CN111954110A - Earphone interaction method and earphone - Google Patents

Earphone interaction method and earphone Download PDF

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Publication number
CN111954110A
CN111954110A CN202010815758.6A CN202010815758A CN111954110A CN 111954110 A CN111954110 A CN 111954110A CN 202010815758 A CN202010815758 A CN 202010815758A CN 111954110 A CN111954110 A CN 111954110A
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China
Prior art keywords
touch
signal
earphone
touch signal
signals
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Pending
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CN202010815758.6A
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Chinese (zh)
Inventor
李晓
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Chipsea Technologies Shenzhen Co Ltd
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Chipsea Technologies Shenzhen Co Ltd
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Priority to CN202010815758.6A priority Critical patent/CN111954110A/en
Publication of CN111954110A publication Critical patent/CN111954110A/en
Pending legal-status Critical Current

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R1/00Details of transducers, loudspeakers or microphones
    • H04R1/10Earpieces; Attachments therefor ; Earphones; Monophonic headphones
    • H04R1/1041Mechanical or electronic switches, or control elements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • G06F3/0414Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means using force sensing means to determine a position

Abstract

The embodiment of the invention discloses an earphone interaction method and an earphone, wherein the earphone interaction method comprises the following steps: acquiring at least two touch signals, wherein the at least two touch signals are from at least two touch areas of the earphone; detecting whether at least two touch signals are effective at the same time; when at least two touch signals are simultaneously effective, touch operation corresponding to any touch signal is not responded. This technical scheme can effectively reduce the mutual mistake of earphone and touch, especially reduces to take off the earphone or the mistake that the action of adjusting the earphone position brought touches.

Description

Earphone interaction method and earphone
Technical Field
The invention relates to the technical field of earphone interaction, in particular to an earphone interaction method, an earphone interaction circuit and an earphone.
Background
Human-computer interaction is carried out on the earphone, and at present, three modes, namely a mechanical key, a touch key and an acceleration sensor, are mainly used. The mechanical key has the advantages that the key is switched on when being pressed and displaced, so that the misoperation rate is low, and the mechanical key has the defects of complex structure, occupation of precious earphone space, no water and dirt resistance and short service life; the touch key has the advantages of simple and reliable structure, no need of opening holes, water resistance and pollution resistance, but has the defect of easy error touch due to high sensitivity and response without actual displacement. One common mishandling is that a motion of a person removing the headset or adjusting the position of the headset in the ear canal is recognized as an interactive input, causing inconvenience in use.
Therefore, how to accurately identify the effective interactive operation of the user of the headset and avoid the misoperation is a problem to be solved urgently at present.
Disclosure of Invention
The embodiments of the present invention mainly aim to provide an earphone interaction method and an earphone, which aim to reduce false touches of earphone interaction, and in particular to reduce false touches caused by actions of taking off the earphone or adjusting the position of the earphone.
In order to achieve the above object, an embodiment of the present invention provides an earphone interaction method, where the earphone interaction method includes the following steps: acquiring at least two touch signals, wherein the at least two touch signals are from at least two touch areas of the earphone; detecting whether the at least two touch signals are simultaneously effective; when the at least two touch signals are simultaneously effective, touch operation corresponding to any one touch signal is not responded.
Optionally, the step of acquiring at least two touch signals includes: acquiring a first touch signal generated when a first touch area of the earphone is touched; acquiring a second touch signal generated when a second touch area of the earphone is touched; the step of detecting whether the at least two touch signals are simultaneously valid specifically includes: and detecting whether the first touch signal and the second touch signal are effective at the same time.
Optionally, the step of detecting whether the first touch signal and the second touch signal are simultaneously valid includes: detecting whether the first touch signal and the second touch signal both meet a preset touch condition; calculating a time difference between the generation time of the first touch signal and the generation time of the second touch signal; and if the first touch signal and the second touch signal both meet a preset touch condition and the time difference is smaller than a preset time interval, determining that the first touch signal and the second touch signal are simultaneously effective.
Optionally, the step of detecting whether both the first touch signal and the second touch signal satisfy a preset touch condition includes: respectively determining a first touch parameter corresponding to the first touch signal and a second touch parameter corresponding to the second touch signal according to the first touch signal and the second touch signal, wherein the first touch parameter and the second touch parameter respectively comprise at least one of touch time, touch strength and touch frequency; and judging whether the first touch parameter and the second touch parameter meet preset touch conditions, wherein the preset touch conditions comprise any one or more of a preset time threshold value of touch time, a preset pressure threshold value of touch force and a preset numerical value of touch frequency in a preset time interval.
Optionally, at least one of the first touch signal and the second touch signal is a capacitive touch signal; or at least one of the first touch signal and the second touch signal is a pressure signal.
Optionally, the headset interaction method further includes: and when one and only one of the at least two touch signals is effective, executing a preset operation instruction corresponding to the effective touch signal.
Optionally, the at least two touch signals include a first touch signal and a second touch signal; when one and only one of the at least two touch signals is valid, the step of executing a preset operation instruction corresponding to the valid touch signal includes: if only the first touch signal in the at least two touch signals is valid, executing a first preset operation instruction corresponding to the first touch signal; and if only the second touch signal in the at least two touch signals is valid, executing a second preset operation instruction corresponding to the second touch signal.
In addition, to achieve the above object, an embodiment of the present invention further provides an earphone, where the earphone includes an earphone body, and a controller and at least two touch sensors that are built in the earphone body, where the at least two touch sensors are disposed in at least two touch areas of the earphone body and are used to detect at least two touch signals from the at least two touch areas; the controller is electrically connected with the at least two touch sensors and is used for executing the earphone interaction method.
Optionally, the at least two touch sensors include a first touch sensor and a second touch sensor, where the first touch sensor is disposed in a first touch area of the earphone body and configured to generate a first touch signal when the first touch area is touched; the second touch sensor is arranged in a second touch area of the earphone body and used for generating a second touch signal when the second touch area is touched; at least one of the first touch sensor and the second touch sensor is a capacitive touch sensor, or at least one of the first touch sensor and the second touch sensor is a pressure sensor.
Optionally, the earphone body comprises an earphone head and a handheld portion connected with the earphone head, wherein: one of the first touch sensor and the second touch sensor is arranged on the handheld part, and the other touch sensor is arranged on the earphone head; or the first touch sensor and the second touch sensor are oppositely arranged on the inner wall of the shell of the earphone head; or the first touch sensor and the second touch sensor are arranged on the inner wall of the shell of the handheld part oppositely.
According to the earphone interaction method and the earphone, when the earphone interacts with the earphone, at least two touch signals are obtained firstly, and the at least two touch signals come from at least two touch areas of the earphone. Then, whether the at least two touch signals are simultaneously effective is detected, and when the at least two touch signals are simultaneously effective, the touch operation corresponding to any touch signal is not responded. This is because, when at least two touch signals are simultaneously active, the user usually takes off the headset or adjusts the position of the headset. Therefore, according to the technical scheme, the error touch of earphone interaction can be effectively reduced, and especially the error touch caused by the action of taking off the earphone or adjusting the position of the earphone is reduced.
Drawings
Fig. 1 is a flowchart illustrating an earphone interaction method according to an embodiment of the present invention.
Fig. 2 is a partial schematic flow chart of an earphone interaction method according to another embodiment of the present invention.
Fig. 3 is a partial flowchart of an earphone interaction method according to another embodiment of the present invention.
Fig. 4 is a flowchart illustrating an earphone interaction method according to another embodiment of the present invention.
Fig. 5 is a partial flowchart of an earphone interaction method according to another embodiment of the present invention.
Fig. 6 is a schematic structural diagram of an earphone according to an embodiment of the present invention.
Fig. 7 is a schematic structural diagram of an earphone according to another embodiment of the present invention.
The implementation, functional features and advantages of the objects of the present invention will be further explained with reference to the accompanying drawings.
Detailed Description
It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
In the following description, suffixes such as "module", "component", or "unit" used to denote elements are used only for facilitating the explanation of the present invention, and have no specific meaning in itself. Thus, "module", "component" or "unit" may be used mixedly.
The terminal may be implemented in various forms. For example, the terminal described in the present invention may include a mobile terminal such as a mobile phone, a tablet computer, a notebook computer, a palmtop computer, a Personal Digital Assistant (PDA), a Portable Media Player (PMP), a navigation device, a wearable device, a smart band, a pedometer, and the like, and a fixed terminal such as a Digital TV, a desktop computer, and the like.
The following description will be given by way of example of a mobile terminal, and it will be understood by those skilled in the art that the construction according to the embodiment of the present invention can be applied to a fixed type terminal, in addition to elements particularly used for mobile purposes.
In one embodiment, as shown in fig. 1, the present embodiment proposes a headset interaction method, which includes the following steps:
step S110: at least two touch signals are obtained, and the at least two touch signals come from at least two touch areas of the earphone.
Specifically, a common misoperation in the earphone interaction process is that a user's action of picking off the earphone or adjusting the position of the earphone in the ear canal is recognized as an interactive input, thereby generating a misoperation. The invention sets at least two touch areas on the earphone for accurately judging the misoperation behaviors of the user, so that when the user takes off the earphone or adjusts the position of the earphone in the ear canal to cause misoperation on the earphone, the earphone interaction method can acquire at least two touch signals from at least two different touch areas.
Optionally, the number of the touch areas on the headset may be two, or may be three or more. In order to fully detect the action of the user for taking off or adjusting the earphone, the sum of the areas of the touch areas as much as possible may be approximately equal to the area of the earphone shell or the specific part of the earphone shell. For example, in some embodiments, the hand-held portion and the head portion of the headset may be divided into two different touch areas, where the sum of the areas of the two touch areas is approximately equal to the area of the headset housing; or, the side surface and the bottom surface of the earphone hand-held part can be divided into two different touch areas, and the sum of the areas of the two touch areas is approximately equal to the area of the earphone hand-held part; or, the side surface of the earphone hand-held portion can be divided into at least two different touch areas, and the sum of the areas of the at least two touch areas is approximately equal to the area of the side wall of the earphone hand-held portion; or, the end of the earphone head far away from the sound emission hole can be divided into two different touch areas, and the sum of the areas of the two touch areas is approximately equal to the area of the shell at the end of the earphone head far away from the sound emission hole. In other embodiments, the side surface of the headset holding part can be divided into at least two different touch areas, and the bottom surface of the headset holding part is used as a single touch area; on this basis, the earphone head may not be provided with a touch area, one end of the earphone head, which is far away from the sound emission hole, may be additionally set as a separate touch area, and one end of the earphone head, which is far away from the sound emission hole, may be divided into two different touch areas, so that the earphone may be provided with three, four, five or more touch areas.
Step S120: whether the at least two touch signals are simultaneously effective is detected.
Specifically, after the at least two touch signals from the at least two touch areas of the earphone are obtained in the above steps, it is detected whether the at least two touch signals are simultaneously valid, so as to determine whether the current touch signal is caused by a user misoperation. The at least two touch signals are effective at the same time, that is, the at least two touch signals both satisfy a preset touch condition, and a time difference generated by the two touch signals in sequence is smaller than a preset time interval. For example, when two touch signals both satisfy the preset touch condition and the time difference generated by the two touch signals is less than 2s, the two touch signals can be considered as simultaneously valid touch signals. The preset time interval may be set according to needs or according to operation habits of the user, for example, the preset time interval may also be 5s, 4s, 3s, 2.5s, 1.5s, 1s, and the like. In some embodiments, when more than two touch signals are detected successively, the number of simultaneously valid touch signals may be determined according to the number of touch signals satisfying the preset touch condition within the preset time interval. For example, 5 touch signals are detected within 3s from the detection of the first touch signal, where 3 touch signals satisfy a preset touch condition (for example, the touch strength is greater than a certain strength threshold), and it is determined that the number of currently simultaneously valid touch signals is 2.
Step S130: when at least two touch signals are simultaneously effective, touch operation corresponding to any touch signal is not responded.
Specifically, when a user uses the earphone to perform normal earphone interaction, the touch area of the earphone can be used as touch keys, each touch key can generate at least one touch signal, the earphone can preset touch operation corresponding to the at least one touch signal of each touch key, when the user touches the touch area of the earphone to perform earphone interaction, a corresponding touch signal is generated, and if the touch signal is judged to be a signal generated by normal interaction, the earphone executes the corresponding touch operation according to the touch signal. Generally, different touch signals correspond to different touch operations, for example, a touch signal generated by clicking a certain touch area may correspond to a touch operation of answering an incoming call, a touch signal generated by clicking another touch area may correspond to a touch operation of switching audio, a touch signal generated by sliding a certain touch area upwards may correspond to a touch operation of increasing the volume of an earphone, a touch signal generated by sliding the touch area downwards may correspond to a touch operation of decreasing the volume of the earphone, and the like. However, when at least two touch signals are simultaneously active, the user usually takes off the headset or adjusts the position of the headset, rather than the normal headset interaction, and thus, if any one of the two touch signals is responded, the user may cause a malfunction. Therefore, in the embodiment, when the detection of the above steps shows that at least two touch signals are simultaneously valid, the touch operation corresponding to any touch signal is not responded, so that the false touch of the earphone interaction can be effectively reduced, and particularly the false touch caused by the action of taking off or adjusting the position of the earphone is reduced.
In an embodiment, as shown in fig. 2, the method steps are further described by taking an example that the at least two touch signals include a first touch signal and a second touch signal, where the process of "acquiring the at least two touch signals" in the step S110 specifically includes:
step S111: a first touch signal generated when a first touch area of the earphone is touched is acquired.
Step S112: and acquiring a second touch signal generated when a second touch area of the earphone is touched.
The earphone can be respectively provided with a first touch area and a second touch area, so that a first touch signal generated by the first touch area is acquired when the first touch area is touched, and a second touch signal generated by the second touch area is acquired when the second touch area is touched. Accordingly, the process of "detecting whether at least two touch signals are simultaneously valid" in the step S120 specifically includes: and detecting whether the first touch signal and the second touch signal are effective at the same time.
It can be understood that, in addition to the first touch area and the second touch area, more touch areas may be disposed on the headset, and at this time, the at least two acquired touch signals may or may not include other touch signals besides the first touch signal and the second touch signal. For example, when the user only touches the first touch area and the second touch area but does not touch other touch areas, no touch signal is generated in other touch areas, and at this time, the at least two acquired touch signals only include the first touch signal and the second touch signal. For another example, when the user simultaneously touches the first touch area, the second touch area, and at least one other touch area, the at least two acquired touch signals further include at least one respective touch signal. Accordingly, the process of "detecting whether at least two touch signals are simultaneously valid" in the step S120 specifically includes: detecting whether the first touch signal, the second touch signal and at least one individual touch signal are simultaneously effective; or detecting the number of the currently simultaneously effective touch signals, and judging whether the number of the currently simultaneously effective touch signals is greater than or equal to two.
As an embodiment, as shown in fig. 3, the specific process of step S120 is as follows:
step S121: and detecting whether the first touch signal and the second touch signal both meet a preset touch condition.
Step S122: and calculating the time difference between the generation time of the first touch signal and the generation time of the second touch signal.
Step S123: and if the first touch signal and the second touch signal both meet the preset touch condition and the time difference is smaller than the preset time interval, determining that the first touch signal and the second touch signal are simultaneously effective.
That is, to detect whether the first touch signal and the second touch signal are valid at the same time, two conditions are required to be determined: the first is whether the first touch signal and the second touch signal both meet a preset touch condition, and the second is whether a time difference between a generation time of the first touch signal and a generation time of the second touch signal is smaller than a preset time interval. The judgment processes of the two conditions can be carried out simultaneously, and are not in sequence; or may be performed in a preset order, which is not limited in the present application.
The specific process of detecting whether the first touch signal and the second touch signal both meet the preset touch condition is as follows: respectively determining a first touch parameter corresponding to the first touch signal and a second touch parameter corresponding to the second touch signal according to the first touch signal and the second touch signal, wherein the first touch parameter and the second touch parameter respectively comprise at least one of touch time, touch strength and touch frequency; and judging whether the first touch parameter and the second touch parameter meet preset touch conditions, wherein the preset touch conditions comprise any one or more of a preset time threshold value of touch time, a preset pressure threshold value of touch force and a preset numerical value of touch frequency within a preset time interval. When the first touch signal and the second touch signal both satisfy the preset touch condition and the time difference is smaller than the preset time interval, it is determined that the first touch signal and the second touch signal are simultaneously valid. The preset time interval may be set according to needs or according to operation habits of a user, for example, the preset time interval may be 5s, 4s, 3s, 2.5s, 2s, 1.5s, 1s, and the like.
In one embodiment, at least one of the first touch signal and the second touch signal mentioned above is a capacitive touch signal. Alternatively, at least one of the first touch signal and the second touch signal mentioned above is a pressure signal. For example, the first touch signal and the second touch signal are both pressure signals; or the first touch signal is a capacitive touch signal, and the second touch signal is a pressure signal; or the first touch signal and the second touch signal are both capacitance touch signals, and the like.
The capacitive touch signal can be detected by the corresponding capacitive touch sensor, and the pressure signal can be detected by the corresponding pressure-sensitive sensor.
In one embodiment, as shown in fig. 4, the above-mentioned earphone interaction method further includes:
step S140: and when one and only one of the at least two touch signals is effective, executing a preset operation instruction corresponding to the effective touch signal.
Specifically, an effective touch signal corresponds to a preset operation instruction, and the preset operation instruction may be an operation instruction for answering a call, hanging up a current call, pausing a currently played audio, adjusting a current volume, and the like. When the touch signals include two or more touch signals, whether the touch signals are simultaneously valid or not needs to be respectively judged, when the touch signals are simultaneously invalid or at least two touch signals are simultaneously valid, the touch operation corresponding to any touch signal does not need to be responded, and when only one touch signal is valid, a preset operation instruction corresponding to the valid touch signal is executed. Taking the at least two touch signals including the first touch signal and the second touch signal as an example, as shown in fig. 5, the specific process of executing the step "when only one of the at least two touch signals is valid, the preset operation instruction corresponding to the valid touch signal" is executed as follows:
step S141: if only the first touch signal of the at least two touch signals is valid, executing a first preset operation instruction corresponding to the first touch signal.
Step S142: and if only the second touch signal in the at least two touch signals is valid, executing a second preset operation instruction corresponding to the second touch signal.
In the process of detecting whether the first touch signal and the second touch signal are simultaneously valid in step S120 of the method, when it is detected that one or only one of the at least two touch signals is valid, if only the first touch signal is valid (i.e., only the first touch signal satisfies the predetermined touch condition), the first predetermined operation instruction corresponding to the first touch signal is executed. If only the second touch signal is valid (i.e., only the second touch signal satisfies the predetermined touch condition), a second predetermined operation command corresponding to the second touch signal is executed. This is because, when detecting that one or only one of the at least two touch signals is valid, at this time, for a normal earphone interaction behavior of the user with respect to the earphone, a preset operation instruction corresponding to the valid touch signal needs to be executed in response, such as answering a call, playing music, or switching a current song.
In an embodiment, as shown in fig. 6, an embodiment of the present invention further provides an earphone 10, where the earphone 10 includes an earphone body, and a controller (not shown) and at least two touch sensors that are built in the earphone body, where the at least two touch sensors are disposed in at least two touch areas of the earphone body and are used for detecting at least two touch signals from the at least two touch areas; the controller is electrically connected to the at least two touch sensors and is configured to execute the earphone interaction method in each of the above embodiments.
As shown in fig. 6, the at least two touch sensors in this embodiment include a first touch sensor 103 and a second touch sensor 104, wherein the first touch sensor 103 is disposed in a first touch area of the earphone body and is configured to generate a first touch signal when the first touch area is touched; the second touch sensor 104 is disposed in a second touch area of the earphone body, and is configured to generate a second touch signal when the second touch area is touched. At least one of the first touch sensor 103 and the second touch sensor 104 is a capacitive touch sensor, or at least one of the first touch sensor 103 and the second touch sensor 104 is a pressure sensor.
Specifically, the headphone body includes a headphone head 101 and a hand-held portion 102 connected to the headphone head 101, wherein: one of the first touch sensor 103 and the second touch sensor 104 is disposed on the handheld portion 102, and the other is disposed on the headset head 101, that is, the first touch area is located on the handheld portion 102, and the second touch area is located on the headset head 101.
In one embodiment, as shown in fig. 7, there is provided a headset 20, the headset body comprising a headset head 201 and a handset 202 connected to the headset head 201. Optionally, the first touch sensor 204 and the second touch sensor 205 are disposed opposite to each other on the inner wall of the housing of the headphone head 201, that is, the first touch sensor 204 and the second touch sensor 205 are disposed at different positions of the inner wall of the housing of the headphone head 201 at intervals, and the positions of the two are substantially opposite to each other. Alternatively, the first touch sensor and the second touch sensor are disposed opposite to each other on an inner wall (not shown) of the housing of the handheld portion 202, that is, the first touch sensor and the second touch sensor are disposed at different positions of the inner wall of the housing of the handheld portion at intervals, and the positions of the first touch sensor and the second touch sensor are substantially opposite to each other. The two setting modes are more suitable for actions and contact positions when the user takes off the earphone or adjusts the position of the earphone, so that the earphone can better identify the mistaken touch of the user in earphone interaction, and especially the mistaken touch caused by the actions of taking off or adjusting the position of the earphone is reduced.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solution of the present invention may be substantially or partially embodied in the form of a software product, which is stored in a storage medium (e.g. ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling a terminal device (e.g. a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the identification method according to the embodiments of the present invention.
The above description is only a preferred embodiment of the present invention, and not intended to limit the scope of the present invention, and all modifications of equivalent structures and equivalent processes, which are made by using the contents of the present specification and the accompanying drawings, or directly or indirectly applied to other related technical fields, are included in the scope of the present invention.

Claims (10)

1. A headset interaction method, characterized in that the headset interaction method comprises the steps of:
acquiring at least two touch signals, wherein the at least two touch signals are from at least two touch areas of the earphone;
detecting whether the at least two touch signals are simultaneously effective;
when the at least two touch signals are simultaneously effective, touch operation corresponding to any one touch signal is not responded.
2. The method of claim 1, wherein the step of obtaining at least two touch signals comprises:
acquiring a first touch signal generated when a first touch area of the earphone is touched;
acquiring a second touch signal generated when a second touch area of the earphone is touched;
the step of detecting whether the at least two touch signals are simultaneously valid specifically includes:
and detecting whether the first touch signal and the second touch signal are effective at the same time.
3. The method of claim 2, wherein the step of detecting whether the first touch signal and the second touch signal are simultaneously active comprises:
detecting whether the first touch signal and the second touch signal both meet a preset touch condition;
calculating a time difference between the generation time of the first touch signal and the generation time of the second touch signal;
and if the first touch signal and the second touch signal both meet a preset touch condition and the time difference is smaller than a preset time interval, determining that the first touch signal and the second touch signal are simultaneously effective.
4. The method of claim 3, wherein the step of detecting whether the first touch signal and the second touch signal both satisfy a predetermined touch condition comprises:
respectively determining a first touch parameter corresponding to the first touch signal and a second touch parameter corresponding to the second touch signal according to the first touch signal and the second touch signal, wherein the first touch parameter and the second touch parameter respectively comprise at least one of touch time, touch strength and touch frequency;
and judging whether the first touch parameter and the second touch parameter meet preset touch conditions, wherein the preset touch conditions comprise any one or more of a preset time threshold value of touch time, a preset pressure threshold value of touch force and a preset numerical value of touch frequency in a preset time interval.
5. A headset interaction method according to any of claims 2-4,
at least one of the first touch signal and the second touch signal is a capacitive touch signal; or at least one of the first touch signal and the second touch signal is a pressure signal.
6. A headset interaction method according to any of the claims 1-4, characterized in that the headset interaction method further comprises:
and when one and only one of the at least two touch signals is effective, executing a preset operation instruction corresponding to the effective touch signal.
7. The headset interaction method of claim 6, wherein the at least two touch signals comprise a first touch signal and a second touch signal;
when one and only one of the at least two touch signals is valid, the step of executing a preset operation instruction corresponding to the valid touch signal includes:
if only the first touch signal in the at least two touch signals is valid, executing a first preset operation instruction corresponding to the first touch signal;
and if only the second touch signal in the at least two touch signals is valid, executing a second preset operation instruction corresponding to the second touch signal.
8. An earphone, which is characterized in that the earphone comprises an earphone body, a controller and at least two touch sensors, wherein the controller and the at least two touch sensors are arranged in the earphone body,
the at least two touch sensors are arranged in at least two touch areas of the earphone body and used for detecting at least two touch signals from the at least two touch areas;
the controller is electrically connected to the at least two touch sensors and is configured to perform the headset interaction method according to any one of claims 1 to 7.
9. The headset of claim 8, wherein the at least two touch sensors comprise a first touch sensor and a second touch sensor, wherein,
the first touch sensor is arranged in a first touch area of the earphone body and used for generating a first touch signal when the first touch area is touched;
the second touch sensor is arranged in a second touch area of the earphone body and used for generating a second touch signal when the second touch area is touched;
at least one of the first touch sensor and the second touch sensor is a capacitive touch sensor, or at least one of the first touch sensor and the second touch sensor is a pressure sensor.
10. The headset of claim 9, wherein the headset body comprises a headset head and a hand-held portion connected to the headset head, wherein:
one of the first touch sensor and the second touch sensor is arranged on the handheld part, and the other touch sensor is arranged on the earphone head; alternatively, the first and second electrodes may be,
the first touch sensor and the second touch sensor are oppositely arranged on the inner wall of the shell of the earphone head; alternatively, the first and second electrodes may be,
the first touch sensor and the second touch sensor are arranged on the inner wall of the shell of the handheld part oppositely.
CN202010815758.6A 2020-08-14 2020-08-14 Earphone interaction method and earphone Pending CN111954110A (en)

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Application publication date: 20201117