CN111766989B - Interface switching method and device - Google Patents

Interface switching method and device Download PDF

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Publication number
CN111766989B
CN111766989B CN202010628093.8A CN202010628093A CN111766989B CN 111766989 B CN111766989 B CN 111766989B CN 202010628093 A CN202010628093 A CN 202010628093A CN 111766989 B CN111766989 B CN 111766989B
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interface
function
operation control
event
control
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CN111766989A (en
Inventor
方雨骁
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene

Abstract

The embodiment of the invention provides an interface switching method and device, wherein the method comprises the following steps: when an event of interrupting a currently displayed first interface is detected, providing an operation control with a first function; responding to a first trigger operation acted on an operation control with the first function, and determining the display state of the first interface; switching from the first interface to a second interface, and updating the first function of the operation control to be a second function; and responding to a second trigger operation acted on the operation control with the second function, and returning to the first interface in the display state. Therefore, the user can rapidly leave the first interface and go to the second interface by operating the control, and then can return to the first interface which leaves by operating the control, so that interface switching through repeated clicking operations which are repeated layer by layer is avoided.

Description

Interface switching method and device
Technical Field
The present invention relates to the field of game technology, and in particular, to an interface switching method and an interface switching apparatus.
Background
At present, two functions can be simultaneously realized in some games, for example, a player can "operate a character to move in a game scene" and "click in a multi-level interface hierarchy", at this time, if the player has a need to return to a main interface immediately, the player can only continuously click a return button, and when the player wants to return to an interface which is being browsed before again, the player needs to return through the same path by clicking multiple times again. Therefore, the same long path requires the player to click twice in succession, and the information such as the filled-in form in the currently browsed interface is lost, and needs to be re-filled in, which results in poor user experience.
Disclosure of Invention
In view of the above problems, embodiments of the present invention are proposed to provide an interface switching method and a corresponding interface switching apparatus that overcome or at least partially solve the above problems.
The embodiment of the invention discloses an interface switching method, which comprises the following steps:
when an event of interrupting a currently displayed first interface is detected, providing an operation control with a first function;
responding to a first trigger operation acted on an operation control with the first function, and determining the display state of the first interface;
switching from the first interface to a second interface, and updating the first function of the operation control to be a second function;
and responding to a second trigger operation acted on the operation control with the second function, and returning to the first interface in the display state.
Optionally, the method further comprises:
after returning to the first interface in the display state, hiding the operation control.
Optionally, the first function is a function of retracting the interface, and the second function is a function of returning to the interface.
Optionally, the second interface is a primary interface.
Optionally, the method further comprises:
and responding to the dragging operation acted on the operation control, and adjusting the position of the operation control.
Optionally, the operation control includes an adjustment sub-control, and further includes:
and responding to the click operation acted on the adjusting sub-control, and adjusting the display size of the operation control.
Optionally, the event of interrupting the currently displayed first interface includes at least one of:
an event that an enemy virtual object in the game process approaches;
receiving an event of group invitation;
and jumping to the trigger event of the second interface.
The embodiment of the invention also discloses an interface switching device, which comprises:
the control providing module is used for providing an operation control when an event of interrupting a currently displayed first interface is detected; the operation control has a first function;
the display state determining module is used for responding to a first trigger operation acted on an operation control with the first function and determining the display state of the first interface;
the interface switching module is used for switching from the first interface to a second interface and updating the first function of the operation control into a second function;
and the interface returning module is used for responding to a second trigger operation acted on the operation control with the second function and returning to the first interface in the display state.
Optionally, the apparatus further comprises:
and the control hiding module is used for hiding the operation control after returning to the first interface in the display state.
Optionally, the first function is a function of retracting the interface, and the second function is a function of returning to the interface.
Optionally, the second interface is a primary interface.
Optionally, the method further comprises:
and the position adjusting module is used for responding to the dragging operation acted on the operation control and adjusting the position of the operation control.
Optionally, the operation control includes an adjustment sub-control, and further includes:
and the display size adjusting module is used for responding to the click operation acting on the adjusting sub-control and adjusting the display size of the operation control.
Optionally, the event of interrupting the currently displayed first interface includes at least one of:
an event that an enemy virtual object in the game process approaches;
receiving an event of group invitation;
and jumping to the trigger event of the second interface.
The embodiment of the invention also discloses an electronic device, which comprises a processor, a memory and a computer program which is stored on the memory and can run on the processor, wherein when the computer program is executed by the processor, the method of any one of the embodiments of the invention is realized.
The embodiment of the invention also discloses a computer readable storage medium, wherein a computer program is stored on the computer readable storage medium, and when being executed by a processor, the computer program realizes the method according to any one of the embodiments of the invention.
The embodiment of the invention has the following advantages:
in the embodiment of the invention, when an event of interrupting a currently displayed first interface is detected, the operation control is provided, the function of switching to the second interface is switched, and the function of returning to the first interface from the second interface is bound with the operation control, so that the user can quickly leave the first interface and go to the second interface through the operation control, and then can return to the left first interface through the operation control, thereby avoiding the need of switching the interfaces through multiple click operations back and forth layer by layer. And when the player leaves the first interface, the display state of the first interface is determined, and when the player returns to the first interface, the first interface is directly set to be in the display state, so that the situation that the player goes to the second interface and removes the operation on the first interface is avoided, and the user experience is further improved.
Drawings
FIG. 1 is a flowchart illustrating the steps of an embodiment of an interface switching method according to the present invention;
FIG. 2 is a schematic view of a first interface of the present invention;
FIG. 3 is a schematic view of a second interface of the present invention;
fig. 4 is a block diagram of an embodiment of an interface switching apparatus according to the present invention.
Detailed Description
In order to make the aforementioned objects, features and advantages of the present invention comprehensible, embodiments accompanied with figures are described in further detail below.
The interface switching method in one embodiment of the invention can be operated in a terminal device or a server. The terminal device may be a local terminal device. When the interface switching method is operated on a server, the interface switching method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system comprises the server and a client device.
In an optional embodiment, various cloud applications may be run under the cloud interaction system, for example: and (5) cloud games. Taking a cloud game as an example, a cloud game refers to a game mode based on cloud computing. In the cloud game operation mode, the game program operation main body and the game picture presentation main body are separated, the storage and operation of the interface switching method are completed on the cloud game server, and the client device is used for receiving and sending data and presenting the game picture, for example, the client device can be a display device with a data transmission function close to a user side, such as a mobile terminal, a television, a computer, a palm computer and the like; however, the terminal device performing the interface switching method is a cloud game server in the cloud. When a game is played, a player operates the client device to send an operation instruction to the cloud game server, the cloud game server runs the game according to the operation instruction, data such as game pictures and the like are encoded and compressed, the data are returned to the client device through a network, and finally the data are decoded through the client device and the game pictures are output.
In an alternative embodiment, the terminal device may be a local terminal device. Taking a game as an example, the local terminal device stores a game program and is used for presenting a game screen. The local terminal device is used for interacting with the player through a graphical user interface, namely, a game program is downloaded and installed and operated through an electronic device conventionally. The manner in which the local terminal device provides the graphical user interface to the player may include a variety of ways, for example, it may be rendered for display on a display screen of the terminal or provided to the player through holographic projection. For example, the local terminal device may include a display screen for presenting a graphical user interface including a game screen and a processor for running the game, generating the graphical user interface, and controlling display of the graphical user interface on the display screen.
Referring to fig. 1, a flowchart illustrating steps of an embodiment of an interface switching method according to the present invention is shown, which may specifically include the following steps:
step 101, when detecting that an event interrupting a currently displayed first interface occurs, providing an operation control with a first function;
in some game scenarios, a player may perform multiple operations simultaneously while playing a game, for example, the player controls a virtual character in the game scenario to automatically seek to a certain place, and at this time, the player opens other interfaces to browse, for example, opens a package interface to sort virtual articles in a package, opens a store interface to purchase required virtual articles, opens a character attribute interface to repair and upgrade equipment of the virtual character, and so on. When browsing the current interface, the virtual character may be attacked by an enemy virtual unit in the game scene, or when trying to leave the current interface temporarily to view other information (such as world battle), it is necessary to leave the current interface quickly and open another interface.
In the embodiment of the invention, in order to realize that the player can leave the current interface quickly, a trigger event can be set, and when the trigger event is detected, a control is provided, so that the player can quickly switch from the currently browsed interface to another interface through the control.
Specifically, the trigger event may be an event that interrupts a currently displayed first interface, and by detecting whether the event that interrupts the currently displayed first interface occurs in real time, when it is detected that the event that interrupts the currently displayed first interface occurs, an operation control may be provided. The first interface may be an interface currently displayed in a display screen of the terminal device, such as a package interface, a store interface, or a role attribute interface, which is not limited in the embodiment of the present invention.
The operation control can have a first function that is used to enable switching from the first interface to the second interface. In specific implementation, the control can also have a corresponding display position and size, and when the control needs to be provided, the operation control can be displayed on the first interface according to the display position and size.
As an example, fig. 2 shows a schematic diagram of an operation control provided in a first interface, the first interface is a symbol package interface, the symbol package interface includes a plurality of symbols and confirmation controls, detail information of a religious marine symbol (weapon) is currently displayed, a decomposition control and a scouring control are included in the detail information, and an operation control 1 is provided in the symbol package interface. In FIG. 2, the operator control includes a prompt for a first function, such as "enemy approaching! Whether to return to the main interface ", and a save and exit button for receiving user operation information.
Step 102, responding to a first trigger operation acted on an operation control with the first function, and determining the display state of the first interface;
specifically, the terminal device may have a data acquisition module and a data reporting module, and may acquire, in real time, a first trigger operation of the player on the operation control having the first function through the data acquisition module, and report the acquired first trigger operation to the game application through the data reporting module. The first trigger operation may refer to an operation for triggering switching to another interface, such as a click operation, a long-time press operation, or a double-click operation, which is not limited in this embodiment of the present invention.
After receiving a first trigger operation acting on an operation control with a first function, the game application may determine a display state of the first interface in response to the first trigger operation. The display state may refer to a state in which the interface is currently located, and content currently displayed by the interface may be restored according to the display state, as in fig. 2, the display state may be a state of detail information of a religious atlantic stone (weapon) displayed in the stone parcel interface. After the display state of the first interface is determined, the first interface and the display state thereof can be saved, so that the first interface can be returned to in the subsequent process directly according to the display state.
103, switching from the first interface to a second interface, and updating the first function of the operation control to a second function;
after determining the display state of the first interface, switching from the first interface to the second interface. The second interface may be an interface preset in the game application, and the first interface is different from the second interface, for example, the second interface may be set as a main interface, the main interface is an interface set as a "home page" during game design, the main interface generally includes a game scene, and a player may control a virtual character to move in the game scene of the main interface.
After switching from the first interface to the second interface, the first function of the operation control can be updated to a second function, and the second function is used for returning to the first interface from the second interface. It should be noted that the operation control may have a plurality of corresponding attribute values, and different attribute values are used to control different attributes of the operation control. Only the attribute for controlling the function of the operation control can be modified to update the function of the operation control, and other attributes, such as the size and position attributes of the operation control, are not modified. In addition, an operation control with a first function and an operation control with a second function can be created in advance, and when the function of the operation control needs to be updated, the displayed operation control with the first function is directly switched to the operation control with the second function.
As an example, as shown in fig. 3, for the scenario shown in fig. 2, after receiving the first trigger operation, the first interface shown in fig. 2 is switched to the second interface shown in fig. 3, and the first function of the operation control in the interface is also updated to the second function, where the operation control 2 includes a prompt message "the interface is saved and can be returned at any time" for the second function, and a return button for receiving the user operation information.
And 104, responding to a second trigger operation acted on the operation control with the second function, and returning to the first interface in the display state.
The player may return to the first interface from the second interface by performing a second trigger operation on the operation control having the second function. The terminal device may acquire a second trigger operation acting on the operation control having the second function, and report the second trigger operation to the game application. The second trigger operation may refer to an operation for triggering a return from the second interface to the first interface, such as a click operation, a long-press operation, or a double-click operation, which is not limited in this embodiment of the present invention.
After receiving a second trigger operation acting on the operation control with the second function, the game application may return to the first interface in response to the second trigger operation, and the first interface may be in a display state determined previously. For example, in fig. 2, the token-stone wrapping interface is in the state of the displayed details of the religious atlantic stone (weapon), and when returning from the second interface to the token-stone wrapping interface, the token-stone wrapping interface is also in the state of the displayed details of the religious atlantic stone (weapon).
When the event that the currently displayed first interface is interrupted is detected, the operation control is provided, the function of switching to the second interface is switched, and the function of returning to the first interface from the second interface is bound with the operation control, so that the user can quickly leave the first interface and go to the second interface through the operation control, and then can return to the left first interface through the operation control, and interface switching through repeated clicking operations layer by layer is avoided. And when the player leaves the first interface, the display state of the first interface is determined, and when the player returns to the first interface, the first interface is set to be in the display state directly, so that the situation that the player goes to the second interface to clear the operation of the player on the first interface is avoided, if the player fills a form in the first interface, the previously filled form can be displayed after the player returns to the first interface, the player does not need to fill again, and the user experience is further improved.
In a preferred embodiment of the present invention, the method may further comprise the steps of:
after returning to the first interface in the display state, hiding the operation control.
In the embodiment of the invention, after the first interface in the display state is returned, interface switching is not required to be performed through the operation control, and the operation control can be hidden. In addition, the first interface and the display state thereof which are stored in advance can be cleared, so that the memory consumption is reduced.
In a preferred embodiment of the present invention, the first function is a function of retracting the interface, and the second function is a function of returning to the interface.
In the embodiment of the present invention, the first function may be a function of collapsing an interface, and the function may implement collapsing the first interface and opening the second interface, that is, switching from the first interface to the second interface. The second function may be a function of returning to the interface, which may implement closing the second interface and opening the first interface, and returning from the second interface to the first interface.
In a preferred embodiment of the present invention, the method further comprises:
and responding to the dragging operation acted on the operation control, and adjusting the position of the operation control.
The player can adjust the position of the operation control by performing a drag operation on the operation control. Specifically, the terminal device may detect, in real time, a drag operation acting on the operation control, and report the drag operation to the game application. The dragging operation may be an operation of pressing and sliding the operation control, and the reported dragging operation may include a dragging direction and a dragging distance.
The game should be able to adjust the position of the operation control in response to a drag operation acting on the operation control after receiving the drag operation. Specifically, the dragging direction and the dragging distance in the dragging operation can be extracted, a new position is determined according to the dragging direction and the dragging distance, and the position of the operation control is adjusted according to the new position.
In a preferred embodiment of the present invention, the operation control includes an adjustment sub-control, further including:
and responding to the click operation acted on the adjusting sub-control, and adjusting the display size of the operation control.
The player can adjust the display size of the operation control by clicking on the adjustment sub-control of the operation control. Specifically, the terminal device may detect, in real time, a click operation on an adjustment child control acting on the operation control, and report the click operation to the game application. The game should be capable of adjusting the display size of the operation control in response to a click operation acting on the adjustment sub-control of the operation control after receiving the click operation. Specifically, the adjustment of the display size of the operation control may be to reduce the display size of the operation control, may preset the reduced display size, and then adjust the display size of the operation control according to the reduced display size.
In a preferred embodiment of the present invention, the event of interrupting the currently displayed first interface includes at least one of:
an event that an enemy virtual object in the game process approaches; receiving an event of group invitation; and jumping to the trigger event of the second interface.
In this case, it may be unclear that an enemy is approaching due to browsing of the first interface, and a quick counterattack cannot be performed, so that the event that interrupts the currently displayed first interface may be an event that the enemy virtual object is approaching in the game progress.
During the game, if the user needs to go to team combat, world combat or the like, the user may receive a team invitation and go to combat, and at the moment, the user needs to interrupt the current operations such as browsing the first interface, so that the event of interrupting the currently displayed first interface can be set as the event of receiving the team invitation.
When the first interface is browsed, the user may need to leave the first interface temporarily to go to the second interface to view other information, but does not want to terminate some operations on the first interface, so that an event for interrupting the currently displayed first interface can be set as a trigger event for jumping to the second interface.
It should be noted that, for simplicity of description, the method embodiments are described as a series of acts or combination of acts, but those skilled in the art will recognize that the present invention is not limited by the illustrated order of acts, as some steps may occur in other orders or concurrently in accordance with the embodiments of the present invention. Further, those skilled in the art will appreciate that the embodiments described in the specification are presently preferred and that no particular act is required to implement the invention.
Referring to fig. 4, a block diagram of an embodiment of an interface switching apparatus according to the present invention is shown, and specifically includes the following modules:
the control providing module 401 is configured to provide an operation control when an event that interrupts a currently displayed first interface is detected; the operation control has a first function;
a display state determining module 402, configured to determine a display state of the first interface in response to a first trigger operation applied to an operation control having the first function;
an interface switching module 403, configured to switch from the first interface to a second interface, and update the first function of the operation control to a second function;
and an interface returning module 404, configured to return to the first interface in the display state in response to a second trigger operation applied to the operation control with the second function.
In a preferred embodiment of the present invention, the apparatus further comprises:
and the control hiding module is used for hiding the operation control after returning to the first interface in the display state.
In a preferred embodiment of the present invention, the first function is a function of retracting the interface, and the second function is a function of returning to the interface.
In a preferred embodiment of the present invention, the second interface is a main interface.
In a preferred embodiment of the present invention, the method further comprises:
and the position adjusting module is used for responding to the dragging operation acted on the operation control and adjusting the position of the operation control.
In a preferred embodiment of the present invention, the operation control includes an adjustment sub-control, and further includes:
and the display size adjusting module is used for responding to the click operation acting on the adjusting sub-control and adjusting the display size of the operation control.
In a preferred embodiment of the present invention, the event of interrupting the currently displayed first interface includes at least one of:
an event that an enemy virtual object in the game process approaches;
receiving an event of group invitation;
and jumping to the trigger event of the second interface.
For the apparatus embodiment, since it is substantially similar to the method embodiment, the description is relatively simple, and reference may be made to the partial description of the method embodiment for relevant points.
An embodiment of the present invention further provides an electronic device, which includes a processor, a memory, and a computer program stored on the memory and capable of running on the processor, and when executed by the processor, the computer program implements the method according to any one of the embodiments of the present invention.
Embodiments of the present invention further provide a computer-readable storage medium, on which a computer program is stored, and when executed by a processor, the computer program implements the method according to any one of the embodiments of the present invention.
The embodiments in the present specification are described in a progressive manner, each embodiment focuses on differences from other embodiments, and the same and similar parts among the embodiments are referred to each other.
As will be appreciated by one skilled in the art, embodiments of the present invention may be provided as a method, apparatus, or computer program product. Accordingly, embodiments of the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, embodiments of the present invention may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
Embodiments of the present invention are described with reference to flowchart illustrations and/or block diagrams of methods, terminal devices (systems), and computer program products according to embodiments of the invention. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing terminal to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing terminal, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing terminal to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing terminal to cause a series of operational steps to be performed on the computer or other programmable terminal to produce a computer implemented process such that the instructions which execute on the computer or other programmable terminal provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
While preferred embodiments of the present invention have been described, additional variations and modifications of these embodiments may occur to those skilled in the art once they learn of the basic inventive concepts. Therefore, it is intended that the appended claims be interpreted as including preferred embodiments and all such alterations and modifications as fall within the scope of the embodiments of the invention.
Finally, it should also be noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or terminal that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or terminal. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or terminal that comprises the element.
The interface switching method and the interface switching device provided by the invention are described in detail, and the principle and the implementation mode of the invention are explained by applying specific examples, and the description of the embodiments is only used for helping to understand the method and the core idea of the invention; meanwhile, for a person skilled in the art, according to the idea of the present invention, there may be variations in the specific embodiments and the application scope, and in summary, the content of the present specification should not be construed as a limitation to the present invention.

Claims (10)

1. An interface switching method, characterized in that the method comprises:
when an event of interrupting a currently displayed first interface is detected, providing an operation control with a first function;
responding to a first trigger operation acted on an operation control with the first function, and determining the display state of the first interface;
switching from the first interface to a second interface, and updating the first function of the operation control to be a second function;
responding to a second trigger operation acted on the operation control with the second function, and returning to the first interface in the display state;
wherein the event interrupting the currently displayed first interface comprises an event that an enemy virtual object approaches in the game process.
2. The method of claim 1, further comprising:
after returning to the first interface in the display state, hiding the operation control.
3. The method of claim 1, wherein the first function is a function of stowing an interface and the second function is a function of returning an interface.
4. The method of claim 1, wherein the second interface is a primary interface.
5. The method of claim 1, further comprising:
and responding to the dragging operation acted on the operation control, and adjusting the position of the operation control.
6. The method of claim 1, wherein operating the control comprises adjusting a child control, further comprising:
and responding to the click operation acted on the adjusting sub-control, and adjusting the display size of the operation control.
7. The method of claim 1, wherein the event interrupting the currently displayed first interface further comprises at least one of:
receiving an event of group invitation;
and jumping to the trigger event of the second interface.
8. An interface switching device, comprising:
the control providing module is used for providing an operation control when an event of interrupting a currently displayed first interface is detected; the operation control has a first function;
the display state determining module is used for responding to a first trigger operation acted on the operation control with the first function and determining the display state of the first interface;
the interface switching module is used for switching from the first interface to a second interface and updating the first function of the operation control into a second function;
the interface returning module is used for responding to a second trigger operation acted on the operation control with the second function and returning to the first interface in the display state;
wherein the event interrupting the currently displayed first interface comprises an event that an enemy virtual object in the game process approaches.
9. An electronic device comprising a processor, a memory, and a computer program stored on the memory and capable of running on the processor, the computer program when executed by the processor implementing the method of any one of claims 1 to 7.
10. A computer-readable storage medium, characterized in that a computer program is stored on the computer-readable storage medium, which computer program, when being executed by a processor, carries out the method according to any one of claims 1 to 7.
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CN113082697B (en) * 2021-04-13 2024-02-02 网易(杭州)网络有限公司 Game interaction method and device and electronic equipment
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