CN111432001A - Method, apparatus, electronic device, and computer-readable medium for jumping scenes - Google Patents

Method, apparatus, electronic device, and computer-readable medium for jumping scenes Download PDF

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Publication number
CN111432001A
CN111432001A CN202010213616.2A CN202010213616A CN111432001A CN 111432001 A CN111432001 A CN 111432001A CN 202010213616 A CN202010213616 A CN 202010213616A CN 111432001 A CN111432001 A CN 111432001A
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jumping
target scene
network request
data information
scene
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CN111432001B (en
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邹盼
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Beijing ByteDance Network Technology Co Ltd
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Beijing ByteDance Network Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/2866Architectures; Arrangements
    • H04L67/30Profiles
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/2866Architectures; Arrangements
    • H04L67/30Profiles
    • H04L67/306User profiles
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/51Discovery or management thereof, e.g. service location protocol [SLP] or web services

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

Embodiments of the present disclosure disclose methods, apparatuses, electronic devices, and computer-readable media for jumping scenes. One embodiment of the method comprises: responding to the detected selection operation aiming at the target scene, and sending a network request corresponding to the target scene; receiving data information corresponding to the target scene, which is issued by the server in response to the network request; and jumping to the target scene based on the data information. The implementation mode realizes the targeted jump to the scene. Therefore, the user can experience the current scene in a targeted manner and acquire the data information corresponding to the scene. Further, the efficiency of switching scenes by the user is improved.

Description

Method, apparatus, electronic device, and computer-readable medium for jumping scenes
Technical Field
Embodiments of the present disclosure relate to the field of computer technologies, and in particular, to a method and an apparatus for jumping a scene, an electronic device, and a computer-readable medium.
Background
In the current scene preview, the application skips to the corresponding scene for displaying by receiving the corresponding network request.
However, the skipping mode has the problems that the scene switching efficiency is low, no pertinence is caused to the scene switching, the scenes and the corresponding data information cannot be unified and arranged, and the like.
Disclosure of Invention
This summary is provided to introduce a selection of concepts in a simplified form that are further described below in the detailed description. This summary is not intended to identify key features or essential features of the claimed subject matter, nor is it intended to be used to limit the scope of the claimed subject matter.
Some embodiments of the present disclosure propose a method, an apparatus, an electronic device and a computer-readable medium for jumping a scene to solve the technical problems mentioned in the above background.
In a first aspect, some embodiments of the present disclosure provide a method for jumping a scene, the method comprising: responding to the detected selection operation aiming at the target scene, and sending a network request corresponding to the target scene; receiving data information corresponding to the target scene, which is issued by the server in response to the network request; and jumping to the target scene based on the data information.
In a second aspect, some embodiments of the present disclosure provide an apparatus for jumping a scene, the apparatus comprising: the device comprises a sending unit, a receiving unit and a processing unit, wherein the sending unit is configured to respond to the detected selection operation aiming at a target scene and send a network request corresponding to the target scene; a receiving unit, configured to receive data information corresponding to the target scene, which is issued by a server in response to the network request; and a jumping unit configured to jump to the target scene based on the data information.
In a third aspect, some embodiments of the present disclosure provide an electronic device, comprising: one or more processors; a storage device having one or more programs stored thereon, which when executed by the one or more processors, cause the one or more processors to implement the method as in any one of the first aspects.
In a fourth aspect, some embodiments of the disclosure provide a computer readable medium having a computer program stored thereon, wherein the program when executed by a processor implements the method as in any one of the first aspect.
One of the above-described various embodiments of the present disclosure has the following advantageous effects: firstly, responding to the detected selection operation aiming at a target scene, and sending a network request corresponding to the target scene; receiving data information corresponding to the target scene, which is issued by the server in response to the network request; and jumping to the target scene based on the data information. The implementation mode realizes the targeted jump to the scene. Further, the efficiency of switching scenes by the user is improved.
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The above and other features, advantages and aspects of various embodiments of the present disclosure will become more apparent by referring to the following detailed description when taken in conjunction with the accompanying drawings. Throughout the drawings, the same or similar reference numbers refer to the same or similar elements. It should be understood that the drawings are schematic and that elements and features are not necessarily drawn to scale.
FIG. 1 is a schematic diagram of one application scenario of a method for jumping scenarios, in accordance with some embodiments of the present disclosure;
FIG. 2 is a flow diagram of some embodiments of a method for jumping scenes, in accordance with some embodiments of the present disclosure;
FIG. 3 is a flow diagram of further embodiments of methods for jumping scenes, according to some embodiments of the present disclosure;
FIG. 4 is a schematic block diagram of some embodiments of an apparatus for jumping scenes according to the present disclosure;
FIG. 5 is a schematic structural diagram of an electronic device suitable for use in implementing some embodiments of the present disclosure.
Embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While certain embodiments of the present disclosure are shown in the drawings, it is to be understood that the disclosure may be embodied in various forms and should not be construed as limited to the embodiments set forth herein. Rather, these embodiments are provided for a more thorough and complete understanding of the present disclosure. It should be understood that the drawings and embodiments of the disclosure are for illustration purposes only and are not intended to limit the scope of the disclosure.
It should be noted that, for convenience of description, only the portions related to the related invention are shown in the drawings. The embodiments and features of the embodiments in the present disclosure may be combined with each other without conflict.
It should be noted that the terms "first", "second", and the like in the present disclosure are only used for distinguishing different devices, modules or units, and are not used for limiting the order or interdependence relationship of the functions performed by the devices, modules or units.
It is noted that references to "a", "an", and "the" modifications in this disclosure are intended to be illustrative rather than limiting, and that those skilled in the art will recognize that "one or more" may be used unless the context clearly dictates otherwise.
The names of messages or information exchanged between devices in the embodiments of the present disclosure are for illustrative purposes only, and are not intended to limit the scope of the messages or information.
The present disclosure will be described in detail below with reference to the accompanying drawings in conjunction with embodiments.
FIG. 1 is a schematic diagram of one application scenario of a method for jumping scenarios, in accordance with some embodiments of the present disclosure.
As shown in the application scenario of fig. 1, the execution subject of the method for jumping the scenario may be the terminal 101. First, the terminal 101 may send a network request 102 for a power-on animation to the server 103 according to a detected selection operation of the "power-on animation". Next, the terminal 101 receives the data information 104 of the boot animation issued by the server 103. Finally, the terminal 101 jumps to the "boot animation" scene according to the data information 104 of the boot animation.
The execution main body may be hardware or software. When the execution main body is hardware, the execution main body can be implemented as a distributed cluster consisting of a plurality of servers or terminal devices, and can also be implemented as a single server or a single terminal device. When the execution body is embodied as software, it may be implemented as a plurality of software or software modules for providing distributed services, for example, or as a single software or software module. And is not particularly limited herein.
It should be understood that the number of servers in fig. 1 is merely illustrative. There may be any number of servers, as desired for implementation.
With continued reference to fig. 2, a flow 200 of some embodiments of a method for jumping scenarios in accordance with the present disclosure is shown. The method for jumping to the scene comprises the following steps:
Step 201, responding to the detected selection operation for the target scene, sending a network request corresponding to the target scene.
In some embodiments, an executing body (e.g., the terminal 101 shown in fig. 1) of the method for jumping to a scene may acquire the above-described selection operation for the target scene by detecting an operation of a user on a display screen. Next, the execution agent sends a network request for showing the scene to the server. As an example, when the user selects a "power-on animation" scene on the display screen, the execution body sends a network request required to present the "power-on animation" to the server. Specifically, the network request may include a request protocol, a request header, a request body, and the like. It should be noted that the target scene may include any scene that the user desires to show or any scene that the execution subject presets.
Step 202, receiving data information corresponding to the target scene, which is issued by the server in response to the network request.
In some embodiments, the execution subject (for example, the server shown in fig. 1) may be connected to the server through a wired connection or a wireless connection, so as to obtain the data information corresponding to the network scenario. It should be noted that the wireless connection may include, but is not limited to, a 3G/4G connection, a WiFi connection, a bluetooth connection, and other wireless connection methods now known or developed in the future.
In some optional implementation manners of some embodiments, the data information corresponding to the target scene sent by the server is received, and the data information corresponding to the target scene may also be downloaded in advance through the rendering engine. Therefore, the cache time of the data of the target scene is shortened, and the efficiency of skipping the target scene is improved.
In some optional implementations of some embodiments, the structure of the data may include service scenario information, service classification information, and service data information. Thus, various complicated scenes are distinguished. As an example, for example, "power-on animation" includes a picture presentation and a video presentation, and we can classify the above-mentioned "power-on animation". "Picture boot animation" and "video boot animation" may be included. And downloading the data information of the video boot animation by a rendering engine corresponding to the network request sent in the step 201. In this way, the target scene can be skipped in a targeted manner.
And step 203, jumping to the target scene based on the data information.
In some embodiments, the execution body may jump to the target scene according to the jump path and the jump protocol through the received data information.
In some optional implementations of some embodiments, the data structure of the jump protocol may include a jump identification, a service scenario, and a related operation. Specifically, the identifier is used to determine the information of the skipped service scenario; the related operations described above are for interaction with a user, including but not limited to at least one of: and (5) popup window selection operation and reminding operation. As an example, a popup may prompt the user, whether to restart the application, etc. before jumping to "power-on animation".
As can be seen from the above embodiments, first, in response to a detected selection operation for a target scene, a network request corresponding to the target scene is sent; receiving data information corresponding to the target scene, which is issued by the server in response to the network request; and jumping to the target scene based on the data information. The implementation mode realizes the targeted jump to the scene. Further, the efficiency of switching scenes by the user is improved.
With continued reference to fig. 3, fig. 3 is a flow diagram 300 of further embodiments of methods for jumping scenarios, according to some embodiments of the present disclosure. The method for jumping to the scene comprises the following steps:
Step 301, in response to the detected selection operation for the target scene, numbering the methods for intercepting the network request.
In some embodiments, a detected selection operation for a target scenario may generate a network request corresponding to the target scenario. It should be noted that other network requests may be received by the terminal at this time. In order to intercept the network request corresponding to the selection operation, the execution main body can intercept the adapted network request through an interface opened by the system. The above method may be numbered for network requests that cannot be intercepted. The above numbers are used to characterize the names of the runtime methods. It should be noted that the above method may be a rule for intercepting a network request, which is established by those skilled in the art.
Step 302, call the above method through the function pointer.
In some embodiments, the function pointer characterizes a first address of the implementation of the method.
Step 303, the method is replaced by exchanging the function pointers.
In some embodiments, the method is replaced by exchanging the function pointers to intercept the adapted network request.
Step 304, sending the network request to the server.
In some embodiments, when a network request corresponding to the selection operation is intercepted, the network request is sent to the server side, and data is requested to be issued.
Step 305, receiving data information corresponding to the target scene, which is issued by the server in response to the network request.
And step 306, jumping to the target scene based on the data information.
It should be noted that the specific operations in steps 305-306 are substantially the same as those in steps 202-203, and are not described herein again.
Some embodiments of the present disclosure disclose a method for jumping to a scene, first numbering an interception method based on a selector in response to a detected selection operation for a target scene; then, the interception method is used through a function pointer bar; then, the interception method is replaced by exchanging the function pointers; next, sending a network request to a server; then receiving data information corresponding to the target scene, which is issued by the server in response to the network request; and finally, jumping to the target scene based on the data information. Therefore, the network request corresponding to the selection operation can be intercepted, and the interception efficiency of the network request is improved.
With further reference to fig. 4, as an implementation of the methods shown in the above figures, the present disclosure provides some embodiments of an apparatus for jumping scenes, which correspond to those of the method embodiments shown in fig. 2, and which may be applied in various electronic devices in particular.
As shown in fig. 4, an apparatus 400 for jumping scenes of some embodiments includes: a transmitting unit 401, a receiving unit 402 and a jumping unit 403. The sending unit 401 is configured to send, in response to a detected selection operation for a target scene, a network request corresponding to the target scene; a receiving unit 402, configured to receive data information corresponding to the target scene, which is issued by a server in response to the network request; the jumping unit 403 is configured to jump to the target scene based on the data information.
In some optional implementations of some embodiments, the data information of the target scenario includes service scenario information, service classification information, and service data.
In some optional implementations of some embodiments, the receiving unit in the apparatus 400 for jumping scenarios is further configured to: and downloading the data information of the target scene through a rendering engine.
In some optional implementations of some embodiments, the sending unit in the apparatus 400 for jumping scenarios is further configured to: numbering the method for intercepting the network request; calling the method through a function pointer; replacing the method by exchanging the function pointers; and sending the network request to a server.
In some optional implementations of some embodiments, the jumping unit in the apparatus 400 for jumping scenes is further configured to: jumping to the target scene according to a jumping path and a jumping protocol, wherein a data structure of the jumping protocol comprises a jumping identifier, a service scene and related operations, and the identifier is used for determining jumping service scene information; the related operations described above are for interaction with a user, including but not limited to at least one of: and (5) popup window selection operation and reminding operation.
It will be understood that the elements described in the apparatus 400 correspond to various steps in the method described with reference to fig. 2. Thus, the operations, features and resulting advantages described above with respect to the method are also applicable to the apparatus 400 and the units included therein, and will not be described herein again.
Referring now to fig. 5, a schematic diagram of an electronic device (e.g., the server of fig. 1) 500 suitable for use in implementing some embodiments of the present disclosure is shown. The terminal device in some embodiments of the present disclosure may include, but is not limited to, a mobile terminal such as a mobile phone, a notebook computer, a digital broadcast receiver, a PDA (personal digital assistant), a PAD (tablet computer), a PMP (portable multimedia player), a vehicle terminal (e.g., a car navigation terminal), and the like, and a fixed terminal such as a digital TV, a desktop computer, and the like. The terminal device shown in fig. 5 is only an example, and should not bring any limitation to the functions and the use range of the embodiments of the present disclosure.
As shown in fig. 5, electronic device 500 may include a processing means (e.g., central processing unit, graphics processor, etc.) 501 that may perform various appropriate actions and processes in accordance with a program stored in a Read Only Memory (ROM)502 or a program loaded from a storage means 508 into a Random Access Memory (RAM) 503. In the RAM503, various programs and data necessary for the operation of the electronic apparatus 500 are also stored. The processing device 501, the ROM 502, and the RAM503 are connected to each other through a bus 504. An input/output (I/O) interface 505 is also connected to bus 504.
generally, input devices 506 including, for example, a touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc., output devices 507 including, for example, a liquid crystal display (L CD), speaker, vibrator, etc., storage devices 508 including, for example, a memory card, etc., and communication devices 509. the communication devices 509 may allow the electronic device 50500 to communicate wirelessly or wiredly with other devices to exchange data although FIG. 5 illustrates an electronic device 500 having various devices, it is understood that not all of the illustrated devices are required to be implemented or provided, more or less devices may be implemented instead, each of the blocks illustrated in FIG. 5 may represent one device, or a plurality of devices as desired.
In particular, according to some embodiments of the present disclosure, the processes described above with reference to the flow diagrams may be implemented as computer software programs. For example, some embodiments of the present disclosure include a computer program product comprising a computer program embodied on a computer readable medium, the computer program comprising program code for performing the method illustrated in the flow chart. In some such embodiments, the computer program may be downloaded and installed from a network via the communication means 509, or installed from the storage means 508, or installed from the ROM 502. The computer program, when executed by the processing device 501, performs the above-described functions defined in the methods of some embodiments of the present disclosure.
It should be noted that the computer readable medium described above in some embodiments of the present disclosure may be a computer readable signal medium or a computer readable storage medium or any combination of the two. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples of the computer readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In some embodiments of the disclosure, a computer readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. In some embodiments of the present disclosure, however, a computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated data signal may take many forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to: electrical wires, optical cables, RF (radio frequency), etc., or any suitable combination of the foregoing.
in some embodiments, the clients, servers may communicate using any currently known or future developed network protocol, such as HTTP (HyperText transfer protocol), and may be interconnected with any form or medium of digital data communication (e.g., a communications network). examples of communications networks include local area networks ("L AN"), wide area networks ("WANs"), the Internet (e.g., the Internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future developed networks.
The computer readable medium may be embodied in the electronic device; or may exist separately without being assembled into the electronic device. The computer readable medium carries one or more programs which, when executed by the electronic device, cause the electronic device to: responding to the detected selection operation aiming at the target scene, and sending a network request corresponding to the target scene; receiving data information corresponding to the target scene, which is issued by the server in response to the network request; and jumping to the target scene based on the data information.
computer program code for carrying out operations for embodiments of the present disclosure may be written in any combination of one or more programming languages, including AN object oriented programming language such as Java, Smalltalk, C + +, and conventional procedural programming languages, such as the "C" programming language, or similar programming languages.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The units described in some embodiments of the present disclosure may be implemented by software, and may also be implemented by hardware. The described units may also be provided in a processor, and may be described as: a processor includes a transmitting unit, a receiving unit, and a jumping unit. The names of these units do not in some cases constitute a limitation on the unit itself, for example, the sending unit may also be described as a "unit sending a corresponding network request for the above target scenario".
for example, without limitation, exemplary types of hardware logic that may be used include Field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), systems on a chip (SOCs), complex programmable logic devices (CP L Ds), and so forth.
In accordance with one or more embodiments of the present disclosure, there is provided a method for jumping a scene, including: responding to the detected selection operation aiming at the target scene, and sending a network request corresponding to the target scene; receiving data information corresponding to the target scene, which is issued by the server in response to the network request; and jumping to the target scene based on the data information.
According to one or more embodiments of the present disclosure, the data information of the target scenario includes service scenario information, service classification information, and service data.
According to one or more embodiments of the present disclosure, the receiving data information corresponding to the target scene and sent by the server side in response to the network request includes: and downloading the data information of the target scene through a rendering engine.
According to one or more embodiments of the present disclosure, the sending the network request corresponding to the target scenario includes: numbering the method for intercepting the network request; calling the method through a function pointer; replacing the method by exchanging the function pointers; and sending the network request to a server.
According to one or more embodiments of the present disclosure, the jumping to the target scene based on the data information includes: jumping to the target scene according to a jumping path and a jumping protocol, wherein a data structure of the jumping protocol comprises a jumping identifier, a service scene and related operations, and the identifier is used for determining jumping service scene information; the related operations described above are for interaction with a user, including but not limited to at least one of: and (5) popup window selection operation and reminding operation.
In accordance with one or more embodiments of the present disclosure, there is provided an apparatus for jumping a scene, including: the device comprises a sending unit, a receiving unit and a processing unit, wherein the sending unit is configured to respond to the detected selection operation aiming at a target scene and send a network request corresponding to the target scene; a receiving unit, configured to receive data information corresponding to the target scene, which is issued by a server in response to the network request; the jumping unit is configured to jump to the target scene based on the data information.
According to one or more embodiments of the present disclosure, the data information of the target scenario includes service scenario information, service classification information, and service data.
According to one or more embodiments of the present disclosure, the receiving unit in the above apparatus is further configured to: and downloading the data information of the target scene through a rendering engine.
According to one or more embodiments of the present disclosure, the transmitting unit in the above apparatus is further configured to: numbering the method for intercepting the network request; calling the method through a function pointer; replacing the method by exchanging the function pointers; and sending the network request to a server.
According to one or more embodiments of the present disclosure, the jumping unit in the above apparatus is further configured to: jumping to the target scene according to a jumping path and a jumping protocol, wherein a data structure of the jumping protocol comprises a jumping identifier, a service scene and related operations, and the identifier is used for determining jumping service scene information; the related operations described above are for interaction with a user, including but not limited to at least one of: and (5) popup window selection operation and reminding operation.
The foregoing description is only exemplary of the preferred embodiments of the disclosure and is illustrative of the principles of the technology employed. It will be appreciated by those skilled in the art that the scope of the invention in the embodiments of the present disclosure is not limited to the specific combination of the above-mentioned features, but also encompasses other embodiments in which any combination of the above-mentioned features or their equivalents is made without departing from the inventive concept as defined above. For example, the above features and (but not limited to) technical features with similar functions disclosed in the embodiments of the present disclosure are mutually replaced to form the technical solution.

Claims (8)

1. A method for jumping scenes, comprising:
Responding to the detected selection operation aiming at the target scene, and sending a network request corresponding to the target scene;
Receiving data information corresponding to the target scene, which is issued by a server in response to the network request;
And jumping to the target scene based on the data information.
2. The method of claim 1, wherein the data information of the target scenario includes traffic scenario information, traffic classification information, and traffic data.
3. The method of claim 1, wherein the receiving the data information corresponding to the target scene, which is sent by the server in response to the network request, comprises:
And downloading the data information of the target scene through a rendering engine.
4. The method of claim 1, wherein the sending the network request corresponding to the target scenario comprises:
Numbering the method for intercepting the network request;
Calling the method through a function pointer;
Replacing the method by swapping the function pointers;
And sending the network request to a server.
5. The method of claim 1, wherein said jumping to the target scene based on the data information comprises:
Jumping to the target scene according to a jumping path and a jumping protocol, wherein a data structure of the jumping protocol comprises a jumping identifier, a service scene and related operations, and the identifier is used for determining information of the jumping service scene; the correlation operations are used for interaction with the user, including but not limited to at least one of: and (5) popup window selection operation and reminding operation.
6. An apparatus for jumping scenes, comprising:
A sending unit configured to send a network request corresponding to a target scene in response to a detected selection operation for the target scene;
The receiving unit is configured to receive data information corresponding to the target scene, which is issued by the server in response to the network request;
A jumping unit configured to jump to the target scene based on the data information.
7. An electronic device, comprising:
One or more processors;
A storage device having one or more programs stored thereon,
When executed by the one or more processors, cause the one or more processors to implement the method of any one of claims 1-5.
8. A computer-readable medium, on which a computer program is stored, wherein the program, when executed by a processor, implements the method of any one of claims 1-5.
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CN114363449A (en) * 2020-09-30 2022-04-15 北京字跳网络技术有限公司 Service state switching method and device, electronic equipment and storage medium
CN114816622A (en) * 2022-03-31 2022-07-29 北京达佳互联信息技术有限公司 Scene picture display method and device, electronic equipment and storage medium
CN115134614A (en) * 2021-03-29 2022-09-30 北京字节跳动网络技术有限公司 Task parameter configuration method and device, electronic equipment and computer readable storage medium

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