CN111127664A - Virtual reality method for realizing high-simulation gardens - Google Patents

Virtual reality method for realizing high-simulation gardens Download PDF

Info

Publication number
CN111127664A
CN111127664A CN201911402597.1A CN201911402597A CN111127664A CN 111127664 A CN111127664 A CN 111127664A CN 201911402597 A CN201911402597 A CN 201911402597A CN 111127664 A CN111127664 A CN 111127664A
Authority
CN
China
Prior art keywords
virtual reality
dimensional
gardens
scene
steps
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201911402597.1A
Other languages
Chinese (zh)
Inventor
黄志松
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nanning Songtao Architectural Design Consulting Co Ltd
Original Assignee
Nanning Songtao Architectural Design Consulting Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nanning Songtao Architectural Design Consulting Co Ltd filed Critical Nanning Songtao Architectural Design Consulting Co Ltd
Priority to CN201911402597.1A priority Critical patent/CN111127664A/en
Publication of CN111127664A publication Critical patent/CN111127664A/en
Pending legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Software Systems (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Geometry (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention discloses a virtual reality method for realizing high-simulation gardens, which specifically comprises the following steps: s1, firstly, importing a three-dimensional field model into a three-dimensional engine through three-dimensional model software, carrying out targeted optimization on the three-dimensional model, S2, then carrying out three-dimensional scene arrangement on the garden, creating arranged scene content, S3, then carrying out function setting, then creating a use interface, S4, and finally outputting a final result. This realize virtual reality method in high emulation gardens can realize the virtual reality level technique of high emulation, can carry out human-computer interaction with multiple means such as cell-phone, computer, panel computer, VR equipment to can 360 full scenes do not have the dead angle and carry out the emulation show, improve the fidelity of gardens visual technique greatly, create the real virtual reality gardens scene that is close to reality, impel the full sight use of gardens virtual reality scene.

Description

Virtual reality method for realizing high-simulation gardens
Technical Field
The invention relates to the technical field of visual simulation of gardens, in particular to a virtual reality method for realizing high-simulation gardens.
Background
The present computer technology and digital technology are deeply developed, the arrival of information and digital era is a new round of explosion of human intelligence after the industrial era, the landscape visualization technology has never been developed before, the landscape visualization technology is an important method for landscape garden planning and design, the landscape garden development is actively promoted, the digital technology and means are utilized to solve various problems in the landscape construction process, a visual and rational scene analysis tool is provided for landscape garden designers, the design and construction efficiency is improved, the construction of a visual three-dimensional landscape information model can be roughly divided into 2 parts, firstly, the field environment is reproduced, secondly, the three-dimensional space expression process of the design result is realized, the design project environment reproduction technology is based on the limitation of the technology, and the application to the planning and landscape engineering design management level in the existing stage is difficult, based on the above, the related scholars, planning and landscape industries are beginning to focus on the targeted development based on the BIM technology platform, such as from BIM to HIM, HIM (History Information Modeling), and a historical Information model, the concept of the method is to combine the three-dimensional photo measurement technology of the historical building with the BIM technology and integrate and develop the technology into the HIM technology by relying on the BIM technology. The visualization technology of gardens has forms such as hand-drawing and effect picture, three-dimensional animation, and these forms all can only show limited content in the plan, can not satisfy the demand of all-round expression gardens design and gardens atmosphere, and design and construction easily produce the error.
The three-dimensional engine can better solve the problems, but at present, the three-dimensional engine is mainly used for games, but no three-dimensional engine technology is optimized for gardens, the simulation degree is low, the garden design and display interaction mode is monotonous, and the interaction mode of a new technology, such as VR virtual equipment, cannot be supported.
Disclosure of Invention
Technical problem to be solved
Aiming at the defects of the prior art, the invention provides a virtual reality method for realizing high-simulation gardens, and solves the problems that no three-dimensional engine technology is available for optimizing gardens, the simulation degree is low, the garden design and display interaction mode is monotonous, and the interaction mode of a new technology cannot be supported.
(II) technical scheme
In order to achieve the purpose, the invention is realized by the following technical scheme: a virtual reality method for realizing high-simulation gardens specifically comprises the following steps:
s1, firstly, importing a three-dimensional field model into a three-dimensional virtual engine through three-dimensional model software, and performing targeted optimization on the three-dimensional model to enable the three-dimensional model to meet the use requirement of the three-dimensional engine;
s2, then carrying out three-dimensional scene arrangement on the garden, and creating arranged scene content;
s3, setting functions, and creating a use interface to facilitate application of various use scenes;
and S4, finally outputting the final result.
Preferably, the three-dimensional model software in step S1 is one of 3DSMAX, skeclup, REVIT, solid works, and the like.
Preferably, the three-dimensional engine in step S1 is a ghost engine (unreal engine), but is not limited to one of the unreal engines.
Preferably, the content of the scene arranged in step S2 is a character, a plant, an animal, a landscape gadget, a house building, a river mountain or a road.
Preferably, the function in step S3 is provided with the replacement of each view angle, scene, material and light.
Preferably, the creating of the use interface in step S3 can facilitate the use of the VR virtual reality device scene.
Preferably, the result output in step S4 is a picture, an animation, multimedia, a Virtual Reality (VR) file, a 720 ° panorama, or a virtual reality scene.
(III) advantageous effects
The invention provides a virtual reality method for realizing high-simulation gardens. Compared with the prior art, the method has the following beneficial effects: the virtual reality method for realizing the high-simulation garden specifically comprises the following steps: s1, firstly, leading in a three-dimensional field model to a three-dimensional virtual engine through three-dimensional model software, and carrying out targeted optimization on the three-dimensional model to enable the three-dimensional model to meet the use requirements of the three-dimensional virtual engine, S2, then carrying out three-dimensional scene arrangement on the garden, creating the arranged scene content, S3, then carrying out function setting, creating a use interface, facilitating the application of various use scenes, S4, and finally outputting the final result, so that a high-simulation virtual reality hierarchical technology can be realized, man-machine interaction can be carried out by various means such as a mobile phone, a computer, a tablet computer, VR (virtual reality) equipment and the like, and simulation display can be carried out in a 360-degree full-scene without dead angles, the simulation degree of the garden visualization technology is greatly improved, a real virtual reality garden scene close to reality is created, the full-scene use of the garden virtual reality scene is promoted, and garden design and construction errors are reduced, the design and construction period is shortened, the purpose of reducing cost is achieved, paperless office work is greatly promoted, and green and environment-friendly national calls are responded.
Drawings
Fig. 1 is a working principle diagram of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Referring to fig. 1, the embodiment of the present invention provides three technical solutions: a virtual reality method for realizing high-simulation gardens specifically comprises the following embodiments:
example 1
S1, firstly, importing a three-dimensional field model into a three-dimensional virtual engine through three-dimensional model software, and performing targeted optimization on the three-dimensional model to enable the three-dimensional model to meet the use requirement of the three-dimensional virtual engine, wherein the three-dimensional model software is 3DSMAX, and the three-dimensional engine is a unreal engine (but not limited to one kind of unreal engine);
s2, performing three-dimensional scene arrangement on the garden, and creating arranged scene contents, wherein the arranged scene contents are characters, plants, animals, landscape artifacts, house buildings, river mountains or roads;
s3, setting functions, and then creating a use interface to facilitate application of various use scenes, wherein the functions are provided with replacement of various visual angles, scenes, materials and lamplight, and the creation of the use interface can facilitate use of VR virtual reality equipment scenes;
and S4, finally outputting the final result, wherein the output result is a picture, an animation, a multimedia, a Virtual Reality (VR) file, a 720-degree panorama or a virtual reality scene.
Example 2
S1, firstly, importing a three-dimensional field model into a three-dimensional virtual engine through three-dimensional model software, and performing targeted optimization on the three-dimensional model to enable the three-dimensional model to meet the use requirements of the three-dimensional virtual engine, wherein the three-dimensional model software is SKECHUP, and the three-dimensional engine is a unreal engine (one kind of unreal engine), but not limited to;
s2, performing three-dimensional scene arrangement on the garden, and creating arranged scene contents, wherein the arranged scene contents are characters, plants, animals, landscape artifacts, house buildings, river mountains or roads;
s3, setting functions, and then creating a use interface to facilitate application of various use scenes, wherein the functions are provided with replacement of various visual angles, scenes, materials and lamplight, and the creation of the use interface can facilitate use of VR virtual reality equipment scenes;
and S4, finally outputting the final result, wherein the output result is a picture, an animation, a multimedia, a Virtual Reality (VR) file, a 720-degree panorama or a virtual reality scene.
Example 3
S1, firstly, importing a three-dimensional field model into a three-dimensional virtual engine through three-dimensional model software, and performing targeted optimization on the three-dimensional model to enable the three-dimensional model to meet the use requirement of the three-dimensional virtual engine, wherein the three-dimensional model software is SolidWorks, and the three-dimensional engine is a virtual engine (unreal engine), but not limited to one of the unreal engines;
s2, performing three-dimensional scene arrangement on the garden, and creating arranged scene contents, wherein the arranged scene contents are characters, plants, animals, landscape artifacts, house buildings, river mountains or roads;
s3, setting functions, and then creating a use interface to facilitate application of various use scenes, wherein the functions are provided with replacement of various visual angles, scenes, materials and lamplight, and the creation of the use interface can facilitate use of VR virtual reality equipment scenes;
and S4, finally outputting the final result, wherein the output result is a picture, an animation, a multimedia, a Virtual Reality (VR) file, a 720-degree panorama or a virtual reality scene.
Application case
Case 1
The virtual reality method for realizing the high-simulation gardens is applied to the project design of the warm spring vacation area of the Matou village, the project of the warm spring vacation area of the Matou village consists of a warm spring, a hotel and entertainment facilities, animation and a phantom 4 roaming scene are produced and output by using the phantom 4, the scene is highly vivid, the comfortable environment of the warm spring and various vacation function expressions are simulated, and finally a designer is helped to persuade a proprietor to design and draft.
Case 2
The virtual reality method for realizing the high-simulation garden is applied to the planning of the seiulus persimilis central urban area, the planning of the seiulus persimilis central urban area comprises a south lake park and a central landscape area, the planning of the central urban area is mainly used for controlling planning, the planning department can know the area more by making virtual reality roaming and setting area function analysis, the mastered condition is more detailed, and the plot function is adjusted according to the planning.
To sum up the above
The invention can realize the virtual reality hierarchical technology of high simulation, can use various means such as mobile phone, computer, panel computer, VR (virtual reality) equipment to carry on the human-computer interaction, and can carry on the emulation show in 360 degrees whole scenes without dead angle, has greatly improved the simulation degree of the visualization technology of the garden, make the real virtual reality garden scene close to reality, impel the whole scene of the virtual reality scene of the garden to use, has reduced the mistake of garden design and building at the same time, has realized shortening design and construction cycle, not only reach the purpose of reducing the cost, and has promoted the paperless official working greatly, respond to the national call of green environmental protection.
It is noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus.
Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that changes, modifications, substitutions and alterations can be made in these embodiments without departing from the principles and spirit of the invention, the scope of which is defined in the appended claims and their equivalents.

Claims (7)

1. A virtual reality method for realizing high-simulation gardens is characterized by comprising the following steps: the method specifically comprises the following steps:
s1, firstly, importing a three-dimensional field model into a three-dimensional engine through three-dimensional model software, and performing targeted optimization on the three-dimensional model to enable the three-dimensional model to meet the use requirement of the three-dimensional engine;
s2, then carrying out three-dimensional scene arrangement on the garden, and creating arranged scene content;
s3, setting functions and creating a use interface;
and S4, finally outputting the final result.
2. The virtual reality method for realizing highly simulated gardens according to claim 1, wherein the method comprises the following steps: the three-dimensional model software in the step S1 is one of 3DSMAX, skeclup, REVIT or SolidWorks three-dimensional model software.
3. The virtual reality method for realizing highly simulated gardens according to claim 1, wherein the method comprises the following steps: the three-dimensional engine in the step S1 is a magic engine (unreal engine).
4. The virtual reality method for realizing highly simulated gardens according to claim 1, wherein the method comprises the following steps: the contents of the scene arranged in the step S2 are characters, plants, animals, landscape gadgets, house buildings, river mountains or roads.
5. The virtual reality method for realizing highly simulated gardens according to claim 1, wherein the method comprises the following steps: the function in step S3 is to replace each of the view angles, scenes, materials, and lights.
6. The virtual reality method for realizing highly simulated gardens according to claim 1, wherein the method comprises the following steps: the use interface created in step S3 can facilitate the use of the VR virtual reality device scene.
7. The virtual reality method for realizing highly simulated gardens according to claim 1, wherein the method comprises the following steps: the result output in step S4 is a picture, an animation, a multimedia, a Virtual Reality (VR) file, a 720 ° panorama, or a virtual reality scene.
CN201911402597.1A 2019-12-30 2019-12-30 Virtual reality method for realizing high-simulation gardens Pending CN111127664A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201911402597.1A CN111127664A (en) 2019-12-30 2019-12-30 Virtual reality method for realizing high-simulation gardens

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201911402597.1A CN111127664A (en) 2019-12-30 2019-12-30 Virtual reality method for realizing high-simulation gardens

Publications (1)

Publication Number Publication Date
CN111127664A true CN111127664A (en) 2020-05-08

Family

ID=70505784

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201911402597.1A Pending CN111127664A (en) 2019-12-30 2019-12-30 Virtual reality method for realizing high-simulation gardens

Country Status (1)

Country Link
CN (1) CN111127664A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116012562A (en) * 2022-12-28 2023-04-25 中建电子信息技术有限公司 Method for rapidly completing BIM three-dimensional visualization platform model manufacture

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103366068A (en) * 2013-07-26 2013-10-23 福州大学 Interactive design method of virtual garden vegetation landscape
CN103942839A (en) * 2014-05-13 2014-07-23 福州大学 Crown fire spread three-dimensional visualization method
CN207752477U (en) * 2017-12-12 2018-08-21 石河子市天景园林有限公司 A kind of Landscape design system based on VR technologies
CN108447127A (en) * 2018-02-07 2018-08-24 成都智建新业建筑设计咨询有限公司 The gardens setting method being shown using VR

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103366068A (en) * 2013-07-26 2013-10-23 福州大学 Interactive design method of virtual garden vegetation landscape
CN103942839A (en) * 2014-05-13 2014-07-23 福州大学 Crown fire spread three-dimensional visualization method
CN207752477U (en) * 2017-12-12 2018-08-21 石河子市天景园林有限公司 A kind of Landscape design system based on VR technologies
CN108447127A (en) * 2018-02-07 2018-08-24 成都智建新业建筑设计咨询有限公司 The gardens setting method being shown using VR

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
陈滨: "中国古建筑艺术与数字化虚拟研究", 《中国优秀硕士学位论文全文数据库工程科技II辑》 *

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116012562A (en) * 2022-12-28 2023-04-25 中建电子信息技术有限公司 Method for rapidly completing BIM three-dimensional visualization platform model manufacture

Similar Documents

Publication Publication Date Title
LU501999A1 (en) Pumped storage power station comprehensive management method, platform and system, device and medium
CN104680320A (en) BIM-based project management system and method
CN106780734A (en) A kind of intelligent guide service system based on virtual panoramic
Lu et al. Design and implementation of virtual interactive scene based on unity 3D
CN106294918A (en) A kind of method for designing of virtual transparence office system
Dezen-Kempter et al. Towards a digital twin for heritage interpretation
Zhang et al. The usability of online geographic virtual reality for urban planning
CN114140588A (en) Digital sand table creating method and device, electronic equipment and storage medium
CN111104702A (en) Method for realizing visual simulation of embankment project based on UE4
CN105741340B (en) A kind of transmission line of electricity three-dimensional scenic emulation mode and system for web page display
CN113750516A (en) Method, system and equipment for realizing three-dimensional GIS data loading in game engine
CN111127664A (en) Virtual reality method for realizing high-simulation gardens
Hao et al. Integrated BIM and VR to implement IPD mode in transportation infrastructure projects: System design and case application
Yang et al. A Human‐Computer Interaction System for Agricultural Tools Museum Based on Virtual Reality Technology
CN113392485A (en) Three-dimensional virtual simulation method for underground water supply pipe network
Zhang [Retracted] Application of Landscape Architecture 3D Visualization Design System Based on AI Technology
CN110675509A (en) Editable comprehensive simulation method and system based on three-dimensional modeling
CN112288884B (en) Method for realizing regional historical gymnasium experience based on virtual reality VR technology
CN108846220A (en) A kind of visualization building illumination design method and its system
Peng et al. Research on Creation of Virtual Simulation Experiment Teaching Platform Based on Chinese Classical Garden Documents and Historical Images: Take Qi Biaojia's Writing of Yushan garden in the Late Ming Dynasty as an example
CN115168547A (en) Scene construction method, device, equipment and storage medium
CN110580743A (en) virtual reality film watching place building method based on artificial intelligence feedback
Hu et al. Development based on Unity3D virtual campus roaming system
Hua et al. Research on integration of digital protection of “Cultural Relics” architecture and virtual reality technology
Fang et al. Application of VR Technology in After-Earthquake Restoration of Cultural Architecture: Take VR Applied in After-Earthquake Restoration of Pengzhou SEMINARIUM ANNUNTIATIONIS for Example

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication
RJ01 Rejection of invention patent application after publication

Application publication date: 20200508