CN110767006A - Situational English learning system - Google Patents
Situational English learning system Download PDFInfo
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- CN110767006A CN110767006A CN201910991456.1A CN201910991456A CN110767006A CN 110767006 A CN110767006 A CN 110767006A CN 201910991456 A CN201910991456 A CN 201910991456A CN 110767006 A CN110767006 A CN 110767006A
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/08—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
- G09B5/14—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations with provision for individual teacher-student communication
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/06—Foreign languages
Abstract
The invention discloses a situational English learning system, which comprises a database, a manufacturing end for teachers to manufacture learning courseware and a learning end for students to learn; the production end comprises a courseware editing unit and an online teaching unit, the courseware editing unit is used for editing learning courseware for students to learn, and knowledge point assessment can be inserted into the learning courseware; the online teaching unit is used for creating an online learning classroom and enabling a plurality of students to enter the classroom to realize online interactive teaching; the learning end comprises an online learning unit and a courseware learning unit, and the online learning unit is used for entering an online learning classroom established in a classroom to realize online interactive learning; the courseware learning unit is used for watching learning courseware learning, and the learning courseware is played continuously after a knowledge point assessment part interacts with students when being played. The invention makes the student courseware by the teacher, so that the students participate in learning in the form of watching 3D animation, and interact with the animation in the watching process, thereby achieving the memory of knowledge points.
Description
Technical Field
The invention belongs to the field of English teaching, and particularly relates to a situational English learning system.
Background
The situational teaching is to guide students to study independently and exploratorily by taking cases or situations as carriers so as to improve the capability of the students to analyze and solve practical problems. The situation is created by applying a leading information technology, the images and the texts are luxuriant, various senses of students can be aroused, education is realized through lively activities, the understanding of English is accelerated, and the leap from static learning to dynamic learning of the traditional teaching and assisting tool is realized, so that the learning fatigue of the students is eliminated, the learning interest is stimulated, and the learning efficiency is improved. However, the ready-made files of the playing materials of the scene education are few, and most of the files need to be made by teachers, but most of the software for making the files is professional software and needs to be operated by professional personnel. Teachers still stay in PPT to make teaching videos, the making effect cannot reach an ideal effect, interactivity with students cannot be generated, and learning enthusiasm of the students is improved.
Disclosure of Invention
The invention aims to provide a situational English learning system which improves student interactivity and enables teachers to easily learn English.
In order to achieve the purpose, the invention adopts the following technical scheme:
a situational English learning system comprises a database for storing data, a production end for making learning courseware by teachers and a learning end for learning by students;
the manufacturing end is connected with the database and the learning end through a network and comprises a courseware editing unit and an online teaching unit, wherein the courseware editing unit is used for editing learning courseware for students to learn, and knowledge point assessment can be inserted into the learning courseware; the online teaching unit is used for creating an online learning classroom and enabling a plurality of students to enter the classroom to realize online interactive teaching;
the learning terminal is connected with the database and the making terminal through a network and comprises an online learning unit and a courseware learning unit, and the online learning unit is used for entering an online learning classroom established in a classroom to realize online interactive learning; the courseware learning unit is used for watching learning courseware learning, and the learning courseware is played continuously after a knowledge point assessment part interacts with students when being played.
Furthermore, the courseware editing unit at the production end comprises a learning creation module, a script importing module, a scene building module, a courseware recording module and a storing and playing module;
the courseware creation learning module is used for newly creating the learning courseware and the name information;
the import script module is used for importing an initial frame of the learning courseware;
the scene building module is used for setting scenes under the initial framework;
the courseware recording module is used for changing elements in a scene according to courseware content to realize courseware recording, and can be inserted with knowledge point examination in the recording process;
the storage and playing module is used for storing the learning courseware made by the teacher and playing the made learning courseware so as to facilitate the teacher to check the learning courseware.
Furthermore, the online classroom unit comprises a classroom creating module, a question setting module and a courseware learning module;
the online classroom room can contain a plurality of students, and the teacher students can carry out learning communication in online classroom merchants;
the question setting module is used for enabling teachers to change or acquire any element in an online classroom and enabling students to interact with the element;
the courseware learning module is used for teachers to select the manufactured learning courseware and enables students to complete learning of the learning courseware on line.
Further, the databases include public knowledge, picture, video and 3D resource libraries and private my library.
The invention has the following beneficial effects:
(1) by using AR pattern recognition and superposition and AI multilingual speech semantic recognition technology, a teacher can push the teaching content of courseware to perform episodic deduction according to a small event without needing to be more professional and change brains on the animation technical level and focusing on the complicated use logic steps of software, and the teacher can easily and quickly make high-quality 3D courseware;
(2) the knowledge points can be easily implanted for examination in the courseware making process, so that students can interact with scenes in courseware when watching the courseware, the learning enthusiasm of the students is improved, and the students can remember the learning knowledge without traces;
(3) each teaching courseware is in the form of 3D animation, which can attract the learning power of pupils, and the enthusiasm and the participation of the pupils are also improved when the pupils are on class through the 3D animation in an online classroom.
Detailed Description
The contextual english learning system provided by this embodiment includes a database, a production end, and a learning end that are connected to each other through a network. The network refers to the existing network which can realize data communication, and comprises 3/4/5G, Ethernet and the like. The database is a database which can be used for storing data in various formats in the prior art, the making end and the learning end are software programs which can be executed by a computer, the functions of the software programs are different, and the making end and the learning end are used as introduction in the following; the computer is a device capable of executing software programs and comprises a computer, a tablet, a mobile phone and the like.
The database is mainly used for storing elements and courseware, the elements refer to 3D models and other media required for making the courseware, 3D comprises scenes, characters, props and the like, other media comprise videos, audios, pictures and the like, specifically, the database is divided into a plurality of areas for storing files in different formats, and the database mainly comprises a public knowledge base, a picture base, a video base, a 3D resource base and a private my base. English words, grammar and syntax are stored in the knowledge base; the picture library stores rich picture resources which can be used by courseware; the video library stores rich video resources which can be used by courseware; the 3D resource library stores abundant models such as characters, animals, plants, objects, special effects and the like, so that courseware scenes are abundant; my library stores knowledge, pictures, video, 3D resources added from other libraries, and courseware made by oneself.
The making end is connected with the database and the learning end through a network and comprises a courseware editing unit and an online teaching unit.
The courseware editing unit is used for editing learning courseware for students to learn, and knowledge point assessment can be inserted into the learning courseware; the system comprises a learning creation module, a script importing module, a scene building module, a courseware recording module and a storing and playing module.
The courseware creation learning module is used for newly creating the learning courseware and the name information; this courseware is conveniently classified and searched, including at least courseware name, courseware class and unit.
The import script module is used for importing an initial frame of the learning courseware; and scene simulation is carried out under the framework to realize 3D courseware making. The script comprises objects, character actions, special effects, environment modules and the like required by courseware, the corresponding elements are obtained from the database by importing the script, and corresponding initial frames are generated.
The scene building module is used for setting scenes under the initial framework; the scene is a scene of courseware content, and the scene is obtained through element information in a database; specifically, the factory is set in an initial frame, elements required in the setting process can be obtained from a database or made by the user, and scenes, special effects, characters, objects and the like are selected according to the courseware related to specific contents.
The courseware recording module is used for changing elements in a scene according to courseware content to realize courseware recording, and can be inserted with knowledge point examination in the recording process; the method is characterized in that the content is recorded according to courseware content, the recording is obtained by changing element information, and AR pattern recognition and superposition and AI multilingual speech semantic recognition technology can be superposed in the recording process; specifically, the method comprises the steps of changing the characters of a content scene by operating element information under an initial frame, and adding an audio signal in the process to realize 3D animation production; the knowledge point assessment can be added in the production process, and when the finished courseware is played, the courseware can be played continuously after students interact with the knowledge points in the animation, for example, characters of the animation can talk in English; the interactivity between the students and the animation is increased, the study enthusiasm of the students is improved, the students are not required to watch the animation singly, but participate in the animation, and the concentration of the students is improved.
In order to facilitate teacher production, the computer of the embodiment is further connected with a camera and a sound pickup, action information and sound information of a teacher can be obtained through the camera and the sound pickup, the teacher selects character information in a scene and locks the character information in a specific recording process, the action information of the teacher is obtained through the camera and then is overlapped with the locked character information to record task animation, and the sound information of the teacher is obtained through the sound pickup and then is overlapped with the locked task information to realize character sound.
The storage and playing module is used for storing the learning courseware made by the teacher and playing the made learning courseware so as to facilitate the teacher to check the learning courseware. When the courseware making program is closed, the courseware information made at present can be automatically stored, and the course information made at the last time can be directly obtained after the courseware making program is opened next time.
The online teaching unit is used for creating an online learning classroom and enabling a plurality of students to enter the classroom to realize online interactive teaching; the system comprises a classroom creating module, a question setting module and a courseware learning module.
The online classroom room can contain a plurality of students, and the teacher students can carry out learning communication in online classroom merchants; the accommodating of a plurality of students is not an actual student but an online student account; specifically, when an online classroom is created, a teacher can set a scene of a room according to the content of online communication of the current day, students enter a classroom through a 3D image set by an account number of the students to realize 'being personally on the scene', similarly, the teacher also has the 3D image of the teacher, the 3D image of the teacher enters the room after the room of the online classroom is created, the students also enter the room through the 3D image of the students, the 3D image of the students enters the room through a sound pick-up, the 3D image of the teacher sounds in the room, and meanwhile, the camera can capture face information to enable the facial expression of the 3D image to change.
The question setting module is used for enabling teachers to change or acquire any element in an online classroom and enabling students to interact with the element; for example, a teacher may have a student imitate a character conversation in a video by playing an english language conversation.
The courseware learning module is used for enabling a teacher to select the manufactured learning courseware and enabling students to complete learning of the learning courseware on line, and the teacher can learn the mastered condition of each student according to the progress of each student in the learning process.
The learning terminal is connected with the database and the making terminal through a network and comprises an online learning unit and a courseware learning unit; the online learning unit is used for entering an online learning classroom created by a classroom to realize online interactive learning, the entering of the classroom shows that 3D (three-dimensional) images of students enter the classroom, and meanwhile, the face information and the action information of the students are captured through a camera to realize the state and the expression of changing the 3D shape. The courseware learning unit is used for watching learning courseware, and the learning courseware is played continuously after a knowledge point assessment part interacts with students when being played, for example, characters of animation talk in English and the like are spoken; the interactivity between the students and the animation is increased, the study enthusiasm of the students is improved, the students are not required to watch the animation singly, but participate in the animation, and the concentration of the students is improved.
The above description is only a preferred embodiment of the present invention, but the scope of the present invention is not limited thereto, and any modification and replacement based on the technical solution and inventive concept provided by the present invention should be covered within the scope of the present invention.
Claims (4)
1. A situational English learning system, characterized in that: the system comprises a database for storing data, a making end for making learning courseware by a teacher and a learning end for learning by students;
the manufacturing end is connected with the database and the learning end through a network and comprises a courseware editing unit and an online teaching unit, wherein the courseware editing unit is used for editing learning courseware for students to learn, and knowledge point assessment can be inserted into the learning courseware; the online teaching unit is used for creating an online learning classroom and enabling a plurality of students to enter the classroom to realize online interactive teaching;
the learning terminal is connected with the database and the making terminal through a network and comprises an online learning unit and a courseware learning unit, and the online learning unit is used for entering an online learning classroom established in a classroom to realize online interactive learning; the courseware learning unit is used for watching learning courseware learning, and the learning courseware is played continuously after a knowledge point assessment part interacts with students when being played.
2. The episodic english learning system of claim 1, characterized in that: the courseware editing unit at the making end comprises a learning creation module, a script importing module, a scene building module, a courseware recording module and a storing and playing module;
the courseware creation learning module is used for newly creating the learning courseware and the name information;
the import script module is used for importing an initial frame of the learning courseware;
the scene building module is used for setting scenes under the initial framework;
the courseware recording module is used for changing elements in a scene according to courseware content to realize courseware recording, and can be inserted with knowledge point examination in the recording process;
the storage and playing module is used for storing the learning courseware made by the teacher and playing the made learning courseware so as to facilitate the teacher to check the learning courseware.
3. The episodic english learning system of claim 1, characterized in that: the online classroom unit comprises a classroom creating module, a question setting module and a courseware learning module;
the online classroom room can contain a plurality of students, and the teacher students can carry out learning communication in online classroom merchants;
the question setting module is used for enabling teachers to change or acquire any element in an online classroom and enabling students to interact with the element;
the courseware learning module is used for teachers to select the manufactured learning courseware and enables students to complete learning of the learning courseware on line.
4. The episodic english learning system of claim 1, characterized in that: the database includes public knowledge, picture, video and 3D resource libraries and private my library.
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Cited By (6)
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CN110675668A (en) * | 2019-10-18 | 2020-01-10 | 张力权 | Native language-level English learning system based on intelligent recognition and virtual real environment |
CN111785104A (en) * | 2020-07-16 | 2020-10-16 | 北京字节跳动网络技术有限公司 | Information processing method and device and electronic equipment |
CN113177127A (en) * | 2021-04-30 | 2021-07-27 | 象玺(嘉兴)教育科技有限公司 | Method for making interactive education recorded broadcast courseware |
CN113436484A (en) * | 2021-06-25 | 2021-09-24 | 深圳市卓越文化发展有限公司 | Education platform training system based on internet |
CN113436480A (en) * | 2020-03-23 | 2021-09-24 | 赵美群 | Multimedia teaching system based on animation |
CN113643581A (en) * | 2021-06-16 | 2021-11-12 | 中国人民大学 | Computer interface translation teaching simulation system |
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