CN111796670A - Large-space multi-person virtual reality interaction system and method - Google Patents
Large-space multi-person virtual reality interaction system and method Download PDFInfo
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Abstract
The invention is suitable for the technical field of virtual reality, and provides a large-space multi-person virtual reality interaction system, which comprises: the laser dynamic capturing device is used for acquiring data through the optical camera and positioning; a motion capture device for capturing human motion data by a trackable tool; the hybrid dynamic capture server is respectively connected with the laser dynamic capture equipment and the dynamic capture equipment through network equipment, and is used for receiving the laser data and the action data and performing calculation processing; the backpack computer equipment is connected with the hybrid dynamic capture server through a preset system and a network, and is used for acquiring data from the hybrid dynamic capture server and processing the data into 3D data information; and the head-mounted display equipment is used for receiving and displaying the 3D data information transmitted by the backpack computer equipment. The invention also correspondingly provides an interaction method. Therefore, the interactive experience of the user is greatly improved through data acquisition in multiple aspects.
Description
Technical Field
The invention relates to the technical field of large-space multi-person virtual reality interaction, in particular to a large-space multi-person virtual reality interaction system and method.
Background
Virtual Reality, called Virtual Reality (VR) in english, is a Virtual boundary constructed by high-tech means in computer development, so that participants can feel the same as real Reality. Virtual reality is a subject of great interest internationally today. If the virtual reality is really realized, the life and development of the whole human can be greatly changed. The biggest feature of a virtual reality system is its direct interactivity with the user. In the system, the user can directly control various parameters of the object, such as: direction of motion, speed, etc., and the system may also feed back information to the user, such as: when two vehicles collide in the simulated driving system, a user feels trembling, and the vehicles shake. When the automobile passes through the uneven road surface, the automobile jolts. This interactive carelessness is a technical change, but after it appeared, the "computer-based" opinion was gradually abandoned by people, and most people began to accept the idea that "people are the subject of the information environment".
Disclosure of Invention
In view of the above drawbacks, the present invention provides a large-space multi-user virtual reality interaction system and method, which greatly improve the interaction experience of users through multi-aspect data acquisition.
In order to achieve the above object, the present invention provides a large-space multi-person virtual reality interaction system, which comprises:
the laser dynamic capturing device is used for acquiring data through the optical camera and positioning;
a motion capture device for capturing human motion data by a trackable tool;
the hybrid dynamic capture server is respectively connected with the laser dynamic capture equipment and the dynamic capture equipment through network equipment, and is used for receiving optical data and action data and performing calculation processing;
the backpack computer equipment is connected with the hybrid dynamic capture server through a preset system and a network, and is used for acquiring data from the hybrid dynamic capture server and processing the data into 3D data information;
and the head-mounted display equipment is used for receiving and displaying the 3D data information transmitted by the backpack computer equipment.
According to the large-space multi-person virtual reality interaction system, the laser dynamic capturing device comprises at least four optical cameras.
According to the large-space multi-person virtual reality interaction system, the motion capture device comprises at least four trackable tools arranged on a human body.
The invention also provides a large-space multi-person virtual reality interaction method, which comprises the following steps:
collecting data through an optical camera and positioning;
capturing human motion data by a trackable tool;
receiving laser data and action data from the laser dynamic capturing equipment and the dynamic capturing equipment, and performing calculation processing;
acquiring data from the hybrid kinetic capture server and processing the data into 3D data information;
and receiving and displaying the 3D data information transmitted by the backpack computer equipment.
According to the large-space multi-person virtual reality interaction method, the laser dynamic capturing device comprises at least four optical cameras.
According to the large-space multi-person virtual reality interaction method, the dynamic capture equipment comprises at least four trackable tools arranged on a human body.
The invention is suitable for the technical field of virtual reality, and provides a large-space multi-person virtual reality interaction system, which comprises: the laser dynamic capturing device is used for acquiring data through the optical camera and positioning; a motion capture device for capturing human motion data by a trackable tool; the hybrid dynamic capture server is respectively connected with the laser dynamic capture equipment and the dynamic capture equipment through network equipment, and is used for receiving the laser data and the action data and performing calculation processing; the backpack computer equipment is connected with the hybrid dynamic capture server through a preset system and a network, and is used for acquiring data from the hybrid dynamic capture server and processing the data into 3D data information; and the head-mounted display equipment is used for receiving and displaying the 3D data information transmitted by the backpack computer equipment. The invention also correspondingly provides an interaction method. Therefore, the interactive experience of the user is greatly improved through data acquisition in multiple aspects.
Drawings
FIG. 1 is a schematic diagram of the system architecture of the present invention;
fig. 2 is a system configuration diagram of an embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is described in further detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
Referring to fig. 1, the present invention provides a large-space multi-person virtual reality interaction system, which comprises:
the laser dynamic capturing device is used for acquiring data through the optical camera and positioning;
a motion capture device for capturing human motion data by a trackable tool;
the hybrid dynamic capture server is respectively connected with the laser dynamic capture equipment and the dynamic capture equipment through network equipment, and is used for receiving the laser data and the action data and performing calculation processing;
the backpack computer equipment is connected with the hybrid dynamic capture server through a preset system and a network, and is used for acquiring data from the hybrid dynamic capture server and processing the data into 3D data information;
and the head-mounted display equipment is used for receiving and displaying the 3D data information transmitted by the backpack computer equipment.
The large-space multi-person VR solution is a complete commercial virtual reality solution, and is matched with a head display, a laser positioning system and a backpack computer, so that the fully integrated virtual reality system can unprecedentedly bring an immersive virtual reality experience to an experiencer.
Big many people of space VR solution adopts "laser + moves and catches" whole hardware technology solution, and laser positioning can carry out accurate, absolute location, but is sheltered from easily. The motion capture is not afraid of blocking, and provides data after light is blocked. The accuracy of the mixed form cannot be achieved by relying only on motion capture. Therefore, the solution of the hybrid algorithm of 'laser + kinetic capture' has the characteristics of high precision and low delay. The experiencer can interact with objects or people in the space like in the real world, and the tracking precision is high.
The equipment of the invention consists of 360-degree panoramic glasses, an interactive cabin seat and a content resource library, and comprises a single seat, two seats and three seats. In the game, the 360-degree panoramic glasses are worn to be as if the panoramic glasses are really placed in the game, the head is rotated to aim at a target, the rocker is controlled to operate, and the played people are not shocked by the stimulation experience of the head.
Referring to fig. 2, in an embodiment, the laser dynamic capturing device includes at least four optical cameras, and the dynamic capturing device includes at least four trackable tools disposed on a human body.
The invention also provides a large-space multi-person virtual reality interaction method, which comprises the following steps:
collecting data through an optical camera and positioning;
capturing human motion data by a trackable tool;
receiving optical data and motion data from the laser dynamic capture equipment and the dynamic capture equipment, and performing calculation processing;
acquiring data from the hybrid kinetic capture server and processing the data into 3D data information;
and receiving and displaying the 3D data information transmitted by the backpack computer equipment.
According to the large-space multi-person virtual reality interaction method, the laser dynamic capturing device comprises at least four optical cameras.
According to the large-space multi-person virtual reality interaction method, the dynamic capture equipment comprises at least four trackable tools arranged on a human body.
In summary, the present invention is applicable to the technical field of virtual reality, and provides a large-space multi-user virtual reality interaction system, which includes: the laser dynamic capturing device is used for acquiring data through the optical camera and positioning; a motion capture device for capturing human motion data by a trackable tool; the hybrid dynamic capture server is respectively connected with the laser dynamic capture equipment and the dynamic capture equipment through network equipment, and is used for receiving optical data and action data and performing calculation processing; the backpack computer equipment is connected with the hybrid dynamic capture server through a preset system and a network, and is used for acquiring data from the hybrid dynamic capture server and processing the data into 3D data information; and the head-mounted display equipment is used for receiving and displaying the 3D data information transmitted by the backpack computer equipment. The invention also correspondingly provides an interaction method. Therefore, the interactive experience of the user is greatly improved through data acquisition in multiple aspects.
The present invention may be embodied in other specific forms without departing from the spirit or essential attributes thereof, and it should be understood that various changes and modifications can be effected therein by one skilled in the art without departing from the spirit and scope of the invention as defined in the appended claims.
Claims (6)
1. A large-space multi-person virtual reality interaction system, the system comprising:
the laser dynamic capturing device is used for acquiring data through the optical camera and positioning;
a motion capture device for capturing human motion data by a trackable tool;
the hybrid dynamic capture server is respectively connected with the laser dynamic capture equipment and the dynamic capture equipment through network equipment, and is used for receiving the laser data and the action data and performing calculation processing;
the backpack computer equipment is connected with the hybrid dynamic capture server through a preset system and a network, and is used for acquiring data from the hybrid dynamic capture server and processing the data into 3D data information;
and the head-mounted display equipment is used for receiving and displaying the 3D data information transmitted by the backpack computer equipment.
2. The large space multi-person virtual reality interaction system according to claim 1, wherein the laser kinetic capture device comprises at least four optical cameras.
3. The large-space multi-person virtual reality interaction system according to claim 1, wherein the motion capture device comprises at least four trackable tools disposed on the human body.
4. A large-space multi-person virtual reality interaction method is characterized by comprising the following steps:
collecting data through an optical camera and positioning;
capturing human motion data by a trackable tool;
receiving laser data and action data from the laser dynamic capturing equipment and the dynamic capturing equipment, and performing calculation processing;
acquiring data from the hybrid kinetic capture server and processing the data into 3D data information;
and receiving and displaying the 3D data information transmitted by the backpack computer equipment.
5. The method of claim 1, wherein the laser-kinetic capturing device comprises at least four optical cameras.
6. The method for interaction in virtual reality among multiple persons in large space according to claim 1, wherein said kinetic capture device comprises at least four trackable tools disposed on the human body.
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Cited By (2)
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CN113110746A (en) * | 2021-05-08 | 2021-07-13 | 北京幻威科技有限公司 | Light field scanning type optical-inertial combined motion capture system |
CN114844934A (en) * | 2022-04-28 | 2022-08-02 | 北京北建大科技有限公司 | Multi-person large-space VR interactive scene building method based on cloud rendering |
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CN114844934A (en) * | 2022-04-28 | 2022-08-02 | 北京北建大科技有限公司 | Multi-person large-space VR interactive scene building method based on cloud rendering |
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