CN111277882A - Terminal program synchronous playing system and method - Google Patents
Terminal program synchronous playing system and method Download PDFInfo
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- CN111277882A CN111277882A CN202010060105.1A CN202010060105A CN111277882A CN 111277882 A CN111277882 A CN 111277882A CN 202010060105 A CN202010060105 A CN 202010060105A CN 111277882 A CN111277882 A CN 111277882A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/4302—Content synchronisation processes, e.g. decoder synchronisation
- H04N21/4307—Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1454—Digital output to display device ; Cooperation and interconnection of the display device with other functional units involving copying of the display data of a local workstation or window to a remote workstation or window so that an actual copy of the data is displayed simultaneously on two or more displays, e.g. teledisplay
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0276—Advertisement creation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0277—Online advertisement
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/16—Implementation or adaptation of Internet protocol [IP], of transmission control protocol [TCP] or of user datagram protocol [UDP]
- H04L69/164—Adaptation or special uses of UDP protocol
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/262—Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/812—Monomedia components thereof involving advertisement data
Abstract
The invention discloses a terminal program synchronous playing system, which relates to the technical field of terminal synchronization and comprises the following components: the system comprises an advertisement player, a program making module, a program delivery module, a communication module, a terminal control module, a terminal synchronization module and a server, wherein the terminal synchronization module is used for synchronously playing terminal programs and comprises synchronization group control and synchronous playing among synchronization group terminals; the invention also provides a terminal program synchronous playing method. Compared with the traditional scheme, the invention can synchronously play a plurality of advertisement player terminals, has good synchronous playing effect, enhances the attraction of the advertisement players and improves the advertisement effect; the invention has higher and faster information transmission efficiency and more accurate transmission, namely, enhances the synchronous frequency and reduces the synchronous playing error; meanwhile, the invention does not need a server to schedule a plurality of advertisement player terminals in real time, thereby reducing the burden of the server and reducing the deployment cost of the server.
Description
Technical Field
The invention relates to the technical field of terminal synchronization, in particular to a system and a method for synchronously playing terminal programs.
Background
With the continuous promotion of social commercialization and the rapid development of the internet, the diversity of advertisement services is continuously developed, and advertisement machines are continuously developed. Most current implementations of advertising machines are: and the terminal downloads the program to the local for playing according to the program issued by the server platform. Under the condition of the prior art, for terminals playing the same content, due to the difference of system clocks of the terminals, the difference of starting of the advertisement player and the difference of starting of playing programs, the programs which are to be played synchronously have difference. For an advertiser with higher synchronization requirements, or during synchronous screen playing, the advertising effect is greatly reduced.
Aiming at the problem that the synchronous playing programs of the terminal have difference, the existing solution is as follows: the method of synchronizing the server and the terminals is adopted to ensure that a plurality of terminals can play synchronously, but if the server and the terminals are required to be synchronized, the server needs to play multiple paths of videos at the same time, and the complexity and the deployment cost of the server are increased.
Disclosure of Invention
In view of the above, it is necessary to provide a system and a method for synchronously playing terminal programs, where a terminal synchronization module is used to establish a synchronization group, one terminal is set as a main screen, and other terminals are set as slave screens, and the main screen is used to control the slave screens in the synchronization group, so that the slave screens continuously keep the same program playing with the main screen, thereby meeting the requirement of synchronously playing terminal programs.
In order to realize the purpose, the invention is realized according to the following technical scheme:
in one aspect, the present invention provides a system for synchronously playing terminal programs, including:
the system comprises an advertisement player, a program making module, a program releasing module, a communication module, a terminal control module, a terminal synchronization module and a server;
the advertisement player comprises a touch display screen and a main board, wherein the display screen is used for displaying all visual information, and the visual information comprises advertisements and monitoring user touch information;
the program making module is used for making advertisement programs, including making advertisement materials and program elements, the made programs are stored on the server, and corresponding delivery is carried out through the program delivery module;
the program delivery module is mainly used for delivering advertisement programs, and delivering the programs to the corresponding advertisement players through the communication module so as to accurately control the advertisement program contents displayed by the advertisement players;
the communication module is communicated with the server by using tcp/ip, udp/ip and http protocols, so that the server can conveniently carry out a series of management on the advertisement player and carry out various data interaction;
the terminal control module is used for managing and controlling the advertisement player, uniformly handing all the machines to the server for management and avoiding independent operation of each machine;
and the terminal synchronization module is used for synchronously playing the terminal programs, including synchronous group control and synchronous playing among the synchronous group terminals.
On the other hand, the invention also provides a terminal program synchronous playing method, which comprises the following steps:
step S1: the advertisement player is powered on and runs normally;
step S2: setting relevant parameters of a server, and establishing connection between the advertisement player and the server by the communication module;
step S3: the administrator makes corresponding advertisement programs through the program making module and stores the advertisement programs on the server;
step S4: the administrator operates the program delivery module, and issues the manufactured program to the advertisement player through the communication module, and the advertisement player normally displays the issued program;
step S5: the administrator establishes a synchronization group through the terminal synchronization module, sets one advertisement player terminal as a main screen, and other terminals as slave screens, and each terminal obtains the attributes of the main screen and the slave screen and the belonging synchronization group from the terminal control module;
step S6: in a synchronous group, the terminal with the attribute of the main screen continuously sends data packets to the terminal with the attribute of the auxiliary screen through the communication module, and the auxiliary screen terminal continuously adjusts and keeps consistent with the main screen terminal to play programs according to the received data packets.
Further, after step S2 and before step S3, the method further comprises the following steps:
the terminal of the advertisement player actively sends heartbeat packets and terminal information data to the server according to a certain rule, and the terminal control module judges and analyzes the data to obtain the running state of each terminal; meanwhile, the terminal control module can send the processed data packet to the terminal, and the terminal analyzes the data packet to obtain a certain action instruction and executes the action instruction; and the terminal control module manages all the terminals.
Further, in step S6, the terminal with the attribute of the master screen continuously sends packets to the terminal with the attribute of the slave screen in a UDP full network broadcast manner, so as to ensure that any slave screen terminal is not missed.
Further, in step S6, the data packet includes information including: sending source, program list, current program list schedule.
Further, the step S6 specifically includes the following steps:
step S61: after receiving the data packet, the slave screen terminal judges whether the data packet sending source is from the master screen terminal of the same synchronization group, if not, the data packet sending source is mistakenly sent and is not processed, and if yes, the next step is carried out;
step S62: the slave screen terminal judges whether the program list is consistent with the main screen terminal, if not, the false sending is not carried out, and if yes, the next step is carried out;
step S63: judging the current progress of the program list by the slave screen terminal, if the progress of the program list is consistent with that of the master screen terminal or the error range is within 3%, not processing, and otherwise, performing the next step;
step S64: and the slave screen terminal adjusts the progress of the program list to the current progress of the program list when the data packet is sent by the main screen terminal through the terminal control module, so that the slave screen terminal and the main screen terminal keep the consistent program playing.
Further, in step S6, the master screen terminal sends a data packet to the slave screen terminal at a certain interval, where the interval may be adjusted by the terminal synchronization module according to the network attribute and the user requirement.
Compared with the prior art, the invention has the advantages and positive effects that at least:
1. the synchronous playing can be carried out on a plurality of advertisement player terminals, and the synchronous playing effect is good;
2. a server is not needed to schedule a plurality of advertisement player terminals in real time, so that the burden of the server is reduced, and the deployment cost of the server is reduced;
3. the problems that the advertisement players play unevenly and the impression is influenced are solved, the attraction of the advertisement player is enhanced by synchronous playing, and the advertisement effect is improved;
4. by utilizing the characteristics of faster udp protocol and smaller data packet, the information transmission efficiency is higher and faster, and the transmission is more accurate, namely the synchronous frequency is enhanced, and the synchronous playing error is reduced;
5. aiming at the problem of inflexible grouping in the prior art, the invention improves the flexibility of grouping.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
Fig. 1 is a schematic structural diagram of a terminal program synchronous playing system according to the present invention;
fig. 2 is a schematic overall flow chart of the terminal program synchronous playing method of the present invention;
fig. 3 is a schematic diagram of a terminal synchronization process according to an embodiment of the present invention.
Detailed Description
In order to make the aforementioned objects, features and advantages of the present invention comprehensible, embodiments accompanied with figures are described in detail below. It should be noted that the described embodiments are only a part of the embodiments of the present invention, and not all embodiments, and all other embodiments obtained by those skilled in the art without any inventive work based on the embodiments of the present invention belong to the protection scope of the present invention.
The tcp/ip protocol in the invention refers to a protocol cluster capable of realizing information transmission among a plurality of different networks, and belongs to a general term; "udp" refers to the user datagram protocol, a connectionless transport layer protocol in the Open Systems Interconnection (OSI) reference model, and is a generic term; the "http protocol" is a simple request-response protocol and is a generic term.
Example 1
Fig. 1 is a schematic structural diagram of a terminal program synchronous playing system of the present invention, and as shown in fig. 1, the present invention provides a terminal program synchronous playing system, which includes:
the system comprises an advertisement player, a program making module, a program releasing module, a communication module, a terminal control module, a terminal synchronization module and a server;
the advertisement player comprises a touch display screen and a main board, wherein the display screen is used for displaying all visual information, and the visual information comprises advertisements and monitoring user touch information;
the program making module is used for making advertisement programs, including making advertisement materials and program elements, the made programs are stored on the server, and corresponding delivery is carried out through the program delivery module; the method specifically comprises the following steps:
(1) newly building a program;
(2) uploading the required materials;
(3) newly creating and editing corresponding program elements and uploaded advertisement materials to make a program;
(4) stored on a server for advertisement placement;
the program delivery module is mainly used for delivering advertisement programs, and delivering the programs to the corresponding advertisement players through the communication module so as to accurately control the advertisement program contents displayed by the advertisement players; the method specifically comprises the following steps:
(1) selecting the manufactured advertisement program to be issued;
(2) selecting a terminal advertisement player to be sent by the program;
(3) the terminal receives the information through the communication module, downloads the program from the server and stores the program locally;
(4) the advertisement player plays;
the communication module is communicated with the server by using tcp/ip, udp/ip and http protocols, so that the server can conveniently carry out a series of management on the advertisement player and carry out various data interaction; the method specifically comprises the following steps:
(1) the terminal sets a server address;
(2) the terminal is connected to the server at regular time through the udp and sends a heartbeat packet;
(3) the server returns the corresponding terminal through udp and returns the operation code;
(4) the terminal receives and executes the communication instruction;
(5) further communication is carried out by using an http protocol;
the terminal control module is used for managing and controlling the advertisement player, uniformly handing all the machines to the server for management, avoiding independent operation of each machine, having excellent management effect, and saving a large amount of labor and cost, such as startup and shutdown, update iteration and the like; the method specifically comprises the following steps:
(1) selecting the range of the on-line corresponding terminal;
(2) transmitting an operation instruction through a communication module;
(3) the terminal receives and executes the communication instruction;
the terminal synchronization module is used for synchronously playing terminal programs, including synchronous group control and synchronous playing among synchronous group terminals; the method specifically comprises the following steps:
(1) the advertisement player normally plays the program;
(2) the administrator establishes a synchronization group through the terminal synchronization module, sets one advertisement player terminal as a main screen, and other terminals as slave screens, and each terminal obtains the attributes of the main screen and the slave screen and the belonging synchronization group from the terminal control module;
(3) in a synchronization group, a terminal with the attribute of a master screen continuously sends data packets to a terminal with the attribute of a slave screen through a communication module, any slave screen terminal cannot be missed by using a UDP (user datagram protocol) full-network broadcasting mode, and information contained in the data packets comprises a sending source, a program list and the current program list progress;
(4) the slave screen terminal receives the data packet, firstly judges whether the sending source is from the master screen terminal of the same synchronous group, and if not, the sending source is mistakenly sent and is not processed; if yes, continuing to judge whether the program list is consistent with the main screen terminal, and if not, performing no processing for false sending; if the program list is consistent, continuing to judge the current program list progress, and if the program list progress is consistent with the main screen terminal or the error range is within 3%, not processing; if the schedule progress and the main screen terminal are out of the error range, the slave screen terminal adjusts the schedule progress to the current schedule progress when the main screen terminal sends the data packet through the terminal control module so as to ensure that the slave screen terminal and the main screen terminal keep playing the programs consistently; and the master screen terminal sends a data packet to the slave screen terminal at a certain interval time, and the interval time can be adjusted through the terminal synchronization module according to network attributes and user requirements.
Example 2
Fig. 2 is a schematic overall flow chart of the terminal program synchronous playing method of the present invention, and as shown in fig. 2, the present invention further provides a terminal program synchronous playing method, which includes the following steps:
step S1: the advertisement player is powered on and runs normally;
step S2: setting relevant parameters of a server, and establishing connection between the advertisement player and the server by the communication module;
step S3: the administrator makes corresponding advertisement programs through the program making module and stores the advertisement programs on the server;
step S4: the administrator operates the program delivery module, and issues the manufactured program to the advertisement player through the communication module, and the advertisement player normally displays the issued program;
step S5: the administrator establishes a synchronization group through the terminal synchronization module, sets one advertisement player terminal as a main screen, and other terminals as slave screens, and each terminal obtains the attributes of the main screen and the slave screen and the belonging synchronization group from the terminal control module;
step S6: in a synchronous group, the terminal with the attribute of the main screen continuously sends data packets to the terminal with the attribute of the auxiliary screen through the communication module, and the auxiliary screen terminal continuously adjusts and keeps consistent with the main screen terminal to play programs according to the received data packets.
Further, after step S2 and before step S3, the method further comprises the following steps:
the terminal of the advertisement player actively sends heartbeat packets and terminal information data to the server according to a certain rule, and the terminal control module judges and analyzes the data to obtain the running state of each terminal; meanwhile, the terminal control module can send the processed data packet to the terminal, and the terminal analyzes the data packet to obtain a certain action instruction and executes the action instruction; and the terminal control module manages all the terminals.
Further, in step S6, the terminal with the attribute of the master screen continuously sends packets to the terminal with the attribute of the slave screen in a UDP full network broadcast manner, so as to ensure that any slave screen terminal is not missed.
Further, in step S6, the data packet includes information including: sending source, program list, current program list schedule.
Further, the step S6 specifically includes the following steps:
step S61: after receiving the data packet, the slave screen terminal judges whether the data packet sending source is from the master screen terminal of the same synchronization group, if not, the data packet sending source is mistakenly sent and is not processed, and if yes, the next step is carried out;
step S62: the slave screen terminal judges whether the program list is consistent with the main screen terminal, if not, the false sending is not carried out, and if yes, the next step is carried out;
step S63: judging the current progress of the program list by the slave screen terminal, if the progress of the program list is consistent with that of the master screen terminal or the error range is within 3%, not processing, and otherwise, performing the next step;
step S64: and the slave screen terminal adjusts the progress of the program list to the current progress of the program list when the data packet is sent by the main screen terminal through the terminal control module, so that the slave screen terminal and the main screen terminal keep the consistent program playing.
Further, in step S6, the master screen terminal sends a data packet to the slave screen terminal at a certain interval, where the interval may be adjusted by the terminal synchronization module according to the network attribute and the user requirement.
Example 3
Fig. 3 is a schematic diagram of a terminal synchronization process of the terminal synchronization module of the present invention, and as shown in fig. 3, the terminal synchronization module of the present invention is used for terminal program synchronous playing, including synchronous group control and synchronous playing between synchronous group terminals; the process of terminal synchronous playing specifically comprises:
(1) the advertisement player starts and normally plays the program;
(2) the administrator establishes a synchronization group through the terminal synchronization module, sets one advertisement player terminal as a main screen, and other terminals as slave screens, and each terminal obtains the attributes of the main screen and the slave screen and the belonging synchronization group from the terminal control module; because each terminal has an IP address, after the synchronous group is established, an administrator can obtain the IP addresses of the main screen terminal and the slave screen terminal, and an addressing path is provided for the communication and operation of the main screen terminal and the slave screen terminal in the following steps;
(3) in a synchronization group, a terminal with the attribute of a master screen continuously sends data packets to a terminal with the attribute of a slave screen through a communication module, any slave screen terminal cannot be missed by using a UDP (user datagram protocol) full-network broadcasting mode, and information contained in the data packets comprises a sending source, a program list and the current program list progress;
(4) the slave screen terminal receives the data packet, firstly judges whether the sending source is from the master screen terminal of the same synchronous group, and if not, the sending source is mistakenly sent and is not processed; if yes, continuing to judge whether the program list is consistent with the main screen terminal, and if not, performing no processing for false sending; if the program lists are consistent, the following judgments are continued;
(5) judging the current progress of the program list by the slave screen terminal, and if the progress of the program list is consistent with that of the master screen terminal or the error range is within 3%, not processing; if the schedule progress and the main screen terminal are out of the error range, the slave screen terminal adjusts the schedule progress to the current schedule progress when the main screen terminal sends the data packet through the terminal control module so as to ensure that the slave screen terminal and the main screen terminal keep playing the programs consistently; and the master screen terminal sends a data packet to the slave screen terminal at a certain interval time, and the interval time can be adjusted through the terminal synchronization module according to network attributes and user requirements.
The above-mentioned embodiments only express several embodiments of the present invention, and the description thereof is more specific and detailed, but not construed as limiting the scope of the present invention. It should be noted that, for a person skilled in the art, several variations and modifications can be made without departing from the inventive concept, which falls within the scope of the present invention. Therefore, the protection scope of the present invention should be subject to the appended claims.
Claims (7)
1. A system for synchronously playing terminal programs, comprising: the system comprises an advertisement player, a program making module, a program releasing module, a communication module, a terminal control module, a terminal synchronization module and a server;
the advertisement player comprises a touch display screen and a main board, wherein the display screen is used for displaying all visual information, and the visual information comprises advertisements and monitoring user touch information;
the program making module is used for making advertisement programs, including making advertisement materials and program elements, the made programs are stored on the server, and corresponding delivery is carried out through the program delivery module;
the program delivery module is mainly used for delivering advertisement programs, and delivering the programs to the corresponding advertisement players through the communication module so as to accurately control the advertisement program contents displayed by the advertisement players;
the communication module is communicated with the server by using tcp/ip, udp/ip and http protocols, so that the server can conveniently carry out a series of management on the advertisement player and carry out various data interaction;
the terminal control module is used for managing and controlling the advertisement player, uniformly handing all the machines to the server for management and avoiding independent operation of each machine;
and the terminal synchronization module is used for synchronously playing the terminal programs, including synchronous group control and synchronous playing among the synchronous group terminals.
2. A terminal program synchronous playing method is characterized by comprising the following steps:
step S1: the advertisement player is powered on and runs normally;
step S2: setting relevant parameters of a server, and establishing connection between the advertisement player and the server by the communication module;
step S3: the administrator makes corresponding advertisement programs through the program making module and stores the advertisement programs on the server;
step S4: the administrator operates the program delivery module, and issues the manufactured program to the advertisement player through the communication module, and the advertisement player normally displays the issued program;
step S5: the administrator establishes a synchronization group through the terminal synchronization module, sets one advertisement player terminal as a main screen, and other terminals as slave screens, and each terminal obtains the attributes of the main screen and the slave screen and the belonging synchronization group from the terminal control module;
step S6: in a synchronous group, the terminal with the attribute of the main screen continuously sends data packets to the terminal with the attribute of the auxiliary screen through the communication module, and the auxiliary screen terminal continuously adjusts and keeps consistent with the main screen terminal to play programs according to the received data packets.
3. The terminal program synchronous playing method of claim 2, further comprising the following steps after step S2 and before step S3:
the terminal of the advertisement player actively sends heartbeat packets and terminal information data to the server according to a certain rule, and the terminal control module judges and analyzes the data to obtain the running state of each terminal; meanwhile, the terminal control module can send the processed data packet to the terminal, and the terminal analyzes the data packet to obtain a certain action instruction and executes the action instruction; and the terminal control module manages all the terminals.
4. The method for synchronously playing the terminal program according to claim 3, wherein in step S6, the terminal with the attribute of the master screen continuously sends data packets to the terminal with the attribute of the slave screen by using UDP full network broadcasting, so as to ensure that any slave screen terminal is not missed.
5. The method for synchronously playing back terminal programs according to claim 4, wherein in step S6, said data packet contains information including: sending source, program list, current program list schedule.
6. The method for synchronously playing the terminal program according to claim 5, wherein the step S6 specifically comprises the following steps:
step S61: after receiving the data packet, the slave screen terminal judges whether the data packet sending source is from the master screen terminal of the same synchronization group, if not, the data packet sending source is mistakenly sent and is not processed, and if yes, the next step is carried out;
step S62: the slave screen terminal judges whether the program list is consistent with the main screen terminal, if not, the false sending is not carried out, and if yes, the next step is carried out;
step S63: judging the current progress of the program list by the slave screen terminal, if the progress of the program list is consistent with that of the master screen terminal or the error range is within 3%, not processing, and otherwise, performing the next step;
step S64: and the slave screen terminal adjusts the progress of the program list to the current progress of the program list when the data packet is sent by the main screen terminal through the terminal control module, so that the slave screen terminal and the main screen terminal keep the consistent program playing.
7. The method for synchronously broadcasting terminal programs according to claim 6, wherein in step S6, the master screen terminal sends data packets to the slave screen terminal at intervals of a certain duration, and the intervals of duration are adjustable according to network attributes and user requirements through the terminal synchronization module.
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范业明: "网络广告机设计与实现", 《中国优秀硕士学位论文全文数据库》 * |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112801705A (en) * | 2021-02-04 | 2021-05-14 | 西安万像电子科技有限公司 | Information delivery method and device, storage medium and processor |
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