CN110298646A - Beating reward method, server and beat reward system based on barrage - Google Patents
Beating reward method, server and beat reward system based on barrage Download PDFInfo
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- CN110298646A CN110298646A CN201810242701.4A CN201810242701A CN110298646A CN 110298646 A CN110298646 A CN 110298646A CN 201810242701 A CN201810242701 A CN 201810242701A CN 110298646 A CN110298646 A CN 110298646A
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- 238000010009 beating Methods 0.000 title claims abstract description 70
- 238000000034 method Methods 0.000 title claims abstract description 36
- 230000004044 response Effects 0.000 claims abstract description 7
- 238000004590 computer program Methods 0.000 claims description 5
- 238000012512 characterization method Methods 0.000 claims description 4
- 230000002452 interceptive effect Effects 0.000 abstract description 7
- 230000009286 beneficial effect Effects 0.000 abstract description 5
- 230000004936 stimulating effect Effects 0.000 abstract description 3
- 238000012546 transfer Methods 0.000 description 7
- 238000010586 diagram Methods 0.000 description 6
- 238000012795 verification Methods 0.000 description 4
- 239000003086 colorant Substances 0.000 description 2
- 230000000694 effects Effects 0.000 description 2
- 238000011156 evaluation Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000008569 process Effects 0.000 description 2
- 230000000638 stimulation Effects 0.000 description 2
- 241000208340 Araliaceae Species 0.000 description 1
- 235000005035 Panax pseudoginseng ssp. pseudoginseng Nutrition 0.000 description 1
- 235000003140 Panax quinquefolius Nutrition 0.000 description 1
- 230000009471 action Effects 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 238000011161 development Methods 0.000 description 1
- 238000002224 dissection Methods 0.000 description 1
- 235000008434 ginseng Nutrition 0.000 description 1
- 238000012545 processing Methods 0.000 description 1
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/04—Payment circuits
- G06Q20/06—Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme
- G06Q20/065—Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme using e-cash
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/08—Payment architectures
- G06Q20/10—Payment architectures specially adapted for electronic funds transfer [EFT] systems; specially adapted for home banking systems
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/475—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/488—Data services, e.g. news ticker
- H04N21/4884—Data services, e.g. news ticker for displaying subtitles
Abstract
The present invention proposes a kind of beating reward method, server and beat reward system based on barrage, and including following steps, capture one-to-one target barrage plays reward request;Response is described to play reward request, generates a set interface and simultaneously shows, reward parameter is beaten in request input, and described beat appreciates parameter including at least beating money reward volume, Ji Dashang account;What capture inputted in the set interface beats reward parameter;From it is described beat in reward account to obtain the amount of money and be equal to play the currency of money reward volume and be transferred to associated by one and the target barrage in target account.Invention can carry out a certain target barrage while ornamental barrage beating reward, and the circulation for not only contributing to benign content generates, and be beneficial to the creation for stimulating user to carry out more high-quality barrage contents, while increasing the Interactive Experience between user.
Description
Technical field
The present invention relates to Internet technical field more particularly to a kind of beating reward method, server and beat reward based on barrage
System.
Background technique
With the development of internet technology, the convenience of information interchange is constantly promoted, and user appreciates video in internet
While when file, will also tend to generate it is strong pour out or interact demand, with expression for the video content currently appreciated
Thoughts, thus, barrage culture is given birth to because of fortune, and user can deliver barrage by user terminal while watching video file and comment
By server end receives and stores the barrage by user terminal and comments on, then can play while video file to other users
Barrage comment, to substantially increase the Interactive Experience between user.
But in existing barrage, text or common picture etc. are relied on substantially, lays particular emphasis on and expresses user itself to view
The impression of view of frequency file thinks etc. that the interactivity between the user of video file is relatively weak.
Reward is beaten, as the product of Chinese native culture, also starts to be applied in various internet products, Internet user
Can by beat reward, namely grant certain currency form expression certain video, text etc. are liked or are appreciated, realize to good
The positive incentive of video or word content also strengthens the Interactive Experience between Internet user.
Summary of the invention
In conjunction with the above problem, the present invention proposes a kind of beating reward method, server and beat reward system based on barrage.The present invention
The present invention can carry out a certain target barrage while ornamental barrage beating reward, and the circulation for not only contributing to benign content is raw
At, and it is beneficial to the creation for stimulating user to carry out more high-quality barrage contents, while increasing the Interactive Experience between user.
Specifically, one aspect of the present invention, which provides, a kind of beats reward method based on barrage comprising following steps:
Capture one-to-one target barrage plays reward request;Response is described to play reward request, generates a set interface and shows, asks
Input is asked to beat reward parameter, the reward parameter of beating is including at least beating money reward volume, Ji Dashang account;It captures defeated in the set interface
What is entered beats reward parameter;From it is described beat in reward account to obtain the amount of money and be equal to play the currency of money reward volume and be transferred to one and the target barrage
In associated target account.
Preferably, from it is described beat in reward account to obtain the amount of money and be equal to play the currency of money reward volume and be transferred to one and the target bullet
Curtain associated by account in step include:
Read the account balance beaten in reward account;Money reward volume and the account balance are beaten described in comparing;It is beaten when described
Money reward volume is less than or when the account balance, obtains the amount of money from described beat in reward account and is equal to the currency for beating money reward volume turn
It moves in target account associated by one and the target barrage;When it is described beat money reward volume greater than the account balance when, by institute
It states the money reward volume of beating shown in set interface and is changed to account balance;Generate whether one continue to play request and the display of reward;
Capture feedback information;When the feedback information is continues to beat reward, the amount of money is obtained equal to the account from described beat in reward account
The currency of remaining sum is transferred in account associated by one and the target barrage.
Preferably, the currency includes real money or ideal money, and the reward account of beating includes real money account
Or ideal money account.
Preferably, the real money account includes payment account in the station of the operator of the target barrage, or
Person's Third-party payment account;When the account balance of payment account in the station beats money reward volume less than described in, recommendation one is associated
Third-party payment platform;Capture a Third-party payment account of the Third-party payment platform of input;Money reward is beaten described in comparing
Third party's account balance of volume and the Third-party payment account;When the money reward volume of beating is less than or equal to third party's account
When the remaining sum of family, the amount of money is obtained from the Third-party payment account equal to the currency for beating money reward volume and is transferred to one and the mesh
It marks in target account associated by barrage;When it is described beat money reward volume greater than third party's account balance when, by setting circle
The money reward volume of beating shown in face is changed to third party's account balance;Generate whether one continue to play the request of reward and show
Show;Capture feedback information;When the feedback information is to continue to beat reward, the amount of money is obtained from the Third-party payment account and is equal to
The currency of third party's account balance is transferred in account associated by one and the target barrage.
Preferably, after target account associated by the target barrage receives the currency, a dozen reward notices are generated;And
By it is described beat reward notice it is associated with the target barrage;When playing the target barrage again, display is described to beat reward notice.
Preferably, the data for being beaten reward number of the one characterization target barrage of statistics;And by the data and the mesh
It is associated to mark barrage;When playing the target barrage again, the data are shown.
Another aspect of the present invention, be to provide it is a kind of reward method is beaten based on barrage, it is described that reward side is beaten based on barrage
Method is applied between server and user terminal, and the server and user terminal execution beat reward side based on barrage as described above
Method.
Another aspect of the present invention is, provides a kind of server, including processor and storage equipment, the storage equipment
It is stored with computer program, the processor is called and realized when executing the computer program as described above based on barrage
Beat reward method.
Another aspect of the present invention, be to provide it is a kind of reward system is beaten based on barrage, it is described that reward system is beaten based on barrage
System includes server and user terminal, and the server and user terminal execution beat reward method based on barrage as described above.
After above-mentioned technical proposal, compared with prior art, have the advantages that
1. the present invention can carry out a certain target barrage while ornamental barrage beating reward;
2. reward mode of beating of the invention can be real money, it is also possible to ideal money;
3. provided by the invention beat reward method based on barrage, the circulation for not only contributing to benign content is generated, Er Qieyou
The creation of more high-quality barrage contents is carried out beneficial to stimulation user, while increasing the Interactive Experience between user.
Detailed description of the invention
Fig. 1 is the flow diagram for beating reward method based on barrage for meeting one embodiment of the present invention;
Fig. 2 be meet in one embodiment of the present invention from it is described beat reward account in obtain the amount of money be equal to beat money reward volume
Currency is transferred to the flow diagram of one with the specific steps in account associated by the target barrage;
Fig. 3 be meet in another preferred embodiment of the present invention from it is described beat in reward account to obtain the amount of money and be equal to beat money reward volume
Currency be transferred to the flow diagram of one with the specific steps associated by the target barrage in account.
Specific embodiment
Below in conjunction with attached drawing, the advantages of the present invention are further explained with specific embodiment.
Example embodiments are described in detail here, and the example is illustrated in the accompanying drawings.Following description is related to
When attached drawing, unless otherwise indicated, the same numbers in different drawings indicate the same or similar elements.Following exemplary embodiment
Described in embodiment do not represent all implementations consistent with this disclosure.On the contrary, they be only with it is such as appended
The example of the consistent device and method of some aspects be described in detail in claims, the disclosure.
It is only to be not intended to be limiting the disclosure merely for for the purpose of describing particular embodiments in the term that the disclosure uses.
The "an" of the singular used in disclosure and the accompanying claims book, " described " and "the" are also intended to including majority
Form, unless the context clearly indicates other meaning.It is also understood that term "and/or" used herein refers to and wraps
It may be combined containing one or more associated any or all of project listed.
It will be appreciated that though various information, but this may be described using term first, second, third, etc. in the disclosure
A little information should not necessarily be limited by these terms.These terms are only used to for same type of information being distinguished from each other out.For example, not departing from
In the case where disclosure range, the first information can also be referred to as the second information, and similarly, the second information can also be referred to as
One information.Depending on context, word as used in this " if " can be construed to " ... when " or " when ...
When " or " in response to determination "
In the description of the present invention, it is to be understood that, term " longitudinal direction ", " transverse direction ", "upper", "lower", "front", "rear",
The orientation or positional relationship of the instructions such as "left", "right", "vertical", "horizontal", "top", "bottom" "inner", "outside" is based on attached drawing institute
The orientation or positional relationship shown, is merely for convenience of description of the present invention and simplification of the description, rather than the dress of indication or suggestion meaning
It sets or element must have a particular orientation, be constructed and operated in a specific orientation, therefore should not be understood as to limit of the invention
System.
In the description of the present invention, it is to be understood that, the number designation before step does not identify the front and back for executing step
Sequentially, it is only used for facilitating the description present invention and each step of difference, therefore is not considered as limiting the invention.
The present invention provide it is a kind of reward method is beaten based on barrage, carry out user can to barrage content that it is appreciated at any time
The mode for beating reward is expressed it to the appreciation of the barrage content and is liked, the circulation for not only contributing to benign content generates, Er Qieyou
The creation of more high-quality barrage contents is carried out beneficial to stimulation user, while increasing the Interactive Experience between user.
Specifically, referring to Fig. 1, the process for beating reward method based on barrage for meeting one embodiment of the present invention for one
Schematic diagram, it can be seen from the figure that provided in the present embodiment based on barrage beat reward method the following steps are included:
S1: capture one-to-one target barrage plays reward request;
Based on the present embodiment, user is watching video or other text files, and it is desirable that certain bullet watched simultaneously
When curtain document presentation is liked either appreciating, the barrage should be chosen as the target barrage for beating reward in advance first.Its concrete operations
Mode can be to choose the target barrage first, then, by way of such as right click barrage, open a behaviour of the target barrage
Elect frame, and reward is beaten in selection in the operation choice box, so that the reward of beating for issuing a pair of target barrage is requested.It should be understood that
It is that different according to pre-set relevant action, user can also be initiated by double-clicking barrage etc. or other modes of operation
A dozen reward requests.
S2: response is described to play reward request, generates a set interface and shows, reward parameter is beaten in request input, described to beat reward ginseng
Number includes at least and beats money reward volume, Ji Dashang account;
Receive this dozen reward request after, and based on to this dozen reward request parsing after, respond this dozen reward request, the present embodiment
In, a set interface is further generated, and show to user, user can prompt according to the correlation in the set interface, at least defeated
Enter to wish to beat and appreciate the target barrage and beat money reward volume, and the currency source of this dozen of money reward volume is selected to beat to appreciate account etc. and beat to appreciate and join
Number.Preferably, user can also input text information the latter's picture letter of a certain number of expression appreciations by the set interface
Breath, with the above-mentioned user for beating money reward volume and being sent to the compiling target barrage together.
S3: what capture inputted in the set interface beats reward parameter;
Receive and read in set interface beating reward parameter after, by this dozen reward parameter be further converted into it is computer-readable
Digital information, in case subsequent processing.
S4: from it is described beat in reward account to obtain the amount of money and be equal to play the currency of money reward volume and be transferred to one and the target barrage institute
In associated target account.
Beating reward account and in advance beat money reward volume according to user's selection, it is opposite with this dozen of money reward volumes to appreciate acquisition in account from this dozen
The currency answered, and will be transferred to the currency in a target account associated with above-mentioned target barrage.In the present embodiment, target
Other service consumptions that the currency of account can be used for inside the operation website of the target barrage can also be realized and be withdrawn deposit to such as binding
It is used in other payment accounts such as bank card.
It wherein, referring to fig. 2, is to meet in one embodiment of the present invention to obtain amount of money etc. from described beat in reward account
The flow diagram of one with the specific steps in account associated by the target barrage are transferred in the currency for beating money reward volume.From
As can be seen that in this preferred embodiment in figure, it is above-mentioned beat reward method can with the following steps are included:
S41: the account balance beaten in reward account is read;
When receiving after beating money reward volume and beat reward account of user's input, the account balance of this dozen reward account is obtained first
Data information, it is preferable that the request that account sends an account balance inquiry can be appreciated to this dozen, this dozen reward account is tested by safety
After card, responds the request of the inquiry into balance and feed back to the information of the account balance of this dozen reward account.
S42: relatively more described to beat money reward volume and the account balance;
The money reward volume of beating that obtained account balance information is beaten to reward in advance with user is compared.
S43: when the money reward volume of beating is less than or when the account balance, from described beat the amount of money is obtained in reward account is equal to
The currency for beating money reward volume is transferred in target account associated by one and the target barrage;
When above-mentioned comparison result is to beat money reward volume less than or equal to account remaining sum, illustrate that this dozen reward account is propped up enough
This dozen of money reward volumes are paid, then, directly sends a transfer request to this dozen reward account, beats reward account and verify such as payment cipher information
Afterwards, an amount of money will be shifted in target account associated by one and the target barrage equal to the currency for beating money reward volume.
S44: when it is described beat money reward volume greater than the account balance when, will be shown in the set interface described in beat money reward
Volume is changed to account balance;
And when above-mentioned comparison result is to beat money reward volume greater than account remaining sum, illustrate that this dozen reward account is not enough to pay
Money reward volume of beating shown in set interface then in the present embodiment, is directly changed to account remaining sum, recommended by this dozen of money reward volumes
User beat money reward volume be changed to account balance continue beat reward, avoid and check account balance for exiting, then rewrite beat reward
The troublesome operation of parameter.
S45: generate whether one continue to play request and the display of reward;
Then, generate whether one continue to play the request of reward and show to user, avoiding user also needs the account of this dozen reward account
When family remaining sum carries out other matters, direct payment causes unnecessary trouble.
S46: capture feedback information;
Receive the feedback information of user, and dissection process.
S47 when the feedback information be continue beat reward when, from it is described beat reward account in obtain the amount of money be equal to the account more than
The currency of volume is transferred in account associated by one and the target barrage.
When the information of user feedback is to continue to beat reward, then a transfer request directly is sent to this dozen reward account, beat reward account
After such as payment cipher information is verified at family, institute's surplus in the target account is transferred to one and mesh associated by the target barrage
It marks in account.
In addition, in an additional preferred embodiment, the above-mentioned currency for beating reward includes real money or ideal money, then
The reward account of beating for beating reward includes real money account or ideal money account.
In an additional preferred embodiment, above-mentioned real money account includes the station of the operator of above-mentioned target barrage
Interior payment account or any Third-party payment account are to meet in another preferred embodiment of the present invention then refering to Fig. 3
From it is described beat reward account in obtain the amount of money be equal to beat money reward volume currency be transferred to one and the target barrage associated by account
In specific steps flow diagram, it can be seen from the figure that it is above-mentioned beat reward method the step of may include:
S441: when the account balance of payment account in the station beats money reward volume less than described in, recommend an associated third
Square payment platform;
When in above-mentioned station payment account feed back account balance be less than when beating money reward volume of user, in the present embodiment, then to
User recommends an operator to establish the Third-party payment platform of cooperative relationship, such as bank paying platform, Alipay payment platform, micro-
Believe payment platform etc..
S442: a Third-party payment account of the Third-party payment platform of input is captured;
User selects a Third-party payment platform from above-mentioned recommendation, and the input of input user should in set interface
One Third-party payment account of Third-party payment platform.
S443: the relatively more described third party's account balance for beating money reward volume and the Third-party payment account;
Inquiring third party's account by way of such as sending the request of an account balance inquiry to the Third-party payment account
The account balance at family.For the Third-party payment account after safety verification, responding the request of the inquiry into balance and feed back to one should
The information of the account balance of Third-party payment account.
S444: when it is described beat money reward volume less than or equal to third party's account balance when, from the Third-party payment
The amount of money is obtained in account to be transferred in target account associated by one and the target barrage equal to the currency for beating money reward volume;
When above-mentioned comparison result is to beat money reward volume less than or equal to the Third-party payment account balance, illustrate the third
Square payment account pays this dozen of money reward volumes enough, then, directly sends a transfer request, third party's branch to the Third-party payment account
Pay a bill after family verifies such as payment cipher information, by one with shift an amount of money in target account associated by the target barrage and be equal to
Play the currency of money reward volume.
S445: when it is described beat money reward volume greater than third party's account balance when, the institute that will be shown in the set interface
It states dozen money reward volume and is changed to third party's account balance;
And when above-mentioned comparison result is to beat money reward volume greater than account remaining sum, illustrate that the Third-party payment account is insufficient
To pay this dozen of money reward volumes, then in the present embodiment, directly money reward volume of beating shown in set interface was changed to more than the account
Volume, recommended user beat money reward volume be changed to account balance continue beat reward, avoid and check account balance for exiting, then fill out again
Write the troublesome operation for beating reward parameter.
S45 ': generate whether one continue to play request and the display of reward;
S46 ': capture feedback information;
S47 ': when the feedback information is to continue to beat reward, the amount of money is obtained from the Third-party payment account and is equal to the
The currency of tripartite's account balance is transferred in account associated by one and the target barrage.
In addition, in an additional preferred embodiment, above-mentioned to beat reward method further comprising the steps of:
S50: after target account associated by the target barrage receives the currency, a dozen reward notices are generated;
After user, which beats a certain target barrage, to be appreciated successfully, in the present embodiment, one will be generated and beat reward notice accordingly, to mention
Wake up the editor of the target barrage, has other users to carry out beating reward to its barrage.
S51: and by it is described beat reward notice it is associated with the target barrage;
This dozen reward notice should be associated with the target barrage, and stores.To, it is played simultaneously with the target barrage, it is excellent
Selection of land can be played near the target barrage in the form of a prompting frame, or in the broadcasting frame of the target barrage with
Other colors or font play.
S52: when playing the target barrage again, display is described to beat reward notice.
To which not only the editor of target barrage can see its barrage and be beaten reward, while the user of other ornamental barrages
It can know that the preferable barrage file of evaluation avoids missing to be absorbed in the barrage file emphasis according to the barrage for being beaten reward
Good barrage content, to realize the effect promoted to the barrage evaluated.
In addition, in an additional preferred embodiment, above-mentioned to beat reward method further comprising the steps of:
S60: the data for being beaten reward number of the one characterization target barrage of statistics;
In the present embodiment, label every by beaten reward barrage, and count its show number, thus, can the barrage again
When secondary played, show that it is beaten the number of reward.
S61: and the data are associated with the target barrage;
The data for being beaten reward number of one every barrage of characterization are associated with the barrage, and updated after being beaten reward every time
The data.
S62: when playing the target barrage again, the data are shown.
When playing the target barrage again, with one the target barrage play frame near particular hint frame or
Person shows that the barrage is beaten the data of reward in the broadcasting frame of the target barrage with other colors or font.To other sights
The user for appreciating barrage can know the preferable barrage file of evaluation, thus to the barrage file emphasis according to the number for being beaten reward
It is absorbed in, the barrage content avoided missing, to realize the effect promoted to the barrage evaluated.
Server disclosed in this invention, the interior computer program stored realize above-described embodiment when being executed by processor
Described in the step of, no longer additionally repeat herein.
In addition, based on barrage beating reward system in use, can root based on server and user terminal having built
Following steps are executed according to the characteristic of server and user terminal:
The reward of beating that the user terminal captures one-to-one target barrage is requested;The user terminal response is described to play reward request, life
It at a set interface and shows, reward parameter is beaten in request input, and the reward parameter of beating is including at least beating money reward volume, Ji Dashang account;
What the user terminal capture inputted in the set interface beats reward parameter, and the reward parameter of beating is sent to the service
Device;The server from it is described beat in reward account to obtain the amount of money and be equal to play the currency of money reward volume and be transferred to one and the target barrage
In associated target account.
In an additional preferred embodiment, the server from it is described beat reward account in obtain the amount of money be equal to beat money reward volume
Currency is transferred to one
The server reads the account balance beaten in reward account;The server is relatively more described to beat money reward volume and institute
State account balance;Beat that money reward volume is less than or when the account balance, the server is obtained from described beat in reward account when described
It takes the amount of money to be equal to the currency for beating money reward volume to be transferred in target account associated by one and the target barrage;It is beaten when described
When money reward volume is greater than the account balance, the server generates one first operational order, and is sent to the user terminal;It is described
User terminal according to first operational order, will be shown in the set interface described in beat money reward volume and be changed to account balance;
The user terminal generates whether one continue to play request and the display of reward;The user terminal captures one first feedback information;When described
First feedback information is when continuing to beat reward, and the user terminal is to one second operational order of client feeds back;The server
From it is described beat reward account in obtain the amount of money be equal to the account balance currency be transferred to one with the target barrage associated by
In account.
In an additional preferred embodiment, the currency includes display currency or ideal money;It is described to play reward account packet
Include real money account or ideal money account.
In an additional preferred embodiment, the real money account includes the station of the operator of the target barrage
Interior payment account or Third-party payment account;When the account balance of payment account in the station beats money reward volume less than described in,
The server recommends an associated Third-party payment platform to the user terminal, and is shown by the user terminal;The use
One Third-party payment account of the Third-party payment platform of family end capture input, and feed back to the server;The clothes
The relatively more described third party's account balance for beating money reward volume and the Third-party payment account of business device;When it is described beat money reward volume be less than or
When person is equal to third party's account balance, the server obtains the amount of money from the Third-party payment account and is equal to described beat
The currency of money reward volume is transferred in target account associated by one and the target barrage;When the money reward volume of beating is greater than described the
When tripartite's account balance, the server produces a third operational order and is sent to the user terminal;The user terminal will be described
The money reward volume of beating shown in set interface is changed to third party's account balance;The user terminal generates whether one continue
Play the request of reward and display;The user terminal captures one second feedback information, and is sent to server;When second feedback letter
When breath is continues to beat reward, the server obtains the goods that the amount of money is equal to third party's account balance from the Third-party payment account
Coin is transferred in account associated by one and the target barrage.
In an additional preferred embodiment, after target account associated by the target barrage receives the currency, institute
State server generate a dozen reward notice, and by it is described beat reward notice it is associated with the target barrage;When playing the mesh again
When marking barrage, the reward notice of beating is sent to the user terminal by the server;It is logical that reward is beaten described in showing in the user terminal
Know.
In an additional preferred embodiment, the server statistics one characterize the number for being beaten reward number of the target barrage
According to, and the data are associated with the target barrage;When playing the target barrage again, the server will be described
It beats reward notice and is sent to institute's user terminal, show the data in the user terminal.
Specific embodiment will be discussed in detail below to application of the invention.
Embodiment one
As the user of a video website, in viewing video file, and it is desirable that by beating certain barrage appreciated to while watched
When document presentation is liked either appreciating, the target barrage is chosen first, and then, the right click target barrage opens the target bullet
One operation choice box of curtain, reward is beaten in selection in the operation choice box, and the reward of beating for issuing a pair of target barrage to user terminal is asked
It asks;
After the user terminal receives this dozen reward request, based on the parsing to this dozen reward request, this dozen reward request is responded, it is raw
It is shown at a set interface, and to user, user can wish that beating reward is somebody's turn to do according to the related prompt in the set interface, at least input
Target barrage beats money reward volume a, and selects one to beat reward parameter for the reward account A etc. that beats in the currency source of this dozen of money reward volumes;
User terminal receive and read it is above-mentioned beat reward parameter after, by this dozen reward parameter be further converted into computer-readable number
Word information is simultaneously sent to server;
Server sends account balance inquiry request to reward account A is beaten, this dozen appreciates account after safety verification, response
The request of the inquiry into balance and the account balance b that this dozen reward account is returned to server feedback;
Server further compares account remaining sum b with the money reward volume a that beats that user inputs;
As a≤b, server directly to this dozen reward account A send a transfer request, beat reward account A verify such as pay it is close
After the information such as code, the currency that an amount of money is a will be shifted in target account associated by one and the target barrage;
And when a > b, server sends one first operational order to user terminal, and user terminal responds first operational order, directly
It connects and the money reward volume a that beats shown in set interface is changed to account remaining sum b;
Meanwhile user terminal generates whether one continue to play the request of reward, and the form of a choice box and shows to user, user
It according to its personal considerations, selects to determine in choice box or cancel, to decide whether to continue to beat reward;
When user selects to determine namely user's selection continues to beat reward, and user terminal is to one first feedback letter of server feedback
Breath;
Server sends a transfer request to this dozen reward account A, will after beating reward account A verification such as payment cipher information
One with the currency that an amount of money is b is shifted associated by the target barrage in target account.
Server generates a dozen reward notices, while counting being beaten for the target barrage and appreciating data;
It is associated with the target barrage of reward is beaten that this dozen reward is notified and is beaten reward data;
When playing the target barrage again, this dozen reward is notified and beaten reward data and is sent to user terminal together;
And in the display interface of user terminal, this dozen is shown with different color and font in the display box of the target barrage
Reward notifies and beats reward data.
Embodiment two:
When the video website and other Third-party payment accounts, which are established, to be cooperated, when Sorry, your ticket has not enough value for account in standing by user
When, money reward volume can be beaten using other Third-party payment bill payments with recommended user.
Specifically, when a > b, server sends at least one to user terminal and establishes the third party's branch cooperated with the video website
The information of platform is paid, such as icon or text information, user terminal shows the icon of the Third-party payment platform in display interface
Or text information, user selects a Third-party payment platform in user terminal, and inputs corresponding Third-party payment account C, uses
Third-party payment account C is fed back to server by family end;
Server inquires third party's account to the form of the Third-party payment account C request for sending an account balance inquiry
The account balance at family.For the Third-party payment account after safety verification, responding the request of the inquiry into balance and feed back to one should
The account balance c of Third-party payment account, server compare Third-party payment account balance c and user input beat money reward volume a;
As a≤c, server directly sends a transfer request, Third-party payment account C to the Third-party payment account C
After verifying such as payment cipher information, the currency that an amount of money is a will be shifted in target account associated by one and the target barrage;
And when a > c, server sends a third operational order to user terminal, and user terminal responds the third operational order, directly
It connects and the money reward volume a that beats shown in set interface is changed to account remaining sum c;
Meanwhile user terminal generates whether one continue to play the request of reward, and the form of a choice box and shows to user, user
It according to its personal considerations, selects to determine in choice box or cancel, to decide whether to continue to beat reward;
When user selects to determine namely user's selection continues to beat reward, and user terminal is to one second feedback letter of server feedback
Breath;
Server sends a transfer request to the Third-party payment account C, and Third-party payment account C verifies such as payment cipher
Etc. after information, will one with the currency that an amount of money is c is shifted in target account associated by the target barrage.
Server generates a dozen reward notices, while counting being beaten for the target barrage and appreciating data;
It is associated with the target barrage of reward is beaten that this dozen reward is notified and is beaten reward data;
When playing the target barrage again, this dozen reward is notified and beaten reward data and is sent to user terminal together;
And in the display interface of user terminal, this dozen is shown with different color and font in the display box of the target barrage
Reward notifies and beats reward data.
In conclusion beating reward method, server and beat reward system based on barrage provided by the present invention, not only contributes to
The circulation of benign content generates, and is beneficial to the creation for stimulating user to carry out more high-quality barrage contents, while increasing user
Between Interactive Experience.
It should be noted that the embodiment of the present invention has preferable implementation, and not the present invention is made any type of
Limitation, any one skilled in the art change or are modified to possibly also with the technology contents of the disclosure above equivalent effective
Embodiment, as long as without departing from the content of technical solution of the present invention, it is to the above embodiments according to the technical essence of the invention
Any modification or equivalent variations and modification, all of which are still within the scope of the technical scheme of the invention.
Claims (9)
1. a kind of beat reward method based on barrage, which comprises the following steps:
Capture one-to-one target barrage plays reward request,
Response is described to play reward request, generates a set interface and shows, reward parameter is beaten in request input, and the reward parameter of beating at least is wrapped
It includes and beats money reward volume, Ji Dashang account,
What capture inputted in the set interface beats reward parameter,
From it is described beat reward account in obtain the amount of money be equal to beat money reward volume currency be transferred to one and the target barrage associated by
In target account.
2. beating reward method as described in claim 1, which is characterized in that
From it is described beat reward account in obtain the amount of money be equal to beat money reward volume currency be transferred to one and the target barrage associated by
Step in account includes,
The account balance beaten in reward account is read,
Money reward volume and the account balance are beaten described in comparing,
When the money reward volume of beating is less than or when the account balance, from it is described beat in reward account to obtain the amount of money and be equal to described beat reward
The currency of the amount of money is transferred in target account associated by one and the target barrage,
When it is described beat money reward volume greater than the account balance when, will be shown in the set interface described in beat money reward volume and be changed to
Account balance,
Generate whether one continue to play request and the display of reward,
Feedback information is captured,
When the feedback information is to continue to beat reward, from the currency for beating in reward account and obtaining the amount of money and being equal to the account balance
It is transferred in account associated by one and the target barrage.
3. beating reward method as described in claim 1, which is characterized in that
The currency includes real money or ideal money,
The reward account of beating includes real money account or ideal money account.
4. beating reward method as claimed in claim 3, which is characterized in that
The real money account includes payment account or Third-party payment in the station of the operator of the target barrage
Account,
When the account balance of payment account in the station beats money reward volume less than described in, recommend an associated Third-party payment flat
Platform,
A Third-party payment account of the Third-party payment platform of input is captured,
Compare the third party's account balance for beating money reward volume and the Third-party payment account,
When it is described beat money reward volume less than or equal to third party's account balance when, obtained from the Third-party payment account
The amount of money is equal to the currency for beating money reward volume and is transferred in target account associated by one and the target barrage,
When it is described beat money reward volume greater than third party's account balance when, will be shown in the set interface described in beat money reward volume
It is changed to third party's account balance,
Generate whether one continue to play request and the display of reward,
Feedback information is captured,
When the feedback information is to continue to beat reward, the amount of money is obtained from the Third-party payment account and is equal to more than third party's account
The currency of volume is transferred in account associated by one and the target barrage.
5. beating reward method as described in claim 1, which is characterized in that
After target account associated by the target barrage receives the currency,
A dozen reward notices are generated, and the reward notice of beating is associated with the target barrage,
When playing the target barrage again, display is described to beat reward notice.
6. beating reward method as claimed in claim 5, which is characterized in that
The data for being beaten reward number of the one characterization target barrage of statistics,
And the data are associated with the target barrage,
When playing the target barrage again, the data are shown.
7. a kind of beat reward method based on barrage, which is characterized in that it is described based on barrage beat reward method applied to server with
Between user terminal, the server and user terminal, which execute, as claimed in any one of claims 1 to 6 beats reward method based on barrage.
8. a kind of server, including processor and storage equipment, the storage equipment are stored with computer program, feature exists
In the processor is called and realized when executing the computer program as claimed in any one of claims 1 to 6 based on barrage
Beat reward method.
9. a kind of beat reward system based on barrage, which is characterized in that the reward system of beating based on barrage includes server and uses
Family end, the server and user terminal, which execute, as claimed in any one of claims 1 to 6 beats reward method based on barrage.
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US20120047008A1 (en) * | 2010-08-17 | 2012-02-23 | Beezag Inc. | Selective Distribution Of Rewards |
CN105916043A (en) * | 2016-04-19 | 2016-08-31 | 乐视控股(北京)有限公司 | Barrage control method and device |
CN106254110A (en) * | 2016-08-02 | 2016-12-21 | 上海掌门科技有限公司 | For WAP carries out beating the method and apparatus of reward |
CN107045691A (en) * | 2017-02-27 | 2017-08-15 | 爱爱网(深圳)电子商务有限公司 | A kind of method for beating reward after network information reading with negative value |
CN107690078A (en) * | 2017-09-28 | 2018-02-13 | 腾讯科技(深圳)有限公司 | Barrage method for information display, provide method and equipment |
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2018
- 2018-03-22 CN CN202410146358.9A patent/CN117875953A/en active Pending
- 2018-03-22 CN CN201810242701.4A patent/CN110298646B/en active Active
Patent Citations (5)
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US20120047008A1 (en) * | 2010-08-17 | 2012-02-23 | Beezag Inc. | Selective Distribution Of Rewards |
CN105916043A (en) * | 2016-04-19 | 2016-08-31 | 乐视控股(北京)有限公司 | Barrage control method and device |
CN106254110A (en) * | 2016-08-02 | 2016-12-21 | 上海掌门科技有限公司 | For WAP carries out beating the method and apparatus of reward |
CN107045691A (en) * | 2017-02-27 | 2017-08-15 | 爱爱网(深圳)电子商务有限公司 | A kind of method for beating reward after network information reading with negative value |
CN107690078A (en) * | 2017-09-28 | 2018-02-13 | 腾讯科技(深圳)有限公司 | Barrage method for information display, provide method and equipment |
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