CN110384890A - Cycling analogue system based on virtual reality - Google Patents
Cycling analogue system based on virtual reality Download PDFInfo
- Publication number
- CN110384890A CN110384890A CN201810355191.1A CN201810355191A CN110384890A CN 110384890 A CN110384890 A CN 110384890A CN 201810355191 A CN201810355191 A CN 201810355191A CN 110384890 A CN110384890 A CN 110384890A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B21/00—Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
- A63B21/005—Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices using electromagnetic or electric force-resisters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B22/00—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
- A63B22/06—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement
- A63B22/0605—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0087—Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/0054—Features for injury prevention on an apparatus, e.g. shock absorbers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/0054—Features for injury prevention on an apparatus, e.g. shock absorbers
- A63B2071/0063—Shock absorbers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0625—Emitting sound, noise or music
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0638—Displaying moving images of recorded environment, e.g. virtual environment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/30—Speed
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/30—Speed
- A63B2220/34—Angular speed
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/40—Acceleration
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/40—Acceleration
- A63B2220/44—Angular acceleration
Landscapes
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Multimedia (AREA)
- Electromagnetism (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Orthopedic Medicine & Surgery (AREA)
- Cardiology (AREA)
- Vascular Medicine (AREA)
- Processing Or Creating Images (AREA)
Abstract
The invention discloses the cycling analogue systems based on virtual reality, including mechanical part, control section and what comes into a driver's part, the mechanical part includes bicycle, actuator, sensor, the control section includes digital analog converter, analog-digital converter, serial communication module, control computing module, the what comes into a driver's part includes three-dimensional scenic player, display module, audio module, the bicycle is connect with actuator, actuator is connect with digital analog converter, bicycle is connect with sensor, sensor is connect with analog-digital converter, digital analog converter is connect with serial communication module.The present invention feels to simulate by mechanical part, control section and what comes into a driver's part to the practical of cycling, and the person of letting on obtains actual experience.In order to make participant obtain true visual experience and enough feeling of immersion, realizes and the various control actions of participant are responded in real time, the variation including speed, the variation in direction and the viewpoint of climb and fall change.
Description
Technical field
The present invention relates to virtual realities, and in particular to the cycling analogue system based on virtual reality.
Background technique
With the high speed development of national economy and the increasingly raising of people's living standard and people's bodybuilding and entertainment amusement meaning
The continuous reinforcement known, exercycle gradually become public fitness equipment.But nowadays the existing fitness equipment in market only meets
Body-building is liked pursuing Novel body building entertainment way along with people, and dull health keeping mode will make most people feel to detest
It is tired, the effect of reaching amusement and recreation while taking exercise is needed, and as the interactive movement simulator based on virtual reality
One expansion, the Interactive Bicycle Simulator with motion platform just can satisfy this demand.This kind of system simulation cycles
When more sensory experiences, enable people to really experience indoors and ride a bicycle body-building on one side outdoors, appreciate field beauty on one side
The movement analog simulator of good landscape.But these analog simulators have the characteristics that common simultaneously, be exactly it is bulky, cost is high
Expensive, intelligence is demonstrated in showground, and therefore, it is difficult to popularize.Interactive sensation simulation device collection sound, light, electricity, machine
Tool, computer technology are integrated, and can not only simulate various movements, moreover it is possible to according to the requirement of scene, change behaviour during the motion
Vision, the sense of hearing and the posture of author, the characteristics of having fully demonstrated the interactivity of virtual reality, feeling of immersion and Multi-Sensory.With
The rapid development of virtual reality technology, various high performance simulators continuously emerge, the further expansion application of simulator
Range.The picture and body-sensing that the cycling analogue system of existing virtual reality is presented are untrue, accuracy and control journey
Degree is inadequate.
Summary of the invention
The present invention is in order to solve the above-mentioned technical problem, and it is an object of the present invention to provide the cycling based on virtual reality emulates system
System.
The present invention is achieved through the following technical solutions:
Cycling analogue system based on virtual reality, including mechanical part, control section and what comes into a driver's part, it is described
Mechanical part includes bicycle, actuator, sensor, and the control section includes that digital analog converter, analog-digital converter, serial ports are logical
Interrogate module, control computing module, the what comes into a driver's part includes three-dimensional scenic player, display module, audio module, it is described voluntarily
Vehicle is connect with actuator, and the actuator is connect with digital analog converter, and the bicycle is connect with sensor, the sensor with
Analog-digital converter connection, the digital analog converter are connect with serial communication module, the analog-digital converter and serial communication module
Connection, the serial communication module are connect with control computing module, and the three-dimensional scenic player is connect with control computing module,
The display module is connect with three-dimensional scenic player, and the audio module is connect with three-dimensional scenic player.
When participant, which rides over, to be moved on bicycle, the data such as speed, steering, tendency of bicycle pass through sensor reality
When acquire, then handle to obtain position and direction of the participant in virtual scene via control section analysis, pass to what comes into a driver's portion
Point, drive the virtual scene of screen to show and change;Meanwhile when the scene changes in screen, such as change of displacement, road conditions
Change etc., control section can be fed back to, obtains executing signal accordingly and pass on actuator, generation damps or driving force,
Participant is set to have the feeling of above-mentioned scene change, to obtain good feeling of immersion.
Using individually designed back and front supporting platform mechanism, if necessary to can also by some simple components by its
Connection.Cylinder, that is, interactive object of motion platform mainly uses normal domestic use bicycle or mountain bike, then mixes point
From vehicle body structural support platform, motion-sensing and effect execute mechanical structure, to constitute entire mechanical module.
In the present invention, mainly participant is captured in real time by various sensors to act on bicycle and generate various
Kinematic parameter is passed to control section, final effect and virtual environment, realizes the interaction of people and virtual environment.In simplified system
In, the only transmitting of directive transmitting and speed, therefore the acquisition of corner and speed parameter is to pass for whole system
Important.
The executive component of damping force is equipped with corresponding magnetic powders brake program controller according to scene using magnetic powder brake
Road conditions control the size of different damping power.Magnetic powder brake is merged by gear unit and driven unit.At two groups
Space between unit is filled with granular magnetic powder.When magnetic coil is non-conductive, torque will not be passed from transmission shaft in driven shaft,
But such as coil electromagnetism is powered, magnetic powder is just attracted to generate hardening phenomenon due to the effect of magnetic force, it can handle between continuously slipping
Torque is conveyed.
In order to make the participant of bicycle simulator obtain true visual experience, it is necessary to be carried out to the model of three-dimensional scenic
Real-time graphics calculations, the electromechanical output data and scene output data provided by acquiring bicycle, by mathematical model meter
It calculates, the input data of scene module is obtained, thus real-time update contextual data.Updated contextual data is penetrated in 3-D graphic
In player, the figure shown on screen is then generated.
Further, sensor includes velocity sensor, acceleration transducer, angular-rate sensor, angular acceleration sensing
Device.
Further, actuator includes damper, damper, driver.
Compared with prior art, the present invention having the following advantages and benefits: the present invention passes through mechanical part, control
Part and what comes into a driver's part are felt to simulate to the practical of cycling, and the person of letting on obtains actual experience.In order to obtain participant
True visual experience and enough feeling of immersion, realize and respond in real time to the various control actions of participant, including speed
Variation, the viewpoint variation of the variation in direction and climb and fall.
Detailed description of the invention
Attached drawing described herein is used to provide to further understand the embodiment of the present invention, constitutes one of the application
Point, do not constitute the restriction to the embodiment of the present invention.In the accompanying drawings:
Fig. 1 is schematic structural view of the invention.
Specific embodiment
To make the objectives, technical solutions, and advantages of the present invention clearer, below with reference to embodiment and attached drawing, to this
Invention is described in further detail, and exemplary embodiment of the invention and its explanation for explaining only the invention, are not made
For limitation of the invention.
Embodiment
As shown in Figure 1, the cycling analogue system based on virtual reality, including mechanical part, control section and view
Scape part, the mechanical part include bicycle, actuator, sensor, and the control section includes digital analog converter, modulus turn
Parallel operation, serial communication module, control computing module, the what comes into a driver's part includes three-dimensional scenic player, display module, audio mould
Block, the bicycle are connect with actuator, and the actuator is connect with digital analog converter, and the bicycle is connect with sensor,
The sensor is connect with analog-digital converter, and the digital analog converter is connect with serial communication module, the analog-digital converter with
Serial communication module connection, the serial communication module are connect with control computing module, the three-dimensional scenic player and control
Computing module connection, the display module are connect with three-dimensional scenic player, and the audio module and three-dimensional scenic player connect
It connects.
Sensor includes velocity sensor, acceleration transducer, angular-rate sensor, angular acceleration transducer.Actuator
Including damper, damper, driver.
Above-described specific embodiment has carried out further the purpose of the present invention, technical scheme and beneficial effects
It is described in detail, it should be understood that being not intended to limit the present invention the foregoing is merely a specific embodiment of the invention
Protection scope, all within the spirits and principles of the present invention, any modification, equivalent substitution, improvement and etc. done should all include
Within protection scope of the present invention.
Claims (3)
1. the cycling analogue system based on virtual reality, which is characterized in that including mechanical part, control section and what comes into a driver's
Part, the mechanical part include bicycle, actuator, sensor, and the control section includes digital analog converter, analog-to-digital conversion
Device, serial communication module, control computing module, the what comes into a driver's part includes three-dimensional scenic player, display module, audio mould
Block, the bicycle are connect with actuator, and the actuator is connect with digital analog converter, and the bicycle is connect with sensor,
The sensor is connect with analog-digital converter, and the digital analog converter is connect with serial communication module, the analog-digital converter with
Serial communication module connection, the serial communication module are connect with control computing module, the three-dimensional scenic player and control
Computing module connection, the display module are connect with three-dimensional scenic player, and the audio module and three-dimensional scenic player connect
It connects.
2. the cycling analogue system according to claim 1 based on virtual reality, which is characterized in that the sensing
Device includes velocity sensor, acceleration transducer, angular-rate sensor, angular acceleration transducer.
3. the cycling analogue system according to claim 1 based on virtual reality, which is characterized in that the execution
Device includes damper, damper, driver.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810355191.1A CN110384890A (en) | 2018-04-19 | 2018-04-19 | Cycling analogue system based on virtual reality |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810355191.1A CN110384890A (en) | 2018-04-19 | 2018-04-19 | Cycling analogue system based on virtual reality |
Publications (1)
Publication Number | Publication Date |
---|---|
CN110384890A true CN110384890A (en) | 2019-10-29 |
Family
ID=68283455
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201810355191.1A Withdrawn CN110384890A (en) | 2018-04-19 | 2018-04-19 | Cycling analogue system based on virtual reality |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN110384890A (en) |
-
2018
- 2018-04-19 CN CN201810355191.1A patent/CN110384890A/en not_active Withdrawn
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Legal Events
Date | Code | Title | Description |
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PB01 | Publication | ||
PB01 | Publication | ||
WW01 | Invention patent application withdrawn after publication | ||
WW01 | Invention patent application withdrawn after publication |
Application publication date: 20191029 |