CN112256128A - Interactive effect development platform - Google Patents
Interactive effect development platform Download PDFInfo
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- CN112256128A CN112256128A CN202011137663.XA CN202011137663A CN112256128A CN 112256128 A CN112256128 A CN 112256128A CN 202011137663 A CN202011137663 A CN 202011137663A CN 112256128 A CN112256128 A CN 112256128A
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- 230000002452 interceptive effect Effects 0.000 title claims abstract description 57
- 238000011161 development Methods 0.000 title claims abstract description 21
- 230000003993 interaction Effects 0.000 claims abstract description 63
- 230000000694 effects Effects 0.000 claims abstract description 61
- 238000000034 method Methods 0.000 claims abstract description 9
- 230000008569 process Effects 0.000 claims abstract description 9
- 238000003860 storage Methods 0.000 claims abstract description 4
- 238000012216 screening Methods 0.000 claims description 6
- 238000004891 communication Methods 0.000 claims description 5
- OKTJSMMVPCPJKN-UHFFFAOYSA-N Carbon Chemical compound [C] OKTJSMMVPCPJKN-UHFFFAOYSA-N 0.000 claims description 4
- 229910002804 graphite Inorganic materials 0.000 claims description 4
- 239000010439 graphite Substances 0.000 claims description 4
- 239000000463 material Substances 0.000 claims description 4
- 230000005540 biological transmission Effects 0.000 claims description 3
- 230000001960 triggered effect Effects 0.000 claims description 3
- 238000005457 optimization Methods 0.000 abstract description 2
- 238000010586 diagram Methods 0.000 description 1
- 230000006872 improvement Effects 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004083 survival effect Effects 0.000 description 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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Abstract
The invention discloses an interactive effect development platform, which comprises an effect generation module, a man-machine interaction module and an effect display module, wherein in the starting stage of a game, the effect generation module initializes an interactive effect according to configuration information generated by a user through the generation module; in the game interaction stage, acquiring real-time data information of man-machine interaction of a user so as to trigger an interaction effect or a play special effect set by the user; in the game initialization and resource loading stage, the parameters and resources set by the user are initialized before the operation starts, and the initialization stage is initialized once, so that the pre-storage consumption of the loaded resources is reduced, and the memory consumption of the computer is reduced. The invention enables the merchant and the user to conveniently add merchant information and game interaction effect, enables the user and the merchant to freely modify and interact, further improves the experience optimization of the interaction effect, and optimizes the content of the game combination in the game interaction process so as to improve the interest and the real-time performance of the game interaction.
Description
Technical Field
The invention relates to the technical field of man-machine interaction, in particular to a software development platform capable of developing interaction effects in a customized manner in a multimedia industry.
Background
At present, in the traditional interactive multimedia industry, all interactive software, similar to ground interaction, ball smashing interaction, graphite wall interaction and the like, need a user to carry out customized development according to own requirements, and in the development process, the user needs to consume a large amount of manpower and financial resources, and the reusability is poor, the development cost is high, and the interactive effect is general. In the multimedia industry, different interactive games and effects are often needed for each application environment, so that interactive software often needs to be developed in a customized manner, but a large amount of development time and material manufacturing cost are wasted for each customized development. When the interactive effect software is used in a market or other application scenes, often a user needs to perform secondary adjustment again with more on-site actual effects, which requires repeated adjustment for development, and the cost is high. After software development is completed, when a user uses the software, the user cannot modify the software according to own preference and intention, the limitation is large, and often the user wants that the interactive effect can be conveniently modified according to own intention.
Disclosure of Invention
The present invention is directed to provide an interactive effect development platform to solve the problems set forth in the above background. In order to achieve the purpose, the invention provides the following technical scheme: an interactive effect development platform comprises an effect generation module, a man-machine interaction module and an effect display module, wherein in the starting stage of a game, the effect generation module initializes an interactive effect according to configuration information generated by a user through the generation module; in the game interaction stage, acquiring real-time data information of man-machine interaction of a user so as to trigger an interaction effect or a play special effect set by the user; in the game initialization and resource loading stage, the parameters and resources set by the user are initialized before the operation starts, and the initialization stage is initialized once, so that the pre-storage consumption of the loaded resources is reduced, and the memory consumption of the computer is reduced; and in the interactive operation network communication stage, in the interactive operation, message transmission is carried out through the man-machine interaction template, the interactive message is detected, and different interactive effects are triggered according to different scene settings.
Furthermore, the human-computer interaction module triggers effects, including fixed-point triggering effects and random-point triggering special effects, and can send corresponding triggering UDP messages to the host computer in the triggering process, and different effects are generated by combining with the external module of the user.
Further, the platform further comprises a multi-scene immersive interactive effect, a merchant and a user can set the multi-immersive interactive scene, and different immersive interactive scenes can be switched at regular time.
Further, the effect generation module comprises a content generation module, the content generation module generates game content of the interactive effect, and in the effect generation module, according to the requirements of merchants and users, the merchants and the users need to self-define various attribute configuration files in the generation module, wherein the attribute configuration files include but are not limited to the setting of a trigger special effect, the setting of a background music video picture, the setting of a trigger unit and the setting of an intelligent AI.
Further, the effect generation module is communicatively connected with the effect generation module and the game interaction platform, and the game combination is optimized in the game interaction process.
Furthermore, the man-machine interaction module comprises a man-machine interaction receiving unit which is connected with the content screening unit in a communication mode, in a game interaction stage, the game information receiving unit receives the man-machine interaction information, the interaction module starts the content screening unit to screen the information in the content generation module, and then the game content of the game combination is generated in an optimized mode.
Furthermore, the platform user can configure interactive materials by himself to realize click effect, click removal effect and triggering of background elements; meanwhile, a user can develop any ground interaction, wall surface interaction and graphite wall according to the platform, and the resolution can be automatically adapted after the platform is successfully configured.
Compared with the prior art, the invention has the following advantages:
the invention provides an interactive effect development platform, which enables merchants and users to conveniently add merchant information and game interactive effects, enables the users and the merchants to freely modify and interact, and further improves experience optimization of interactive effects. The platform generates a game combination, and the content of the game combination can be optimized in the game interaction process so as to improve the interest and the real-time performance of the game interaction. The interactive multimedia system is developed mainly aiming at the pain point of the existing interactive multimedia industry, mainly aiming at the terminal user, so that the user can configure the interactive effect according to the requirement of the user, a large amount of manpower and financial resources are saved, and the interactive multimedia system can be adapted to various computer resolutions, and can play a role of once development and repeated reuse.
Drawings
FIG. 1 is a framework diagram of the present invention;
1-an effect generation module, 11-a content survival template, 2-a human-computer interaction module, 21-a human-computer interaction receiving unit and 3-an effect display module;
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention. Referring to fig. 1, the present invention provides the following technical solutions: an interactive effect development platform comprises an effect generation module, a man-machine interaction module and an effect display module, wherein in the starting stage of a game, the effect generation module initializes an interactive effect according to configuration information generated by a user through the generation module; in the game interaction stage, acquiring real-time data information of man-machine interaction of a user so as to trigger an interaction effect or a play special effect set by the user; in the game initialization and resource loading stage, the parameters and resources set by a user are initialized before the operation starts, and the initialization stage is initialized once, so that the pre-storage consumption of the loaded resources is reduced, and the memory consumption of a computer is reduced; and in the interactive operation network communication stage, message transmission is carried out through the man-machine interaction template during interactive operation, the interactive message is detected, and different interactive effects are triggered according to different scene settings.
The man-machine interaction module triggers the effect, including the fixed point triggers the effect and the random point triggers the special effect to can send the corresponding UDP message that triggers to the host computer in the trigger process, combine the external module of user oneself to produce different effects.
The platform further comprises a multi-scene immersive interactive effect, a merchant and a user can set the multi-immersive interactive scene, and different immersive interactive scenes can be switched at regular time.
The effect generation module comprises a content generation module, the content generation module generates game content of interactive effect, and in the effect generation module, according to the requirements of merchants and users, the merchants and the users need to set various attribute configuration files in the generation module in a self-defined mode, wherein the attribute configuration files include but are not limited to the setting of a trigger special effect, the setting of a background music video picture, the setting of a trigger unit and the setting of an intelligent AI.
The effect generation module is communicatively connected with the effect generation module and the game interaction platform, and the game combination is optimized in the game interaction process.
The human-computer interaction module comprises a human-computer interaction receiving unit which is communicatively connected with the content screening unit, in a game interaction stage, the game information receiving unit receives the human-computer interaction information, the content screening unit is started in the interaction module to screen the information in the content generation module, and then the game content of the game combination is generated in an optimized mode.
The platform user can configure interactive materials by himself to achieve a click effect, a click removal effect and triggering of background elements; meanwhile, a user can develop any ground interaction, wall surface interaction and graphite wall according to the platform, and the resolution can be automatically adapted after the platform is successfully configured.
Finally, it should be noted that: although the present invention has been described in detail with reference to the foregoing embodiments, it will be apparent to those skilled in the art that changes may be made in the embodiments and/or equivalents thereof without departing from the spirit and scope of the invention. Any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.
Claims (7)
1. An interactive effect development platform is characterized in that: the game system comprises an effect generation module, a man-machine interaction module and an effect display module, wherein in the starting stage of the game, the effect generation module initializes the interaction effect according to the configuration information generated by the generation module by a user; in the game interaction stage, acquiring real-time data information of man-machine interaction of a user so as to trigger an interaction effect or a play special effect set by the user; in the game initialization and resource loading stage, the parameters and resources set by the user are initialized before the operation starts, and the initialization stage is initialized once, so that the pre-storage consumption of the loaded resources is reduced, and the memory consumption of the computer is reduced; and in the interactive operation network communication stage, in the interactive operation, message transmission is carried out through the man-machine interaction template, the interactive message is detected, and different interactive effects are triggered according to different scene settings.
2. An interactive effects development platform according to claim 1, characterized in that: the man-machine interaction module triggers the effect, including the fixed point triggers the effect and the random point triggers the special effect to can send the corresponding UDP message that triggers to the host computer in the trigger process, combine the own external module of user to produce different effects.
3. An interactive effects development platform according to claim 1, characterized in that: the platform further comprises a multi-scene immersive interactive effect, a merchant and a user can set the multi-immersive interactive scene, and different immersive interactive scenes can be switched at regular time.
4. An interactive effects development platform according to claim 1, characterized in that: the effect generation module comprises a content generation module, the content generation module generates game content of interactive effect, and in the effect generation module, according to the requirements of merchants and users, the merchants and the users need to set various attribute configuration files in the generation module in a self-defined mode, wherein the attribute configuration files include but are not limited to the setting of a trigger special effect, the setting of a background music video picture, the setting of a trigger unit and the setting of an intelligent AI.
5. An interactive effects development platform according to claim 1, characterized in that: the effect generation module is in communication connection with the effect generation module and the game interaction platform, and the game combination is optimized in the game interaction process.
6. An interactive effects development platform according to claim 1, characterized in that: the man-machine interaction module comprises a man-machine interaction receiving unit which is communicatively connected with the content screening unit, in a game interaction stage, the game information receiving unit receives the man-machine interaction information, the interaction module starts the content screening unit to screen the information in the content generation module, and then the game content of the game combination is generated in an optimized mode.
7. An interactive effects development platform according to claim 1, characterized in that: the platform user can configure interactive materials by himself to achieve a click effect, a click removal effect and triggering of background elements; meanwhile, a user can develop any ground interaction, wall surface interaction and graphite wall according to the platform, and the resolution can be automatically adapted after the platform is successfully configured.
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CN111744180A (en) * | 2020-06-29 | 2020-10-09 | 完美世界(重庆)互动科技有限公司 | Method and device for loading virtual game, storage medium and electronic device |
CN111744202A (en) * | 2020-06-29 | 2020-10-09 | 完美世界(重庆)互动科技有限公司 | Method and device for loading virtual game, storage medium and electronic device |
CN111773669A (en) * | 2020-07-03 | 2020-10-16 | 珠海金山网络游戏科技有限公司 | Method and device for generating virtual object in virtual environment |
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Application publication date: 20210122 |