen interface reaches 3 seconds (e.g., the user does not have any operation during this period), the information area in the hidden tertiary window displays the interactive area as shown in fig. 8 and 10.
Taking a playing interface as a vertical screen interface as an example, in a full screen mode, in a scene that an information area in a three-level window is in a hidden state (refer to fig. 8 and 10), if a user clicks other windows except an interaction area, the interaction area can be hidden (refer to fig. 9 and 10), so that the three-level window is completely hidden in the full screen window, and the effect of improving user experience is achieved by multi-level immersion type hiding.
Specifically, the hiding unit 22 monitors the second selection operation of the full screen window, and the step of hiding the interactive region of the tertiary window (refer to fig. 11) includes:
monitoring a second selection operation of the full screen window, and identifying an instruction corresponding to the second selection operation;
when the instruction corresponding to the second selection operation is a first hiding instruction, hiding the interaction area of the three-level window, and converting the playing status bar in the full-screen interface from first brightness to second brightness.
It should be noted that: the first luminance is higher than the second luminance. The first brightness may be a daytime mode and the second brightness may be a nighttime mode.
In practical application, whether to hide the interaction area is determined by identifying whether the instruction corresponding to the second selection operation is the first hiding instruction. If the second selection operation is a clicking operation on a window other than the interactive area, the operation can be considered as a first hiding instruction, the interactive area is hidden, and the playing status bar is converted from high brightness to low brightness (refer to fig. 6, 8-10), so as to improve the visual experience effect of the user; if the second selection operation is a double click operation, the currently playing video can be paused.
Further, the hiding unit 22 monitors the second selecting operation of the full screen window, and the step of hiding the tertiary window includes:
monitoring a second selection operation of the full screen window, and identifying an instruction corresponding to the second selection operation;
when the instruction corresponding to the second selection operation is a second hiding instruction, hiding the interaction area and the information area of the three-level window, and converting the playing status bar in the full-screen interface from first brightness to second brightness.
It should be noted that: the first luminance is higher than the second luminance. The first brightness may be a daytime mode and the second brightness may be a nighttime mode.
Referring to fig. 13, in the full-screen mode, when the interactive area and the information area in the tertiary window are displayed in the full-screen window, if the user clicks other windows except the interactive area and the information area, the interactive area and the information area can be hidden, so that the tertiary window is hidden in the full-screen window, and the immersive hiding is realized, so that the user experience effect is improved.
In the embodiment, the playing method realizes that the transparent three-level window comprising the interaction area and the information area is displayed on the full-screen interface, so that a user can perform interaction operation through the interaction area or view and information through the information area while watching the video is not influenced, the operation of switching the watching mode by the user is reduced, the browsing efficiency is improved, and the screen space of the display terminal is fully utilized; the three-level window can be hidden according to the requirements of the user, and the watching experience effect of the user is improved.
As shown in fig. 29, the playback system 2 may further include: a monitoring unit 23 and a processing unit 24, wherein:
a monitoring unit 23, configured to monitor a third selection operation of the full screen window, and identify an instruction corresponding to the third selection operation;
and the processing unit 24 is configured to display the interaction area and the information area of the tertiary window on the full-screen window when the instruction corresponding to the third selection operation is a display instruction.
In the full screen mode, the interaction area and the information area in the three-level window are both in the hidden mode (refer to fig. 10), and whether the instruction corresponding to the third selection operation is a display instruction is identified so as to determine whether to display the three-level window; if the third selection operation is that the user clicks any position (except for the playing status bar) in the full-screen window, three-level windows (including an interaction area and an information area) can be displayed, and meanwhile, the playing status bar is converted from low brightness to high brightness, so that the visual experience effect of the user is improved. If the user clicks the pull-up button (refer to fig. 15) or the gesture slides up in the play status bar, the full screen mode is shifted to the half screen mode (refer to fig. 4).
It should be noted that, as shown in fig. 4, when the user clicks the down button in the play status bar for the vertical screen interface, the current half-screen mode may be switched to the full-screen mode shown in fig. 6.
In this embodiment, the information area may include: a sub-region of interest;
the monitoring unit 23 is further configured to monitor a fourth selection operation of the sub-region of interest, and identify an instruction corresponding to the fourth selection operation;
the processing unit 24 is further configured to display, when the instruction corresponding to the fourth selection operation is a focus instruction, an association link associated with the corresponding focus object in the information area;
The associated links are shown in the information area in a lateral scrolling view.
In this embodiment, referring to fig. 17, the focus sub-area may be formed on a focus button, when the user clicks the focus button, a multi-level associated link may be displayed on the information area, the associated link may be displayed on the information area in a manner of a lateral scrolling view, the user may expand the associated link level by sliding a gesture or clicking an extension button, select a video of interest in the expanded associated link level, switch the currently played video to the video of interest, and click a contraction button to close the associated link level. The operation of switching the watching mode by the user is reduced, the user can switch the interested video in the full-screen mode, and the watching efficiency is improved.
Referring to fig. 18, it should be noted that, in the scene of the half-screen mode, when the user clicks the attention button, a multi-level associated link may be displayed in the information area, the associated link may be displayed in the information area in a manner of a lateral scrolling view, the user may expand the associated link level by sliding a gesture or clicking an extension button, select a video of interest in the expanded associated link level, switch the currently played video to the video of interest, and click a contraction button to close the associated link level.
In this embodiment, the monitoring unit 23 is further configured to monitor a fifth selection operation of the interaction area in the three-level window, and identify an instruction corresponding to the fifth selection operation;
the processing unit 24 is further configured to switch, when the instruction corresponding to the fifth selection operation is a comment instruction, the tertiary window to be the transparent secondary window for displaying comment information corresponding to the video data, and suspend in the full screen window.
As shown in fig. 20, when the user clicks the comment button in the interaction area, the three-level window is switched to a second-level window displaying comment information, and the second-level window is flicked from the bottom and is covered on the upper layer of the full-screen window in a transparent manner, so that the user can watch comment content in a full-screen mode. If the user clicks a pull-up button or a gesture in the play status bar to slide upwards, the full screen mode is converted into a half screen mode, and the tertiary window is switched into the secondary window.
In this embodiment, the monitoring unit 23 is further configured to monitor a fifth selection operation of the interaction area in the three-level window, and identify an instruction corresponding to the fifth selection operation;
the processing unit 24 is further configured to switch the full-screen window to the primary window when the instruction corresponding to the fifth selection operation is a comment instruction, switch a full-screen interface corresponding to the corresponding full-screen window to a play interface corresponding to the primary window, and switch the tertiary window to the secondary window for displaying comment information corresponding to the video data.
As shown in fig. 22, when the user clicks the comment button in the interaction area, the three-level window is switched to a second-level window for displaying comment information, and the second-level window is changed from the bottom pop-up mode to the half-screen play mode, so that the user can watch comment content. If the user clicks a pull-up button or a gesture in the play status bar to slide upwards, the full screen mode is converted into a half screen mode, and the tertiary window is switched into the secondary window.
As shown in fig. 30, a computer device 3, the computer device 3 comprising: a memory 31 for storing executable program code; and a processor 32 for calling the executable program code in the memory 31, the execution steps including the playing method described above. One processor 32 is illustrated in fig. 30.
The memory 31 is a non-volatile computer readable storage medium, and may be used to store a non-volatile software program, a non-volatile computer executable program, and modules, such as program instructions/modules corresponding to the playing method in the embodiment of the present application (for example, the switching unit 21 and the hiding unit 22 shown in fig. 28, the switching unit 21, the hiding unit 22, the monitoring unit 23, and the processing unit 24 shown in fig. 29). The processor 32 executes various functional applications of the computer device 3 and data processing, i.e., implements the above-described embodiment playback method, by running nonvolatile software programs, instructions, and modules stored in the memory 31.
The memory 31 may include a storage program area and a storage data area, wherein the storage program area may store an application program required for operating the system and the at least one function; the storage data area may store playback information of the user at the computer device 3. In addition, the memory 31 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid-state storage device. In some embodiments, the memory 31 optionally includes memory 31 remotely located relative to the processor 32, the remote memory 31 being connectable to the playback system 2 via a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The one or more modules are stored in the memory 31, and when executed by the one or more processors 32, perform the playing method in any of the above-described method embodiments, for example, perform the steps of fig. 2, 14, 16, 19, and 21 described above, implementing the functions of the switching unit 21 and the concealment unit 22 shown in fig. 28, and the switching unit 21, the concealment unit 22, the monitoring unit 23, and the processing unit 24 shown in fig. 29.
Embodiments of the present application provide a non-transitory computer-readable storage medium storing computer-executable instructions that are executed by one or more processors, such as one of the processors 32 in fig. 30, to cause the one or more processors 32 to perform the playing method in any of the method embodiments described above, such as performing the steps of fig. 2, 14, 16, 19, and 21 described above, to implement the functions of the switching unit 21 and the hiding unit 22 shown in fig. 28, the switching unit 21, the hiding unit 22, the monitoring unit 23, and the processing unit 24 shown in fig. 29.
The apparatus embodiments described above are merely illustrative, wherein elements illustrated as separate elements may or may not be physically separate, and elements shown as elements may or may not be physical elements, may be located in one place, or may be distributed over at least two network elements. Some or all of the modules can be selected according to actual needs to achieve the purpose of the embodiment of the application. Those of ordinary skill in the art will understand and implement the present application without undue burden.
From the above description of embodiments, it will be apparent to those skilled in the art that the embodiments may be implemented by means of software plus a general purpose hardware platform, or may be implemented by hardware. Those skilled in the art will appreciate that all or part of the processes implementing the methods of the above embodiments may be implemented by a computer program for instructing relevant hardware, where the program may be stored in a computer readable storage medium, and where the program may include processes implementing the embodiments of the methods described above. The storage medium may be a magnetic disk, an optical disk, a Read-only memory (ROM), a random access memory (RandomAccessMemory, RAM), or the like.
Finally, it should be noted that: the above embodiments are only for illustrating the technical solution of the present application, and not for limiting the same; although the application has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical scheme described in the foregoing embodiments can be modified or some or all of the technical features thereof can be replaced by equivalents; such modifications and substitutions do not depart from the spirit of the application.

Claims (12)

1. A method of playing, comprising the steps of:
in a detail page comprising a primary window and a secondary window, wherein the primary window and the secondary window are mutually independent windows, a first selection operation in the primary window is monitored, the primary window is switched to a full-screen window, a playing interface corresponding to the corresponding primary window is switched to a full-screen interface corresponding to the full-screen window, and the secondary window is switched to a transparent tertiary window to be suspended in the full-screen interface;
the primary window is used for playing video data, the secondary window comprises an interaction area, an information area and an association area, and the tertiary window comprises the interaction area and the information area;
monitoring a second selection operation of the full screen window, and hiding the tertiary window;
wherein the interaction area comprises an evaluation area;
the method further comprises the steps of:
monitoring a fifth selection operation of the interaction area in the three-level window, and identifying an instruction corresponding to the fifth selection operation;
when the instruction corresponding to the fifth selection operation is a comment instruction, the third-level window is switched to be the transparent second-level window for displaying comment information corresponding to the video data and is suspended in the full-screen window.
2. The playback method as recited in claim 1, wherein the information area comprises: a sub-region of interest;
further comprises:
monitoring a fourth selection operation of the concerned subarea, and identifying an instruction corresponding to the fourth selection operation;
when the instruction corresponding to the fourth selection operation is a focus instruction, displaying an associated link associated with the corresponding focus object in the information area;
the associated links are shown in the information area in a lateral scrolling view.
3. The playback method as recited in claim 1, wherein:
the interaction area is used for user interaction;
the information area is used for displaying video information corresponding to the video data;
the association area is used for displaying association information associated with the video data.
4. The playback method as recited in claim 1, wherein monitoring the second selection operation of the full screen window, hiding the tertiary window, comprises:
monitoring the duration of the full screen interface, and hiding the information area of the three-level window when the duration reaches a threshold value;
and monitoring a second selection operation of the full-screen window, and hiding an interaction area of the three-level window.
5. The method of claim 4, wherein monitoring the second selection of the full screen window to hide the interactive region of the tertiary window comprises:
monitoring a second selection operation of the full screen window, and identifying an instruction corresponding to the second selection operation;
when the instruction corresponding to the second selection operation is a first hiding instruction, hiding the interaction area of the three-level window, and converting the playing status bar in the full-screen interface from first brightness to second brightness.
6. The playback method as recited in claim 1, wherein monitoring the second selection operation of the full screen window, hiding the tertiary window, comprises:
monitoring a second selection operation of the full screen window, and identifying an instruction corresponding to the second selection operation;
when the instruction corresponding to the second selection operation is a second hiding instruction, hiding the interaction area and the information area of the three-level window, and converting the playing status bar in the full-screen interface from first brightness to second brightness.
7. The playback method as recited in claim 1, further comprising:
monitoring a third selection operation of the full screen window, and identifying an instruction corresponding to the third selection operation;
And when the instruction corresponding to the third selection operation is a display instruction, displaying the interaction area and the information area of the tertiary window on the full-screen window.
8. The playback method as recited in claim 1, further comprising:
monitoring a fifth selection operation of the interaction area in the three-level window, and identifying an instruction corresponding to the fifth selection operation;
when the instruction corresponding to the fifth selection operation is a comment instruction, the third-level window is switched to a transparent second-level window for displaying comment information corresponding to the video data and is suspended in the full-screen window, or
When the instruction corresponding to the fifth selection operation is a comment instruction, the full-screen window is switched to the primary window, the full-screen interface corresponding to the corresponding full-screen window is switched to the playing interface corresponding to the primary window, and the tertiary window is switched to the secondary window for displaying comment information corresponding to the video data.
9. A method of playing, comprising the steps of:
selecting a full-screen mode of a primary window by a user on a detail page comprising the primary window and a secondary window, switching the primary window into the full-screen window, switching a playing interface corresponding to the primary window into a full-screen interface corresponding to the full-screen window, and switching the secondary window into a transparent tertiary window to suspend in the full-screen interface;
The primary window is used for playing video data, the secondary window comprises an interaction area, an information area and an association area, and the tertiary window comprises the interaction area and the information area;
the user selects a hiding mode in the full-screen window to hide the three-level window;
wherein the interaction area comprises an evaluation area;
the method further comprises the steps of:
and the user selects a comment function in the tertiary window, and the tertiary window is switched into the transparent secondary window for displaying comment information corresponding to the video data and is suspended in the full-screen window.
10. The playback method as recited in claim 9, further comprising:
and the user selects a hidden mode to cancel in the full-screen window, and the information area and the interaction area of the tertiary window are displayed in the full-screen window.
11. The playback method as recited in claim 9, wherein the information area comprises: a sub-region of interest;
further comprises:
the user opens the focusing function of the focusing subarea, and the associated links associated with the corresponding focusing objects are displayed in the information area;
the associated links are shown in the information area in a lateral scrolling view.
12. The playback method as recited in claim 9, further comprising:
the user selects comment functions in the tertiary window, the tertiary window is switched to the transparent secondary window for displaying comment information corresponding to the video data and is suspended in the full screen window, or
The user selects a comment function in the tertiary window, the full-screen window is switched to the primary window, the full-screen interface corresponding to the corresponding full-screen window is switched to the playing interface corresponding to the primary window, and the tertiary window is switched to the secondary window for displaying comment information corresponding to the video data.
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