CN110382065B - 交互式数字平台设备和方法 - Google Patents

交互式数字平台设备和方法 Download PDF

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CN110382065B
CN110382065B CN201880016198.9A CN201880016198A CN110382065B CN 110382065 B CN110382065 B CN 110382065B CN 201880016198 A CN201880016198 A CN 201880016198A CN 110382065 B CN110382065 B CN 110382065B
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CN110382065A (zh
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肖恩·A·维林斯
约翰·C·卡佩莱蒂
托马斯·C·贝灵哈姆
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Suffuse Inc
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Abstract

提供了一种用于允许在虚拟应用或增强现实应用中进行物理对象和数字内容之间的数字交互的可扩展的便携式平台。板包括:基座;位于所述基座内的固定位置处的近场通信(NFC)天线的阵列;多个光源,每个光源在相应的一个NFC天线的天线线圈内居中;多个磁体,所述多个磁体位于所述基座的外边缘上而使得多个基座可以连接在一起;以及一个或多个处理器,所述一个或多个处理器被配置成无线地向外部设备发送消息以及接收来自外部设备的消息、控制所述多个光源、以及在虚拟空间中检测并定位放置在所述基座上的对象。

Description

交互式数字平台设备和方法
技术领域
本申请涉及提供物理对象和数字内容之间的交互的平台,并且具体地涉及用作通道(conduit)的板(board),该板使物理对象(包括玩具和/或收藏品)变成数字交互式的。
背景技术
物理对象和数字内容之间的交互在过去已经在系统中实现,所述系统允许物理对象(例如,雕像、玩具、动作人物(action figure)等)在游戏中交互,并且通常被称为玩具-生活(toy-to-life)系统。现有的玩具-生活系统包括连接到游戏系统集线器的外围设备(也称为门户),该游戏系统集线器通过识别物理对象并在某些情况下获取存储在物理对象内的先前游戏数据,将物理玩具、雕像和/或动作人物转移到虚拟游戏中。
自玩具-生活市场诞生以来,在技术上几乎没有什么变化。目前,该技术允许通过在门户上放置由NFC启动的玩具来解锁游戏中的数字角色。门户读取玩具的详细信息并在游戏中呈现该玩具的数字表示。然后玩家玩游戏而忘记该玩具。
尽管现有的门户允许消费者/用户将他们的物理角色传输到虚拟世界(例如,视频游戏)并与他们一起玩,但是这些门户具有若干弊端。这些门户通常一次只允许将多达三个人物识别和/或传输到游戏中。它们是专有设备,从而防止第三方游戏与门户交互。此外,它们需要被连接到特定的游戏系统而工作,因此不是便携的。
因此,需要一种允许在物理内容和数字内容之间进行交互的可扩展且便携的独立的设备/板。
发明内容
本发明描述了一种用作通道的使物理对象以各种方式变成数字交互式的可扩展的便携式设备/板以及一种用于使用NFC检测多个标签及其彼此的空间关系的方法。
大体上,本文描述的主题的一个方面可以以用于允许在虚拟应用或增强现实应用中进行物理对象和数字内容之间的数字交互的可扩展的便携式板体现。所述板包括:基座;位于所述基座内的固定位置处的近场通信(NFC)天线的阵列;多个光源,每个光源在相应的一个NFC天线的天线线圈内居中;多个磁体,所述多个磁体位于所述基座的外边缘上而使得多个基座(based)可以连接在一起;以及一个或多个处理器,所述一个或多个处理器被配置成无线地向外部设备发送消息以及接收来自所述外部设备的消息、控制所述多个光源、以及在虚拟空间中检测并定位放置在所述基座上的对象。
上述实施方式和其它实施方式能够可选地包括如下特征中的一种或多种特征。所述一个或多个处理器还可以被配置为从放置在所述基座上的对象读取和写入信息。可使用磁体将多个板连接在一起以创建更大的平台。连接的板使用红外技术彼此通信。可替选地,所述板可以使用直接引脚连接进行通信,这种直接引脚连接允许传输电力和数据两者。这允许通过将互连的板中的单个板连接到电源而对多个互连的板同时充电。多个板可以连接成不同的几何形状。所述板可以包括多个电磁体,每个电磁体在相应的一个NFC天线的天线线圈内居中。所述板可以包括偏心旋转质量(Eccentric Rotating Mass,ERM)电机以提供触觉反馈。在一些实施方式,所述多个光源可以包括中心光源(诸如LED)以及用于每个NFC天线的三个附加光源,所述用于每个天线的三个附加光源为三个NeoPixel环,各个NeoPixel环具有不同的直径。上述周围的光源可以用于传递关于与板上的对象相对应的数字角色的附加信息。
本发明的一个或多个实施方式的细节在附图中以及在下面的描述中进行阐述,所述附图仅以示例的形式给出。本发明的其它特征、方面和优点将根据说明书、附图和权利要求而变得明显。在各个附图中,相似的附图标记和命名指示相似的元件。
附图说明
图1为根据实施方式的可扩展的板的示意性布局;
图2示出了当多个板连接在一起时的示例性图案;
图3A和图3B示出了根据实施方式的可扩展的板的框图;以及
图4为根据实施方式的可扩展的板的分解图。
具体实施方式
图1提供了根据一实施方式的可扩展的板的示意性布局。该板包括:基座100;近场通信(Near Field Communication,NFC)天线(120)的阵列;多个光源(110),一个光源位于一个NFC天线附近;多个弹簧针(pogo pin)(130);多个电磁体(140);USB连接部分(150);以及可充电电池(160)。图4提供了图1中示意性示出的可扩展的板的各个层/元件的分解图。
NFC天线阵列(410)由位于固定位置处的7个NFC天线线圈组成以检测放置在基座上的对象。尽管本文描述了7个NFC天线线圈,但是可以使用大于2的任何数量的线圈。该板还包括一个或多个处理器(未示出),该一个或多个处理器被配置成无线地向外部设备发送消息以及接收来自外部设备的消息,控制所述多个光源,以及使用所述NFC天线的阵列检测和定位放置在基座上的对象。图1所示的板具有六边形形状,然而可以使用任何数量的板和/或拼贴形状,例如,基于所需应用的方形拼贴形状。
使用NFC阵列,所述板可以识别多个对象,例如,同时放在板上的玩具、人物和/或收藏品。板的处理器还可以从放置在板上的对象读取和写入信息,这允许序列化、存储角色/玩家数据或其它小块的信息。根据一个实施方式,位于每个NFC天线附近的光源是位于NFC天线线圈的中心的多色LED。这些LED可以用于增强用户和物理对象之间的交互。所述板可以使用蓝牙通信来将信息从板中继到外部设备(诸如移动设备、游戏控制台或其它由蓝牙启动的设备)以允许放置在板上的物理对象在数字游戏或应用程序中的交互性。
由于所述板是独立于平台的,因此任何数量的第三方都可以设计与所述板交互的游戏和/或应用程序。此外,通过利用板载LED灯,可以设计使用或不使用屏幕的应用,从而允许多用途和/多实现,而不仅仅是在游戏和/应用内解锁和交换角色。
通过连接一系列单独的板可以扩展板的表面,以创建各种表面图案和/或尺寸。各个板可以连接成许多不同的图案,以增大游戏表面的面积、增加可以在任何给定时间使用的物理对象、和/或改变对象之间的交互。每个板都配有多个弹簧针,所述多个弹簧针允许板彼此通信且以任何取向组装。图2示出了其中可以连接各个板的各种不同的样本取向/图案(200),然而,多个板的互连不限于所示的样本取向/图案。
所述板使用无线发射器/接收器(例如,HM-10蓝牙芯片)与外部设备无线通信。蓝牙芯片是最灵活的解决方案之一,因为相当数量的设备都内置了协议并且不需要任何第三方硬件(诸如路由器)。可替选地和/或附加地,可以使用WiFi和/或USB执行板与外部设备的通信。
可以使用位于板的边缘的多个连接器中的一个或多个连接器来连接各个板,从而扩大可以访问的NFC天线的数量。如图1和图4所示,所述多个连接器可以是设置在板边缘上的预定位置的磁体,该磁体将多个板磁性地链接在一起以形成各种布局或几何形状。一旦在外部设备上启动应用程序(例如,游戏),该连接/链接的板就会使用无线协议(例如,蓝牙)向所述外部设备发送布局信息。将为每个板分配为LED的颜色图案,所述LED围绕各个板的中心天线。该图案成为用于AR/VR混合现实能力的跟踪目标。例如,当将物理对象(例如,游戏块)放置在板上时,应用程序/游戏将识别其在板上的放置并关于放置在板上的所有其它游戏块描绘该放置。当游戏块从一个拼贴块(tile)(天线)移动到另一拼贴块(天线)时,更新应用程序以描绘新的位置。从该新的位置开始,游戏确定玩家的交互类型和游戏图案。
可以使用自连接磁连接器将多个板彼此连接,从而允许在最小化破损的同时容易地组装/拆卸多个板。此外,连接的板可以通过使用弹簧针的直接连接而彼此通信。在替选实施方式中,板可以通过红外(IR)技术、蓝牙和/或直接USB连接而彼此通信。
所述板还具有增强现实(AR)/虚拟现实(VR)能力。这通过由围绕板上的中心天线的6个元件组成的LED目标实现的。每个元件都可以使用三种颜色中的一种进行唯一照明,其中,所有元件组成所述目标。该目标可以使用相机启动将在混合现实环境(AR或VR)中查看的游戏,从而将数字内容适当地带到板本身。通过将数字元素覆盖在放置在板上的物理对象的上面,玩家/用户可以通过观看设备(诸如移动电话、平板电脑和/或耳机)以3D(使用诸如GearVR、Google Cardboard、HTC Vive等)看到数字增强的元素,或者通过仅手持该观看设备并且透过屏幕观看而以2D看到数字增强的元素(就好像该屏幕是魔术窗一样)。
图3A和图3B示出了板的内部电路的框图。该内部电路包括被配置为执行各种功能的多个处理器。例如,内部电路允许板检测多个标签以及这些标签彼此的空间关系,并将这些信息传送给外部设备(例如,计算机、移动设备、服务器或游戏控制台系统),从而扩大了“玩具-生活”市场。
所述板的一个优点是它独立于平台,并因此向第三方开发者、工作室、品牌、特许经营商开放许可,以便与其自身的特性一起使用。这是通过软件开发工具包SDK来实现的,该SDK协助第三方开发者为其可通过所述板通信的产品构建数字体验。这允许与平台相关联的每个应用程序与另一应用程序完全不同。
体验的范围可以从现在市场上的产品开始,诸如在板上放置由NFC启动的玩具,所述板使得在设备上显示该角色在游戏中的数字版本,然后玩家将具有该角色的视频游戏播放到许多板上,这许多板放置在一起形成一个与棋盘没有不同的板。然后将对象/游戏块放置在板上并以类似于象棋中的移动进行移动,然而,这些游戏块也由设备数字地表示。当两个游戏块争夺正方形时,可以弹出数字交互游戏,这时玩家必须互相争斗来获得该正方形的所有权。体验还可以是简单的重复模式游戏,该重复模式游戏要求玩家跟随一系列LED并通过使用由NFC启动的特性以相同顺序触摸每个点亮的天线而进行重复。这些只是板的一些用途。
所述板的另一优势在于NFC天线阵列允许各个天线之间的空间识别。这意味着通过应用程序或游戏,可以确定放置在板上的每个对象的位置。例如,每个天线可以被赋予一标识符而使得其与其它天线的关系是已知的,和/或每个天线可以映射出来以定义多个板互联时的板配置。该板还以有用的方式解决了与分类和组织多个连接的平台相关的问题,允许大量的板布局,同时仍然保持与其它硬件和软件的通信和可用性以及AR/VR能力。此外,在一些应用程序中,可以实时地改变板布局,从而允许板移动到板应用或游戏玩法的一部分。
所述板不仅解锁对象(例如,角色或动作人物)的数字版本,而且所述板可以确定所述对象相对于其它放置在板上的由NFC启动的对象的位置。该与将多个板连接在一起的能力相结合允许用可以在混合现实环境中体验的数字组件来创建、修改或增强不同实现的变型,诸如桌面棋盘游戏。可以在不需要基于屏幕的游戏的情况下开发体验,其中,所有动作都可以依靠板上的其它元件(例如LED和潜在的电磁体)在板自身上进行,以产生未预见的游戏模式。
根据另一实施方式,可以将基座划分成各个拼贴块,当连接各个拼贴块时形成任何尺寸和取向的NFC阵列。在该实施方式中,每个拼贴块都可以作为其自身体的独立门户,能够将单个对象数字化或者物理地连接到其它拼贴块,以允许几乎无限的游戏空间。连接的拼贴块可以替选地继续用作独立的拼贴块,但是无线地(例如,使用WiFi)与其它连接的拼贴块通信以用于通过网络进行多玩家体验。
在一替选实施方式中,所述板的顶部可以是类似于当前移动设备的数字化交互式的屏幕,从而允许用户、对象和应用程序之间的更高级别的交互性。在该实施方式中,所述板是有效地定制的可以链接在一起以创建任何尺寸的屏幕的平板电脑。该实施方式还可以允许触摸输入,允许将应用程序直接下载到板,允许通过文本和语音与其它用户通信,以及允许关于板自身上的动画和其它与游戏相关的反馈的一定程度的灵活性。
当由NFC启动的对象与拼贴块(天线)接触时,板会检测到命中。与NFC协作的其它命中检测方法可以包括:触敏屏幕、弹簧加压按钮、光敏开关和轰鸣效果(rumble effect)。
所述板的另一可以增强这种体验的补充可以是偏心旋转质量(ERM)振动电机。在游戏过程中,这会将物理维度添加到板游戏体验,从而增加了影响您的游戏块的地震效果。
由于板是独立于平台且可扩展的,所以可以开发游戏以允许具有多玩家功能,从而不同位置的玩家各自具有他们自己的板,但是将共享相同的属性,就像这些玩家正在使用同一块板一样。另外,板可以保持彼此独立,这使得可以在游戏中使用的数量加倍。
尽管已经描述了本主题的特定实施方式,但是其它实施方式在所附的权利要求的范围内。在一些情况下,权利要求中所记载的动作可以以不同的顺序执行并且仍然实现所期望的结果。此外,附图中描绘的过程不一定需要以所示的特定顺序或连续顺序来实现所期望的结果。

Claims (9)

1.一种可扩展的便携式平台,用于允许在虚拟应用或增强现实应用中进行物理对象和数字内容之间的数字交互,所述平台包括:
基座;
近场通信(NFC)天线的阵列,所述近场通信天线位于所述基座内的固定位置处;
多个光源,每个光源在相应的一个近场通信天线的天线线圈内居中;
多个连接器,所述多个连接器位于所述基座上,使得多个基座能够连接在一起;以及
一个或多个处理器,所述一个或多个处理器被配置为:
无线地向外部设备发送消息以及接收来自所述外部设备的消息;
控制所述多个光源;以及
在虚拟空间中检测并定位放置在所述基座上的对象。
2.如权利要求1所述的平台,其中,所述一个或多个处理器还被配置为从放置在所述基座上的物理对象读取和写入信息。
3.如权利要求1所述的平台,其中,所述多个连接器为磁体,所述磁体位于所述基座的外边缘上而使得多个基座能够连接在一起以形成更大的平台。
4.如权利要求3所述的平台,其中,连接的所述基座使用弹簧针或红外技术彼此通信。
5.如权利要求3所述的平台,其中,连接的所述基座能够形成不同的几何形状。
6.如权利要求1所述的平台,还包括多个电磁体,每个电磁体在相应的一个近场通信天线的天线线圈内居中。
7.如权利要求1所述的平台,还包括偏心旋转质量(ERM)电机。
8.如权利要求1至7中任一项所述的平台,其特征在于,所述一个或多个处理器被配置为使用蓝牙技术无线地向所述外部设备发送消息以及接收来自所述外部设备的消息。
9.权利要求1至8中任一项所述的平台允许在虚拟应用或增强现实应用中进行物理对象和数字内容之间的数字交互的用途。
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