CN110399038B - Gesture recognition glove, gesture recognition method and fist-guessing toy - Google Patents

Gesture recognition glove, gesture recognition method and fist-guessing toy Download PDF

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Publication number
CN110399038B
CN110399038B CN201910584996.8A CN201910584996A CN110399038B CN 110399038 B CN110399038 B CN 110399038B CN 201910584996 A CN201910584996 A CN 201910584996A CN 110399038 B CN110399038 B CN 110399038B
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finger
finger ring
ring
gesture recognition
current sensor
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CN110399038A (en
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许榆涵
黄仰辉
施劭镛
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/212Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1012Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Health & Medical Sciences (AREA)
  • Heart & Thoracic Surgery (AREA)
  • Cardiology (AREA)
  • Biophysics (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • Rehabilitation Tools (AREA)

Abstract

The invention relates to the technical field of gesture recognition gloves, in particular to a gesture recognition glove, a gesture recognition method and a fist-guessing toy. The gesture recognition glove comprises a power supply, a processor and a plurality of finger rings, wherein a conductive layer is arranged outside the finger rings, the finger rings are connected with the processor through wires, the power supply supplies power for the processor, the finger rings are sleeved on the fingers, and the processor recognizes the state that the conductive layers between the finger rings are mutually contacted or separated. The device has simple structure and low cost, is particularly suitable for being used in simple scenes such as toys for children, can train the children to master the game of the guessing boxing and primarily learn the man-machine interaction mode, and is a better tool for teaching through lively activities.

Description

Gesture recognition glove, gesture recognition method and fist-guessing toy
Technical Field
The invention relates to the technical field of gesture recognition gloves, in particular to a gesture recognition glove, a gesture recognition method and a fist-guessing toy.
Background
Gesture recognition is a new form of human-computer interaction, by which the learning cost of the user's interaction with the computer can be reduced. The chinese patent with publication number CN 207115332U discloses a somatosensory glove and a gesture capturing system, the somatosensory glove comprising: a glove body; the gesture sensing device is arranged on the glove body; the positioning device is arranged on the glove body; the signal transmission device is arranged on the glove body and is connected with the gesture sensing device; when the somatosensory glove is worn on a hand of a user, the gesture sensing device is used for detecting and obtaining gesture parameters, and the positioning device is used for detecting and obtaining and feeding back the position parameters of the hand; the signal transmission device is used for transmitting gesture operation information related to the gesture parameters to another device. The existing somatosensory glove uses more sensors, the content identified by the sensors is larger in required processing data amount, and the calculation requirement on a processor is higher, so that the glove is suitable for being used in a high-precision and complex environment, and the glove for gesture identification based on the technology is higher in cost and more unacceptable in market under the condition of simple use, such as a child toy and the like, and is suitable for the gesture identification of the simple use.
Disclosure of Invention
In order to overcome the defects in the prior art, the invention provides the gesture recognition glove, the gesture recognition method and the fist-guessing toy which have simple structures and low cost and are suitable for being used in a simple scene.
In order to achieve the above purpose, the technical scheme adopted by the invention is as follows: a gesture recognition glove, characterized in that: the finger ring is externally provided with a conductive layer, the finger ring is connected with the processor through wires, the power supply supplies power to the processor, the finger rings are sleeved on the fingers, and the processor identifies the state that the conductive layers between the finger ring and the finger ring are mutually contacted or separated.
Further, the finger ring comprises a first finger ring, a second finger ring, a third finger ring and a fourth finger ring which are respectively sleeved at the root of the index finger, the middle finger, the ring finger and the little finger.
Further, the processor comprises a main controller, a first touch current sensor and a second touch current sensor, wherein the first touch current sensor is connected with the first finger ring and the second finger ring to identify the contact or separation state of the first finger ring and the second finger ring conducting layer, the second touch current sensor is connected with the third finger ring and the fourth finger ring to identify the contact or separation state of the third finger ring and the fourth finger ring conducting layer, and the main controller receives and processes signals of the first touch current sensor and the second touch current sensor.
Further, a wrist ring is further arranged, a wrist lifting sensor is arranged on the wrist ring and connected with the processor, the wrist lifting sensor detects that an arm is lifted or kept flat, the wrist lifting sensor comprises a closed space, a rolling ball, a first position sensor and a second position sensor, the closed space is provided with a rolling plane, the first position sensor and the second position sensor are respectively arranged at two ends of the rolling plane, the rolling ball is arranged in the closed space and can roll in the rolling plane, when the arm is vertical, the rolling ball slides to one end under the action of gravity to be in contact with the first position sensor, so that the wrist lifting sensor sends out a hand lifting signal towards the processor, and when the arm is kept flat, the rolling ball slides to the other end under the action of gravity to be in contact with the second position sensor, so that the wrist lifting sensor sends out a flat signal towards the processor.
Further, the rolling ball is made of conductive materials, the first position sensor and the second position sensor are current sensors and are respectively provided with a positive plate and a negative plate, included angles are arranged in closed spaces at two ends of the rolling plane, the positive plate and the negative plate of the first position sensor are respectively arranged at two sides of one end included angle, the positive plate and the negative plate of the second position sensor are respectively arranged at two sides of the other end included angle, and the rolling ball rolls to one end included angle to be communicated with the positive plate and the negative plate of the end to form a passage so that the end sensor sends out signals.
Further, the power supply and the processor are integrated in the wrist ring.
Furthermore, an elastic layer is arranged in the finger ring, and the elastic layer can fill gaps between the finger and the finger ring so as to fix the position of the finger ring on the finger.
A gesture recognition method, characterized in that: a gesture recognition glove based on any one of the above claims, comprising the method steps of:
Step one, putting the gesture recognition glove on a hand of a user, sleeving a first finger ring at a finger root of an index finger, sleeving a second finger ring at a finger root of a middle finger, sleeving a third finger ring at a finger root of a ring finger, and sleeving a fourth finger ring at a finger root of a little finger;
step two, the hands of the user display the gesture of the guessing fists;
Step three, the first touch current sensor detects that the first finger ring is contacted with the second finger ring, the second touch current sensor detects that the third finger ring is contacted with the fourth finger ring, the first touch current sensor and the second touch current sensor transmit signals to the main controller, and the main controller recognizes that the finger-guessing gesture is 'stone'; the first touch current sensor detects that the first finger ring is separated from the second finger ring, the second touch current sensor detects that the third finger ring is contacted with the fourth finger ring, the first touch current sensor and the second touch current sensor transmit signals to the main controller, and the main controller recognizes that the gesture of guessing a fist is "scissors"; the first touch current sensor detects that the first finger ring is separated from the second finger ring, the second touch current sensor detects that the third finger ring is separated from the fourth finger ring, the first touch current sensor and the second touch current sensor transmit signals to the main controller, and the main controller recognizes that the guessing gesture is a cloth.
Further, the gesture recognition glove further comprises a wrist ring, a wrist lifting sensor is arranged in the wrist ring, a rolling ball of the wrist lifting sensor can roll in a rolling plane, when a user lifts an arm, the rolling ball naturally slides to one end of the rolling plane under the action of gravity, and a first position sensor is triggered to send out a hand lifting signal, namely a preparation mark; when the arm of the user is horizontally placed, the rolling ball naturally slides to the other end of the rolling plane under the action of gravity, and the second position sensor is triggered to send a horizontally placed signal, namely an end mark, and meanwhile, the step three detection and identification step is carried out at the time point.
A kind of guessing boxing toy, characterized by: the gesture recognition glove comprises a display panel and the gesture recognition glove, wherein the display panel is connected with a processor, and can display stone, scissors, cloth, victory, failure and tie graphics, and the gesture recognition glove acquires gesture information processing of a user and displays the graphics through the display panel to realize man-machine interaction games.
As can be seen from the above description of the present invention, compared with the prior art, the gesture recognition glove, the gesture recognition method and the fist toy provided by the present invention have the advantages of simple structure and low cost, are particularly suitable for use in simple scenes such as children toys, can train children to master the fist game and primarily learn the man-machine interaction mode, and are a better teaching tool.
Drawings
FIG. 1 is a schematic view of a glove structure for gesture recognition according to the present invention.
FIG. 2 is a schematic view of a gesture recognition glove according to the present invention.
Fig. 3 is a schematic diagram of a structure of a first-aid toy according to the present invention.
Fig. 4 is a schematic diagram of a circuit principle of a guessing boxing toy in accordance with the present invention.
The correspondence identified in the figure is as follows: 1. finger ring, 1a, first finger ring, 1b, second finger ring, 1c, third finger ring, 1d, fourth finger ring, 11, conductive layer, 12, elastic layer, 2, power supply, 3, processor, 31, master, 32, first touch current sensor, 33, second touch current sensor, 4, wrist lifting sensor, 41, enclosure, 411, rolling plane, 42 rolling ball, 43, first position sensor, 44, second position sensor, (431, 441) positive plate, (432, 442) negative plate, 5, wrist ring, 6, display panel.
Detailed Description
The invention is further described below by means of specific embodiments.
Referring to fig. 1 to 4, a first guessing toy includes a gesture recognition glove and a display panel 6.
The gesture recognition glove comprises a finger ring 1, a power supply 2, a processor 3, a wrist lifting sensor 4 and a wrist ring 5, wherein the finger ring 1 comprises a first finger ring 1a, a second finger ring 1b, a third finger ring 1c and a fourth finger ring 1d which are respectively sleeved at the root of an index finger, a middle finger, a ring finger and a little finger, a conductive layer 11 is arranged outside the finger ring 1, an elastic layer 12 is arranged inside the finger ring 1, the conductive layer 11 is connected with the processor 3 through a wire, and gaps between the finger and the finger ring 1 can be filled with the elastic layer 12 to fix the position of the finger ring 1 at the finger.
The power supply 2, the processor 3 and the wrist lifting sensor 4 are arranged in the wrist ring 5, the power supply 2 supplies power to the processor 3, the power supply 2 can adopt a 1.5v button cell, the processor 3 comprises a main controller 31, a first touch current sensor 32 and a second touch current sensor 33, the first touch current sensor 32 is connected with the first finger ring 1a and the second finger ring 1b to identify the contact or separation state of the first finger ring 1a and the second finger ring 1b, namely, when the conductive layers 11 of the first finger ring 1a and the second finger ring 1b are mutually contacted, a passage is formed at the first touch current sensor 32 to send out a contact signal, if the contact is not contacted, the contact signal is separated, and the first touch current sensor 32 transmits the signal to the main controller 31; the second touch current sensor 33 is connected with the third finger ring 1c and the fourth finger ring 1d to identify the contact or separation state of the third finger ring 1c and the fourth finger ring 1d, namely, when the conductive layers 11 of the third finger ring 1c and the fourth finger ring 1d touch each other, a channel is formed at the second touch current sensor 33 to send out a contact signal, and if the contact signal is not the separation signal, the second touch current sensor 33 transmits the signal to the main controller 31;
The wrist lifting sensor 4 is connected with the main controller 31, the wrist lifting sensor 4 detects the lifting or flat state of an arm, the wrist lifting sensor 4 comprises a closed space 41, rolling balls 42, a first position sensor 43 and a second position sensor 44, a rolling plane 411 is arranged in the closed space 41, the first position sensor 43 and the second position sensor 44 are respectively arranged at two ends of the rolling plane 411, the rolling balls 42 are arranged in the closed space 41 and can roll in the rolling plane 411, the rolling balls 42 are made of conductive materials, the first position sensor 43 and the second position sensor 44 are current sensors and are respectively provided with positive plates (431 and 441) and negative plates (432 and 442), an included angle is arranged in the closed space 41 at two ends of the rolling plane 411, the positive pole piece 431 and the negative pole piece 432 of the first position sensor 43 are respectively arranged at two sides of an included angle at one end, the positive pole piece 441 and the negative pole piece 442 of the second position sensor 44 are respectively arranged at two sides of an included angle at the other end, the rolling ball 42 rolls to one end of the included angle to connect the positive pole piece (431, 441) and the negative pole piece (432, 442) so as to form a passage, the end sensor sends out a signal, the rolling ball 42 slides to one end to contact with the first position sensor 43 under the action of gravity when the arm is vertical, the wrist lifting sensor 4 sends out a hand lifting signal towards the main controller 31, and the rolling ball 42 slides to the other end to contact with the second position sensor 44 under the action of gravity when the arm is flat, so that the wrist lifting sensor 4 sends out a flat signal towards the main controller 31.
The display panel 6 is connected with the main controller 31, the display panel 6 can display the graphics of 'stone', 'scissors', 'cloth', 'victory', 'fail', 'tie', the gesture recognition glove obtains the gesture information of the user and displays the graphics through the display panel 6 to realize the man-machine interaction game, a wireless communication module is arranged in the display panel 6 and the main controller 31, and the signals of the display panel 6 and the main controller 31 are transmitted through the wireless communication module.
The working principle and the using method of the fist-guessing toy are as follows:
Firstly, putting the gesture recognition glove on a hand of a user, sleeving a first finger ring 1a at the finger root of an index finger, sleeving a second finger ring 1b at the finger root of a middle finger, sleeving a third finger ring 1c at the finger root of a ring finger, sleeving a fourth finger ring 1d at the finger root of a little finger, and filling gaps between the fingers and the finger rings 1 by an elastic layer 12 in the finger rings 1 to fix the positions of the finger rings 1 at the fingers; the wrist ring 5 is worn on the wrist of the user;
Step two, the user lifts the arm vertically, at this moment, the rolling ball 42 of the wrist lifting sensor 4 slides to one end provided with the first position sensor 43 along the rolling plane 411 under the action of gravity, at this moment, the rolling ball 42 turns on the positive plate 431 and the negative plate 432 of the first position sensor 43, the first position sensor 43 is conducted to enable the wrist lifting sensor 4 to send a hand lifting signal, namely a preparation mark, to the main controller 31, and the main controller 31 confirms that a new round of game starts;
Secondly, the user keeps the arm flat and makes one of the "stone", "scissors", "cloth" guessing fist gestures at the same time, at this moment, the rolling ball 42 of the wrist lifting sensor 4 slides to one end provided with the second position sensor 44 along the rolling plane 411 under the action of gravity, at this moment, the rolling ball 42 is connected with the positive electrode plate 441 and the negative electrode plate 442 of the second position sensor 44, the second position sensor 44 is conducted to make the wrist lifting sensor 4 send out a flat signal towards the main controller 31, namely, end the signal, the main controller 31 receives the signal and randomly generates the "stone", "scissors", "cloth" signal to be transmitted to the display panel 6, and the display panel 6 displays the "stone", "scissors", "cloth" pattern according to the received signal;
Step three, the main controller 31 recognizes the gesture of the user; the first touch current sensor 32 detects that the first finger ring 1a is in contact with the second finger ring 1b, the second touch current sensor 33 detects that the third finger ring 1c is in contact with the fourth finger ring 1d, the first touch current sensor 32 and the second touch current sensor 33 transmit signals to the main controller 31, and the main controller 31 recognizes that the guessing gesture is "stone"; the first touch current sensor 32 detects that the first finger ring 1a is separated from the second finger ring 1b, the second touch current sensor 33 detects that the third finger ring 1c is touched with the fourth finger ring 1d, the first touch current sensor 32 and the second touch current sensor 33 transmit signals to the main controller 31, and the main controller 31 recognizes that the fist-guessing gesture is "scissors"; the first touch current sensor 32 detects that the first finger ring 1a is separated from the second finger ring 2b, the second touch current sensor 33 detects that the third finger ring 1c is separated from the fourth finger ring 1d, the first touch current sensor 32 and the second touch current sensor 33 transmit signals to the main controller 31, and the main controller 31 recognizes that the guessing gesture is "cloth";
Step four, the main controller 31 compares the gesture of the user with the gesture signal sent to the display panel 6, and if the gesture of the user is "stone" and the gesture signal of the display panel 6 is "scissors", the winning is determined, and a winning figure is displayed on the display panel 6; if the gesture of the user is "stone" and the gesture signal of the display panel 6 is "cloth", failure is judged, and a "failure" graph is displayed on the display panel 6; if the gesture of the user is "stone" and the gesture signal of the display panel 6 is "stone", determining that the user is in the tie, and displaying a "tie" graph on the display panel 6; according to the rules of the traditional stone scissor cloth game, the rest conditions are similar;
And fifthly, when the wrist lifting sensor 4 detects that the user lifts the arm vertically again, returning to the step two, and marking to start a new round of game.
The foregoing is merely one specific embodiment of the present invention, but the design concept of the present invention is not limited thereto, and any insubstantial modification of the present invention by using the concept shall belong to the behavior of infringement of the protection scope of the present invention.

Claims (8)

1. A gesture recognition glove, characterized in that: the device comprises a power supply, a processor and a plurality of finger rings, wherein a conductive layer is arranged outside the finger rings, the finger rings are connected with the processor through wires, the power supply supplies power to the processor, the finger rings are sleeved on the fingers, and the processor identifies the state that the conductive layers between the finger rings are contacted or separated; the finger ring comprises a first finger ring, a second finger ring, a third finger ring and a fourth finger ring which are respectively sleeved at the root of the index finger, the middle finger, the ring finger and the little finger; the wrist lifting sensor is connected with the processor, the wrist lifting sensor detects the lifting or flat-laying state of the arm, the wrist lifting sensor comprises a closed space, a rolling ball, a first position sensor and a second position sensor, the closed space is provided with a rolling plane, the first position sensor and the second position sensor are respectively arranged at two ends of the rolling plane, the rolling ball is arranged in the closed space and can roll in the rolling plane, when the arm is vertical, the rolling ball slides to one end under the action of gravity to contact with the first position sensor, the wrist lifting sensor sends out a hand lifting signal towards the processor, and when the arm is flat-laying, the rolling ball slides to the other end under the action of gravity to contact with the second position sensor, so that the wrist lifting sensor sends out a flat-laying signal towards the processor.
2. A gesture recognition glove according to claim 1, wherein: the processor comprises a main controller, a first touch current sensor and a second touch current sensor, wherein the first touch current sensor is connected with the first finger ring and the second finger ring to identify the contact or separation state of the first finger ring and the second finger ring conducting layer, the second touch current sensor is connected with the third finger ring and the fourth finger ring to identify the contact or separation state of the third finger ring and the fourth finger ring conducting layer, and the main controller receives and processes signals of the first touch current sensor and the second touch current sensor.
3. A gesture recognition glove according to claim 1, wherein: the rolling ball is made of conductive materials, the first position sensor and the second position sensor are current sensors and are respectively provided with a positive plate and a negative plate, included angles are arranged in closed spaces at two ends of a rolling plane, the positive plate and the negative plate of the first position sensor are respectively arranged at two sides of an included angle at one end, the positive plate and the negative plate of the second position sensor are respectively arranged at two sides of an included angle at the other end, and the rolling ball rolls to the included angle at one end to be connected with the positive plate and the negative plate at the other end so as to form a passage to enable the end sensor to send signals.
4. A gesture recognition glove according to claim 1, wherein: the power supply and the processor are integrated in the wrist ring.
5. A gesture recognition glove according to claim 1, wherein: an elastic layer is arranged in the finger ring and can fill gaps between the finger and the finger ring so as to fix the position of the finger ring on the finger.
6. A gesture recognition method, characterized in that: a gesture recognition glove based on any of claims 1-5, comprising the method steps of:
Step one, putting the gesture recognition glove on a hand of a user, sleeving a first finger ring at a finger root of an index finger, sleeving a second finger ring at a finger root of a middle finger, sleeving a third finger ring at a finger root of a ring finger, and sleeving a fourth finger ring at a finger root of a little finger;
step two, the hands of the user display the gesture of the guessing fists;
Step three, the first touch current sensor detects that the first finger ring is contacted with the second finger ring, the second touch current sensor detects that the third finger ring is contacted with the fourth finger ring, the first touch current sensor and the second touch current sensor transmit signals to the main controller, and the main controller recognizes that the finger-guessing gesture is 'stone'; the first touch current sensor detects that the first finger ring is separated from the second finger ring, the second touch current sensor detects that the third finger ring is contacted with the fourth finger ring, the first touch current sensor and the second touch current sensor transmit signals to the main controller, and the main controller recognizes that the gesture of guessing a fist is "scissors"; the first touch current sensor detects that the first finger ring is separated from the second finger ring, the second touch current sensor detects that the third finger ring is separated from the fourth finger ring, the first touch current sensor and the second touch current sensor transmit signals to the main controller, and the main controller recognizes that the guessing gesture is a cloth.
7. A method of gesture recognition according to claim 6, wherein: the gesture recognition glove further comprises a wrist ring, a wrist lifting sensor is arranged in the wrist ring, a rolling ball of the wrist lifting sensor can roll in a rolling plane, when the arm of a user is lifted, the rolling ball naturally slides to one end of the rolling plane under the action of gravity, and a first position sensor is triggered to send a hand lifting signal, namely a preparation mark; when the arm of the user is horizontally placed, the rolling ball naturally slides to the other end of the rolling plane under the action of gravity, and the second position sensor is triggered to send a horizontally placed signal, namely an end mark, and meanwhile, the step three detection and identification step is carried out at the time point.
8. A kind of guessing boxing toy, characterized by: the gesture recognition glove comprises a display panel and the gesture recognition glove according to any one of claims 1-5, wherein the display panel is connected with a processor, and can display stone, scissors, cloth, winning, losing and tie graphics, and the gesture recognition glove acquires gesture information processing of a user and displays the graphics through the display panel to realize man-machine interaction games.
CN201910584996.8A 2019-07-01 2019-07-01 Gesture recognition glove, gesture recognition method and fist-guessing toy Active CN110399038B (en)

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CN110399038B true CN110399038B (en) 2024-08-02

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Publication number Priority date Publication date Assignee Title
CN102198331A (en) * 2010-03-24 2011-09-28 鸿富锦精密工业(深圳)有限公司 Game glove
JP2012181792A (en) * 2011-03-03 2012-09-20 Nikon Corp Finger input device
CN210038715U (en) * 2019-07-01 2020-02-07 许长熊 Gesture recognition glove and finger-guessing toy

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9218058B2 (en) * 2011-06-16 2015-12-22 Daniel Bress Wearable digital input device for multipoint free space data collection and analysis
CN105034006B (en) * 2015-08-28 2017-03-22 昆山塔米机器人有限公司 Finger-guessing game robot based on LeapMotion apparatus and finger-guessing game gesture recognition method
US10579151B2 (en) * 2017-01-04 2020-03-03 Htc Corporation Controller for finger gesture recognition and method for recognizing finger gesture

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102198331A (en) * 2010-03-24 2011-09-28 鸿富锦精密工业(深圳)有限公司 Game glove
JP2012181792A (en) * 2011-03-03 2012-09-20 Nikon Corp Finger input device
CN210038715U (en) * 2019-07-01 2020-02-07 许长熊 Gesture recognition glove and finger-guessing toy

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