CN110458914A - A kind of multi-functional tinter and engine renders method - Google Patents
A kind of multi-functional tinter and engine renders method Download PDFInfo
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- CN110458914A CN110458914A CN201910751261.XA CN201910751261A CN110458914A CN 110458914 A CN110458914 A CN 110458914A CN 201910751261 A CN201910751261 A CN 201910751261A CN 110458914 A CN110458914 A CN 110458914A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/001—Texturing; Colouring; Generation of texture or colour
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- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02D—CLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
- Y02D10/00—Energy efficient computing, e.g. low power processors, power management or thermal management
Abstract
The invention discloses a kind of multi-functional tinter and engine renders method, the tinter includes mixing setup module, depth writing module, face rejecting setup module, base texture module, edge optical module, dissolution module and flow module;File to be rendered executes corresponding operation in modules, realizes the Rendering operations to file to be rendered.Advantage is: parameter is become selectionization by the tinter, is reduced configuration and is used difficulty, by the control of keyword compiling and real-time parameter, 768 kinds of various combinations may be implemented, sufficiently meet the daily demand of producer;The tinter parameterizes variable Render Options, by the displaying of interface script, can click directly on and configure different parameters, reduce learning cost;Effect abundant is provided using less file and variant to support, is reduced the use and training cost of human resources, maintenance cost is reduced, convenient for unified management.
Description
Technical field
The present invention relates to the rendering field for being suitable for unity engine more particularly to a kind of multi-functional tinters and engine wash with watercolours
Dyeing method.
Background technique
There are a large amount of tinters and tinter editing machine in Unity engine, but hand difficulty is big on its tool, writes difficulty
Height is spent, text amount increase is will lead in the case that effect is more and is difficult to manage, work to link up makes same effect redundant file mistake not in time
It is more, and then influence to be packaged compilation time;And individually manning carries out file management and writes, and wastes extra manpower.
Summary of the invention
The purpose of the present invention is to provide a kind of multi-functional tinter and engine renders methods, to solve in the prior art
Existing foregoing problems.
To achieve the goals above, The technical solution adopted by the invention is as follows:
A kind of multi-functional tinter, the tinter are suitable for the rendering part of unity engine;The tinter includes,
Rendering unit;The shader file for controlling Rendering logic is provided in the rendering unit;
Script unit;The editor script for showing shader operations interface is provided in the script unit;
The shader operations interface is for receiving instruction and modifying the shader file according to described instruction to change
Rendering logic is also used to the implementing result of Real-time Feedback described instruction.
Preferably, the rendering unit includes,
Mix setup module;The mixing setup module is used to control this rendering result and caching of file to be rendered
Hybrid mode;
Depth writing module;The depth writing module is for judging whether this rendering of file to be rendered needs to be written
Depth, and when file to be rendered needs that depth is written, write-in advanced treating is executed to file to be rendered;
Reject setup module in face;Setup module is rejected for determining needs of the file to be rendered in this rendering in the face
The specific face being rendered;
Base texture module;Texturing patterns are provided in the base texture module, the base texture module is used for root
The processing of texturing patterns is carried out to file to be rendered according to the texturing patterns of setting;
Edge optical module;The edge optical module memory contains edge light color and edge optical attenuation power value, the side
Edge optical module is needed in file to be rendered using edge-light for judging whether file to be rendered needs using edge light effect
When effect, according to the edge light color of setting and edge optical attenuation power value, edge-light effect process is carried out to file to be rendered;
Dissolve module;Be stored in the dissolution module dissolution use uv index, dissolve edge color, dissolution patch
The speed of figure, the transparent threshold value of dissolution and dissolution flowing, the dissolution module is for judging whether file to be rendered needs to carry out
Dissolution process, and when file to be rendered is needed using dissolution process, the side of the uv index, dissolution that are used according to the dissolution of setting
The speed that edge color, the textures of dissolution, the transparent threshold value of dissolution and dissolution are flowed, carries out dissolution process to file to be rendered;
Flow module;The flow disturbance textures of texture, the speed of texture flowing, texture is stored in the flow module to disturb
The scaling weight of dynamic two laminar flow uv of the direction of intensity, texture flowing, the speed of texture flowing and texture entirety, the stream
Dynamic model block is used for the flow disturbance textures of the texture according to setting, the speed of texture flowing, the intensity of texture perturbation, texture and flows
Direction, the speed of texture flowing and the scaling weight of the whole two laminar flow uv of texture, texture effect is carried out to file to be rendered
The processing of fruit;
Vertex disturbs module;Strength of turbulence is provided in the vertex disturbance module and offset is strong and weak;The vertex disturbance
Module is used for, in control to be rendered file vertex position in the normal direction strong and weak according to the strength of turbulence of setting and offset
Set offset.
Preferably, mixed mode there are three types of being arranged in the mixing setup module, respectively alpha blend,
Additive blend and custom;Alpha blend and additive blend are the prefabricated mode in interface, and custom can
With complete customized 121 kinds of different mixed modes.
The object of the invention is also to provide a kind of engine renders methods, and the engine is mounted in computer, described to draw
It holds up including at least one such as any of the above-described tinter, includes the following steps,
S1, the tinter receive file to be rendered;The script unit opens up the operation interface of the tinter
Show;
S2, the mixing setup module receive the file to be rendered, and carry out hybrid rending to the file to be rendered
Mixing setting;
S3, the depth writing module receive file to be rendered after step S2 processing, and judge the file to be rendered
Whether need that depth is written, if so, carrying out write-in advanced treating to the file to be rendered, and executes step S4;If it is not, then straight
It connects and executes step S4;
S4, the face are rejected setup module and are received through the step S3 treated file to be rendered, and determine that this is described
The face for needing to render in file to be rendered;
S5, vertex disturbance module are received through step S4 treated file to be rendered, and in the file to be rendered
Vertex carry out disturbance offset;
S6, the flow module are received through step S5 treated file to be rendered, and to the file to be rendered first into
Row texture perturbation offset operation, and texture flowing speed is set;The texturing patterns in base texture module are read later, to texture
Pattern is sampled, and carries out texturing patterns processing to file to be rendered according to the texturing patterns of sampling;
S7, the edge optical module receive through step S6 treated file to be rendered, and judge that the file to be rendered is
It is no to need to carry out edge light processing, if so, carrying out edge light processing to the file to be rendered, and execute step S8;If it is not, then
Directly execute step S8;
S8, the dissolution module are received through step S7 treated file to be rendered, and judge that the file to be rendered is enough
It needs to carry out dissolution process, if so, carrying out dissolution process to the file to be rendered, and executes step S9;If it is not, then directly holding
Row step S9;
S9, will through step S8, treated that file to be rendered is output to frame buffer, and be plotted to institute through engine unified integration
It states on the display interface of computer.
Preferably, the shader file and the editor script are put into the catalogue of the engine, the engine
The shader file and the editor script can be compiled automatically, to obtain Rendering logic, and show the behaviour of the tinter
Make interface.
The beneficial effects of the present invention are: parameter is become selectionization by 1, tinter of the invention, reduces configuration and uses difficulty,
By the control of keyword compiling and real-time parameter, 768 kinds of various combinations may be implemented, sufficiently meet the daily need of producer
It asks.2, tinter of the invention can then provide 46464 kinds of assemble patterns in the hybrid combining for opening 11x11;This tinter one
A file can compile out 48 kinds of variants, and according to the open and close of keyword, the choice of Rendering logic may be implemented, thus real
The optimization of existing logic.3, variable Render Options is parameterized, by the displaying of interface script, it is different that configuration can be clicked directly on
Parameter reduces learning cost.4, effect abundant is provided using less file and variant to support, reduce making for human resources
With and training cost, reduce maintenance cost, convenient for unified management.5, using interface is customized, reduced parameter control item uses pass
Key word reduces shader quantity of documents by way of variant, using a variety of attributes of configuration mode can direct configuration, reduce
Shader quantity of documents.
Detailed description of the invention
Fig. 1 is the operation logic schematic diagram of tinter described in the embodiment of the present invention.
Specific embodiment
In order to make the objectives, technical solutions, and advantages of the present invention clearer, below in conjunction with attached drawing, to the present invention into
Row is further described.It should be appreciated that the specific embodiments described herein are only used to explain the present invention, it is not used to
Limit the present invention.
Embodiment one
A kind of multi-functional tinter, the tinter are suitable for the rendering part of unity engine;The tinter includes,
Rendering unit;The shader file for controlling Rendering logic is provided in the rendering unit;
Script unit;The editor script for showing shader operations interface is provided in the script unit;
The shader operations interface is for receiving instruction and modifying the shader file according to described instruction to change
Rendering logic is also used to the implementing result of Real-time Feedback described instruction.
In the present embodiment, the rendering unit includes,
Mix setup module;The mixing setup module is used to control this rendering result and caching of file to be rendered
Hybrid mode;
Depth writing module;The depth writing module is for judging whether this rendering of file to be rendered needs to be written
Depth, and when file to be rendered needs that depth is written, write-in advanced treating is executed to file to be rendered;
Reject setup module in face;Setup module is rejected for determining needs of the file to be rendered in this rendering in the face
The specific face being rendered;
Base texture module;Texturing patterns are provided in the base texture module, the base texture module is used for root
The processing of texturing patterns is carried out to file to be rendered according to the texturing patterns of setting;
Edge optical module;The edge optical module memory contains edge light color and edge optical attenuation power value, the side
Edge optical module is needed in file to be rendered using edge-light for judging whether file to be rendered needs using edge light effect
When effect, according to the edge light color of setting and edge optical attenuation power value, edge-light effect process is carried out to file to be rendered;
Dissolve module;Be stored in the dissolution module dissolution use uv index, dissolve edge color, dissolution patch
The speed of figure, the transparent threshold value of dissolution and dissolution flowing, the dissolution module is for judging whether file to be rendered needs to carry out
Dissolution process, and when file to be rendered is needed using dissolution process, the side of the uv index, dissolution that are used according to the dissolution of setting
The speed that edge color, the textures of dissolution, the transparent threshold value of dissolution and dissolution are flowed, carries out dissolution process to file to be rendered;
Flow module;The flow disturbance textures of texture, the speed of texture flowing, texture is stored in the flow module to disturb
The scaling weight of dynamic two laminar flow uv of the direction of intensity, texture flowing, the speed of texture flowing and texture entirety, the stream
Dynamic model block is used for the flow disturbance textures of the texture according to setting, the speed of texture flowing, the intensity of texture perturbation, texture and flows
Direction, the speed of texture flowing and the scaling weight of the whole two laminar flow uv of texture, texture effect is carried out to file to be rendered
The processing of fruit;
Vertex disturbs module;Strength of turbulence is provided in the vertex disturbance module and offset is strong and weak;The vertex disturbance
Module is used for, in control to be rendered file vertex position in the normal direction strong and weak according to the strength of turbulence of setting and offset
Set offset.
In the present embodiment, the Rendering logic include each module open or close and the keyword parameter of each module.
In the present embodiment, the function of the mixing setup module and effect are the current rendering result of setting and framebuff
In buffered results hybrid mode.Rendering is done in layer, the picture of a frame may a point multilayer render, come substantially
It says, mono- pass of a shader will use one layer of rendering, and until all layers of rendering terminate, each layer of rendering result all can
It is cached to framebuff, but framebuff only has one layer, so current rendering result will be done with framebuff before
Mixing becomes one layer, is then stored in framebuff, i.e., can use mixed mode setting, how to inform by current wash with watercolours
Dye result is mixed into framebuff.
In the present embodiment, the depth writing module is used to be arranged whether current shader is written to rendering result
The depth information channel of framebuff.Rendering is done in layer, the picture of a frame may a point multilayer render, substantially
For, mono- pass of a shader will use one layer of rendering, and until all layers of rendering terminate, each layer of rendering result is all
Framebuff can be cached to, and still framebuff only has one layer, so current rendering result will be with framebuff before
Doing mixing becomes one layer, is then stored in framebuff, may include the depth value of current rendered pixel in framebuff,
If opening depth write-in, the depth information of current rendering result can be written in the depth information of framebuff, otherwise
It is not written into.
In the present embodiment, coloring models have uv information channel, this channel channel can have a multilayer, and two layers refer to is exactly mould
The channel second layer UV of type, flowing deviate UV when referring to sampling textures, appear to be rendered pixel and flowing.
In the present embodiment, the vertex is exactly the point of model, and vertex disturbance, which just refers to, allows the point of model according to specified side
Formula carries out offset movement.
In the present embodiment, the tinter has keyword controllable function.Such as, if using edge-light, whether use
Function is dissolved, whether using flowing function, whether vertex being used to disturb function etc., wherein the open and close of every kind of function all can
Determine the choice of Rendering logic.
In the present embodiment, the tinter has dynamic configuration parameters controllable function.For example, surface reject mode, whether
Using isolated alpha this mask, whether opens depth write-in, whether opens GPU example association mode etc.;The mixing setting
There are three types of mixed mode, respectively alpha blend, additive blend and custom for setting in module;alpha
Blend and additive blend is the prefabricated mode in interface, and custom can complete customized 121 kinds of different hybrid guided modes
Formula.
In the present embodiment, AlphaBlend refers to the picture in the transparent power and framebuff according to current rendering result
Element is mixed, and current transparent degree is higher, and accounting is lower when current pixel mixes, the hybrid accounting of pixel in framebuff
Higher, current transparent degree is lower, and accounting is about high when current pixel mixes, and the pixel accounting in framebuff is about low.Toatl proportion is
100%.AdditiveBlend refers on the pixel value for Framebuff that directly current pixel is added to, and does add operation.
Custom value can be with the hybrid mode of customized current pixel and framebuff pixel.First two mode is actually using, and uses
Frequency is very high, therefore is made into default, and custom is to allow user can be with customized hybrid mode, i.e., to improve freedom degree
Custom can also do first two hybrid mode.
In the present embodiment, three kinds of preset modes refer to alphablend, additiveblend, custom.Custom can be certainly
All mixed modes (being of little use) defined, wherein including alphablend additiveblend.Permutation algorithm is as follows,
Custom can insert following 11 values there are two parameter: Zero, One, DstColor, SrcColor,
OneMinusDstColor、SrcAlpha、OneMinusSrcColor、DstAlpha、OneMinusDstAlpha、
SrcAlphaSaturate,OneMinusSrcAlpha.11*11=121.Therefore obtain 121 kinds of different mixed modes.
In the present embodiment, the flow module, edge optical module, vertex disturbance module and dissolution module can be according to reality
Operating process carry out selectivity use.
Embodiment two
A kind of engine renders method is provided in the present embodiment, the engine is mounted in computer, and the engine includes
At least one tinter, described method includes following steps,
S1, the tinter receive file to be rendered;The script unit opens up the operation interface of the tinter
Show;
S2, the mixing setup module receive the file to be rendered, and carry out hybrid rending to the file to be rendered
Mixing setting;
S3, the depth writing module receive file to be rendered after step S2 processing, and judge the file to be rendered
Whether need that depth is written, if so, carrying out write-in advanced treating to the file to be rendered, and executes step S4;If it is not, then straight
It connects and executes step S4;
S4, the face are rejected setup module and are received through the step S3 treated file to be rendered, and determine that this is described
The face for needing to render in file to be rendered;
S5, vertex disturbance module are received through step S4 treated file to be rendered, and in the file to be rendered
Vertex carry out disturbance offset;
S6, the flow module are received through step S5 treated file to be rendered, and to the file to be rendered first into
Row texture perturbation offset operation, and texture flowing speed is set;The texturing patterns in base texture module are read later, to texture
Pattern is sampled, and carries out texturing patterns processing to file to be rendered according to the texturing patterns of sampling;
S7, the edge optical module receive through step S6 treated file to be rendered, and judge that the file to be rendered is
It is no to need to carry out edge light processing, if so, carrying out edge light processing to the file to be rendered, and execute step S8;If it is not, then
Directly execute step S8;
S8, the dissolution module are received through step S7 treated file to be rendered, and judge that the file to be rendered is enough
It needs to carry out dissolution process, if so, carrying out dissolution process to the file to be rendered, and executes step S9;If it is not, then directly holding
Row step S9;
S9, will through step S8, treated that file to be rendered is output to frame buffer, and be plotted to institute through engine unified integration
It states on the display interface of computer.
In the present embodiment, the shader file and the editor script are put into the catalogue of the engine, it is described
Engine can compile the shader file and the editor script automatically, to obtain Rendering logic, and show the tinter
Operation interface.
By using above-mentioned technical proposal disclosed by the invention, following beneficial effect has been obtained:
The present invention provides a kind of multi-functional tinter and engine renders method, the tinter in the present invention becomes parameter
Selectionization reduces configuration and uses difficulty, by the control of keyword compiling and real-time parameter, 768 kinds of various combinations may be implemented,
Sufficiently meet the daily demand of producer;Tinter can then provide 46464 kinds of combinations in the hybrid combining for opening 11x11
Pattern;One file of this tinter can compile out 48 kinds of variants, according to the open and close of keyword, rendering may be implemented and patrol
The choice collected, to realize the optimization of logic;The tinter parameterizes variable Render Options, passes through the exhibition of interface script
Show, can click directly on and configure different parameters, reduce learning cost;Effect abundant is provided using less file and variant
Fruit is supported, reduces the use and training cost of human resources, maintenance cost is reduced, convenient for unified management;Meanwhile using customization
Interface, reduced parameter control item are reduced shader quantity of documents by way of variant, are used configuration mode using keyword
A variety of attributes can direct configuration, reduce shader quantity of documents.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art
For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered
Depending on protection scope of the present invention.
Claims (6)
1. a kind of multi-functional tinter, it is characterised in that: the tinter is suitable for the rendering part of unity engine;Described
Color device includes,
Rendering unit;The shader file for controlling Rendering logic is provided in the rendering unit;
Script unit;The editor script for showing shader operations interface is provided in the script unit;
The shader operations interface is for receiving instruction and modifying the shader file according to described instruction to change rendering
Logic is also used to the implementing result of Real-time Feedback described instruction.
2. multi-functional tinter according to claim 1, it is characterised in that: the tinter is by the rendering in Rendering logic
Option parameter, and shown by script unit;By selecting the parameter in different Render Options in the operation interface, with customized
The rendering result of the tinter.
3. multi-functional tinter according to claim 1, it is characterised in that: the rendering unit includes,
Mix setup module;The mixing setup module is used to control the mixing of this rendering result and caching of file to be rendered
Mode;
Depth writing module;The depth writing module is for judging whether this rendering of file to be rendered needs that depth is written
Degree, and when file to be rendered needs that depth is written, write-in advanced treating is executed to file to be rendered;
Reject setup module in face;Setup module is rejected for determining needs of the file to be rendered in this rendering by wash with watercolours in the face
The specific face of dye;
Base texture module;Texturing patterns are provided in the base texture module, the base texture module is used for basis and sets
Fixed texturing patterns carry out the processing of texturing patterns to file to be rendered;
Edge optical module;The edge optical module memory contains edge light color and edge optical attenuation power value, the edge-light
Module is needed in file to be rendered using edge light effect for judging whether file to be rendered needs using edge light effect
When, according to the edge light color of setting and edge optical attenuation power value, edge-light effect process is carried out to file to be rendered;
Dissolve module;Be stored in the dissolution module dissolution use uv index, dissolve edge color, dissolution textures,
The transparent threshold value of dissolution and the speed of dissolution flowing, the dissolution module is for judging whether file to be rendered is dissolved
Processing, and when file to be rendered is needed using dissolution process, the edge of the uv index, dissolution that are used according to the dissolution of setting
The speed that color, the textures of dissolution, the transparent threshold value of dissolution and dissolution are flowed, carries out dissolution process to file to be rendered;
Flow module;The flow disturbance textures of texture, the speed of texture flowing, texture perturbation are stored in the flow module
The scaling weight of intensity, two laminar flow uv of the direction of texture flowing, the speed of texture flowing and texture entirety, the flowing mould
Block is used for the side that the flow disturbance textures of the texture according to setting, the speed of texture flowing, the intensity of texture perturbation, texture flow
The scaling weight of the whole two laminar flow uv of the speed and texture flowed to, texture, carries out grain effect to file to be rendered
Processing;
Vertex disturbs module;Strength of turbulence is provided in the vertex disturbance module and offset is strong and weak;The vertex disturbs module
For strong and weak according to the strength of turbulence of setting and offset, the position of vertex in the normal direction is inclined in the control file to be rendered
It moves.
4. multi-functional tinter according to claim 3, it is characterised in that: in the mixing setup module there are three types of settings
Mixed mode, respectively alpha blend, additive blend and custom;Alpha blend and additive
Blend is the prefabricated mode in interface, and custom can complete customized 121 kinds of different mixed modes.
5. a kind of engine renders method, the engine are mounted in computer, the engine includes at least one such as aforesaid right
It is required that 1 to 4 any tinter, it is characterised in that: include the following steps,
S1, the tinter receive file to be rendered;The operation interface of the tinter is shown by the script unit;
S2, the mixing setup module receive the file to be rendered, and carry out hybrid rending mixing to the file to be rendered
Setting;
S3, the depth writing module receive file to be rendered after step S2 processing, and whether judge the file to be rendered
It needs that depth is written, if so, carrying out write-in advanced treating to the file to be rendered, and executes step S4;If it is not, then directly holding
Row step S4;
S4, the face are rejected setup module and are received through the step S3 treated file to be rendered, and determine that this is described to wash with watercolours
The face for needing to render in dye file;
S5, vertex disturbance module are received through step S4 treated file to be rendered, and to the top in the file to be rendered
Point carries out disturbance offset;
S6, the flow module receive through step S5 treated file to be rendered, and carry out line first to the file to be rendered
Reason disturbance offset operation, and texture flowing speed is set;The texturing patterns in base texture module are read later, to texturing patterns
It is sampled, and texturing patterns processing is carried out to file to be rendered according to the texturing patterns of sampling;
S7, the edge optical module receive through step S6 treated file to be rendered, and judge whether the file to be rendered needs
Edge light processing is carried out, if so, carrying out edge light processing to the file to be rendered, and executes step S8;If it is not, then directly
Execute step S8;
S8, the dissolution module are received through step S7 treated file to be rendered, and judge that the file to be rendered is enough needs
Dissolution process is carried out, if so, carrying out dissolution process to the file to be rendered, and executes step S9;If it is not, then directly executing step
Rapid S9;
S9, will through step S8, treated that file to be rendered is output to frame buffer, and be plotted to the meter through engine unified integration
On the display interface of calculation machine.
6. engine renders method according to claim 5, it is characterised in that: by the shader file and the editor
Script is put into the catalogue of the engine, and the engine can compile the shader file and the editor script automatically, with
Rendering logic is obtained, and shows the operation interface of the tinter.
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CN111179400A (en) * | 2019-12-27 | 2020-05-19 | 珠海随变科技有限公司 | Rendering mode optimization method, device, equipment and storage medium |
CN111179400B (en) * | 2019-12-27 | 2021-02-19 | 珠海必要工业科技股份有限公司 | Rendering mode optimization method, device, equipment and storage medium |
CN113194266A (en) * | 2021-04-28 | 2021-07-30 | 深圳迪乐普数码科技有限公司 | Image sequence frame real-time rendering method and device, computer equipment and storage medium |
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