CN112015278B - Ten-key position keyboard input method - Google Patents
Ten-key position keyboard input method Download PDFInfo
- Publication number
- CN112015278B CN112015278B CN202010926891.9A CN202010926891A CN112015278B CN 112015278 B CN112015278 B CN 112015278B CN 202010926891 A CN202010926891 A CN 202010926891A CN 112015278 B CN112015278 B CN 112015278B
- Authority
- CN
- China
- Prior art keywords
- key
- keys
- input
- input method
- combination
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/0202—Constructional details or processes of manufacture of the input device
- G06F3/0219—Special purpose keyboards
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0233—Character input methods
Abstract
The invention discloses an input method of a ten-key keyboard, which comprises ten keys, wherein five keys are pressed by a left hand, and the other five keys are pressed by a right hand; the method comprises the following steps: the ten keys are marked, one mark is triggered every time the key is completed, and one mark, the number consisting of two marks or the number consisting of three marks corresponds to all key functions of a conventional keyboard; each time a key is pressed, the key is rebounded, the function corresponding to the number consisting of two labels is completed twice in the appointed time, and the function corresponding to the number consisting of three labels is completed three times in the appointed time. The input method can complete the input function of each key position of the conventional keyboard by only 10 key positions, each finger of a user controls one key position, the fingers do not need to move, and the problem of wrong pressing does not occur.
Description
Technical Field
The invention relates to an input method, in particular to an input method of a ten-key position keyboard.
Background
A keyboard is a device for inputting instructions and data for operating a computer, and also refers to a set of function keys arranged through the system to operate a machine or device. A common keyboard has evolved from the keyboard of typewriters, with many keys, originally designed for alphabetic inflectional language. The design itself is not suitable for human construction.
Disclosure of Invention
The invention aims to provide an input method of a ten-key keyboard, which can complete the input function of each key of a conventional keyboard by only 10 keys, each finger of a user controls one key, the fingers do not need to move, and the problem of wrong pressing does not occur. And because only 10 keys are provided, the size of the keyboard is smaller, even two split structures are designed, each split structure is provided with five keys, and the placement of the keyboard meets the habit of a user.
In order to solve the technical problems, the invention adopts the following technical scheme:
a ten-key keyboard input method, the keyboard has ten keys, wherein five keys are pressed by left hand, the other five keys are pressed by right hand; the method comprises the following steps: the ten keys are marked, one mark is triggered every time the key is completed, and one mark, the number consisting of two marks or the number consisting of three marks corresponds to all key functions of a conventional keyboard; each time a key is pressed, the key is rebounded, the function corresponding to the number consisting of two labels is completed twice in the appointed time, and the function corresponding to the number consisting of three labels is completed three times in the appointed time. As shown in FIG. 1, ten keys are used for ten numbers, 1-5 are respectively pressed by the little finger, the ring finger, the middle finger, the index finger and the thumb of the left hand, and 6-0 are respectively pressed by the thumb, the index finger, the middle finger, the ring finger and the little finger of the right hand, wherein 1 is named as a ZG key, and 0 is named as a YG key. Wherein, 1, 2, 3, 4, 7, 8, 9, 0 eight buttons are located on the same horizontal plane, and 5 and 6 two buttons can have a certain inclination, such as: an included angle of 30-90 degrees is formed between the water inlet and the horizontal plane. The design is to consider the structure of the palm of the human body, and the key pressing process is more suitable for the human body structure.
In the foregoing ten-key keyboard input method, the input method includes a piano input mode, and the piano input mode includes the following steps: the ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9 and 0; the correspondence rule of the single label and the conventional keyboard key is as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9, 0-0;
the corresponding rule of the number formed by the two marks and the conventional keyboard key is as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-? 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-, -29-l, 20- ≡c, 34-m, 35-n, 36-o, 37-p, 38-l-! 39-q, 30- > r, 45-Space, 46-r, 47-s, 48-/, 49-t, 40- > 56-u, 57-v, 58-, 59-w, 50- > r, 67-x, 68- > 69-y, 60- =, 78- > 79-z, 70-, 89- +, 90-Back Space; examples: in this input mode, two numbers 1 and 2 are input through the ten-key pad, and then one successful input is completed, and the display displays the input letter "a" as a result of the successful input.
The corresponding rule of the numbers formed by the three numbers and the conventional keyboard keys is as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123- #, 124- $, 125-%, 126-, 127- & gt, 128- (, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145- @, 146- |, 147- & gt, 148- {, 149- }, 246-Insert, 248-Page Up, 249-Page Down, 450-Tab, 460-R, 470-S, 490-T, and method for manufacturing the same 156-, 157-, 158- [, 159-, 256-Print Screen-, 257-ctrl+printscreen-, 258-Home-, 259-End-, 456-mobile End taskbar-, 457-shift+tab-, 458-Atl +tab-, 459-ctrl+tab-, 560-U-, 570-V-, 590-W-, 567-Ctrl-, 568-Shift-, 569-Alt-, 167-', 168- < -, 169- >, 267-F1, 268-F2, 269-F3, 468-mouse wheel Up-turn, 469-mouse wheel Down-turn, 670-X, 690-Y, 578-ctrl+shift, 579-ctrl+alt, 178- >: 179- ", 678-Enter, 679-move end return desktop, 278-F11, 279-F12, 489-Ctrl+Shift+Alt, 478-Ctrl+enter, 790-Z, 589-Shift+Alt, 189- \, 689-move end forward, 789-move end return upper stage, 289-F10. Examples: in this input mode, three digits 1, 2 and 3 are input through the ten-key pad, and then one successful input is completed, and the result of the successful input is that the display displays the input letter "a".
In the foregoing ten-key keyboard input method, the input method further includes a two-dimensional input method, where the two-dimensional input method includes the following contents: classifying key functions of a conventional keyboard, forming type switching combination keys in the form of combination keys, and switching input types by pressing the combination keys; each key corresponds to 0-4 conventional keyboard keys and combination keys in each input type; each key or combination key of the conventional keyboard corresponds to a two-dimensional coordinate, and the corresponding key or combination key is input after the coordinate of the corresponding function of the key or combination key of the conventional keyboard is input.
In the foregoing ten-key keyboard input method, each key or combination key in the conventional keyboard corresponds to a unique two-dimensional coordinate, and input of the two-dimensional coordinate is completed by matching a left-hand key and a right-hand key.
In the foregoing ten-key keyboard input method, the input method further includes a direction input method, where the direction input method includes the following contents: classifying key functions of a conventional keyboard, forming type switching combination keys in the form of combination keys, and switching input types by pressing the combination keys; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of the conventional keyboard corresponds to a direction key and a coordinate key, and the direction key and the coordinate key of the corresponding function of the conventional keyboard are input, and then the corresponding conventional key function is input.
In the foregoing ten-key keyboard input method, each key in the conventional keyboard corresponds to a unique combination of a direction key and a coordinate key, and the direction key and the coordinate key are input through the cooperation of a left-hand key and a right-hand key.
In the foregoing ten-key keyboard input method, the input method further includes a game input method, where the game input method includes the following contents: setting an input method and a corresponding input type switching combination key according to the operation type of the game, wherein one input method comprises the following steps: setting three right-hand keys as mouse single click, mouse double click or mouse right click, and the rest keys are self-defined function keys; another input method includes the following: setting four left-hand keys as direction keys and the rest keys as self-defined function keys; yet another input method includes the following: the four left hand keys are set as direction keys, the other three right hand keys are set as mouse single click, mouse double click or mouse right click, the cursor moving speed is increased after the other key is pressed, and the cursor moving speed is normal after the other key is loosened.
Compared with the prior art, the input method can complete the input function of each key position of the conventional keyboard by only 10 key positions, each finger of a user controls one key position, the fingers do not need to move, and the problem of wrong pressing does not occur. And because only 10 keys are provided, the size of the keyboard is smaller, even two split structures are designed, each split structure is provided with five keys, and the placement of the keyboard meets the habit of a user.
Drawings
FIG. 1 is a schematic diagram of an embodiment of a ten-key pad.
The invention is further described below with reference to the drawings and the detailed description.
Detailed Description
The following description of the embodiments of the present invention will be made clearly and completely with reference to the accompanying drawings, in which it is apparent that the embodiments described are only some embodiments of the present invention, but not all embodiments.
In the description of the present invention, it should be understood that the terms "upper," "lower," "front," "rear," "left," "right," "top," "bottom," "inner," "outer," and the like indicate or are based on the orientation or positional relationship shown in the drawings, merely to facilitate description of the present invention and to simplify the description, and do not indicate or imply that the devices or elements referred to must have a specific orientation, be configured and operated in a specific orientation, and thus should not be construed as limiting the present invention.
Example 1 of the present invention: a ten-key keyboard input method, the keyboard has ten keys, wherein five keys are pressed by left hand, the other five keys are pressed by right hand; the method comprises the following steps: the ten keys are marked, one mark is triggered every time the key is completed, and one mark, the number consisting of two marks or the number consisting of three marks corresponds to all key functions of a conventional keyboard; each time a key is pressed, the key is rebounded, the function corresponding to the number consisting of two labels is completed twice in the appointed time, and the function corresponding to the number consisting of three labels is completed three times in the appointed time.
Specifically, the present input method includes a piano input mode in which there is only one default input type. All signals are input signals in the pressing state of one or a plurality of keys, and more than two different keys can be pressed within a set interval time, and the keys are also considered to be pressed simultaneously. When the combined key exceeds a certain time, the combined key is not sprung yet, and the signal of the combined key is continuously triggered, as long as the traditional keyboard is pressed.
The piano input mode comprises the following steps: the ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9 and 0; the correspondence rule of the single label and the conventional keyboard key is as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9, 0-0; the following table shows:
the corresponding rule of the number formed by the two marks and the conventional keyboard key is as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-? 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-, -29-l, 20- ≡c, 34-m, 35-n, 36-o, 37-p, 38-l-! 39-q, 30- > r, 45-Space, 46-r, 47-s, 48-/, 49-t, 40- > 56-u, 57-v, 58-, 59-w, 50- > r, 67-x, 68- > 69-y, 60- =, 78- > 79-z, 70-, 89- +, 90-Back Space; the following table shows:
the corresponding rule of the numbers formed by the three numbers and the conventional keyboard keys is as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123- #, 124- $, 125-%, 126-, 127- & gt, 128- (, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145- @, 146- |, 147- & gt, 148- {, 149- }, 246-Insert, 248-Page Up, 249-Page Down, 450-Tab, 460-R, 470-S, 490-T, and method for manufacturing the same 156-, 157-, 158- [, 159-, 256-Print Screen-, 257-ctrl+printscreen-, 258-Home-, 259-End-, 456-mobile End taskbar-, 457-shift+tab-, 458-Atl +tab-, 459-ctrl+tab-, 560-U-, 570-V-, 590-W-, 567-Ctrl-, 568-Shift-, 569-Alt-, 167-', 168- < -, 169- >, 267-F1, 268-F2, 269-F3, 468-mouse wheel Up-turn, 469-mouse wheel Down-turn, 670-X, 690-Y, 578-ctrl+shift, 579-ctrl+alt, 178- >: 179- ", 678-Enter, 679-move end return desktop, 278-F11, 279-F12, 489-Ctrl+Shift+Alt, 478-Ctrl+enter, 790-Z, 589-Shift+Alt, 189- \, 689-move end forward, 789-move end return upper stage, 289-F10.
The following table shows:
example 2: a ten-key keyboard input method, the keyboard has ten keys, wherein five keys are pressed by left hand, the other five keys are pressed by right hand; the method comprises the following steps: the ten keys are marked, one mark is triggered every time the key is completed, and one mark, the number consisting of two marks or the number consisting of three marks corresponds to all key functions of a conventional keyboard; each time a key is pressed, the key is rebounded, the function corresponding to the number consisting of two labels is completed twice in the appointed time, and the function corresponding to the number consisting of three labels is completed three times in the appointed time.
Specifically, the method comprises a two-dimensional input method, wherein the two-dimensional input method comprises the following steps: classifying key functions of a conventional keyboard, forming type switching combination keys in the form of combination keys, and switching input types by pressing the combination keys; each key corresponds to 0-4 conventional keyboard keys and combination keys in each input type; each key or combination key of the conventional keyboard corresponds to a two-dimensional coordinate, and the corresponding key or combination key is input after the coordinate of the corresponding function of the key or combination key of the conventional keyboard is input. Each key or combination key in the conventional keyboard corresponds to a unique two-dimensional coordinate, and the input of the two-dimensional coordinate is completed through the cooperation of the left-hand key and the right-hand key.
The ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9 and 0; the two-dimensional input method has 16 input types, the switching mode between the input types is that two keys of ZG+numbers are released simultaneously, YG+numbers are the same, and the switching combination keys of the input types are as follows: YG2, YG3, YG4, YG5, YG6, YG7, YG8, YG9, ZG2, ZG3, ZG4, ZG5, ZG6, ZG7, ZG8, ZG9 (see the coding table for the content corresponding to each input type). The two dimensions of the horizontal axis X and the vertical axis Y are set in the two-dimensional mode, and the 2, 3, 4, 5, 6, 7, 8 and 9 keys can be used as the horizontal axis keys and the vertical axis keys. The X and Y values are assigned by pressing a key twice in sequence to locate a character, each key itself is the X value, and the character arrangement sequence of the key in a certain input type is the Y value. For example ZG6 type, 3 keys, x=3, y=2 of character e. When a character on a left-hand key is input, firstly pressing a key corresponding to the left hand, wherein the left-hand key is a horizontal axis key, positioning an X value, then pressing a key of the right hand to designate a Y value, and the right-hand key is a vertical axis key, so that a certain character can be obtained; when inputting right hand characters, the right hand key is used as a transverse axis key, the left hand key is used as a longitudinal axis key, and the two-dimensional values of the keys are shown in the following table.
Example 1: the input a is switched to ZG6 type (lowercase letter input), the left-hand key 2 is released, and the completion is achieved; input b, left-hand key 2, right-hand key 8 (y=2), and two more keys released.
Example 2: hello is input, the ZG6 type is switched, and keys 4 (h) +8,3 (e) +8,5 (l) +7,6 (o) +4.
After switching to a certain YG type, clicking to input a certain instruction; or directly inputting a certain instruction by using (YG or ZG) +double numbers, and directly inputting a certain instruction by using the combination of the triple keys, so that the current input type is not switched.
The encoding table of the two-dimensional input method is as follows:
example 3: a ten-key keyboard input method, the keyboard has ten keys, wherein five keys are pressed by left hand, the other five keys are pressed by right hand; the method comprises the following steps: the ten keys are marked, one mark is triggered every time the key is completed, and one mark, the number consisting of two marks or the number consisting of three marks corresponds to all key functions of a conventional keyboard; each time a key is pressed, the key is rebounded, the function corresponding to the number consisting of two labels is completed twice in the appointed time, and the function corresponding to the number consisting of three labels is completed three times in the appointed time.
Specifically, the method comprises a direction input method, wherein the direction input method comprises the following steps: classifying key functions of a conventional keyboard, forming type switching combination keys in the form of combination keys, and switching input types by pressing the combination keys; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of the conventional keyboard corresponds to a direction key and a coordinate key, and the direction key and the coordinate key of the corresponding function of the conventional keyboard are input, and then the corresponding conventional key function is input. Each key in the conventional keyboard corresponds to a unique combination of a direction key and a coordinate key, and the input of the direction key and the coordinate key is completed through the cooperation of a left-hand key and a right-hand key.
The ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9 and 0; the directional input method uses two dimensions to locate an input symbol or instruction as the two-dimensional input method. Eight directions simulate 2, 3, 4, 5, 6, 7, 8, 9 keys of a two-dimensional mode, and a right-hand key is used for designating a Y value. For example, the combination is input into zuhe, the ZG6 type is switched, the computer input method is switched into Chinese pinyin, and the Chinese pinyin is input as follows: (z, x=9) ↙ +6 (y=4), (u, x=8) ∈+8 (y=2), (h, x=4) ++8 (y=2), (e, x=3) ↖ +8 (y=2). When inputting, the user can switch to a certain YG or ZG type and then click to input a certain instruction; or directly inputting a certain instruction by using (YG or ZG) +double numbers, and directly inputting a certain instruction by using the combination of the triple keys, so that the current input type is not switched.
The coding table of the direction input method is as follows, and the input type of the switching combination key is as follows: YG2, YG3, YG4, YG5, YG6, YG7, YG8, YG9, ZG2, ZG3, ZG4, ZG5, ZG6, ZG7, ZG8, ZG9 (see coding table for content corresponding to each input type):
the direction code is as follows, namely, the character corresponding to each direction in a certain input type:
example 4: a ten-key keyboard input method, the keyboard has ten keys, wherein five keys are pressed by left hand, the other five keys are pressed by right hand; the method comprises the following steps: the ten keys are marked, one mark is triggered every time the key is completed, and one mark, the number consisting of two marks or the number consisting of three marks corresponds to all key functions of a conventional keyboard; each time a key is pressed, the key is rebounded, the function corresponding to the number consisting of two labels is completed twice in the appointed time, and the function corresponding to the number consisting of three labels is completed three times in the appointed time.
Specifically, the method comprises a game input method, wherein the game input method comprises the following contents: setting an input method and a corresponding input type switching combination key according to the operation type of the game, wherein one input method comprises the following steps: setting three right-hand keys as mouse single click, mouse double click or mouse right click, and the rest keys are self-defined function keys; another input method includes the following: setting four left-hand keys as direction keys and the rest keys as self-defined function keys; yet another input method includes the following: the four left hand keys are set as direction keys, the other three right hand keys are set as mouse single click, mouse double click or mouse right click, the cursor moving speed is increased after the other key is pressed, and the cursor moving speed is normal after the other key is loosened.
The encoding table of the game input method is as follows:
the switching of the piano input mode, the two-dimensional input method, the directional input method and the game input method is also switched by combining the key forms, for example: piano mode: yg+zg+5+6; two-dimensional mode: zg+2+3+4; direction mode: yg+7+8+9; game mode: 3+4+7+8.
For convenience, the application also contemplates different shortcuts than conventional keyboards, such as: the specific coding modes of the shortcut key for returning to the last input mode, the shortcut key for switching to the two-position mode, the shortcut key for switching to the direction mode, the shortcut key for switching to the game mode and the like are as follows:
the foregoing is only a preferred embodiment of the present invention, but the scope of the present invention is not limited thereto, and any person skilled in the art, who is within the scope of the present invention, should make equivalent substitutions or modifications according to the technical scheme of the present invention and the inventive concept thereof, and should be covered by the scope of the present invention.
Claims (6)
1. The ten-key keyboard input method is characterized in that the keyboard is provided with ten keys, wherein five keys are pressed by a left hand, and the other five keys are pressed by a right hand; the method comprises the following steps: the ten keys are marked, one mark is triggered every time the key is completed, and one mark, the number consisting of two marks or the number consisting of three marks corresponds to all key functions of a conventional keyboard; each time a key is completed, the key is pressed and the key is rebounded, so that the functions corresponding to the numbers formed by two marks are completed twice in the appointed time, and the functions corresponding to the numbers formed by three marks are completed three times in the appointed time;
the input method comprises a piano input mode, wherein the piano input mode comprises the following steps: the ten keys are numbered as 1, 2, 3, 4, 5, 6, 7, 8, 9 and 0; the correspondence rule of the single label and the conventional keyboard key is as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9, 0-0;
the corresponding rule of the number formed by the two marks and the conventional keyboard key is as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-? 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-, -29-l, 20- ≡c, 34-m, 35-n, 36-o, 37-p, 38-l-! 39-q, 30- > r, 45-Space, 46-r, 47-s, 48-/, 49-t, 40- > 56-u, 57-v, 58-, 59-w, 50- > r, 67-x, 68- > 69-y, 60- =, 78- > 79-z, 70-, 89- +, 90-Back Space;
the corresponding rule of the numbers formed by the three numbers and the conventional keyboard keys is as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123- #, 124- $, 125-%, 126-, 127- & gt, 128- (, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145- @, 146- |, 147- & gt, 148- {, 149- }, 246-Insert, 248-Page Up, 249-Page Down, 450-Tab, 460-R, 470-S, 490-T, and method for manufacturing the same 156-, 157-, 158- [, 159-, 256-Print Screen-, 257-ctrl+printscreen-, 258-Home-, 259-End-, 456-mobile End taskbar-, 457-shift+tab-, 458-Atl +tab-, 459-ctrl+tab-, 560-U-, 570-V-, 590-W-, 567-Ctrl-, 568-Shift-, 569-Alt-, 167-', 168- < -, 169- >, 267-F1, 268-F2, 269-F3, 468-mouse wheel Up-turn, 469-mouse wheel Down-turn, 670-X, 690-Y, 578-ctrl+shift, 579-ctrl+alt, 178- >: 179- ", 678-Enter, 679-move end return desktop, 278-F11, 279-F12, 489-Ctrl+Shift+Alt, 478-Ctrl+enter, 790-Z, 589-Shift+Alt, 189- \, 689-move end forward, 789-move end return upper stage, 289-F10.
2. The ten-key pad input method according to claim 1, further comprising a two-dimensional input method, wherein the two-dimensional input method comprises the following contents: classifying key functions of a conventional keyboard, forming type switching combination keys in the form of combination keys, and switching input types by pressing the combination keys; each key corresponds to 0-4 conventional keyboard keys and combination keys in each input type; each key or combination key of the conventional keyboard corresponds to a two-dimensional coordinate, and the corresponding key or combination key is input after the coordinate of the corresponding function of the key or combination key of the conventional keyboard is input.
3. The ten-key position keyboard input method according to claim 2, wherein each key or combination key in the conventional keyboard corresponds to a unique two-dimensional coordinate, and the two-dimensional coordinate input is completed by matching a left-hand key with a right-hand key.
4. The ten-key pad input method according to claim 1, further comprising a directional input method, wherein the directional input method comprises the following contents: classifying key functions of a conventional keyboard, forming type switching combination keys in the form of combination keys, and switching input types by pressing the combination keys; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of the conventional keyboard corresponds to a direction key and a coordinate key, and the direction key and the coordinate key of the corresponding function of the conventional keyboard are input, and then the corresponding conventional key function is input.
5. The ten-key pad input method of claim 4, wherein each key of the conventional pad corresponds to a unique combination of direction keys and coordinate keys, and the direction keys and coordinate keys are input by the cooperation of left-hand keys and right-hand keys.
6. The ten-key pad input method according to claim 1, further comprising a game input method, wherein the game input method comprises the following contents: setting an input method and a corresponding input type switching combination key according to the operation type of the game, wherein one input method comprises the following steps: setting three right-hand keys as mouse single click, mouse double click or mouse right click, and the rest keys are self-defined function keys; another input method includes the following: setting four left-hand keys as direction keys and the rest keys as self-defined function keys; yet another input method includes the following: the four left hand keys are set as direction keys, the other three right hand keys are set as mouse single click, mouse double click or mouse right click, the cursor moving speed is increased after the other key is pressed, and the cursor moving speed is normal after the other key is loosened.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202010926891.9A CN112015278B (en) | 2020-09-04 | 2020-09-04 | Ten-key position keyboard input method |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202010926891.9A CN112015278B (en) | 2020-09-04 | 2020-09-04 | Ten-key position keyboard input method |
Publications (2)
Publication Number | Publication Date |
---|---|
CN112015278A CN112015278A (en) | 2020-12-01 |
CN112015278B true CN112015278B (en) | 2023-06-06 |
Family
ID=73517073
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN202010926891.9A Active CN112015278B (en) | 2020-09-04 | 2020-09-04 | Ten-key position keyboard input method |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN112015278B (en) |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1487394A (en) * | 2003-07-09 | 2004-04-07 | 安宏亮 | All-round small keyboard |
CN101261537A (en) * | 2007-03-07 | 2008-09-10 | 盛趣信息技术(上海)有限公司 | Input method based on eight direction key |
JP2012003562A (en) * | 2010-06-17 | 2012-01-05 | Nec Corp | Keyboard device and key switch device used in the same |
CN103777777A (en) * | 2014-02-13 | 2014-05-07 | 熊世林 | Piano keyboard with text input function and text input method of piano keyboard |
CN103885605A (en) * | 2014-03-31 | 2014-06-25 | 深圳市创世达实业有限公司 | Ten-key collection keyboard |
CN104881147A (en) * | 2015-05-08 | 2015-09-02 | 河南理工大学 | Ten-key Chinese character input method and keyboard |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003067120A (en) * | 2001-08-24 | 2003-03-07 | Pioneer Electronic Corp | Using method of numeric keypad |
-
2020
- 2020-09-04 CN CN202010926891.9A patent/CN112015278B/en active Active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1487394A (en) * | 2003-07-09 | 2004-04-07 | 安宏亮 | All-round small keyboard |
CN101261537A (en) * | 2007-03-07 | 2008-09-10 | 盛趣信息技术(上海)有限公司 | Input method based on eight direction key |
JP2012003562A (en) * | 2010-06-17 | 2012-01-05 | Nec Corp | Keyboard device and key switch device used in the same |
CN103777777A (en) * | 2014-02-13 | 2014-05-07 | 熊世林 | Piano keyboard with text input function and text input method of piano keyboard |
CN103885605A (en) * | 2014-03-31 | 2014-06-25 | 深圳市创世达实业有限公司 | Ten-key collection keyboard |
CN104881147A (en) * | 2015-05-08 | 2015-09-02 | 河南理工大学 | Ten-key Chinese character input method and keyboard |
Also Published As
Publication number | Publication date |
---|---|
CN112015278A (en) | 2020-12-01 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP3001628B2 (en) | One-handed keyboard | |
US7417566B2 (en) | Sequential two-key system to input keyboard characters and many alphabets on small keypads | |
US20060279532A1 (en) | Data input device controlled by motions of hands and fingers | |
US6542091B1 (en) | Method for encoding key assignments for a data input device | |
US7859830B2 (en) | Mobile quick-keying device | |
US20130194190A1 (en) | Device for typing and inputting symbols into portable communication means | |
KR20040101560A (en) | User interface | |
CN201383125Y (en) | Single-hand keyboard | |
CN112015278B (en) | Ten-key position keyboard input method | |
TWI660291B (en) | Mouse, trackpad, input kit, and mobile device | |
JP3738066B2 (en) | Screen touch input device | |
US20050088415A1 (en) | Character input method and character input device | |
CN212990084U (en) | Ten-key computer keyboard | |
US20020061218A1 (en) | Keyboard for engineering uses | |
CN212990090U (en) | Rocker type computer input device | |
CN112130670A (en) | Ten-key computer keyboard and input method | |
JP2013219638A (en) | Character input method and apparatus | |
CN212990089U (en) | Computer input device | |
WO2004111821A1 (en) | Input device | |
KR20190066161A (en) | 16key Hangul Sswipee Pad | |
US20200150779A1 (en) | Keyboard | |
CN101261542A (en) | General type quick Chinese keyboard | |
JPS63155217A (en) | Keyboard device | |
JP3766695B2 (en) | Screen display type key input device | |
JP3766695B6 (en) | Screen display type key input device |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
GR01 | Patent grant | ||
GR01 | Patent grant |