CN113797552A - Game control system and method - Google Patents

Game control system and method Download PDF

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Publication number
CN113797552A
CN113797552A CN202110961818.XA CN202110961818A CN113797552A CN 113797552 A CN113797552 A CN 113797552A CN 202110961818 A CN202110961818 A CN 202110961818A CN 113797552 A CN113797552 A CN 113797552A
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China
Prior art keywords
game
instruction
authorization
input device
instruction input
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Pending
Application number
CN202110961818.XA
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Chinese (zh)
Inventor
刘彦佳
王煜林
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Guangzhou Institute of Technology
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Guangzhou Institute of Technology
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Publication date
Application filed by Guangzhou Institute of Technology filed Critical Guangzhou Institute of Technology
Priority to CN202110961818.XA priority Critical patent/CN113797552A/en
Publication of CN113797552A publication Critical patent/CN113797552A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/201Playing authorisation given at platform level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device

Abstract

The invention provides a game control system, which comprises a game host, an instruction input device and an authorization device, wherein the game host is used for displaying game content, receiving game instructions and updating the game content according to the game instructions, the instruction input device is used for receiving authorization instructions, receiving the game instructions input by a player within a preset time threshold after obtaining the authorization instructions every time and sending the game instructions to the game host within the preset time threshold, and the authorization device is used for sending the authorization instructions to the instruction input device. The invention can solve the problem that the existing game system can not overcome the problem that the game time of the teenagers can not be limited because the teenagers log in the game through account numbers or identity information of other people. Correspondingly, the invention further provides a game control method.

Description

Game control system and method
Technical Field
The invention relates to the technical field of data processing, in particular to a game control system and method.
Background
Video games and computer games are now common entertainment modes. Computer games and video games generally include a game host and an instruction input device, wherein a game system is installed in the game host, and the instruction input device is used for inputting a manipulation instruction of a player. The player controls the game through an instruction input device such as a mouse, a keyboard, a joystick, a control handle and the like, and then the game host displays the game progress content to the game player.
For teenagers, particularly middle school students, the teenagers are very easy to be addicted in computer games or television games, and the study industry is delayed. Existing gaming systems typically limit the game time based on a player's account or identity information to prevent teenagers from indulging in the game. However, the existing game system cannot overcome the problem that the game time of the teenager cannot be limited because the teenager logs in the game through the account number or the identity information of other people, and needs to be further improved.
Disclosure of Invention
Based on this, in order to solve the problem that the existing game system can not overcome the problem that the game can not be logged in by teenagers through account numbers or identity information of other people, and further the game time of the teenagers can not be limited, the invention provides a game control system and a method, and the specific technical scheme is as follows:
a game control system comprising:
the game host is used for displaying game content, receiving a game instruction and updating the game content according to the game instruction;
the instruction input device is used for receiving an authorization instruction, receiving a game instruction input by a player in a preset time threshold after the authorization instruction is obtained every time, and sending the game instruction to the game host in the preset time threshold;
and the authorization device is used for sending an authorization instruction to the instruction input device.
The authorization device is managed by the guardian, and the instruction input device is matched with the game host and bound with the game host. The game control system sends an authorization instruction by the authorization device, then the instruction input device sends a game instruction input by a game player to the game host within a preset time threshold after obtaining the authorization instruction, and finally the game host updates the game content according to the game instruction.
Further, the authorization device comprises an instruction sending module and a first processing module, wherein the first processing module is used for generating an authorization instruction, and the instruction sending module is used for sending the authorization instruction to the instruction input device.
Furthermore, the authorization device further comprises a fingerprint acquisition module, the fingerprint acquisition module is used for acquiring a user fingerprint, and the first processing module generates an authorization instruction according to the user fingerprint.
Further, the instruction sending module is a bluetooth sending module.
Further, the instruction input device is a mouse.
A game control method, comprising the steps of:
displaying game content through a game host, receiving a game instruction and updating the game content according to the game instruction;
receiving an authorization instruction through an instruction input device, receiving a game instruction input by a player in a preset time threshold after obtaining the authorization instruction every time, and sending the game instruction to a game host in the preset time threshold;
the authorization device sends an authorization instruction to the instruction input device.
Further, the game control method further comprises the following steps: and collecting the user fingerprint and generating an authorization instruction according to the user fingerprint.
Further, the game control method further comprises the following steps: and calculating the distance between the authorization device and the instruction input device and judging whether the distance is greater than a preset distance value, if so, stopping sending an authorization instruction to the instruction input device.
Further, the instruction input device is a mouse.
A computer-readable storage medium storing a computer program which, when executed by a processor, implements a game control method as described.
Drawings
The invention will be further understood from the following description in conjunction with the accompanying drawings. The components in the figures are not necessarily to scale, emphasis instead being placed upon illustrating the principles of the embodiments. Like reference numerals designate corresponding parts throughout the different views.
FIG. 1 is a schematic diagram of an overall structure of a game control system according to an embodiment of the present invention;
fig. 2 is a schematic overall flow chart of a game control method according to an embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is further described in detail below with reference to embodiments thereof. It should be understood that the detailed description and specific examples, while indicating the scope of the invention, are intended for purposes of illustration only and are not intended to limit the scope of the invention.
It will be understood that when an element is referred to as being "secured to" another element, it can be directly on the other element or intervening elements may also be present. When an element is referred to as being "connected" to another element, it can be directly connected to the other element or intervening elements may also be present. The terms "vertical," "horizontal," "left," "right," and the like as used herein are for illustrative purposes only and do not represent the only embodiments.
Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this invention belongs. The terminology used herein in the description of the invention is for the purpose of describing particular embodiments only and is not intended to be limiting of the invention. As used herein, the term "and/or" includes any and all combinations of one or more of the associated listed items.
The terms "first" and "second" used herein do not denote any particular order or quantity, but rather are used to distinguish one element from another.
As shown in fig. 1, a game control system according to an embodiment of the present invention includes a game host, an instruction input device, and an authorization device.
The game host is used for displaying game content, receiving a game instruction and updating the game content according to the game instruction; the instruction input device is used for receiving an authorization instruction, receiving a game instruction input by a player in a preset time threshold after the authorization instruction is obtained every time, and sending the game instruction to the game host in the preset time threshold; the authorization device is used for sending an authorization instruction to the instruction input device.
The instruction input device is matched with the game host and mutually bound. In particular, the instruction input device has a unique identification ID, such as a physical address MAC. When the command input device is connected with the game host, the game host firstly obtains the unique identification ID of the command input device so as to identify the identity information of the command input device. Only when the game host machine determines that the command input device is matched with the game host machine, the game command sent by the command input device is accepted, and the player refuses to receive the game command and feeds back prompt information.
The authorization device is administered by a guardian, such as a teenager parent. The guardian sends an authorization instruction through the authorization device. The preset time threshold is the time length for the instruction input device to receive the game instruction input by the player and send the game instruction to the game host after obtaining the authorization instruction each time. For example, if the preset time threshold is 1 hour, the command input device continues to receive and send the game command within one hour after obtaining the authorization command.
The game control system sends an authorization instruction by the authorization device, then the instruction input device sends a game instruction input by a game player to the game host within a preset time threshold after obtaining the authorization instruction, and finally the game host updates the game content according to the game instruction.
In one embodiment, the authorization device comprises an instruction sending module and a first processing module, wherein the first processing module is used for generating an authorization instruction, and the instruction sending module is used for sending the authorization instruction to the instruction input device.
Specifically, the authorization apparatus further includes a fingerprint acquisition module, where the fingerprint acquisition module is configured to acquire a user fingerprint, and the first processing module generates an authorization instruction according to the user fingerprint. After the instruction input device obtains the authorization instruction, the authorization instruction is analyzed, and then the user fingerprint in the authorization instruction is obtained. The instruction input device is pre-stored with user fingerprint information, and the instruction sending module includes but is not limited to a bluetooth sending module. After the instruction input device acquires the user fingerprint in the authorization instruction, the user fingerprint in the authorization instruction is matched with the pre-stored user fingerprint information, if the user fingerprint in the authorization instruction is matched with the pre-stored user fingerprint information, the game instruction input by the player is received within a preset time threshold, and the game instruction is sent to the game host within the preset time threshold.
The user fingerprint is utilized to generate the authorization instruction, so that the authorization instruction can be better matched and bound with the identity information of the guardian, and the guardian can better determine that the teenager can play games and limit the game time.
In one embodiment, the command input device is a mouse or a handle. Specifically, the mouse is an optical mouse, and the instruction input device includes a second processing module, where the second processing module is used to drive a light emitting diode of the optical mouse to work. When the instruction input device no longer receives the game instruction input by the player, the second processing module enables the light-emitting diode to be in an off state to limit the use of the optical mouse. Thus, the game time of the teenager can be further limited.
In one embodiment, as shown in fig. 2, the game control method of the present invention includes the following steps:
displaying game content through a game host, receiving a game instruction and updating the game content according to the game instruction;
receiving an authorization instruction through an instruction input device, receiving a game instruction input by a player in a preset time threshold after obtaining the authorization instruction every time, and sending the game instruction to a game host in the preset time threshold;
the authorization device sends an authorization instruction to the instruction input device.
According to the game control method, the authorization device sends the authorization instruction, the instruction input device sends the game instruction input by the game player to the game host within the preset time threshold after obtaining the authorization instruction, and finally the game host updates the game content according to the game instruction.
In one embodiment, the game control method further includes the steps of: and collecting the user fingerprint and generating an authorization instruction according to the user fingerprint.
The instruction input device is pre-stored with fingerprint information of the guardian. Only when the instruction input device analyzes that the user fingerprint in the authorization instruction is consistent with the prestored fingerprint information of the guardian, the instruction input device receives the game instruction input by the player within the preset time threshold and sends the game instruction to the game host within the preset time threshold.
The user fingerprint is utilized to generate the authorization instruction, so that the authorization instruction can be better matched and bound with the identity information of the guardian, and the guardian can better determine that the teenager can play games and limit the game time.
The authorization device further comprises an external input module, the first processing module comprises a storage unit for storing the first preset time, and the external input module can be a button or an input keyboard and is electrically connected with the first processing module. The user sets the first preset time through the external input module, and the first processing module packages the first preset time and the user fingerprint to generate an authorization instruction and sends the authorization instruction to the instruction input device through the Bluetooth sending module or the 4G communication module.
The instruction input device analyzes or decompresses the authorization instruction after receiving the authorization instruction, and acquires the user fingerprint and the first preset time. When the user fingerprint in the authorization instruction is consistent with the guardian fingerprint information prestored in the instruction input device, updating the preset time threshold according to the first preset time, receiving the game instruction input by the player in the preset time threshold, and sending the game instruction to the game host in the preset time threshold.
Therefore, the guardian can not only determine that the teenager can play the game through the authorization device, but also modify the preset time threshold according to different learning stages of the actual teenager, and balance the requirements on the two aspects of learning and game time.
In one embodiment, the game control method further includes the steps of: and calculating the distance between the authorization device and the instruction input device and judging whether the distance is greater than a preset distance value, if so, stopping sending an authorization instruction to the instruction input device by the authorization device.
The instruction input device comprises a second processing module, the second processing module calculates the distance between the authorization device and the instruction input device according to the iBeacon ranging principle, namely calculates the distance between the authorization device and the instruction input device according to the signal strength of the Bluetooth sending module and a ranging algorithm, and then feeds the distance back to the authorization device.
Wherein, the distance measurement algorithm S is 10(A-tx)/10nWherein, a is the signal strength value rssi of the bluetooth sending module, and tx is rssi when the distance is 1m from the bluetooth sending module. Since the iBeacon ranging principle belongs to the conventional technology in the field, it is not described herein again.
Of course, the authorization device may further include a positioning module, and the first processing module obtains the current location information of the authorization device through the positioning module and calculates the distance between the authorization device and the instruction input device according to the current location information.
When the distance between the authorization device and the instruction input device is larger than the preset distance value, the first processing module judges that the guardian is not in the monitoring range of the teenagers. At this time, the authorization device stops sending the authorization command to the command input device. Therefore, the condition that the guardian is drowned in the teenager and delays the teenager industry because the guardian remotely sends the authorization instruction to the instruction input device for a plurality of times can be avoided.
In one embodiment, the command input device is a mouse or a game pad.
A computer-readable storage medium storing a computer program which, when executed by a processor, implements a game control method as described.
The technical features of the embodiments described above may be arbitrarily combined, and for the sake of brevity, all possible combinations of the technical features in the embodiments described above are not described, but should be considered as being within the scope of the present specification as long as there is no contradiction between the combinations of the technical features.
The above-mentioned embodiments only express several embodiments of the present invention, and the description thereof is more specific and detailed, but not construed as limiting the scope of the invention. It should be noted that, for a person skilled in the art, several variations and modifications can be made without departing from the inventive concept, which falls within the scope of the present invention. Therefore, the protection scope of the present patent shall be subject to the appended claims.

Claims (10)

1. A game control system, comprising:
the game host is used for displaying game content, receiving a game instruction and updating the game content according to the game instruction;
the instruction input device is used for receiving an authorization instruction, receiving a game instruction input by a player in a preset time threshold after the authorization instruction is obtained every time, and sending the game instruction to the game host in the preset time threshold;
and the authorization device is used for sending an authorization instruction to the instruction input device.
2. The game control system of claim 1, wherein the authorization device comprises an instruction sending module and a first processing module, the first processing module is configured to generate the authorization instruction, and the instruction sending module is configured to send the authorization instruction to the instruction input device.
3. The game control system of claim 2, wherein the authorization device further comprises a fingerprint acquisition module, the fingerprint acquisition module is configured to acquire a user fingerprint, and the first processing module is configured to generate the authorization command according to the user fingerprint.
4. The game control system of claim 3, wherein the command transmitting module is a Bluetooth transmitting module.
5. The game control system of claim 4, wherein the command input device is a mouse.
6. A game control method, comprising the steps of:
displaying game content through a game host, receiving a game instruction and updating the game content according to the game instruction;
receiving an authorization instruction through an instruction input device, receiving a game instruction input by a player in a preset time threshold after obtaining the authorization instruction every time, and sending the game instruction to a game host in the preset time threshold;
the authorization device sends an authorization instruction to the instruction input device.
7. The game control method of claim 6, further comprising the steps of: and collecting the user fingerprint and generating an authorization instruction according to the user fingerprint.
8. A game control method as claimed in claim 7, further comprising the steps of: and calculating the distance between the authorization device and the instruction input device and judging whether the distance is greater than a preset distance value, if so, stopping sending an authorization instruction to the instruction input device.
9. The game control method of claim 8, wherein the command input device is a mouse.
10. A computer-readable storage medium, characterized in that the computer-readable storage medium stores a computer program which, when executed by a processor, implements a game control method according to any one of claims 6 to 9.
CN202110961818.XA 2021-08-20 2021-08-20 Game control system and method Pending CN113797552A (en)

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Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101094069A (en) * 2007-07-18 2007-12-26 汪铁良 System with function of recognizing fingerprint for preventing enthrallment on network
CN104951072A (en) * 2015-06-18 2015-09-30 广东欧珀移动通信有限公司 Application control method and terminal equipment
KR20150142502A (en) * 2014-06-12 2015-12-22 김재훈 application for control time
CN111744170A (en) * 2019-03-27 2020-10-09 广东小天才科技有限公司 Game control method based on wearable device and wearable device
CN112000934A (en) * 2020-08-25 2020-11-27 深圳创维-Rgb电子有限公司 APP intelligent control method and device, intelligent terminal and readable storage medium

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101094069A (en) * 2007-07-18 2007-12-26 汪铁良 System with function of recognizing fingerprint for preventing enthrallment on network
KR20150142502A (en) * 2014-06-12 2015-12-22 김재훈 application for control time
CN104951072A (en) * 2015-06-18 2015-09-30 广东欧珀移动通信有限公司 Application control method and terminal equipment
CN111744170A (en) * 2019-03-27 2020-10-09 广东小天才科技有限公司 Game control method based on wearable device and wearable device
CN112000934A (en) * 2020-08-25 2020-11-27 深圳创维-Rgb电子有限公司 APP intelligent control method and device, intelligent terminal and readable storage medium

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匿名: "腾讯开始内测"儿童锁模式" 父母同意解锁才能玩游戏", Retrieved from the Internet <URL:https://www.sohu.com/a/298416720_267097> *

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