CN110248213A - Multimachine real-time synchronization play system - Google Patents
Multimachine real-time synchronization play system Download PDFInfo
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- CN110248213A CN110248213A CN201810191731.7A CN201810191731A CN110248213A CN 110248213 A CN110248213 A CN 110248213A CN 201810191731 A CN201810191731 A CN 201810191731A CN 110248213 A CN110248213 A CN 110248213A
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- terminating machine
- machine group
- server end
- multimachine
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- 230000001360 synchronised effect Effects 0.000 claims abstract description 41
- 238000004891 communication Methods 0.000 claims abstract description 13
- 239000004973 liquid crystal related substance Substances 0.000 claims description 11
- 230000000694 effects Effects 0.000 description 4
- 238000000034 method Methods 0.000 description 3
- 230000008901 benefit Effects 0.000 description 2
- 230000007547 defect Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 230000009286 beneficial effect Effects 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 230000005611 electricity Effects 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 230000007613 environmental effect Effects 0.000 description 1
- 230000007717 exclusion Effects 0.000 description 1
- 230000006855 networking Effects 0.000 description 1
- 230000001737 promoting effect Effects 0.000 description 1
- 238000004064 recycling Methods 0.000 description 1
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/242—Synchronization processes, e.g. processing of PCR [Program Clock References]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/4302—Content synchronisation processes, e.g. decoder synchronisation
- H04N21/4305—Synchronising client clock from received content stream, e.g. locking decoder clock with encoder clock, extraction of the PCR packets
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/4302—Content synchronisation processes, e.g. decoder synchronisation
- H04N21/4307—Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Synchronisation In Digital Transmission Systems (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
The invention discloses a kind of multimachine real-time synchronization play systems, including server end, synchronized clock system and terminal unit, each terminal unit includes a terminating machine group leader and several terminating machine group members, terminating machine group leader and terminating machine group member are in communication with each other, and server end connects terminal unit by synchronized clock system;Server end includes communication routing table and video channel controller, server end connects the terminating machine group leader of terminal unit according to communication routing table by video channel controller, synchronized clock system includes controlling terminal interconnected and synchronised clock device, synchronised clock device generates clock network frame, and controlling terminal includes synchronous configurator.The present invention uses the internet as the transport vehicle of synchronization signal, it is the onboard networked devices of mainboard, the electromagnetic interference very little that other electronic equipments are generated, it can achieve the purpose that picture synchronization, also evaded and synchronized brought distance and restriction of obstacle using conventional radio frequency signal, had wide range of applications.
Description
Technical field
The present invention relates to medium technical field of communication equipment more particularly to a kind of multimachine real-time synchronization play systems.
Background technique
Advertisement machine is a kind of smart machine that advertisement realization advertising is played by display screen.Advertisement machine is installed in electricity
Between ladder, waiting room, the public places such as hotel lobby, play advertisement by modes such as picture, text, videos, use householder to attract
Dynamic browse advertisements, and then achieve the purpose that promote product.With traditional such as promotional pamphlet, press advertising and poster etc. advertisings
Means are compared, and advertisement machine has the advantage of environmental protection and energy saving, recycling and multi-faceted publicity measures.
Being played simultaneously for advertisement machine media is generally adopted by radiofrequency signal synchronous method, Publication No. CN2857345's
Chinese patent discloses a kind of synchronizing device for medium player of adjustable wireless encoding, is separately mounted to media player master
It is an encoding setting module in machine and media player slave, which distinguishes circuit connection media player master
The radio frequency synchronization receiving module in RF synchronous transmitting module and media player slave in machine, the technical solution make more it is close
Media player output signal in distance range keeps synchronizing.But, believe applied to the conventional radio frequency in patent disclosed above
Number synchronizing device can to mainboard of complete machine etc., other electronic equipments generate additional electromagnetic interference during the work time, to influence
To the working performance and service life of other electronic equipments, in addition, using conventional radio frequency signal synchronizing device also have distance and
The defect of restriction of obstacle.
Summary of the invention
In view of the above drawbacks of the prior art, technical problem to be solved by the invention is to provide a kind of multimachine is same in real time
Play system is walked, to solve defect in the prior art, technical scheme is as follows:
A kind of multimachine real-time synchronization play system, including server end, synchronized clock system and terminal unit are provided, each
The terminal unit includes a terminating machine group leader and several terminating machine group members, the terminating machine group leader and the terminating machine group member
It is in communication with each other, the server end connects the terminal unit by the synchronized clock system;The server end includes logical
Letter routing table and video channel controller, the server end pass through the video channel controller according to the communication routing table
The terminating machine group leader of the terminal unit is connected, the synchronized clock system includes controlling terminal interconnected and synchronised clock
Device, the synchronised clock device generate clock network frame, and the controlling terminal includes synchronous configurator.
Further, above-mentioned multimachine real-time synchronization play system, when the synchronous configurator includes synchronous volume, is synchronous
Between, synchronous difference value and synchronous regime.
Further, above-mentioned multimachine real-time synchronization play system, between the terminating machine group leader and the terminating machine group member
Quantity ratio be 1:N, N is natural number greater than 0 and less than 254.
Further, above-mentioned multimachine real-time synchronization play system, the terminating machine include liquid crystal display and for driving
The control panel of the liquid crystal display is moved, the control panel includes at least power module, memory module, configuration information and inputs mould
Block, control module and video inputs, the control module include liquid crystal driver module, and the video inputs connect the view
Frequency channel controller.
Further, above-mentioned multimachine real-time synchronization play system, the control module use embedded chip.
Compared with prior art, the beneficial effects of the present invention are embodied in:
The transport vehicle for using the internet as synchronization signal is the onboard networked devices of mainboard, sets to other electronics
The standby electromagnetic interference very little generated, can achieve the purpose that picture synchronization, also evade and having been synchronized using conventional radio frequency signal
Brought distance and restriction of obstacle, have wide range of applications.
Detailed description of the invention
It is described further below with reference to technical effect of the attached drawing to design of the invention, specific structure and generation, with
It is fully understood from the purpose of the present invention, feature and effect:
Fig. 1 is structural schematic block diagram of the invention.
Specific embodiment
Hereinafter embodiments of the present invention will be disclosed with diagram.
As shown in Figure 1, multimachine real-time synchronization play system of the present invention includes server end 1, synchronized clock system 2 and terminal
Unit 3, each terminal unit 3 include a terminating machine group leader 31 and several terminating machine group members 32, terminating machine group leader 31 and terminal
Machine group member 32 is in communication with each other, it is contemplated herein that the actual effect of network transmission is arrived, between terminating machine group leader 31 and terminating machine group member 32
Quantity ratio is advisable with 1:N, and N is the natural number greater than 0 and less than 254.Server end 1 connects terminal by synchronized clock system 2
Unit 3, server end 1 include communication routing table 11 and video channel controller 12, and server end 1 is logical according to communication routing table 11
The terminating machine group leader 31 that video channel controller 12 connects terminal unit 3 is crossed, server end 1 is only and in each terminal unit 3
Terminating machine group leader 31 establishes connection, and group leader is responsible for being distributed to other end members with group, video channel after receiving video information
Controller 12 can control the on-off of video channel, and a system, which can according to need, is divided into multiple channels.Communicate routing table
11 can pre-establish after be stored in server end 1, be also possible to server end 1 power on after network according to remotely finger
It enables configuration file or database and automatically forms communication routing table 11 after defining relevant data structure.If be automatically generated
Routing table 11 is communicated, server end 1 will be grouped terminal unit 3, then cooperate synchronized clock system 2, and each terminating machine is real
Now networking is played simultaneously, or plays different content, and link content real-time synchronization, and different content is mutually indepedent, terminal herein
Machine is various regular price-line advertising machines or intelligent advisement player.The role that each terminating machine group leader 31 serves as group leader can be fixed,
It can also replace, it is non-exchange if it is fixation, then when this terminating machine breaks down, it will lead to entire terminal unit
Connection can not be established with server end 1.
Synchronized clock system 2 includes controlling terminal 21 interconnected and synchronised clock device 22, and synchronised clock device 22 is being controlled
Clock network frame is generated under the control of terminal 21 processed, controlling terminal 21 includes synchronous configurator, and server end 1 is according to default broadcasting
Pattern cooperates with clock network frame, and all screen synch reached in terminal unit 3 play, when server end 3 will include having time
When the clock network frame of information is transferred to multiple terminating machine main bodys, so that it may reach the time consistency in multiple terminating machine main bodys
Situation, so that multiple advertisement machine main bodys achieve the effect that be played simultaneously when playing.In the technical program, synchronous configurator includes
Synchronous volume, synchronization time, the synchronous information such as difference value and synchronous regime, time error can control in 5 to 10ms.
Terminating machine includes liquid crystal display and the control panel for driving liquid crystal display, and control panel includes at least power supply
Module, memory module, configuration information input module, control module and video inputs, control module include liquid crystal driver module,
Video inputs connect video channel controller.Liquid crystal display can be 50 cun or more of large-size screen monitors display screen, power module with
It is DC24V voltage input between liquid crystal display.Control module can use embedded chip, specifically can partly be led using meaning method
The STM32FZET6 of body company, the embedded chip use the Cortex-M3 kernel of arm company, have been internally integrated FSMC, side
Extend out RAM, extraneous LCD and network controller are all articulated on FSMC.Chip interior be also integrated with serial ports,
SPI、I2The controllers such as C.Another benefit of embedded chip is that power consumption is lower, can reduce power consumption.
The present invention uses the internet as the transport vehicle of synchronization signal, is the onboard networked devices of mainboard, to other
Electronic equipment generate electromagnetic interference very little, can achieve the purpose that picture synchronization, also evaded using conventional radio frequency signal into
Row synchronizes brought distance and restriction of obstacle, has wide range of applications.
The preferred embodiment of the present invention has shown and described in above description, it should be understood that the present invention is not limited to this paper institute
The form of exposure, should not be regarded as an exclusion of other examples, and can be used for other combinations, modifications, and environments, and energy
It is enough within that scope of the inventive concept describe herein, by the technology of above-mentioned introduction or related fields or be modified.And people from this field
The modifications and changes that member is carried out do not depart from the spirit and scope of the present invention, then all should be in the protection of appended claims of the present invention
In range.
Claims (5)
1. a kind of multimachine real-time synchronization play system, which is characterized in that including server end, synchronized clock system and terminating machine
Group, each terminal unit include a terminating machine group leader and several terminating machine group members, the terminating machine group leader and the end
Terminal group member is in communication with each other, and the server end connects the terminal unit by the synchronized clock system;The server
End includes communication routing table and video channel controller, and the server end is logical by the video according to the communication routing table
Track control unit connects the terminating machine group leader of the terminal unit, the synchronized clock system include controlling terminal interconnected and
Synchronised clock device, the synchronised clock device generate clock network frame, and the controlling terminal includes synchronous configurator.
2. multimachine real-time synchronization play system according to claim 1, which is characterized in that the synchronous configurator includes synchronizing
Volume, synchronization time, synchronous difference value and synchronous regime.
3. multimachine real-time synchronization play system according to claim 2, which is characterized in that the terminating machine group leader and the end
Quantity ratio between terminal group member is 1:N, and N is the natural number greater than 0 and less than 254.
4. multimachine real-time synchronization play system according to claim 1, which is characterized in that the terminating machine includes liquid crystal display
Screen and the control panel for driving the liquid crystal display, the control panel include at least power module, memory module, configuration
MIM message input module, control module and video inputs, the control module include liquid crystal driver module, the video inputs
Connect the video channel controller.
5. multimachine real-time synchronization play system according to claim 4, which is characterized in that the control module is using embedded
Chip.
Priority Applications (1)
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CN201810191731.7A CN110248213A (en) | 2018-03-08 | 2018-03-08 | Multimachine real-time synchronization play system |
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CN201810191731.7A CN110248213A (en) | 2018-03-08 | 2018-03-08 | Multimachine real-time synchronization play system |
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CN201810191731.7A Pending CN110248213A (en) | 2018-03-08 | 2018-03-08 | Multimachine real-time synchronization play system |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111277883A (en) * | 2020-02-13 | 2020-06-12 | 京东方科技集团股份有限公司 | Playing method, terminal and playing system |
CN111985975A (en) * | 2020-08-31 | 2020-11-24 | 湖南快乐阳光互动娱乐传媒有限公司 | Information delivery method and device |
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