CN111744170B - Game control method based on wearable device and wearable device - Google Patents

Game control method based on wearable device and wearable device Download PDF

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Publication number
CN111744170B
CN111744170B CN201910239320.5A CN201910239320A CN111744170B CN 111744170 B CN111744170 B CN 111744170B CN 201910239320 A CN201910239320 A CN 201910239320A CN 111744170 B CN111744170 B CN 111744170B
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China
Prior art keywords
game
user operation
user
host computer
wearable device
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CN111744170A (en
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施锐彬
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Guangdong Genius Technology Co Ltd
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Guangdong Genius Technology Co Ltd
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Priority to CN201910239320.5A priority Critical patent/CN111744170B/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/57Mechanical or electrical details of cameras or camera modules specially adapted for being embedded in other devices

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A game control method based on a wearable device and the wearable device, wherein an intelligent host machine included in the wearable device is rotatably arranged between two side belt end parts included in the wearable device, the top side of the host machine of the intelligent host machine is opposite to the bottom side of the host machine of the intelligent host machine, and a shooting module is respectively arranged on the top side of the host machine and the bottom side of the host machine, and the method comprises the following steps: and if so, acquiring a current environment image through the other shooting module, checking whether the acquired current environment image is of a preset environment type, and if so, not responding to the user operation. Therefore, when the user starts the game on the wearable device, whether the user is allowed to start the game is judged through the collected current environment image, the game on the wearable device is controlled, and the user can be reminded to learn.

Description

Game control method based on wearable device and wearable device
Technical Field
The invention relates to the technical field of wearable equipment, in particular to a game control method based on the wearable equipment and the wearable equipment.
Background
Nowadays, wearable devices are becoming more powerful, and some of them have entertainment functions in addition to basic communication and learning functions. However, in practical use, it is found that after the monitor equips the user with the wearable device, some of the low-age users often enthusiastically leave the monitor for the game in the wearable device due to weak self-management ability, and neglect the purpose of learning using the wearable device.
Disclosure of Invention
In view of the above drawbacks, embodiments of the present invention provide a game control method based on a wearable device and a wearable device, which can control a game when a user starts the game on the wearable device, so as to prompt the user to learn.
The first aspect of the embodiment of the invention discloses a game control method based on a wearable device, wherein the wearable device comprises an intelligent host, the intelligent host is rotatably arranged between two side belt ends of the wearable device, the top side of the host of the intelligent host is opposite to the bottom side of the host of the intelligent host, and the top side of the host and the bottom side of the host are respectively provided with a shooting module, and the method comprises the following steps:
Detecting whether user operation for starting a game occurs on a display screen on the side of any one shooting module, and acquiring a current environment image through the other shooting module if the user operation for starting the game occurs;
and checking whether the acquired current environment image is of a preset environment type, and if so, not responding to the user operation.
In an optional implementation manner, in the first aspect of the embodiment of the present invention, the verifying whether the acquired current environmental image is of a preset environmental type includes:
identifying contour features of the environment image to obtain a feature object included in the environment image;
determining a current environment type corresponding to the characteristic object in an image database; wherein the image database comprises a plurality of different environment types and characteristic objects corresponding to each environment type;
and checking whether the current environment type is a preset environment type.
As an optional implementation manner, in the first aspect of the embodiment of the present invention, the method further includes:
and if so, responding to the user operation.
As an optional implementation manner, in the first aspect of the embodiment of the present invention, after the monitoring terminal allows responding to the user operation, the method further includes:
monitoring the game duration of the game opened by the user operation;
and if the game duration exceeds the preset duration, outputting prompt information on a display screen for starting the game so as to guide a user to close the game for learning.
In an optional implementation manner, in the first aspect of the embodiment of the present invention, after detecting whether a user operation for starting a game occurs on a display screen on a side where any one of the shooting modules is located, the method further includes:
detecting whether the current moment is in a learning time period according to the learning timetable;
if yes, not responding to the user operation;
and if not, executing the step of inquiring whether the monitoring terminal is allowed to respond to the user operation, and if so, responding to the user operation.
The second aspect of the embodiment of the invention discloses a wearable device, the wearable device comprises an intelligent host, the intelligent host is rotatably arranged between two side belt ends included in the wearable device, a host top side of the intelligent host is opposite to a host bottom side of the intelligent host, a shooting module is respectively arranged on the host top side and the host bottom side, and the intelligent host comprises:
The detection unit is used for detecting whether user operation for starting a game occurs on the display screen of the side where any shooting module is located;
the acquisition unit is used for acquiring a current environment image through the other shooting module when the detection unit detects that a user operation for starting a game occurs on the display screen on the side where any one shooting module is located;
the verification unit is used for verifying whether the acquired current environment image is of a preset environment type or not;
and the response unit is used for not responding to the user operation when the verification unit verifies that the acquired current environment image is of a preset environment type.
As an optional implementation manner, in a second aspect of the embodiment of the present invention, the verification unit includes:
the identification subunit is used for identifying the outline characteristics of the environment image to obtain characteristic objects included in the environment image;
a query subunit, configured to determine a current environment type corresponding to the feature object in an image database; wherein the image database comprises a plurality of different environment types and characteristic objects corresponding to each environment type;
and the verification subunit is used for verifying whether the current environment type is a preset environment type.
As an optional implementation manner, in the second aspect of the embodiment of the present invention, the smart host further includes:
the inquiring unit is used for inquiring whether the monitoring terminal is allowed to respond to the user operation or not when the checking subunit checks that the acquired current environment image is of a preset environment type;
the response unit is further configured to respond to the user operation when the monitoring terminal is allowed to respond to the user operation.
As an optional implementation manner, in the second aspect of the embodiment of the present invention, the smart host further includes:
the monitoring unit is used for monitoring the game duration of the game started by the user operation after the monitoring terminal is allowed to respond to the user operation;
and the prompting unit is used for outputting prompting information on a display screen for starting the game when the monitoring terminal monitors that the game duration exceeds the preset duration so as to guide a user to close the game for learning.
As an alternative implementation manner, in the second aspect of the embodiment of the present invention, the method is characterized in that:
the checking subunit is further configured to detect, according to a learning schedule, whether the current time is in a learning time period after the detection unit detects that a user operation for starting a game occurs on a display screen on a side where any one of the shooting modules is located;
The response unit is further configured to not respond to the user operation when the verification unit detects that the current time is in the learning time period according to the learning schedule;
and the inquiring unit is further used for inquiring whether the monitoring terminal is allowed to respond to the user operation or not when the checking subunit detects that the current moment is not in the learning time period according to the learning schedule.
A third aspect of an embodiment of the present invention discloses a wearable device, the wearable device comprising:
a memory storing executable program code;
a processor coupled to the memory;
the processor invokes the executable program code stored in the memory to perform part or all of the steps of a game control method based on a wearable device disclosed in the first aspect of the embodiment of the present invention.
A fourth aspect of the embodiment of the present invention discloses a computer-readable storage medium storing a computer program, where the computer program causes a computer to execute a game control method based on a wearable device disclosed in the first aspect of the embodiment of the present invention.
A fifth aspect of the embodiments of the present invention discloses a computer program product which, when run on a computer, causes the computer to perform part or all of the steps of any one of the methods of the first aspect.
A sixth aspect of the embodiments of the present invention discloses an application publishing platform for publishing a computer program product, wherein the computer program product, when run on a computer, causes the computer to perform part or all of the steps of any one of the methods of the first aspect.
Compared with the prior art, the embodiment of the invention has the following beneficial effects:
in the embodiment of the invention, whether the user operation for starting the game occurs on the display screen of the side where any shooting module is located is detected, if so, the current environment image is acquired through the other shooting module, whether the acquired current environment image is of a preset environment type is checked, and if so, the user operation is not responded. Therefore, when a user starts a game on the wearable equipment, whether the game is allowed to be started or not is judged through the current environment image, the game on the wearable equipment is controlled, and the user can be reminded to learn.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings that are needed in the embodiments will be briefly described below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
Fig. 1 is a schematic structural diagram of a wearable device according to an embodiment of the present invention;
fig. 2 is a schematic structural diagram of the wearable device shown in fig. 1, in which the smart host is rotated 90 ° relative to the bottom bracket;
FIG. 3 is a schematic diagram of another view of FIG. 2;
fig. 4 is a schematic flow chart of a game control method based on a wearable device according to an embodiment of the present invention;
FIG. 5 is a schematic flow chart of another game control method based on a wearable device according to an embodiment of the present invention;
fig. 6 is a schematic structural diagram of a wearable device according to an embodiment of the present invention;
fig. 7 is a schematic structural diagram of another wearable device according to an embodiment of the present invention;
fig. 8 is a schematic structural diagram of a wearable device according to an embodiment of the present invention.
Detailed Description
The following description of the embodiments of the present invention will be made clearly and completely with reference to the accompanying drawings, in which it is apparent that the embodiments described are only some embodiments of the present invention, but not all embodiments. All other embodiments, which can be made by those skilled in the art based on the embodiments of the invention without making any inventive effort, are intended to be within the scope of the invention.
In the present invention, the terms "upper", "lower", "left", "right", "front", "rear", "top", "bottom", "inner", "outer", "middle", "vertical", "horizontal", "lateral", "longitudinal" and the like indicate an azimuth or a positional relationship based on that shown in the drawings. These terms are only used to better describe the present invention and its embodiments and are not intended to limit the scope of the indicated devices, elements or components to the particular orientations or to configure and operate in the particular orientations.
Also, some of the terms described above may be used to indicate other meanings in addition to orientation or positional relationships, for example, the term "upper" may also be used to indicate some sort of attachment or connection in some cases. The specific meaning of these terms in the present invention will be understood by those of ordinary skill in the art according to the specific circumstances.
Furthermore, the terms "mounted," "configured," "provided," "connected," and "connected" are to be construed broadly. For example, it may be a fixed connection, a removable connection, or a unitary construction; may be a mechanical connection, or an electrical connection; may be directly connected, or indirectly connected through intervening media, or may be in internal communication between two devices, elements, or components. The specific meaning of the above terms in the present invention can be understood by those of ordinary skill in the art according to the specific circumstances.
Furthermore, the terms "first," "second," and the like, are used primarily to distinguish between different devices, elements, or components (the particular species and configurations may be the same or different), and are not used to indicate or imply the relative importance and number of devices, elements, or components indicated. Unless otherwise indicated, the meaning of "a plurality" is two or more.
The technical scheme of the embodiment of the invention will be further described with reference to the embodiment and the attached drawings.
In order to better understand the game control method based on the wearable device disclosed by the embodiment of the invention, the wearable device disclosed by the embodiment of the invention is first introduced. Referring to fig. 1 to 3, a wearable device disclosed in an embodiment of the present invention may include: the bottom bracket 10, the intelligent host 20 and the side belt 30, wherein the bottom bracket 10 is connected between two side belt ends of the side belt 30. The top side 20a of the intelligent host 20 is opposite to the bottom side 20b of the intelligent host 20, and the top side 20a of the intelligent host 20 is provided with a shooting module 22, and the bottom side 20b of the intelligent host 20 is provided with a shooting module 23. One end of the intelligent host 20 is rotatably connected with the first end of the bottom bracket 10 through the first rotating shaft 21, and the intelligent host 20 can rotate at different angles relative to the bottom bracket 10, so that the shooting directions of the shooting module 22 and the shooting module 23 can be adjusted simultaneously. Wherein one side strap end of the side strap 30 is pivotally connected to a first end of the bottom bracket 10 by a first pivot shaft 21, and the other side strap end of the side strap 30 is connected to a second end of the bottom bracket 10.
In the wearable device disclosed in the embodiment of the present invention, through the above-described structure, the smart host 20 included in the wearable device can rotate between the two side strap ends of the side strap 30 included in the wearable device, so as to adjust the shooting directions of the two shooting modules at the same time. Wherein, can realize the rotation of the relative bottom support 10 of intelligent host 20 through first pivot 21 to make locate the shooting module 22 of intelligent host 20, shoot module 23 and also can obtain different shooting directions along with the rotation of intelligent host 20, this has not only solved current wearable equipment (usually only has a topside to shoot the module) and need the user to twist reverse the problem that the adjustment shooting direction that the arm just can be realized, can also satisfy the shooting demand of user's different directions simultaneously.
In the embodiment of the invention, when the intelligent host 20 rotates relative to the bottom bracket 10, one side belt end of the side belt 30 is pivotally connected to the first end of the bottom bracket 10 through the first rotating shaft 21, so that the coaxial rotation design sharing the first rotating shaft 21 is adopted among one side belt end of the side belt 30, the first end of the bottom bracket 10 and one end of the intelligent host 20, thereby reducing the component design of the wearable device, simplifying the component assembly process of the wearable device and further enabling the structure of the wearable device to be more compact.
In the embodiment of the present invention, a top display screen (not labeled in the figure) may be disposed on the top 20a of the intelligent host 20; optionally, a bottom display (not labeled in the figure) may also be provided on the bottom 20b of the smart host 20. In general, the smart host 20 may be stacked on the bottom bracket 10, that is, the bottom side 20b of the smart host 20 is attached to the upper surface of the bottom bracket 10; when the smart host 20 rotates about the first rotation axis 21, the top side 20a and the bottom side 20b of the smart host 20 form a certain angle with the upper surface of the bottom bracket 10.
In the embodiment of the present invention, the smart host 20 is used as a host of wearable equipment with adjustable shooting direction, and not only includes a main board disposed inside, a touch screen and/or a display screen for implementing touch and display functions, a battery for powering the main board and the touch screen and the display screen, a shooting module 22 and a shooting module 23 for implementing the shooting function of the smart host 20, a communication device (such as a wireless communication device, a bluetooth communication device, an infrared communication device, etc.) for implementing the communication function of the smart host 20, a sensor (such as a gravity sensor, an acceleration sensor, a distance sensor, a barometric sensor, an ultraviolet detector, a play water detection and identification module) for implementing the detection of the heart rate of a user, a timer for implementing the timing function of the smart host 20, and elements for identifying the identity of the user, such as a fingerprint module, a face identification module, and a microphone and a speaker for implementing audio input and/or output. It should be appreciated that each device and each functional module are disposed inside the intelligent host 20 and electrically connected to the motherboard, and the control of the devices and the functional modules is realized through the motherboard, so as to control the devices and the functional modules to realize corresponding functions.
Therefore, in the embodiment of the present invention, the smart host 20 is different from the dial of the conventional wristwatch, which can only realize the functions of time display, timing, etc.
Further, since the smart host 20 and the bottom bracket 10 can be rotatably connected through the first rotating shaft 21, the shooting angles of the shooting module 22 and the shooting module 23 can be adjusted by adjusting the rotation angles of the smart host 20 and the bottom bracket 10, wherein the rotation angles of the smart host 20 and the bottom bracket 10 can be between 0 ° and 90 °. For example, when the smart host 20 is stacked on the bottom bracket 10, the angle between the smart host 20 and the bottom bracket 10 may be 0 °, and when the smart host 20 is rotated, the angle between the smart host 20 and the bottom bracket 10 may be preferably 90 °. When the angle between the intelligent host 20 and the bottom bracket 10 is 0 °, the included angle between the shooting module 22 and the shooting module 23 on the intelligent host 20 and the bottom bracket 10 is also 0 °; when the intelligent host 20 rotates relative to the bottom bracket 10 to form a 90-degree included angle, the included angle between the shooting module 22 and the shooting module 23 of the intelligent host 20 relative to the bottom bracket 10 is a 90-degree included angle, so that the shooting angles of the shooting module 22 and the shooting module 23 can be adjusted. In particular, when the top side 20a of the intelligent host 20 is provided with a top side display screen and the bottom side 20b is also provided with a bottom side display screen, if the included angle between the shooting module 22 and the shooting module 23 of the intelligent host 20 and the bottom bracket 10 is 90 °, then the included angle between the top side display screen provided on the top side 20a and the bottom side display screen provided on the bottom side 20b and the bottom bracket 10 is also 90 °, so that a user on one side of the intelligent host 20 can conveniently watch the top side display screen, and a user on the other side of the intelligent host 20 can conveniently watch the bottom side display screen. In the embodiment of the present invention, the rotation angle between the smart host 20 and the bottom bracket 10 may be adjusted between 0 ° and 90 °, and preferably, the rotation angle may be 0 °, 30 °, 45 °, 60 °, 75 ° or 90 °.
In the embodiment of the present invention, since the smart host 20 is rotatably connected to the bottom bracket 10 through the first rotation shaft 21, the smart host 20 may include a rotation end 20c and a free end 20d which are opposite to each other, the rotation end 20c is an end of the smart host 20 connected to the first end of the bottom bracket 10 through the first rotation shaft 21, and the free end 20d is an end capable of rotating with the rotation end 20c relative to the bottom bracket 10 and forming an angle relative to the bottom bracket 10. Specifically, in order to avoid affecting the photographing angles of the photographing module 22 and the photographing module 23, the photographing module 22 may be preferably disposed at the top side (part of the top side 20 a) of the end portion of the free end 20d, and the photographing module 23 may be preferably disposed at the bottom side (part of the bottom side 20 b) of the end portion of the free end 20 d.
In an embodiment of the present invention, the bottom bracket 10 may have a plate-like structure. When the bottom bracket 10 is in a plate-like structure, the bottom bracket 10 may preferably be made of a heat-insulating material, such as plastic. When the user wears the wearable device, the situation that the heat generated by the smart host 20 is large and the skin of the wrist of the user is possibly scalded can be avoided. Therefore, the bottom bracket 10 not only can realize the function of bearing the rotation of the intelligent host 20, but also can realize the effect of heat insulation between the intelligent host 20 and the wrist skin of a user.
Further, when the bottom bracket 10 is in a plate-like structure, one or more through holes 10a may be provided on the bottom bracket 10, so that the smart host 20 may implement various physiological feature detection including detection of the heart rate of the user through the through holes 10 a. The shape of the through hole 10 may be circular, square, or elliptical, and the embodiment of the present invention is not limited.
It will be appreciated that in other embodiments, the bottom bracket 10 may be a closed loop configuration, and embodiments of the present invention are not limited thereto.
When the user needs to adjust the angle of the intelligent host 20 relative to the bottom bracket 10, the rotation angle of the intelligent host 20 relative to the bottom bracket 10 can be manually adjusted, and when the intelligent host 20 rotates to the target angle of the user, the user stops adjusting the intelligent host 20, the intelligent host 20 can be kept at the current angle unchanged, at this time, the shooting module 22 and/or the shooting module 23 can be in a shooting state, and the user can select the shooting module 22 and/or the shooting module 23 to execute corresponding shooting operation according to the actual shooting requirement.
When the user wants to fold the intelligent host 20 on the bottom bracket 10, the user can manually adjust the intelligent host 20 again, so that the intelligent host 20 can be adjusted again to rotate relative to the bottom bracket 10 until the intelligent host 20 is folded on the bottom bracket 10, and at this time, the user stops adjusting the intelligent host 20.
According to the wearable device disclosed by the embodiment of the invention, the shooting module 22 and the shooting module 23 can obtain different shooting directions along with the rotation of the intelligent host, so that the requirements of different shooting directions of users are met.
Example 1
Referring to fig. 4, fig. 4 is a flow chart of a game control method based on a wearable device according to an embodiment of the invention. The game control method based on the wearable device described in fig. 4 may be applied to the wearable device described in the previous embodiment. As described in the foregoing embodiments, the wearable device includes the smart host rotatably disposed between the belt ends on both sides included in the wearable device, and the host top side of the smart host is opposite to the host bottom side of the smart host, and the host top side and the host bottom side are each provided with a photographing module. As shown in fig. 4, the wearable device-based game control method may include the steps of:
401. detecting whether user operation for starting a game occurs on a display screen on the side of any shooting module.
In the embodiment of the invention, the user can start the application program installed by the intelligent host on the display screen at any side of the intelligent host, so that whether the user inputs the user operation for starting the game on the display screen at any side needs to be detected.
402. And collecting the current environment image through another shooting module.
In the embodiment of the present invention, after detecting that a user inputs a user operation for starting a game on a display screen where a shooting module on one side of an intelligent host is located in step 402, the intelligent host will collect a current environment image.
As an alternative implementation manner, in order to facilitate operation, when a user inputs user operation on the display screen and waits for the game to be started, the intelligent host is usually placed in front of the face of the user, and at this time, most of the pictures shot by the shooting module on the side where the display screen for starting the game is located are facial images of the user, and the current environmental image cannot be acquired through the shooting module on the side. Therefore, a complete current environment image can be obtained by controlling the shooting module on the other side of the display screen for starting the game to shoot.
Further alternatively, if the user opens the game on the display screen provided on the top side of the intelligent host and does not rotate the intelligent host, the bottom side of the intelligent host is in a state of being attached to the bottom bracket, the shooting module set on the bottom side of the intelligent host is shielded, and the current environment image cannot be acquired, at this time, the intelligent host can output prompt information on the display screen where the user opens the game, and guide the user to rotate the intelligent host so that the shooting module set on the bottom side of the intelligent host acquires the current environment image.
403. And checking whether the acquired current environment image is of a preset environment type.
In the embodiment of the invention, the current environment type corresponding to the current environment image is obtained by checking the current environment image acquired in the step 402, and then whether the current environment image is of the preset environment type is judged, so that the current environment type of the intelligent host is judged.
As an optional implementation manner, the outline features of the environment image are identified to obtain the feature objects included in the environment image, the current environment type corresponding to the feature objects is determined in the image database, and whether the current environment type is the preset environment type is checked. Specifically, the edge detection algorithm can be used for better identifying the outline features in the current environment image, determining various feature objects matched with the outline features, and searching in the image database to obtain the current environment type of the feature objects as a teaching place and checking to find the teaching place as a preset environment type if the identified feature objects are provided with a blackboard, a podium, a desk and a chair and the like. It can be seen that the current environment type can be accurately checked by the current environment image.
As another alternative implementation manner, as the characteristic objects recorded in the image database do not exist in some occasions or the shooting module fails to acquire the current environment image including the characteristic objects, the intelligent host cannot identify the current environment type, so that the current position of the intelligent host can be known according to the positioning module configured by the intelligent host, whether the user is in the preset environment type is judged according to the current position, if the user is known to be in the library through the positioning module, and the public place to which the library belongs is the preset environment type, the user is determined to be in the preset environment type, so that the judgment of the environment type of the user is ensured when the current environment image information is insufficient.
404. And when the current environment image is of the preset environment type, not responding to the user operation.
In the embodiment of the invention, the preset environment type may refer to teaching places such as classrooms and public places such as libraries, and when the current environment image is checked in step 403 to be the preset environment type, it is determined that the game is not easy to start in the current environment where the user is located, otherwise, self learning is delayed or other people around are influenced, so that the user operation of starting the game by the user needs to be controlled.
As an alternative embodiment, when the current environment image is a preset environment type, the user operation is not responded. Specifically, when a user presets an environment type, user operation for starting a game is input, the game is not started in response to the user operation, and at the moment, the intelligent host can output prompt information on a display screen of the user input user operation so as to inform the user that the current environment is not suitable for starting the game; alternatively, the smart host may set the icon of the game installed thereon to an unselected state at this time, so that the game may be controlled when the user starts the game on the smart host to prompt the user to learn.
Therefore, in the embodiment of the invention, whether the user operation for starting the game occurs on the display screen of the side where any shooting module is located is detected, if so, the current environment image is acquired through the other shooting module, whether the acquired current environment image is of a preset environment type is checked, and if so, the user operation is not responded. Therefore, when a user starts a game on the wearable equipment, whether the game is allowed to be started or not is judged through the current environment image, the game on the wearable equipment is controlled, and the user can be reminded to learn.
Example two
Referring to fig. 2, fig. 2 is a flowchart of another game control method based on a wearable device according to an embodiment of the present invention. As shown in fig. 2, the ad hoc communication of the wearable device may include the following steps.
501. Detecting whether user operation for starting a game occurs on a display screen on the side of any shooting module.
502. And collecting the current environment image through another shooting module.
503. And checking whether the acquired current environment image is of a preset environment type.
In the embodiment of the invention, whether the current environment type where the user is a preset environment type or not is judged according to the current environment image, and whether the user operation is responded or not is further judged. However, assuming that the game is started in the school after the user is learned, since the current environment type of the user is a teaching place, the game is limited to be started, and the verification manner based on the current environment type is not reasonable.
As an optional implementation manner, after detecting that a user operation for starting a game occurs on a display screen on the side where any one of the shooting modules is located, detecting whether the current moment is in a learning period according to a learning schedule; if yes, not responding to the user operation; if not, inquiring whether the monitoring terminal is allowed to respond to the user operation, and if so, responding to the user operation. Specifically, the monitoring terminal can set a learning schedule for the user according to the course arrangement and daily habits of the user, wherein the learning schedule indicates learning time periods such as the lesson time, the extracurricular learning time and the like of the user, and after the user inputs user operation for starting a game on the intelligent host, the intelligent host detects whether the current moment is in the learning time period of the user or not, and if the current moment is detected to be in the lesson time of the user, the intelligent host does not respond to the user operation; and if the current moment is not in the learning time of the user, sending an inquiry message to the monitoring terminal, inquiring whether the monitoring terminal allows the user to start or not, and determining whether to respond to the user operation or not according to the instruction of the monitoring terminal. It can be seen that by learning the schedule, it can be more humanized to determine whether to respond to the user operation.
It can be understood that, in addition to the way of checking the current environment type or checking the current time to determine whether the user operation should be limited, the way that the game is started and the permission of the monitoring terminal must be obtained can be set to limit the behavior of the user to start the game.
504. And when the current environment image is of the preset environment type, not responding to the user operation.
505. And when the current environment image is not of the preset environment type, responding to an instruction input by the monitoring terminal.
In the embodiment of the invention, when the current environment image is not of the preset environment type, the user operation of opening the game by the user is not necessarily shown to be reasonable, for example, the user escapes lessons and opens the game outdoors, so that the checked current environment image is not of the preset environment type, and the limit of the intelligent host to the game is avoided.
As an optional implementation manner, if the acquired current environment image is verified to be of a preset environment type, inquiring whether the monitoring terminal is allowed to respond to the user operation or not, and if so, responding to the user operation. Specifically, when the current environment image is checked to be the preset environment type, sending a message that the user passes the check to the monitoring terminal, and inquiring whether the monitoring terminal allows the intelligent host to respond to the user operation to start the game or not, wherein the monitoring terminal can be an electronic device such as an intelligent mobile phone, a tablet computer or a personal computer provided with a monitoring application program; if the user is checking to pass, the monitoring application program installed on the parent's smart phone can control the smart phone to generate vibration or ring, after the monitoring application program is started by the family, inform the parent of the user passing the checking, whether the user is allowed to start the game on the smart host at the moment, so that the parent can choose whether to limit the game to be started by the user according to the actual situation, and send an instruction to the smart host through the monitoring application program, if the smart host receives the instruction that the parent is allowed to start the game by the user, the game on the smart host is started in response to the user operation; if the intelligent host receives an instruction that the parents do not allow the user to start the game, the intelligent host does not respond to the user operation. Therefore, after the current environment type passes the verification, the user can start the game only through the permission of the monitoring terminal, and the control of the game application on the intelligent host is enhanced.
As another alternative implementation manner, considering that the verification manner for identifying the current environment type may also have a verification error, for example, identifying the canteen as a conference room, so that the user is limited when opening the game, the intelligent host may further have an application function, and when the user is erroneously limited to open the game on the intelligent host, the application function may send an application message to the monitoring terminal and remark the actual situation, so that the parent may learn the actual situation of the user on the monitoring terminal and send an instruction for responding to the user operation to the intelligent host, thereby avoiding that the user operation is erroneously limited.
In the embodiment of the invention, the user operation of starting the game by the user is limited, and the game duration of the user can be monitored, so that the user is prevented from being addicted to the game for a long time.
As an optional implementation manner, after the monitoring terminal allows responding to the user operation, the game duration of the game started by the user operation is monitored, and if the game duration exceeds the preset duration, prompt information is output on a display screen of the started game so as to guide the user to close the game for learning. Specifically, if the parents only allow the user to continuously play the game for 20 minutes, the preset time length of 20 minutes can be set for the user, when the game time length after the user starts the game is monitored to be more than 20 minutes, the intelligent host is controlled to send out vibration and output prompt information on the display screen of the game, the user is informed that the continuous game is more than 20 minutes, the game needs to be closed, and the user is put into study again, so that the user is prevented from being addicted to the game.
As another alternative implementation manner, the game duration of the user can be limited according to the learning schedule of the user, for example, the user starts the game at the lesson time, and when the intelligent host detects that the current moment reaches the lesson time in the learning schedule, the intelligent host outputs prompt information to the user and closes the game, so that the game duration is conveniently limited.
Therefore, in the embodiment of the invention, whether the behavior of the user for starting the game is limited is checked by referring to the learning timetable of the user, and further whether the user is allowed to start the game is determined by the monitoring terminal after the user passes the check, so that the game is controlled more reasonably.
Example III
Referring to fig. 6, fig. 6 is a schematic structural diagram of a wearable device according to an embodiment of the present disclosure; the wearable device comprises an intelligent host, the intelligent host is rotatably arranged between two side belt end parts of the wearable device, the host top side of the intelligent host is opposite to the host bottom side of the intelligent host, and a shooting module is arranged on each of the host top side and the host bottom side. As shown in fig. 6, the smart host may include:
a detection unit 601, configured to detect whether a user operation for starting a game occurs on a display screen on a side where any one of the shooting modules is located;
The acquisition unit 602 is configured to acquire a current environmental image through another shooting module when the detection unit detects that a user operation for starting a game occurs on a display screen on a side where any one of the shooting modules is located;
a checking unit 603, configured to check whether the collected current environmental image is of a preset environmental type;
and the response unit 604 is configured to not respond to the user operation when the verification unit verifies that the acquired current environment image is of the preset environment type.
Wherein the verification unit 603 includes:
an identification subunit 6031, configured to identify contour features of the environmental image to obtain a feature object included in the environmental image;
a query subunit 6032 for determining a current environment type corresponding to the feature object in the image database;
the checking subunit 6033 is configured to check whether the current environment type is a preset environment type.
In the embodiment of the present invention, when the detecting unit 601 detects a user operation for starting a game, the collecting unit 602 invokes the photographing module on the other side of the display screen for starting the game to collect the current environmental image, and the checking unit 603 checks whether the current environmental image is of a preset environmental type, and the responding unit 604 determines whether to respond to the user operation according to the checking result of the checking unit 603.
As an alternative implementation manner, in order to facilitate operation, when a user inputs user operation on the display screen and waits for the game to be started, the intelligent host is usually placed in front of the face of the user, and at this time, most of the pictures shot by the shooting module on the side where the display screen for starting the game is located are facial images of the user, and the current environmental image cannot be acquired through the shooting module on the side. Therefore, the acquisition unit 602 can acquire a relatively complete current environment image by controlling the shooting module on the other side of the display screen for starting the game to shoot.
Further alternatively, if the user starts the game on the display screen provided on the top side of the intelligent host and does not rotate the intelligent host, the bottom side of the intelligent host is in a state of being attached to the bottom bracket, the shooting module set on the bottom side of the intelligent host is shielded, and the current environment image cannot be acquired, at this time, the acquisition unit 602 may output a prompt message on the display screen where the user starts the game, and guide the user to rotate the intelligent host so that the shooting module set on the bottom side of the intelligent host acquires the current environment image.
As an alternative implementation manner, the identifying subunit 6031 identifies the outline feature of the environment image to obtain the feature object included in the environment image, the querying subunit 6032 determines the current environment type corresponding to the feature object in the image database, and the verifying subunit 6033 verifies whether the current environment type is the preset environment type. Specifically, the identifying subunit 6031 may better identify the contour features in the current environment image by using an edge detection algorithm, determine various feature objects matched with each contour feature, and if the identified feature objects include a blackboard, a podium, a desk and a chair, etc., the querying subunit 6032 may find that the current environment type to which the feature objects belong is a teaching place in the image database, and the verifying subunit 6033 verifies that the teaching place is a preset environment type. It can be seen that the current environment type can be accurately checked by the current environment image.
As another alternative implementation manner, since the feature objects recorded in the image database do not exist in some occasions or the shooting module fails to acquire the current environment image including the feature objects, the intelligent host cannot identify the current environment type, so that the current position of the intelligent host can be known according to the positioning module configured by the intelligent host, the verification unit 603 judges whether the user is in the preset environment type according to the current position, and if the user is known to be in the library through the positioning module and the public place to which the library belongs is the preset environment type, the verification unit 603 can determine that the user is in the preset environment type, so that the judgment of the environment type of the user is ensured when the current environment image information is insufficient.
As an alternative embodiment, the response unit 604 does not respond to the user operation when the current environment image is of the preset environment type. Specifically, when a user inputs a user operation for starting a game when the user is in a preset environment type, the response unit 604 does not respond to the user operation for starting the game, and at this time, the response unit 604 can output prompt information on a display screen in which the user inputs the user operation so as to inform the user that the current environment is not suitable for starting the game; alternatively, the response unit 604 may set the icon of the game installed thereon to an unselected state at this time, thereby realizing control of the game when the user starts the game on the smart host to prompt the user to learn.
It can be seen that, in the embodiment of the present invention, the detecting unit 601 detects whether a user operation for starting a game occurs on the display screen on the side where any one of the capturing modules is located, if so, the acquiring unit 602 acquires the current environmental image through another capturing module, and the checking unit 603 checks whether the acquired current environmental image is of a preset environmental type, if so, the responding unit 604 does not respond to the user operation. Therefore, when a user starts a game on the wearable equipment, whether the game is allowed to be started or not is judged through the current environment image, the game on the wearable equipment is controlled, and the user can be reminded to learn.
Example IV
Referring to fig. 4, fig. 4 is a schematic structural diagram of another wearable device according to an embodiment of the present disclosure; the wearable device shown in fig. 4 is optimized based on the wearable device shown in fig. 3, and the wearable device shown in fig. 4 may further include:
an inquiring unit 605, configured to inquire whether the monitoring terminal is allowed to respond to the user operation when the checking subunit 6033 checks that the acquired current environment image is of a preset environment type;
a monitoring unit 606 for monitoring a game duration of a game opened by a user operation after the monitoring terminal allows response to the user operation;
The prompting unit 607 is configured to output prompting information on a display screen for starting the game when the monitoring terminal monitors that the game duration exceeds the preset duration, so as to guide the user to close the game for learning;
the checking subunit 6033 is further configured to detect, according to the learning schedule, whether the current time is in a learning period after the detection unit detects that a user operation for starting a game occurs on the display screen on the side where any one of the shooting modules is located;
the response unit 603 is further configured to respond to a user operation when the monitoring terminal allows the response to the user operation; and is further configured to not respond to a user operation when the syndrome unit 6033 detects that the current time is in the learning period according to the learning schedule;
the inquiring unit 605 is further configured to inquire whether the monitoring terminal is allowed to respond to the user operation when the checking subunit 6033 detects that the current time is not in the learning period according to the learning schedule.
In the embodiment of the present invention, the checking subunit 6033 may further check whether to respond to the user operation according to the learning schedule, the inquiring unit 605 is configured to inquire whether the monitoring terminal is allowed to respond to the user operation, and the monitoring unit 606 monitors the game duration of the user after the user starts the game.
As an alternative embodiment, if the checking subunit 6033 checks that the acquired current environment image is of the preset environment type, the querying unit 605 queries the monitoring terminal whether the response to the user operation is allowed, and if so, the response to the user operation is performed. Specifically, when the verification subunit 6033 verifies that the current environment image is of the preset environment type, the query unit 605 sends a message that the user has passed the verification to the monitoring terminal, and queries whether the monitoring terminal allows the smart host to respond to the user operation to start the game, where the monitoring terminal may be an electronic device such as a smart phone, a tablet computer or a personal computer, in which the monitoring application program is installed; assuming that the monitoring terminal corresponding to the user installs the smart phone of the monitoring application program for the parent, when the user passes the verification, the monitoring application program installed on the smart phone of the parent can control the smart phone to generate vibration or ring, after the parent opens the monitoring application program, the inquiring unit 605 informs the parent that the user passes the verification, whether the user is allowed to open the game on the smart host at the moment or not is informed, so that the parent can choose whether to limit the game opening of the user according to the actual situation or not, and send an instruction to the smart host through the monitoring application program, and if the responding unit 604 receives the instruction that the parent is allowed to open the game by the user, the game on the smart host is opened in response to the operation of the user; if the response unit 604 receives an instruction that the parent does not allow the user to start the game, the operation of the user is not responded. Therefore, after the current environment type passes the verification, the user can start the game only through the permission of the monitoring terminal, and the control of the game application on the intelligent host is enhanced.
As another alternative embodiment, considering that the verification manner for identifying the current environment type may also have a verification error, for example, identifying the canteen as a conference room, so that the user is limited when opening the game, the query unit 605 may further have an application function, and when the user is limited to open the game on the smart host by mistake, the application function of the query unit 605 may send an application message to the monitoring terminal and remark the actual situation, so that the parent may learn the actual situation of the user on the monitoring terminal and send an instruction for responding to the user operation to the smart host, thereby avoiding that the user operation is limited by mistake.
As an alternative embodiment, after the detection unit 601 detects that a user operation for starting a game occurs on the display screen on the side where any one of the photographing modules is located, the monitoring unit 606 detects whether the current time is in the learning period according to the learning schedule; if yes, the response unit 604 does not respond to the user operation; if not, the query unit 605 queries whether the monitoring terminal is permitted to respond to the user operation, and if so, the response unit 604 responds to the user operation. Specifically, the verification subunit 6033 may set a learning schedule for the user according to the course arrangement and daily habits of the user, where the learning schedule indicates learning time periods such as a lesson time and an extracurricular learning time of the user, and after the user inputs a user operation for starting a game on the intelligent host, the verification subunit 6033 verifies whether the current moment is in the learning time period of the user, and if the verification results in that the current moment is in the lesson time of the user, the verification does not respond to the user operation; assuming that the checking subunit 6033 checks that the current time is not at the learning time of the user, the inquiring unit 605 transmits an inquiry message to the monitoring terminal, inquiring whether the monitoring terminal allows the user to turn on, and the responding unit 604 determines whether to respond to the user operation according to the instruction of the monitoring terminal. It can be seen that by learning the schedule, it can be more humanized to determine whether to respond to the user operation.
As an alternative implementation manner, after the monitoring terminal allows responding to the user operation, the monitoring unit 606 monitors the game duration of the game started by the user operation, and if the game duration exceeds the preset duration, a prompt message is output on the display screen of the game started to guide the user to close the game for learning. Specifically, assuming that the parents only allow the user to continuously play the game for 20 minutes, the monitoring unit 606 may set a preset time length of 20 minutes for the user, and when the game time length after the user starts the game is monitored to be longer than 20 minutes, control the intelligent host to send out vibration and output prompt information on the display screen of the game, inform the user that the continuous game is longer than 20 minutes, and the user needs to close the game and put into study again, so that the user is prevented from being indulged in the game.
As another alternative embodiment, the monitoring unit 606 may limit the game duration of the user according to the learning schedule of the user, for example, the user starts the game at the lesson time, and when detecting that the current time reaches the lesson time in the learning schedule, the monitoring unit 606 outputs a prompt message to the user and closes the game, so as to conveniently limit the game duration.
It can be seen that in the embodiment of the present invention, the checking subunit 6033 further checks whether to limit the behavior of the user to start the game by referring to the learning schedule of the user, and further determines whether to allow the user to start the game by the query unit 605 after the user passes the check, so that the control of the game is more reasonable.
Example five
Referring to fig. 8, fig. 8 is a schematic structural diagram of another wearable device according to another embodiment of the present invention, where the wearable device may include:
a memory 801 storing executable program code;
a processor 802 coupled to the memory 801;
wherein the processor 802 invokes executable program code stored in the memory 801 to perform some or all of the steps of any of the wearable device-based game control methods of fig. 4 and 5.
The embodiment of the invention discloses a computer readable storage medium storing a computer program, wherein the computer program enables a computer to execute any one of the wearable device-based game control methods of fig. 4 and 5.
The embodiments of the present invention also disclose a computer program product, wherein the computer program product, when run on a computer, causes the computer to perform some or all of the steps of the method as in the method embodiments above.
The embodiment of the invention also discloses an application release platform which is used for releasing the computer program product, wherein the computer program product is used for enabling the computer to execute part or all of the steps of any one of the methods of the first aspect when the computer program product runs on the computer.
Those of ordinary skill in the art will appreciate that all or part of the steps of the various methods of the above embodiments may be implemented by a program that instructs associated hardware, the program may be stored in a computer readable storage medium including Read-Only Memory (ROM), random access Memory (Random Access Memory, RAM), programmable Read-Only Memory (Programmable Read-Only Memory, PROM), erasable programmable Read-Only Memory (Erasable Programmable Read Only Memory, EPROM), one-time programmable Read-Only Memory (OTPROM), electrically erasable programmable Read-Only Memory (EEPROM), compact disc Read-Only Memory (Compact Disc Read-Only Memory, CD-ROM) or other optical disk Memory, magnetic disk Memory, tape Memory, or any other medium that can be used for carrying or storing data that is readable by a computer.
The above describes a game control method based on a wearable device and the wearable device disclosed in the embodiments of the present invention in detail, and specific examples are applied to illustrate the principles and implementations of the present invention, where the descriptions of the above embodiments are only used to help understand the method and core ideas of the present invention; meanwhile, as those skilled in the art will have variations in the specific embodiments and application scope in accordance with the ideas of the present invention, the present description should not be construed as limiting the present invention in view of the above.

Claims (8)

1. The utility model provides a game control method based on wearable equipment, its characterized in that, wearable equipment includes intelligent host computer, intelligent host computer is with rotatable mode establishes between the both sides area tip that wearable equipment includes, intelligent host computer's host computer top side just to intelligent host computer's host computer bottom side, host computer top side with host computer bottom side is equipped with a shooting module respectively, includes:
detecting whether user operation for starting a game occurs on a display screen on the side of any one shooting module, and acquiring a current environment image through the other shooting module if the user operation for starting the game occurs;
checking whether the acquired current environment image is of a preset environment type or not, if so, not responding to the user operation;
the method further comprises the steps of:
and if so, responding to the user operation.
2. The method of claim 1, wherein the verifying whether the current environmental image acquired is of a preset environmental type comprises:
identifying contour features of the environment image to obtain a feature object included in the environment image;
Determining a current environment type corresponding to the characteristic object in an image database; wherein the image database comprises a plurality of different environment types and characteristic objects corresponding to each environment type;
and checking whether the current environment type is a preset environment type.
3. The method of claim 1, wherein after the monitoring terminal is permitted to respond to the user operation, the method further comprises:
monitoring the game duration of the game opened by the user operation;
and if the game duration exceeds the preset duration, outputting prompt information on a display screen for starting the game so as to guide a user to close the game for learning.
4. The method according to claim 1, wherein after said detecting whether a user operation for starting a game occurs on the display screen on the side of any one of the photographing modules, the method further comprises:
detecting whether the current moment is in a learning time period according to the learning timetable;
if yes, not responding to the user operation;
and if not, executing the step of inquiring whether the monitoring terminal is allowed to respond to the user operation, and if so, responding to the user operation.
5. The utility model provides a wearable equipment, its characterized in that, wearable equipment includes intelligent host computer, intelligent host computer is established with rotatable mode between the both sides area tip that wearable equipment includes, intelligent host computer's host computer top side is just to intelligent host computer's host computer bottom side, host computer top side with host computer bottom side is equipped with a shooting module respectively, intelligent host computer includes:
the detection unit is used for detecting whether user operation for starting a game occurs on the display screen of the side where any shooting module is located;
the acquisition unit is used for acquiring a current environment image through the other shooting module when the detection unit detects that a user operation for starting a game occurs on the display screen on the side where any one shooting module is located;
the verification unit is used for verifying whether the acquired current environment image is of a preset environment type or not;
the response unit is used for not responding to the user operation when the verification unit verifies that the acquired current environment image is of a preset environment type;
the intelligent host also comprises:
the inquiring unit is used for inquiring whether the monitoring terminal is allowed to respond to the user operation or not when the checking unit checks that the acquired current environment image is of a preset environment type;
The response unit is further configured to respond to the user operation when the monitoring terminal is allowed to respond to the user operation.
6. The wearable device of claim 5, wherein the verification unit comprises:
the identification subunit is used for identifying the outline characteristics of the environment image to obtain characteristic objects included in the environment image;
a query subunit, configured to determine a current environment type corresponding to the feature object in an image database; wherein the image database comprises a plurality of different environment types and characteristic objects corresponding to each environment type;
and the verification subunit is used for verifying whether the current environment type is a preset environment type.
7. The wearable device of claim 5, wherein the smart host further comprises:
the monitoring unit is used for monitoring the game duration of the game started by the user operation after the monitoring terminal is allowed to respond to the user operation;
and the prompting unit is used for outputting prompting information on a display screen for starting the game when the monitoring terminal monitors that the game duration exceeds the preset duration so as to guide a user to close the game for learning.
8. The wearable device of claim 5, wherein:
the checking unit is further configured to detect, according to a learning schedule, whether the current time is in a learning time period after the detecting unit detects that a user operation for starting a game occurs on a display screen on a side where any one of the shooting modules is located;
the response unit is further configured to not respond to the user operation when the verification unit detects that the current time is in the learning time period according to the learning schedule;
and the inquiring unit is further used for inquiring whether the monitoring terminal is allowed to respond to the user operation or not when the checking unit detects that the current moment is not in the learning time period according to the learning schedule.
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